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messages.yml

Nov 15th, 2020 (edited)
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  1. # %prefix% Plugin's prefix
  2. # %arena% Arena's display name
  3. # /n New line
  4. game:
  5.   # --- Placeholders ---
  6.    imposter: "&cImposter"
  7.    crewmate: "&bCrewmate"
  8.    # --- End ---
  9.  
  10.    # %time% - Time before the game starts
  11.    gameStartingTime: '%prefix%&eGame starting in %time% seconds'
  12.    gameStarting: '%prefix%&eGame starting now!'
  13.    arenaFull: '%prefix%&cArena is full!'
  14.    notEnoughPlayers: '%prefix%&cNot enough players!'
  15.    noArenasAvailable: "%prefix%&cNo arenas available!"
  16.    arenaInGame: '%prefix%&cArena running!'
  17.    alreadyInGame: '%prefix%&cAlready in game'
  18.    arenaNotFound: "%prefix%&cArena doesn't exists!"
  19.    tasksBar: "&a&lTOTAL TASKS COMPLETED"
  20.    # Select color command
  21.    not-waiting: "%prefix%&cYou must be in a waiting lobby to use this command!"
  22.    # %color% - The name of the color
  23.    no-such-color: "%prefix%&cThe color %color% does not exist!"
  24.    # %color_name% - The name of the color
  25.    # %color_code% - The color code
  26.    already picked: "%prefix%&cThe color %color_code%%color_name% &chas already been picked."
  27.    changed-color: "%prefix%&aYou are now %color_code%%color_name%"
  28.    # Message at the start of the game
  29.    gameStartImposters: ""
  30.    gameStartCrewmates: ""
  31.    # %player_name% - The name of the player that joined.
  32.    # %player_color% - The color of the player that joined.
  33.    # %player_color_name% - The name of the color of the player that joined.
  34.    # %players% - Number of players in-game.
  35.    # %max_players% - Maximum players that can be in-game.
  36.    playerJoin: '%prefix%%player_color%%player_name% &ejoined.'
  37.    playerLeave: '%prefix%%player_color%%player_name% &eleft.'
  38.    # %player_name% - The name of the player that was voted.
  39.    # %player_color% - The color of the player that was voted.
  40.    # %player_color_name% - The name of the color of the player that was voted.
  41.    tabName: "%player_color%%player_color_name%&f %player_name%"
  42.    # %message% - The message
  43.    chat: '&6%player_color%%player_name%: &f%message%'
  44.    ghostsChat: '&6[Ghost] %player_color%%player_name%: &f%message%'
  45.    # %imposters% - The imposters of the game
  46.    impostersWonMsg: '&4&lImposters won!/n%imposters%'
  47.    crewmatesWonMsg: '&4&lCrewmates won!/n%imposters%'
  48.    # %voter_color% - The color of the vote.
  49.    voteSymbol: '%voter_color%ā–ˆ '
  50.    # %voted_player_name% - The name of the player that was voted.
  51.    # %voted_player_color% - The color of the player that was voted.
  52.    # %voted_player_color_name% - The name of the color of the player that was voted.
  53.    # %votes% - The votes of the player that was voted.
  54.    playerLine: '%voted_player_color%&l%voted_player_name%: %votes%'
  55.    # %votes% - The votes to skip the voting.
  56.    skipVoteLine: '&f&lSkipped Voting: %votes%'
  57.    # %results% - All the votes.
  58.    votingResults: '&c&lVoting Results:/n%results%'
  59.    # %voter_name% - The name of the player who voted.
  60.    # %voter_color% - The color of the player who voted.
  61.    # %voter_color_name% - The name of the color of the player who voted.
  62.    playerVoted: "&a%voter_name% has voted."
  63.    skipped: "Skipped"
  64.    tie: "Tie"
  65.    cantTalk: "&cYou can only talk on Meetings or being a Ghost!"
  66.    
  67.    # --- Titles Section ---
  68.    # When game starts
  69.    # %imposters_number% - The number of imposters.
  70.    # %imposters% - The players that are imposters.
  71.    crewmateTitle: "&9&lCrewmate"
  72.    crewmateTitleEngineer: "&9&lEngineer"
  73.    crewmateTitleScientist: "&9&lScientist"
  74.    crewmateTitleGuardianAngel: "&9&lGuardian Angel"
  75.    crewmateSubTitle: "&fThere are %imposters_number% imposters among us"
  76.    imposterTitle: "&c&lImposter"
  77.    imposterTitleShapeshifter: "&c&lShapeshifter"
  78.    imposterSubTitle: "%imposters%"
  79.    # When there is only 1 imposter
  80.    imposterTitle1: "&c&lImposter"
  81.    imposterTitle1S1hapeshifter: "&c&lShapeshifter"
  82.    imposterSubTitle1: "%imposters%"
  83.    crewmateTitle1: "&9&lCrewmate"
  84.    crewmateTitle1Engineer: "&9&lEngineer"
  85.    crewmateTitle1Scientist: "&9&lScientist"
  86.    crewmateTitle1GuardianAngel: "&9&lGuardian Angel"
  87.    crewmateSubTitle1: "&fThere is %imposters_number% imposter among us"
  88.    # %sabotage% - Sabotage name
  89.    sabotageTitle: '&4Sabotage:'
  90.    sabotageSubTitle: '&4&l%sabotage%'
  91.    # %imposters% - The imposters of the game
  92.    winTitle: '&9&lVictory'
  93.    winSubTitle: '&4%imposters%'
  94.    defeatTitle: '&4&lDefeat'
  95.    defeatSubTitle: '&4%imposters%'
  96.    # %dead_player_name% - The name of the player who died.
  97.    # %dead_player_color% - The color of the player who died.
  98.    # %dead_player_color_name% - The name of the color of the player who died.
  99.    # %caller_name% - The name of the player that called the meeting / found the body.
  100.    # %caller_color% - The color of the player who called the meeting / found the body.
  101.    # %caller_color_name% - The name of the color of the player who called the meeting / found the body.
  102.    # %called_player_name% - The name of the player who was called.
  103.    # %called_player_color% - The color of the player who was called.
  104.    # %called_player_color_name% - The name of the color of the player who was called.
  105.    bodyFoundTitle: "%dead_player_color%%dead_player_name%"
  106.    bodyFoundSubTitle: "&cDEAD BODY REPORTED"
  107.    # If a meeting was called by pressing the button. Only %caller_name%, %caller_color% and %caller_color_name% work here.
  108.    emergencyMeetingTitle: "&fEMERGENCY MEETING"
  109.    emergencyMeetingSubTitle: "%caller_color%%caller_name%"
  110.    # %cause% - Why nobody was ejected (Skipped, Tie).
  111.    # %remaining_imposters% - The number of imposters left in the game.
  112.    noOneEjectedTitle: "%remaining_imposters% imposters remains."
  113.    noOneEjectedSubTitle: "No one was ejected. (%cause%)"
  114.    # Confirm ejects off
  115.    noOneEjectedTitle1: ""
  116.    noOneEjectedSubTitle1: "No one was ejected. (%cause%)"
  117.    # %ejected_player_name% - The name of the player that was ejected.
  118.    # %ejected_player_color% - The color of the player that was ejected.
  119.    # %ejected_player_color_name% - The name of color of the player that was ejected.
  120.    # %remaining_imposters% - The number of imposters left in the game.
  121.    playerWasTheImposterTitle: "%remaining_imposters% imposters remains."
  122.    playerWasTheImposterSubTitle: "%ejected_player_name% was the imposter."
  123.    playerWasNotTheImposterTitle: "%remaining_imposters% imposters remains."
  124.    playerWasNotTheImposterSubTitle: "%ejected_player_name% was not the imposter."
  125.    # when there is more than 1 imposter
  126.    playerWasAnImposterTitle: "%remaining_imposters% imposters remain."
  127.    playerWasAnImposterSubTitle: "%ejected_player_name% was an imposter."
  128.    playerWasNotAnImposterTitle: "%remaining_imposters% imposters remain."
  129.    playerWasNotAnImposterSubTitle: "%ejected_player_name% was not an imposter."
  130.    # Confirm ejects off
  131.    playerEjectedTitle: ""
  132.    playerEjectedSubTitle: "%ejected_player_name% was ejected."
  133.    # %victim_name% - The name of the player who died.
  134.    # %victim_color% - The color of the player who died.
  135.    # %victim_color_name% - The name of the color of the player who died.
  136.    # %killer_name% - The name of the player who killed the other player.
  137.    # %killer_color% - The color of the player who killed the other player.
  138.    # %killer_color_name% - The name of the color of the player who killed the other player.
  139.    playerDiedTitle: "&cYou died!"
  140.    playerDiedSubTitle: "&fKilled by: %killer_color%&l%killer_color_name%"
  141.    playerKilledTitle: ""
  142.    playerKilledSubTitle: "&fKilled: %victim_color%&l%victim_name%"
  143.    sabotageFixedTitle: "&aSabotage Fixed."
  144.    sabotageFixedSubTitle: ""
  145.    # %name% - Task name
  146.    # %location% - Task location name
  147.    finishTaskTitle: ''
  148.    finishTaskSubTitle: '&fTask Completed!'
  149.    # --- End ---
  150.    
  151.    # --- GUI Titles Section ---
  152.    arenasSelectorInvTitle: "&e&lArenas Selector"
  153.    colorSelectorInvTitle: "&e&lSelect Color"
  154.    meetingButtonInvTitle: "&4&lEmergency Meeting"
  155.    votingInvTitle: "&eWho is the imposter ?"
  156.    votingInvTitle1: "&eVoting Results"
  157.    # %task_name% - Task's name
  158.    # %task_location% - Task's location name
  159.    taskInvTitle: "&e%task_location%: %task_name%"
  160.    # %sabotage_name% - Sabotage's name - (tasks.<sabotage>.name)
  161.    # %sabotage_title% - Sabotage's title - (tasks.<sabotage>.title)
  162.    sabotageLightsInvTitle: "&c%sabotage_name%"
  163.    sabotageCommsInvTitle: "&c%sabotage_name%"
  164.    # %code_today% Today's code
  165.    # %user_code% Code typed by player
  166.    sabotageOxygenInvTitle: "&c%sabotage_name% (%user_code%) (Today's code: %code_today%)"
  167.    sabotageReactorsInvTitle: "&c%sabotage_name%: Click To Stop Meltdown"
  168.    sabotageReactorsInvTitle1: "&c%sabotage_name%: Waiting For Second User"
  169.    sabotageReactorsInvTitle2: "&c%sabotage_name%: Reactor Normal"
  170.    vitalsInvTitle: "&eVitals"
  171.    cosmeticsSelectorInvTitle: "&eSelect kill item cosmetic"
  172.    # --- End ---
  173.    
  174.    # --- Action Bars ---
  175.    # %players% - Number of players in-game.
  176.    # %max_players% - Maximum players that can be in-game.
  177.    # %imposter_chance% - Chance to get imposter.
  178.    lobbyActionBar: "&f&l%players%/%max_players% players"
  179.    # Action bar sent to all the imposters
  180.    # %imposters% - The players that are imposters
  181.    impostersActionBar: "&c&lImposters: %imposters%"
  182.    # %time% - Seconds left
  183.    votingBeginsInActionBar: "&lVoting Begins In %time%s"
  184.    votingEndsInActionBar: "&lVoting Ends In %time%s"
  185.    proceedingInActionBar: "&lProceeding In %time%s"
  186.    killCooldownActionBar: "&c&lKill Cooldown: %time%s"
  187.    # %location% Location name
  188.    ventActionBar: "&c&lVent: %location%"
  189.    cameraActionBar: "&c&lCamera: %location%"
  190.    # When location name is none
  191.    ventActionBar1: "&c&lVent"
  192.    cameraActionBar1: "&c&lCamera"
  193.    # --- End ---
  194.    
  195.    # --- Boss Bars ---  
  196.    # %time% Seconds left
  197.    killCooldownBossBar: "&c&lKill Cooldown: %time%s"
  198.    sabotageCooldownBossBar: "&c&lSabotage Cooldown: %time%s"
  199.    # %title% - Sabotage title
  200.    # %name% - Sabotage name
  201.    sabotageBossBar: "&4&l%title%"
  202.    # Sabotage with a timer
  203.    # %time% - Seconds left
  204.    # %sabotages_fixed% - Extra "(0/2)" for oxygen / reactor
  205.    sabotageBossBarTimer: "&4&l%title%: %time%s %sabotages_fixed%"
  206.    # --- End ---
  207.    
  208.    votingBeginsInMsg: ""
  209.    votingEndsInMsg: "Voting Ends In %time%s"
  210.    proceedingInMsg: ""
  211.  
  212.    # %victim_name% - The name of the player who died.
  213.    # %victim_color% - The color of the player who died.
  214.    # %victim_color_name% - The name of the color of the player who died.
  215.    # %killer_name% - The name of the player who killed the other player.
  216.    # %killer_color% - The color of the player who killed the other player.
  217.    # %killer_color_name% - The name of the color of the player who killed the other player.
  218.    # Leave the message empty if you don't want to send it
  219.    playerDiedMsg: "&cYou died!/n&cFinish your tasks to win."
  220.    playerEjectedMsg: "&cYou were ejected!/n&cFinish your tasks to win."
  221.    imposterEjectedMsg: "&cYou were ejected!/n&cYou can still sabotage."
  222.    # Cosmetics stuff
  223.    # %cosmetic_name% - The name of the cosmetic
  224.    # %player_coins% - Player coins
  225.    selectedCosmetic: "%prefix%&aSelected %cosmetic_name%"
  226.    # %cosmetic_price% - The price of the cosmetic
  227.    playerBoughtCosmetic: "%prefix%&aSuccessfully bought %cosmetic_name% for %cosmetic_price% coins."
  228.    notEnoughCoins: "%prefix%&cYou dont have enough coins to do that!"
  229.    # %coins% - Coins the player has
  230.    playerCoins: "&a+%coins% coins"
  231.    
  232. # For download / upload task
  233. # Updates every second
  234. # uploadData_start & downloadData_start in items.yml
  235. estimatedTimes:
  236.    - "&lEstimated Time: 4d 17hr 53m 2s"
  237.   - "&lEstimated Time: 18hr 17m 16s"
  238.   - "&lEstimated Time: 16hr 13m 36s"
  239.   - "&lEstimated Time: 1hr 11m 5s"
  240.   - "&lEstimated Time: 12m 22s"
  241.   - "&lEstimated Time: 3s"
  242.   - "&lEstimated Time: 2s"
  243.   - "&lEstimated Time: 1s"
  244.   - "&lEstimated Time: 0s"
  245.   - "&a&lComplete"
  246.  
  247. gameStates:
  248.   RUNNING: "RUNNING"
  249.   WAITING: "WAITING"
  250.   STARTING: "STARTING"
  251.   FINISHING: "FINISHING"
  252.  
  253. tasks:
  254.   wiring:
  255.      name: 'Fix Wiring'
  256.   scan:
  257.      name: 'Submit Scan'
  258.   download_data:
  259.      name: 'Download Data'
  260.   upload_data:
  261.      name: 'Upload Data'
  262.   divert_power:
  263.      name: 'Divert Power'
  264.   accept_diverted_power:
  265.      name: "Accept Diverted Power"
  266.   unlock_manifolds:
  267.      name: 'Unlock Manifolds'
  268.   prime_shields:
  269.      name: 'Prime Shields'
  270.   calibrate_distributor:
  271.      name: 'calibrate distributor'
  272.   empty_garbage:
  273.      name: 'Empty Garbage'
  274.   clean_o2:
  275.      name: 'Clean O2'
  276.   refuel:
  277.      name: 'Refuel Can'
  278.   fuel:
  279.      name: 'Fuel Engines'
  280.   inspect_sample:
  281.      name: 'Inspect Sample'
  282.   start_reactor:
  283.      name: 'Start Reactor'
  284.   clear_asteroids:
  285.     name: 'Clear Asteroids'
  286.   swipe_card:
  287.     name: 'Swipe Card'
  288.   # Version 1.2:
  289.   chart_course:
  290.     name: 'Chart Course'
  291.   stabilize_steering:
  292.     name: "Stabilize Steering"
  293.   # Version 1.7:
  294.   fill_canisters:
  295.     name: "Fill Canisters"
  296.   insert_keys:
  297.     name: "Insert Keys"
  298.   replace_water_jug:
  299.     name: "Replace Water Jug"
  300.   record_temperature:
  301.     name: "Record Temperature"
  302.   repair_drill:
  303.     name: "Repair Drill"
  304.   monitor_tree:
  305.     name: "Monitor Tree"
  306.   open_waterways:
  307.     name: "Open Waterways"
  308.   reboot_wifi:
  309.     name: "Reboot Wifi"
  310.   fix_weather_node:
  311.     name: "Fix Weather Node"
  312.   switch_weather_node:
  313.     name: "Fix Weather Node"
  314.   scan_boarding_pass:
  315.     name: "Scan Boarding Pass"
  316.   store_artifacts:
  317.     name: "Store Artifacts"
  318.   # Sabotages
  319.   lights:
  320.      name: 'Lights'
  321.      title: 'Fix Lights'
  322.   reactor_meltdown:
  323.      name: 'Reactor Meltdown'
  324.      title: 'Reactor Meltdown'
  325.   oxygen:
  326.      name: 'Oxygen'
  327.      title: 'Oxygen Depleted'
  328.   communications:
  329.      name: 'communications'
  330.      title: 'Comms Sabotaged'
  331.  
  332.      
  333.  
  334. # For floating items:
  335. # @MATERIAL@ - Example: '@RED_CONCRETE@'
  336. holograms:
  337.   meetingButton:
  338.      - "&cEmergency"
  339.      - "&cMeeting"
  340.      - "@REDSTONE_BLOCK@"
  341.   # %name% - Task's name
  342.   # %location% - Task's location name
  343.   task:
  344.      - "&e%location%:"
  345.       - "&e%name%"
  346.    cameras:
  347.      - "&c-----"
  348.       - "&cCameras"
  349.       - "&c-----"
  350.    # %sabotage_name% - The name of the sabotage (tasks.<sabotage>.name).
  351.    # %sabotage_title% - The title of the sabotage (tasks.<sabotage>.title).
  352.    sabotage:
  353.      - "&c%sabotage_name%"
  354.    # %location% - Vent's location name (if it has one).
  355.    vent:
  356.       - "&c-----"
  357.       - "&cVent"
  358.       - "&c-----"
  359.    vitals:
  360.      - "&c-----"
  361.       - "&cVitals"
  362.       - "&c-----"
  363.      
  364.      
  365. # Join signs
  366. # %arena% Arena name
  367. # %arena1% Arena  display name
  368. # %players% Current players
  369. # %maxplayers% Maximum players for arena
  370. # %statecolor% Arena game state color
  371. # %state% Arena game state
  372. arenaSignsLines:
  373.   - "&4&lAmong&c&lUs&9&lMC"
  374.    - "%statecolor%%state%"
  375.    - "&0%arena1%"
  376.    - "&8%players%/%maxplayers%"
  377.  
  378.  
  379.  
  380. # Stats:
  381. # %games_played%
  382. # %imposter_wins%
  383. # %crewmate_wins%
  384. # %total_wins%
  385. # %imposter_kills%
  386. # %tasks_completed%
  387. # %emergencies_called%
  388. # %bodies_reported%
  389. # %times_murdered%
  390. # %times_ejected%
  391. # %time_played%
  392. # %coins%
  393.  
  394. # %prefix% Plugin's prefix
  395. # %arena% Current arena's display name
  396. # %emptyline% Empty line
  397. scoreboard:
  398.    title: '&e&lAmong&e&l Us'
  399.    # --------- Main lobby scoreboard ---------
  400.    main-lobby-lines:
  401.      - '%emptyline%'
  402.       - ' &8&m   &r &c&lImposter Stats &8&m   &r'
  403.       - '&fWins: &a%imposter_wins%'
  404.       - '&fKills: &a%imposter_kills%'
  405.       - '%emptyline%'
  406.       - ' &8&m   &r &3&lCrewmate Stats &8&m   &r'
  407.       - '&fWins: &a%crewmate_wins%'
  408.       - '&fTasks Completed: &a%tasks_completed%'
  409.       - '&fBodies reported: &a%bodies_reported%'
  410.       - '%emptyline%'
  411.       - ' &8&m   &r &b&lMiscellaneous &8&m   &r'
  412.       - '&fGames Played: &a%games_played%'
  413.       - '%emptyline%'
  414.       - '&aserver.ip'
  415.    # --------- while in waiting lobby ---------
  416.    # %player% Player's name
  417.    # %player_color% Player's color
  418.    # %player_color_name% Player's color name
  419.    # %players% - Current players in arena
  420.    # %minplayers% - Arena minimum players
  421.    # %maxplayers% - Arena maximum players
  422.    # %gamestarttime% - Arena start timer
  423.    # %gamestate% - Arena state
  424.    waiting-lobby-lines:
  425.      - '%emptyline%'
  426.       - "&9&lArena:"
  427.       - "&a%arena%"
  428.       - '%emptyline%'
  429.       - '&9&lPlayers:'
  430.       - '&a%players%/%maxplayers%'
  431.       - '%emptyline%'
  432.       - '&awww.example.com'
  433.    # --------- while playing ---------
  434.    # %task% Task's name
  435.    # %taskloc% Task's location
  436.    # %taskcolor% not done - red, half done - yellow, done - green
  437.    # %state% if there are multiple tasks - for example (0/2)
  438.    taskLine: '%taskcolor%&lāœ˜ %task% %state%'
  439.    taskDoneLine: '%taskcolor%&lāœ” %task% %state%'
  440.    # %player% Player's name
  441.    # %player_color% Player's color
  442.    # %player_color_name% Player's color name
  443.    # %playerteam% Player's teams (imposter, crewmate)
  444.    # %tasks% All player's tasks
  445.    crewmate-lines:
  446.       - '%emptyline%'
  447.       - '%player_color%&lYou are %player_color_name%.'
  448.       - '&7&lTasks:'
  449.       - '%tasks%'
  450.       - '%emptyline%'
  451.       - '&awww.example.com'
  452.    imposter-lines:
  453.       - '%emptyline%'
  454.       - '&4&lSabotage and kill everyone'
  455.       - '&f&lFake Tasks:'
  456.       - '%tasks%'
  457.       - '%emptyline%'
  458.       - '&awww.example.com'
  459.    dead-crewmate-lines:
  460.       - '%emptyline%'
  461.       - '%player_color%&lYou are %player_color_name%.'
  462.       - "&4&lYou're dead."
  463.       - "&4&lFinish your tasks to win"
  464.       - '%tasks%'
  465.       - '%emptyline%'
  466.       - '&awww.example.com'
  467.    dead-imposter-lines:
  468.       - '%emptyline%'
  469.       - '%player_color%&lYou are %player_color_name%.'
  470.       - "&4&lYou're dead."
  471.       - '&4&lYou can still sabotage'
  472.       - '%emptyline%'
  473.       - '&awww.example.com'
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