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- # %prefix% Plugin's prefix
- # %arena% Arena's display name
- # /n New line
- game:
- # --- Placeholders ---
- imposter: "&cImposter"
- crewmate: "&bCrewmate"
- # --- End ---
- # %time% - Time before the game starts
- gameStartingTime: '%prefix%&eGame starting in %time% seconds'
- gameStarting: '%prefix%&eGame starting now!'
- arenaFull: '%prefix%&cArena is full!'
- notEnoughPlayers: '%prefix%&cNot enough players!'
- noArenasAvailable: "%prefix%&cNo arenas available!"
- arenaInGame: '%prefix%&cArena running!'
- alreadyInGame: '%prefix%&cAlready in game'
- arenaNotFound: "%prefix%&cArena doesn't exists!"
- tasksBar: "&a&lTOTAL TASKS COMPLETED"
- # Select color command
- not-waiting: "%prefix%&cYou must be in a waiting lobby to use this command!"
- # %color% - The name of the color
- no-such-color: "%prefix%&cThe color %color% does not exist!"
- # %color_name% - The name of the color
- # %color_code% - The color code
- already picked: "%prefix%&cThe color %color_code%%color_name% &chas already been picked."
- changed-color: "%prefix%&aYou are now %color_code%%color_name%"
- # Message at the start of the game
- gameStartImposters: ""
- gameStartCrewmates: ""
- # %player_name% - The name of the player that joined.
- # %player_color% - The color of the player that joined.
- # %player_color_name% - The name of the color of the player that joined.
- # %players% - Number of players in-game.
- # %max_players% - Maximum players that can be in-game.
- playerJoin: '%prefix%%player_color%%player_name% &ejoined.'
- playerLeave: '%prefix%%player_color%%player_name% &eleft.'
- # %player_name% - The name of the player that was voted.
- # %player_color% - The color of the player that was voted.
- # %player_color_name% - The name of the color of the player that was voted.
- tabName: "%player_color%%player_color_name%&f %player_name%"
- # %message% - The message
- chat: '&6%player_color%%player_name%: &f%message%'
- ghostsChat: '&6[Ghost] %player_color%%player_name%: &f%message%'
- # %imposters% - The imposters of the game
- impostersWonMsg: '&4&lImposters won!/n%imposters%'
- crewmatesWonMsg: '&4&lCrewmates won!/n%imposters%'
- # %voter_color% - The color of the vote.
- voteSymbol: '%voter_color%█ '
- # %voted_player_name% - The name of the player that was voted.
- # %voted_player_color% - The color of the player that was voted.
- # %voted_player_color_name% - The name of the color of the player that was voted.
- # %votes% - The votes of the player that was voted.
- playerLine: '%voted_player_color%&l%voted_player_name%: %votes%'
- # %votes% - The votes to skip the voting.
- skipVoteLine: '&f&lSkipped Voting: %votes%'
- # %results% - All the votes.
- votingResults: '&c&lVoting Results:/n%results%'
- # %voter_name% - The name of the player who voted.
- # %voter_color% - The color of the player who voted.
- # %voter_color_name% - The name of the color of the player who voted.
- playerVoted: "&a%voter_name% has voted."
- skipped: "Skipped"
- tie: "Tie"
- cantTalk: "&cYou can only talk on Meetings or being a Ghost!"
- # --- Titles Section ---
- # When game starts
- # %imposters_number% - The number of imposters.
- # %imposters% - The players that are imposters.
- crewmateTitle: "&9&lCrewmate"
- crewmateTitleEngineer: "&9&lEngineer"
- crewmateTitleScientist: "&9&lScientist"
- crewmateTitleGuardianAngel: "&9&lGuardian Angel"
- crewmateSubTitle: "&fThere are %imposters_number% imposters among us"
- imposterTitle: "&c&lImposter"
- imposterTitleShapeshifter: "&c&lShapeshifter"
- imposterSubTitle: "%imposters%"
- # When there is only 1 imposter
- imposterTitle1: "&c&lImposter"
- imposterTitle1S1hapeshifter: "&c&lShapeshifter"
- imposterSubTitle1: "%imposters%"
- crewmateTitle1: "&9&lCrewmate"
- crewmateTitle1Engineer: "&9&lEngineer"
- crewmateTitle1Scientist: "&9&lScientist"
- crewmateTitle1GuardianAngel: "&9&lGuardian Angel"
- crewmateSubTitle1: "&fThere is %imposters_number% imposter among us"
- # %sabotage% - Sabotage name
- sabotageTitle: '&4Sabotage:'
- sabotageSubTitle: '&4&l%sabotage%'
- # %imposters% - The imposters of the game
- winTitle: '&9&lVictory'
- winSubTitle: '&4%imposters%'
- defeatTitle: '&4&lDefeat'
- defeatSubTitle: '&4%imposters%'
- # %dead_player_name% - The name of the player who died.
- # %dead_player_color% - The color of the player who died.
- # %dead_player_color_name% - The name of the color of the player who died.
- # %caller_name% - The name of the player that called the meeting / found the body.
- # %caller_color% - The color of the player who called the meeting / found the body.
- # %caller_color_name% - The name of the color of the player who called the meeting / found the body.
- # %called_player_name% - The name of the player who was called.
- # %called_player_color% - The color of the player who was called.
- # %called_player_color_name% - The name of the color of the player who was called.
- bodyFoundTitle: "%dead_player_color%%dead_player_name%"
- bodyFoundSubTitle: "&cDEAD BODY REPORTED"
- # If a meeting was called by pressing the button. Only %caller_name%, %caller_color% and %caller_color_name% work here.
- emergencyMeetingTitle: "&fEMERGENCY MEETING"
- emergencyMeetingSubTitle: "%caller_color%%caller_name%"
- # %cause% - Why nobody was ejected (Skipped, Tie).
- # %remaining_imposters% - The number of imposters left in the game.
- noOneEjectedTitle: "%remaining_imposters% imposters remains."
- noOneEjectedSubTitle: "No one was ejected. (%cause%)"
- # Confirm ejects off
- noOneEjectedTitle1: ""
- noOneEjectedSubTitle1: "No one was ejected. (%cause%)"
- # %ejected_player_name% - The name of the player that was ejected.
- # %ejected_player_color% - The color of the player that was ejected.
- # %ejected_player_color_name% - The name of color of the player that was ejected.
- # %remaining_imposters% - The number of imposters left in the game.
- playerWasTheImposterTitle: "%remaining_imposters% imposters remains."
- playerWasTheImposterSubTitle: "%ejected_player_name% was the imposter."
- playerWasNotTheImposterTitle: "%remaining_imposters% imposters remains."
- playerWasNotTheImposterSubTitle: "%ejected_player_name% was not the imposter."
- # when there is more than 1 imposter
- playerWasAnImposterTitle: "%remaining_imposters% imposters remain."
- playerWasAnImposterSubTitle: "%ejected_player_name% was an imposter."
- playerWasNotAnImposterTitle: "%remaining_imposters% imposters remain."
- playerWasNotAnImposterSubTitle: "%ejected_player_name% was not an imposter."
- # Confirm ejects off
- playerEjectedTitle: ""
- playerEjectedSubTitle: "%ejected_player_name% was ejected."
- # %victim_name% - The name of the player who died.
- # %victim_color% - The color of the player who died.
- # %victim_color_name% - The name of the color of the player who died.
- # %killer_name% - The name of the player who killed the other player.
- # %killer_color% - The color of the player who killed the other player.
- # %killer_color_name% - The name of the color of the player who killed the other player.
- playerDiedTitle: "&cYou died!"
- playerDiedSubTitle: "&fKilled by: %killer_color%&l%killer_color_name%"
- playerKilledTitle: ""
- playerKilledSubTitle: "&fKilled: %victim_color%&l%victim_name%"
- sabotageFixedTitle: "&aSabotage Fixed."
- sabotageFixedSubTitle: ""
- # %name% - Task name
- # %location% - Task location name
- finishTaskTitle: ''
- finishTaskSubTitle: '&fTask Completed!'
- # --- End ---
- # --- GUI Titles Section ---
- arenasSelectorInvTitle: "&e&lArenas Selector"
- colorSelectorInvTitle: "&e&lSelect Color"
- meetingButtonInvTitle: "&4&lEmergency Meeting"
- votingInvTitle: "&eWho is the imposter ?"
- votingInvTitle1: "&eVoting Results"
- # %task_name% - Task's name
- # %task_location% - Task's location name
- taskInvTitle: "&e%task_location%: %task_name%"
- # %sabotage_name% - Sabotage's name - (tasks.<sabotage>.name)
- # %sabotage_title% - Sabotage's title - (tasks.<sabotage>.title)
- sabotageLightsInvTitle: "&c%sabotage_name%"
- sabotageCommsInvTitle: "&c%sabotage_name%"
- # %code_today% Today's code
- # %user_code% Code typed by player
- sabotageOxygenInvTitle: "&c%sabotage_name% (%user_code%) (Today's code: %code_today%)"
- sabotageReactorsInvTitle: "&c%sabotage_name%: Click To Stop Meltdown"
- sabotageReactorsInvTitle1: "&c%sabotage_name%: Waiting For Second User"
- sabotageReactorsInvTitle2: "&c%sabotage_name%: Reactor Normal"
- vitalsInvTitle: "&eVitals"
- cosmeticsSelectorInvTitle: "&eSelect kill item cosmetic"
- # --- End ---
- # --- Action Bars ---
- # %players% - Number of players in-game.
- # %max_players% - Maximum players that can be in-game.
- # %imposter_chance% - Chance to get imposter.
- lobbyActionBar: "&f&l%players%/%max_players% players"
- # Action bar sent to all the imposters
- # %imposters% - The players that are imposters
- impostersActionBar: "&c&lImposters: %imposters%"
- # %time% - Seconds left
- votingBeginsInActionBar: "&lVoting Begins In %time%s"
- votingEndsInActionBar: "&lVoting Ends In %time%s"
- proceedingInActionBar: "&lProceeding In %time%s"
- killCooldownActionBar: "&c&lKill Cooldown: %time%s"
- # %location% Location name
- ventActionBar: "&c&lVent: %location%"
- cameraActionBar: "&c&lCamera: %location%"
- # When location name is none
- ventActionBar1: "&c&lVent"
- cameraActionBar1: "&c&lCamera"
- # --- End ---
- # --- Boss Bars ---
- # %time% Seconds left
- killCooldownBossBar: "&c&lKill Cooldown: %time%s"
- sabotageCooldownBossBar: "&c&lSabotage Cooldown: %time%s"
- # %title% - Sabotage title
- # %name% - Sabotage name
- sabotageBossBar: "&4&l%title%"
- # Sabotage with a timer
- # %time% - Seconds left
- # %sabotages_fixed% - Extra "(0/2)" for oxygen / reactor
- sabotageBossBarTimer: "&4&l%title%: %time%s %sabotages_fixed%"
- # --- End ---
- votingBeginsInMsg: ""
- votingEndsInMsg: "Voting Ends In %time%s"
- proceedingInMsg: ""
- # %victim_name% - The name of the player who died.
- # %victim_color% - The color of the player who died.
- # %victim_color_name% - The name of the color of the player who died.
- # %killer_name% - The name of the player who killed the other player.
- # %killer_color% - The color of the player who killed the other player.
- # %killer_color_name% - The name of the color of the player who killed the other player.
- # Leave the message empty if you don't want to send it
- playerDiedMsg: "&cYou died!/n&cFinish your tasks to win."
- playerEjectedMsg: "&cYou were ejected!/n&cFinish your tasks to win."
- imposterEjectedMsg: "&cYou were ejected!/n&cYou can still sabotage."
- # Cosmetics stuff
- # %cosmetic_name% - The name of the cosmetic
- # %player_coins% - Player coins
- selectedCosmetic: "%prefix%&aSelected %cosmetic_name%"
- # %cosmetic_price% - The price of the cosmetic
- playerBoughtCosmetic: "%prefix%&aSuccessfully bought %cosmetic_name% for %cosmetic_price% coins."
- notEnoughCoins: "%prefix%&cYou dont have enough coins to do that!"
- # %coins% - Coins the player has
- playerCoins: "&a+%coins% coins"
- # For download / upload task
- # Updates every second
- # uploadData_start & downloadData_start in items.yml
- estimatedTimes:
- - "&lEstimated Time: 4d 17hr 53m 2s"
- - "&lEstimated Time: 18hr 17m 16s"
- - "&lEstimated Time: 16hr 13m 36s"
- - "&lEstimated Time: 1hr 11m 5s"
- - "&lEstimated Time: 12m 22s"
- - "&lEstimated Time: 3s"
- - "&lEstimated Time: 2s"
- - "&lEstimated Time: 1s"
- - "&lEstimated Time: 0s"
- - "&a&lComplete"
- gameStates:
- RUNNING: "RUNNING"
- WAITING: "WAITING"
- STARTING: "STARTING"
- FINISHING: "FINISHING"
- tasks:
- wiring:
- name: 'Fix Wiring'
- scan:
- name: 'Submit Scan'
- download_data:
- name: 'Download Data'
- upload_data:
- name: 'Upload Data'
- divert_power:
- name: 'Divert Power'
- accept_diverted_power:
- name: "Accept Diverted Power"
- unlock_manifolds:
- name: 'Unlock Manifolds'
- prime_shields:
- name: 'Prime Shields'
- calibrate_distributor:
- name: 'calibrate distributor'
- empty_garbage:
- name: 'Empty Garbage'
- clean_o2:
- name: 'Clean O2'
- refuel:
- name: 'Refuel Can'
- fuel:
- name: 'Fuel Engines'
- inspect_sample:
- name: 'Inspect Sample'
- start_reactor:
- name: 'Start Reactor'
- clear_asteroids:
- name: 'Clear Asteroids'
- swipe_card:
- name: 'Swipe Card'
- # Version 1.2:
- chart_course:
- name: 'Chart Course'
- stabilize_steering:
- name: "Stabilize Steering"
- # Version 1.7:
- fill_canisters:
- name: "Fill Canisters"
- insert_keys:
- name: "Insert Keys"
- replace_water_jug:
- name: "Replace Water Jug"
- record_temperature:
- name: "Record Temperature"
- repair_drill:
- name: "Repair Drill"
- monitor_tree:
- name: "Monitor Tree"
- open_waterways:
- name: "Open Waterways"
- reboot_wifi:
- name: "Reboot Wifi"
- fix_weather_node:
- name: "Fix Weather Node"
- switch_weather_node:
- name: "Fix Weather Node"
- scan_boarding_pass:
- name: "Scan Boarding Pass"
- store_artifacts:
- name: "Store Artifacts"
- # Sabotages
- lights:
- name: 'Lights'
- title: 'Fix Lights'
- reactor_meltdown:
- name: 'Reactor Meltdown'
- title: 'Reactor Meltdown'
- oxygen:
- name: 'Oxygen'
- title: 'Oxygen Depleted'
- communications:
- name: 'communications'
- title: 'Comms Sabotaged'
- # For floating items:
- # @MATERIAL@ - Example: '@RED_CONCRETE@'
- holograms:
- meetingButton:
- - "&cEmergency"
- - "&cMeeting"
- - "@REDSTONE_BLOCK@"
- # %name% - Task's name
- # %location% - Task's location name
- task:
- - "&e%location%:"
- - "&e%name%"
- cameras:
- - "&c-----"
- - "&cCameras"
- - "&c-----"
- # %sabotage_name% - The name of the sabotage (tasks.<sabotage>.name).
- # %sabotage_title% - The title of the sabotage (tasks.<sabotage>.title).
- sabotage:
- - "&c%sabotage_name%"
- # %location% - Vent's location name (if it has one).
- vent:
- - "&c-----"
- - "&cVent"
- - "&c-----"
- vitals:
- - "&c-----"
- - "&cVitals"
- - "&c-----"
- # Join signs
- # %arena% Arena name
- # %arena1% Arena display name
- # %players% Current players
- # %maxplayers% Maximum players for arena
- # %statecolor% Arena game state color
- # %state% Arena game state
- arenaSignsLines:
- - "&4&lAmong&c&lUs&9&lMC"
- - "%statecolor%%state%"
- - "&0%arena1%"
- - "&8%players%/%maxplayers%"
- # Stats:
- # %games_played%
- # %imposter_wins%
- # %crewmate_wins%
- # %total_wins%
- # %imposter_kills%
- # %tasks_completed%
- # %emergencies_called%
- # %bodies_reported%
- # %times_murdered%
- # %times_ejected%
- # %time_played%
- # %coins%
- # %prefix% Plugin's prefix
- # %arena% Current arena's display name
- # %emptyline% Empty line
- scoreboard:
- title: '&e&lAmong&e&l Us'
- # --------- Main lobby scoreboard ---------
- main-lobby-lines:
- - '%emptyline%'
- - ' &8&m &r &c&lImposter Stats &8&m &r'
- - '&fWins: &a%imposter_wins%'
- - '&fKills: &a%imposter_kills%'
- - '%emptyline%'
- - ' &8&m &r &3&lCrewmate Stats &8&m &r'
- - '&fWins: &a%crewmate_wins%'
- - '&fTasks Completed: &a%tasks_completed%'
- - '&fBodies reported: &a%bodies_reported%'
- - '%emptyline%'
- - ' &8&m &r &b&lMiscellaneous &8&m &r'
- - '&fGames Played: &a%games_played%'
- - '%emptyline%'
- - '&aserver.ip'
- # --------- while in waiting lobby ---------
- # %player% Player's name
- # %player_color% Player's color
- # %player_color_name% Player's color name
- # %players% - Current players in arena
- # %minplayers% - Arena minimum players
- # %maxplayers% - Arena maximum players
- # %gamestarttime% - Arena start timer
- # %gamestate% - Arena state
- waiting-lobby-lines:
- - '%emptyline%'
- - "&9&lArena:"
- - "&a%arena%"
- - '%emptyline%'
- - '&9&lPlayers:'
- - '&a%players%/%maxplayers%'
- - '%emptyline%'
- - '&awww.example.com'
- # --------- while playing ---------
- # %task% Task's name
- # %taskloc% Task's location
- # %taskcolor% not done - red, half done - yellow, done - green
- # %state% if there are multiple tasks - for example (0/2)
- taskLine: '%taskcolor%&l✘ %task% %state%'
- taskDoneLine: '%taskcolor%&l✔ %task% %state%'
- # %player% Player's name
- # %player_color% Player's color
- # %player_color_name% Player's color name
- # %playerteam% Player's teams (imposter, crewmate)
- # %tasks% All player's tasks
- crewmate-lines:
- - '%emptyline%'
- - '%player_color%&lYou are %player_color_name%.'
- - '&7&lTasks:'
- - '%tasks%'
- - '%emptyline%'
- - '&awww.example.com'
- imposter-lines:
- - '%emptyline%'
- - '&4&lSabotage and kill everyone'
- - '&f&lFake Tasks:'
- - '%tasks%'
- - '%emptyline%'
- - '&awww.example.com'
- dead-crewmate-lines:
- - '%emptyline%'
- - '%player_color%&lYou are %player_color_name%.'
- - "&4&lYou're dead."
- - "&4&lFinish your tasks to win"
- - '%tasks%'
- - '%emptyline%'
- - '&awww.example.com'
- dead-imposter-lines:
- - '%emptyline%'
- - '%player_color%&lYou are %player_color_name%.'
- - "&4&lYou're dead."
- - '&4&lYou can still sabotage'
- - '%emptyline%'
- - '&awww.example.com'
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