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- - Use Thunder for the 1st two Mechon waves, then Steel Strike on last Mechon in Battle of Sword Valley
- Shulk
- - First Attack Plus VI
- - Attack Stability VI
- - Attack Plus VI
- - Quick Step VI
- - Strength Up VI x2
- - Earth Cloak VI
- Reyn
- - Back Atk Plus VI
- - Attack Plus VI
- - Attack Stability VI
- - Strength Up VI x2
- - Quick Step VI
- - Initial Tension VI
- Colony 9 & Tephra Cave
- - Landmark Warp to Main Entrance when you leave Dunban's House as Fiora
- - After Shulk joins the party, Landmark Warp to Fortress Entrance, then Landmark Warp to Main Entrance when Fiora leaves
- - Almost all fights in Colony 9 after Catepillar: Literally stand still and use Stream Edge
- - Last Mechon fight in Colony 9: Focus attacks on 1st Mechon, switch lock-on to back Mechon, Auto-Attack
- - Metal Face I: Monado SHIELD or Enchant, Battle Soul for 1st part, then Back Slash for 2nd part
- - Landmark Warp to Tephra Cave: Mag Mell Ruins
- - Arachno Fight: Use Monado Cyclone if your Talent Gauge is full, otherwise Stream Edge
- - Landmark Warp to Villa Lake + hold down-left when you get the landmark
- - Arachno Queen: Move a step or two, then Stream Edge
- Bionis' Leg
- - Get the Kamos Guidepost landmark, then go fight two Berserk Arduns
- - Berserk Arduns: Move about two steps to upper-right, Stream Edge
- - After killing two Berserk Arduns, Landmark warp to Kamos Guidepost and go south
- - Mechon M71: Back Slash
- - Mysterious Face: Back Slash and run away
- Ether Mine
- - 1st Mechon Fight: Move forward a tiny bit and hope everything dies with Stream Edge
- - Do 2 jumps in big area
- - When you reach the big moving horizontal lift, get on the edge, then save + load
- - Other Mechon Fights: Back Slash, Stream Edge
- - Xord I: Auto-Attack
- - Xord II: Back Slash & Air Slash
- - Forced Fight: Lock-on to far-left Mechon and use Buster
- Satorl Marsh
- - Landmark Warp at Nopon Mechant Camp and Glowing Obelisk
- - Go immediately to Basin Cave, then Landmark Warp to Sororal Statues after grabbing last Key Item
- - Satorl Guardian: Immediately lock-on, Back Slash, and Stream Edge
- - In Bionis Interior, save + load when you're about to touch the pond
- Makna Forest (1st Visit)
- - Jump down to Agni Tablet landmark, then go to flag
- - Warp to Agni Tablet and jump into the water
- - Forced Fight: Get right next to flower, stand for a second, then Stream Edge
- Dunban
- - Double Attack VI
- - Attack Plus VI
- - Attack Stability VI
- - Strength Up VI x2
- - Quick Step VI
- Melia
- - Quick Step VI
- Frontier Village and Makna Forest (2nd Visit)
- - Follow the arrow and get Chief's Residence landmark on the way to Melia
- - Warp to Central Plaza, go to weapon shop upstairs, then jump down to armor shop
- - Warp to Makna Entrance: Village Entrance, then go through Jurassic Park to get to boss
- - Leone Telethia: Back Slash immediately and Air Slash for 1st, same with 2nd part except get behind it
- - Warp to Chief's Residence, talk to Melia upstairs, then go to Apex Lake to go to Eryth Sea
- Eryth Sea, Alcamoth, High Entia Tomb, & Prison Island (1st Visit)
- - Get Centre Gate landmark, get Lighthouse landmark, warp to Centre Gate, then warp to Lighthouse, talk to someone, then warp again
- - Defensive Kromars: Lure them from a distance, go back a little bit, then move towards them and Stream Edge
- - High Entia Assassins: Stream Edge, then finish off survivors with Arts
- - High Entia Tomb Robots: Summon Bolt for 1st fight, then Summon Ice for 2nd fight
- - Orluga Rufus: Do whatever Arts you want I guess? (Back Slash, Stream Edge, Air Slash)
- - Soldium Telethia & Tyrea: Shadow Eye, Buster on both of them, Back Slash on Tyrea, then Stream Edge to get the Double Kill
- - Skyray: Back Slash, Battle Soul, and Auto-Attacks
- - Metal Face II: 1 hit if Talent Gauge isn't full, Back Slash, and Buster
- Valak Mountain
- - Landmark Warp to Hollow Bone and Harict Chapel right when you get them
- - Conflagrant Raxel: Back Slash, Stream Edge, Slit Edge, Air Slash, Battle Soul
- - Take Bottom Route to Mumkhar
- - Mumkhar I: Back Slash, Battle Soul, Buster OR Back Slash from Back, Stream Edge, Air Slash
- Sword Valley
- - Landmark Warp to Ged Fortress right when you get it
- - Optional: Landmark Warp to Dolgan Outpost right when you get that landmark. Optional because same speed as running there.
- - Landmark Warp to Dolgan Outpost right after examining the switch inside Dolgan Outpost
- - Mumkhar II: Shadow Eye, Battle Soul, get behind him, Back Slash, and Stream Edge
- Galahad Fortress
- - Back Slash should 1-shot the Sentinel Mechon
- - Landmark Warp and hold up to Main Control Room after examining the first switch, then Landmark Warp and hold down again
- - Fiora's Conviction: Go right, lock-on to big mechon, Stream Edge, go left, Buster, clean-up
- - Gold Face & Face Nemesis: Attack Gold Face with Back Slash, Slit Edge, then Shaker Edge. Run away afterwards.
- Fallen Arm
- - Ulna Passage Mechons I: Run straight and use Stream Edge when they see you
- - Ulna Passage Mechons II: Berserker, War Swing, and Sword Drive
- - Get Giant Mechon Debris Landmark before entering Hidden Machina Village!
- - Talk to Linada, then talk to Miqol
- - After accepting Fiora's Treatment, warp to Giant Mechon Debris
- - Get Key Item, go to Connecting Bridge, then go get Digit 2 Plain Landmark
- - Landmark Warp back to Junks right when you get Digit 2 Plain landmark, then warp back to Junks after completing Fiora's Treatment
- - Landmark Warp back to Digit 2 Plain after the menu and getting the Bulkhead Key, then enter Mechonis Field
- Party before Mechonis Field: Shulk, Dunban, Fiora
- Fiora
- - Double Attack VI
- - Phys Def Down VI
- - Weapon Power VI
- Shulk
- - Back Atk Plus VI -> First Attack Plus VI
- Mechonis Field
- - Get Mechonis Field Jump
- - Jump over gaps near the Unique Monster for 1st switch, then jump twice to 2nd switch and don't get spotted
- - Landmark Warp to Lower Bulkhead Bridge after examining 2nd switch on 3F
- - Take right path to make 2 jumps to get to 4F Main Power Switch Landmark after fast ramp, then take left path and jump twice
- - After examining 1st switch on 4F, Landmark Warp back to Upper Bulkhead Bridge
- - Take left path and jump at the correct time to reach 2nd switch
- - Landmark Warp to 4F Main Power Switch after examining 2nd switch on 4F, then Landmark Warp to Upper Bulkhead Bridge after last switch
- - Jade Face: Take right path, then Back Slash & Air Slash
- Central Factory
- - When Central Factory loads, Landmark Warp right when you get the Entrance landmark
- - At Central Control, jump right to the switch after going up ramp
- - When going up the elevator, Landmark Warp right when you get the next landmark
- - Go get Factory Vent Landmark, kill M88 Watchtower, then Landmark Warp back to Central Warehouse Lift
- - Go back and kill the 2nd Quest Mechon up the stairs, then go to Large Mechon Store
- - Back Slash left Mechon, Back Slash/Air Slash/Stream Edge on M97 Commander, then Focus Attacks/Slit Edge/Shaker Edge on right Mechon
- - Landmark Warp to Central Tower and activate switch from right side, then Landmark Warp back to Factory Vent
- - After turning off electrical barrier, Landmark Warp to Tower Boarding Gate (Mash A), and go straight
- - Use Air Slash on left M36 Fairy, try to Buster all three Mechons?, finish off remaining Mechons with Arts
- - Landmark Warp to Agniratha entrance right when you get it on the last elevator
- Agniratha
- - Landmark Warp back to Central Tower after examining all 4 switches, then fight Gadolt
- - Gadolt I: Battle Soul and Back Slash. Use Air Slash if battle isn't over yet.
- - Gadolt II: Shadow Eye, Back Slash, Buster
- - Egil: Shadow Eye, Back Slash, Air Slash, Stream Edge, Slit Edge
- - Yaldabaoth I: Back Slash & Air Slash, then run away
- Mechonis Core
- - Talk to Miqol to go to the Upper Level of Central Factory
- - Apocrypha Generator: Shadow Eye, enter Monado, Back Slash, Buster
- - Yaldabaoth II: Shadow Eye, Back Slash, Air Slash, Stream Edge, Slit Edge, run away, Focus Attack during Energy Replenish.
- 1 attack + Back Slash for #1, Air Slash for #2, Back Slash for #3, Lock-On to Yaldabaoth II, Buster
- - Zanza (Human): Speed Shift + auto-attacks, Second Gear right when her Talent Gauge fills up, then Sword Dromes
- Use Air Fang during his 2nd Art
- - Party after Zanza (Human): Reyn, Fiora, Dunban
- - Sureny Telethia I: Berserker, Magnum Charge, Sword Drive, fill Talent Gauge, run away, then let RNG decide when the fight ends
- Colony 6
- - Sero Telethia & Friends: Berserker (Focus Attacks), Magnum Charge, War Swing, Sword Drive
- - Sureny Telethia II: Berserker, Magnum Charge, Sword Drive
- - Sani Telethia: Berserker, Bone Upper, War Swing, Lariat, Sword Drive
- Bionis Interior
- - Take right path, then go staight
- - Disciple Lorithia: Berserker, Magnum Charge, Aura Burst, War Swing, whatever Arts you want from here with Sword Drive being last
- Prison Island II
- - Obelis Obart: Berserker, Sword Drive, Bone Upper
- - Demon Pavlosk: Berserker, Magnum Charge, Sword Drive, Bone Upper
- - Master Obart: Berserker, Bone Upper, Lariat, Sword Drive
- - Dragon King Alcar: Berserker, Magnum Charge, Sword Drive, Bone Upper, run to switch
- Final Battles
- - Dickson I: Berserker, Sword Drive, Bone Upper, War Swing, Dive Sorbet
- - Dickson II: Berserker, Magnum Charge, Sword Drive, Bone Upper, War Swing, Lariat
- - Zanza I: Berserker, Sword Drive, War Swing, Bone Upper, Dive Sorbet, Lariat
- - Zanza II: Berserker, Magnum Charge, Sword Drive, Bone Upper (War Swing and Lariat if the fight isn't over)
- - Zanza III: Berserker, Aura Burst, Magnum Charge, Sword Drive
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