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Xenoblade Chronicles: Any% (New Game+) (60hz) Notes

May 3rd, 2016
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  1. - Use Thunder for the 1st two Mechon waves, then Steel Strike on last Mechon in Battle of Sword Valley
  2.  
  3. Shulk
  4. - First Attack Plus VI
  5. - Attack Stability VI
  6. - Attack Plus VI
  7. - Quick Step VI
  8. - Strength Up VI x2
  9. - Earth Cloak VI
  10.  
  11. Reyn
  12. - Back Atk Plus VI
  13. - Attack Plus VI
  14. - Attack Stability VI
  15. - Strength Up VI x2
  16. - Quick Step VI
  17. - Initial Tension VI
  18.  
  19. Colony 9 & Tephra Cave
  20. - Landmark Warp to Main Entrance when you leave Dunban's House as Fiora
  21. - After Shulk joins the party, Landmark Warp to Fortress Entrance, then Landmark Warp to Main Entrance when Fiora leaves
  22. - Almost all fights in Colony 9 after Catepillar: Literally stand still and use Stream Edge
  23. - Last Mechon fight in Colony 9: Focus attacks on 1st Mechon, switch lock-on to back Mechon, Auto-Attack
  24. - Metal Face I: Monado SHIELD or Enchant, Battle Soul for 1st part, then Back Slash for 2nd part
  25. - Landmark Warp to Tephra Cave: Mag Mell Ruins
  26. - Arachno Fight: Use Monado Cyclone if your Talent Gauge is full, otherwise Stream Edge
  27. - Landmark Warp to Villa Lake + hold down-left when you get the landmark
  28. - Arachno Queen: Move a step or two, then Stream Edge
  29.  
  30. Bionis' Leg
  31. - Get the Kamos Guidepost landmark, then go fight two Berserk Arduns
  32. - Berserk Arduns: Move about two steps to upper-right, Stream Edge
  33. - After killing two Berserk Arduns, Landmark warp to Kamos Guidepost and go south
  34. - Mechon M71: Back Slash
  35. - Mysterious Face: Back Slash and run away
  36.  
  37. Ether Mine
  38. - 1st Mechon Fight: Move forward a tiny bit and hope everything dies with Stream Edge
  39. - Do 2 jumps in big area
  40. - When you reach the big moving horizontal lift, get on the edge, then save + load
  41. - Other Mechon Fights: Back Slash, Stream Edge
  42. - Xord I: Auto-Attack
  43. - Xord II: Back Slash & Air Slash
  44. - Forced Fight: Lock-on to far-left Mechon and use Buster
  45.  
  46. Satorl Marsh
  47. - Landmark Warp at Nopon Mechant Camp and Glowing Obelisk
  48. - Go immediately to Basin Cave, then Landmark Warp to Sororal Statues after grabbing last Key Item
  49. - Satorl Guardian: Immediately lock-on, Back Slash, and Stream Edge
  50. - In Bionis Interior, save + load when you're about to touch the pond
  51.  
  52. Makna Forest (1st Visit)
  53. - Jump down to Agni Tablet landmark, then go to flag
  54. - Warp to Agni Tablet and jump into the water
  55. - Forced Fight: Get right next to flower, stand for a second, then Stream Edge
  56.  
  57. Dunban
  58. - Double Attack VI
  59. - Attack Plus VI
  60. - Attack Stability VI
  61. - Strength Up VI x2
  62. - Quick Step VI
  63.  
  64. Melia
  65. - Quick Step VI
  66.  
  67. Frontier Village and Makna Forest (2nd Visit)
  68. - Follow the arrow and get Chief's Residence landmark on the way to Melia
  69. - Warp to Central Plaza, go to weapon shop upstairs, then jump down to armor shop
  70. - Warp to Makna Entrance: Village Entrance, then go through Jurassic Park to get to boss
  71. - Leone Telethia: Back Slash immediately and Air Slash for 1st, same with 2nd part except get behind it
  72. - Warp to Chief's Residence, talk to Melia upstairs, then go to Apex Lake to go to Eryth Sea
  73.  
  74. Eryth Sea, Alcamoth, High Entia Tomb, & Prison Island (1st Visit)
  75. - Get Centre Gate landmark, get Lighthouse landmark, warp to Centre Gate, then warp to Lighthouse, talk to someone, then warp again
  76. - Defensive Kromars: Lure them from a distance, go back a little bit, then move towards them and Stream Edge
  77. - High Entia Assassins: Stream Edge, then finish off survivors with Arts
  78. - High Entia Tomb Robots: Summon Bolt for 1st fight, then Summon Ice for 2nd fight
  79. - Orluga Rufus: Do whatever Arts you want I guess? (Back Slash, Stream Edge, Air Slash)
  80. - Soldium Telethia & Tyrea: Shadow Eye, Buster on both of them, Back Slash on Tyrea, then Stream Edge to get the Double Kill
  81. - Skyray: Back Slash, Battle Soul, and Auto-Attacks
  82. - Metal Face II: 1 hit if Talent Gauge isn't full, Back Slash, and Buster
  83.  
  84. Valak Mountain
  85. - Landmark Warp to Hollow Bone and Harict Chapel right when you get them
  86. - Conflagrant Raxel: Back Slash, Stream Edge, Slit Edge, Air Slash, Battle Soul
  87. - Take Bottom Route to Mumkhar
  88. - Mumkhar I: Back Slash, Battle Soul, Buster OR Back Slash from Back, Stream Edge, Air Slash
  89.  
  90. Sword Valley
  91. - Landmark Warp to Ged Fortress right when you get it
  92. - Optional: Landmark Warp to Dolgan Outpost right when you get that landmark. Optional because same speed as running there.
  93. - Landmark Warp to Dolgan Outpost right after examining the switch inside Dolgan Outpost
  94. - Mumkhar II: Shadow Eye, Battle Soul, get behind him, Back Slash, and Stream Edge
  95.  
  96. Galahad Fortress
  97. - Back Slash should 1-shot the Sentinel Mechon
  98. - Landmark Warp and hold up to Main Control Room after examining the first switch, then Landmark Warp and hold down again
  99. - Fiora's Conviction: Go right, lock-on to big mechon, Stream Edge, go left, Buster, clean-up
  100. - Gold Face & Face Nemesis: Attack Gold Face with Back Slash, Slit Edge, then Shaker Edge. Run away afterwards.
  101.  
  102. Fallen Arm
  103. - Ulna Passage Mechons I: Run straight and use Stream Edge when they see you
  104. - Ulna Passage Mechons II: Berserker, War Swing, and Sword Drive
  105. - Get Giant Mechon Debris Landmark before entering Hidden Machina Village!
  106. - Talk to Linada, then talk to Miqol
  107. - After accepting Fiora's Treatment, warp to Giant Mechon Debris
  108. - Get Key Item, go to Connecting Bridge, then go get Digit 2 Plain Landmark
  109. - Landmark Warp back to Junks right when you get Digit 2 Plain landmark, then warp back to Junks after completing Fiora's Treatment
  110. - Landmark Warp back to Digit 2 Plain after the menu and getting the Bulkhead Key, then enter Mechonis Field
  111.  
  112. Party before Mechonis Field: Shulk, Dunban, Fiora
  113.  
  114. Fiora
  115. - Double Attack VI
  116. - Phys Def Down VI
  117. - Weapon Power VI
  118.  
  119. Shulk
  120. - Back Atk Plus VI -> First Attack Plus VI
  121.  
  122. Mechonis Field
  123. - Get Mechonis Field Jump
  124. - Jump over gaps near the Unique Monster for 1st switch, then jump twice to 2nd switch and don't get spotted
  125. - Landmark Warp to Lower Bulkhead Bridge after examining 2nd switch on 3F
  126. - Take right path to make 2 jumps to get to 4F Main Power Switch Landmark after fast ramp, then take left path and jump twice
  127. - After examining 1st switch on 4F, Landmark Warp back to Upper Bulkhead Bridge
  128. - Take left path and jump at the correct time to reach 2nd switch
  129. - Landmark Warp to 4F Main Power Switch after examining 2nd switch on 4F, then Landmark Warp to Upper Bulkhead Bridge after last switch
  130. - Jade Face: Take right path, then Back Slash & Air Slash
  131.  
  132. Central Factory
  133. - When Central Factory loads, Landmark Warp right when you get the Entrance landmark
  134. - At Central Control, jump right to the switch after going up ramp
  135. - When going up the elevator, Landmark Warp right when you get the next landmark
  136. - Go get Factory Vent Landmark, kill M88 Watchtower, then Landmark Warp back to Central Warehouse Lift
  137. - Go back and kill the 2nd Quest Mechon up the stairs, then go to Large Mechon Store
  138. - Back Slash left Mechon, Back Slash/Air Slash/Stream Edge on M97 Commander, then Focus Attacks/Slit Edge/Shaker Edge on right Mechon
  139. - Landmark Warp to Central Tower and activate switch from right side, then Landmark Warp back to Factory Vent
  140. - After turning off electrical barrier, Landmark Warp to Tower Boarding Gate (Mash A), and go straight
  141. - Use Air Slash on left M36 Fairy, try to Buster all three Mechons?, finish off remaining Mechons with Arts
  142. - Landmark Warp to Agniratha entrance right when you get it on the last elevator
  143.  
  144. Agniratha
  145. - Landmark Warp back to Central Tower after examining all 4 switches, then fight Gadolt
  146. - Gadolt I: Battle Soul and Back Slash. Use Air Slash if battle isn't over yet.
  147. - Gadolt II: Shadow Eye, Back Slash, Buster
  148. - Egil: Shadow Eye, Back Slash, Air Slash, Stream Edge, Slit Edge
  149. - Yaldabaoth I: Back Slash & Air Slash, then run away
  150.  
  151. Mechonis Core
  152. - Talk to Miqol to go to the Upper Level of Central Factory
  153. - Apocrypha Generator: Shadow Eye, enter Monado, Back Slash, Buster
  154. - Yaldabaoth II: Shadow Eye, Back Slash, Air Slash, Stream Edge, Slit Edge, run away, Focus Attack during Energy Replenish.
  155. 1 attack + Back Slash for #1, Air Slash for #2, Back Slash for #3, Lock-On to Yaldabaoth II, Buster
  156. - Zanza (Human): Speed Shift + auto-attacks, Second Gear right when her Talent Gauge fills up, then Sword Dromes
  157. Use Air Fang during his 2nd Art
  158. - Party after Zanza (Human): Reyn, Fiora, Dunban
  159. - Sureny Telethia I: Berserker, Magnum Charge, Sword Drive, fill Talent Gauge, run away, then let RNG decide when the fight ends
  160.  
  161. Colony 6
  162. - Sero Telethia & Friends: Berserker (Focus Attacks), Magnum Charge, War Swing, Sword Drive
  163. - Sureny Telethia II: Berserker, Magnum Charge, Sword Drive
  164. - Sani Telethia: Berserker, Bone Upper, War Swing, Lariat, Sword Drive
  165.  
  166. Bionis Interior
  167. - Take right path, then go staight
  168. - Disciple Lorithia: Berserker, Magnum Charge, Aura Burst, War Swing, whatever Arts you want from here with Sword Drive being last
  169.  
  170. Prison Island II
  171. - Obelis Obart: Berserker, Sword Drive, Bone Upper
  172. - Demon Pavlosk: Berserker, Magnum Charge, Sword Drive, Bone Upper
  173. - Master Obart: Berserker, Bone Upper, Lariat, Sword Drive
  174. - Dragon King Alcar: Berserker, Magnum Charge, Sword Drive, Bone Upper, run to switch
  175.  
  176. Final Battles
  177. - Dickson I: Berserker, Sword Drive, Bone Upper, War Swing, Dive Sorbet
  178. - Dickson II: Berserker, Magnum Charge, Sword Drive, Bone Upper, War Swing, Lariat
  179. - Zanza I: Berserker, Sword Drive, War Swing, Bone Upper, Dive Sorbet, Lariat
  180. - Zanza II: Berserker, Magnum Charge, Sword Drive, Bone Upper (War Swing and Lariat if the fight isn't over)
  181. - Zanza III: Berserker, Aura Burst, Magnum Charge, Sword Drive
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