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- -- Infinite Speed Script
- local speedMultiplier = 2 -- Increase the player's speed by 2 times
- local function updateSpeed()
- while true do
- -- Replace 'player' with the actual player object or variable in your game
- local player = game:GetService("Players").LocalPlayer
- -- Update the player's speed
- if player then
- local humanoid = player.Character.Humanoid
- if humanoid then
- humanoid.WalkSpeed = 16 * speedMultiplier -- Adjust the multiplier to set the desired speed
- end
- end
- -- Adjust the delay based on how frequently you want to update speed
- wait(0.5) -- Adjust the delay if needed
- end
- end
- spawn(updateSpeed)
- -- Optional: Display a message that the script is running
- print("Infinite Speed script activated.")
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