jtrent238

Enchanted Mod Eclipse Source Code

Feb 15th, 2016
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Java 7.96 KB | None | 0 0
  1. package mod.mcreator;//based on master condiguration
  2.  
  3. import cpw.mods.fml.client.*;
  4. import cpw.mods.fml.client.registry.*;
  5. import cpw.mods.fml.common.*;
  6. import cpw.mods.fml.common.asm.*;
  7. import cpw.mods.fml.common.asm.transformers.*;
  8. import cpw.mods.fml.common.discovery.*;
  9. import cpw.mods.fml.common.discovery.asm.*;
  10. import cpw.mods.fml.common.event.*;
  11. import cpw.mods.fml.common.functions.*;
  12. import cpw.mods.fml.common.network.*;
  13. import cpw.mods.fml.common.registry.*;
  14. import cpw.mods.fml.common.toposort.*;
  15. import cpw.mods.fml.common.versioning.*;
  16. import cpw.mods.fml.relauncher.*;
  17. import cpw.mods.fml.server.*;
  18. import net.minecraft.block.*;
  19. import net.minecraft.block.material.*;
  20. import net.minecraft.client.*;
  21. import net.minecraft.client.audio.*;
  22. import net.minecraft.client.entity.*;
  23. import net.minecraft.client.gui.*;
  24. import net.minecraft.client.gui.achievement.*;
  25. import net.minecraft.client.gui.inventory.*;
  26. import net.minecraft.client.model.*;
  27. import net.minecraft.client.multiplayer.*;
  28. import net.minecraft.client.particle.*;
  29. import net.minecraft.client.renderer.*;
  30. import net.minecraft.client.renderer.culling.*;
  31. import net.minecraft.client.renderer.entity.*;
  32. import net.minecraft.client.renderer.tileentity.*;
  33. import net.minecraft.client.settings.*;
  34. import net.minecraft.command.*;
  35. import net.minecraft.crash.*;
  36. import net.minecraft.creativetab.*;
  37. import net.minecraft.dispenser.*;
  38. import net.minecraft.enchantment.*;
  39. import net.minecraft.entity.*;
  40. import net.minecraft.entity.ai.*;
  41. import net.minecraft.entity.boss.*;
  42. import net.minecraft.entity.effect.*;
  43. import net.minecraft.entity.item.*;
  44. import net.minecraft.entity.monster.*;
  45. import net.minecraft.entity.passive.*;
  46. import net.minecraft.entity.player.*;
  47. import net.minecraft.entity.projectile.*;
  48. import net.minecraft.inventory.*;
  49. import net.minecraft.item.*;
  50. import net.minecraft.item.crafting.*;
  51. import net.minecraft.nbt.*;
  52. import net.minecraft.network.*;
  53. import net.minecraft.network.rcon.*;
  54. import net.minecraft.pathfinding.*;
  55. import net.minecraft.potion.*;
  56. import net.minecraft.profiler.*;
  57. import net.minecraft.server.*;
  58. import net.minecraft.server.dedicated.*;
  59. import net.minecraft.server.gui.*;
  60. import net.minecraft.server.integrated.*;
  61. import net.minecraft.server.management.*;
  62. import net.minecraft.src.*;
  63. import net.minecraft.stats.*;
  64. import net.minecraft.tileentity.*;
  65. import net.minecraft.util.*;
  66. import net.minecraft.village.*;
  67. import net.minecraft.world.*;
  68. import net.minecraft.world.biome.*;
  69. import net.minecraft.world.chunk.*;
  70. import net.minecraft.world.chunk.storage.*;
  71. import net.minecraft.world.demo.*;
  72. import net.minecraft.world.gen.*;
  73. import net.minecraft.world.gen.feature.*;
  74. import net.minecraft.world.gen.layer.*;
  75. import net.minecraft.world.gen.structure.*;
  76. import net.minecraft.world.storage.*;
  77. import net.minecraftforge.classloading.*;
  78. import net.minecraftforge.client.*;
  79. import net.minecraftforge.client.event.*;
  80. import net.minecraftforge.client.event.sound.*;
  81. import net.minecraftforge.common.*;
  82. import net.minecraftforge.event.*;
  83. import net.minecraftforge.event.entity.*;
  84. import net.minecraftforge.event.entity.item.*;
  85. import net.minecraftforge.event.entity.living.*;
  86. import net.minecraftforge.event.entity.minecart.*;
  87. import net.minecraftforge.event.entity.player.*;
  88. import net.minecraftforge.event.terraingen.*;
  89. import net.minecraftforge.event.world.*;
  90. import net.minecraftforge.oredict.*;
  91. import net.minecraftforge.transformers.*;
  92. import net.minecraft.init.*;
  93. import java.util.*;
  94.  
  95. public class mcreator_enchantedGun {
  96.  
  97. public mcreator_enchantedGun(){}
  98.  
  99. public static Item block;
  100. public static Object instance;
  101.  
  102. public void load(){
  103.  
  104. GameRegistry.addRecipe(new ItemStack(block, 1), new Object[]{
  105.     "01X", "3X5", "67X", Character.valueOf('0'), new ItemStack(Items.string, 1), Character.valueOf('1'), new ItemStack(Items.stick, 1), Character.valueOf('3'), new ItemStack(Items.string, 1), Character.valueOf('5'), new ItemStack(mcreator_enchantedIngot.block, 1), Character.valueOf('6'), new ItemStack(Items.string, 1), Character.valueOf('7'), new ItemStack(Items.stick, 1),
  106. });
  107. }
  108.  
  109. public void registerRenderers(){}
  110. public void generateNether(World world, Random random, int chunkX, int chunkZ){}
  111. public void generateSurface(World world, Random random, int chunkX, int chunkZ){}
  112. public int addFuel(ItemStack fuel){
  113.     return 0;
  114. }
  115. public void serverLoad(FMLServerStartingEvent event){}
  116. public void preInit(FMLPreInitializationEvent event){}
  117.  
  118. static{
  119. block = (new ItemgGUN());
  120. Item.itemRegistry.addObject(433, "enchantedGun", block);
  121. }
  122.  
  123. static class ItemgGUN extends Item{
  124.  
  125. public ItemgGUN(){
  126. super();
  127. setMaxDamage(200);
  128. maxStackSize = 1;
  129. setFull3D();
  130. setUnlocalizedName("enchantedGun");
  131. setTextureName("Enchantment Sword");
  132. setCreativeTab(CreativeTabs.tabCombat);
  133. }
  134.  
  135. public int getMaxItemUseDuration(ItemStack par1ItemStack)
  136.     {
  137.         return 72000;
  138.     }
  139.  
  140.    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, final EntityPlayer par3EntityPlayer){
  141.  
  142.         boolean flag = par3EntityPlayer.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, par1ItemStack) > 0;
  143.  
  144.         if (flag || par3EntityPlayer.inventory.hasItem(Items.bow))
  145.         {
  146.             float f = 2.0F;
  147.  
  148.             EntityArrow entityarrow = new EntityArrow(par2World, par3EntityPlayer, f * 2.0F)
  149.             {
  150.  
  151.                 public void onCollideWithPlayer(EntityPlayer entity){
  152.                     super.onCollideWithPlayer(entity);
  153.                     int i = MathHelper.floor_double(this.boundingBox.minX + 0.001D);
  154.                     int j = MathHelper.floor_double(this.boundingBox.minY + 0.001D);
  155.                     int k = MathHelper.floor_double(this.boundingBox.minZ + 0.001D);
  156.                     World world = this.worldObj;
  157.                    
  158. if(true){
  159. world.createExplosion((Entity)null, i, j, k, 4F, true);
  160. }
  161.  
  162.                 }
  163.  
  164.                 public void onUpdate(){
  165.                      super.onUpdate();
  166.                      int i = MathHelper.floor_double(this.boundingBox.minX + 0.001D);
  167.                      int j = MathHelper.floor_double(this.boundingBox.minY + 0.001D);
  168.                      int k = MathHelper.floor_double(this.boundingBox.minZ + 0.001D);
  169.                      World world = this.worldObj;
  170.                      Entity entity = (Entity)par3EntityPlayer;
  171.                      
  172.                      if (this.worldObj.getBlock(i, j, k) != Blocks.air || this.worldObj.getBlock(i, j-1, k) != Blocks.air ||
  173.                      this.worldObj.getBlock(i, j+1, k) != Blocks.air ||
  174.                      this.worldObj.getBlock(i+1, j, k) != Blocks.air || this.worldObj.getBlock(i-1, j, k) != Blocks.air
  175.                      || this.worldObj.getBlock(i, j, k+1) != Blocks.air || this.worldObj.getBlock(i, j, k-1) != Blocks.air){
  176.                        
  177. if(true){
  178. world.createExplosion((Entity)null, i, j, k, 4F, true);
  179. }
  180.  
  181.                         this.kill();
  182.                      }
  183.  
  184.                 }
  185.  
  186.                 };
  187.  
  188.                 entityarrow.setIsCritical(false);
  189.                 entityarrow.setDamage(20.0);
  190.                 entityarrow.setKnockbackStrength(10);
  191.  
  192.                 if(true){
  193.                     entityarrow.setFire(100);
  194.                 }
  195.  
  196.                 par1ItemStack.damageItem(1, par3EntityPlayer);
  197.                 par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
  198.  
  199.             if (flag)
  200.             {
  201.                 entityarrow.canBePickedUp = 2;
  202.             }
  203.             else
  204.             {
  205.                 par3EntityPlayer.inventory.consumeInventoryItem(Items.bow);
  206.             }
  207.  
  208.             if (!par2World.isRemote)
  209.             {
  210.                 par2World.spawnEntityInWorld(entityarrow);
  211.             }
  212.             World world = par2World;
  213.             EntityPlayer entity = par3EntityPlayer;
  214.             int i = (int)entity.posX;
  215.             int j = (int)entity.posY;
  216.             int k = (int)entity.posZ;
  217.            
  218.         }
  219.  
  220.         return par1ItemStack;
  221.     }
  222.  
  223.  
  224.  
  225.     /**
  226.      * returns the action that specifies what animation to play when the items is being used
  227.      */
  228.     public EnumAction getItemUseAction(ItemStack par1ItemStack)
  229.     {
  230.         return EnumAction.bow;
  231.     }
  232.  
  233.  
  234. }}
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