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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "C:\Users\Trenten\Desktop\Scripts\GMOD Tools\VMEX\kashyyyk_d.vmf"
- Valve Software - vbsp.exe (Dec 12 2017)
- 8 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\Trenten\Desktop\Scripts\GMOD Tools\VMEX\kashyyyk_d.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Brush 206082: MAX_MAP_PLANES
- Side 4
- Texture: TOOLS/TOOLSNODRAW
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "C:\Users\Trenten\Desktop\Scripts\GMOD Tools\VMEX\kashyyyk_d"
- Valve Software - vvis.exe (Dec 12 2017)
- 8 threads
- reading c:\users\trenten\desktop\scripts\gmod tools\vmex\kashyyyk_d.bsp
- reading c:\users\trenten\desktop\scripts\gmod tools\vmex\kashyyyk_d.prt
- LoadPortals: couldn't read c:\users\trenten\desktop\scripts\gmod tools\vmex\kashyyyk_d.prt
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -both -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "C:\Users\Trenten\Desktop\Scripts\GMOD Tools\VMEX\kashyyyk_d"
- Valve Software - vrad.exe SSE (Dec 12 2017)
- Valve Radiosity Simulator
- 8 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\trenten\desktop\scripts\gmod tools\vmex\kashyyyk_d.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.98 seconds)
- 7680 faces
- 7 degenerate faces
- 1152499 square feet [165959904.00 square inches]
- 231 Displacements
- 885940 Square Feet [127575440.00 Square Inches]
- 189 direct lights
- BuildFacelights: 0...1...2...3
- WARNING: Too many light styles on a face at (1024.000000, 5559.250000, 698.000000)
- ...4...5...6..
- WARNING: Too many light styles on a face at (640.000000, 5341.500000, 646.500000)
- WARNING: Too many light styles on a face at (640.000000, 5341.500000, 755.000000)
- WARNING: Too many light styles on a face at (640.000000, 5325.500000, 777.000000)
- WARNING: Too many light styles on a face at (640.000000, 5287.250000, 755.000000)
- WARNING: Too many light styles on a face at (640.000000, 5125.250000, 777.000000)
- WARNING: Too many light styles on a face at (959.000000, 5489.000000, 654.699341)
- WARNING: Too many light styles on a face at (967.313110, 5377.000000, 676.000000)
- WARNING: Too many light styles on a face at (962.460449, 5489.000000, 667.726685)
- WARNING: Too many light styles on a face at (850.874451, 5377.000000, 659.000000)
- .
- WARNING: Too many light styles on a face at (654.443359, 5290.475586, 664.000000)
- WARNING: Too many light styles on a face at (640.973816, 5312.077148, 735.404846)
- WARNING: Too many light styles on a face at (651.569763, 5307.461914, 662.983948)
- WARNING: Too many light styles on a face at (610.000000, 5325.000000, 621.000000)
- WARNING: Too many light styles on a face at (556.062500, 5120.531250, 783.000000)
- WARNING: Too many light styles on a face at (498.000061, 5293.000000, 621.000000)
- WARNING: Too many light styles on a face at (521.125000, 5145.062500, 783.000000)
- 7
- WARNING: Too many light styles on a face at (-18.065300, 5126.549805, 1002.100037)
- .
- WARNING: Too many light styles on a face at (-18.065300, 5348.108887, 1001.737793)
- WARNING: Too many light styles on a face at (-1054.000000, 5805.000000, 621.000000)
- .
- WARNING: Too many light styles on a face at (640.000000, 5074.500000, 777.000000)
- WARNING: Too many light styles on a face at (569.125000, 5065.062500, 783.000000)
- WARNING: Too many light styles on a face at (658.917969, 5104.039063, 664.000000)
- WARNING: Too many light styles on a face at (640.000000, 5119.000000, 755.000000)
- WARNING: Too many light styles on a face at (640.000000, 5113.750000, 755.000000)
- WARNING: Too many light styles on a face at (640.000000, 5113.750000, 646.500000)
- WARNING: Too many light styles on a face at (640.000000, 5032.250000, 730.000000)
- WARNING: Too many light styles on a face at (640.000000, 5010.500000, 666.000000)
- WARNING: Too many light styles on a face at (654.883545, 5040.781250, 664.000000)
- WARNING: Too many light styles on a face at (647.008484, 5117.741211, 727.646057)
- WARNING: Too many light styles on a face at (651.312683, 5052.469238, 662.726868)
- WARNING: Too many light styles on a face at (434.000061, 5114.500000, 621.000000)
- WARNING: Too many light styles on a face at (552.500000, 5114.500000, 621.000000)
- .8
- WARNING: Too many light styles on a face at (-18.065300, 4937.600098, 1002.100037)
- ..
- WARNING: Too many light styles on a face at (-95.321205, 5023.543945, 1120.697754)
- .9.
- WARNING: Too many light styles on a face at (-61.000000, 5206.863281, 612.777100)
- WARNING: Too many light styles on a face at (-61.000000, 5188.570801, 608.390381)
- WARNING: Too many light styles on a face at (-61.000000, 5169.163574, 609.695801)
- ..
- WARNING: Too many light styles on a face at (639.000000, 5022.990234, 677.000000)
- 10 (9)
- Build Patch/Sample Hash Table(s).....Done<0.0221 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (3)
- FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 95 of 95 (100% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (12)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 121/1024 5808/49152 (11.8%)
- brushes 1904/8192 22848/98304 (23.2%)
- brushsides 19952/65536 159616/524288 (30.4%)
- planes 22306/65536 446120/1310720 (34.0%)
- vertexes 15463/65536 185556/786432 (23.6%)
- nodes 7428/65536 237696/2097152 (11.3%)
- texinfos 1438/12288 103536/884736 (11.7%)
- texdata 85/2048 2720/65536 ( 4.2%)
- dispinfos 231/0 40656/0 ( 0.0%)
- disp_verts 9191/0 183820/0 ( 0.0%)
- disp_tris 13248/0 26496/0 ( 0.0%)
- disp_lmsamples 1102524/0 1102524/0 ( 0.0%)
- faces 7680/65536 430080/3670016 (11.7%)
- hdr faces 7680/65536 430080/3670016 (11.7%)
- origfaces 4908/65536 274848/3670016 ( 7.5%)
- leaves 7550/65536 241600/2097152 (11.5%)
- leaffaces 8324/65536 16648/131072 (12.7%)
- leafbrushes 4528/65536 9056/131072 ( 6.9%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 55327/512000 221308/2048000 (10.8%)
- edges 33163/256000 132652/1024000 (13.0%)
- LDR worldlights 189/8192 16632/720896 ( 2.3%)
- HDR worldlights 189/8192 16632/720896 ( 2.3%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 630/32768 6300/327680 ( 1.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 9984/65536 19968/131072 (15.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 2/512 704/180224 ( 0.4%)
- LDR lightdata [variable] 4672788/0 ( 0.0%)
- HDR lightdata [variable] 4672788/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 115654/393216 (29.4%)
- LDR ambient table 7550/65536 30200/262144 (11.5%)
- HDR ambient table 7550/65536 30200/262144 (11.5%)
- LDR leaf ambient 14223/65536 398244/1835008 (21.7%)
- HDR leaf ambient 13682/65536 383096/1835008 (20.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/558864 ( 0.0%)
- dtl prp lght [variable] 1/3014 ( 0.0%)
- HDR dtl prp lght [variable] 1/3014 ( 0.0%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 107331/0 ( 0.0%)
- physics [variable] 729300/4194304 (17.4%)
- physics terrain [variable] 58352/1048576 ( 5.6%)
- Level flags = 0
- Total triangle count: 20268
- Writing c:\users\trenten\desktop\scripts\gmod tools\vmex\kashyyyk_d.bsp
- 29 seconds elapsed
- Valve Software - vrad.exe SSE (Dec 12 2017)
- Valve Radiosity Simulator
- 8 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\trenten\desktop\scripts\gmod tools\vmex\kashyyyk_d.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.99 seconds)
- 7680 faces
- 7 degenerate faces
- 1152499 square feet [165959904.00 square inches]
- 231 Displacements
- 885940 Square Feet [127575440.00 Square Inches]
- 189 direct lights
- BuildFacelights: 0...1...2...3
- WARNING: Too many light styles on a face at (1024.000000, 5559.250000, 698.000000)
- ...4...5...6..
- WARNING: Too many light styles on a face at (640.000000, 5341.500000, 646.500000)
- WARNING: Too many light styles on a face at (640.000000, 5341.500000, 755.000000)
- WARNING: Too many light styles on a face at (640.000000, 5287.250000, 755.000000)
- WARNING: Too many light styles on a face at (640.000000, 5325.500000, 777.000000)
- WARNING: Too many light styles on a face at (640.000000, 5125.250000, 777.000000)
- WARNING: Too many light styles on a face at (959.000000, 5489.000000, 654.699341)
- WARNING: Too many light styles on a face at (967.313110, 5377.000000, 676.000000)
- WARNING: Too many light styles on a face at (962.460449, 5489.000000, 667.726685)
- WARNING: Too many light styles on a face at (850.874451, 5377.000000, 659.000000)
- .
- WARNING: Too many light styles on a face at (654.443359, 5290.475586, 664.000000)
- WARNING: Too many light styles on a face at (640.973816, 5312.077148, 735.404846)
- WARNING: Too many light styles on a face at (651.569763, 5307.461914, 662.983948)
- WARNING: Too many light styles on a face at (610.000000, 5325.000000, 621.000000)
- WARNING: Too many light styles on a face at (556.062500, 5120.531250, 783.000000)
- WARNING: Too many light styles on a face at (498.000061, 5293.000000, 621.000000)
- WARNING: Too many light styles on a face at (521.125000, 5145.062500, 783.000000)
- 7
- WARNING: Too many light styles on a face at (-18.065300, 5126.549805, 1002.100037)
- .
- WARNING: Too many light styles on a face at (-18.065300, 5348.108887, 1001.737793)
- WARNING: Too many light styles on a face at (-1054.000000, 5805.000000, 621.000000)
- .
- WARNING: Too many light styles on a face at (569.125000, 5065.062500, 783.000000)
- WARNING: Too many light styles on a face at (640.000000, 5074.500000, 777.000000)
- WARNING: Too many light styles on a face at (658.917969, 5104.039063, 664.000000)
- WARNING: Too many light styles on a face at (640.000000, 5119.000000, 755.000000)
- WARNING: Too many light styles on a face at (640.000000, 5113.750000, 755.000000)
- WARNING: Too many light styles on a face at (640.000000, 5113.750000, 646.500000)
- WARNING: Too many light styles on a face at (640.000000, 5032.250000, 730.000000)
- WARNING: Too many light styles on a face at (640.000000, 5010.500000, 666.000000)
- WARNING: Too many light styles on a face at (654.883545, 5040.781250, 664.000000)
- WARNING: Too many light styles on a face at (647.008484, 5117.741211, 727.646057)
- WARNING: Too many light styles on a face at (651.312683, 5052.469238, 662.726868)
- WARNING: Too many light styles on a face at (434.000061, 5114.500000, 621.000000)
- WARNING: Too many light styles on a face at (552.500000, 5114.500000, 621.000000)
- .8
- WARNING: Too many light styles on a face at (-18.065300, 4937.600098, 1002.100037)
- ..
- WARNING: Too many light styles on a face at (-95.321205, 5023.543945, 1120.697754)
- .9.
- WARNING: Too many light styles on a face at (-61.000000, 5188.570801, 608.390381)
- WARNING: Too many light styles on a face at (-61.000000, 5206.863281, 612.777100)
- WARNING: Too many light styles on a face at (-61.000000, 5169.163574, 609.695801)
- ..
- WARNING: Too many light styles on a face at (639.000000, 5022.990234, 677.000000)
- 10 (9)
- Build Patch/Sample Hash Table(s).....Done<0.0230 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (3)
- FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 95 of 95 (100% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (12)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 121/1024 5808/49152 (11.8%)
- brushes 1904/8192 22848/98304 (23.2%)
- brushsides 19952/65536 159616/524288 (30.4%)
- planes 22306/65536 446120/1310720 (34.0%)
- vertexes 15463/65536 185556/786432 (23.6%)
- nodes 7428/65536 237696/2097152 (11.3%)
- texinfos 1438/12288 103536/884736 (11.7%)
- texdata 85/2048 2720/65536 ( 4.2%)
- dispinfos 231/0 40656/0 ( 0.0%)
- disp_verts 9191/0 183820/0 ( 0.0%)
- disp_tris 13248/0 26496/0 ( 0.0%)
- disp_lmsamples 1102524/0 1102524/0 ( 0.0%)
- faces 7680/65536 430080/3670016 (11.7%)
- hdr faces 7680/65536 430080/3670016 (11.7%)
- origfaces 4908/65536 274848/3670016 ( 7.5%)
- leaves 7550/65536 241600/2097152 (11.5%)
- leaffaces 8324/65536 16648/131072 (12.7%)
- leafbrushes 4528/65536 9056/131072 ( 6.9%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 55327/512000 221308/2048000 (10.8%)
- edges 33163/256000 132652/1024000 (13.0%)
- LDR worldlights 189/8192 16632/720896 ( 2.3%)
- HDR worldlights 189/8192 16632/720896 ( 2.3%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 630/32768 6300/327680 ( 1.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 9984/65536 19968/131072 (15.2%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 2/512 704/180224 ( 0.4%)
- LDR lightdata [variable] 4672788/0 ( 0.0%)
- HDR lightdata [variable] 4672788/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 115654/393216 (29.4%)
- LDR ambient table 7550/65536 30200/262144 (11.5%)
- HDR ambient table 7550/65536 30200/262144 (11.5%)
- LDR leaf ambient 14223/65536 398244/1835008 (21.7%)
- HDR leaf ambient 13682/65536 383096/1835008 (20.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/558864 ( 0.0%)
- dtl prp lght [variable] 1/3014 ( 0.0%)
- HDR dtl prp lght [variable] 1/3014 ( 0.0%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 107331/0 ( 0.0%)
- physics [variable] 729300/4194304 (17.4%)
- physics terrain [variable] 58352/1048576 ( 5.6%)
- Level flags = 0
- Total triangle count: 20268
- Writing c:\users\trenten\desktop\scripts\gmod tools\vmex\kashyyyk_d.bsp
- 29 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\Trenten\Desktop\Scripts\GMOD Tools\VMEX\kashyyyk_d.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\kashyyyk_d.bsp"
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