Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- This script has been converted to FE by Basykung7845
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by Basykung7845")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = owner
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- -- RBX.Lua LocalScript | Hackerman | xDarkScripter
- local Players = game:GetService("Players")
- local UserInputService = game:GetService("UserInputService")
- local RunService = game:GetService("RunService")
- local Player = owner
- local Camera = workspace.CurrentCamera
- local Character = Player.Character
- local Torso = Character.Torso
- local Typing = false
- local TypingSub = 1
- local TypingSub2 = 1
- local Neck = Torso.Neck
- Neck.C1 = CFrame.new(0, -0.5, 0)
- local RightArm = Character["Right Arm"]
- local LeftArm = Character["Left Arm"]
- local RightShoulder = Instance.new("Weld", Torso)
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- local LeftShoulder = Instance.new("Weld", Torso)
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- RightShoulder.C1 = CFrame.new(-0.5, 0.5, 0)
- LeftShoulder.C1 = CFrame.new(0.5, 0.5, 0)
- local Code = [[
- make[3]: Entering directory '/home/neil/projects/LibreELEC.tv/build.LibreELEC-RPi2.arm-9.0-devel/kodi-423072a/.armv7ve-libreelec-linux-gnueabi'
- [ 0%] Generating ServiceDescription.h
- [ 0%] Generating AddonModuleXbmcaddon.i.cpp
- [ 0%] Performing download step (verify and extract) for 'dvdcss'
- Scanning dependencies of target export-files
- make[3]: Leaving directory '/home/neil/projects/LibreELEC.tv/build.LibreELEC-RPi2.arm-9.0-devel/kodi-423072a/.armv7ve-libreelec-linux-gnueabi'
- make[3]: Entering directory '/home/neil/projects/LibreELEC.tv/build.LibreELEC-RPi2.arm-9.0-devel/kodi-423072a/.armv7ve-libreelec-linux-gnueabi'
- [ 0%] Copying files into build tree
- CMake Warning at dvdcss-stamp/verify-dvdcss.cmake:15 (message):
- File will not be verified since no URL_HASH specified
- [ 0%] No download step for 'libcpluff'
- CMake Error at /home/neil/projects/LibreELEC.tv/build.LibreELEC-RPi2.arm-9.0-devel/kodi-423072a/cmake/scripts/common/GenerateVersionedFiles.cmake:29 (file):
- file COPY cannot copy file
- "/home/neil/projects/LibreELEC.tv/build.LibreELEC-RPi2.arm-9.0-devel/kodi-423072a/addons/xbmc.addon/metadata.xsd"
- to
- "/home/neil/projects/LibreELEC.tv/build.LibreELEC-RPi2.arm-9.0-devel/kodi-423072a/.armv7ve-libreelec-linux-gnueabi/addons/xbmc.addon/metadata.xsd".
- -- extracting...
- src='/home/neil/projects/LibreELEC.tv/sources/libdvdcss/libdvdcss-2f12236.tar.gz'
- dst='/home/neil/projects/LibreELEC.tv/build.LibreELEC-RPi2.arm-9.0-devel/kodi-423072a/.armv7ve-libreelec-linux-gnueabi/build/libdvd/src/dvdcss'
- -- extracting... [tar xfz]
- make[3]: *** [CMakeFiles/compileinfo.dir/build.make:86: build/xbmc/CompileInfo.cpp] Error 1
- make[3]: Leaving directory '/home/neil/projects/LibreELEC.tv/build.LibreELEC-RPi2.arm-9.0-devel/kodi-423072a/.armv7ve-libreelec-linux-gnueabi'
- make[2]: *** [CMakeFiles/Makefile2:704: CMakeFiles/compileinfo.dir/all] Error 2
- ]]
- local Argument = [[
- The hacker group Lulz Security recently accessed and published on the web the details of millions of users on SonyPictures.com, including passwords and personal details such as home addresses. They accomplished this using a simple and widely known hack involving using SQL to confuse and overload the site's programming.
- 'A LulSec press release said: "SonyPictures.com was owned by a very simple SQL injection, one of the most primitive and common vulnerabilities, as we should all know by now.
- "From a single injection, we accessed EVERYTHING. Why do you put such faith in a company that allows itself to become open to these simple attacks?" '
- (http://www.bbc.co.uk/news/business-13636704)
- Sony, as a major technology company that handles the data of millions of customers worldwide, should be able to defend itself against simple and widely known hacks. To highlight this vulnerability to both Sony, who genuinely may not realise their web security has holes, and the customers, who may wish to reconsider entrusting Sony with their personal details.
- ]]
- game.Lighting.GlobalShadows = false
- game.Lighting.Brightness = 0.25
- local function Smooth(Part)
- Part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- end
- local function SetLine(Line, Alpha, Beta)
- local dx = Alpha.Position.X.Scale - Beta.Position.X.Scale
- local dy = Alpha.Position.Y.Scale - Beta.Position.Y.Scale
- local Magnitude = math.sqrt(dx^2 + dy^2)
- Line.Size = UDim2.new(Magnitude, 0, 0, 8)
- Line.Position = Alpha.Position:Lerp(Beta.Position, 0.5)
- Line.Rotation = math.deg(math.atan2(dy, dx))
- end
- local Keyboard = Instance.new("Part")
- Keyboard.BrickColor = BrickColor.new("Really black")
- Keyboard.Material = Enum.Material.Neon
- Keyboard.Transparency = 0.1
- Keyboard.Size = Vector3.new(5, 0, 2)
- Keyboard.CanCollide = false
- Keyboard.Locked = true
- Smooth(Keyboard)
- local KeyboardWeld = Instance.new("Weld")
- KeyboardWeld.Part0 = Torso
- KeyboardWeld.Part1 = Keyboard
- KeyboardWeld.C0 = CFrame.new(0, 0.2, -2) * CFrame.Angles(0.3, 0, 0)
- KeyboardWeld.Parent = Keyboard
- Keyboard.Parent = Character
- local Light = Instance.new("PointLight")
- Light.Brightness = 1.5
- Light.Range = 12
- Light.Parent = Keyboard
- local Screen = Instance.new("Part")
- Screen.BrickColor = BrickColor.new("Really black")
- Screen.Material = Enum.Material.Neon
- Screen.Transparency = 0.3
- Screen.Size = Vector3.new(6, 4, 0)
- Screen.CanCollide = false
- Screen.Locked = true
- Smooth(Screen)
- local ScreenWeld = Instance.new("Weld")
- ScreenWeld.Part0 = Torso
- ScreenWeld.Part1 = Screen
- ScreenWeld.C0 = CFrame.new(0, 3.5, -4.5) * CFrame.Angles(0.1, 0, 0)
- local Gui = Instance.new("SurfaceGui")
- Gui.Face = "Back"
- Gui.Adornee = Screen
- Gui.Parent = Screen
- local Text = Instance.new("TextBox")
- Text.BackgroundTransparency = 1
- Text.Position = UDim2.new(0, 0, 0, 0)
- Text.Size = UDim2.new(1, 0, 1, 0)
- Text.TextColor3 = Color3.new(1, 1, 1)
- Text.Font = Enum.Font.Code
- Text.Active = false
- Text.MultiLine = true
- Text.TextWrapped = true
- Text.FontSize = Enum.FontSize.Size32
- Text.TextXAlignment = Enum.TextXAlignment.Left
- Text.TextYAlignment = Enum.TextYAlignment.Top
- Text.Text = ""
- Text.Parent = Gui
- ScreenWeld.Parent = Screen
- Screen.Parent = Character
- local Screen2 = Instance.new("Part")
- Screen2.BrickColor = BrickColor.new("Really black")
- Screen2.Material = Enum.Material.Neon
- Screen2.Transparency = 0.3
- Screen2.Size = Vector3.new(6, 4, 0)
- Screen2.CanCollide = false
- Screen2.Locked = true
- Smooth(Screen2)
- local Screen2Weld = Instance.new("Weld")
- Screen2Weld.Part0 = Torso
- Screen2Weld.Part1 = Screen2
- Screen2Weld.C0 = CFrame.new(5.4, 3.4, -1.5) * CFrame.Angles(0.1, -0.9, 0)
- local Gui2 = Instance.new("SurfaceGui")
- Gui2.Face = "Back"
- Gui2.Adornee = Screen2
- Gui2.Parent = Screen2
- local Text2 = Instance.new("TextBox")
- Text2.BackgroundTransparency = 1
- Text2.Position = UDim2.new(0, 0, 0, 0)
- Text2.Size = UDim2.new(1, 0, 1, 0)
- Text2.TextColor3 = Color3.new(0, 1, 0)
- Text2.Font = Enum.Font.Code
- Text2.Active = false
- Text2.MultiLine = true
- Text2.TextWrapped = true
- Text2.FontSize = Enum.FontSize.Size32
- Text2.TextXAlignment = Enum.TextXAlignment.Left
- Text2.TextYAlignment = Enum.TextYAlignment.Top
- Text2.Text = ""
- Text2.Parent = Gui2
- local ImageKey = Instance.new("ImageLabel")
- ImageKey.BackgroundTransparency = 1
- ImageKey.Size = UDim2.new(0.2, 0, 0.2, 0)
- ImageKey.Position = UDim2.new(0.4, 0, 0.4, 0)
- ImageKey.Image = "http://www.roblox.com/asset/?id=697224414"
- ImageKey.ImageTransparency = 1
- ImageKey.Parent = Gui2
- Screen2Weld.Parent = Screen2
- Screen2.Parent = Character
- local Screen3 = Instance.new("Part")
- Screen3.BrickColor = BrickColor.new("Really black")
- Screen3.Material = Enum.Material.Neon
- Screen3.Transparency = 0.3
- Screen3.Size = Vector3.new(6, 4, 0)
- Screen3.CanCollide = false
- Screen3.Locked = true
- Smooth(Screen3)
- local Screen3Weld = Instance.new("Weld")
- Screen3Weld.Part0 = Torso
- Screen3Weld.Part1 = Screen3
- Screen3Weld.C0 = CFrame.new(-5.4, 3.4, -1.5) * CFrame.Angles(0.1, 0.9, 0)
- local Gui3 = Instance.new("SurfaceGui")
- Gui3.Face = "Back"
- Gui3.Adornee = Screen3
- Gui3.Parent = Screen3
- local Map = Instance.new("ImageLabel")
- Map.BackgroundTransparency = 1
- Map.Position = UDim2.new(0, 0, 0, 0)
- Map.Size = UDim2.new(1, 0, 1, 0)
- Map.Image = "http://www.roblox.com/asset/?id=121661614"
- Map.Parent = Gui3
- Screen3Weld.Parent = Screen3
- Screen3.Parent = Character
- local Points = {}
- local Lines = {}
- for i = 1, 10 do
- if i > 1 then
- local Line = Instance.new("Frame")
- Line.BorderSizePixel = 0
- Line.BackgroundColor3 = Color3.new(0.8, 0, 0)
- Line.AnchorPoint = Vector2.new(0.5, 0.5)
- Line.Parent = Gui3
- Lines[i] = Line
- end
- local Point = Instance.new("Frame")
- Point.BorderSizePixel = 0
- Point.BackgroundColor3 = Color3.new(1, 0, 0)
- Point.Size = UDim2.new(0, 40, 0, 40)
- Point.Position = UDim2.new(math.random(), 0, math.random(), 0)
- Point.AnchorPoint = Vector2.new(0.5, 0.5)
- Point.Parent = Gui3
- Points[i] = {Point = Point, Position = Point.Position}
- end
- UserInputService.InputBegan:Connect(function(Input, Processed)
- if Processed then return end
- if Input.UserInputType == Enum.UserInputType.Keyboard then
- local KeyCode = Input.KeyCode
- if KeyCode == Enum.KeyCode.E then
- Typing = not Typing
- end
- end
- end)
- RunService.Heartbeat:Connect(function()
- local Sine = math.sin(tick() * 8) / 8
- for Key, Value in next, Points do
- Value.Point.Size = UDim2.new(0, 25 + Sine * 40, 0, 25 + Sine * 40)
- Value.Point.Position = Value.Point.Position:Lerp(Value.Position, 0.1)
- if Key > 1 then
- SetLine(Lines[Key], Value.Point, Points[1].Point)
- end
- end
- if math.random(100) == 1 then
- for _, Value in next, Points do
- Value.Position = UDim2.new(math.random(), 0, math.random(), 0)
- end
- end
- ImageKey.ImageTransparency = math.abs(math.sin(tick()))
- if Typing then
- if math.random(5) == 1 then
- local PressSound = Instance.new("Sound")
- PressSound.SoundId = "rbxassetid://265970978"
- PressSound.Pitch = 0.5 + math.random() / 5
- PressSound.Volume = 3
- PressSound.Parent = Keyboard
- PressSound:Play()
- game:GetService("Debris"):AddItem(PressSound, 1 / 2)
- end
- Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(-0.2 + Sine / 4, (math.random() - 0.5) / 2, 0)
- RightShoulder.C0 = CFrame.new(1, 0.6 + math.random() / 4, -math.random() * 0.7)
- * CFrame.Angles(1.5 + Sine * math.random(), -Sine / 4, -(0.5 + 2 * Sine * math.random()))
- LeftShoulder.C0 = CFrame.new(-1, 0.6 + math.random() / 4, -math.random() * 0.7)
- * CFrame.Angles(1.5 - Sine * math.random(), Sine / 4, 0.5 + 2 * Sine * math.random())
- if math.random(2) == 1 then
- if TypingSub < #Argument then
- TypingSub = TypingSub + 1
- Text.Text = Text.Text..Argument:sub(TypingSub, TypingSub)
- local nl = Text.Text:find("\n")
- if nl and #Text.Text > 400 then
- Text.Text = Text.Text:sub(nl + 1)
- end
- else
- TypingSub = 1
- end
- end
- if math.random(3) == 1 then
- if TypingSub2 < #Code then
- TypingSub2 = TypingSub2 + 1
- Text2.Text = Text2.Text..Code:sub(TypingSub2, TypingSub2)
- local nl = Text2.Text:find("\n")
- if nl and #Text2.Text > 400 then
- Text2.Text = Text2.Text:sub(nl + 1)
- end
- else
- TypingSub2 = 1
- end
- end
- else
- Neck.C0 = CFrame.new(0, 1, 0)
- RightShoulder.C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(1.5, 0, 0)
- LeftShoulder.C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(1.5, 0, 0)
- end
- end)
- plr = owner,
- part = nil
- bp = nil
- particles = nil
- function clerp(a,b,c,d)
- for i = 0,d,.01 do
- a.CFrame = CFrame.new(b:lerp(c,i))
- wait()
- end
- end
- function slerp(a2,b2,c2,d2)
- for i2 = 0,d2,.01 do
- a2.CFrame = CFrame.new(b2:lerp(c2,i2))
- wait()
- end
- end
- mouse.KeyDown:connect(function(key)
- if key == "e" and plr.Character.Parent == workspace then
- plr.Character.Parent = workspace.Camera
- plr.Character.Archivable = true
- Instance.new("ForceField",plr.Character).Visible = false
- for y,t in pairs(plr.Character:GetChildren()) do
- if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
- t.Transparency = 1
- if t.Name == "Head" and t:FindFirstChild("face") then
- t.face.Transparency = 1
- end
- elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
- t.Handle.Transparency = 1
- end
- end
- elseif key == "z" and plr.Character.Parent == workspace.Camera and part == nil then
- plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.hit.p.X,mouse.hit.p.Y+1.5,mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
- elseif key == "x" and plr.Character.Parent == workspace.Camera and part == nil then
- if plr.Character.Torso.Anchored == true then
- for y,t in pairs(plr.Character:GetChildren()) do
- if t:IsA("Part") then
- t.Anchored = false
- end
- end
- else
- for y,t in pairs(plr.Character:GetChildren()) do
- if t:IsA("Part") then
- t.Anchored = true
- end
- end
- end
- elseif key == "c" and plr.Character.Parent == workspace.Camera and part ~= nil then
- local clone = part:Clone()
- clone.Parent = workspace
- clone.Anchored = false
- clone:ClearAllChildren()
- clone.CanCollide = true
- bp.Parent = clone
- particles.Parent = clone
- if part.Parent:FindFirstChildOfClass("Humanoid") then
- part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
- end
- part:Destroy()
- part = clone
- elseif key == "q" and plr.Character.Parent == workspace.Camera and part == nil then
- plr.Character.Parent = workspace
- plr.Character.Archivable = false
- plr.Character:FindFirstChildOfClass("ForceField"):Remove()
- for y,t in pairs(plr.Character:GetChildren()) do
- if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
- t.Transparency = 0
- if t.Name == "Head" and t:FindFirstChild("face") then
- t.face.Transparency = 0
- end
- elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
- t.Handle.Transparency = 0
- end
- end
- end
- end)
- mouse.Button1Down:connect(function()
- if plr.Character.Parent == workspace.Camera then
- if mouse ~= nil then
- if mouse.Target ~= nil then
- part = mouse.Target
- bp = Instance.new("BodyPosition",part)
- bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- bp.Position = part.Position
- particles = Instance.new("ParticleEmitter",part)
- particles.Color = ColorSequence.new(Color3.new(0,0,0))
- particles.Size = NumberSequence.new(1)
- particles.Texture = "rbxassetid://292289455"
- particles.VelocitySpread = 360
- particles.Speed = NumberRange.new(0)
- particles.RotSpeed = NumberRange.new(0)
- particles.Rotation = NumberRange.new(0)
- particles.Rate = 250
- particles.Lifetime = NumberRange.new(.2,.4)
- particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
- dwn = true
- end
- end
- while dwn == true do
- wait()
- bp.Position = mouse.hit.p
- if part then
- if part.Parent:FindFirstChildOfClass("Humanoid") then
- part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
- end
- end
- end
- end
- end)
- mouse.Button1Up:connect(function()
- dwn = false
- if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
- if bp then bp:Destroy() end
- if particles then particles:Destroy() end
- end)
- base = Instance.new("ScreenGui",plr.PlayerGui)
- bbg = Instance.new("BillboardGui",plr.Character.Head)
- bbg.Size = UDim2.new(0,200,0,50)
- bbg.StudsOffset = Vector3.new(0,3,0)
- bbgTl = Instance.new("TextLabel",bbg)
- bbgTl.BackgroundTransparency = 1
- bbgTl.Size = UDim2.new(10,0,1,0)
- bbgTl.Position = UDim2.new(-4.5,0,0,0)
- bbgTl.Font = "Code"
- bbgTl.Text = " "
- bbgTl.TextSize = 25
- bbgTl.TextStrokeColor3 = Color3.new(1,1,1)
- bbgTl.TextColor3 = Color3.new(0,0,0)
- bbgTl.TextStrokeTransparency = 0
- bbgTl.TextWrapped = true
- plr.Chatted:connect(function(msg)
- bbgTl.Text = msg
- wait(5)
- if bbgTl.Text == msg then
- bbgTl.Text = " "
- end
- end)
- touchCounter = 0
- while wait() do
- if plr.Character.Parent == workspace.Camera then
- local c = plr.Character:Clone()
- c:MakeJoints()
- for y,t in pairs(c:GetChildren()) do
- if t:IsA("Part") then
- t.CanCollide = false
- t.Anchored = true
- t.Transparency = .5
- t.TopSurface = "Smooth"
- t.BottomSurface = "Smooth"
- t.RightSurface = "Smooth"
- t.LeftSurface = "Smooth"
- t.FrontSurface = "Smooth"
- t.BackSurface = "Smooth"
- t.BrickColor = BrickColor.new("Really black")
- if t.Name == "Head" and t:FindFirstChild("face") then
- t.face:Remove()
- elseif t.Name == "Torso" and t:FindFirstChild("roblox") then
- t.roblox:Remove()
- elseif t.Name == "HumanoidRootPart" then
- t:Remove()
- end
- else
- t:Remove()
- end
- end
- c.Parent = workspace
- game.Debris:AddItem(c,.05)
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement