The_God_M8

Skull

Apr 18th, 2019
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  1.  
  2.  
  3. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  7. local function NewFakeEvent()
  8. local Bind = Instance.new("BindableEvent")
  9. local Fake;Fake = {Connections = {},
  10. fakeEvent=true;
  11. Connect=function(self,Func)
  12. Bind.Event:connect(Func)
  13. self.Connections[Bind] = true
  14. return setmetatable({Connected = true},{
  15. __index = function (self,Index)
  16. if Index:lower() == "disconnect" then
  17. return function() Fake.Connections[Bind] = false;self.Connected = false end
  18. end
  19. return Fake[Index]
  20. end;
  21. __tostring = function() return "Connection" end;
  22. })
  23. end}
  24. Fake.connect = Fake.Connect;return Fake;
  25. end
  26. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  27. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  28. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  29. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  30. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  31. local function TriggerEvent(self,Event,...)
  32. local Trigger = Mouse[Event]
  33. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  34. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  35. end
  36. end
  37. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  38. Event.OnServerEvent:Connect(function(FiredBy,Input)
  39. if FiredBy.Name ~= owner.Name then return end
  40. if Input.MouseEvent then
  41. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  42. else
  43. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  44. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  45. for _,Action in pairs(ContextActionService.Actions) do
  46. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  47. end
  48. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  49. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  50. end
  51. end)
  52. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  53. Event.Parent = NLS([[
  54. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  55. local Input = function(Input,gameProcessedEvent)
  56. if gameProcessedEvent then return end
  57. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  58. end
  59. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  64. end
  65. end
  66. ]],owner.Character)
  67. end
  68. RealGame = game;game = setmetatable({},{
  69. __index = function (self,Index)
  70. local Sandbox = function (Thing)
  71. if Thing:IsA("Player") then
  72. local RealPlayer = Thing
  73. return setmetatable({},{
  74. __index = function (self,Index)
  75. local Type = type(RealPlayer[Index])
  76. if Type == "function" then
  77. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  78. return function (self)return InternalData["Mouse"] end
  79. end
  80. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  81. end
  82. return RealPlayer[Index]
  83. end;
  84. __tostring = function(self) return RealPlayer.Name end
  85. })
  86. end
  87. end
  88. if RealGame[Index] then
  89. local Type = type(RealGame[Index])
  90. if Type == "function" then
  91. if Index:lower() == "getservice" or Index:lower() == "service" then
  92. return function (self,Service)
  93. local FakeServices = {
  94. ["players"] = function()
  95. return setmetatable({},{
  96. __index = function (self2,Index2)
  97. local RealService = RealGame:GetService(Service)
  98. local Type2 = type(Index2)
  99. if Type2 == "function" then
  100. return function (self,...) return RealService[Index2](RealService,...)end
  101. else
  102. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  103. return RealService[Index2]
  104. end
  105. end;
  106. __tostring = function(self) return RealGame:GetService(Service).Name end
  107. })
  108. end;
  109. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  110. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  111. ["runservice"] = function()
  112. return setmetatable({},{
  113. __index = function(self2,Index2)
  114. local RealService = RealGame:GetService(Service)
  115. local Type2 = type(Index2)
  116. if Type2 == "function" then
  117. return function (self,...) return RealService[Index2](RealService,...) end
  118. else
  119. local RunServices = {
  120. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  121. ["renderstepped"] = function() return RealService["Stepped"] end
  122. }
  123. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  124. return RealService[Index2]
  125. end
  126. end
  127. })
  128. end
  129. }
  130. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  131. return RealGame:GetService(Service)
  132. end
  133. end
  134. return function (self,...) return RealGame[Index](RealGame,...) end
  135. else
  136. if game:GetService(Index) then return game:GetService(Index) end
  137. return RealGame[Index]
  138. end
  139. end
  140. return nil
  141. end
  142. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  143.  
  144. Player=game.Players.LocalPlayer
  145. Character=Player.Character
  146. Character.Humanoid.Name = "noneofurbusiness"
  147. hum = Character.noneofurbusiness
  148. LeftArm=Character["Left Arm"]
  149. LeftLeg=Character["Left Leg"]
  150. RightArm=Character["Right Arm"]
  151. RightLeg=Character["Right Leg"]
  152. Root=Character["HumanoidRootPart"]
  153. Head=Character["Head"]
  154. Torso=Character["Torso"]
  155. Neck=Torso["Neck"]
  156. mouse = Player:GetMouse()
  157. walking = false
  158. jumping = false
  159. attacking = false
  160. firsttime = false
  161. tauntdebounce = false
  162. position = nil
  163. MseGuide = true
  164. running = false
  165. settime = 0
  166. sine = 0
  167. t = 0
  168. ws = 18
  169. change = 1
  170. combo1 = true
  171. equip = false
  172. dgs = 75
  173. combo2 = false
  174. switch1 = true
  175. switch2 = false
  176. firsttime2 = false
  177. combo3 = false
  178. gunallowance = false
  179. shooting = false
  180. RunSrv = game:GetService("RunService")
  181. RenderStepped = game:GetService("RunService").RenderStepped
  182. removeuseless = game:GetService("Debris")
  183.  
  184. screenGui = Instance.new("ScreenGui")
  185. screenGui.Parent = script.Parent
  186.  
  187. local HEADLERP = Instance.new("ManualWeld")
  188. HEADLERP.Parent = Head
  189. HEADLERP.Part0 = Head
  190. HEADLERP.Part1 = Head
  191. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  192.  
  193. local TORSOLERP = Instance.new("ManualWeld")
  194. TORSOLERP.Parent = Root
  195. TORSOLERP.Part0 = Torso
  196. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  197.  
  198. local ROOTLERP = Instance.new("ManualWeld")
  199. ROOTLERP.Parent = Root
  200. ROOTLERP.Part0 = Root
  201. ROOTLERP.Part1 = Torso
  202. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  203.  
  204. local RIGHTARMLERP = Instance.new("ManualWeld")
  205. RIGHTARMLERP.Parent = RightArm
  206. RIGHTARMLERP.Part0 = RightArm
  207. RIGHTARMLERP.Part1 = Torso
  208. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  209.  
  210. local LEFTARMLERP = Instance.new("ManualWeld")
  211. LEFTARMLERP.Parent = LeftArm
  212. LEFTARMLERP.Part0 = LeftArm
  213. LEFTARMLERP.Part1 = Torso
  214. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  215.  
  216. local RIGHTLEGLERP = Instance.new("ManualWeld")
  217. RIGHTLEGLERP.Parent = RightLeg
  218. RIGHTLEGLERP.Part0 = RightLeg
  219. RIGHTLEGLERP.Part1 = Torso
  220. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  221.  
  222. local LEFTLEGLERP = Instance.new("ManualWeld")
  223. LEFTLEGLERP.Parent = LeftLeg
  224. LEFTLEGLERP.Part0 = LeftLeg
  225. LEFTLEGLERP.Part1 = Torso
  226. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  227.  
  228. local function weldBetween(a, b)
  229. local weld = Instance.new("ManualWeld", a)
  230. weld.Part0 = a
  231. weld.Part1 = b
  232. weld.C0 = a.CFrame:inverse() * b.CFrame
  233. return weld
  234. end
  235.  
  236. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  237. A = Instance.new("Attachment", PARENT)
  238. A.Position = POSITION1
  239. A.Name = "A"
  240. B = Instance.new("Attachment", PARENT)
  241. B.Position = POSITION2
  242. B.Name = "B"
  243. tr1 = Instance.new("Trail", PARENT)
  244. tr1.Attachment0 = A
  245. tr1.Attachment1 = B
  246. tr1.Enabled = true
  247. tr1.Lifetime = LIFETIME
  248. tr1.TextureMode = "Static"
  249. tr1.LightInfluence = 0
  250. tr1.Color = COLOR
  251. tr1.Transparency = NumberSequence.new(0, 1)
  252. end
  253.  
  254. shirt = Instance.new("Shirt", Character)
  255. shirt.Name = "Shirt"
  256. pants = Instance.new("Pants", Character)
  257. pants.Name = "Pants"
  258. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1123249914"
  259. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1839310233"
  260.  
  261. skull = Instance.new("Part",Character)
  262. skull.Size = Vector3.new(2,2,2)
  263. skull.CFrame = Head.CFrame
  264. skull.CanCollide = false
  265. skullweld = Instance.new("Weld",skull)
  266. skullweld.Part0 = skull
  267. skullweld.Part1 = Head
  268. skullweld.C0 = skull.CFrame:inverse() * Head.CFrame
  269. mskull = Instance.new("SpecialMesh", skull)
  270. mskull.MeshType = "FileMesh"
  271. mskull.Scale = Vector3.new(1.12, 1.12, 1.12)
  272. mskull.MeshId,mskull.TextureId = 'http://www.roblox.com/asset/?id=181343290','http://www.roblox.com/asset/?id=181343313'
  273. fedora = Instance.new("Part",Character)
  274. fedora.Size = Vector3.new(2,2,2)
  275. fedora.CFrame = Head.CFrame
  276. fedora.CanCollide = false
  277. fedoraweld = Instance.new("Weld",fedora)
  278. fedoraweld.Part0 = fedora
  279. fedoraweld.Part1 = Head
  280. fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.8,0)
  281. mfedora = Instance.new("SpecialMesh", fedora)
  282. mfedora.MeshType = "FileMesh"
  283. mfedora.Scale = Vector3.new(1.1, 1.1, 1.1)
  284. mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=13640868','http://www.roblox.com/asset/?id=18987684'
  285. tommygun = Instance.new("Part",Character)
  286. tommygun.Size = Vector3.new(2,2,2)
  287. tommygun.CFrame = RightArm.CFrame
  288. tommygun.CanCollide = false
  289. tommygunweld = Instance.new("Weld",tommygun)
  290. tommygunweld.Part0 = tommygun
  291. tommygunweld.Part1 = RightArm
  292. tommygunweld.C0 = tommygun.CFrame:inverse() * RightArm.CFrame * CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0)
  293. mtommygun = Instance.new("SpecialMesh", tommygun)
  294. mtommygun.MeshType = "FileMesh"
  295. mtommygun.Scale = Vector3.new(1, 1, 1)
  296. mtommygun.MeshId,mtommygun.TextureId = 'http://www.roblox.com/asset/?id=116679805','http://www.roblox.com/asset/?id=116679995'
  297. shootbox = Instance.new("Part",Character)
  298. shootbox.Size = Vector3.new(.2,.2,.2)
  299. shootbox.CanCollide = false
  300. shootbox.Transparency = 1
  301. shootbox.CFrame = tommygun.CFrame
  302. shootboxweld = weldBetween(shootbox,tommygun)
  303. shootboxweld.C0 = CFrame.new(0,-.05,2.62)
  304. light = Instance.new("PointLight", shootbox)
  305. light.Color = BrickColor.new("Bright yellow").Color
  306. light.Range = 5
  307. light.Brightness = 11
  308. light.Enabled = false
  309. particlemiter1 = Instance.new("ParticleEmitter", shootbox)
  310. particlemiter1.Enabled = false
  311. particlemiter1.Texture = "rbxassetid://461242617"
  312. particlemiter1.Lifetime = NumberRange.new(.1)
  313. particlemiter1.Size = NumberSequence.new(1,0)
  314. particlemiter1.Rate = 20
  315. particlemiter1.RotSpeed = NumberRange.new(0)
  316. particlemiter1.Speed = NumberRange.new(0)
  317. tommygunammo = Instance.new("Part",Character)
  318. tommygunammo.Size = Vector3.new(2,2,2)
  319. tommygunammo.CFrame = tommygun.CFrame
  320. tommygunammo.CanCollide = false
  321. tommygunammoweld = Instance.new("Weld",tommygunammo)
  322. tommygunammoweld.Part0 = tommygunammo
  323. tommygunammoweld.Part1 = tommygun
  324. tommygunammoweld.C0 = tommygun.CFrame:inverse() * tommygun.CFrame * CFrame.new(0,.4,.25) * CFrame.Angles(math.rad(0),math.rad(0),0)
  325. mtommygunammo = Instance.new("SpecialMesh", tommygunammo)
  326. mtommygunammo.MeshType = "FileMesh"
  327. mtommygunammo.Scale = Vector3.new(1, 1, 1)
  328. mtommygunammo.MeshId,mtommygunammo.TextureId = 'http://www.roblox.com/asset/?id=116740155','http://www.roblox.com/asset/?id=116679995'
  329. mask = Instance.new("Part",Character)
  330. mask.Size = Vector3.new(2,2,2)
  331. mask.CFrame = Head.CFrame
  332. mask.CanCollide = false
  333. maskweld = Instance.new("Weld",mask)
  334. maskweld.Part0 = mask
  335. maskweld.Part1 = Head
  336. maskweld.C0 = mask.CFrame:inverse() * Head.CFrame * CFrame.new(-.2,0,.62) * CFrame.Angles(math.rad(0),math.rad(10),math.rad(0))
  337. mmask = Instance.new("SpecialMesh", mask)
  338. mmask.MeshType = "FileMesh"
  339. mmask.Scale = Vector3.new(1.25, 1.25, 1.25)
  340. mmask.MeshId,mmask.TextureId = 'http://www.roblox.com/asset/?id=12470186','http://www.roblox.com/asset/?id=12470201'
  341.  
  342.  
  343.  
  344. coroutine.wrap(function()
  345. while wait() do
  346. hum.WalkSpeed = ws
  347. LeftArm.BrickColor = BrickColor.new("Really black")
  348. RightArm.BrickColor = BrickColor.new("Really black")
  349. Head.BrickColor = BrickColor.new("Really black")
  350. end
  351. end)()
  352. godmode = coroutine.wrap(function()
  353. for i,v in pairs(Character:GetChildren()) do
  354. if v:IsA("BasePart") and v ~= Root then
  355. v.Anchored = false
  356. end
  357. end
  358. while true do
  359. hum.MaxHealth = 10000000000000000000000000000000000000000000000000000000
  360. wait(20)
  361. hum.Health = 10000000000000000000000000000000000000000000000000000000
  362. wait()
  363. end
  364. end)
  365. godmode()
  366.  
  367. coroutine.wrap(function()
  368. for i,v in pairs(Character:GetChildren()) do
  369. if v.Name == "Animate" then v:Remove()
  370. end
  371. end
  372. end)()
  373.  
  374. function damagealll(Radius,Position)
  375. local Returning = {}
  376. for _,v in pairs(workspace:GetChildren()) do
  377. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  378. if v:FindFirstChild("Torso") then
  379. local Mag = (v.Torso.Position - Position).magnitude
  380. if Mag < Radius then
  381. table.insert(Returning,v)
  382. end
  383. elseif v:FindFirstChild("UpperTorso") then
  384. local Mag = (v.UpperTorso.Position - Position).magnitude
  385. if Mag < Radius then
  386. table.insert(Returning,v)
  387. end
  388. end
  389. end
  390. end
  391. return Returning
  392. end
  393.  
  394. ArtificialHB = Instance.new("BindableEvent", script)
  395. ArtificialHB.Name = "Heartbeat"
  396. script:WaitForChild("Heartbeat")
  397.  
  398. frame = 1 / 60
  399. tf = 0
  400. allowframeloss = false
  401. tossremainder = false
  402.  
  403.  
  404. lastframe = tick()
  405. script.Heartbeat:Fire()
  406.  
  407.  
  408. game:GetService("RunService").Heartbeat:connect(function(s, p)
  409. tf = tf + s
  410. if tf >= frame then
  411. if allowframeloss then
  412. script.Heartbeat:Fire()
  413. lastframe = tick()
  414. else
  415. for i = 1, math.floor(tf / frame) do
  416. script.Heartbeat:Fire()
  417. end
  418. lastframe = tick()
  419. end
  420. if tossremainder then
  421. tf = 0
  422. else
  423. tf = tf - frame * math.floor(tf / frame)
  424. end
  425. end
  426. end)
  427.  
  428. function swait(num)
  429. if num == 0 or num == nil then
  430. game:service("RunService").Stepped:wait(0)
  431. else
  432. for i = 0, num do
  433. game:service("RunService").Stepped:wait(0)
  434. end
  435. end
  436. end
  437.  
  438. doomtheme = Instance.new("Sound", Torso)
  439. doomtheme.Volume = 1
  440. doomtheme.Name = "doomtheme"
  441. doomtheme.Looped = true
  442. doomtheme.SoundId = "rbxassetid://318812395"
  443. doomtheme:Play()
  444.  
  445. Torso.ChildRemoved:connect(function(removed)
  446. if removed.Name == "doomtheme" then
  447.  
  448. doomtheme = Instance.new("Sound", Torso)
  449. doomtheme.Volume = 1
  450. doomtheme.Name = "doomtheme"
  451. doomtheme.Looped = true
  452. doomtheme.SoundId = "rbxassetid://318812395"
  453. doomtheme:Play()
  454. end
  455. end)
  456.  
  457. for _,n in pairs(Character:GetChildren()) do
  458. if n:IsA("Accessory") then n:Remove() end
  459. end
  460. for _,x in pairs(Character:GetChildren()) do
  461. if x:IsA("Decal") then x:Remove() end
  462. end
  463.  
  464. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  465. so = Instance.new("Sound")
  466. so.Parent = PARENT
  467. so.SoundId = "rbxassetid://"..ID
  468. so.Volume = VOL
  469. so.Looped = LOOP
  470. so:Play()
  471. removeuseless:AddItem(so,REMOVE)
  472. end
  473.  
  474. mouse.KeyDown:connect(function(Press)
  475. Press=Press:lower()
  476. if Press=='t' then
  477. if tauntdebounce then return end
  478. tauntdebounce = true
  479. local b1 = Instance.new("BillboardGui",Head)
  480. b1.Size = UDim2.new(0,4,0,1.6)
  481. b1.StudsOffset = Vector3.new(0,0,0)
  482. b1.Name = "laff"
  483. b1.AlwaysOnTop = true
  484. b1.StudsOffset = Vector3.new(0,2,0)
  485. b1.Adornee = Head
  486. removeuseless:AddItem(b1,3)
  487. local b2 = Instance.new("TextLabel",b1)
  488. b2.BackgroundTransparency = 1
  489. b2.Text = "HeHeHeHeHeHeHe..."
  490. b2.Font = "Garamond"
  491. b2.TextSize = 30
  492. b2.Name = "lafftext"
  493. b2.TextStrokeTransparency = 0
  494. b2.TextColor3 = BrickColor.new("Grey").Color
  495. b2.TextStrokeColor3 = Color3.new(0,0,0)
  496. b2.Size = UDim2.new(1,0,.5,0)
  497. laff = Instance.new("Sound",Head)
  498. laff.SoundId = "rbxassetid://2126502539"
  499. laff.Volume = 5
  500. laff:Play()
  501. wait(5)
  502. laff:Remove()
  503. tauntdebounce = false
  504. end
  505. end)
  506.  
  507. mouse.KeyDown:connect(function(Press)
  508. Press=Press:lower()
  509. if Press=='e' then
  510. if debounce then return end
  511. if equip then
  512. g1:Remove()
  513. light.Enabled = false
  514. pcall(function()
  515. temmy:Remove()
  516. end)
  517. for i,v in pairs(tommygun:GetDescendants()) do
  518. if v.Name == "temmy" then v:Remove()
  519. end
  520. end
  521. light.Enabled = false
  522. particlemiter1.Enabled = false
  523. hum.CameraOffset = Vector3.new(0,0,0)
  524. attacking = false
  525. equip = false
  526. shooting = false
  527. gunallowance = false
  528. ws = 18
  529. else
  530. g1 = Instance.new("BodyGyro", Root)
  531. g1.D = 175
  532. g1.P = 20000
  533. g1.MaxTorque = Vector3.new(0,9000,0)
  534. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  535. attacking = true
  536. debounce = true
  537. equip = true
  538. coroutine.wrap(function()
  539. while equip do
  540. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.1)
  541. ws = 10
  542. swait()
  543. if Root.Velocity.y > 1 then
  544. position = "Jump3"
  545. elseif Root.Velocity.y < -1 then
  546. position = "Falling3"
  547. elseif Root.Velocity.Magnitude > 2 and running == false and attacking == true then
  548. position = "Walk3"
  549. elseif Root.Velocity.Magnitude < 2 and running == false and attacking == true then
  550. position = "Idle4"
  551. end
  552. end
  553. end)()
  554. coroutine.wrap(function()
  555. while equip do
  556. swait()
  557. settime = 0.05
  558. sine = sine + change
  559. if position == "Jump3" and attacking and not running then
  560. change = .65
  561. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  562. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  563. elseif position == "Falling3" and attacking and not running then
  564. change = .65
  565. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.4)
  566. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.4)
  567. elseif position == "Walk3" and attacking == true and running == false then
  568. change = .65
  569. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.2)
  570. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.1)
  571. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.1)
  572. elseif position == "Idle4" and attacking == true and running == false then
  573. change = .65
  574. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.1)
  575. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  576. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  577. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  578. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  579. end
  580. end
  581. end)()
  582. SOUND(RightArm,898163129,6,false,2)
  583. for i = 1, 30 do
  584. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.68,1.25) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-12)),.25)
  585. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1, 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  586. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.25)
  587. swait()
  588. end
  589. gunallowance = true
  590. mouse.Button1Down:connect(function()
  591. if gunallowance then
  592. particlemiter1.Enabled = true
  593. temmy = Instance.new("Sound",tommygun)
  594. temmy.SoundId = "rbxassetid://2204318084"
  595. temmy.Volume = 6
  596. temmy.Name = "temmy"
  597. temmy.Looped = true
  598. temmy:Play()
  599. shooting = true
  600. end
  601. end)
  602. mouse.Button1Up:connect(function()
  603. if gunallowance then
  604. hum.CameraOffset = Vector3.new(0,0,0)
  605. light.Enabled = false
  606. particlemiter1.Enabled = false
  607. pcall(function()
  608. temmy:Remove()
  609. end)
  610. for i,v in pairs(tommygun:GetDescendants()) do
  611. if v.Name == "temmy" then v:Remove()
  612. end
  613. end
  614. shooting = false
  615. end
  616. end)
  617. coroutine.wrap(function()
  618. if firsttime2 then return end
  619. firsttime2 = true
  620. while true do
  621. swait(3)
  622. if shooting then
  623. if switch1 then
  624. switch1 = false
  625. switch2 = true
  626. light.Enabled = true
  627. elseif switch2 then
  628. switch1 = true
  629. switch2 = false
  630. light.Enabled = false
  631. end
  632. pcall(function()
  633. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  634. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(50,100))
  635. end
  636. end)
  637. end
  638. end
  639. end)()
  640. coroutine.wrap(function()
  641. if firsttime then return end
  642. firsttime = true
  643. while true do
  644. if shooting then
  645. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0 - 10 * math.sin(sine)), math.rad(0)), 0.25)
  646. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1 + .4 * math.sin(sine), 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  647. pcall(function()
  648. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  649. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(1)
  650. end
  651. end)
  652. elseif not shooting then
  653. end
  654. swait()
  655. end
  656. end)()
  657. debounce = false
  658. end
  659. end
  660. end)
  661.  
  662. mouse.KeyDown:connect(function(Press)
  663. Press=Press:lower()
  664. if Press=='z' then
  665. print("Music switched to 1")
  666. id = 2199374985
  667. doomtheme.SoundId = "rbxassetid://"..id
  668. doomtheme:Play()
  669. end
  670. end)
  671.  
  672. mouse.KeyDown:connect(function(Press)
  673. Press=Press:lower()
  674. if Press=='v' then
  675. print("Music switched to 4")
  676. id = 2111948183
  677. doomtheme.SoundId = "rbxassetid://"..id
  678. doomtheme:Play()
  679. end
  680. end)
  681.  
  682. mouse.KeyDown:connect(function(Press)
  683. Press=Press:lower()
  684. if Press=='x' then
  685. print("Music switched to 2")
  686. id = 318812395
  687. doomtheme.SoundId = "rbxassetid://"..id
  688. doomtheme:Play()
  689. end
  690. end)
  691.  
  692. mouse.KeyDown:connect(function(Press)
  693. Press=Press:lower()
  694. if Press=='c' then
  695. print("Music switched to 3")
  696. id = 180337897
  697. doomtheme.SoundId = "rbxassetid://"..id
  698. doomtheme:Play()
  699. end
  700. end)
  701.  
  702. mouse.KeyDown:connect(function(Press)
  703. Press=Press:lower()
  704. if Press=='b' then
  705. print("Music switched to 5")
  706. id = 649148458
  707. doomtheme.SoundId = "rbxassetid://"..id
  708. doomtheme:Play()
  709. end
  710. end)
  711.  
  712.  
  713. checks1 = coroutine.wrap(function() -------Checks
  714. while true do
  715. if Root.Velocity.y > 1 then
  716. position = "Jump"
  717. elseif Root.Velocity.y < -1 then
  718. position = "Falling"
  719. elseif Root.Velocity.Magnitude < 2 then
  720. position = "Idle"
  721. elseif Root.Velocity.Magnitude < 20 then
  722. position = "Walking"
  723. elseif Root.Velocity.Magnitude > 20 then
  724. position = "Running"
  725. else
  726. end
  727. wait()
  728. end
  729. end)
  730. checks1()
  731.  
  732. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  733. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  734. end
  735.  
  736. function ray2(StartPos, EndPos, Distance, Ignore)
  737. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  738. return ray(StartPos, DIRECTION, Distance, Ignore)
  739. end
  740.  
  741. OrgnC0 = Neck.C0
  742. local movelimbs = coroutine.wrap(function()
  743. while RunSrv.RenderStepped:wait() do
  744. TrsoLV = Torso.CFrame.lookVector
  745. Dist = nil
  746. Diff = nil
  747. if not MseGuide then
  748. print("Failed to recognize")
  749. else
  750. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  751. Dist = (Head.CFrame.p-Point).magnitude
  752. Diff = Head.CFrame.Y-Point.Y
  753. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  754. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  755. Diff2 = LeftArm.CFrame.Y-Point.Y
  756. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  757. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  758. end
  759. end
  760. end)
  761. movelimbs()
  762. immortal = {}
  763. for i,v in pairs(Character:GetDescendants()) do
  764. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  765. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  766. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  767. end
  768. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  769. elseif v:IsA("JointInstance") then
  770. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  771. end
  772. end
  773. for e = 1, #immortal do
  774. if immortal[e] ~= nil then
  775. local STUFF = immortal[e]
  776. local PART = STUFF[1]
  777. local PARENT = STUFF[2]
  778. local MATERIAL = STUFF[3]
  779. local COLOR = STUFF[4]
  780. local TRANSPARENCY = STUFF[5]
  781. if levitate then
  782. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  783. PART.Material = MATERIAL
  784. PART.Color = COLOR
  785. PART.Transparency = TRANSPARENCY
  786. end
  787. PART.AncestryChanged:connect(function()
  788. PART.Parent = PARENT
  789. end)
  790. else
  791. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  792. PART.Material = MATERIAL
  793. PART.Color = COLOR
  794. PART.Transparency = TRANSPARENCY
  795. end
  796. PART.AncestryChanged:connect(function()
  797. PART.Parent = PARENT
  798. end)
  799. end
  800. end
  801. end
  802. function immortality()
  803. for e = 1, #immortal do
  804. if immortal[e] ~= nil then
  805. local STUFF = immortal[e]
  806. local PART = STUFF[1]
  807. local PARENT = STUFF[2]
  808. local MATERIAL = STUFF[3]
  809. local COLOR = STUFF[4]
  810. local TRANSPARENCY = STUFF[5]
  811. if PART.ClassName == "Part" and PART == Root then
  812. PART.Material = MATERIAL
  813. PART.Color = COLOR
  814. PART.Transparency = TRANSPARENCY
  815. end
  816. if PART.Parent ~= PARENT then
  817. hum:Remove()
  818. PART.Parent = PARENT
  819. hum = Instance.new("Humanoid",Character)
  820. hum.Name = "noneofurbusiness"
  821. end
  822. end
  823. end
  824. end
  825. coroutine.wrap(function()
  826. while true do
  827. if hum.Health < .1 then
  828. deadsound = Instance.new("Sound", Torso)
  829. deadsound.Volume = 6
  830. deadsound.SoundId = "rbxassetid://1411352723"
  831. deadsound:Play()
  832. immortality()
  833. end
  834. wait()
  835. end
  836. end)()
  837.  
  838. local anims = coroutine.wrap(function()
  839. while true do
  840. settime = 0.05
  841. sine = sine + change
  842. if position == "Jump" and attacking == false then
  843. change = 1
  844. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  845. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  846. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  847. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  848. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  849. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.4)
  850. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  851. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  852. elseif position == "Jump2" and attacking == false then
  853. change = 1
  854. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  855. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  856. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  857. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  858. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  859. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  860. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  861. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  862. elseif position == "Falling" and attacking == false then
  863. change = 1
  864. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  865. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  866. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  867. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  868. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  869. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.2)
  870. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  871. elseif position == "Falling2" and attacking == false then
  872. change = 1
  873. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  874. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  875. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  876. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  877. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  878. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  879. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  880. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  881. elseif position == "Walking" and attacking == false and running == false then
  882. change = 1.2
  883. walking = true
  884. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  885. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(10)), 0.1)
  886. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  887. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  888. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.35,.5*math.sin(sine/8)) * CFrame.Angles(math.rad(-35*math.sin(sine/8)),math.rad(0*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
  889. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.1)
  890. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.3)
  891. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.3)
  892. elseif position == "Idle" and attacking == false and running == false then
  893. change = .5
  894. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  895. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)),.1)
  896. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .1 * math.sin(sine/12),1 + .1 * math.sin(sine/12),0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(8 + 5 * math.sin(sine/12))), 0.1)
  897. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.59 - .05 * math.sin(sine/12), 0.1 -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(8 - 6 * math.sin(sine/12))), .2)
  898. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  899. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  900. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  901. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  902. elseif position == "Idle2" and attacking == false and running == false then
  903. change = .75
  904. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0 - 3 * math.sin(sine/9)),0,0),.1)
  905. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  906. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(-.2,.2,0) * CFrame.Angles(0,0,0),.1)
  907. LEFTARMLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  908. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 + 3 * math.sin(sine/9)), math.rad(35 - 5 * math.sin(sine/9))), 0.4)
  909. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 - 3 * math.sin(sine/9)), math.rad(-35 + 5 * math.sin(sine/9))), 0.4)
  910. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.4)
  911. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10 + 2 * math.sin(sine/9))), 0.4)
  912. elseif position == "Walking2" and attacking == false and running == false then
  913. ws = 50
  914. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  915. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  916. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  917. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  918. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  919. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  920. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  921. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  922. elseif position == "Running" and attacking == false then
  923. change = 1
  924. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  925. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
  926. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  927. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
  928. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
  929. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
  930. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
  931. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
  932. end
  933. swait()
  934. end
  935. end)
  936. anims()
  937. warn("Risen from hell, ready to prove his reputation. Made by Supr14")
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