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May 26th, 2017
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  1.  
  2. --- GameObject.cpp
  3. +++ GameObject.cpp
  4. @@ -192,6 +181,7 @@
  5. SetGoType(GameobjectTypes(goinfo->type));
  6.  
  7. SetGoArtKit(0); // unknown what this is
  8. + SetDynamic(-1, -1);
  9. SetGoAnimProgress(animprogress);
  10.  
  11. SetByteValue(GAMEOBJECT_BYTES_1, 2, artKit);
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