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- <WindStrike> I'll go ahead and drop the recap here
- <WindStrike> last time, Kappa, you exited the church and found that Lightwall didn't escape with you
- <WindStrike> some thugs cornered you, but with the help of some nearby wandering folks (Neon and Serikka)
- <WindStrike> you defeated the thugs
- <WindStrike> you found the nearby guards' attitude towards the fight fishy, and after they tried arresting you, Lord Eldin himself appeared and stopped them
- <WindStrike> you poked around the guards a bit and found that many of the guards were possessed by a group calling themselves the "True Followers"
- <WindStrike> you checked in the alleyways behind the church, and you last found yourselves up against one of the possessed guards with two thugs
- <Serikka_Tonatsu> http://www.youtube.com/watch?v=A2j9JZzjVLA
- <DM> -=QUEST CONTINUE=-
- <DM> *The Guard and two thugs stand before you, readying themselves to battle.*
- <Thug1> Don'tcha worry yerselves! We's gonna takes care of yous reeeeeaaaaal good, ye 'ear?
- * Kappa readies himself for battle
- <Neon_Mercilion> Ha
- <Guard> You shall perish before us!
- <Neon_Mercilion> Like you could defeat a veteran like myself.
- <Guard> We shall see about that!
- * Serikka_Tonatsu yawns
- <Serikka_Tonatsu> Boring
- * Guard draws a flaming White Sword.
- * Guard raises his Hylian Shield as well.
- <Kappa> You just messed with the wrong Shiekah.
- <Neon_Mercilion> Heh
- <DM> *Roll initiatives!*
- <Serikka_Tonatsu> Darn, why don't I have my two blades with me
- <Neon_Mercilion> $init 1d10
- <Tatl> Neon_Mercilion: Your initiative roll has been entered. You rolled: 2.
- <Kappa> $1d10
- <Tatl> Kappa: You rolled 1 Die with 10 Sides. Result: 9. Total: 9. Successes: 1.
- <DM> (cause you're not level 10)
- <Kappa> $init 1d10
- <Tatl> Kappa: Your initiative roll has been entered. You rolled: 6.
- <Serikka_Tonatsu> (I know)
- <Guard> $init 1d11
- <Tatl> Guard: Your initiative roll has been entered. You rolled: 9.
- <Thug1> $init 1d10
- <Tatl> Thug1: Your initiative roll has been entered. You rolled: 3.
- <Serikka_Tonatsu> (I was trying to be in character)
- * Thug1 is now known as Thug2
- <Serikka_Tonatsu> $1d10
- <Tatl> Serikka_Tonatsu: You rolled 1 Die with 10 Sides. Result: 2. Total: 2. Successes: 0.
- <Thug2> $init 1d10
- <Tatl> Thug2: Your initiative roll has been entered. You rolled: 2.
- <Serikka_Tonatsu> Er
- <Serikka_Tonatsu> $init 1d10
- <Tatl> Serikka_Tonatsu: Your initiative roll has been entered. You rolled: 5.
- <DM> lol
- <DM> $init s
- <Tatl> The battle has begun!
- <Tatl> ROUND 1: Guard (9), Kappa (6), Serikka_Tonatsu (5), Thug1 (3), Neon_Mercilion (2) and Thug2 (2).
- <Guard> Alas, I shall strike first!
- <DM> (right...... hang on)
- <DM> stats - http://zurpg.sephiroth.ws/thread-357-post-782.html#pid782 (Hylian Guard and Armored Thugs)
- <Serikka_Tonatsu> (One question)
- <DM> (sure)
- <Serikka_Tonatsu> (Are these Thugs armored thugs or just regular idiotic ones?)
- <DM> (Armored)
- <Serikka_Tonatsu> (Thought so)
- <DM> (I'm using "Thug1" etc. just cause it's shorter)
- * Guard casts Veil of Flames on himself as an Extra Support Spell.
- <Kappa> (Shoot. This is going to be tough)
- <Neon_Mercilion> (Shit, BRB, emergency stuff...then again, my turn is quite far, so it shouldn't be a problem.))
- <Guard> ?h, 2m | Veil of Flames
- * Guard readies his sword to the side as he enters Counter Stance.
- <Guard> ?h, 2m | Veil of Flames | Counter Stance
- <Guard> Come... show me what you got, vermin!
- <Guard> $endturn
- <Tatl> Guard has ended their turn.
- <Tatl> ROUND 1: Guard (9), Kappa (6), Serikka_Tonatsu (5), Thug1 (3), Neon_Mercilion (2) and Thug2 (2).
- <DM> (oh, thought I stuck dragonhide armor on him for some reason... guess that would've been too mean, lol)
- <Kappa> Hmph.
- * Kappa points his staff at Thug1, ready to open fire.
- * Thug2 is now known as Thug1
- <Thug1> WOT?!
- * Kappa fires a blast of magic at Thug1! (Roll Wisdom!)
- <Kappa> $11d10
- <Tatl> Kappa: You rolled 11 Dice with 10 Sides. Result: 3, 6, 7, 10, 5, 9, 8, 9, 6, 9 and 2. Total: 74. Successes: 10.
- <Thug1> $2d10
- <Tatl> Thug1: You rolled 2 Dice with 10 Sides. Result: 2 and 7. Total: 9. Successes: 1.
- <Serikka_Tonatsu> (OP much?)
- <Kappa> 10-1 = 9 Damage - Defense
- <DM> *Your blast of magic disintegrates the thug upon contact, his scream masked by the vaporizing sound of him turning to dust.*
- <Thug1> $removeme
- <Tatl> Thug1 has removed theirself from battle.
- <Tatl> ROUND 1: Guard (9), Kappa (6), Serikka_Tonatsu (5), Neon_Mercilion (2) and Thug2 (2).
- * Thug1 is now known as Thug2
- <Kappa> Hmph
- <Kappa> $endturn
- <Tatl> Kappa has ended their turn.
- <Tatl> ROUND 1: Guard (9), Kappa (6), Serikka_Tonatsu (5), Neon_Mercilion (2) and Thug2 (2).
- <Guard> Oh?
- * Serikka_Tonatsu uses cover on Kappa (Nothing special, yo)
- <Kappa> Thanks.
- <Serikka_Tonatsu> $endturn
- <Tatl> Serikka_Tonatsu has ended their turn.
- <Tatl> ROUND 1: Guard (9), Kappa (6), Serikka_Tonatsu (5), Neon_Mercilion (2) and Thug2 (2).
- <DM> (gonna give 3 minutes, if he's not back, hitting auto $endturn)
- <Kappa> *Orithan plays the waiting game for Neon_Mercilion to turn up from behind the 4th wall*)
- <DM> (I've been tempted to stick a general rule up... if there's no declaration of action after 5 minutes, then auto $endturn)
- <Kappa> (AFK for a moment)
- <DM> (not sure how I feel about it)
- <DM> (profiles updated, it didn't copy right)
- <DM> (3 minutes have passed)
- <DM> $endturn
- <Tatl> DM has ended Neon_Mercilion's turn.
- <Tatl> ROUND 1: Guard (9), Kappa (6), Serikka_Tonatsu (5), Neon_Mercilion (2) and Thug2 (2).
- <DM> *The Goriya seems to just wait it out.*
- <Guard> Kill the Sheikah!
- <Thug2> Wit' pleashzah!
- <Kappa> (I say go with a little longer than 5 minutes)
- * Thug2 draws his Steel Sword and swings at Kapaa! (Roll Courage)
- <Thug2> $8d10
- <Tatl> Thug2: You rolled 8 Dice with 10 Sides. Result: 7, 1, 2, 9, 9, 3, 2 and 9. Total: 42. Successes: 4.
- * Serikka_Tonatsu is currently covering Kappa
- <DM> *Kappa
- <DM> (right)
- <Serikka_Tonatsu> $7d10
- <Tatl> Serikka_Tonatsu: You rolled 7 Dice with 10 Sides. Result: 3, 9, 8, 1, 5, 2 and 7. Total: 35. Successes: 4.
- <DM> ROLLOFF
- <Thug2> $8d10
- <Tatl> Thug2: You rolled 8 Dice with 10 Sides. Result: 9, 6, 3, 5, 5, 3, 2 and 7. Total: 40. Successes: 5.
- <Serikka_Tonatsu> $7d10
- <Tatl> Serikka_Tonatsu: You rolled 7 Dice with 10 Sides. Result: 2, 1, 6, 3, 5, 10 and 10. Total: 37. Successes: 6.
- * Thug2 swings wide and misses.
- <Thug2> Gah!
- <Guard> Filthy thugs... can't even hit their target.
- <Thug2> ?h
- <Thug2> $endturn
- <Tatl> Thug2 has ended their turn.
- <Tatl> ROUND 2: Guard (9), Kappa (6), Serikka_Tonatsu (5), Neon_Mercilion (2) and Thug2 (2).
- <DM> (what's your affinity, Serikka?
- <Kappa> (Light)
- <Serikka_Tonatsu> (Light 1)
- * Guard charges at Serikka_Tonatsu with his White Sword ready. He slices at her with his sword! (Roll Courage)
- <Guard> $11d10
- <Tatl> Guard: You rolled 11 Dice with 10 Sides. Result: 9, 1, 2, 1, 6, 10, 5, 9, 10, 1 and 7. Total: 61. Successes: 9.
- <Serikka_Tonatsu> $7d10
- <Tatl> Serikka_Tonatsu: You rolled 7 Dice with 10 Sides. Result: 8, 8, 6, 5, 5, 1 and 5. Total: 38. Successes: 6.
- <Serikka_Tonatsu> And dead
- * Guard hits Serikka, dealing 9 - 3 = 3 + 1 + 1 (searing flames) + 1 (veil of flames) = 4 damage + 2 burn damage (neutral) - defense
- <Kappa> (You have a fairy)
- <Guard> Heh, not so tough after all, are you?
- * Serikka_Tonatsu dies right on the spot, glass gannons
- * Serikka_Tonatsu but gets revived by a fairy
- <Neon_Mercilion> (Back)
- <Serikka_Tonatsu> 3h, 1m
- <DM> *You burn to a crisp from his blade, but from your ashes rises a fairy, which revives your smouldering corpse and returns you to life.*
- <Guard> W-what?!
- <Guard> H-h-how do you have fairies?!
- * Guard recovers 1 heart and magic from that.
- <Serikka_Tonatsu> Probably the same reason why you have a flaming sword
- * Guard casts Charge as an Extra Support Spell on himself.
- <Neon_Mercilion> $turn
- <Neon_Mercilion> $turns
- <Tatl> ROUND 2: Guard (9), Kappa (6), Serikka_Tonatsu (5), Neon_Mercilion (2) and Thug2 (2).
- <Guard> ?h, 0m | Veil of Flames | Charge | Counter Stance
- <Kappa> $turns
- <Tatl> ROUND 2: Guard (9), Kappa (6), Serikka_Tonatsu (5), Neon_Mercilion (2) and Thug2 (2).
- <Guard> $endturn
- <Tatl> Guard has ended their turn.
- <Tatl> ROUND 2: Guard (9), Kappa (6), Serikka_Tonatsu (5), Neon_Mercilion (2) and Thug2 (2).
- <Kappa> Hey thug!
- <Kappa> You are about to get destroyed!
- <Maliki> and back
- <Thug2> Eh?!
- <DM> (by the way, I note something......
- * Kappa fires a blast of magic at the other thug! (Roll Wisdom!)
- <Kappa> $11d10
- <Tatl> Kappa: You rolled 11 Dice with 10 Sides. Result: 3, 9, 5, 6, 3, 9, 5, 1, 10, 7 and 1. Total: 59. Successes: 8.
- <DM> *There is an abandoned building next to you. It's closer to the enemy forces than it is to you all.*
- <Thug2> $2d10
- <Tatl> Thug2: You rolled 2 Dice with 10 Sides. Result: 9 and 6. Total: 15. Successes: 2.
- <DM> (damage calc?
- <Kappa> (Shoot)
- <Kappa> 8-2 = 6 damage - Defense
- <Thug2> 6 - 1 = 5 damage
- <DM> *Your wand blast sends Thug2 flying, but he lives with 1 heart left.*
- <Thug2> Grrr... ye'll pay fer dat!
- <Thug2> 1h
- <Thug2> Dem Wizdumb guys'll get ye? Ain't that roight, boss?
- <Guard> Indeed. I shall destroy ALL of you!
- <Kappa> Okay, someone else take care of that thug and have someone cover me.
- <Kappa> $endturn
- <Tatl> Kappa has ended their turn.
- <Tatl> ROUND 2: Guard (9), Kappa (6), Serikka_Tonatsu (5), Neon_Mercilion (2) and Thug2 (2).
- <Kappa> Serrika, I think you can take care of the thug.
- * Serikka_Tonatsu attacks the Thugaloom with a Steel Sword (Roll Courage)
- <Thug2> Hah! You's thinks you's sooo good, eh missy?
- <Serikka_Tonatsu> $8d10
- <Tatl> Serikka_Tonatsu: You rolled 8 Dice with 10 Sides. Result: 7, 5, 7, 7, 9, 5, 7 and 6. Total: 53. Successes: 8.
- <Thug2> $5d10
- <Tatl> Thug2: You rolled 5 Dice with 10 Sides. Result: 3, 8, 7, 4 and 7. Total: 29. Successes: 3.
- <Thug2> WOT?!
- <Serikka_Tonatsu> 8 - 3 = 5 damage - [damage reduction]
- <DM> *Serikka, your sword slices and dices the thug, felling him as his own words run away from your attack and watch him die.*
- <Serikka_Tonatsu> 3h, 1m
- <Serikka_Tonatsu> $endturn
- <Tatl> Serikka_Tonatsu has ended their turn.
- <Tatl> ROUND 2: Guard (9), Kappa (6), Serikka_Tonatsu (5), Neon_Mercilion (2) and Thug2 (2).
- <Sephiroth> DM: http://images.sephiroth.ws/2014-02-14_20.23.39.png
- <Thug2> $removeme
- <Tatl> Thug2 has removed theirself from battle.
- <Tatl> ROUND 2: Guard (9), Kappa (6), Serikka_Tonatsu (5) and Neon_Mercilion (2).
- * Thug2 is now known as X__X
- <Sephiroth> Fran's identity, revealed.
- <DM> (LOL)
- <Serikka_Tonatsu> (Brilliant)
- <Neon_Mercilion> (Hold up, looking at my stats.)
- <Serikka_Tonatsu> (...)
- <Kappa> (You have 7 Courage and 6 Hearts IIRC
- <DM> (usually, you have your profile up already)
- <Neon_Mercilion> (Twas busy. ;~;)
- <DM> (alrighty)
- * Neon_Mercilion strikes the Guard with the Steel Sword. (Roll Courage)
- <Neon_Mercilion> $8d10
- <Tatl> Neon_Mercilion: You rolled 8 Dice with 10 Sides. Result: 9, 10, 5, 6, 1, 1, 9 and 7. Total: 48. Successes: 7.
- * Kappa facepalms
- <Guard> Hmph, you think to fight me?
- <Guard> $10d10
- <Tatl> Guard: You rolled 10 Dice with 10 Sides. Result: 10, 7, 6, 9, 4, 8, 5, 8, 6 and 9. Total: 72. Successes: 10.
- * Serikka_Tonatsu facepalms x2
- * Guard fends off Neon_Mercilion's attack, not only dealing 1 burn damage to him, but also using a COUNTERATTACK!
- <DM> (see Counter Preparation)
- <DM> (his active skill)
- <Neon_Mercilion> (Wait, what.)
- * Guard slices Neon_Mercilion with his sword! (Roll Courage)
- <Guard> $11d10
- <Neon_Mercilion> $6d10
- <Tatl> Guard: You rolled 11 Dice with 10 Sides. Result: 8, 3, 4, 7, 1, 9, 1, 1, 9, 1 and 10. Total: 54. Successes: 6.
- <Tatl> Neon_Mercilion: You rolled 6 Dice with 10 Sides. Result: 8, 8, 5, 5, 8 and 2. Total: 36. Successes: 5.
- <DM> (question, what's your affinity?
- <Neon_Mercilion> (Arcane)
- <DM> (kay)
- <DM> (anyone here nature or water?
- <Neon_Mercilion> (OH MY GOD)
- <Kappa> (Nope)
- <DM> (lol, kay)
- <Serikka_Tonatsu> (Non)
- <Neon_Mercilion> (Human Flamethrower powers are coming back.)
- * Guard hits Neon_Mercilion with his sword just barely, but with all the buffs, it does good amount of scarring...
- <Maliki> (i am but thats besies the point?)
- <Neon_Mercilion> (Argh, too broken to calculate right now.)
- <Guard> 6 - 5 = 1 + 1 (weapon) + 1 (searing flames) + 1 (veil of flames) + 1 (charge0 = 3 damage + 2 burn damage (neutral) - defense
- <DM> (STACKIN' BUFFS, WHOO
- <Neon_Mercilion> (I really need to use the bathroom.)
- <Neon_Mercilion> $endturn
- <Tatl> Neon_Mercilion has ended their turn.
- <Tatl> ROUND 3: Guard (9), Kappa (6), Serikka_Tonatsu (5) and Neon_Mercilion (2).
- <Neon_Mercilion> (please calculate my damage, it's getting worse.)
- * Guard returns to a Counter Stance and recovers 1 magic from that attac.
- <Neon_Mercilion> (ARGH
- <DM> (go ahead and use the bathroom)
- * Neon_Mercilion is away: Human Flamethrower
- <DM> (I'll kill ya last)
- <Guard> ?h, 1m | Veil of Flames | Charge | Counter Stance
- * Guard charges at Kappa with his sword! (Roll Courage)
- <Guard> $11d10
- <Tatl> Guard: You rolled 11 Dice with 10 Sides. Result: 1, 1, 10, 6, 10, 1, 5, 9, 2, 6 and 4. Total: 55. Successes: 8.
- <Kappa> $6d10
- <Tatl> Kappa: You rolled 6 Dice with 10 Sides. Result: 7, 1, 2, 6, 8 and 4. Total: 28. Successes: 3.
- * Guard slices Kappa, dealing......
- <Kappa> (There is NO way I can reroll my way out of this)
- <Guard> 8 - 3 = 5 + 4 (total bonuses) = 7 damage + 2 burn damage (neutral) - defense
- <DM> (dear god, buff stacking is scary)
- <Maliki> (dm i know this may be silly but could i toss kappa a reroll?)
- <DM> (nope.avi)
- <DM> (these things happen)
- <Serikka_Tonatsu> (Only those in session can toss a reroll)
- * Kappa is fried, but is revived to 3 hearts by his fairy companion
- <Guard> HOW MANY FAIRIES DO YOU ALL HAVE?!
- <Serikka_Tonatsu> (Assuming they haven't done so in the first place)
- <Guard> I THOUGHT THEY WERE ENDANGERED?!
- <Guard> WHAT IS THIS?!
- <Serikka_Tonatsu> Life isn't fair, my friend
- * Guard speaks to the sky.
- <Guard> WHO ARE THESE PEOPLE?! TELL ME, GREAT LORDS!
- <Guard> ANSWER ME!
- <Guard> AAAAAARRRRRRRGH!
- * Kappa hands his bombs to Neon
- * Guard enters a blood rage, his eyes glowing yellow but starting to turn red.
- <Kappa> Now, time to pay!
- <Guard> $endturn
- <Tatl> Guard has ended their turn.
- <Tatl> ROUND 3: Guard (9), Kappa (6), Serikka_Tonatsu (5) and Neon_Mercilion (2).
- * Kappa casts Repression on Guard (Roll Wisdom!)
- <Kappa> $7d10
- <Tatl> Kappa: You rolled 7 Dice with 10 Sides. Result: 2, 8, 5, 6, 4, 5 and 2. Total: 32. Successes: 4.
- <Kappa> 3h 1m
- <Guard> $6d10
- <Tatl> Guard: You rolled 6 Dice with 10 Sides. Result: 10, 4, 3, 8, 3 and 6. Total: 34. Successes: 4.
- <DM> ROLLOFF
- <Kappa> $7d10
- <Tatl> Kappa: You rolled 7 Dice with 10 Sides. Result: 6, 10, 9, 9, 7, 2 and 8. Total: 51. Successes: 7.
- <Guard> $6d10
- <Tatl> Guard: You rolled 6 Dice with 10 Sides. Result: 5, 3, 5, 10, 4 and 9. Total: 36. Successes: 5.
- * Guard is hit!
- * Guard is knocked back by the attack and is no longer in Counter Stance.
- <Kappa> 7-5/2 = 1 Damage - Defense
- <Guard> 1 - 1 = 0 damage
- * Guard shrugs off any damage from the attack.
- <Kappa> (As a note, neither Neon or Kappa should have their Leather Armours now)
- <DM> (what's the Wisdom penalty from that?
- <Kappa> (4)
- <DM> (lol, he's at 0 now)
- <Kappa> (Oh wait, it ignores damage reduction)
- <DM> (ah)
- <Serikka_Tonatsu> (Just watch me strike him with blinding light)
- <Guard> 7h, 1m | Charge | Veil of Flames | Repression
- <Kappa> $endturn
- <Tatl> Kappa has ended their turn.
- <Tatl> ROUND 3: Guard (9), Kappa (6), Serikka_Tonatsu (5) and Neon_Mercilion (2).
- <Kappa> Serikka, cover me.
- * Serikka_Tonatsu covers for Kappa...
- <Serikka_Tonatsu> $endturn
- <Tatl> Serikka_Tonatsu has ended their turn.
- <Tatl> ROUND 3: Guard (9), Kappa (6), Serikka_Tonatsu (5) and Neon_Mercilion (2).
- <DM> *His rage disappears, and the yellow glow consumes his eyes completely. His voice drops from a commanding one to a low-tone drone voice.*
- <Guard> I understand. You shall all perish, and then I shall return.
- <DM> *It seems the repression had an effect on his mind.*
- <Neon_Mercilion> (Back)
- * Neon_Mercilion is back (gone 00:08:07)
- <DM> (your move)
- <DM> (by the way, you have some bombs, courtesy of Kappa)
- <Kappa> (Neon, you have bombs and you can try to blow up one of the buildings)
- <DM> (and there's an abandoned half-wrecked building next to the Guard)
- * Neon_Mercilion throws a bomb at the half wrecked Building.
- <Neon_Mercilion> (I forgot how Bombs work
- <DM> (roll Power)
- <DM> (and follow up with a $1d3 roll)
- <Neon_Mercilion> $5d10
- <Tatl> Neon_Mercilion: You rolled 5 Dice with 10 Sides. Result: 10, 1, 6, 1 and 1. Total: 19. Successes: 3.
- <Neon_Mercilion> $1d3
- <Tatl> Neon_Mercilion: You rolled 1 Die with 3 Sides. Result: 1. Total: 1.
- <Neon_Mercilion> (wAit)
- <Neon_Mercilion> (Kappa)
- <DM> *Your bomb impacts the base of the building and explodes. The foundation almost collapses, but it's not quite enough to break it down entirely.*
- <Neon_Mercilion> (How many bombs do I have?)
- <Kappa> (2 now)
- * Guard has no awareness of the bomb impact, seeing as his Wisdom was dropped to 0.
- <Neon_Mercilion> (How much HP do I have?)
- <DM> (grab the bombs from here - http://zurpg.sephiroth.ws/thread-357-post-782.html#pid782
- <Kappa> (1)
- <Neon_Mercilion> 1h
- <Neon_Mercilion> 4m
- <Neon_Mercilion> $endturn
- <Tatl> Neon_Mercilion has ended their turn.
- <Tatl> ROUND 4: Guard (9), Kappa (6), Serikka_Tonatsu (5) and Neon_Mercilion (2).
- * Guard points his sword at Serikka_Tonatsu.
- <Guard> You. Will. Die.
- * Guard charges at her with his sword for a sword slice! (Roll Courage)
- <Guard> $11d10
- <Tatl> Guard: You rolled 11 Dice with 10 Sides. Result: 5, 9, 1, 2, 4, 2, 5, 6, 10, 8 and 2. Total: 54. Successes: 7.
- <Serikka_Tonatsu> (So much character)
- <Serikka_Tonatsu> (Such wow)
- <DM> (lol)
- <Serikka_Tonatsu> $7d10
- <Tatl> Serikka_Tonatsu: You rolled 7 Dice with 10 Sides. Result: 7, 5, 7, 1, 8, 5 and 1. Total: 34. Successes: 5.
- <Serikka_Tonatsu> And dead
- * Guard lands a hit on Serikka_Tonatsu, dealing... 7 - 5 = 2 + 4 (total bonuses) = 4 damage + 2 burn damage (neutral)
- * Kappa rerolls Guard
- <Guard> $11d10
- <Tatl> Guard: You rolled 11 Dice with 10 Sides. Result: 5, 1, 4, 5, 10, 2, 2, 1, 3, 9 and 4. Total: 46. Successes: 5.
- <Kappa> (Hope this works)
- <DM> ROLLOFF
- <Serikka_Tonatsu> $7d10
- <Tatl> Serikka_Tonatsu: You rolled 7 Dice with 10 Sides. Result: 10, 1, 7, 6, 9, 5 and 2. Total: 40. Successes: 6.
- <Guard> $11d10
- <Tatl> Guard: You rolled 11 Dice with 10 Sides. Result: 2, 1, 5, 5, 1, 2, 2, 4, 1, 5 and 9. Total: 37. Successes: 4.
- <DM> wait
- <DM> ah
- <DM> wow
- <DM> ...... that worked.
- <Kappa> (Yes!)
- <Serikka_Tonatsu> (THANKS BASED TATL)
- * Guard misses Serikka_Tonatsu as a convenient rock trips his legs up a bit. However, his Veil of Flames still nicks her, dealing 1 burn damage (neutral).
- <Guard> Grr...
- <Serikka_Tonatsu> 2h, 1m
- <Guard> 7h, 1m | Charge | Veil of Flames | Repression
- <Guard> $endturn
- <Tatl> Guard has ended their turn.
- <Tatl> ROUND 4: Guard (9), Kappa (6), Serikka_Tonatsu (5) and Neon_Mercilion (2).
- <DM> (seems you're still covering Kappa)
- <Serikka_Tonatsu> (I am?)
- <Kappa> Prepare to die, you stupid guard.
- <DM> (yep, he missed overall)
- * Kappa fires a blast of magic at the guard (Roll Wisdom!)
- * Guard raises his shield.
- <Kappa> $11d10
- <Tatl> Kappa: You rolled 11 Dice with 10 Sides. Result: 6, 1, 7, 2, 1, 8, 7, 5, 4, 3 and 1. Total: 45. Successes: 5.
- <Guard> $2d10
- <Tatl> Guard: You rolled 2 Dice with 10 Sides. Result: 6 and 10. Total: 16. Successes: 3.
- <DM> (lulz)
- <Kappa> ...
- * Serikka_Tonatsu throws a reroll at Kappa
- <Kappa> $11d10
- <Tatl> Kappa: You rolled 11 Dice with 10 Sides. Result: 2, 3, 1, 4, 5, 8, 6, 9, 4, 9 and 6. Total: 57. Successes: 6.
- * Kappa rerolls the guard
- <Guard> $2d10
- <Tatl> Guard: You rolled 2 Dice with 10 Sides. Result: 2 and 10. Total: 12. Successes: 2.
- <Kappa> 6-2 = 4 damage - Defense
- <DM> *Your blast hits the guard back a bit. He falls to the ground, but after a moment, he rises back up, as if some greater force pulled him back up. He seems unaffected, despite taking 3 damage.*
- <Guard> 4h, 1m | Charge | Veil of Flames | Repression
- <Kappa> 3h 1m 0rp
- <Kappa> $endturn
- <Tatl> Kappa has ended their turn.
- <Tatl> ROUND 4: Guard (9), Kappa (6), Serikka_Tonatsu (5) and Neon_Mercilion (2).
- <Kappa> Serikka, why not get a bomb off Neon and try to blow up that building.
- * Serikka_Tonatsu takes a bomb from Neon and attempts to blow up the building
- <DM> (roll power)
- <Neon_Mercilion> (Note: Neon is smaller than most Goriyas.)
- <Serikka_Tonatsu> $5d10
- <Tatl> Serikka_Tonatsu: You rolled 5 Dice with 10 Sides. Result: 8, 8, 2, 6 and 2. Total: 26. Successes: 3.
- <Serikka_Tonatsu> $1d3
- <Tatl> Serikka_Tonatsu: You rolled 1 Die with 3 Sides. Result: 3. Total: 3.
- <Neon_Mercilion> (I guess one would call him...Little Goriya http://www.youtube.com/watch?v=GnJzsAeDpOA )
- <Neon_Mercilion> (Wheeeeeeeeeeeeeeee)
- <DM> *Your bomb explodes, shattering the base of the building. Wood splinters fly out in every direction at... 6 successes. Everyone roll Courage!*
- <Neon_Mercilion> $6d10
- <Tatl> Neon_Mercilion: You rolled 6 Dice with 10 Sides. Result: 9, 2, 7, 5, 8 and 9. Total: 40. Successes: 5.
- <Kappa> $6d10
- <Tatl> Kappa: You rolled 6 Dice with 10 Sides. Result: 7, 9, 10, 6, 3 and 9. Total: 44. Successes: 6.
- <Guard> $10d10
- <Serikka_Tonatsu> (Courage + Shield?)
- <Tatl> Guard: You rolled 10 Dice with 10 Sides. Result: 2, 3, 7, 8, 10, 9, 1, 9, 1 and 1. Total: 51. Successes: 6.
- <DM> (yeah)
- <Serikka_Tonatsu> $7d10
- <Neon_Mercilion> (Welp, I'm dead.)
- <Tatl> Serikka_Tonatsu: You rolled 7 Dice with 10 Sides. Result: 10, 4, 5, 4, 5, 6 and 4. Total: 38. Successes: 5.
- <DM> *ROLLOFF on Kappa and Guard.*
- <Guard> $10d10
- <Tatl> Guard: You rolled 10 Dice with 10 Sides. Result: 4, 3, 9, 2, 9, 1, 9, 5, 2 and 1. Total: 45. Successes: 4.
- <Kappa> $6d10
- <Tatl> Kappa: You rolled 6 Dice with 10 Sides. Result: 4, 10, 10, 2, 6 and 10. Total: 42. Successes: 7.
- <DM> $1d2
- <Tatl> DM: You flipped 1 coin. Values: Heads (1). Results: 1 Head (1) - 0 Tails (2).
- <DM> *The splinters deal 1 bleed damage each.*
- * Kappa evades the building coming down thanks to his Shiekah senses
- <DM> *Guard, Serikka_Tonatsu and Neon_Mercilion take 1 bleed damage (neutral) each.*
- * Neon_Mercilion is about to die...as a fairy heals 2 of Neon's hearts and gets stabbed by a splinter.)
- <Serikka_Tonatsu> 1h, 1m
- <Neon_Mercilion> (My excuse to use a fairy. :3)
- <Serikka_Tonatsu> (Wut)
- <DM> *Half of the building itself falls onto Guard! (Roll Power vs. 10 successes)
- <Kappa> (oh no. Party wipe could be imminent)
- <Guard> $8d10
- <Tatl> Guard: You rolled 8 Dice with 10 Sides. Result: 7, 6, 10, 10, 1, 2, 1 and 9. Total: 46. Successes: 7.
- <Kappa> (Can Neon reroll himself?)
- <Guard> 3h from splinters...
- <Kappa> (Or not...)
- <Neon_Mercilion> (Kappa, if I rerolled myself, I probably wouldn't survive.)
- <Neon_Mercilion> (Which is why I died and used a Fairy.)
- <DM> *The building is seen falling onto the Guard as there's a large crashing sound. It's followed by a moment of silence...
- <Serikka_Tonatsu> (To be fair, you did attempt to attack the Guard)
- * Guard emerges from the collapsed building, with 1 heart remaning.
- <Serikka_Tonatsu> $endturn
- <Tatl> Serikka_Tonatsu has ended their turn.
- <Tatl> ROUND 4: Guard (9), Kappa (6), Serikka_Tonatsu (5) and Neon_Mercilion (2).
- <Kappa> (Serikka is no longer covering Kappa FYI)
- <Neon_Mercilion> ...seriously, you're still alive?!
- * Guard breathes in and out slowly, covered in blood and splinters.
- <Serikka_Tonatsu> (Just attack him with a spell)
- <Serikka_Tonatsu> (Or not?)
- <DM> *The yellow glow from his eyes is gone.*
- <Kappa> Okay, Neon, cover me!
- <Guard> I... will...
- <Neon_Mercilion> (Wait, DM, is he in bleeding?)
- * Guard looks at you all, barely able to stand.
- <DM> (no)
- <Neon_Mercilion> Wait a second
- <DM> (he's bloodied, but he doesn't literally have the affliction)
- <Neon_Mercilion> Guard person
- <Guard> You... who are you all?
- <Neon_Mercilion> The yellow from your eyes is gone
- <Neon_Mercilion> What is your name?
- <Serikka_Tonatsu> Why is the sky blue?
- <Kappa> My name is Kappa Yagami.
- <Serikka_Tonatsu> I am a human being.
- * Guard coughs up a block of blood as he stabs the ground with his sword to keep himself up.
- <Guard> I... I am...
- * DM goes to find a name, hang on.
- <Neon_Mercilion> Kappa! Serikka! Do either of you have a potion or something?
- <Maliki> bob
- <DM> (there's already a bob)
- <DM> (and there was a guard named Steve that died yesterday, can't use that)
- <Neon_Mercilion> (Go with Fenrick.)
- <Serikka_Tonatsu> No potion, but I should be fine
- <DM> (Fenrick it is.......
- <Kappa> Unfortunately, I don't have any potions.
- <DM> (........ okay, what am I referencing, I've heard that name before)
- <DM> (nvm, can't find anything)
- <Neon_Mercilion> (I have no idea what I'm referencing.)
- <Serikka_Tonatsu> (Just go with Freddy Krueger)
- <Guard> I am Fenrick, of the Hylian Gua-
- <Neon_Mercilion> (I've used the name Fenrick a lot, though.)
- <Kappa> (Out)
- <DM> *The Guard's sword, when he stabbed the ground to keep himself standing, ended up hitting one of the planks. The fire has spread to it, and he catches fire.*
- <Guard> AAUUUUUUUUGGGGGGGGGHHHHHHHH!
- * Neon_Mercilion attempts to pull the guard out.
- <Serikka_Tonatsu> ...
- <Neon_Mercilion> Somebody!
- <DM> *However, he seems to be unaffected by it... and the yellow glow returns to his eyes.*
- <Neon_Mercilion> Get water!
- <Serikka_Tonatsu> Neon, out of the way
- <DM> (roll Power, Neon... by the way, he still has Veil of Flames, so... you're gonna take damage doing that)
- * Kappa notices the yellow eyes.
- <Neon_Mercilion> $5d10
- <Tatl> Neon_Mercilion: You rolled 5 Dice with 10 Sides. Result: 10, 6, 8, 4 and 7. Total: 35. Successes: 5.
- * Guard grins mightly as his eyes turn insane.
- <Neon_Mercilion> (How much damage do I take?)
- <Guard> $8d10
- <Tatl> Guard: You rolled 8 Dice with 10 Sides. Result: 9, 1, 8, 5, 1, 4, 6 and 3. Total: 37. Successes: 4.
- <DM> *You manage to pick him up, but you take 1 burn damage (neutral).*
- <Neon_Mercilion> 2h
- <Serikka_Tonatsu> (Dammit Neon)
- <DM> *Roll Courage vs. 4 successes to get away fom the spreading fire!*
- <Serikka_Tonatsu> (Why did we hire you in the first place)
- <Neon_Mercilion> $5d10
- <Tatl> Neon_Mercilion: You rolled 5 Dice with 10 Sides. Result: 7, 8, 1, 6 and 5. Total: 27. Successes: 4.
- <Kappa> $6d10
- <Tatl> Kappa: You rolled 6 Dice with 10 Sides. Result: 5, 1, 1, 2, 4 and 3. Total: 16. Successes: 1.
- <DM> (just Neon)
- <DM> ROLLOFF
- <Neon_Mercilion> $5d10
- <Tatl> Neon_Mercilion: You rolled 5 Dice with 10 Sides. Result: 6, 2, 8, 5 and 8. Total: 29. Successes: 4.
- <Kappa> (Oh)
- <DM> lulz
- <Serikka_Tonatsu> (...)
- <Neon_Mercilion> $5d10
- <Tatl> Neon_Mercilion: You rolled 5 Dice with 10 Sides. Result: 6, 9, 3, 6 and 8. Total: 32. Successes: 4.
- <DM> .........
- <Neon_Mercilion> (FUCK)
- <DM> screw it
- <Neon_Mercilion> $5d10
- <Tatl> Neon_Mercilion: You rolled 5 Dice with 10 Sides. Result: 8, 7, 8, 1 and 5. Total: 29. Successes: 4.
- <Serikka_Tonatsu> (TATL)
- <Neon_Mercilion> FUUUUUUUUUCK
- <Neon_Mercilion> $5d10
- <Tatl> Neon_Mercilion: You rolled 5 Dice with 10 Sides. Result: 6, 10, 2, 2 and 7. Total: 27. Successes: 4.
- <Serikka_Tonatsu> (TATL NO)
- <Kappa> (So no damage)
- <Neon_Mercilion> $5d10
- <Tatl> Neon_Mercilion: You rolled 5 Dice with 10 Sides. Result: 9, 7, 5, 3 and 3. Total: 27. Successes: 3.
- * Maliki has quit (Quit: Leaving)
- <DM> *You manage to keep away from the fire.*
- <Neon_Mercilion> (ROFL)
- <Neon_Mercilion> (That is a TON of 4s.)
- <DM> *You notice a number of rocks bounce back and forth around the area as the Geodudes run away from the area.*
- * Guard is no longer engulfed in the flames, and he returns to his senses. The Veil of Flames also dissipates.
- <Kappa> *Orithan seals the Geodudes behind the 4th wall*
- * Guard breathes in and out heavily.
- <Guard> W-what happened to me?
- * Kappa is still weary.
- <Kappa> You seemed to be possessed.
- <Kappa> Not sure by what though.
- <Guard> I... I remember...
- <DM> $init r
- <Tatl> DM: The bot has been reset.
- <DM> *The repression wears off.*
- * Kappa gives voice to Neon_Mercilion
- <Neon_Mercilion> Don't worry
- <Neon_Mercilion> You're okay.
- <Guard> I remember... voices. I tried to break free, but... every time I tried...
- <Guard> I kept hearing.... a female voice. She was calm, soothing...
- <Guard> Her name.. it started with an N...
- <Kappa> Maybe that's what caused the posession?
- <Guard> It was like a Goddess. I couldn't resist.
- <Neon_Mercilion> Either way, we need to get him to an inn.
- <DM> (oh don't tell me you can't figure it out from that)
- <Serikka_Tonatsu> (Was it not Nayru)
- <DM> (indeed, that is who he's referring to)
- <Neon_Mercilion> (Note: Neon's not to up to speed on his Hylian lore.)
- * Guard passes out. He's mostly dead, but not completely dead.
- <Neon_Mercilion> Yeah
- <Neon_Mercilion> Let's get him to an inn
- <DM> (let's see...
- * Neon_Mercilion carries Fenrick
- <DM> (since you didn't kill the Guard, the loot drop is......
- <DM> +20 EXP
- <DM> +150 Rupees
- <Kappa> (So, EXP and rupees?)
- <DM> $2d2
- <Tatl> DM: You flipped 2 coins. Values: Heads (1) and Tails (2). Results: 1 Head (1) - 1 Tail (2).
- <DM> *A Restoration Heart and a Magic Jar drop! - http://zurpg.sephiroth.ws/thread-10-post-19.html#pid19
- * Kappa takes the Magic Jar
- <DM> *Additionally, 2 Leather Armors and 2 Steel Swords drop. You can grab 'em in the Thug's descriptions.*
- * Neon_Mercilion levels up!
- <DM> (auto-travel to inn?)
- <Neon_Mercilion> (Remember, DM. I said if I leveled up, I would break my stats. :3)
- <Neon_Mercilion> (And yes.)
- <DM> (oh dear)
- <Serikka_Tonatsu> If nobody is going to take those swords, I will take them
- <Neon_Mercilion> (Auto-travel)
- <DM> *You all go to the nearest inn, which would be the North Inn, where you rest up for the night.*
- <DM> *Full heals for you all!*
- <DM> *You all awaken the next morning, fully refreshed. The guard (now Fenrick) still rests.*
- * Guard is now known as Fenrick
- <Neon_Mercilion> (DM, look at my skill points.)
- <Neon_Mercilion> (Yes, I'm about to use them.)
- <DM> (might I recommend spending them sometime? lol)
- * Neon_Mercilion wakes up with his stats boosted.
- <DM> *Kappa, you suddenly remember that Eldin wanted the report to him by the morning.*
- <Kappa> (Has anyone taken the Heart yet?)
- <Neon_Mercilion> +5 Power, +5 Courage, +2 Wisdom, +3 HP
- <DM> (I don't believe so)
- <DM> (so... go ahead and yoink it)
- <Kappa> Oh wait, now I remember what to do.
- * Kappa also takes the Heart.
- * Kappa takes a Leather armour also.
- <Kappa> (And I can't load ZURPG)
- <DM> (loadin' fine for me)
- <Serikka_Tonatsu> (Same)
- <DM> (just fix your profile up later, let's finish the quest out for now)
- <Kappa> Looks like I need to report to Lord Eldin now.
- <DM> *Indeed. The sun indicates it has been 3 hours since dawn.*
- <DM> *Time to run!*
- <Kappa> Okay, I should be leaving to meet Eldin now.
- <Kappa> *report to
- <Kappa> See yah.
- <DM> (since there's nothing left in the quest, auto-travel?)
- * Kappa runs out of the inn towards Eldin
- <Kappa> (Loading?)
- <DM> *You head towards the barracks, and after a little while, you reach it. You head up the stairs to the second floor and reach Eldin's office at the end.*
- * Nexas (~Sean@pool-71-96-27-120.dllstx.fios.verizon.net) has joined #zurpg
- * Nexas is now known as Gina_Valiants
- <Neon_Mercilion> Gina, look after Fenrick, I'm going to go follow this person.
- * Neon_Mercilion rushes to follow Kappa
- * Gina_Valiants has quit (Quit: Gina_Valiants)
- <DM> *Neon, you follow Kappa and reach Eldin's office just after him.*
- * Kappa knocks on the door to Eldin's office.
- <DM> *You hear someone say "Come on".*
- * Fenrick is now known as X_X
- * Kappa opens the door and enters the office.
- <DM> *You enter the office to see Eldin sitting at his desk, his hands crossed and his head resting on them.*
- * X_X is now known as Eldin
- <Kappa> Morning Lord Eldin.
- <Eldin> Ah, there you are. You just missed Lightwall, he was here a few minutes ago with a big man called Garrett.
- <DM> (don't forget that one baneroot you found)
- <Kappa> Oh snap.
- <Kappa> But, I did find what I suspect to be Baneroot.
- <Eldin> Oh?
- * Kappa produces the Baneroot from his pockets.
- <Eldin> That is Baneroot. Take it to Goswin afterwards, see if he needs some more for his experiment.
- <Eldin> Seems he was using Baneroot all this time to find an anti-poison.
- * Neon_Mercilion spies on this.
- <Kappa> Yes Eldin.
- * Eldin notices Neon at the side.
- <Eldin> Ahh, are you the Goriya mercenary that Tessa was telling me about?
- * Neon_Mercilion jumps out
- <Neon_Mercilion> Mhm
- <Neon_Mercilion> I see you've heard of me
- <Eldin> Indeed.
- <Eldin> Thank you for aiding her. She's one of the few pure-hearted people in this corrupting village.
- <Eldin> So, what else did you encounter?
- <Kappa> After you came to arrest the possessed guards outside the church last night, we encountered a couple of thugs and another possessed guard.
- * Eldin squints his eyes slightly. He tightens his hands a bit as well.
- <Neon_Mercilion> We managed to save the guard
- <Kappa> We dealt with them and after a big battle, we managed to get the guard under control.
- <Eldin> Another one do- what?
- * Eldin raises from his desk immediately.
- <Eldin> Saved? Really?!
- <DM> How? Who was it?!
- <Neon_Mercilion> Well, that certainly awoken you.
- <Neon_Mercilion> He was a guard named...Fenrick, I believe it was.
- <Eldin> Fenrick... yes, he was accepted into the guard shortly before you and Lightwall came to me.
- * Eldin begins pacing slowly.
- <Neon_Mercilion> Oh? So he's a newbie?
- <Eldin> I remember him being... a bright, young man.. beaming with energy.
- <Eldin> Yes, indeed he is...
- <Kappa> He should be in the North Inn
- <Neon_Mercilion> My assitant, Gina, should be watching him.
- <Neon_Mercilion> *assistant
- <Eldin> In his entrance mission, the other guards told me he wouldn't stand down, no matter how beat up he was...
- * Eldin bows to you both.
- <Kappa> He gave us a clue on how the guards are getting possessed.
- <Eldin> Thank you for saving him...
- * Eldin raises his head.
- <Eldin> Oh?
- <Kappa> He said that a female, almost godly voice was controlling him.
- <DM> (Congrats, you managed to get the highest level guy in the game to bow to you!)
- <Neon_Mercilion> Something to point out, then.
- * Neon_Mercilion gives Eldin a bill.
- <Neon_Mercilion> Can you give this to Fenrick for me?
- <Eldin> What is this?
- * Sephiroth has quit (Ping timeout)
- <Neon_Mercilion> I'm a Mercenary.
- <DM> *Apparently, it's Sephiroth's exit bill.*
- * DM runs.
- <Neon_Mercilion> I am more or less requesting a pay from him is all.
- <Neon_Mercilion> Of about 50 rupees, since it was an emergency.
- * Eldin throws 200 Rupees at each of you along with 1 Heart Container and 1 Magic Container each.
- <Neon_Mercilion> Well then
- <Eldin> I'm the head, you ask me, not one of them.
- * Neon_Mercilion rips the bill.
- <Neon_Mercilion> (lol)
- * Eldin turns back to Kappa.
- <Eldin> ... Kappa, you came to me, looking to join the guard, yes?
- <Kappa> Yes, that was the intention.
- * Neon_Mercilion gains one Heart Container and Magic Container.
- <Eldin> The results of your mission were exemplary... but before you accept, there's something you need to know...
- <Kappa> But... considering the circumstances relating to the possessed guards.
- <Neon_Mercilion> 10h
- <Neon_Mercilion> 5m
- * Sephiroth (~Sephiroth@lunarnet-AB6D2C36.lightspeed.nsvltn.sbcglobal.net) has joined #zurpg
- * ChanServ sets mode +q #zurpg Sephiroth
- * ChanServ gives channel operator status to Sephiroth
- <Eldin> Those possessed guards earlier... there's no warning of anyone being possessed.
- <Eldin> It just happens.
- <Eldin> Already a third of the guard have fallen to possession. Just recently, one of my high ranking guards was reported missing.
- <Kappa> I would thought so.
- <Kappa> As a result, I elect to not join the guard.
- <Neon_Mercilion> It seems that nearly killing a guard will put them back to their senses after a while.
- <Eldin> Indeed. Lightwall did not join either.
- <Neon_Mercilion> We need to find a different method, though.
- <Eldin> Hmm, I question that... let's hope we can find another way.
- <Eldin> It worked for Fenrick... he was resilient, but others... it may simply kill them.
- <Neon_Mercilion> Fenrick had a collapsing building collapse onto them.
- <Neon_Mercilion> *him
- <Eldin> I have a question for you both...
- <Eldin> Have either of you heard of the Followers of Wisdom?
- <Kappa> No.
- <Neon_Mercilion> I have not, I apologize, I'm not too up to speed with my lore.
- <Eldin> Not surprised. We know they're inside Hyrule Village... but we don't know who they are.
- <Eldin> They're responsible for the mass possessions recently.
- <Neon_Mercilion> Kinda like how nobody's heard of my Mercenary band
- <Neon_Mercilion> What a suprise
- <Eldin> Your band is small. This group is large and powerful.
- <Eldin> I've heard of several fights with them from outside the village... their powers are not to be trifled with.
- <Eldin> I cannot help but think the Underworld may be responsible, but there's no proof.
- <Eldin> Prepare yourselves for the future. Something is stirring within the village... whatever it is, it's going to arise soon, and we'll need to be ready.
- <Eldin> I'll be counting on the services of you two soon.
- * Eldin sighs.
- <Eldin> Whoever is hiding behind the door, come in.
- * Serikka_Tonatsu opens the door slowly
- * Eldin turns to Neon and Kappa.
- <Eldin> Friend of yours?
- <Kappa> Yes.
- <Kappa> Helped us out when we fought the thugs and guard.
- <Eldin> Indeed.
- * Eldin throws 200 Rupees and a Heart and Magic Container at Serikka_Tonatsu.
- <Eldin> I'll be asking for all of your services in the near future.
- <DM> (brb 2 minutes, gotta get a pizza into the oven)
- * Serikka_Tonatsu doesn't really need the extra stuff, but accepts them anyway
- <Neon_Mercilion> I'm fairly easy to bargain with anyways.
- <Kappa> Yes, Lord Eldin
- <DM> (back)
- <Eldin> If you'll excuse me, I'm going to go talk with Fenrick. May you all fare well.
- <Neon_Mercilion> He should still be resting at the inn with Gina.
- <Eldin> Indeed.
- * Eldin walks out of his office. As he walks out, a force pushes you all out, and the door shuts and locks.
- * Kappa walks back home.
- * Neon_Mercilion gets sudden motion sickness from that.
- * Eldin is now known as X_X
- <Neon_Mercilion> Argh
- <Kappa> (Quest End?)
- <DM> *Kappa, you walk back home and keep the baneroot for yourself.*
- <DM> *cough*
- * Serikka_Tonatsu walks out
- * Kappa walks to Goswin
- <Kappa> *to where Goswin was*
- <DM> (we'll just say you give the baneroot to Goswin at the witch's place, unless you wanna roleplay this out)
- * Neon_Mercilion follows Kappa while having Motion sickness
- <Kappa> (Yep)
- <Kappa> (no roleplaying here)
- <DM> *You give the baneroot to Goswin, who thanks you and accepts it, and you walk home afterwards.*
- <DM> -=QUEST END=-
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