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- Log uploaded on Wednesday, January 16, 2019, 8:30:48 AM
- Loaded mods:
- Core: (no assemblies)
- Active Harmony patches:
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix
- GenConstruct.CanPlaceBlueprintAt: TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix
- GenConstruct.HandleBlockingThingJob: post: Replace_Stuff.OverMineable.HandleBlockingThingOverMineable.Postfix
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenSpawn.SpawningWipes: post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.ReplaceFrameNoWipe.Postfix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo
- Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Harmony versions present: 1.1.0.0: UnlimitedHugs.HugsLib, HugsLib.AllowTool, Uuugggg.rimworld.Replace_Stuff.main
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- RimWorld 0.19.2009 rev485
- Mod About has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Mod Assemblies has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Mod Defs has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Mod Languages has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Mod Patches has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Mod Textures has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 17dc -> priority: 1
- Thread -> id: 1544 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [igdumdim32.dll 10.18.10.3621]
- Renderer: Intel(R) HD Graphics
- Vendor: Intel
- VRAM: 517 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- RimWorld 0.19.2009 rev485
- Mod About has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Mod Assemblies has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Mod Defs has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Mod Languages has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Mod Patches has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- Mod Textures has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.19.2009</targetVersion>
- ReflectionTypeLoadException getting types in assembly Androids: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'Androids.DroidSpawnProperties' from assembly 'Androids, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'Androids.DroidUtility+<>c__DisplayClass2_0' from assembly 'Androids, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'Androids.RaceUtility+<>c__DisplayClass6_0' from assembly 'Androids, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'Androids.CustomizeAndroidWindow+<get_HairColors>d__23' from assembly 'Androids, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'Androids.CustomizeAndroidWindow+<get_SkinColors>d__25' from assembly 'Androids, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly Battlemounts: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'BattleMounts.Jobs.JobDriver_Mounted_BattleMount' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<MakeNewToils>d__5' from assembly 'Battlemounts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly GiddyUpCaravan: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow+<>c__DisplayClass5_0' from assembly 'GiddyUpCaravan, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow+<>c__DisplayClass5_1' from assembly 'GiddyUpCaravan, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow+<>c__DisplayClass5_2' from assembly 'GiddyUpCaravan, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'GiddyUpCore.Zones.Designator_GU' from assembly 'GiddyUpCore, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'GiddyUpCore.Zones.Designator_GU' from assembly 'GiddyUpCore, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
- Could not find a type named GiddyUpCaravan.Zones.Designator_GU_DropAnimal_NPC_Expand
- Could not find a type named GiddyUpCaravan.Zones.Designator_GU_DropAnimal_NPC_Clear
- Could not find type named Androids.JobGiver_GetEnergy from node <li Class="Androids.JobGiver_GetEnergy" />
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <subNodes><li Class="Androids.JobGiver_GetEnergy" /><li Class="JobGiver_GetFood" /><li Class="JobGiver_GetRest" /><li Class="JobGiver_SatisfyChemicalNeed" /><li Class="JobGiver_TakeDrugsForDrugPolicy" /><li Class="ThinkNode_Priority_GetJoy"><subNodes><li Class="JobGiver_GetJoy" /><li Class="JobGiver_GetJoyInBed" /></subNodes></li><li Class="JobGiver_Work" /><li Class="Androids.JobGiver_RefillFuelEnergySource"><refillJob>ChJAndroidRefillPowerSource</refillJob></li></subNodes>
- Could not find a type named Androids.AndroidLikeHediff
- Could not find a type named Androids.Hediff_VanometricCell
- Could not find a type named Androids.Hediff_MechaniteHive
- Could not find a type named Androids.Hediff_BlackBox
- Could not find type named Androids.MechanicalHediffProperties from node <li Class="Androids.MechanicalHediffProperties" />
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="Androids.MechanicalHediffProperties" /></modExtensions>
- Could not find type named Androids.MechanicalHediffProperties from node <li Class="Androids.MechanicalHediffProperties" />
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="Androids.MechanicalHediffProperties" /></modExtensions>
- Could not find type named Androids.MechanicalHediffProperties from node <li Class="Androids.MechanicalHediffProperties" />
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="Androids.MechanicalHediffProperties" /></modExtensions>
- Could not find type named Androids.MechanicalHediffProperties from node <li Class="Androids.MechanicalHediffProperties" />
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="Androids.MechanicalHediffProperties" /></modExtensions>
- Could not find a type named Androids.Hediff_Percentage
- Could not find a type named Androids.Hediff_Percentage
- Could not find type named Androids.HediffGiver_Machinelike from node <li Class="Androids.HediffGiver_Machinelike"><!-- Stop EdB Prepare Carefully from bitching. --><hediff>ChjCoolantLoss</hediff></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.HediffGiver'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[HediffGiver] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[HediffGiver] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <hediffGivers><!-- Environmental --><li Class="HediffGiver_Bleeding"><hediff>ChjCoolantLoss</hediff></li><li Class="HediffGiver_Heat"><hediff>Heatstroke</hediff></li><!-- Responsive and special --><li Class="Androids.HediffGiver_Machinelike"><!-- Stop EdB Prepare Carefully from bitching. --><hediff>ChjCoolantLoss</hediff></li><li Class="Androids.HediffGiver_Overheat"><hediff>ChjOverheating</hediff><contributingHediff>ChjCoolantLoss</contributingHediff><startToOverheatAt>0.90</startToOverheatAt></li></hediffGivers>
- Could not find type named Androids.HediffGiver_Machine from node <li Class="Androids.HediffGiver_Machine"><hediff>ChjCoolantLoss</hediff></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.HediffGiver'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[HediffGiver] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[HediffGiver] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <hediffGivers><!-- Responsive and special --><li Class="Androids.HediffGiver_Machine"><hediff>ChjCoolantLoss</hediff></li><!-- Wear and Tear --><li Class="Androids.HediffGiver_MachineWearAndTear"><hediff>ChjAndroidDroidCorruptMemory</hediff><potencyToIncreasePerDay>0.05</potencyToIncreasePerDay><chanceToContract>0.1</chanceToContract><partsToAffect><li>Brain</li></partsToAffect></li><li Class="Androids.HediffGiver_MachineWearAndTear"><hediff>ChjAndroidDroidFaultySupport</hediff><potencyToIncreasePerDay>0.06</potencyToIncreasePerDay><chanceToContract>0.4</chanceToContract><partsToAffect><li>Torso</li></partsToAffect></li><li Class="Androids.HediffGiver_MachineWearAndTear"><hediff>ChjAndroidDroidFaultyLightSensor</hediff><potencyToIncreasePerDay>0.006</potencyToIncreasePerDay><chanceToContract>0.2</chanceToContract><partsToAffect><li>Eye</li></partsToAffect></li><li Class="Androids.HediffGiver_MachineWearAndTear"><hediff>ChjAndroidDroidWornOut</hediff><potencyToIncreasePerDay>0.18</potencyToIncreasePerDay><chanceToContract>0.333</chanceToContract><partsToAffect><li>Shoulder</li><li>Hand</li><li>Leg</li><li>Foot</li></partsToAffect></li></hediffGivers>
- Could not find a type named Androids.JobDriver_RechargeEnergy
- Could not find a type named Androids.JobDriver_RechargeEnergyFromConsumable
- Could not find type named Androids.ExtraReportStringProperties from node <li Class="Androids.ExtraReportStringProperties"><extraReportString>recharging TargetB with TargetA.</extraReportString></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="Androids.ExtraReportStringProperties"><extraReportString>recharging TargetB with TargetA.</extraReportString></li></modExtensions>
- Could not find a type named Androids.JobDriver_RefillFuelEnergySource
- Could not find a type named Androids.JobDriver_Hibernate
- Could not find a type named Androids.Need_Energy
- Could not find a type named Androids.Recipe_Disassemble
- Could not find a type named Androids.Recipe_RepairKit
- Could not find a type named Androids.Building_AndroidPrinter
- Could not find a type named Androids.ITab_AndroidPrinter
- Could not find type named Androids.PawnCrafterProperties from node <li Class="Androids.PawnCrafterProperties"><!-- Base Android costs --><costList><Nutrition>20</Nutrition><Plasteel>150</Plasteel><ComponentSpacer>8</ComponentSpacer></costList><ticksToCraft>60000</ticksToCraft><resourceTick>2500</resourceTick><craftingSound>Recipe_Machining</craftingSound><disabledRaces><!--
- Add your race here through XML patching if you don't want it to be printable.
- XPath: /Defs/ThingDef[defName="ChJAndroidPrinter"]/modExtensions/li[@Class="Androids.PawnCrafterProperties"]/disabledRaces
- Value: <li>YourRaceHere</li>
- <li>Test</li>
- --></disabledRaces></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="Androids.PawnCrafterProperties"><!-- Base Android costs --><costList><Nutrition>20</Nutrition><Plasteel>150</Plasteel><ComponentSpacer>8</ComponentSpacer></costList><ticksToCraft>60000</ticksToCraft><resourceTick>2500</resourceTick><craftingSound>Recipe_Machining</craftingSound><disabledRaces><!--
- Add your race here through XML patching if you don't want it to be printable.
- XPath: /Defs/ThingDef[defName="ChJAndroidPrinter"]/modExtensions/li[@Class="Androids.PawnCrafterProperties"]/disabledRaces
- Value: <li>YourRaceHere</li>
- <li>Test</li>
- --></disabledRaces></li></modExtensions>
- Could not find a type named Androids.Building_DroidCrafter
- Could not find type named Androids.PawnCrafterProperties from node <li Class="Androids.PawnCrafterProperties"><!--pawnKind>ChjDroidColonist</pawnKind>
- <costList>
- <Steel>225</Steel>
- <ComponentIndustrial>8</ComponentIndustrial>
- </costList--><craftingSound>Interact_ConstructMetal</craftingSound><customOrderProcessor>true</customOrderProcessor><customCraftingTime>true</customCraftingTime><pawnCraftedLetterLabel>AndroidDroidManufactoryLetterLabel</pawnCraftedLetterLabel><pawnCraftedLetterText>AndroidDroidManufactoryLetterDescription</pawnCraftedLetterText><!--ticksToCraft>15000</ticksToCraft--><resourceTick>2500</resourceTick></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="Androids.PawnCrafterProperties"><!--pawnKind>ChjDroidColonist</pawnKind>
- <costList>
- <Steel>225</Steel>
- <ComponentIndustrial>8</ComponentIndustrial>
- </costList--><craftingSound>Interact_ConstructMetal</craftingSound><customOrderProcessor>true</customOrderProcessor><customCraftingTime>true</customCraftingTime><pawnCraftedLetterLabel>AndroidDroidManufactoryLetterLabel</pawnCraftedLetterLabel><pawnCraftedLetterText>AndroidDroidManufactoryLetterDescription</pawnCraftedLetterText><!--ticksToCraft>15000</ticksToCraft--><resourceTick>2500</resourceTick></li></modExtensions>
- Could not find a type named Androids.HibernationComp
- Could not find type named Androids.CompProperties_EnergySource from node <li Class="Androids.CompProperties_EnergySource"><isConsumable>true</isConsumable><energyWhenConsumed>0.25</energyWhenConsumed></li>
- XML error: <isConsumable>true</isConsumable> doesn't correspond to any field in type CompProperties. Context: <li Class="Androids.CompProperties_EnergySource"><isConsumable>true</isConsumable><energyWhenConsumed>0.25</energyWhenConsumed></li>
- XML error: <energyWhenConsumed>0.25</energyWhenConsumed> doesn't correspond to any field in type CompProperties. Context: <li Class="Androids.CompProperties_EnergySource"><isConsumable>true</isConsumable><energyWhenConsumed>0.25</energyWhenConsumed></li>
- Could not find type named Androids.DroidRepairProperties from node <li Class="Androids.DroidRepairProperties" />
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="Androids.DroidRepairProperties" /></modExtensions>
- Could not find type named Androids.CompProperties_EnergySource from node <li Class="Androids.CompProperties_EnergySource"><compClass>Androids.EnergySource_SolarComp</compClass><passiveEnergyGeneration>0.003</passiveEnergyGeneration></li>
- Could not find a type named Androids.EnergySource_SolarComp
- XML error: <passiveEnergyGeneration>0.003</passiveEnergyGeneration> doesn't correspond to any field in type CompProperties. Context: <li Class="Androids.CompProperties_EnergySource"><compClass>Androids.EnergySource_SolarComp</compClass><passiveEnergyGeneration>0.003</passiveEnergyGeneration></li>
- Could not find a type named Androids.ApparelWithGizmos
- Could not find type named Androids.CompProperties_EnergySource from node <li Class="Androids.CompProperties_EnergySource"><compClass>Androids.EnergySource_Fueled</compClass><activeEnergyGeneration>0.006</activeEnergyGeneration><maxFuelAmount>150</maxFuelAmount><!-- Per 150 ticks, should translate into 35 fuel per day.
- Formula: (35 / 60000) * 150 --><fuelAmountUsedPerInterval>0.0875</fuelAmountUsedPerInterval><fuels><Chemfuel>2</Chemfuel></fuels><refillJob>ChJAndroidRefillPowerSource</refillJob></li>
- Could not find a type named Androids.EnergySource_Fueled
- XML error: <activeEnergyGeneration>0.006</activeEnergyGeneration> doesn't correspond to any field in type CompProperties. Context: <li Class="Androids.CompProperties_EnergySource"><compClass>Androids.EnergySource_Fueled</compClass><activeEnergyGeneration>0.006</activeEnergyGeneration><maxFuelAmount>150</maxFuelAmount><!-- Per 150 ticks, should translate into 35 fuel per day.
- Formula: (35 / 60000) * 150 --><fuelAmountUsedPerInterval>0.0875</fuelAmountUsedPerInterval><fuels><Chemfuel>2</Chemfuel></fuels><refillJob>ChJAndroidRefillPowerSource</refillJob></li>
- XML error: <maxFuelAmount>150</maxFuelAmount> doesn't correspond to any field in type CompProperties. Context: <li Class="Androids.CompProperties_EnergySource"><compClass>Androids.EnergySource_Fueled</compClass><activeEnergyGeneration>0.006</activeEnergyGeneration><maxFuelAmount>150</maxFuelAmount><!-- Per 150 ticks, should translate into 35 fuel per day.
- Formula: (35 / 60000) * 150 --><fuelAmountUsedPerInterval>0.0875</fuelAmountUsedPerInterval><fuels><Chemfuel>2</Chemfuel></fuels><refillJob>ChJAndroidRefillPowerSource</refillJob></li>
- XML error: <fuelAmountUsedPerInterval>0.0875</fuelAmountUsedPerInterval> doesn't correspond to any field in type CompProperties. Context: <li Class="Androids.CompProperties_EnergySource"><compClass>Androids.EnergySource_Fueled</compClass><activeEnergyGeneration>0.006</activeEnergyGeneration><maxFuelAmount>150</maxFuelAmount><!-- Per 150 ticks, should translate into 35 fuel per day.
- Formula: (35 / 60000) * 150 --><fuelAmountUsedPerInterval>0.0875</fuelAmountUsedPerInterval><fuels><Chemfuel>2</Chemfuel></fuels><refillJob>ChJAndroidRefillPowerSource</refillJob></li>
- XML error: <fuels><Chemfuel>2</Chemfuel></fuels> doesn't correspond to any field in type CompProperties. Context: <li Class="Androids.CompProperties_EnergySource"><compClass>Androids.EnergySource_Fueled</compClass><activeEnergyGeneration>0.006</activeEnergyGeneration><maxFuelAmount>150</maxFuelAmount><!-- Per 150 ticks, should translate into 35 fuel per day.
- Formula: (35 / 60000) * 150 --><fuelAmountUsedPerInterval>0.0875</fuelAmountUsedPerInterval><fuels><Chemfuel>2</Chemfuel></fuels><refillJob>ChJAndroidRefillPowerSource</refillJob></li>
- XML error: <refillJob>ChJAndroidRefillPowerSource</refillJob> doesn't correspond to any field in type CompProperties. Context: <li Class="Androids.CompProperties_EnergySource"><compClass>Androids.EnergySource_Fueled</compClass><activeEnergyGeneration>0.006</activeEnergyGeneration><maxFuelAmount>150</maxFuelAmount><!-- Per 150 ticks, should translate into 35 fuel per day.
- Formula: (35 / 60000) * 150 --><fuelAmountUsedPerInterval>0.0875</fuelAmountUsedPerInterval><fuels><Chemfuel>2</Chemfuel></fuels><refillJob>ChJAndroidRefillPowerSource</refillJob></li>
- Could not find type named Androids.CompProperties_SpawnPawn from node <li Class="Androids.CompProperties_SpawnPawn"><compClass>Androids.CompUseEffect_SpawnDroid</compClass><pawnKind>ChjDroidColonist</pawnKind></li>
- Could not find a type named Androids.CompUseEffect_SpawnDroid
- XML error: <pawnKind>ChjDroidColonist</pawnKind> doesn't correspond to any field in type CompProperties. Context: <li Class="Androids.CompProperties_SpawnPawn"><compClass>Androids.CompUseEffect_SpawnDroid</compClass><pawnKind>ChjDroidColonist</pawnKind></li>
- Could not find type named Androids.CompProperties_SpawnPawn from node <li Class="Androids.CompProperties_SpawnPawn"><compClass>Androids.CompUseEffect_SpawnDroid</compClass><pawnKind>ChjBattleDroidColonist</pawnKind></li>
- Could not find a type named Androids.CompUseEffect_SpawnDroid
- XML error: <pawnKind>ChjBattleDroidColonist</pawnKind> doesn't correspond to any field in type CompProperties. Context: <li Class="Androids.CompProperties_SpawnPawn"><compClass>Androids.CompUseEffect_SpawnDroid</compClass><pawnKind>ChjBattleDroidColonist</pawnKind></li>
- Could not find a type named Androids.ThoughtWorker_DroidAlways
- Could not find a type named Androids.WorkGiver_AndroidPrinter
- Could not find a type named Androids.WorkGiver_PawnCrafter
- Could not find type named Androids.PawnCrafterWorkgiverProperties from node <li Class="Androids.PawnCrafterWorkgiverProperties"><defToScan>ChJDroidPrinter</defToScan><fillJob>ChJFillDroidCrafter</fillJob></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="Androids.PawnCrafterWorkgiverProperties"><defToScan>ChJDroidPrinter</defToScan><fillJob>ChJFillDroidCrafter</fillJob></li></modExtensions>
- Could not find a type named Androids.WorkGiver_GiveEnergySourceConsumableToPatient
- Could not find a type named BattleMounts.Jobs.JobDriver_Mount_BattleMount
- Could not find a type named BattleMounts.Jobs.JobDriver_Mounted_BattleMount
- Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
- The exception was: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00004>
- at System.Reflection.Assembly.GetTypes () <0x0001b>
- at Harmony.AccessTools/<>c.<TypeByName>b__1_0 (System.Reflection.Assembly) <0x00019>
- at System.Linq.Enumerable/<CreateSelectManyIterator>c__Iterator12`2<System.Reflection.Assembly, System.Type>.MoveNext () <0x000e9>
- at System.Linq.Enumerable.First<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Func`2<System.Type, bool>,System.Linq.Enumerable/Fallback) <0x000bc>
- at System.Linq.Enumerable.FirstOrDefault<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Func`2<System.Type, bool>) <0x0003a>
- at Harmony.AccessTools.TypeByName (string) <0x00103>
- at Replace_Stuff.ThingDefGenerator_ReplaceFrame.NewFrameDef_Thing (Verse.ThingDef) <0x00175>
- at Replace_Stuff.ThingDefGenerator_ReplaceFrame/<ImpliedReplaceFrameDefs>d__3.MoveNext () <0x0011b>
- at Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix () <0x00082>
- at (wrapper dynamic-method) RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch1 () <0x00029>
- at Verse.PlayDataLoader.DoPlayLoad () <0x0025a>
- at Verse.PlayDataLoader.LoadAllPlayData (bool) <0x0004a>
- Could not recover from errors loading play data. Giving up.
- Exception from asynchronous event: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes (bool) <0x00004>
- at System.Reflection.Assembly.GetTypes () <0x0001b>
- at Harmony.AccessTools/<>c.<TypeByName>b__1_0 (System.Reflection.Assembly) <0x00019>
- at System.Linq.Enumerable/<CreateSelectManyIterator>c__Iterator12`2<System.Reflection.Assembly, System.Type>.MoveNext () <0x000e9>
- at System.Linq.Enumerable.First<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Func`2<System.Type, bool>,System.Linq.Enumerable/Fallback) <0x000bc>
- at System.Linq.Enumerable.FirstOrDefault<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Func`2<System.Type, bool>) <0x0003a>
- at Harmony.AccessTools.TypeByName (string) <0x00103>
- at Replace_Stuff.ThingDefGenerator_ReplaceFrame.NewFrameDef_Thing (Verse.ThingDef) <0x00175>
- at Replace_Stuff.ThingDefGenerator_ReplaceFrame/<ImpliedReplaceFrameDefs>d__3.MoveNext () <0x0011b>
- at Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix () <0x00082>
- at (wrapper dynamic-method) RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch1 () <0x00029>
- at (wrapper dynamic-method) Verse.PlayDataLoader.DoPlayLoad_Patch1 () <0x0025a>
- at Verse.PlayDataLoader.LoadAllPlayData (bool) <0x0004a>
- Could not load UnityEngine.Texture2D at Cupro/Object/Platform/Platform_Bricks in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Cupro/Object/Platform/Platform_GraniticStone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Cupro/Object/Platform/Platform_Planks in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Cupro/Object/Platform/Platform_RockyStone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Cupro/Object/Platform/Platform_Smooth in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Cupro/Object/Platform/Platform_SmoothStone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/TeeShirt/TeeShirt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at weaponGlint in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Pawn/Humanlike/Apparel/maidoutfit/maidoutfit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/Pawn/Humanlike/Apparel/battledress/militarymaid in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Pawn/Humanlike/Apparel/battlemaidhat/Battlemaid in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Production/AndroidPod, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Production/DroidAssembly in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Hibernation_pad in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/DroidBattery in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/DroidRepairParts in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/DroidRepairKit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/DroidAssemblyKit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/BattleDroidAssemblyKit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Weapon/RebelGaussRifle in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Weapon/RebelPistol in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Weapon/Cheese_Halo_Fuel_Rod_Cannon in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Weapon/RodCannonShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Failed to find any texture while constructing Multi(initPath=Buildings/BasicManagerStation, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Buildings/ManagerStation, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Buildings/AI_ManagerStation, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/BlacksmithItems/MedTimes_CraftingTools in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/PantheonOfGods/MedTimes_RandomNumberGod in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/PantheonOfGods/MedTimes_RandomNumberGod_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/PantheonOfGods/MedTimes_Tynan in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/PantheonOfGods/MedTimes_Tynan_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/PantheonOfGods/MedTimes_PangLi in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/PantheonOfGods/MedTimes_PangLi_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Statues/MedTimes_Gentleman in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Statues/MedTimes_Gentleman_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Statues/MedTimes_RevengeCat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Statues/MedTimes_RevengeCat_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Rugs/Muffalo/MedTimes_MuffaloRug in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Rugs/Muffalo/MedTimes_MuffaloRug in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Rugs/Tribal/MedTimes_TribalRug in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/Rugs/Tribal/MedTimes_TribalRug in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Art/GodKingThrone/MedTimes_GodKingThrone in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Art/GodKingThrone/MedTimes_GodKingThrone_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Firepit/MedTimes_Firepit in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/ButcherBlock/MedTimes_ButcherBlock in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Bonfire/MedTimes_CorpseBonfire in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Bonfire/MedTimes_CorpseBonfire in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/StoneHearth/MedTimes_StoneHearth in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/StoneHearth/MedTimes_StoneHearth_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Smokehouse/MedTimes_Smokehouse in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Smokehouse/MedTimes_Smokehouse_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Medieval/Cot/MedTimes_Cot, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Cot/MedTimes_Cot_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Medieval/CotDouble/MedTimes_CotDouble, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/CotDouble/MedTimes_CotDouble_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/SmallTable/MedTimes_SmallTable in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Medieval/Stool/MedTimes_Stool, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Stool/MedTimes_Stool_Icon in any active mod or in base resources.
- Failed to find any texture while constructing Multi(initPath=Things/Building/Medieval/CombatStand/MedTimes_CombatStand, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/StoragePallet/MedTimes_Pallet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/StoragePot/MedTimes_StoragePotPlaced in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Brazier/MedTimes_Brazier in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Medieval/StreetLamp/MedTimes_StreetLamp, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/StreetLamp/MedTimes_StreetLamp in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Reflector/MedTimes_Reflector in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Gardening/MedTimes_GardeningBox in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Failed to find any texture while constructing Multi(initPath=Things/Building/Medieval/Desk/MedTimes_Desk, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/CraftingStation/MedTimes_CraftingStation in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/CraftingStation/MedTimes_CraftingStation_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/ArtisanStation/MedievalTimes_ArtisanStation in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/ArtisanStation/MedievalTimes_ArtisanStation_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/FoodPrepStation/MedTimes_FoodPrepStation in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/FoodPrepStation/MedTimes_FoodPrepStation_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/TailoringStation/MedTimes_TailoringStation in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/TailoringStation/MedTimes_TailoringStation_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Forge/MedTimes_Forge_Tier1 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Forge/MedTimes_Forge_Tier1_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Forge/MedTimes_Forge_Tier2 in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Forge/MedTimes_Forge_Tier2_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Smelter/MedTimes_Smelter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Smelter/MedTimes_Smelter_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Quarry/MedTimes_StoneQuarry in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Quarry/MedTimes_StoneQuarry_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/IceCreation/MedTimes_IceCreation in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/IceCreation/MedTimes_IceCreation in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Icebox/MedTimes_Icebox in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/Icebox/MedTimes_Icebox_Fancy in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/EternityForge/MedievalTimes_EternityForge in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Medieval/PersonalComputer/MedTimes_PersonalComputer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/MurderHole/MedTimes_WoodPitchSplatter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Produced/MedTimes_ExplosivePot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/MurderHole/MedTimes_WoodPitchSplatter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Produced/MedTimes_ExplosivePot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Barricade/MedTimes_Barricade in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Barricade/MedTimes_Barricade in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Caltrops/MedTimes_Caltrops in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Caltrops/MedTimes_Caltrops in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Firepot/MedTimes_Firepot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Produced/MedTimes_ExplosivePot in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Ballista/MedTimes_Ballista_Base in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Ballista/MedTimes_Ballista_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Security/MurderHole/MedTimes_MurderHole in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/MurderHole/MedTimes_MurderHole in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Catapult/MedTimes_Catapult_Base in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Security/Catapult/MedTimes_Catapult_Icon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Embrasure/EmbrasureWall_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Embrasure/EmbrasureWall_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Parapet/ParapetWall_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Parapet/ParapetWall_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/IceWall/IceWall_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/IceWall/IceWall_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Embrasure/EmbrasureWall_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Embrasure/EmbrasureWall_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Parapet/ParapetWall_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Parapet/ParapetWall_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Door/WoodenGate/MedTimes_WoodenGate_Mover in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Door/WoodenGate/MedTimes_WoodenGate_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Fencing/MedTimes_Fencing_Atlas in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/Fencing/MedTimes_Fencing_MenuIcon in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Stew/MedTimes_HeartyStew in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Stew/MedTimes_WeakStew in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Cheese/MedTimes_Cheese in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/Jerked/MedTimes_JerkedMeats in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/DriedFruits/MedTimes_DriedFruits_Agave in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Meal/DriedFruits/MedTimes_DriedFruits_Berries in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Coal/MedTimes_Coal in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Ice/MedTimes_IceBlocks in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/NanVial/MedTimes_NanVial in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Produced/MedTimes_WoodPitchWick in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Resource/Produced/MedTimes_ExplosivePot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/WoodPitch/MedTimes_WoodPitchGlue in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/StoragePot/MedTimes_StoragePot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Collection cannot init: No textures found at path Things/Item/TradeGoods/Books/GraphicNovels
- Collection cannot init: No textures found at path Things/Item/TradeGoods/StuffedDoll
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Collection cannot init: No textures found at path Things/Item/TradeGoods/DrinkingCups
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Collection cannot init: No textures found at path Things/Item/TradeGoods/Puzzleboxes
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/BlacksmithItems/MedTimes_CraftingTools in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/BlacksmithItems/MedTimes_SteelBow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/BlacksmithItems/MedTimes_AdvancedTriggerMechanism in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/TradeGoods/Books/MedTimes_Papers in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Unfinished/MedTimes_UnfinNanite in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_Toolbelt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_ToolbeltSmoke in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_ShieldBelt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_Toolbelt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_Toolbelt_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_HappyMerchant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_HappyMerchant_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_WarGodCrest in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_WarGodCrest_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_HappyMerchant in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_HappyMerchant_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_WarGodCrest in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Accessories/MedTimes_WarGodCrest_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Suspenders/MedTimes_Suspenders in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Suspenders_Striped/MedTimes_Suspenders_Striped in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Tunic/MedTimes_Tunic in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Gambison/MedTimes_Gambison in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/PaddedJacket/MedTimes_PaddedJacket in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Tabard/Tabard/MedTimes_Tabard in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Tabard/Tabard_Blue/MedTimes_Tabard_Blue in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Tabard/Tabard_Green/MedTimes_Tabard_Green in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Tabard/Tabard_Orange/MedTimes_Tabard_Orange in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Tabard/Tabard_Red/MedTimes_Tabard in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Cloak/MedTimes_Cloak in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Clothing/Cape/MedTimes_Cape in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Wooden_Plates/MedTimes_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Berserker/MedTimes_Berserker in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Plate_Steel/Plate_Steel/MedTimes_Plate_Steel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Hauberk/Hauberk/MedTimes_Hauberk in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Brigandine/Brigandine/MedTimes_Brigandine in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warbourne/MedTimes_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/EncasedSteel/EncasedSteel/MedTimes_EncasedSteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated/MedTimes_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Death/MedTimes_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Blue/MedTimes_Royal_Plate_Blue in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Green/MedTimes_Royal_Plate_Green in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Orange/MedTimes_Royal_Plate_Orange in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Wooden_Plates/MedTimes_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Wooden_Plates/MedTimes_Wooden_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Plate_Steel/Plate_Steel/MedTimes_Plate_Steel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Plate_Steel/Plate_Steel/MedTimes_Plate_Steel_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Hauberk/Hauberk/MedTimes_Hauberk in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Hauberk/Hauberk/MedTimes_Hauberk_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Brigandine/Brigandine/MedTimes_Brigandine in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Brigandine/Brigandine/MedTimes_Brigandine_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warbourne/MedTimes_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warbourne/MedTimes_Warbourne_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/EncasedSteel/EncasedSteel/MedTimes_EncasedSteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/EncasedSteel/EncasedSteel/MedTimes_EncasedSteel_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated/MedTimes_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated/MedTimes_RoyalPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Death/MedTimes_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Death/MedTimes_RoyalPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Blue/MedTimes_Royal_Plate_Blue in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Blue/MedTimes_Royal_Plate_Blue_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Green/MedTimes_Royal_Plate_Green in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Green/MedTimes_Royal_Plate_Green_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Orange/MedTimes_Royal_Plate_Orange in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/RoyalPlated/RoyalPlated_Orange/MedTimes_Royal_Plate_Orange_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedBlue/MedTimes_GodKing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedBlue/MedTimes_GodKing_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedGreen/MedTimes_GodKing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedGreen/MedTimes_GodKing_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warlord/Warlord_Cloaked/MedTimes_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warlord/Warlord_Cloaked/MedTimes_Warlord_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Combat/MedTimes_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Combat/MedTimes_Combat_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedBlue/MedTimes_GodKing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedBlue/MedTimes_GodKing_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedGreen/MedTimes_GodKing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/GodKing/GodKing_CapedGreen/MedTimes_GodKing_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warlord/Warlord_Cloaked/MedTimes_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Warlord/Warlord_Cloaked/MedTimes_Warlord_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Combat/MedTimes_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Bodywear_Armor/Combat/MedTimes_Combat_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Socks_Tailored in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Tailored in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Winter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Tribal in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Plated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Scaled in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_FullPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_SteelEncased in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Wooden_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Plated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Plated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Scaled in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Scaled_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_FullPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_FullPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warbourne_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_SteelEncased in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_SteelEncased_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_RoyalPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Socks_Techno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Socks_Techno_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Godking in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Godking_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warlord_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Combat_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Techno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Techno_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Socks_Techno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Socks_Techno_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Godking in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Godking_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Warlord_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Combat_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Techno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Footwear/MedTimes_Boots_Techno_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Tailored in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Winter in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Tribal in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracers_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Plated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gaunlets_Scaled in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_FullPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Archer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_EncasedSteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracers_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracers_Wooden_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Plated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Plated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gaunlets_Scaled in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gaunlets_Scaled_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_FullPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_FullPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warbourne_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Archer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Archer_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_EncasedSteel in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_EncasedSteel_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_RoyalPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_RoyalPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Marksman in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Marksman_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_GodKing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_GodKing_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warlord_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Combat_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Techno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Techno_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Marksman in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Bracer_Marksman_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_GodKing in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_GodKing_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Warlord_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gloves_Combat_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Techno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Handwear/MedTimes_Gauntlets_Techno_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/ArmingCap/MedTimes_ArmingCap in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/WinterHat/MedTimes_WinterHat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not execute post-long-event action. Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
- at System.Linq.Enumerable.First[ThingDef] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
- at RimWorld.GenStuff.DefaultStuffFor (Verse.BuildableDef bd) [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Wooden/MedTimes_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Headwrap/MedTimes_Headwrap in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Domed/MedTimes_Helm_Domed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Sallet/MedTimes_Helm_Sallet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Nasal/MedTimes_Helm_Nasal in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/FullPlated/MedTimes_FullPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warbourne/MedTimes_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Bascinet/MedTimes_Helm_Bascinet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Conical_Bascinet/MedTimes_Helm_Conical_Bascinet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/RoyalMask/MedTimes_Helm_RoyalMask in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/DeathMask/MedTimes_Helm_DeathMask in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Wooden/MedTimes_Wooden in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Wooden/MedTimes_Wooden_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Headwrap/MedTimes_Headwrap in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Headwrap/MedTimes_Headwrap_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Domed/MedTimes_Helm_Domed in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Domed/MedTimes_Helm_Domed_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Sallet/MedTimes_Helm_Sallet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Sallet/MedTimes_Helm_Sallet_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Nasal/MedTimes_Helm_Nasal in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Nasal/MedTimes_Helm_Nasal_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/FullPlated/MedTimes_FullPlated in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/FullPlated/MedTimes_FullPlated_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warbourne/MedTimes_Warbourne in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warbourne/MedTimes_Warbourne_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Bascinet/MedTimes_Helm_Bascinet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Bascinet/MedTimes_Helm_Bascinet_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Conical_Bascinet/MedTimes_Helm_Conical_Bascinet in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Conical_Bascinet/MedTimes_Helm_Conical_Bascinet_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/RoyalMask/MedTimes_Helm_RoyalMask in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/RoyalMask/MedTimes_Helm_RoyalMask_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/DeathMask/MedTimes_Helm_DeathMask in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/DeathMask/MedTimes_Helm_DeathMask_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Blue/MedTimes_Helm_GodKing_Blue in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Blue/MedTimes_Helm_GodKing_Blue_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Green/MedTimes_Helm_GodKing_Green in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Green/MedTimes_Helm_GodKing_Green_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warlord/MedTimes_Helm_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warlord/MedTimes_Helm_Warlord_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Torvald/MedTimes_Torvald in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Torvald/MedTimes_Torvald_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Combat/MedTimes_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Combat/MedTimes_Combat_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Blue/MedTimes_Helm_GodKing_Blue in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Blue/MedTimes_Helm_GodKing_Blue_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Green/MedTimes_Helm_GodKing_Green in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/GodKing/GodKing_Green/MedTimes_Helm_GodKing_Green_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warlord/MedTimes_Helm_Warlord in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Warlord/MedTimes_Helm_Warlord_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Torvald/MedTimes_Torvald in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Torvald/MedTimes_Torvald_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Combat/MedTimes_Combat in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Pawn/Humanlike/Apparel/Headwear/Combat/MedTimes_Combat_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_Grenade in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_Grenades in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_GrenadeAntioch in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_GrenadesAntioch in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_GrenadesAntioch_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_GrenadeAntioch in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_GrenadesAntioch in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponGrenade/MedTimes_GrenadesAntioch_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_PrimativeSpear in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ForesterAxe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BoarSpear in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Gisarme in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ShortSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HandMace in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BanditHammer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarKnife in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_DaggerKnight in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ArmingSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FlangedMace in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_MorningStar in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_LongSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarKnifeHiQ in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Halberd in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Battleaxe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BeardedBattleAxe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Claymore in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarHammer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_PrimativeSpear in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_PrimativeSpear_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ForesterAxe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ForesterAxe_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BoarSpear in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BoarSpear_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Gisarme in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Gisarme_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ShortSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ShortSword_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HandMace in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HandMace_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BanditHammer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BanditHammer_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarKnife in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarKnife_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_DaggerKnight in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_DaggerKnight_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ArmingSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ArmingSword_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FlangedMace in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FlangedMace_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_MorningStar in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_MorningStar_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_LongSword in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_LongSword_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarKnifeHiQ in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarKnifeHiQ_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Halberd in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Halberd_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Battleaxe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Battleaxe_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BeardedBattleAxe in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_BeardedBattleAxe_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Claymore in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_Claymore_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarHammer in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarHammer_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_KnifeBlackheart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_KnifeBlackheart_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordTechno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordTechno_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FunBunny in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FunBunny_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordVicious in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordVicious_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarGod in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarGod_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordCaladbog in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordCaladbog_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordAnsweller in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordAnsweller_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ClubTalentBreaker in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ClubTalentBreaker_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_KnifeBlackheart in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_KnifeBlackheart_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordTechno in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordTechno_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FunBunny in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_FunBunny_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordVicious in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordVicious_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarGod in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_WarGod_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordCaladbog in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordCaladbog_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordAnsweller in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_SwordAnsweller_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ClubTalentBreaker in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_ClubTalentBreaker_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HammerFragment in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HammerFragment_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_AxeBlood in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_AxeBlood_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_AxeVidar in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_AxeVidar_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HammerVoid in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponMelee/MedTimes_HammerVoid_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Bow_Composite in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ammo/MedTimes_BodkinArrow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Longbow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ammo/MedTimes_Bolt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Crossbow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_HandCrossbow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ammo/MedTimes_Bolt in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Arbalest in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/Ammo/MedTimes_LeadShot in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Musket in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Bow_Composite in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Bow_Composite_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Longbow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Longbow_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Crossbow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Crossbow_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_HandCrossbow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_HandCrossbow_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Arbalest in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Arbalest_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Musket in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_Musket_Nan in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_BlackBow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_BlackBow_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_C10MG in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_C10MG_Art in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_BlackBow in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_BlackBow_Leg in any active mod or in base resources.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_C10MG in any active mod or in base resources.
- MatFrom with null sourceTex.
- Could not load UnityEngine.Texture2D at Things/Item/Equipment/WeaponRanged/MedTimes_C10MG_Leg in any active mod or in base resources.
- Collection cannot init: No textures found at path Things/Item/Drug/Methadone
- Reached max messages limit. Stopping logging to avoid spam.
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