PMGPMG

Factorio current log

Sep 8th, 2020
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  1. 0.001 2020-09-08 20:56:55; Factorio 1.0.0 (build 54889, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 2004)
  3. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/PMG/AppData/Roaming/Factorio [11017/232222MB]
  6. 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.016 System info: [CPU: Intel(R) Core(TM) i7-5600U CPU @ 2.60GHz, 4 cores, RAM: 6248/16272 MB, page: 7862/29290 MB, virtual: 4324/134217727 MB, extended virtual: 0 MB]
  8. 0.017 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: pl]
  9. 0.034 Available displays: 1
  10. 0.034 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 5500 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.158 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.160 Verbose GraphicsInterfaceDX11.cpp:263: DXGI 1.5 detected, Allow tearing is supported
  13. 0.166 Adapter [0]: Intel(R) HD Graphics 5500 {8086-1616} (20.19.15.4835)
  14. 0.170 Adapter [1]: Microsoft Basic Render Driver {1414-8c} (10.0.19041.84)
  15. 0.210 Initialised Direct3D[0]: Intel(R) HD Graphics 5500; id: 8086-1616; driver: igdumdim64.dll 20.19.15.4835
  16. 0.210 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  17. 0.210 [Local Video Memory] Budget: 7473MB, CurrentUsage: 0MB, Reservation: 0/3864MB
  18. 0.210 [Non-Local Vid.Mem.] Budget: 0MB, CurrentUsage: 0MB, Reservation: 0/0MB
  19. 0.210 Tiled resources: Not supported
  20. 0.210 Unified Memory Architecture: Yes
  21. 0.210 BGR 565 Supported: Yes
  22. 0.210 MaximumFrameLatency: 3, GPUThreadPriority: 0
  23. 0.211 Graphics settings preset: integrated-gpulow
  24. 0.211 Dedicated video memory size 128 MB
  25. 0.327 Verbose PipelineStateObject.cpp:85: Time to load shaders: 0.111197 seconds.
  26. 0.334 Desktop composition is active.
  27. 0.334 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: low-quality] [Color: 16bit]
  28. 0.334 [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: low] [Other: sTDCwt] [B:0,C:0,S:100]
  29. 0.404 DSound: Starting _dsound_update thread
  30. 0.404 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
  31. 0.404 DSound: Enter _dsound_update; tid=7072
  32. 0.520 Loading mod core 0.0.0 (data.lua)
  33. 0.727 Loading mod base 1.0.0 (data.lua)
  34. 1.116 Verbose PipelineStateObject.cpp:77: Time to load shaders in background: 0.789302 seconds.
  35. 1.417 Loading mod base 1.0.0 (data-updates.lua)
  36. 1.680 Checksum for core: 2630831588
  37. 1.680 Checksum of base: 3509992273
  38. 1.966 Prototype list checksum: 3301461508
  39. 1.968 Verbose ModManager.cpp:554: Time to load mods: 1.45836
  40. 2.030 Loading sounds...
  41. 2.317 Info PlayerData.cpp:70: Local player-data.json unavailable
  42. 2.317 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1598450236
  43. 2.513 Initial atlas bitmap size is 16384
  44. 2.520 Created atlas bitmap 16384x8028 [none]
  45. 2.520 Created atlas bitmap 4096x2120 [decal]
  46. 2.521 Created atlas bitmap 8192x2960 [low-object, linear-minification]
  47. 2.522 Created atlas bitmap 4096x2272 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  48. 2.523 Created atlas bitmap 8192x3680 [terrain, mipmap, linear-minification, linear-mip-level]
  49. 2.523 Created atlas bitmap 4096x1632 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  50. 2.523 Created atlas bitmap 4096x1664 [smoke, mipmap, linear-minification, linear-magnification]
  51. 2.524 Created atlas bitmap 4096x928 [mipmap]
  52. 2.525 Created atlas bitmap 4096x2336 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  53. 2.525 Created atlas bitmap 2048x224 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  54. 2.525 Created atlas bitmap 4096x828 [alpha-mask]
  55. 2.530 Created atlas bitmap 16384x3860 [shadow, linear-magnification, alpha-mask]
  56. 2.530 Created atlas bitmap 4096x1312 [shadow, mipmap, linear-magnification, alpha-mask]
  57. 2.537 Verbose TextureProcessor.cpp:1139: GPU accelerated compression test: Time 6.218 ms; YCoCg_DXT PSNR: 35.83, BC3 PSNR: 33.82
  58. 2.537 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  59. 3.643 Parallel Sprite Loader initialized (threads: 3)
  60. 11.578 Sprites loaded
  61. 11.602 Generated mipmaps (3) for atlas [2] of size 8192x2960
  62. 11.613 Generated mipmaps (3) for atlas [3] of size 4096x2272
  63. 11.634 Generated mipmaps (3) for atlas [4] of size 8192x3680
  64. 11.645 Generated mipmaps (3) for atlas [5] of size 4096x1632
  65. 11.656 Generated mipmaps (3) for atlas [6] of size 4096x1664
  66. 11.686 Generated mipmaps (3) for atlas [7] of size 4096x928
  67. 11.697 Generated mipmaps (5) for atlas [8] of size 4096x2336
  68. 11.709 Generated mipmaps (3) for atlas [12] of size 4096x1312
  69. 11.761 Custom mipmaps uploaded.
  70. 11.761 Verbose AtlasSystem.cpp:941: Atlas memory size: 279.05MB; 0.00MB (virtual)
  71. 11.761 Verbose AtlasSystem.cpp:942: Size of sprites outside of atlas: 0.13MB
  72. 11.870 Factorio initialised
  73. 11.878 Verbose SteamContext.cpp:553: SteamUserStats initialized.
  74. 51.869 Loading map C:\Users\PMG\AppData\Roaming\Factorio\saves\_autosave1.zip: 646164264 bytes.
  75. 51.951 Loading level.dat: 1727937759 bytes.
  76. 51.959 Info Scenario.cpp:187: Map version 1.0.0-0
  77. 127.571 Verbose Scenario.cpp:230: Loading level.dat finished: 75.608453 seconds.
  78. 200.849 Verbose BlueprintLibrary.cpp:66: Loaded external blueprint storage: playerIndex=0, nextRecordID=5, timestamp=1598125501, records={}
  79. 200.897 Verbose Scenario.cpp:308: Entities setup finished: 73.322111 seconds.
  80. 200.912 Loading script.dat: 507 bytes.
  81. 201.003 Checksum for script C:/Users/PMG/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3931528263
  82. 201.094 Verbose Scenario.cpp:352: Map setup finished: 149.225003 seconds.
  83. 666.529 Quitting: user-quit.
  84. 667.248 DSound: Stopping voice
  85. 667.249 DSound: Joining thread
  86. 667.254 DSound: Exit _dsound_update; tid=7072
  87. 667.254 DSound: Waiting for voice to stop ... signaled
  88. 667.255 DSound: Joined thread
  89. 667.255 DSound: Destroying thread
  90. 667.255 DSound: Thread destroyed
  91. 667.255 DSound: Releasing buffer
  92. 667.255 DSound: Voice stopped
  93. 667.256 DSound: Deallocating voice
  94. 667.256 DSound: Deallocated voice
  95. 667.518 Steam API shutdown.
  96. 667.621 Goodbye
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