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- 0.001 2020-09-08 20:56:55; Factorio 1.0.0 (build 54889, win64, steam)
- 0.001 Operating system: Windows 10 (version 2004)
- 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.001 Write data path: C:/Users/PMG/AppData/Roaming/Factorio [11017/232222MB]
- 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.016 System info: [CPU: Intel(R) Core(TM) i7-5600U CPU @ 2.60GHz, 4 cores, RAM: 6248/16272 MB, page: 7862/29290 MB, virtual: 4324/134217727 MB, extended virtual: 0 MB]
- 0.017 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: pl]
- 0.034 Available displays: 1
- 0.034 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 5500 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
- 0.158 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
- 0.160 Verbose GraphicsInterfaceDX11.cpp:263: DXGI 1.5 detected, Allow tearing is supported
- 0.166 Adapter [0]: Intel(R) HD Graphics 5500 {8086-1616} (20.19.15.4835)
- 0.170 Adapter [1]: Microsoft Basic Render Driver {1414-8c} (10.0.19041.84)
- 0.210 Initialised Direct3D[0]: Intel(R) HD Graphics 5500; id: 8086-1616; driver: igdumdim64.dll 20.19.15.4835
- 0.210 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
- 0.210 [Local Video Memory] Budget: 7473MB, CurrentUsage: 0MB, Reservation: 0/3864MB
- 0.210 [Non-Local Vid.Mem.] Budget: 0MB, CurrentUsage: 0MB, Reservation: 0/0MB
- 0.210 Tiled resources: Not supported
- 0.210 Unified Memory Architecture: Yes
- 0.210 BGR 565 Supported: Yes
- 0.210 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 0.211 Graphics settings preset: integrated-gpulow
- 0.211 Dedicated video memory size 128 MB
- 0.327 Verbose PipelineStateObject.cpp:85: Time to load shaders: 0.111197 seconds.
- 0.334 Desktop composition is active.
- 0.334 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: low-quality] [Color: 16bit]
- 0.334 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: low] [Other: sTDCwt] [B:0,C:0,S:100]
- 0.404 DSound: Starting _dsound_update thread
- 0.404 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
- 0.404 DSound: Enter _dsound_update; tid=7072
- 0.520 Loading mod core 0.0.0 (data.lua)
- 0.727 Loading mod base 1.0.0 (data.lua)
- 1.116 Verbose PipelineStateObject.cpp:77: Time to load shaders in background: 0.789302 seconds.
- 1.417 Loading mod base 1.0.0 (data-updates.lua)
- 1.680 Checksum for core: 2630831588
- 1.680 Checksum of base: 3509992273
- 1.966 Prototype list checksum: 3301461508
- 1.968 Verbose ModManager.cpp:554: Time to load mods: 1.45836
- 2.030 Loading sounds...
- 2.317 Info PlayerData.cpp:70: Local player-data.json unavailable
- 2.317 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1598450236
- 2.513 Initial atlas bitmap size is 16384
- 2.520 Created atlas bitmap 16384x8028 [none]
- 2.520 Created atlas bitmap 4096x2120 [decal]
- 2.521 Created atlas bitmap 8192x2960 [low-object, linear-minification]
- 2.522 Created atlas bitmap 4096x2272 [mipmap, linear-minification, linear-magnification, linear-mip-level]
- 2.523 Created atlas bitmap 8192x3680 [terrain, mipmap, linear-minification, linear-mip-level]
- 2.523 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
- 2.523 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]
- 2.524 Created atlas bitmap 4096x928 [mipmap]
- 2.525 Created atlas bitmap 4096x2336 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
- 2.525 Created atlas bitmap 2048x224 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
- 2.525 Created atlas bitmap 4096x828 [alpha-mask]
- 2.530 Created atlas bitmap 16384x3860 [shadow, linear-magnification, alpha-mask]
- 2.530 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
- 2.537 Verbose TextureProcessor.cpp:1139: GPU accelerated compression test: Time 6.218 ms; YCoCg_DXT PSNR: 35.83, BC3 PSNR: 33.82
- 2.537 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
- 3.643 Parallel Sprite Loader initialized (threads: 3)
- 11.578 Sprites loaded
- 11.602 Generated mipmaps (3) for atlas [2] of size 8192x2960
- 11.613 Generated mipmaps (3) for atlas [3] of size 4096x2272
- 11.634 Generated mipmaps (3) for atlas [4] of size 8192x3680
- 11.645 Generated mipmaps (3) for atlas [5] of size 4096x1632
- 11.656 Generated mipmaps (3) for atlas [6] of size 4096x1664
- 11.686 Generated mipmaps (3) for atlas [7] of size 4096x928
- 11.697 Generated mipmaps (5) for atlas [8] of size 4096x2336
- 11.709 Generated mipmaps (3) for atlas [12] of size 4096x1312
- 11.761 Custom mipmaps uploaded.
- 11.761 Verbose AtlasSystem.cpp:941: Atlas memory size: 279.05MB; 0.00MB (virtual)
- 11.761 Verbose AtlasSystem.cpp:942: Size of sprites outside of atlas: 0.13MB
- 11.870 Factorio initialised
- 11.878 Verbose SteamContext.cpp:553: SteamUserStats initialized.
- 51.869 Loading map C:\Users\PMG\AppData\Roaming\Factorio\saves\_autosave1.zip: 646164264 bytes.
- 51.951 Loading level.dat: 1727937759 bytes.
- 51.959 Info Scenario.cpp:187: Map version 1.0.0-0
- 127.571 Verbose Scenario.cpp:230: Loading level.dat finished: 75.608453 seconds.
- 200.849 Verbose BlueprintLibrary.cpp:66: Loaded external blueprint storage: playerIndex=0, nextRecordID=5, timestamp=1598125501, records={}
- 200.897 Verbose Scenario.cpp:308: Entities setup finished: 73.322111 seconds.
- 200.912 Loading script.dat: 507 bytes.
- 201.003 Checksum for script C:/Users/PMG/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3931528263
- 201.094 Verbose Scenario.cpp:352: Map setup finished: 149.225003 seconds.
- 666.529 Quitting: user-quit.
- 667.248 DSound: Stopping voice
- 667.249 DSound: Joining thread
- 667.254 DSound: Exit _dsound_update; tid=7072
- 667.254 DSound: Waiting for voice to stop ... signaled
- 667.255 DSound: Joined thread
- 667.255 DSound: Destroying thread
- 667.255 DSound: Thread destroyed
- 667.255 DSound: Releasing buffer
- 667.255 DSound: Voice stopped
- 667.256 DSound: Deallocating voice
- 667.256 DSound: Deallocated voice
- 667.518 Steam API shutdown.
- 667.621 Goodbye
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