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- options:
- prefix: &8&l|| &3&lSHOP &8&l||
- m: &8&l|| &3&lSHOP &8&l||
- Command /shop:
- trigger:
- message "{@m} &7Henter data"
- wait 1 second
- Open chest with 3 rows named "&3&lSHOP" to player
- wait 1 tick
- Format slot 12 of player with Stone named "&b&lNormal Shop" with lore "&7Tryk her for at komme ind i den normale shop" to close then run [ execute player command "/NormalShop"]
- Format slot 14 of player with Grass named "&e&lDonator Shop" with lore "&7Køb adgang via &6/buy" to close then run [ execute player command "/DonatorShop"]
- Command /NormalShop:
- Trigger:
- message "{@m} &7Henter data"
- wait 1 second
- Open chest with 3 rows named "&3&lSHOP" to player
- wait 1 tick
- Format slot 9 of player with Stone named "&b&lBLOCKS" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopBlocks"]
- Format slot 11 of player with 265 named "&b&lINGOTS" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopIngots"]
- Format slot 13 of player with Cactus named "&b&lFARMING" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopFarming"]
- Format slot 15 of player with Bow named "&b&lMOB DROPS" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopMob"]
- Format slot 17 of player with Beacon named "&b&lANDET" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopAndet"]
- Command /donatorshop:
- Trigger:
- message "{@m} &7Henter data"
- wait 1 second
- Open chest with 5 rows named "&3&lSHOP" to player
- wait 1 tick
- Format slot 9 of player with Cobblestone named "Cobblestone" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopCobblestone"]
- Format slot 10 of player with 17 named "Oak Wood" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopOak"]
- Format slot 11 of player with Sand named "Sand" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopSand"]
- Format slot 12 of player with Redstone named "Redstone" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopRedstone"]
- Format slot 13 of player with Dirt named "Dirt" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopDirt"]
- Format slot 14 of player with Grass named "Grass" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopGrass"]
- Format slot 15 of player with Iron Ingot named "Iron Ingot" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopIronIngot"]
- Format slot 16 of player with Gold Ingot named "Gold Ingot" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopGoldIngot"]
- Format slot 17 of player with 263 named "Coal" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopCoal"]
- Format slot 18 of player with Diamond named "Diamond" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopDiamond"]
- Format slot 19 of player with Wheat named "Wheat" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopWheat"]
- Format slot 20 of player with Potato named "Potato" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopPotato"]
- Format slot 21 of player with Carrot named "Carrot" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopCarrot"]
- Format slot 22 of player with Cactus named "Cactus" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopCactus"]
- Format slot 23 of player with 367 named "Rotten Flesh" with lore "&7Tryk her for a bne en ny menu" to close then run [ execute player command "/DShopRottenFlesh"]
- Format slot 24 of player with Bone named "Bone" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopBone"]
- Format slot 25 of player with Arrow named "Arrow" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopArrow"]
- Format slot 26 of player with 289 named "Gun Powder" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopGunPowder"]
- Format slot 27 of player with Leather named "Leather" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopLeather"]
- Format slot 28 of player with 364 named "Cooked Steak" with lore "&7Tryk her for at bne en ny menu" to close then run [execute player command "/DShopCookedSteak"]
- Format slot 29 of player with Melon Slice named "Melon Slice" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/DShopMelonSlice"]
- Command /DShopRedstone:
- Trigger:
- Message "{@m} &7Henter data"
- wait 1 second
- Open chest with 5 rows named "&3&lSHOP" to player
- wait 1 tick
- Format slot 11 of player with Red Stained Glass Pane named "&bSælg 1 Redstone" with lore "&7Pris: $100" to close then run [ execute player command "/kdsadwpasdk"]
- Format slot 19 of player with Red Stained Glass Pane named "&bSælg 32 Redstone" with lore "&7Pris: $3200" to close then run [ execute player command "/kasdwapsda"]
- Format slot 28 of player with Red Stained Glass Pane named "&bSælg 64 Redstone" with lore "&7Pris: $6400" to close then run [ execute player command "/ksdwaspdawq"]
- Format slot 15 of player with Green Stained Glass Pane named "&bKøb 1 Sand" with lore "&7Pris: $200" to close then run [ execute player command "/pwadawodqsada"]
- Format slot 24 of player with Green Stained Glass Pane named "&bKøb 32 Sand" with lore "&7Pris: $6400" to close then run [ execute player command "/pasdiwqqwdia"]
- Format slot 33 of player with Green Stained Glass Pane named "&bKøb 64 Sand" with lore "&7Pris: $12800" to close then run [ execute player command "/skdaqwjdaws"]
- command /kdsadwpasdk:
- Trigger:
- If player has 1 of Redstone in inventory:
- Remove 1 of Redstone from player's inventory
- Add 100 to player's balance
- message "{@m} &bDu har solgt 1 Redstone"
- else:
- message "{@m} &cDu har ikke nok Redstone"
- command /kasdwapsda:
- Trigger:
- If player has 32 of Redstone in inventory:
- Remove 32 of Redstone from player's inventory
- Add 3200 to player's balance
- message "{@m} &bDu har solgt 32 Redstone"
- else:
- message "{@m}&cDu har ikke nok Redstone"
- command /ksdwaspdawq:
- Trigger:
- If player has 64 of Redstone in inventory:
- Remove 64 of Redstone from player's inventory
- Add 6400 to player's balance
- message "{@m} &bDu har solgt 64 Redstone"
- else:
- message "{@m} &cDu har ikke nok Redstone"
- Command /pwadawodqsada:
- Trigger:
- If player's balance is between 200 and 99999999:
- add 1 Redstone to player's inventory
- remove 200 from player's balance
- message "{@m} &bDu har købt 1 Sand"
- else:
- message "{@m} &cDu har ikke nok penge"
- Command /pasdiwqqwdia:
- Trigger:
- If player's balance is between 6400 and 99999999:
- add 32 Redstone to player's inventory
- Remove 6400 from player's balance
- message "{@m} &bDu har købt 32 Sand"
- else:
- message "{@m} &cDu har ikke nok penge"
- Command /skdaqwjdaws:
- Trigger:
- If player's balance is between 12800 and 999999999:
- add 64 Redstone to player's inventory
- Remove 12800 from player's balance
- message "{@m} &bDu har købt 64 Sand"
- else:
- message "{@m} &cDu har ikke nok penge"
- Command /DShopSand:
- Trigger:
- message "{@m} &7Henter data"
- wait 1 second
- Open chest with 5 rows named "&3&LSHOP" to player
- wait 1 tick
- Format slot 11 of player with Red Stained Glass Pane named "&bSælg 1 Sand" with lore "&7Pris: $25" to close then run [ execute player command "/wadwansdnascasd"]
- Format slot 19 of player with Red Stained Glass Pane named "&bSælg 32 Sand" with lore "&7Pris: 800" to close then run [ execute player command "/vnvmawjdsakdsasd"]
- Format slot 28 of player with Red Stained Glass Pane named "&bSælg 64 Sand" with lore "&7Pris: 1600" to close then run [ execute player command "/powdasjdsamndwan"]
- Format slot 15 of player with Green Stained GLass Pane named "&bKøb 1 Sand" with lore "&7Pris: $80" to close then run [ execute player command "/jfkawdksadkwasnd"]
- Format slot 24 of player with Green Stained Glass Pane named "&bKøb 32 Sand" with lore "&7Pris: $2560" to close then run [ execute player command "/jmfnasdnwamdsma"]
- Format slot 33 of player with Green Stained Glass Pane named "&bKøb 64 Sand" with lore "&7Pris: $5120" to close then run [ execute player command "/jamsdnsancnasdma"]
- Command /jamsdnsancnasdma:
- Trigger:
- If player's balance is between 51250 and 9999999999:
- add 64 Sand to player's inventory
- remove 5120 from player's balance
- message "{@m} &bDu har købt 1 Sand"
- else:
- message "{@m} &cDu har ikke nok penge"
- command /jmfnasdnwamdsma:
- Trigger:
- If player's balance is between 2560 and 99999999999:
- add 32 Sand to player's inventory
- remove 2560 from player's balance
- message "{@m} &bDu har købt 1 Sand"
- else:
- message "{@m} &cDu har ikke nok penge"
- Command /jfkawdksadkwasnd:
- Trigger:
- If player's balance is between 80 and 9999999999:
- add 1 Sand to player's inventory
- remove 80 from player's balance
- message "{@m} &bDu har købt 1 sand"
- else:
- message "{@m} &cDu har ikke nok penge"
- Command /wadwansdnascasd:
- Trigger:
- If player has 1 of Sand in inventory:
- Remove 1 of Sand from player's inventory
- add 25 to player's balance
- message "{@m} &bDu har solgt 1 Sand"
- else:
- message "{@m} &cDu har ikke nok Sand"
- Command /vnvmawjdsakdsasd:
- Trigger:
- If player has 32 of Sand in inventory:
- Remove 32 of Sand from player's inventory
- add 800 to player's balance
- message "{@m} &bDu har Solgt 32 Sand"
- else:
- message "{@m} &cDu har ikke nok Sand"
- Command /powdasjdsamndwan:
- Trigger:
- If player has 64 of sand in inventory:
- Remove 64 of sand from player's inventory
- add 1600 to player's balance
- message "{@m} &bDu har solgt 64 Sand"
- Command /DShopOak:
- Trigger:
- message "{@m} &7Henter data"
- wait 1 second
- Open chest with 5 rows named "&3&lSHOP" to player
- wait 1 tick
- Format slot 11 of player with Red Stained Glass Pane named "&bSælg 1 Oak Wood" with lore "&7Pris: $10" to close then run [ execute player command "/asdjwamcasddsasdva"]
- Format slot 19 of player with Red Stained Glass Pane named "&bSælg 32 Oak Wood" with lore "&7Pris: $320" to close then run [ execute player command "/bcasmdawksdsa"]
- Format slot 28 of player with Red Stained Glass Pane named "&bSælg 64 Oak Wood" with lore "&7Pris: $640" to close then run [ execute player command "/vcsadwakfkasd"]
- Format slot 15 of player with Green Stained Glass Pane named "&bKøb 1 Oak Wood" with lore "&7Pris: $15" to close then run [ execute player command "/pwadosajdwajsd"]
- Format slot 24 of player with Green Stained Glass Pane named "&bKøb 32 Oak Wood" with lore "&7Pris: $480" to close then run [ execute player command "/tawdlasdwjasnd"]
- Format slot 33 of player with Green Stained Glass Pane named "&bKøbe 64 Oak Wood" with lore "&7Pris: $960" to close then run [ execute player command "/fawdwqdsafcsa"]
- Command /asdjwamcasddsasdva:
- Trigger:
- If player has 1 of 17 in inventory:
- Remove 1 of 17 from player's inventory
- add 10 to player's balance
- message "{@m} &bDu har solgt 1 Oak Wood"
- else:
- message "{@m} &cDu har ikke nok Oak Wood"
- Command /bcasmdawksdsa:
- Trigger:
- If player has 32 of 17 in inventory:
- Remove 32 of 17 from player's inventory
- add 320 to player's balance
- message "{@m} &bDu har solgt 1 Oak wood"
- else:
- message "{@m} &cDu har ikke nok Oak Wood"
- Command /vcsadwakfkasd:
- Trigger:
- If player has 64 of 17 in inventory:
- Remove 64 of 17 from player's inventory
- add 640 to player's balance
- message "{@m} &bDu har solgt 64 Oak Wood"
- else:
- message "{@m} &cDu har ikke nok Oak Wood"
- command /pwadosajdwajsd:
- Trigger:
- If player's balance is between 15 and 99999999999:
- add 1 17 to player's inventory
- remove 15 from player's balance
- message "{@m} &bDu har købt 1 Oak Wood"
- else:
- message "{@m} &cDu har ikke nok penge"
- command /tawdlasdwjasnd:
- Trigger:
- If player's balance is between 480 and 99999999999:
- add 32 17 to player's inventory
- remove 480 from player's balance
- message "{@m} &bDu har købt 32 Oak Wood"
- else:
- message "{@m} &cDu har ikke nok penge"
- command /fawdwqdsafcsa:
- Trigger:
- If player's balance is between 960 and 99999999999:
- add 64 17 to player's inventory
- remove 960 from player's balance
- message "{@m} &bDu har købt 64 Oak Wood"
- else:
- message "{@m} &cDu har ikke nok penge"
- Command /DShopCobblestone:
- Trigger:
- message "{@m} &7Henter data"
- wait 1 second
- Open chest with 5 rows named "&3&lSHOP" to player
- wait 1 tick
- Format slot 11 of player with Red Stained Glass Pane named "&bS lg 1 Cobblestone" with lore "&7Pris: $3" to close then run [ execute player command "/dsahwdkawdnsajd"]
- Format slot 20 of player with Red Stained Glass Pane named "&bSælg 32 Cobblestone" with lore "&7Pris: $96" to close then run [ execute player command "/dsadwakckca"]
- Format slot 29 of player with Red Stained Glass Pane named "&bSælg 64 Cobblestone" with lore "&7Pris: $192" to close then run [ execute player command "/ajsdwakdsamw"]
- Format slot 15 of player with Green Stained Glass Pane named "&bKøb 1 Cobblestone" with lore "&7Pris: $5" to close then run [ execute player command "/asdwamndvnasd"]
- Format slot 24 of player with Green Stained Glass Pane named "&bKøb 32 Cobblestone" with lore "&7Pris: $160" to close then run [ execute player command "/sadjwanvamds"]
- Format slot 33 of player with Green Stained Glass Pane named "&bKøb 64 Cobblestone" with lore "&7Pris: $320" to close then run [ execute player command "/dvmasdmqwda"]
- stop
- Command /asdwamndvnasd:
- Trigger:
- If player's balance is between 5 and 9999999999999:
- remove 5 from player's balance
- execute console command "/give %player% cobblestone 1"
- message "{@m} &bDu har købt 1 cobblestone"
- else:
- message "{@m} &cDu har ikke nok penge"
- Command /sadjwanvamds:
- Trigger:
- If player's balance is between 160 and 999999999999999:
- add 32 cobblestone to player's inventory
- remove 160 from player's balance
- message "{@m} &bDu har købt 32 cobblestone"
- else:
- message "{@m} &cDu har ikke nok penge"
- Command /dvmasdmqwda:
- Trigger:
- If player's balance is between 320 and 99999999999999:
- add 64 cobblestone to player's inventory
- remove 320 from players balance
- message "{@m} &bDu har købt 64 cobblestone"
- Else:
- message "{@m} &cDu har ikke nok penge"
- command /dsahwdkawdnsajd:
- Trigger:
- If player has 1 of cobblestone in inventory:
- remove 1 of cobblestone from player's inventory
- add 2 to player's balance
- message "{@m} &bDu solgte 1 cobblestone for $3"
- else:
- message "{@m} &cDu har ikke nok cobblestone"
- command /dsadwakckca:
- Trigger:
- If player has 32 of cobblestone in inventory:
- remove 32 of cobblestone from player's inventory
- add 64 to player's balance
- message "{@m} &bDu solgte 32 cobblestone for $96"
- else:
- message "{@m} &cDu har ikke nok cobblestone"
- command /ajsdwakdsamw:
- Trigger:
- If player has 64 of clobblestone in inventory:
- remove 64 of cobblestone from player's inventory
- add 128 to player's balance
- message "{@m} &bDu solgte 64 cobblestone for $192"
- else:
- message "{@m} &cDu har ikke nok cobblestone"
- command /ShopBlocks:
- trigger:
- message "{@m} &7Henter data"
- wait 1 second
- Open chest with 3 rows named "&3&lBLOCKS" to player
- wait 1 tick
- Format slot 0 of player with Cobblestone named "Cobblestone" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopCobblestone"]
- Format slot 1 of player with Stone named "Stone" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopStone"]
- Format slot 2 of player with Dirt named "Dirt" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopDirt"]
- Format slot 3 of player with Grass named "Grass" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopGrass"]
- Format slot 4 of player with Sand named "Sand" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopSand"]
- Format slot 5 of player with 17 named "Oak Wood" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopOak"]
- Format slot 6 of player with 17:1 named "Spruce Wood" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopSpruce"]
- Format slot 7 of player with 17:2 named "Birch Wood" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopBirch"]
- Format slot 8 of player with Jungle Wood named "Jungle Wood" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopJungle"]
- Format slot 9 of player with Brick named "Brick" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopBrick"]
- Format slot 10 of player with Obsidian named "Obsidian" with lore "&7Tryk her for at bne en ny menu" to close then run [execute player command "/ShopObsidian"]
- Format slot 11 of player with Snow named "Snow" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopSnow"]
- Format slot 12 of player with Ice named "Ice" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopIce"]
- Format slot 13 of player with Packed Ice named "Packed Ice" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopPackedIce"]
- Format slot 14 of player with NetherRack named "NetherRack" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopNetherRack"]
- Format slot 15 of player with Soul Sand named "Soul Sand" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command"/ShopSoul"]
- Format slot 16 of player with Glowstone named "Glowstone" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopGlowstone"]
- Format slot 17 of player with Quartz Block named "Quartz Block" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopQuartz"]
- Format slot 18 of player with Clay Block named "Clay Block" with lore "&7Tryk her for at bne en ny menu" to close then run [ execute player command "/ShopClay"]
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