Advertisement
Guest User

Untitled

a guest
Mar 8th, 2019
385
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.02 KB | None | 0 0
  1. # Configuration file
  2.  
  3. general {
  4. # A list of all banned mobs. If a mobs entity name is added to this list, it will not be allowed to spawn in any world. To get the name of an entity, interact with it using the data checker and it's name will be given. [default: [example1], [example2], [example3]]
  5. S:bannedMobs <
  6. zombie
  7. zombie_villager
  8. witch
  9. skeleton
  10. wither_skeleton
  11. wither
  12. >
  13.  
  14. # If this is set to true, bad mobs will be killed/deleted when they attempt to spawn. If this is set to false, the mob will not be removed from the world and only the spawning will be prevented, and when the mob is nolonger listed as bad, all previously prevented mobs of that type will spawn. [default: true]
  15. B:killMode=true
  16.  
  17. # If this is set to true, the mod will be put into server-side mode. This will remove the Entity Data Book from the game, but will allow clients to connect to your server, without having the mod installed. [default: false]
  18. B:serverMode=true
  19. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement