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FFR file locations

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Sep 12th, 2026
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  1. FINAL FANTASY VII REMAKE INTERGRADE - PC FILE LOCATIONS (Steam)
  2. ================================================================
  3. Steam AppID: 1462040
  4.  
  5.  
  6. 1. SAVE FILES
  7. -------------
  8. C:\Users\<YourName>\Documents\My Games\FINAL FANTASY VII REMAKE\Steam\<SteamID64>\
  9.  
  10. Files you'll find inside:
  11. ff7remake030.sav - main game save slot
  12. ff7remakecommon.sav - shared/common data
  13. ff7remakeplus017.sav - "plus" = EPISODE INTERmission (Yuffie DLC)
  14.  
  15. Notes:
  16. - If OneDrive redirects your Documents folder, look in:
  17. C:\Users\<YourName>\OneDrive\Documents\My Games\...
  18. - Epic version uses the same base path but with "EOS" instead of "Steam":
  19. ...\FINAL FANTASY VII REMAKE\EOS\<random ID>\
  20. Saves can be copied between the two by swapping the folder.
  21. - Steam Cloud copies can be downloaded from:
  22. https://store.steampowered.com/account/remotestorage
  23.  
  24.  
  25. 2. CONFIG AND LOGS
  26. ------------------
  27. C:\Users\<YourName>\Documents\My Games\FINAL FANTASY VII REMAKE\Saved\
  28.  
  29. Saved\Config\WindowsNoEditor\ - Engine.ini, Input.ini (Unreal loose config)
  30. Saved\Logs\ - engine / crash logs, if present
  31.  
  32. Notes:
  33. - The Config\WindowsNoEditor folder often does NOT exist until you create it.
  34. Square Enix locked the real configs inside PAK files, so loose INI loading
  35. normally requires FFVIIHook.
  36. - This is the Engine.ini that modding guides refer to. Do not confuse it with
  37. the Engine.ini inside the game install folder.
  38.  
  39.  
  40. 3. GAME INSTALL FOLDER
  41. ----------------------
  42. ...\Steam\steamapps\common\FINAL FANTASY VII REMAKE\
  43.  
  44. End\Content\Paks\ - game data; create a "~mods" folder here for PAK mods
  45. End\Binaries\Win64\ - ff7remake_.exe, and where DLL hooks (FFVIIHook) go
  46. End\Config\ - the OTHER Engine.ini (not the one mods use)
  47. _CommonRedist\ - VC++ / DirectX runtimes (installed system-wide)
  48.  
  49.  
  50. 4. SHADER CACHES
  51. ----------------
  52. ...\Steam\steamapps\shadercache\1462040\ - Steam's cache for this game
  53. %LOCALAPPDATA%\NVIDIA\DXCache\ - shared across all games
  54. %LOCALAPPDATA%\AMD\ - shared across all games
  55. %LOCALAPPDATA%\D3DSCache\ - shared across all games
  56.  
  57. All of these are safe to delete; they rebuild automatically.
  58.  
  59.  
  60. 5. SHARED WITH OTHER GAMES?
  61. ---------------------------
  62. There is no Square Enix launcher on the Steam version - no SE account, no
  63. shared client. Nothing is written to the registry or to AppData\Roaming.
  64.  
  65. What IS shared is generic only:
  66. - "Documents\My Games\" is a common parent folder. FF7 Rebirth, FF16, FFXIV
  67. and many non-Square games each get their own subfolder there. Shared roof,
  68. separate data.
  69. - _CommonRedist runtimes and the GPU shader caches listed above.
  70.  
  71. ONE REAL CROSS-GAME LINK:
  72. FF7 Rebirth reads Remake's saves from
  73. Documents\My Games\FINAL FANTASY VII REMAKE\
  74. to grant the Leviathan and Ramuh summon materia. Leviathan requires a main
  75. story save; Ramuh requires an INTERmission (Yuffie DLC) save.
  76.  
  77. => Do not delete that folder if you plan to play Rebirth, even after you're
  78. finished with Remake. Back it up.
  79.  
  80.  
  81. QUICK BACKUP
  82. ------------
  83. Copy the whole folder:
  84. C:\Users\<YourName>\Documents\My Games\FINAL FANTASY VII REMAKE\
  85.  
  86. That single folder contains saves, config, and logs - everything that isn't
  87. reinstallable.
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