Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- __=
- "Discord: Actyrn#7104, Server: .gg/wDngb2mv4H"
- -- Credits to Elegant & Fulcrum.#2610, the original script coders!!
- -- DO NOT EDIT BELOW IF YOU DON'T KNOW WHAT YOU'RE DOING!!
- repeat wait() until game:IsLoaded()
- loadstring(game:HttpGet("https://pastebin.com/raw/JFzC7iXS"))()
- -- Variables
- local NotifLib =
- loadstring(game:HttpGet("https://pastebin.com/raw/KRep3e1w"))()
- local CamBindEnabled = false
- local TargBindEnabled = false
- local Plr = game.Players.LocalPlayer
- local RunService = game.RunService
- local UserInputService = game.UserInputService
- local Gmt = getrawmetatable(game)
- local Old = Gmt.__namecall
- local NewIndex
- local StrafeSpeed2 = 0
- local TargCursorDot = Drawing.new("Circle")
- local TargFovCircle = Drawing.new("Circle")
- local TargetTracer = Drawing.new("Line")
- local SelfDotCircle = Drawing.new("Circle")
- local CamFovCircle = Drawing.new("Circle")
- local TargetPlrStats = Instance.new("ScreenGui")
- local Picture = Instance.new("ImageLabel")
- local NameOfTarget = Instance.new("TextLabel")
- local UIGradient1 = Instance.new("UIGradient")
- local UIGradient2 = Instance.new("UIGradient")
- local UIGradient3 = Instance.new("UIGradient")
- local UIGradient4 = Instance.new("UIGradient")
- local TargDotParent = Instance.new("Part", workspace)
- local TargDotBillboard = Instance.new("BillboardGui", TargDotParent)
- local Top = Instance.new("Frame")
- local Background = Instance.new("Frame")
- local HealthBarBackground = Instance.new("Frame")
- local HealthBar = Instance.new("Frame")
- local TargDotFrame = Instance.new("Frame", TargDotBillboard)
- local newUiCornor = Instance.new("UICorner", TargDotFrame)
- local Highlight = Instance.new("Highlight", game.CoreGui)
- local Utilities = {
- NoJumpCooldown = false,
- AntiStomp = false,
- NoSlowdown = false
- }
- local TargetAimbot = {
- Enabled = false,
- Keybind = nil,
- Prediction = nil,
- Resolver = false,
- JumpOffset = 0,
- RealJumpOffset = nil,
- HitParts = {"HumanoidRootPart"},
- RealHitPart = nil,
- MousePosType = "UpdateMousePos", -- "UpdateMousePos", "GetMousePos", "MousePos"
- Notifications = false,
- LookAt = false,
- ViewAt = false,
- Dot = false,
- Tracer = false,
- DotOnCursor = false,
- Highlight = false,
- Stats = false,
- UseFov = false
- }
- local CameraAimbot = {
- Enabled = false,
- Keybind = nil,
- Prediction = nil,
- Resolver = false,
- HitPart = "HumanoidRootPart",
- Notifications = false,
- JumpOffset = 0,
- RealJumpOffset = nil,
- Smoothness = false,
- Smoothing = nil,
- UseFov = false
- }
- local Movement = {
- SpeedEnabled = false,
- SpeedAmount = 1,
- AutoJump = false,
- StrafeEnabled = false,
- StrafeSpeed = 1,
- StrafeDistance = 1,
- StrafeHeight = 1,
- FlightEnabled = false,
- FlightSpeed = 1
- }
- local SelfDot = {
- Enabled = false,
- RandomAimPart = false,
- Prediction = 1,
- AimPart = "HumanoidRootPart",
- OldAimPart = nil
- }
- local AntiLock = {
- Enabled = false,
- Mode = "Custom", -- "Custom", "Prediction Changer", "Prediction Disabler", "Up", "Down", "Prediction Tripler", "Prediction Reverser", "LookVector", "AirOrthodox", "Prediction Multiplier", "Spinbot Desync"
- CustomX = 10000,
- CustomY = 10000,
- CustomZ = 10000,
- LookVecAmt = 500,
- PredChangeAmt = 5,
- DesyncVel = Vector3.new(9e9, 9e9, 9e9),
- DesyncAngles = 0.5
- }
- -- Functions
- function ClosestPlr(UseFov, FovCircle)
- local Distance, Closest = math.huge, nil
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= Plr and v.Character then
- local Pos = workspace.CurrentCamera:WorldToViewportPoint(v.Character.PrimaryPart.Position)
- local Magnitude = (Vector2.new(Pos.X, Pos.Y) - Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y)).Magnitude
- if UseFov then
- if Magnitude < Distance and Magnitude < FovCircle.Radius then
- Closest = v
- Distance = Magnitude
- end
- else
- if Magnitude < Distance then
- Closest = v
- Distance = Magnitude
- end
- end
- end
- end
- return Closest
- end
- --Stuff
- getrawmetatable = getrawmetatable
- setreadonly = setreadonly
- newcclosure = newcclosure
- Drawing = Drawing
- Actyrn7104 = Actyrn7104
- getnamecallmethod = getnamecallmethod
- hookmetamethod = hookmetamethod
- getcallingscript = getcallingscript
- library = library
- --[[
- syn = syn
- getgenv = getgenv
- request = request
- http_request = http_request
- isfolder = isfolder
- makefolder = makefolder
- ConfigName = ConfigName
- listfiles = listfiles
- writefile = writefile
- readfile = readfile
- isfile = isfile
- delfile = delfile
- --]]
- library:CheckErrors(true, true, Plr, __, Actyrn7104) -- If you remove there's a chance script wont work, DON'T REMOVE !!
- local Window = library:CreateWindow("Azure Modded | Actyrn#7104 | .gg/wDngb2mv4H", Vector2.new(492, 592), Enum.KeyCode.RightShift)
- local MainTab = Window:CreateTab("Main")
- local MiscTab = Window:CreateTab("Misc")
- local MovementSec = MiscTab:CreateSector("Movement", "left")
- local SelfDotSec = MiscTab:CreateSector("Self Dot", "left")
- local AntiLockSec = MiscTab:CreateSector("Anti Lock", "right")
- local UtilitiesSec = MainTab:CreateSector("Utilities", "right")
- local TargetAimbotSec = MainTab:CreateSector("Target Aimbot", "left")
- local CameraAimbotSec = MainTab:CreateSector("Camera Aimbot", "right")
- -- Toggles
- -- MAIN --
- -- Utilities
- local NoJumpCdToggle = UtilitiesSec:AddToggle("No Jump Cooldown", false, function(x)
- Utilities.NoJumpCooldown = x
- end)
- UtilitiesSec:AddToggle("Anti Stomp", false, function(x)
- Utilities.AntiStomp = x
- end)
- UtilitiesSec:AddToggle("No Slowdown", false, function(x)
- Utilities.NoSlowdown = x
- end)
- -- Target Aimbot
- TargetAimbotSec:AddToggle("Enabled", false, function(x)
- TargetAimbot.Enabled = x
- end)
- TargetAimbotSec:AddKeybind("Keybind", nil, function(x)
- TargetAimbot.Keybind = x
- end)
- TargetAimbotSec:AddTextbox("Prediction", nil, function(x)
- TargetAimbot.Prediction = x
- end)
- local TargResolverTog = TargetAimbotSec:AddToggle("Antilock Resolver", false, function(x)
- TargetAimbot.Resolver = x
- end)
- TargResolverTog:AddKeybind()
- TargetAimbotSec:AddSlider("Jump Offset", -3, 0, 3, 100, function(x)
- TargetAimbot.JumpOffset = x
- TargetAimbot.RealJumpOffset = x
- end)
- TargetAimbotSec:AddDropdown("Hit-Part(s)", {
- "Head",
- "UpperTorso",
- "LowerTorso",
- "HumanoidRootPart",
- "RightLowerArm",
- "LeftLowerArm",
- "RightUpperArm",
- "LeftUpperArm",
- "RightUpperLeg",
- "LeftUpperLeg",
- "RightLowerLeg",
- "LeftLowerLeg"
- }, {"HumanoidRootPart"}, true, function(x)
- TargetAimbot.HitParts = x
- end)
- TargetAimbotSec:AddDropdown("MousePos Type", {
- "UpdateMousePos",
- "GetMousePos",
- "MousePos"
- }, "UpdateMousePos", false, function(x)
- TargetAimbot.MousePosType = x
- end)
- TargetAimbotSec:AddToggle("Notifications", false, function(x)
- TargetAimbot.Notifications = x
- end)
- TargetAimbotSec:AddToggle("Look At", false, function(x)
- TargetAimbot.LookAt = x
- end)
- local ViewAtTog = TargetAimbotSec:AddToggle("View At", false, function(x)
- TargetAimbot.ViewAt = x
- end)
- ViewAtTog:AddKeybind()
- local TargDotTog = TargetAimbotSec:AddToggle("Dot", false, function(x)
- TargetAimbot.Dot = x
- end)
- TargDotTog:AddColorpicker(Color3.fromRGB(168, 122, 207), function(x)
- TargCursorDot.Color = x
- TargDotFrame.BackgroundColor3 = x
- end)
- local TargTracerTog = TargetAimbotSec:AddToggle("Tracer", false, function(x)
- TargetAimbot.Tracer = x
- end)
- TargTracerTog:AddColorpicker(Color3.fromRGB(168, 122, 207), function(x)
- TargetTracer.Color = x
- end)
- TargetAimbotSec:AddToggle("Dot on Cursor", false, function(x)
- TargetAimbot.DotOnCursor = x
- end)
- local HighlightTog = TargetAimbotSec:AddToggle("Highlight", false, function(x)
- TargetAimbot.Highlight = x
- end)
- HighlightTog:AddColorpicker(Color3.fromRGB(168, 122, 207), function(x)
- Highlight.FillColor = x
- end)
- HighlightTog:AddColorpicker(Color3.fromRGB(88, 65, 108), function(x)
- Highlight.OutlineColor = x
- end)
- TargetAimbotSec:AddToggle("Stats", false, function(x)
- TargetAimbot.Stats = x
- end)
- TargetAimbotSec:AddToggle("Use FOV", false, function(x)
- TargetAimbot.UseFov = x
- end)
- local TargFovTog = TargetAimbotSec:AddToggle("FOV Visible", false, function(x)
- TargFovCircle.Visible = x
- end)
- TargFovTog:AddColorpicker(Color3.fromRGB(81, 14, 181), function(x)
- TargFovCircle.Color = x
- end)
- TargetAimbotSec:AddSlider("FOV Size", 5, 80, 500, 1, function(x)
- TargFovCircle.Radius = x * 2
- end)
- -- Camera Aimbot
- CameraAimbotSec:AddToggle("Enabled", false, function(x)
- CameraAimbot.Enabled = x
- end)
- CameraAimbotSec:AddKeybind("Keybind", nil, function(x)
- CameraAimbot.Keybind = x
- end)
- CameraAimbotSec:AddTextbox("Prediction", nil, function(x)
- CameraAimbot.Prediction = x
- end)
- local CamResolverTog = CameraAimbotSec:AddToggle("Antilock Resolver", false, function(x)
- CameraAimbot.Resolver = x
- end)
- CamResolverTog:AddKeybind()
- CameraAimbotSec:AddDropdown("Hit-Part", {
- "Head",
- "HumanoidRootPart",
- "UpperTorso",
- "LowerTorso"
- }, "HumanoidRootPart", false, function(x)
- CameraAimbot.HitPart = x
- end)
- CameraAimbotSec:AddToggle("Notifications", false, function(x)
- CameraAimbot.Notifications = x
- end)
- CameraAimbotSec:AddSlider("Jump Offset", -3, 0, 3, 100, function(x)
- CameraAimbot.JumpOffset = x
- CameraAimbot.RealJumpOffset = x
- end)
- CameraAimbotSec:AddToggle("Smoothness", false, function(x)
- CameraAimbot.Smoothness = x
- end)
- CameraAimbotSec:AddTextbox("Smoothing", nil, function(x)
- CameraAimbot.Smoothing = x
- end)
- CameraAimbotSec:AddToggle("Use FOV", false, function(x)
- CameraAimbot.UseFov = x
- end)
- local CamFovTog = CameraAimbotSec:AddToggle("FOV Visible", false, function(x)
- CamFovCircle.Visible = x
- end)
- CamFovTog:AddColorpicker(Color3.fromRGB(81, 14, 181), function(x)
- CamFovCircle.Color = x
- end)
- CameraAimbotSec:AddSlider("FOV Size", 5, 80, 500, 1, function(x)
- CamFovCircle.Radius = x * 2
- end)
- -- MISC --
- -- Movement
- local SpeedTog = MovementSec:AddToggle("Speed", false, function(x)
- Movement.SpeedEnabled = x
- end)
- SpeedTog:AddKeybind()
- MovementSec:AddSlider("Speed Amount", 1, 1, 5000, 1, function(x)
- Movement.SpeedAmount = x / 1000
- end)
- MovementSec:AddToggle("Auto Jump", false, function(x)
- Movement.AutoJump = x
- end)
- local StrafeTog = MovementSec:AddToggle("Target Strafe", false, function(x)
- Movement.StrafeEnabled = x
- end)
- StrafeTog:AddKeybind()
- MovementSec:AddSlider("Speed", 0.5, 0.5, 10, 2, function(x)
- Movement.StrafeSpeed = x
- end)
- MovementSec:AddSlider("Distance", 1, 1, 20, 2, function(x)
- Movement.StrafeDistance = x
- end)
- MovementSec:AddSlider("Height", 1, 1, 20, 2, function(x)
- Movement.StrafeHeight = x
- end)
- local FlightTog = MovementSec:AddToggle("Flight", false, function(x)
- Movement.FlightEnabled = x
- end)
- FlightTog:AddKeybind()
- MovementSec:AddSlider("Speed", 1, 1, 5000, 1, function(x)
- Movement.FlightSpeed = x / 20
- end)
- -- Self Dot
- local SelfDotTog = SelfDotSec:AddToggle("Enabled", false, function(x)
- SelfDot.Enabled = x
- end)
- SelfDotTog:AddColorpicker(Color3.fromRGB(168, 122, 207), function(x)
- SelfDotCircle.Color = x
- end)
- SelfDotSec:AddToggle("Random Aim-Part", false, function(x)
- SelfDot.RandomAimPart = x
- end)
- SelfDotSec:AddSlider("Prediction", 1, 1, 5, 2, function(x)
- SelfDot.Prediction = x / 20
- end)
- SelfDotSec:AddDropdown("Aim-Part", {
- "Head",
- "HumanoidRootPart",
- "UpperTorso",
- "LowerTorso"
- }, "HumanoidRootPart", false, function(x)
- SelfDot.AimPart = x
- SelfDot.OldAimPart = x
- end)
- -- Anti Lock
- local AntiTog = AntiLockSec:AddToggle("Enabled", false, function(x)
- AntiLock.Enabled = x
- end)
- AntiTog:AddKeybind()
- AntiLockSec:AddDropdown("Mode", {
- "Custom",
- "Prediction Changer",
- "Prediction Disabler",
- "Up", "Down",
- "Prediction Tripler",
- "Prediction Reverser",
- "LookVector",
- "AirOrthodox",
- "Prediction Multiplier",
- "Spinbot Desync"
- }, "Custom", false, function(x)
- AntiLock.Mode = x
- end)
- AntiLockSec:AddLabel("Custom")
- AntiLockSec:AddSlider("Custom X", -10000, 10000, 10000, 1, function(x)
- AntiLock.CustomX = x
- end)
- AntiLockSec:AddSlider("Custom Y", -10000, 10000, 10000, 1, function(x)
- AntiLock.CustomY = x
- end)
- AntiLockSec:AddSlider("Custom Z", -10000, 10000, 10000, 1, function(x)
- AntiLock.CustomZ = x
- end)
- AntiLockSec:AddLabel("LookVector")
- AntiLockSec:AddSlider("LookVector Amount", -1000, 500, 1000, 1, function(x)
- AntiLock.LookVecAmt = x
- end)
- AntiLockSec:AddLabel("Prediction Changer")
- AntiLockSec:AddSlider("Prediction Amount", -20, 5, 20, 1, function(x)
- AntiLock.PredChangeAmt = x
- end)
- AntiLockSec:AddLabel("Spinbot Desync")
- AntiLockSec:AddDropdown("Desync Velocity", {
- "Default",
- "Sky",
- "Underground"
- }, "Default", false, function(x)
- if x == "Default" then
- AntiLock.DesyncVel = Vector3.new(9e9, 9e9, 9e9)
- elseif x == "Sky" then
- AntiLock.DesyncVel = Vector3.new(15, 9e9, 15)
- elseif x == "Underground" then
- AntiLock.DesyncVel = Vector3.new(15, -9e9, 15)
- end
- end)
- AntiLockSec:AddSlider("Desync Angles", -50, 0.5, 50, 2, function(x)
- AntiLock.DesyncAngles = x
- end)
- -- Code
- spawn(function()
- TargetPlrStats.Name = "Actyrn#7104"
- TargetPlrStats.Parent = game.CoreGui
- TargetPlrStats.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Background.Name = "Actyrn#7104"
- Background.Parent = TargetPlrStats
- Background.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Background.BorderSizePixel = 0
- Background.Position = UDim2.new(0.388957828, 0, 0.700122297, 0)
- Background.Size = UDim2.new(0, 358, 0, 71)
- Background.Visible = false
- Picture.Name = "Actyrn#7104"
- Picture.Parent = Background
- Picture.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Picture.BorderSizePixel = 0
- Picture.Position = UDim2.new(0.0279329624, 0, 0.0704225376, 0)
- Picture.Size = UDim2.new(0, 59, 0, 59)
- Picture.Transparency = 1
- Picture.Image = "rbxasset://textures/ui/GuiImagePlaceholder.png"
- Top.Name = "Actyrn#7104"
- Top.Parent = Background
- Top.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Top.BorderSizePixel = 0
- Top.Position = UDim2.new(0, 0, -0.101449274, 0)
- Top.Size = UDim2.new(0, 358, 0, 7)
- UIGradient1.Color = ColorSequence.new{ColorSequenceKeypoint.new(0, Color3.fromRGB(184, 159, 227)), ColorSequenceKeypoint.new(1, Color3.fromRGB(102, 88, 156))}
- UIGradient1.Rotation = 90
- UIGradient1.Parent = Top
- UIGradient2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0, Color3.fromRGB(52, 52, 52)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 0, 0))}
- UIGradient2.Rotation = 90
- UIGradient2.Parent = Background
- UIGradient3.Color = ColorSequence.new{ColorSequenceKeypoint.new(0, Color3.fromRGB(58, 58, 58)), ColorSequenceKeypoint.new(1, Color3.fromRGB(30, 30, 30))}
- UIGradient3.Rotation = 90
- UIGradient3.Parent = HealthBarBackground
- UIGradient4.Color = ColorSequence.new{ColorSequenceKeypoint.new(0, Color3.fromRGB(184, 159, 227)), ColorSequenceKeypoint.new(1, Color3.fromRGB(102, 88, 156))}
- UIGradient4.Rotation = 90
- UIGradient4.Parent = HealthBar
- HealthBarBackground.Name = "Actyrn#7104"
- HealthBarBackground.Parent = Background
- HealthBarBackground.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- HealthBarBackground.BorderSizePixel = 0
- HealthBarBackground.Position = UDim2.new(0.215083793, 0, 0.348234326, 0)
- HealthBarBackground.Size = UDim2.new(0, 270, 0, 19)
- HealthBarBackground.Transparency = 1
- HealthBar.Name = "Actyrn#7104"
- HealthBar.Parent = HealthBarBackground
- HealthBar.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- HealthBar.BorderSizePixel = 0
- HealthBar.Position = UDim2.new(-0.00336122862, 0, 0.164894029, 0)
- HealthBar.Size = UDim2.new(0, 130, 0, 19)
- NameOfTarget.Name = "Actyrn#7104"
- NameOfTarget.Parent = Background
- NameOfTarget.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- NameOfTarget.BackgroundTransparency = 1
- NameOfTarget.Position = UDim2.new(0.220670387, 0, 0.0704225376, 0)
- NameOfTarget.Size = UDim2.new(0, 268, 0, 19)
- NameOfTarget.Font = Enum.Font.Code
- NameOfTarget.TextColor3 = Color3.fromRGB(255, 255, 255)
- NameOfTarget.TextScaled = true
- NameOfTarget.TextSize = 14
- NameOfTarget.TextStrokeTransparency = 0
- NameOfTarget.TextWrapped = true
- SelfDotCircle.Visible = false
- SelfDotCircle.Filled = true
- SelfDotCircle.Thickness = 1
- SelfDotCircle.Transparency = 1
- SelfDotCircle.Radius = 7
- TargCursorDot.Filled = true
- TargCursorDot.Visible = false
- TargCursorDot.Thickness = 2
- TargCursorDot.Radius = 7
- TargCursorDot.NumSides = 69
- TargDotBillboard.Name = "Actyrn#7104"
- TargDotBillboard.Adornee = TargDotParent
- TargDotBillboard.Size = UDim2.new(0.6, 0, 0.6, 0)
- TargDotBillboard.AlwaysOnTop = true
- TargDotFrame.Size = UDim2.new(1, 0, 1, 0)
- TargDotFrame.BackgroundTransparency = 0
- newUiCornor.CornerRadius = UDim.new(50, 50)
- TargDotParent.CanCollide = false
- TargDotParent.Anchored = true
- TargDotParent.CFrame = CFrame.new(0, 9999, 0)
- TargDotParent.Transparency = 1
- TargFovCircle.Filled = false
- TargFovCircle.Thickness = 1
- TargFovCircle.Transparency = 1
- CamFovCircle.Filled = false
- CamFovCircle.Thickness = 1
- CamFovCircle.Transparency = 1
- TargetTracer.Thickness = 2
- end)
- -- Heartbeat Functions
- spawn(function()
- RunService.Heartbeat:Connect(function()
- local Pos, OnScreen
- if TargetAimbot.Resolver then
- Pos, OnScreen = workspace.CurrentCamera:WorldToViewportPoint(TargetPlr.Character[TargetAimbot.RealHitPart].Position + (TargetPlr.Character.Humanoid.MoveDirection * TargetAimbot.Prediction * TargetPlr.Character.Humanoid.WalkSpeed or 16))
- else
- Pos, OnScreen = workspace.CurrentCamera:WorldToViewportPoint(TargetPlr.Character[TargetAimbot.RealHitPart].Position + (TargetPlr.Character[TargetAimbot.RealHitPart].Velocity * TargetAimbot.Prediction))
- end
- if TargetAimbot.Enabled and TargBindEnabled and TargetAimbot.Tracer and OnScreen then
- TargetTracer.Visible = true
- TargetTracer.From = Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y)
- TargetTracer.To = Vector2.new(Pos.X, Pos.Y)
- else
- TargetTracer.Visible = false
- end
- end)
- end)
- spawn(function()
- RunService.Heartbeat:Connect(function()
- local Pos, OnScreen =
- workspace.CurrentCamera:WorldToViewportPoint(Plr.Character[SelfDot.AimPart].Position + (Plr.Character[SelfDot.AimPart].AssemblyLinearVelocity * SelfDot.Prediction))
- if SelfDot.Enabled and OnScreen then
- SelfDotCircle.Visible = true
- SelfDotCircle.Position = Vector2.new(Pos.X, Pos.Y)
- else
- SelfDotCircle.Visible = false
- end
- end)
- end)
- spawn(function()
- RunService.Heartbeat:Connect(function()
- if TargetAimbot.Enabled and TargBindEnabled and TargetAimbot.Stats then
- Background.Visible = true
- NameOfTarget.Text = tostring(TargetPlr.Character.Humanoid.DisplayName).." ["..tostring(TargetPlr.Name).."]"
- Picture.Image = "rbxthumb://type=AvatarHeadShot&id=" ..TargetPlr.UserId.. "&w=420&h=420"
- HealthBar:TweenSize(UDim2.new(TargetPlr.Character.Humanoid.Health / TargetPlr.Character.Humanoid.MaxHealth, 0, 1, 0), "In", "Linear", 0.25)
- else
- Background.Visible = false
- end
- end)
- end)
- spawn(function()
- RunService.Heartbeat:Connect(function()
- if Movement.SpeedEnabled then
- Plr.Character.HumanoidRootPart.CFrame =
- Plr.Character.HumanoidRootPart.CFrame +
- Plr.Character.Humanoid.MoveDirection * Movement.SpeedAmount
- end
- end)
- end)
- spawn(function()
- RunService.Heartbeat:Connect(function()
- if TargetAimbot.Enabled and TargBindEnabled and Movement.StrafeEnabled then
- StrafeSpeed2 = StrafeSpeed2 + Movement.StrafeSpeed
- Plr.Character.HumanoidRootPart.CFrame =
- TargetPlr.Character.HumanoidRootPart.CFrame *
- CFrame.Angles(0, math.rad(StrafeSpeed2), 0) *
- CFrame.new(0, Movement.StrafeHeight, Movement.StrafeDistance)
- end
- end)
- end)
- spawn(function()
- RunService.Heartbeat:Connect(function()
- if Plr.Character.Humanoid.Health <= 10 then
- AntiTog:Set(false)
- end
- end)
- end)
- spawn(function()
- local Char, Hrp
- RunService.Heartbeat:Connect(function()
- if AntiLock.Enabled and not (Char and Char.Parent and Hrp and Hrp.Parent) then
- Char = Plr.Character
- Hrp = Char.HumanoidRootPart
- end
- if AntiLock.Enabled and Char and Char.Parent and Hrp and Hrp.Parent then
- local Vel, AlVel =
- Hrp.Velocity, Hrp.AssemblyLinearVelocity
- if AntiLock.Mode == "Custom" then
- Hrp.Velocity = Vector3.new(AntiLock.CustomX, AntiLock.CustomY, AntiLock.CustomZ)
- RunService.RenderStepped:Wait()
- Hrp.Velocity = Vel
- elseif AntiLock.Mode == "Prediction Changer" then
- Hrp.Velocity = Vel * AntiLock.PredChangeAmt
- RunService.RenderStepped:Wait()
- Hrp.Velocity = Vel
- elseif AntiLock.Mode == "Prediction Disabler" then
- Hrp.Velocity = Vel * 0
- RunService.RenderStepped:Wait()
- Hrp.Velocity = Vel
- elseif AntiLock.Mode == "Up" then
- Hrp.Velocity = Vector3.new(0, 9e9, 0)
- RunService.RenderStepped:Wait()
- Hrp.Velocity = Vel
- elseif AntiLock.Mode == "Down" then
- Hrp.Velocity = Vector3.new(0, -9e9, 0)
- RunService.RenderStepped:Wait()
- Hrp.Velocity = Vel
- elseif AntiLock.Mode == "Prediction Tripler" then
- Hrp.Velocity = Vel * 3
- RunService.RenderStepped:Wait()
- Hrp.Velocity = Vel
- elseif AntiLock.Mode == "Prediction Reverser" then
- Hrp.Velocity = Vel * -1
- RunService.RenderStepped:Wait()
- Hrp.Velocity = Vel
- elseif AntiLock.Mode == "LookVector" then
- Hrp.Velocity = Hrp.CFrame.lookVector * AntiLock.LookVecAmt
- RunService.RenderStepped:Wait()
- Hrp.Velocity = Vel
- elseif AntiLock.Mode == "AirOrthodox" then
- Hrp.Velocity = Vector3.new(77, 77, 77)
- RunService.RenderStepped:Wait()
- Hrp.Velocity = Vel
- elseif AntiLock.Mode == "Prediction Multiplier" then
- Hrp.Velocity = Vel * 7
- RunService.RenderStepped:Wait()
- Hrp.Velocity = Vel
- elseif AntiLock.Mode == "Spinbot Desync" then
- Hrp.AssemblyLinearVelocity = AntiLock.DesyncVel
- Hrp.CFrame = Hrp.CFrame * CFrame.Angles(0, math.rad(AntiLock.DesyncAngles), 0)
- RunService.RenderStepped:Wait()
- Hrp.AssemblyLinearVelocity = AlVel
- end
- end
- end)
- end)
- spawn(function()
- RunService.Heartbeat:Connect(function()
- if Movement.AutoJump and Plr.Character.Humanoid:GetState() ~= Enum.HumanoidStateType.Freefall and Plr.Character.Humanoid.MoveDirection.Magnitude > 0 then
- Plr.Character.Humanoid:ChangeState("Jumping")
- NoJumpCdToggle:Set(true)
- end
- end)
- end)
- spawn(function()
- RunService.Heartbeat:Connect(function()
- Plr.Character.Humanoid.UseJumpPower = not Utilities.NoJumpCooldown
- end)
- end)
- spawn(function()
- RunService.Heartbeat:Connect(function()
- if Utilities.AntiStomp and Plr.Character.Humanoid.Health <= 5 then
- task.wait()
- Plr.Character:Destroy()
- end
- end)
- end)
- spawn(function()
- RunService.Heartbeat:Connect(function()
- if Utilities.NoSlowdown then
- local SlowdownEffects =
- Plr.Character.BodyEffects.Movement:FindFirstChild("NoJumping") or
- Plr.Character.BodyEffects.Movement:FindFirstChild("ReduceWalk") or
- Plr.Character.BodyEffects.Movement:FindFirstChild("NoWalkSpeed")
- if SlowdownEffects then
- SlowdownEffects:Destroy()
- end
- if Plr.Character.BodyEffects.Reload.Value then
- Plr.Character.BodyEffects.Reload.Value = false
- end
- end
- end)
- end)
- -- Stepped Functions
- spawn(function()
- RunService.Stepped:Connect(function()
- if SelfDot.RandomAimPart then
- local RandomParts = {
- "Head",
- "UpperTorso",
- "LowerTorso",
- "HumanoidRootPart",
- "RightUpperLeg",
- "LeftUpperLeg",
- "RightUpperArm",
- "LeftUpperArm"
- }
- SelfDot.AimPart = RandomParts[math.random(1, #RandomParts)]
- wait(0.6)
- else
- SelfDot.AimPart = SelfDot.OldAimPart
- end
- end)
- end)
- spawn(function()
- RunService.Stepped:Connect(function()
- pcall(function()
- if Movement.FlightEnabled then
- local FlyVelocity = Vector3.new(0, 0, 0)
- if not UserInputService:GetFocusedTextBox() then
- if UserInputService:IsKeyDown(Enum.KeyCode.W) then
- FlyVelocity = FlyVelocity + (workspace.CurrentCamera.CoordinateFrame.lookVector * Movement.FlightSpeed)
- end
- if UserInputService:IsKeyDown(Enum.KeyCode.A) then
- FlyVelocity = FlyVelocity + (workspace.CurrentCamera.CoordinateFrame.rightVector * -Movement.FlightSpeed)
- end
- if UserInputService:IsKeyDown(Enum.KeyCode.S) then
- FlyVelocity = FlyVelocity + (workspace.CurrentCamera.CoordinateFrame.lookVector * -Movement.FlightSpeed)
- end
- if UserInputService:IsKeyDown(Enum.KeyCode.D) then
- FlyVelocity = FlyVelocity + (workspace.CurrentCamera.CoordinateFrame.rightVector * Movement.FlightSpeed)
- end
- end
- Plr.Character.HumanoidRootPart.Velocity = FlyVelocity
- Plr.Character.Humanoid:ChangeState("Freefall")
- else
- Plr.Character.Humanoid:ChangeState("Landing")
- end
- end)
- end)
- end)
- spawn(function()
- RunService.Stepped:Connect(function()
- if TargetPlr.Character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall then
- TargetAimbot.RealJumpOffset = TargetAimbot.JumpOffset
- else
- TargetAimbot.RealJumpOffset = 0
- end
- end)
- end)
- spawn(function()
- RunService.Stepped:Connect(function()
- if CamlockPlr.Character.Humanoid:GetState() == Enum.HumanoidStateType.Freefall then
- CameraAimbot.RealJumpOffset = CameraAimbot.JumpOffset
- else
- CameraAimbot.RealJumpOffset = 0
- end
- end)
- end)
- spawn(function()
- RunService.Stepped:Connect(function()
- if TargetAimbot.Enabled and TargBindEnabled and TargetAimbot.ViewAt then
- workspace.CurrentCamera.CameraSubject = TargetPlr.Character.Humanoid
- else
- workspace.CurrentCamera.CameraSubject = Plr.Character.Humanoid
- end
- end)
- end)
- spawn(function()
- RunService.Stepped:Connect(function()
- if TargetAimbot.Enabled and TargBindEnabled and TargetAimbot.Highlight then
- Highlight.Parent = TargetPlr.Character
- else
- Highlight.Parent = game.CoreGui
- end
- end)
- end)
- spawn(function()
- RunService.Stepped:Connect(function()
- if TargetAimbot.Enabled and TargetAimbot.Dot then
- if TargetAimbot.Dot and TargBindEnabled then
- if TargetAimbot.Resolver then
- TargDotParent.CFrame = CFrame.new(TargetPlr.Character[TargetAimbot.RealHitPart].Position + (TargetPlr.Character.Humanoid.MoveDirection * TargetAimbot.Prediction * TargetPlr.Character.Humanoid.WalkSpeed or 16))
- else
- TargDotParent.CFrame = CFrame.new(TargetPlr.Character[TargetAimbot.RealHitPart].Position + Vector3.new(0, TargetAimbot.RealJumpOffset, 0) + (TargetPlr.Character[TargetAimbot.RealHitPart].Velocity * TargetAimbot.Prediction))
- end
- TargCursorDot.Visible = false
- else
- TargDotParent.CFrame = CFrame.new(0, 9999, 0)
- if TargetAimbot.DotOnCursor then
- TargCursorDot.Visible = true
- TargCursorDot.Position = Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y)
- else
- TargCursorDot.Visible = false
- end
- end
- else
- TargDotParent.CFrame = CFrame.new(0, 9999, 0)
- TargCursorDot.Visible = false
- end
- end)
- end)
- spawn(function()
- RunService.Stepped:Connect(function()
- TargetAimbot.RealHitPart = TargetAimbot.HitParts[math.random(1, #TargetAimbot.HitParts)]
- wait(0.6)
- end)
- end)
- -- RenderStepped Functions
- spawn(function()
- RunService.RenderStepped:Connect(function()
- if CameraAimbot.Enabled and CamBindEnabled then
- if CameraAimbot.Resolver then
- if CameraAimbot.Smoothness then
- workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame:Lerp(CFrame.new(workspace.CurrentCamera.CFrame.p,
- CamlockPlr.Character[CameraAimbot.HitPart].Position +
- CamlockPlr.Character.Humanoid.MoveDirection * CameraAimbot.Prediction * CamlockPlr.Character.Humanoid.WalkSpeed or 16),
- CameraAimbot.Smoothing, Enum.EasingStyle["Linear"], Enum.EasingDirection["InOut"])
- else
- workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.p,
- CamlockPlr.Character[CameraAimbot.HitPart].Position +
- CamlockPlr.Character.Humanoid.MoveDirection * CameraAimbot.Prediction * CamlockPlr.Character.Humanoid.WalkSpeed or 16)
- end
- else
- if CameraAimbot.Smoothness then
- workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame:Lerp(CFrame.new(workspace.CurrentCamera.CFrame.p,
- CamlockPlr.Character[CameraAimbot.HitPart].Position + Vector3.new(0, CameraAimbot.RealJumpOffset, 0) +
- CamlockPlr.Character[CameraAimbot.HitPart].Velocity * CameraAimbot.Prediction),
- CameraAimbot.Smoothing, Enum.EasingStyle["Linear"], Enum.EasingDirection["InOut"])
- else
- workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.p,
- CamlockPlr.Character[CameraAimbot.HitPart].Position + Vector3.new(0, CameraAimbot.RealJumpOffset, 0) +
- CamlockPlr.Character[CameraAimbot.HitPart].Velocity * CameraAimbot.Prediction)
- end
- end
- end
- end)
- end)
- spawn(function()
- RunService.RenderStepped:Connect(function()
- TargFovCircle.Position =
- Vector2.new(UserInputService:GetMouseLocation().X, (UserInputService:GetMouseLocation().Y))
- CamFovCircle.Position =
- Vector2.new(UserInputService:GetMouseLocation().X, (UserInputService:GetMouseLocation().Y))
- end)
- end)
- spawn(function()
- RunService.RenderStepped:Connect(function()
- if TargetAimbot.Enabled and TargBindEnabled and TargetAimbot.LookAt then
- Plr.Character.HumanoidRootPart.CFrame =
- CFrame.new(Plr.Character.HumanoidRootPart.CFrame.Position,
- Vector3.new(TargetPlr.Character.HumanoidRootPart.CFrame.X,
- Plr.Character.HumanoidRootPart.CFrame.Position.Y,
- TargetPlr.Character.HumanoidRootPart.CFrame.Z))
- Plr.Character.Humanoid.AutoRotate = false
- else
- Plr.Character.Humanoid.AutoRotate = true
- end
- end)
- end)
- -- InputBegan Functions
- spawn(function()
- UserInputService.InputBegan:Connect(function(Key)
- if Key.KeyCode == TargetAimbot.Keybind and TargetAimbot.Enabled and not UserInputService:GetFocusedTextBox() then
- TargBindEnabled = not TargBindEnabled
- if TargBindEnabled then
- TargetPlr = ClosestPlr(TargetAimbot.UseFov, TargFovCircle)
- if TargetAimbot.Notifications then
- NotifLib.Notify({
- Title = "Azure Modded [Actyrn#7104]",
- Description = "Targeting: " ..tostring(TargetPlr.Character.Humanoid.DisplayName),
- Duration = 3
- })
- end
- else
- if TargetAimbot.Notifications then
- NotifLib.Notify({
- Title = "Azure Modded [Actyrn#7104]",
- Description = "Untargeting: " ..tostring(TargetPlr.Character.Humanoid.DisplayName),
- Duration = 3
- })
- end
- end
- end
- end)
- end)
- spawn(function()
- UserInputService.InputBegan:Connect(function(Key)
- if Key.KeyCode == CameraAimbot.Keybind and not UserInputService:GetFocusedTextBox() then
- CamBindEnabled = not CamBindEnabled
- if CamBindEnabled then
- CamlockPlr = ClosestPlr(CameraAimbot.UseFov, CamFovCircle)
- if CameraAimbot.Notifications then
- NotifLib.Notify({
- Title = "Azure Modded [Actyrn#7104]",
- Description = "Targeting: " ..tostring(CamlockPlr.Character.Humanoid.DisplayName),
- Duration = 3
- })
- end
- else
- if CameraAimbot.Notifications then
- NotifLib.Notify({
- Title = "Azure Modded [Actyrn#7104]",
- Description = "Untargeting: " ..tostring(CamlockPlr.Character.Humanoid.DisplayName),
- Duration = 3
- })
- end
- end
- end
- end)
- end)
- -- Anticheat bypass(dahood), thing for target aim, and no recoil(universal)
- assert(getrawmetatable)
- setreadonly(Gmt, false)
- game.CorePackages.Packages:Destroy()
- Gmt.__namecall = newcclosure(function(self, ...)
- local Args = {...}
- if tostring(Args[1]) == "BreathingHAMON" then
- return
- elseif tostring(Args[1]) == "TeleportDetect" then
- return
- elseif tostring(Args[1]) == "JJARC" then
- return
- elseif tostring(Args[1]) == "TakePoisonDamage" then
- return
- elseif tostring(Args[1]) == "CHECKER_1" then
- return
- elseif tostring(Args[1]) == "CHECKER" then
- return
- elseif tostring(Args[1]) == "GUI_CHECK" then
- return
- elseif tostring(Args[1]) == "OneMoreTime" then
- return
- elseif tostring(Args[1]) == "checkingSPEED" then
- return
- elseif tostring(Args[1]) == "BANREMOTE" then
- return
- elseif tostring(Args[1]) == "PERMAIDBAN" then
- return
- elseif tostring(Args[1]) == "KICKREMOTE" then
- return
- elseif tostring(Args[1]) == "BR_KICKPC" then
- return
- elseif tostring(Args[1]) == "FORCEFIELD" then
- return
- elseif tostring(Args[1]) == "Christmas_Sock" then
- return
- elseif tostring(Args[1]) == "VirusCough" then
- return
- elseif tostring(Args[1]) == "Symbiote" then
- return
- elseif tostring(Args[1]) == "Symbioted" then
- return
- end
- return Old(self, ...)
- end)
- Gmt.__namecall = newcclosure(function(...)
- local Args = {...}
- if TargetAimbot.Enabled and TargBindEnabled and getnamecallmethod() == "FireServer" and Args[2] == TargetAimbot.MousePosType then
- if TargetAimbot.Resolver then
- Args[3] = TargetPlr.Character[TargetAimbot.RealHitPart].Position + (TargetPlr.Character.Humanoid.MoveDirection * TargetAimbot.Prediction * TargetPlr.Character.Humanoid.WalkSpeed or 16)
- else
- Args[3] = TargetPlr.Character[TargetAimbot.RealHitPart].Position + Vector3.new(0, TargetAimbot.RealJumpOffset, 0) + (TargetPlr.Character[TargetAimbot.RealHitPart].Velocity * TargetAimbot.Prediction)
- end
- return Old(unpack(Args))
- end
- return Old(...)
- end)
- NewIndex = hookmetamethod(game, "__newindex", function(Self, Index, Value)
- if tostring(getcallingscript()) == "Framework" and tostring(Self):lower():find("camera") and tostring(Index) == "CFrame" then
- return
- end
- return NewIndex(Self, Index, Value)
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement