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Apr 13th, 2018
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  1. --Vision GUI made by Shindeiru/KendelJr
  2. -- Pls. Dont change anething until you have knoweldge of this.
  3.  
  4. -- Objects
  5.  
  6. local Vision = Instance.new("ScreenGui")
  7. local LoginFrame = Instance.new("Frame")
  8. local bar1 = Instance.new("Frame")
  9. local bar2 = Instance.new("Frame")
  10. local Logo = Instance.new("TextLabel")
  11. local Username = Instance.new("TextBox")
  12. local Password = Instance.new("TextBox")
  13. local Login = Instance.new("TextButton")
  14. local Help = Instance.new("TextButton")
  15. local VisionMainframe = Instance.new("Frame")
  16. local Decoration = Instance.new("Frame")
  17. local Frame = Instance.new("Frame")
  18. local Executor = Instance.new("TextButton")
  19. local Commands = Instance.new("TextButton")
  20. local Scripts = Instance.new("TextButton")
  21. local Madeby = Instance.new("TextBox")
  22. local MainLogo = Instance.new("TextBox")
  23. local Welcome = Instance.new("TextBox")
  24. local Scripttab = Instance.new("Frame")
  25. local cutedecorationV = Instance.new("Frame")
  26. local barra3 = Instance.new("Frame")
  27. local Scripttablogo = Instance.new("TextBox")
  28. local lo = Instance.new("TextBox")
  29. local go = Instance.new("TextBox")
  30. local Tab1 = Instance.new("TextBox")
  31. local Tab2 = Instance.new("TextBox")
  32. local Tab3 = Instance.new("TextBox")
  33. local Kenshiro = Instance.new("TextButton")
  34. local Exitbutton = Instance.new("TextButton")
  35. local GluttonGod = Instance.new("TextButton")
  36. local TopKek40 = Instance.new("TextButton")
  37. local Ultimateguest = Instance.new("TextButton")
  38. local GomuPowers = Instance.new("TextButton")
  39. local ShoutoTodoroki = Instance.new("TextButton")
  40. local VidoPowers = Instance.new("TextButton")
  41. local Destructorgod = Instance.new("TextButton")
  42. local SCP106 = Instance.new("TextButton")
  43. local FourArmNelf = Instance.new("TextButton")
  44. local Nextpage = Instance.new("TextButton")
  45.  
  46. -- Properties
  47.  
  48. Vision.Name = "Vision"
  49. Vision.Parent = game.StarterGui
  50.  
  51. LoginFrame.Name = "LoginFrame"
  52. LoginFrame.Parent = Vision
  53. LoginFrame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  54. LoginFrame.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  55. LoginFrame.Position = UDim2.new(0.0293095019, 0, 0.199604765, 0)
  56. LoginFrame.Size = UDim2.new(0, 270, 0, 304)
  57.  
  58. bar1.Name = "bar1"
  59. bar1.Parent = LoginFrame
  60. bar1.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  61. bar1.Size = UDim2.new(0, 270, 0, 36)
  62.  
  63. bar2.Name = "bar2"
  64. bar2.Parent = bar1
  65. bar2.BackgroundColor3 = Color3.new(0, 0, 0)
  66. bar2.BorderColor3 = Color3.new(0, 0, 0)
  67. bar2.Position = UDim2.new(0, 0, 0.949999988, 0)
  68. bar2.Size = UDim2.new(0, 270, 0, 2)
  69.  
  70. Logo.Name = "Logo"
  71. Logo.Parent = LoginFrame
  72. Logo.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  73. Logo.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  74. Logo.Position = UDim2.new(0, 0, 0.0131578967, 0)
  75. Logo.Size = UDim2.new(0, 270, 0, 28)
  76. Logo.Font = Enum.Font.SourceSansBold
  77. Logo.Text = "Vision"
  78. Logo.TextColor3 = Color3.new(1, 1, 1)
  79. Logo.TextScaled = true
  80. Logo.TextSize = 21
  81. Logo.TextWrapped = true
  82.  
  83. Username.Name = "Username"
  84. Username.Parent = LoginFrame
  85. Username.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  86. Username.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
  87. Username.Position = UDim2.new(0.129629627, 0, 0.286184222, 0)
  88. Username.Size = UDim2.new(0, 200, 0, 24)
  89. Username.Font = Enum.Font.SourceSansBold
  90. Username.Text = "Username"
  91. Username.TextColor3 = Color3.new(1, 1, 1)
  92. Username.TextScaled = true
  93. Username.TextSize = 7
  94. Username.TextWrapped = true
  95. Username.TextXAlignment = Enum.TextXAlignment.Left
  96.  
  97. Password.Name = "Password"
  98. Password.Parent = LoginFrame
  99. Password.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  100. Password.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
  101. Password.Position = UDim2.new(0.129629627, 0, 0.473684192, 0)
  102. Password.Size = UDim2.new(0, 200, 0, 24)
  103. Password.Font = Enum.Font.SourceSansBold
  104. Password.Text = "Password"
  105. Password.TextColor3 = Color3.new(1, 1, 1)
  106. Password.TextScaled = true
  107. Password.TextSize = 7
  108. Password.TextWrapped = true
  109. Password.TextXAlignment = Enum.TextXAlignment.Left
  110.  
  111. Login.Name = "Login"
  112. Login.Parent = LoginFrame
  113. Login.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  114. Login.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
  115. Login.Position = UDim2.new(0.277777791, 0, 0.728618443, 0)
  116. Login.Size = UDim2.new(0, 120, 0, 29)
  117. Login.Font = Enum.Font.SourceSansBold
  118. Login.Text = "Login"
  119. Login.TextColor3 = Color3.new(1, 1, 1)
  120. Login.TextScaled = true
  121. Login.TextWrapped = true
  122.  
  123. Login.MouseButton1Down:connect(function()
  124. LoginFrame.Visible = false
  125. Vision Main frame.Visible = true
  126. end)
  127.  
  128. Help.Name = "Help"
  129. Help.Parent = LoginFrame
  130. Help.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  131. Help.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
  132. Help.Position = UDim2.new(0.277777791, 0, 0.871710539, 0)
  133. Help.Size = UDim2.new(0, 120, 0, 29)
  134. Help.Font = Enum.Font.SourceSansBold
  135. Help.Text = "Help"
  136. Help.TextColor3 = Color3.new(1, 1, 1)
  137. Help.TextScaled = true
  138. Help.TextWrapped = true
  139.  
  140. VisionMainframe.Name = "Vision Main frame"
  141. VisionMainframe.Parent = Vision
  142. VisionMainframe.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  143. VisionMainframe.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
  144. VisionMainframe.BorderSizePixel = 4
  145. VisionMainframe.Position = UDim2.new(7.12871552e-05, 0, 0.0592885315, 0)
  146. VisionMainframe.Size = UDim2.new(0, 484, 0, 325)
  147. VisionMainframe.Visible = false
  148.  
  149. Decoration.Name = "Decoration"
  150. Decoration.Parent = VisionMainframe
  151. Decoration.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
  152. Decoration.BorderColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  153. Decoration.Size = UDim2.new(0, 484, 0, 23)
  154.  
  155. Frame.Parent = Decoration
  156. Frame.BackgroundColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  157. Frame.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  158. Frame.Position = UDim2.new(0, 0, 0.869565248, 0)
  159. Frame.Size = UDim2.new(0, 484, 0, 7)
  160.  
  161. Executor.Name = "Executor"
  162. Executor.Parent = VisionMainframe
  163. Executor.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
  164. Executor.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  165. Executor.BorderSizePixel = 2
  166. Executor.Position = UDim2.new(0.0299586803, 0, 0.326153845, 0)
  167. Executor.Size = UDim2.new(0, 141, 0, 34)
  168. Executor.Font = Enum.Font.SourceSansBold
  169. Executor.Text = "Executor [BETA]"
  170. Executor.TextColor3 = Color3.new(1, 1, 1)
  171. Executor.TextScaled = true
  172. Executor.TextSize = 11
  173. Executor.TextWrapped = true
  174.  
  175. Commands.Name = "Commands"
  176. Commands.Parent = VisionMainframe
  177. Commands.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
  178. Commands.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  179. Commands.BorderSizePixel = 2
  180. Commands.Position = UDim2.new(0.0299586654, 0, 0.144615412, 0)
  181. Commands.Size = UDim2.new(0, 141, 0, 34)
  182. Commands.Font = Enum.Font.SourceSansBold
  183. Commands.Text = "Quick Commands"
  184. Commands.TextColor3 = Color3.new(1, 1, 1)
  185. Commands.TextScaled = true
  186. Commands.TextSize = 11
  187. Commands.TextWrapped = true
  188.  
  189. Scripts.Name = "Scripts"
  190. Scripts.Parent = VisionMainframe
  191. Scripts.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
  192. Scripts.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  193. Scripts.BorderSizePixel = 2
  194. Scripts.Position = UDim2.new(0.0299586803, 0, 0.526153862, 0)
  195. Scripts.Size = UDim2.new(0, 141, 0, 34)
  196. Scripts.Font = Enum.Font.SourceSansBold
  197. Scripts.Text = "Scripts"
  198. Scripts.TextColor3 = Color3.new(1, 1, 1)
  199. Scripts.TextScaled = true
  200. Scripts.TextSize = 9
  201. Scripts.TextWrapped = true
  202. Scripts.MouseButton1Down:connect(function()
  203. Vision Main frame.Visible = false
  204. Script tab.Visible = true
  205. end)
  206.  
  207.  
  208. Madeby.Name = "Made by"
  209. Madeby.Parent = VisionMainframe
  210. Madeby.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  211. Madeby.BorderColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
  212. Madeby.BorderSizePixel = 0
  213. Madeby.Position = UDim2.new(0, 0, 0.950769246, 0)
  214. Madeby.Size = UDim2.new(0, 156, 0, 16)
  215. Madeby.Font = Enum.Font.SourceSans
  216. Madeby.Text = "Made by Shindeiru/Kendel"
  217. Madeby.TextScaled = true
  218. Madeby.TextSize = 14
  219. Madeby.TextWrapped = true
  220.  
  221. MainLogo.Name = "Main Logo"
  222. MainLogo.Parent = VisionMainframe
  223. MainLogo.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  224. MainLogo.BorderSizePixel = 0
  225. MainLogo.Position = UDim2.new(0.409090906, 0, 0.119999997, 0)
  226. MainLogo.Size = UDim2.new(0, 262, 0, 50)
  227. MainLogo.Font = Enum.Font.SourceSansSemibold
  228. MainLogo.Text = "Vision"
  229. MainLogo.TextColor3 = Color3.new(1, 1, 1)
  230. MainLogo.TextScaled = true
  231. MainLogo.TextSize = 14
  232. MainLogo.TextWrapped = true
  233.  
  234. Welcome.Name = "Welcome"
  235. Welcome.Parent = VisionMainframe
  236. Welcome.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  237. Welcome.BorderSizePixel = 0
  238. Welcome.Position = UDim2.new(0.556818187, 0, 0.273846179, 0)
  239. Welcome.Size = UDim2.new(0, 119, 0, 35)
  240. Welcome.Font = Enum.Font.Cartoon
  241. Welcome.Text = "Welcome!"
  242. Welcome.TextColor3 = Color3.new(0.333333, 1, 1)
  243. Welcome.TextScaled = true
  244. Welcome.TextSize = 14
  245. Welcome.TextWrapped = true
  246.  
  247. Scripttab.Name = "Script tab"
  248. Scripttab.Parent = Vision
  249. Scripttab.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  250. Scripttab.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  251. Scripttab.BorderSizePixel = 6
  252. Scripttab.Position = UDim2.new(0.634751797, 0, 0.0988142267, 0)
  253. Scripttab.Size = UDim2.new(0, 280, 0, 376)
  254. Scripttab.Visible = false
  255.  
  256. cutedecorationV.Name = "cute decoration :V"
  257. cutedecorationV.Parent = Scripttab
  258. cutedecorationV.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
  259. cutedecorationV.BorderSizePixel = 0
  260. cutedecorationV.Size = UDim2.new(0, 280, 0, 19)
  261.  
  262. barra3.Name = "barra 3"
  263. barra3.Parent = Scripttab
  264. barra3.BackgroundColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  265. barra3.BorderSizePixel = 0
  266. barra3.Position = UDim2.new(0, 0, 0.0505319163, 0)
  267. barra3.Size = UDim2.new(0, 280, 0, 8)
  268.  
  269. Scripttablogo.Name = "Script tab logo"
  270. Scripttablogo.Parent = Scripttab
  271. Scripttablogo.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  272. Scripttablogo.BorderSizePixel = 0
  273. Scripttablogo.Position = UDim2.new(0.221428573, 0, 0.0718085095, 0)
  274. Scripttablogo.Size = UDim2.new(0, 106, 0, 34)
  275. Scripttablogo.Font = Enum.Font.Cartoon
  276. Scripttablogo.Text = "S"
  277. Scripttablogo.TextColor3 = Color3.new(0.333333, 1, 0.498039)
  278. Scripttablogo.TextScaled = true
  279. Scripttablogo.TextSize = 10
  280. Scripttablogo.TextWrapped = true
  281.  
  282. lo.Name = "lo"
  283. lo.Parent = Scripttab
  284. lo.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  285. lo.BorderSizePixel = 0
  286. lo.Position = UDim2.new(0.435714275, 0, 0.0718085095, 0)
  287. lo.Size = UDim2.new(0, 26, 0, 34)
  288. lo.Font = Enum.Font.Cartoon
  289. lo.Text = "CR"
  290. lo.TextColor3 = Color3.new(0.333333, 0.666667, 1)
  291. lo.TextScaled = true
  292. lo.TextSize = 10
  293. lo.TextWrapped = true
  294.  
  295. go.Name = "go"
  296. go.Parent = Scripttab
  297. go.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  298. go.BorderSizePixel = 0
  299. go.Position = UDim2.new(0.524999976, 0, 0.0718085095, 0)
  300. go.Size = UDim2.new(0, 27, 0, 34)
  301. go.Font = Enum.Font.Cartoon
  302. go.Text = "ipt"
  303. go.TextColor3 = Color3.new(0.333333, 1, 0)
  304. go.TextScaled = true
  305. go.TextSize = 10
  306. go.TextWrapped = true
  307.  
  308. Tab1.Name = "Tab 1"
  309. Tab1.Parent = Scripttab
  310. Tab1.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  311. Tab1.BorderSizePixel = 0
  312. Tab1.Position = UDim2.new(0.385714293, 0, 0.146276593, 0)
  313. Tab1.Size = UDim2.new(0, 29, 0, 31)
  314. Tab1.Font = Enum.Font.Cartoon
  315. Tab1.Text = "T"
  316. Tab1.TextColor3 = Color3.new(0.666667, 1, 0)
  317. Tab1.TextScaled = true
  318. Tab1.TextSize = 10
  319. Tab1.TextWrapped = true
  320.  
  321. Tab2.Name = "Tab 2"
  322. Tab2.Parent = Scripttab
  323. Tab2.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  324. Tab2.BorderSizePixel = 0
  325. Tab2.Position = UDim2.new(0.453571439, 0, 0.162234038, 0)
  326. Tab2.Size = UDim2.new(0, 10, 0, 25)
  327. Tab2.Font = Enum.Font.Cartoon
  328. Tab2.Text = "A"
  329. Tab2.TextColor3 = Color3.new(0.666667, 1, 0.498039)
  330. Tab2.TextScaled = true
  331. Tab2.TextSize = 10
  332. Tab2.TextWrapped = true
  333.  
  334. Tab3.Name = "Tab 3"
  335. Tab3.Parent = Scripttab
  336. Tab3.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
  337. Tab3.BorderSizePixel = 0
  338. Tab3.Position = UDim2.new(0.489285707, 0, 0.162234038, 0)
  339. Tab3.Size = UDim2.new(0, 18, 0, 25)
  340. Tab3.Font = Enum.Font.Cartoon
  341. Tab3.Text = "B"
  342. Tab3.TextColor3 = Color3.new(1, 1, 0)
  343. Tab3.TextScaled = true
  344. Tab3.TextSize = 10
  345. Tab3.TextWrapped = true
  346.  
  347. Kenshiro.Name = "Kenshiro"
  348. Kenshiro.Parent = Scripttab
  349. Kenshiro.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
  350. Kenshiro.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  351. Kenshiro.BorderSizePixel = 4
  352. Kenshiro.Position = UDim2.new(0, 0, 0.31117022, 0)
  353. Kenshiro.Size = UDim2.new(0, 108, 0, 35)
  354. Kenshiro.Font = Enum.Font.Code
  355. Kenshiro.Text = "Kenshiro"
  356. Kenshiro.TextColor3 = Color3.new(0.333333, 1, 1)
  357. Kenshiro.TextScaled = true
  358. Kenshiro.TextSize = 10
  359. Kenshiro.TextWrapped = true
  360. Kenshiro.MouseButton1Down:connect(function()
  361.  
  362.  
  363.  
  364.  
  365.  
  366. Exitbutton.Name = "Exitbutton"
  367. Exitbutton.Parent = Scripttab
  368. Exitbutton.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
  369. Exitbutton.BorderSizePixel = 0
  370. Exitbutton.Position = UDim2.new(0.889285743, 0, -0.00531914877, 0)
  371. Exitbutton.Size = UDim2.new(0, 31, 0, 21)
  372. Exitbutton.Font = Enum.Font.SourceSans
  373. Exitbutton.Text = "X"
  374. Exitbutton.TextColor3 = Color3.new(1, 1, 1)
  375. Exitbutton.TextScaled = true
  376. Exitbutton.TextSize = 14
  377. Exitbutton.TextWrapped = true
  378. Exitbutton.MouseButton1Down:connect(function()
  379. Script tab.Visible = false
  380. Vision Main frame.Visible = true
  381. end)
  382.  
  383. GluttonGod.Name = "Glutton God"
  384. GluttonGod.Parent = Scripttab
  385. GluttonGod.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
  386. GluttonGod.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  387. GluttonGod.BorderSizePixel = 4
  388. GluttonGod.Position = UDim2.new(0.621428549, 0, 0.31117022, 0)
  389. GluttonGod.Size = UDim2.new(0, 108, 0, 35)
  390. GluttonGod.Font = Enum.Font.Code
  391. GluttonGod.Text = "Glutton god"
  392. GluttonGod.TextColor3 = Color3.new(0.333333, 1, 1)
  393. GluttonGod.TextScaled = true
  394. GluttonGod.TextSize = 10
  395. GluttonGod.TextWrapped = true
  396. GluttonGod.MouseButton1Down:connect(function()
  397.  
  398.  
  399.  
  400.  
  401. ----- Script made by Pedrorb03 -----
  402. game.Players.LocalPlayer.Character.Head:WaitForChild("face")
  403. while game.Players.LocalPlayer.Character.Head.face.texture ~= "rbxassetid://1039774343" do
  404. wait()
  405. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://1039774343"
  406. end
  407. for _,animate in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  408. if animate.Name == "Animate" then
  409. animate:remove()
  410. end
  411. if animate.ClassName == "Accessory" then
  412. animate:remove()
  413. end
  414. end
  415. for _,anim in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do
  416.  
  417. anim:Stop()
  418.  
  419. end
  420.  
  421. rot = 0
  422. armrot = 0
  423. suck = nil
  424. power = 0
  425. movingup = false
  426. movingback = false
  427. popo = 0
  428. bodyforces = {}
  429. popos = {}
  430. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  431. if part:IsA("BasePart") then
  432.  
  433. local zerograv = Instance.new("BodyForce",part) zerograv.force = Vector3.new(0, game.Workspace.Gravity, 0) * part:GetMass() zerograv.Name = "ZeroGravity"
  434. end
  435. end
  436. ac = true
  437.  
  438.  
  439. game:GetService("RunService").RenderStepped:connect(function()
  440. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  441. if movingup == false and movingback == false then
  442. game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0)
  443. end
  444. rot = rot+5
  445. for number = 1,#popos do
  446. if popos[number].Parent == nil then
  447. table.remove(popos,number)
  448. end
  449. end
  450. for _,pop in pairs(popos) do
  451. pop.Touched:connect(function(hit)
  452. if hit.Locked == false then
  453. if hit.Parent ~= game.Players.LocalPlayer.Character then
  454. if hit ~= pop then
  455. hit.Color = pop.Color
  456. hit.Material = pop.Material
  457.  
  458. pop:remove()
  459. end
  460. end
  461. end
  462. end)
  463.  
  464. end
  465. armrot = armrot+40
  466. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 500
  467. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 1
  468. game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
  469. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.p,game.Workspace.CurrentCamera.CFrame.p+game.Workspace.CurrentCamera.CFrame.lookVector*50000000)
  470. if ac == true then
  471. game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Shoulder")
  472. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0.p) *CFrame.Angles(math.rad(armrot*1.75),0,0)
  473. game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Shoulder")
  474. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0.p)*CFrame.Angles(math.rad(armrot*1.75),0,0)
  475. game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Hip")
  476. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Right Hip"].C0.p) *CFrame.Angles(math.rad(armrot*1.75),0,0)
  477. game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Hip")
  478. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Left Hip"].C0.p)*CFrame.Angles(math.rad(armrot*1.75),0,0)
  479. end
  480. if suck == nil then
  481. for _,bod in pairs(bodyforces) do
  482. bod:remove()
  483. end
  484. end
  485. if suck ~= nil then
  486. local pos1 = game.Players.LocalPlayer:GetMouse().Hit.p
  487. local pos2 = game.Players.LocalPlayer.Character.Head.CFrame:toWorldSpace(CFrame.new(Vector3.new(0,0.25,0.5))).p
  488. for _,child in pairs(game.Workspace:GetChildren()) do
  489. if child:IsA("BasePart") then
  490. if child.Anchored == false then
  491. if (child.Position-pos1).magnitude <= 1+game.Players.LocalPlayer.Character.Head.Size.Y*5 then
  492. local hit = child
  493. local did = false
  494. for i=1,#bodyforces do
  495. if bodyforces[i].Parent == hit then
  496. did = true
  497. end
  498. end
  499. if did == false then
  500. local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2
  501. table.insert(bodyforces,bodyforce)
  502. end
  503. end
  504. end
  505. end
  506. for _,child2 in pairs(child:GetChildren()) do
  507. if child2:IsA("BasePart") then
  508. if child2.Anchored == false then
  509. if (child2.Position-pos1).magnitude <= 1+game.Players.LocalPlayer.Character.Head.Size.Y*5 then
  510. local hit = child2
  511. local did = false
  512. for i=1,#bodyforces do
  513. if bodyforces[i].Parent == hit then
  514. did = true
  515. end
  516. end
  517. if did == false then
  518. local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2
  519. table.insert(bodyforces,bodyforce)
  520. end
  521. end
  522. end
  523. end
  524. for _,child3 in pairs(child2:GetChildren()) do
  525. if child3:IsA("BasePart") then
  526. if child3.Anchored == false then
  527. if (child3.Position-pos1).magnitude <= 1+game.Players.LocalPlayer.Character.Head.Size.Y*5 then
  528. local hit = child3
  529. local did = false
  530. for i=1,#bodyforces do
  531. if bodyforces[i].Parent == hit then
  532. did = true
  533. end
  534. end
  535. if did == false then
  536. local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2
  537. table.insert(bodyforces,bodyforce)
  538. end
  539. end
  540. end
  541. end
  542.  
  543. end
  544. end
  545. end
  546.  
  547. for _,bod in pairs(bodyforces) do
  548. bod.Position = game.Players.LocalPlayer.Character.Head.CFrame.p
  549. end
  550. suck.Mesh.Scale = Vector3.new(1+game.Players.LocalPlayer.Character.Head.Size.Y*5,(pos1-pos2).magnitude,1+game.Players.LocalPlayer.Character.Head.Size.Y*5)
  551. suck.CFrame = CFrame.new((pos1+pos2)/2,pos1) * CFrame.Angles(math.rad(90),rot,0)
  552. local ray = Ray.new(pos2,(pos1-pos2).unit*600)
  553. local hit,normal,position = game.Workspace:FindPartOnRay(ray,game.Players.LocalPlayer.Character)
  554.  
  555. if hit ~= nil then
  556. if hit.Anchored == false then
  557. local did = false
  558. for i=1,#bodyforces do
  559. if bodyforces[i].Parent == hit then
  560. did = true
  561. end
  562. end
  563. if did == false then
  564. local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2
  565. table.insert(bodyforces,bodyforce)
  566. end
  567. end
  568. end
  569.  
  570.  
  571.  
  572.  
  573.  
  574. end
  575. end)
  576. game:GetService("UserInputService").InputBegan:connect(function(key)
  577. if key.KeyCode == Enum.KeyCode.E then
  578. suck = Instance.new("Part",game.Players.LocalPlayer.Character)
  579. local mesh = Instance.new("SpecialMesh",suck) mesh.MeshId = "rbxassetid://1040723301"
  580. suck.Transparency = 0.5
  581. suck.Color = Color3.fromRGB(255,255,255)
  582. suck.CanCollide = false
  583. suck.Anchored = true
  584. suck.Size = Vector3.new(0,0,0)
  585. game.Players.LocalPlayer.Character.Head:WaitForChild("face")
  586.  
  587. while game.Players.LocalPlayer.Character.Head.face.texture ~= "rbxassetid://505480085" do
  588. wait()
  589. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://505480085"
  590. end
  591.  
  592.  
  593. for _,decal in pairs(game.Players.LocalPlayer.Character.Head:GetChildren()) do
  594. if decal.ClassName == "Decal" then
  595. decal:remove()
  596. end
  597. end
  598. local decal = Instance.new("Decal",game.Players.LocalPlayer.Character.Head) decal.Texture = "http://www.roblox.com/asset/?id=1038938817" decal.Face = "Front"
  599.  
  600. end
  601. if key.KeyCode == Enum.KeyCode.W then
  602. if movingup == false then
  603. movingup = true
  604. while movingup == true do
  605. wait()
  606. game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector*200
  607. end
  608. end
  609. end
  610. if key.KeyCode == Enum.KeyCode.S then
  611. if movingback == false then
  612. movingback = true
  613. while movingback == true do
  614. wait()
  615. game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = -game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector*200
  616.  
  617. end
  618. end
  619. end
  620. if key.KeyCode == Enum.KeyCode.F then
  621. local food = math.random(1,7)
  622. local part = Instance.new("Part",game.Workspace) part.CFrame = CFrame.new(0,25,0)
  623. local meshs = Instance.new("SpecialMesh",part)
  624. if food == 1 then
  625. part.Size = Vector3.new(1.266, 1.704, 0.978)
  626. meshs.MeshId = "rbxassetid://923471248"
  627. meshs.TextureId = "rbxassetid://923471252"
  628. end
  629. if food == 2 then
  630. part.Size = Vector3.new(2.18, 0.733, 2.18)
  631. meshs.MeshId = "http://www.roblox.com/asset/?id=107432887"
  632. meshs.TextureId = "rbxassetid://107432992"
  633. end
  634. if food == 3 then
  635. part.Size = Vector3.new(1.764, 1.129, 1.686)
  636. meshs.MeshId = "http://www.roblox.com/asset/?id=90824595"
  637. meshs.TextureId = "rbxassetid://90819050"
  638. end
  639. if food == 4 then
  640. part.Size = Vector3.new(2.903, 2.903, 0.531)
  641. meshs.MeshId = "http://www.roblox.com/asset/?id=18417911"
  642. meshs.TextureId = "rbxassetid://18417918"
  643. end
  644. if food == 5 then
  645. part.Size = Vector3.new(2.056, 0.615, 0.907)
  646. meshs.MeshId = "http://www.roblox.com/asset/?id=29896287"
  647. meshs.TextureId = "rbxassetid://29896653"
  648. end
  649. if food == 6 then
  650. part.Size = Vector3.new(0.731, 1.693, 0.708)
  651. meshs.MeshId = "http://www.roblox.com/asset/?id=13073626"
  652. meshs.TextureId = "rbxassetid://13073598"
  653. end
  654. if food == 7 then
  655. part.Size = Vector3.new(1.997, 1.986, 1.997)
  656. meshs.MeshId = "http://www.roblox.com/asset/?id=125736357"
  657. meshs.TextureId = "rbxassetid://125728597"
  658. end
  659. end
  660. if key.KeyCode == Enum.KeyCode.C then
  661. if popo > 0 then
  662. popo = popo-1
  663. local ball = Instance.new("Part",game.Workspace) ball.Shape = Enum.PartType.Ball ball.Material = Enum.Material.Slate ball.Color = Color3.fromRGB(105, 64, 40) ball.CanCollide = false
  664. ball.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  665. ball.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  666. ball.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  667. ball.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  668. ball.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  669. ball.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  670. ball.Size = Vector3.new(game.Players.LocalPlayer.Character.Torso.Size.Y/2,game.Players.LocalPlayer.Character.Torso.Size.Y/2,game.Players.LocalPlayer.Character.Torso.Size.Y/2)
  671. ball.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.CFrame:toWorldSpace(CFrame.new(0,-game.Players.LocalPlayer.Character.Torso.Size.Y,0)).p,game.Players.LocalPlayer:GetMouse().Hit.p)
  672. ball.Velocity = ball.CFrame.lookVector*(game.Players.LocalPlayer.Character.Torso.Position-game.Players.LocalPlayer:GetMouse().Hit.p).magnitude*3
  673. table.insert(popos,ball)
  674. game:GetService("Debris"):AddItem(ball,5)
  675. end
  676. end
  677.  
  678.  
  679.  
  680. end)
  681. game:GetService("UserInputService").InputEnded:connect(function(key)
  682. if key.KeyCode == Enum.KeyCode.E then
  683. suck:remove()
  684. suck = nil
  685. game.Players.LocalPlayer.Character.Head:WaitForChild("face")
  686.  
  687. game.Players.LocalPlayer.Character.Head:WaitForChild("face")
  688. while game.Players.LocalPlayer.Character.Head.face.texture ~= "rbxassetid://1039774343" do
  689. wait()
  690. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://1039774343"
  691. end
  692. end
  693. if key.KeyCode == Enum.KeyCode.W then
  694. movingup = false
  695.  
  696. end
  697. if key.KeyCode == Enum.KeyCode.S then
  698. movingback = false
  699.  
  700. end
  701.  
  702.  
  703. end)
  704. game.Players.LocalPlayer.Character.Head.Touched:connect(function(hit)
  705. if hit.Parent ~= game.Players.LocalPlayer.Character then
  706.  
  707. if hit ~= nil then
  708. if hit.Anchored == false then
  709. hit:remove()
  710. popo = popo+2
  711. local sound = Instance.new("Sound",game.Players.LocalPlayer.Character.Head) sound.SoundId = "rbxassetid://179303694" sound:Play()
  712. game:GetService("Debris"):AddItem(sound,5)
  713. while ac == false do
  714. wait()
  715. if ac == true then
  716. break
  717. end
  718. end
  719. game.Players.LocalPlayer.Character.Torso:WaitForChild("Neck")
  720. game.Players.LocalPlayer.Character.HumanoidRootPart:WaitForChild("RootJoint")
  721. game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Shoulder")
  722. game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Shoulder")
  723. game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Hip")
  724. game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Hip")
  725. local rootjoint = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  726. local neck = game.Players.LocalPlayer.Character.Torso.Neck:Clone()
  727. local rightShoulder = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  728. local leftShoulder = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  729. local rightShoulder = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  730. local rightHip = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
  731. local leftHip = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
  732. ac = false
  733. wait(0.1)
  734. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  735. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  736. if part:IsA("BasePart") then
  737. part.Size = part.Size*1.05
  738. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  739. end
  740. end
  741. game.Players.LocalPlayer.CameraMaxZoomDistance = game.Players.LocalPlayer.CameraMaxZoomDistance*1.05
  742. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  743. rootjoint.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
  744. neck.Parent = game.Players.LocalPlayer.Character.Torso
  745. rightShoulder.Parent = game.Players.LocalPlayer.Character.Torso
  746. leftShoulder.Parent = game.Players.LocalPlayer.Character.Torso
  747. rightHip.Parent = game.Players.LocalPlayer.Character.Torso
  748. leftHip.Parent = game.Players.LocalPlayer.Character.Torso
  749. neck.C0 = CFrame.new(neck.C0.p*1.05)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  750. rightShoulder.C0 = CFrame.new(rightShoulder.C0.p*1.05)
  751. leftShoulder.C0 = CFrame.new(leftShoulder.C0.p*1.05)
  752. rightHip.C0 = CFrame.new(rightHip.C0.p*1.05)
  753. leftHip.C0 = CFrame.new(leftHip.C0.p*1.05)
  754. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = game.Players.LocalPlayer.Character.Humanoid.MaxHealth*1.2
  755. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  756. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  757. if part:FindFirstChild("ZeroGravity") then
  758. part.ZeroGravity:remove()
  759. end
  760. end
  761. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  762. if part:IsA("BasePart") then
  763. part.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  764. local zerograv = Instance.new("BodyForce",part) zerograv.force = Vector3.new(0, game.Workspace.Gravity, 0) * part:GetMass() zerograv.Name = "ZeroGravity"
  765. end
  766. end
  767. wait(0.1)
  768. ac = true
  769. end
  770. end
  771.  
  772. end
  773. end)
  774.  
  775.  
  776.  
  777.  
  778. end)
  779.  
  780. TopKek40.Name = "TopKek 4.0"
  781. TopKek40.Parent = Scripttab
  782. TopKek40.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
  783. TopKek40.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  784. TopKek40.BorderSizePixel = 4
  785. TopKek40.Position = UDim2.new(0.621428549, 0, 0.430851072, 0)
  786. TopKek40.Size = UDim2.new(0, 108, 0, 35)
  787. TopKek40.Font = Enum.Font.Code
  788. TopKek40.Text = "TopKek 4.0"
  789. TopKek40.TextColor3 = Color3.new(0.333333, 1, 1)
  790. TopKek40.TextScaled = true
  791. TopKek40.TextSize = 10
  792. TopKek40.TextWrapped = true
  793.  
  794.  
  795.  
  796. ShoutoTodoroki.Name = "Shouto Todoroki"
  797. ShoutoTodoroki.Parent = Scripttab
  798. ShoutoTodoroki.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
  799. ShoutoTodoroki.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  800. ShoutoTodoroki.BorderSizePixel = 4
  801. ShoutoTodoroki.Position = UDim2.new(0.621428549, 0, 0.553191543, 0)
  802. ShoutoTodoroki.Size = UDim2.new(0, 108, 0, 35)
  803. ShoutoTodoroki.Font = Enum.Font.Code
  804. ShoutoTodoroki.Text = "Shouto Todoroki"
  805. ShoutoTodoroki.TextColor3 = Color3.new(0.333333, 1, 1)
  806. ShoutoTodoroki.TextScaled = true
  807. ShoutoTodoroki.TextSize = 10
  808. ShoutoTodoroki.TextWrapped = true
  809. ShoutoTodoroki.MouseButton1Down:connect(function()
  810.  
  811.  
  812.  
  813. VideoPowers.Name = "Video Powers"
  814. VideoPowers.Parent = Scripttab
  815. VideoPowers.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
  816. VideoPowers.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  817. VideoPowers.BorderSizePixel = 4
  818. VideoPowers.Position = UDim2.new(0, 0, 0.678191543, 0)
  819. VideoPowers.Size = UDim2.new(0, 108, 0, 35)
  820. VideoPowers.Font = Enum.Font.Code
  821. VideoPowers.Text = "Video Powers"
  822. VideoPowers.TextColor3 = Color3.new(0.333333, 1, 1)
  823. VideoPowers.TextScaled = true
  824. VideoPowers.TextSize = 10
  825. VideoPowers.TextWrapped = true
  826. VideoPowers.MouseButton1Down:connect(function()
  827.  
  828.  
  829.  
  830.  
  831.  
  832. SCP106.Name = "SCP-106"
  833. SCP106.Parent = Scripttab
  834. SCP106.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
  835. SCP106.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  836. SCP106.BorderSizePixel = 4
  837. SCP106.Position = UDim2.new(0.621428549, 0, 0.803191543, 0)
  838. SCP106.Size = UDim2.new(0, 108, 0, 35)
  839. SCP106.Font = Enum.Font.Code
  840. SCP106.Text = "SCP-106"
  841. SCP106.TextColor3 = Color3.new(0.333333, 1, 1)
  842. SCP106.TextScaled = true
  843. SCP106.TextSize = 10
  844. SCP106.TextWrapped = true
  845. SCP106.MouseButton1Down:connect(function()
  846.  
  847.  
  848.  
  849.  
  850. --[[
  851.  
  852.  
  853.  
  854.  
  855. Hello there... if you logged this then can you plz still give me credit for making this
  856. I'm sorry, i couldn't help it...
  857.  
  858.  
  859.  
  860.  
  861.  
  862.  
  863. --]]
  864. wait(1 / 60)
  865. Effects = { }
  866. local Player = game.Players.localPlayer
  867. local Character = Player.Character
  868. local Humanoid = Character.Humanoid
  869. local mouse = Player:GetMouse()
  870. local LeftArm = Character["Left Arm"]
  871. local RightArm = Character["Right Arm"]
  872. local LeftLeg = Character["Left Leg"]
  873. local RightLeg = Character["Right Leg"]
  874. local Head = Character.Head
  875. local Torso = Character.Torso
  876. local cam = game.Workspace.CurrentCamera
  877. local RootPart = Character.HumanoidRootPart
  878. local RootJoint = RootPart.RootJoint
  879. local equipped = false
  880. local attack = false
  881. local Anim = 'Idle'
  882. local idle = 0
  883. local attacktype = 1
  884. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  885. local velocity = RootPart.Velocity.y
  886. local sine = 0
  887. local change = 1
  888. local grabbed = false
  889. local cn = CFrame.new
  890. local mr = math.rad
  891. local angles = CFrame.Angles
  892. local ud = UDim2.new
  893. local c3 = Color3.new
  894. local autofind = false
  895. game.Players.LocalPlayer.Character.Sound:Destroy()
  896. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  897. Humanoid.Animator:Destroy()
  898. Character.Animate:Destroy()
  899. EFS = Instance.new("Sound")
  900. EFS.Parent = Torso
  901. EFS.SoundId = "rbxassetid://"
  902. EFS.Volume = 4
  903. EFS.Looped = false
  904. EFS:Play()
  905. EFS2 = Instance.new("Sound")
  906. EFS2.Parent = Torso
  907. EFS2.SoundId = "rbxassetid://177339878"
  908. EFS2.Volume = 0.2
  909. EFS2.Looped = true
  910. EFS2:Play()
  911. EFS3 = Instance.new("Sound")
  912. EFS3.Parent = Torso
  913. EFS3.SoundId = "rbxassetid://585364476"
  914. EFS3.Volume = 0.8
  915. EFS3.Looped = false
  916.  
  917.  
  918.  
  919. ATS = Instance.new("Sound")
  920. ATS.Parent = Torso
  921. ATS.SoundId = "rbxassetid://347611423"
  922. ATS.Volume = 2
  923. ATS.Looped = false
  924.  
  925.  
  926. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  927. ff.Visible = false
  928.  
  929.  
  930. Character.Humanoid.WalkSpeed = 3
  931.  
  932.  
  933.  
  934. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  935. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  936. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  937.  
  938. RSH, LSH = nil, nil
  939.  
  940. RW = Instance.new("Weld")
  941. LW = Instance.new("Weld")
  942.  
  943. RH = Torso["Right Hip"]
  944. LH = Torso["Left Hip"]
  945.  
  946. RSH = Torso["Right Shoulder"]
  947. LSH = Torso["Left Shoulder"]
  948.  
  949. RSH.Parent = nil
  950. LSH.Parent = nil
  951.  
  952. RW.Name = "RW"
  953. RW.Part0 = Torso
  954. RW.C0 = cn(1.5, 0.5, 0)
  955. RW.C1 = cn(0, 0.5, 0)
  956. RW.Part1 = RightArm
  957. RW.Parent = Torso
  958.  
  959. LW.Name = "LW"
  960. LW.Part0 = Torso
  961. LW.C0 = cn(-1.5, 0.5, 0)
  962. LW.C1 = cn(0, 0.5, 0)
  963. LW.Part1 = LeftArm
  964. LW.Parent = Torso
  965.  
  966. function clerp(a, b, t)
  967. local qa = {
  968. QuaternionFromCFrame(a)
  969. }
  970. local qb = {
  971. QuaternionFromCFrame(b)
  972. }
  973. local ax, ay, az = a.x, a.y, a.z
  974. local bx, by, bz = b.x, b.y, b.z
  975. local _t = 1 - t
  976. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  977. end
  978.  
  979. function QuaternionFromCFrame(cf)
  980. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  981. local trace = m00 + m11 + m22
  982. if trace > 0 then
  983. local s = math.sqrt(1 + trace)
  984. local recip = 0.5 / s
  985. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  986. else
  987. local i = 0
  988. if m11 > m00 then
  989. i = 1
  990. end
  991. if m22 > (i == 0 and m00 or m11) then
  992. i = 2
  993. end
  994. if i == 0 then
  995. local s = math.sqrt(m00 - m11 - m22 + 1)
  996. local recip = 0.5 / s
  997. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  998. elseif i == 1 then
  999. local s = math.sqrt(m11 - m22 - m00 + 1)
  1000. local recip = 0.5 / s
  1001. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  1002. elseif i == 2 then
  1003. local s = math.sqrt(m22 - m00 - m11 + 1)
  1004. local recip = 0.5 / s
  1005. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  1006. end
  1007. end
  1008. end
  1009.  
  1010. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1011. local xs, ys, zs = x + x, y + y, z + z
  1012. local wx, wy, wz = w * xs, w * ys, w * zs
  1013. local xx = x * xs
  1014. local xy = x * ys
  1015. local xz = x * zs
  1016. local yy = y * ys
  1017. local yz = y * zs
  1018. local zz = z * zs
  1019. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  1020. end
  1021.  
  1022. function QuaternionSlerp(a, b, t)
  1023. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  1024. local startInterp, finishInterp;
  1025. if cosTheta >= 0.0001 then
  1026. if (1 - cosTheta) > 0.0001 then
  1027. local theta = math.acos(cosTheta)
  1028. local invSinTheta = 1 / math.sin(theta)
  1029. startInterp = math.sin((1 - t) * theta) * invSinTheta
  1030. finishInterp = math.sin(t * theta) * invSinTheta
  1031. else
  1032. startInterp = 1 - t
  1033. finishInterp = t
  1034. end
  1035. else
  1036. if (1 + cosTheta) > 0.0001 then
  1037. local theta = math.acos(-cosTheta)
  1038. local invSinTheta = 1 / math.sin(theta)
  1039. startInterp = math.sin((t - 1) * theta) * invSinTheta
  1040. finishInterp = math.sin(t * theta) * invSinTheta
  1041. else
  1042. startInterp = t - 1
  1043. finishInterp = t
  1044. end
  1045. end
  1046. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  1047. end
  1048.  
  1049. function swait(num)
  1050. if num == 0 or num == nil then
  1051. game:service'RunService'.RenderStepped:wait(0)
  1052. else
  1053. for i = 0, num do
  1054. game:service'RunService'.RenderStepped:wait(0)
  1055. end
  1056. end
  1057. end
  1058.  
  1059. local RbxUtility = LoadLibrary("RbxUtility")
  1060. local Create = RbxUtility.Create
  1061.  
  1062. function RemoveOutlines(part)
  1063. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1064. end
  1065.  
  1066. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1067. local Part = Create("Part"){
  1068. formFactor = FormFactor,
  1069. Parent = Parent,
  1070. Reflectance = Reflectance,
  1071. Transparency = Transparency,
  1072. CanCollide = false,
  1073. Locked = true,
  1074. BrickColor = BrickColor.new(tostring(BColor)),
  1075. Name = Name,
  1076. Size = Size,
  1077. Material = Material,
  1078. }
  1079. RemoveOutlines(Part)
  1080. return Part
  1081. end
  1082.  
  1083. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1084. local Msh = Create(Mesh){
  1085. Parent = Part,
  1086. Offset = OffSet,
  1087. Scale = Scale,
  1088. }
  1089. if Mesh == "SpecialMesh" then
  1090. Msh.MeshType = MeshType
  1091. Msh.MeshId = MeshId
  1092. end
  1093. return Msh
  1094. end
  1095.  
  1096. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1097. local Weld = Create("Weld"){
  1098. Parent = Parent,
  1099. Part0 = Part0,
  1100. Part1 = Part1,
  1101. C0 = C0,
  1102. C1 = C1,
  1103. }
  1104. return Weld
  1105. end
  1106.  
  1107. function rayCast(Position, Direction, Range, Ignore)
  1108. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1109. end
  1110.  
  1111. function CreateSound(id, par, vol, pit)
  1112. coroutine.resume(coroutine.create(function()
  1113. local sou = Instance.new("Sound", par or workspace)
  1114. sou.Volume = vol
  1115. sou.Pitch = pit or 1
  1116. sou.SoundId = id
  1117. wait()
  1118. sou:play()
  1119. game:GetService("Debris"):AddItem(sou, 6)
  1120. end))
  1121. end
  1122.  
  1123. local function getclosest(obj, distance)
  1124. local last, lastx = distance + 1
  1125. for i, v in pairs(workspace:GetChildren()) do
  1126. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  1127. local t = v.Torso
  1128. local dist = (t.Position - obj.Position).magnitude
  1129. if dist <= distance then
  1130. if dist < last then
  1131. last = dist
  1132. lastx = v
  1133. end
  1134. end
  1135. end
  1136. end
  1137. return lastx
  1138. end
  1139.  
  1140. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  1141. for i, v in pairs(hit:GetChildren()) do
  1142. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  1143. local find = v:FindFirstChild("Hitz")
  1144. if not find then
  1145. if v.Parent:findFirstChild("Head") then
  1146. local BillG = Create("BillboardGui"){
  1147. Parent = v.Parent.Head,
  1148. Size = UDim2.new(1, 0, 1, 0),
  1149. Adornee = v.Parent.Head,
  1150. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  1151. }
  1152. local TL = Create("TextLabel"){
  1153. Parent = BillG,
  1154. Size = UDim2.new(3, 3, 3, 3),
  1155. BackgroundTransparency = 1,
  1156. Text = tostring(damage).."-",
  1157. TextColor3 = Color1.Color,
  1158. TextStrokeColor3 = Color2.Color,
  1159. TextStrokeTransparency = 0,
  1160. TextXAlignment = Enum.TextXAlignment.Center,
  1161. TextYAlignment = Enum.TextYAlignment.Center,
  1162. FontSize = Enum.FontSize.Size18,
  1163. Font = "ArialBold",
  1164. }
  1165. coroutine.resume(coroutine.create(function()
  1166. wait(1)
  1167. for i = 0, 1, .1 do
  1168. wait(.1)
  1169. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  1170. end
  1171. BillG:Destroy()
  1172. end))
  1173. end
  1174. v.Health = v.Health - damage
  1175. local bool = Create("BoolValue"){
  1176. Parent = v,
  1177. Name = 'Hitz',
  1178. }
  1179. if HSound ~= nil and HPitch ~= nil then
  1180. CreateSound(HSound, hit, 1, HPitch)
  1181. end
  1182. game:GetService("Debris"):AddItem(bool, cooldown)
  1183. end
  1184. end
  1185. end
  1186. end
  1187.  
  1188.  
  1189. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1190. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1191. prt.Anchored = true
  1192. prt.CFrame = cframe
  1193. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1194. game:GetService("Debris"):AddItem(prt, 10)
  1195. if Type == 1 or Type == nil then
  1196. table.insert(Effects, {
  1197. prt,
  1198. "Block1",
  1199. delay,
  1200. x3,
  1201. y3,
  1202. z3,
  1203. msh
  1204. })
  1205. elseif Type == 2 then
  1206. table.insert(Effects, {
  1207. prt,
  1208. "Block2",
  1209. delay,
  1210. x3,
  1211. y3,
  1212. z3,
  1213. msh
  1214. })
  1215. end
  1216. end
  1217.  
  1218. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1219. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1220. prt.Anchored = true
  1221. prt.CFrame = cframe
  1222. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1223. game:GetService("Debris"):AddItem(prt, 10)
  1224. table.insert(Effects, {
  1225. prt,
  1226. "Cylinder",
  1227. delay,
  1228. x3,
  1229. y3,
  1230. z3,
  1231. msh
  1232. })
  1233. end
  1234.  
  1235. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1236. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1237. prt.Anchored = true
  1238. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  1239. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1240. game:GetService("Debris"):AddItem(prt, 10)
  1241. table.insert(Effects, {
  1242. prt,
  1243. "Cylinder",
  1244. delay,
  1245. x3,
  1246. y3,
  1247. z3,
  1248. msh
  1249. })
  1250. end
  1251.  
  1252. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1253. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1254. prt.Anchored = true
  1255. prt.CFrame = cframe
  1256. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1257. game:GetService("Debris"):AddItem(prt, 10)
  1258. table.insert(Effects, {
  1259. prt,
  1260. "Cylinder",
  1261. delay,
  1262. x3,
  1263. y3,
  1264. z3,
  1265. msh
  1266. })
  1267. end
  1268.  
  1269. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1270. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1271. prt.Anchored = true
  1272. prt.CFrame = cframe
  1273. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1274. game:GetService("Debris"):AddItem(prt, 10)
  1275. table.insert(Effects, {
  1276. prt,
  1277. "Cylinder",
  1278. delay,
  1279. x3,
  1280. y3,
  1281. z3,
  1282. msh
  1283. })
  1284. end
  1285.  
  1286. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1287. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1288. prt.Anchored = true
  1289. prt.CFrame = cframe
  1290. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1291. game:GetService("Debris"):AddItem(prt, 10)
  1292. table.insert(Effects, {
  1293. prt,
  1294. "Cylinder",
  1295. delay,
  1296. x3,
  1297. y3,
  1298. z3,
  1299. msh
  1300. })
  1301. end
  1302.  
  1303. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  1304. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1305. prt.Anchored = true
  1306. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1307. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1308. local num = math.random(10, 50) / 1000
  1309. game:GetService("Debris"):AddItem(prt, 10)
  1310. table.insert(Effects, {
  1311. prt,
  1312. "Shatter",
  1313. num,
  1314. prt.CFrame,
  1315. math.random() - math.random(),
  1316. 0,
  1317. math.random(50, 100) / 100
  1318. })
  1319. end
  1320.  
  1321.  
  1322.  
  1323.  
  1324. for i = 0, 1, 0.05 do
  1325. swait()
  1326. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  1327. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  1328. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  1329. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  1330. if Torsovelocity > 2 then
  1331. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  1332. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  1333. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  1334. elseif Torsovelocity < 1 then
  1335. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  1336. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  1337. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  1338. end
  1339. end
  1340. attack = false
  1341.  
  1342.  
  1343.  
  1344. game:GetService'RunService'.Stepped:connect(function()
  1345. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1346. velocity = RootPart.Velocity.y
  1347. sine = sine + change
  1348. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1349. if equipped == true or equipped == false then
  1350. if RootPart.Velocity.y > 1 and hit == nil then
  1351. Anim = "Jump"
  1352. if attack == false then
  1353. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1354. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1355. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1)
  1356. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1)
  1357. RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1)
  1358. LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1)
  1359. end
  1360. elseif RootPart.Velocity.y < -1 and hit == nil then
  1361. Anim = "Fall"
  1362. if attack == false then
  1363. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1364. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  1365. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1)
  1366. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1)
  1367. RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1368. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1369. end
  1370. elseif Torsovelocity < 1 and hit ~= nil then
  1371. Anim = "Idle"
  1372. if attack == false then
  1373. change = .3
  1374. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.05 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .05)
  1375. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(25 - 1 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .05)
  1376. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.05)
  1377. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.05)
  1378. RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.05 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-2), math.rad(0 + 0 * math.cos(sine / 25))), .05)
  1379. LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.05 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 1 * math.cos(sine / 25)), math.rad(-2), math.rad(0 + 0 * math.cos(sine / 25))), .05)
  1380. end
  1381. elseif Torsovelocity > 2 and hit ~= nil then
  1382. Anim = "Walk"
  1383. if attack == false then
  1384. change = 0.3
  1385. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, -0.175 + 0.025 * math.cos(sine / 3.5) + -math.sin(sine / 3.5) / 7) * angles(math.rad(5 - 2.5 * math.cos(sine / 3.5)), math.rad(0), math.rad(10 * math.cos(sine / 7))), 0.15)
  1386. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * CFrame.new(0, 0, 0 + 0.025 * math.cos(sine / 3.5)) * angles(math.rad(0 - 4.5 * math.cos(sine / 3.5)), math.rad(5 - 6.5 * math.cos(sine / 3.5)), math.rad(-10 * math.cos(sine / 7))), 0.15)
  1387. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(0), math.rad(10)), 0.05)
  1388. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-15 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(0), math.rad(-10)), 0.05)
  1389. RH.C0 = clerp(RH.C0, CFrame.new(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 15 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 10 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.15)
  1390. LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 15 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 10 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.15)
  1391. end
  1392. end
  1393. end
  1394. if #Effects > 0 then
  1395. for e = 1, #Effects do
  1396. if Effects[e] ~= nil then
  1397. local Thing = Effects[e]
  1398. if Thing ~= nil then
  1399. local Part = Thing[1]
  1400. local Mode = Thing[2]
  1401. local Delay = Thing[3]
  1402. local IncX = Thing[4]
  1403. local IncY = Thing[5]
  1404. local IncZ = Thing[6]
  1405. if Thing[1].Transparency <= 1 then
  1406. if Thing[2] == "Block1" then
  1407. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1408. local Mesh = Thing[1].Mesh
  1409. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1410. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1411. elseif Thing[2] == "Block2" then
  1412. Thing[1].CFrame = Thing[1].CFrame
  1413. local Mesh = Thing[7]
  1414. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1415. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1416. elseif Thing[2] == "Cylinder" then
  1417. local Mesh = Thing[1].Mesh
  1418. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1419. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1420. elseif Thing[2] == "Blood" then
  1421. local Mesh = Thing[7]
  1422. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  1423. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1424. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1425. elseif Thing[2] == "Elec" then
  1426. local Mesh = Thing[1].Mesh
  1427. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1428. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1429. elseif Thing[2] == "Disappear" then
  1430. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1431. elseif Thing[2] == "Shatter" then
  1432. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1433. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1434. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1435. Thing[6] = Thing[6] + Thing[5]
  1436. end
  1437. else
  1438. Part.Parent = nil
  1439. table.remove(Effects, e)
  1440. end
  1441. end
  1442. end
  1443. end
  1444. end
  1445. end)
  1446.  
  1447.  
  1448.  
  1449.  
  1450.  
  1451.  
  1452. function SpawnAnim1()
  1453. attack = true
  1454.  
  1455. for i = 0, 1, 0.05 do
  1456. swait()
  1457. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,-2.5) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  1458. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-2), math.rad(-20), math.rad(0)), .4)
  1459. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1460. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(0), math.rad(0), math.rad(24)), 0.4)
  1461. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-15), math.rad(0), math.rad(0)), .4)
  1462. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(5), math.rad(0), math.rad(0)), .4)
  1463. end
  1464. end
  1465. function SpawnAnim2()
  1466.  
  1467.  
  1468. for i = 0, .2, 0.2 do
  1469. swait()
  1470. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,-2.5) * angles(math.rad(90), math.rad(0), math.rad(0)), .1)
  1471. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-2), math.rad(-10), math.rad(0)), .1)
  1472. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1473. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(0), math.rad(0), math.rad(11)), 0.1)
  1474. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  1475. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(2), math.rad(0), math.rad(0)), .1)
  1476. end
  1477.  
  1478.  
  1479.  
  1480. for i = 0, 2, 0.2 do
  1481. swait()
  1482. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,-1,-.5) * angles(math.rad(45), math.rad(0), math.rad(0)), .1)
  1483. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(25), math.rad(0), math.rad(0)), .1)
  1484. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.1) * angles(math.rad(45), math.rad(0), math.rad(0)), 0.1)
  1485. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(45), math.rad(0), math.rad(0)), 0.1)
  1486. RH.C0 = clerp(RH.C0, cn(1, -.8, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(45)), .1)
  1487. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.7) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(20)), .1)
  1488. end
  1489. for i = 0, 2, 0.2 do
  1490. swait()
  1491. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,-1,-.5) * angles(math.rad(45), math.rad(0), math.rad(0)), .1)
  1492. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(25), math.rad(0), math.rad(0)), .1)
  1493. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.1) * angles(math.rad(45), math.rad(0), math.rad(0)), 0.1)
  1494. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(45), math.rad(0), math.rad(0)), 0.1)
  1495. RH.C0 = clerp(RH.C0, cn(1, -.8, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(45)), .1)
  1496. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.7) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(20)), .1)
  1497. end
  1498. for i = 0, 2, 0.2 do
  1499. swait()
  1500. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,-1,-.5) * angles(math.rad(45), math.rad(0), math.rad(0)), .1)
  1501. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(25), math.rad(0), math.rad(0)), .1)
  1502. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.1) * angles(math.rad(45), math.rad(0), math.rad(0)), 0.1)
  1503. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(45), math.rad(0), math.rad(0)), 0.1)
  1504. RH.C0 = clerp(RH.C0, cn(1, -.8, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(45)), .1)
  1505. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.7) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(20)), .1)
  1506. end
  1507.  
  1508. for i = 0, 2, 0.2 do
  1509. swait()
  1510. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  1511. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(25), math.rad(0), math.rad(0)), .1)
  1512. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1513. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  1514. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  1515. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  1516. end
  1517.  
  1518.  
  1519.  
  1520.  
  1521.  
  1522. attack = false
  1523. end
  1524.  
  1525.  
  1526.  
  1527. local Create = LoadLibrary("RbxUtility").Create
  1528.  
  1529. function RemoveOutlines(part)
  1530. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1531. end
  1532.  
  1533. CFuncs = {
  1534. ["Part"] = {
  1535. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1536. local Part = Create("Part"){
  1537. Parent = Parent,
  1538. Reflectance = Reflectance,
  1539. Transparency = Transparency,
  1540. CanCollide = false,
  1541. Locked = true,
  1542. BrickColor = BrickColor.new(tostring(BColor)),
  1543. Name = Name,
  1544. Size = Size,
  1545. Material = Material,
  1546. }
  1547. --remove these lines if u want it purple--------
  1548. if Part.BrickColor == BrickColor.new("Mulberry") then
  1549. Part.BrickColor = BrickColor.new("Crimson")
  1550. end
  1551. if Part.BrickColor == BrickColor.new("Royal purple") then
  1552. Part.BrickColor = BrickColor.new("Bright red")
  1553. end
  1554. if Part.BrickColor == BrickColor.new("Alder") or Part.BrickColor == BrickColor.new("Dark indigo") then
  1555. Part.BrickColor = BrickColor.new("Really red")
  1556. end
  1557. ------------------------------------------------
  1558. RemoveOutlines(Part)
  1559. return Part
  1560. end;
  1561. };
  1562.  
  1563. ["Mesh"] = {
  1564. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1565. local Msh = Create(Mesh){
  1566. Parent = Part,
  1567. Offset = OffSet,
  1568. Scale = Scale,
  1569. }
  1570. if Mesh == "SpecialMesh" then
  1571. Msh.MeshType = MeshType
  1572. Msh.MeshId = MeshId
  1573. end
  1574. return Msh
  1575. end;
  1576. };
  1577.  
  1578. ["Mesh"] = {
  1579. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1580. local Msh = Create(Mesh){
  1581. Parent = Part,
  1582. Offset = OffSet,
  1583. Scale = Scale,
  1584. }
  1585. if Mesh == "SpecialMesh" then
  1586. Msh.MeshType = MeshType
  1587. Msh.MeshId = MeshId
  1588. end
  1589. return Msh
  1590. end;
  1591. };
  1592.  
  1593. ["Weld"] = {
  1594. Create = function(Parent, Part0, Part1, C0, C1)
  1595. local Weld = Create("Weld"){
  1596. Parent = Parent,
  1597. Part0 = Part0,
  1598. Part1 = Part1,
  1599. C0 = C0,
  1600. C1 = C1,
  1601. }
  1602. return Weld
  1603. end;
  1604. };
  1605.  
  1606. ["Sound"] = {
  1607. Create = function(id, par, vol, pit)
  1608. coroutine.resume(coroutine.create(function()
  1609. local S = Create("Sound"){
  1610. Volume = vol,
  1611. Pitch = pit or 1,
  1612. SoundId = id,
  1613. Parent = par or workspace,
  1614. }
  1615. wait()
  1616. S:play()
  1617. game:GetService("Debris"):AddItem(S, 6)
  1618. end))
  1619. end;
  1620. };
  1621.  
  1622. ["ParticleEmitter"] = {
  1623. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1624. local fp = Create("ParticleEmitter"){
  1625. Parent = Parent,
  1626. Color = ColorSequence.new(Color1, Color2),
  1627. LightEmission = LightEmission,
  1628. Size = Size,
  1629. Texture = Texture,
  1630. Transparency = Transparency,
  1631. ZOffset = ZOffset,
  1632. Acceleration = Accel,
  1633. Drag = Drag,
  1634. LockedToPart = LockedToPart,
  1635. VelocityInheritance = VelocityInheritance,
  1636. EmissionDirection = EmissionDirection,
  1637. Enabled = Enabled,
  1638. Lifetime = LifeTime,
  1639. Rate = Rate,
  1640. Rotation = Rotation,
  1641. RotSpeed = RotSpeed,
  1642. Speed = Speed,
  1643. VelocitySpread = VelocitySpread,
  1644. }
  1645. return fp
  1646. end;
  1647. };
  1648.  
  1649. CreateTemplate = {
  1650.  
  1651. };
  1652. }
  1653.  
  1654. --
  1655.  
  1656. New = function(Object, Parent, Name, Data)
  1657. local Object = Instance.new(Object)
  1658. for Index, Value in pairs(Data or {}) do
  1659. Object[Index] = Value
  1660. end
  1661. Object.Parent = Parent
  1662. Object.Name = Name
  1663. if Object:IsA("BasePart") then
  1664. Object.CanCollide = false
  1665. Object.Anchored = false
  1666. end
  1667. return Object
  1668. end
  1669.  
  1670.  
  1671.  
  1672.  
  1673.  
  1674.  
  1675.  
  1676.  
  1677.  
  1678.  
  1679.  
  1680. EffectModel = Create("Model"){
  1681. Parent = Character,
  1682. Name = "Effects",
  1683. }
  1684.  
  1685. Effects = {
  1686. Block = {
  1687. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1688. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1689. prt.Anchored = true
  1690. prt.CFrame = cframe
  1691. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1692. game:GetService("Debris"):AddItem(prt, 10)
  1693. if Type == 1 or Type == nil then
  1694. table.insert(Effects, {
  1695. prt,
  1696. "Block1",
  1697. delay,
  1698. x3,
  1699. y3,
  1700. z3,
  1701. msh
  1702. })
  1703. elseif Type == 2 then
  1704. table.insert(Effects, {
  1705. prt,
  1706. "Block2",
  1707. delay,
  1708. x3,
  1709. y3,
  1710. z3,
  1711. msh
  1712. })
  1713. end
  1714. end;
  1715. };
  1716.  
  1717. Cylinder = {
  1718. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1719. local prt = CFuncs.Part..Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
  1720. prt.Anchored = true
  1721. prt.CFrame = cframe
  1722. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1723. game:GetService("Debris"):AddItem(prt, 2)
  1724. Effects[#Effects + 1] = {
  1725. prt,
  1726. "Cylinder",
  1727. delay,
  1728. x3,
  1729. y3,
  1730. z3
  1731. }
  1732. end;
  1733. };
  1734.  
  1735. Head = {
  1736. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1737. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1738. prt.Anchored = true
  1739. prt.CFrame = cframe
  1740. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1741. game:GetService("Debris"):AddItem(prt, 10)
  1742. table.insert(Effects, {
  1743. prt,
  1744. "Cylinder",
  1745. delay,
  1746. x3,
  1747. y3,
  1748. z3,
  1749. msh
  1750. })
  1751. end;
  1752. };
  1753.  
  1754. Sphere = {
  1755. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3,y2, delay)
  1756. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1757. prt.Anchored = true
  1758. prt.CFrame = cframe
  1759. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, y2, 0), Vector3.new(x1, y1, z1))
  1760. game:GetService("Debris"):AddItem(prt, 10)
  1761. table.insert(Effects, {
  1762. prt,
  1763. "Cylinder",
  1764. delay,
  1765. x3,
  1766. y3,
  1767. z3,
  1768. msh
  1769. })
  1770. end;
  1771. };
  1772.  
  1773. Elect = {
  1774. Create = function(cff, x, y, z)
  1775. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  1776. prt.Anchored = true
  1777. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1778. prt.CFrame = CFrame.new(prt.Position)
  1779. game:GetService("Debris"):AddItem(prt, 2)
  1780. local xval = math.random() / 2
  1781. local yval = math.random() / 2
  1782. local zval = math.random() / 2
  1783. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1784. table.insert(Effects, {
  1785. prt,
  1786. "Elec",
  1787. 0.1,
  1788. x,
  1789. y,
  1790. z,
  1791. xval,
  1792. yval,
  1793. zval
  1794. })
  1795. end;
  1796.  
  1797. };
  1798.  
  1799. Ring = {
  1800. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1801. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1802. prt.Anchored = true
  1803. prt.CFrame = cframe
  1804. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1805. game:GetService("Debris"):AddItem(prt, 10)
  1806. table.insert(Effects, {
  1807. prt,
  1808. "Cylinder",
  1809. delay,
  1810. x3,
  1811. y3,
  1812. z3,
  1813. msh
  1814. })
  1815. end;
  1816. };
  1817.  
  1818.  
  1819. Wave = {
  1820. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1821. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1822. prt.Anchored = true
  1823. prt.CFrame = cframe
  1824. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1825. game:GetService("Debris"):AddItem(prt, 10)
  1826. table.insert(Effects, {
  1827. prt,
  1828. "Cylinder",
  1829. delay,
  1830. x3,
  1831. y3,
  1832. z3,
  1833. msh
  1834. })
  1835. end;
  1836. };
  1837.  
  1838. Break = {
  1839. Create = function(brickcolor, cframe, x1, y1, z1)
  1840. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1841. prt.Anchored = true
  1842. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1843. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1844. local num = math.random(10, 50) / 1000
  1845. game:GetService("Debris"):AddItem(prt, 10)
  1846. table.insert(Effects, {
  1847. prt,
  1848. "Shatter",
  1849. num,
  1850. prt.CFrame,
  1851. math.random() - math.random(),
  1852. 0,
  1853. math.random(50, 100) / 100
  1854. })
  1855. end;
  1856. };
  1857.  
  1858. Fire = {
  1859. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1860. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1861. prt.Anchored = true
  1862. prt.CFrame = cframe
  1863. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1864. game:GetService("Debris"):AddItem(prt, 10)
  1865. table.insert(Effects, {
  1866. prt,
  1867. "Fire",
  1868. delay,
  1869. 1,
  1870. 1,
  1871. 1,
  1872. msh
  1873. })
  1874. end;
  1875. };
  1876.  
  1877. FireWave = {
  1878. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1879. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1880. prt.Anchored = true
  1881. prt.CFrame = cframe
  1882. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, -2.93, 0), Vector3.new(x1, y1, z1))
  1883. local d = Create("Decal"){
  1884. Parent = prt,
  1885. Texture = "rbxassetid://129418678",
  1886. Face = "Top",
  1887. }
  1888. local d = Create("Decal"){
  1889. Parent = prt,
  1890. Texture = "rbxassetid://129418678",
  1891. Face = "Bottom",
  1892. }
  1893. game:GetService("Debris"):AddItem(prt, 10)
  1894. table.insert(Effects, {
  1895. prt,
  1896. "FireWave",
  1897. delay,
  1898. 5,
  1899. 30,
  1900. 5,
  1901. msh
  1902. })
  1903. end;
  1904. };
  1905.  
  1906. Lightning = {
  1907. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1908. local magz = (p0 - p1).magnitude
  1909. local curpos = p0
  1910. local trz = {
  1911. -ofs,
  1912. ofs
  1913. }
  1914. for i = 1, tym do
  1915. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1916. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1917. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1918. li.Material = "Neon"
  1919. if tym == i then
  1920. local magz2 = (curpos - p1).magnitude
  1921. li.Size = Vector3.new(th, th, magz2)
  1922. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1923. table.insert(Effects, {
  1924. li,
  1925. "Disappear",
  1926. last
  1927. })
  1928. else
  1929. do
  1930. do
  1931. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1932. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1933. game.Debris:AddItem(li, 10)
  1934. table.insert(Effects, {
  1935. li,
  1936. "Disappear",
  1937. last
  1938. })
  1939. end
  1940. end
  1941. end
  1942. end
  1943. end
  1944. };
  1945.  
  1946. EffectTemplate = {
  1947.  
  1948. };
  1949. }
  1950.  
  1951.  
  1952.  
  1953.  
  1954.  
  1955.  
  1956.  
  1957.  
  1958.  
  1959.  
  1960.  
  1961.  
  1962.  
  1963.  
  1964.  
  1965.  
  1966.  
  1967.  
  1968.  
  1969.  
  1970.  
  1971.  
  1972.  
  1973.  
  1974.  
  1975.  
  1976. local m = Create("Model"){
  1977. Parent = Character,
  1978. Name = "WeaponModel",
  1979. }
  1980.  
  1981. function Armor() -- Don't like how the armor shows up at first while the character is invisible
  1982. RightArmHandle=CFuncs.Part.Create(Character["Right Arm"],Enum.Material.Plastic,0,1,"Medium stone grey","RightArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254))
  1983. RightArmHandleWeld=CFuncs.Weld.Create(m,Character["Right Arm"],RightArmHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000328063965, 0.000292792916, 0.000274658203, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1))
  1984. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1985. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005))
  1986. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  1987. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.326925993))
  1988. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  1989. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  1990. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.367791742))
  1991. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1992. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
  1993. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  1994. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 0.000147737563, 3.67819157e-005, -7.9684818e-005, -0.258836746, -0.965921104, -0.000132944187, -0.965921104, 0.258836895))
  1995. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.800000012))
  1996. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  1997. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1998. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1999. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  2000. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.38829422, -0.000816345215, -0.0369873047, -1, 0.000147737563, 3.67819157e-005, 6.32018055e-005, 0.642772079, -0.766057611, -0.000141528857, -0.766057432, -0.642772198))
  2001. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.10000002))
  2002. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2003. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -0.000232767779, 0.865926564, -0.50017041, -0.000295688864, -0.000378248165, -5.36642074e-005, -1))
  2004. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.349999994, 0.800000012))
  2005. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.224761635))
  2006. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074))
  2007. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012))
  2008. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  2009. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 0.000147737563, 3.67819157e-005, 8.68119532e-005, 0.766031206, -0.642803371, -0.000128410262, -0.642803311, -0.766031444))
  2010. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012))
  2011. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  2012. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 0.000147737563, 3.67819157e-005, 3.76535245e-005, 0.499982685, -0.866035581, -0.000150358697, -0.866035402, -0.499982744))
  2013. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012))
  2014. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.03186011, 0.776449621, 1.03186023))
  2015. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-005, -0.625537932, 0.00699615479, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  2016. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.224761769, 0.296276659))
  2017. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  2018. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
  2019. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  2020. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074))
  2021. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012))
  2022. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.316709578))
  2023. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 0.000147737563, 3.67819157e-005, -6.77998178e-005, -0.173666015, -0.98480463, -0.000139387237, -0.984804511, 0.17366603))
  2024. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
  2025. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2026. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.227526337, -0.459342957, -0.405273438, -0.000203925607, -0.99999994, 5.83409928e-005, -1.00000012, 0.000202648298, 0.000364783366, -0.000370574882, -5.82661487e-005, -1))
  2027. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2028. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.216838658, 0.216838822, 0.776449323))
  2029. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 0.000219255715, -0.00039579341, -0.00040155524, -8.14841624e-005, -1, -0.000217994995, 0.999999881, -8.13983061e-005))
  2030. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1))
  2031. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2032. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -0.000403211976, -0.0004070047, -7.65974837e-005, -1, -0.342226416, 0.939617038, 6.53370662e-005))
  2033. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.800000012, 1.10000002))
  2034. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2035. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -0.00030468902, -0.000408853055, -8.88829672e-005, -1, 0.499817163, 0.866131425, -0.000278447667))
  2036. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002))
  2037. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2038. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -0.000411116838, -0.000409536355, -7.77006935e-005, -1, -0.173864245, 0.984769404, -6.31882904e-006))
  2039. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.800000012, 1.10000002))
  2040. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2041. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1))
  2042. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.400000006, 1))
  2043. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2044. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -0.00024379525, -0.642942488, -0.765915334, 0.000285808288, -0.000376264245, -6.21579675e-005, -1))
  2045. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2046. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2047. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1))
  2048. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1))
  2049. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2050. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -0.000235747983, 0.865926564, -0.50017041, -0.000293662306, -0.000377983903, -5.72584322e-005, -1))
  2051. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2052. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 1.17489111, 0.367791772))
  2053. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -0.000117756375, -0.000372785726, -0.000378575787, -8.74835532e-005, -1, 0.000119009223, 0.999999881, -8.75283658e-005))
  2054. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002))
  2055. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.572120905, 0.204328775))
  2056. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2057. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  2058. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.357575566, 0.204328775))
  2059. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2060. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  2061. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2062. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504524231, 0.468618393, -0.209846497, 0.00030053372, -0.00018155307, -1, -0.484704494, 0.874677181, -0.000307273061, 0.874678075, 0.484705657, 0.000179925206))
  2063. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.5))
  2064. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2065. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504516602, 0.421760559, 0.405538559, 0.000272540521, -0.000140570803, -1, -0.994534075, -0.10441269, -0.000262121524, -0.104411356, 0.994533956, -0.000168863568))
  2066. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  2067. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2068. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504447937, 0.383110046, 0.154088974, 0.000271539786, -0.000144593927, -1, -0.961293817, -0.275526524, -0.000226745877, -0.275525302, 0.961293459, -0.000215407039))
  2069. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.699999988))
  2070. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2071. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504211426, 0.418453217, 0.430289507, -0.000270541554, 0.000133567024, 1, 0.997555554, -0.0698769838, 0.000284979236, 0.0698783174, 0.997555673, -0.000113932976))
  2072. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.5))
  2073. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2074. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504425049, 0.29598999, -0.320083618, 0.000272540085, -0.000143580837, -1, -0.913495362, 0.406848073, -0.000312660093, 0.406849205, 0.913495779, -1.79274466e-005))
  2075. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 0.699999988))
  2076. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2077. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005))
  2078. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  2079. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2080. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504241943, 0.160745621, -0.344959259, -0.000224551739, 7.25848513e-005, 1, 0.55929637, 0.828968465, 6.86519197e-005, -0.82896781, 0.559295177, -0.000231534301))
  2081. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  2082. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2083. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 0.000116743155, 3.67826069e-005, 6.2420324e-005, 0.173694044, 0.984799623, 0.00010886728, 0.984799683, -0.173694074))
  2084. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2085. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2086. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -0.000147737563, -3.67819157e-005, 7.2914263e-005, 0.69463259, -0.719364643, 0.000136784278, 0.719364524, 0.694632947))
  2087. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2088. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2089. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -0.000147737563, -3.67819157e-005, 0.000143772035, 0.994518042, -0.104565434, 5.79129264e-005, 0.104565397, 0.994518161))
  2090. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2091. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2092. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 0.000282533205, -0.000185603378, -1, -0.819082558, 0.57367456, -0.00034262886, 0.573675692, 0.819083273, 1.33724207e-005))
  2093. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  2094. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2095. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.483680725, 0.272553444, -0.396469116, 0.000288938085, 0.0521913469, -0.99863714, 0.000111813541, 0.998637021, 0.0521913953, 1, -0.000125445484, 0.000288488518))
  2096. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  2097. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2098. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -0.000147737563, -3.67819157e-005, 0.000122033991, 0.587812066, 0.808997691, -9.55414725e-005, -0.808997452, 0.587812245))
  2099. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2100. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2101. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -0.000147737563, -3.67819157e-005, -3.20669205e-005, 0.0697234422, -0.997566521, 0.000151642118, 0.997566342, 0.0697234422))
  2102. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2103. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2104. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 0.000114746399, 3.67826324e-005, -1.53697183e-005, 0.224910572, -0.97437942, -0.000122634956, -0.974379301, -0.224910572))
  2105. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
  2106. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2107. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 0.000114746399, 3.67826324e-005, -0.000103830207, -0.601848364, -0.798610389, -6.70543523e-005, -0.79861033, 0.601848423))
  2108. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
  2109. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2110. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -0.000147737563, -3.67819157e-005, 3.20669205e-005, -0.0697234422, 0.997566521, -0.000151642118, -0.997566342, -0.0697234422))
  2111. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2112. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2113. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -0.000147737563, -3.67819157e-005, -0.000147369865, -0.829057157, -0.559163868, 4.80528724e-005, 0.559163809, -0.829057395))
  2114. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2115. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2116. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -0.000147737563, -3.67819157e-005, -0.000103596474, -0.438400656, -0.89877975, 0.000115300703, 0.898779631, -0.438400716))
  2117. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2118. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2119. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 0.000114746399, 3.67826324e-005, 2.75017555e-005, 0.544602752, -0.838694274, -0.000120498778, -0.838694036, -0.544602811))
  2120. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.800000012))
  2121. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2122. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504508972, 0.24685958, -0.461833954, 0.000283539703, -0.000144595819, -1, 0.000129905311, 0.999999881, -0.000144559541, 1, -0.000128574728, 0.000289338117))
  2123. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  2124. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2125. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -0.000106737025, -3.67828397e-005, -8.56020197e-005, -0.933564425, 0.358409822, -7.84567528e-005, -0.358409703, -0.933564544))
  2126. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
  2127. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.275843859))
  2128. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -0.000111751266, -3.67827379e-005, -0.000113044436, -0.99999994, 4.43603894e-005, -4.25673643e-005, -4.43553618e-005, -1))
  2129. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
  2130. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2131. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -0.000114746399, -3.67826324e-005, -9.44891872e-005, -0.939675748, 0.342066318, -7.96902168e-005, -0.342066258, -0.939675927))
  2132. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.400000006))
  2133. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2134. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 0.000116743155, 3.67826069e-005, 0.000117783602, 0.766076028, 0.642749846, 4.3264783e-005, 0.642749786, -0.766076267))
  2135. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2136. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2137. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 0.000116743155, 3.67826069e-005, 3.84225677e-005, -0.0348523967, 0.99939245, 0.000119450931, 0.99939245, 0.0348524116))
  2138. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  2139. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2140. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -0.000115752227, -3.67825705e-005, -8.0032718e-005, -0.342061341, -0.939677656, 9.54284333e-005, 0.939677477, -0.3420614))
  2141. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  2142. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2143. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854e-005, 3.67835273e-005, 6.9411195e-005, 0.406802952, 0.913516104, 5.12315346e-005, 0.913515866, -0.406803012))
  2144. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.400000006))
  2145. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2146. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 0.000116743155, 3.67826069e-005, -0.000108874476, -0.984799147, 0.173697144, 6.24205131e-005, 0.173697129, 0.984799147))
  2147. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988))
  2148. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2149. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -0.000114746399, -3.67826324e-005, -0.000121785037, -0.866048515, -0.499960005, 2.11590668e-005, 0.499959975, -0.866048634))
  2150. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
  2151. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2152. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666e-005, 3.67832727e-005, -5.00770693e-005, -0.087201342, -0.996190786, -8.39964559e-005, -0.996190786, 0.0872013792))
  2153. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  2154. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2155. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 0.000116743155, 3.67826069e-005, 9.58899691e-005, 0.500041127, 0.866001785, 8.09386984e-005, 0.866001606, -0.500041246))
  2156. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2157. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2158. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 0.000116743155, 3.67826069e-005, -3.7389691e-007, -0.341975003, 0.939709127, 0.000125485472, 0.939709008, 0.341974974))
  2159. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
  2160. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2161. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 0.000116743155, 3.67826069e-005, 8.03718576e-005, 0.342064261, 0.939676583, 9.63669227e-005, 0.939676464, -0.342064351))
  2162. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988))
  2163. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2164. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417160034, 0.085773468, -0.189151764, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101))
  2165. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988))
  2166. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2167. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504264832, -0.250984192, -0.259490967, 0.000228549266, -8.85594054e-005, -1, -0.559294462, -0.828969836, -5.76447565e-005, -0.828969181, 0.559293211, -0.000243782881))
  2168. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2169. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2170. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.244930267, -0.0811271667, -0.000403443584, -8.0506652e-005, -1, 0.17351748, -0.984830439, 1.0284165e-005, -0.984831035, -0.173518762, 0.000405601342))
  2171. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2172. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2173. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41734314, 0.298152924, -0.0665493011, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101))
  2174. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988))
  2175. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2176. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -0.000117741496, -0.000241784524, -0.000250321988, -0.766075134, -0.642750919, -0.000113137648, 0.642750978, -0.766075313))
  2177. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2178. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2179. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -0.000117741496, -0.000241784524, -0.000196534165, -0.939709306, -0.34197405, -0.000191927538, 0.341974109, -0.939709485))
  2180. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2181. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2182. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -0.000117741496, -0.000241784524, 2.71728131e-005, 0.939674377, -0.342070103, 0.000273349637, 0.342070013, 0.939674616))
  2183. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2184. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2185. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624))
  2186. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2187. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2188. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -0.000117741496, -0.000241784524, -7.42440752e-005, -0.984798908, 0.173698202, -0.000264480303, -0.173698187, -0.984798968))
  2189. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2190. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2191. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -0.000117741496, -0.000241784524, 0.000247569813, 4.74790759e-005, 1, -0.00011903447, -0.999999881, 4.75084635e-005))
  2192. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2193. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689))
  2194. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -0.000118747324, -0.000239784378, -0.000271812751, -0.342066288, -0.939675927, 2.88048632e-005, 0.939675808, -0.342066348))
  2195. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2196. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2197. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -0.000117741496, -0.000241784524, 0.00022687536, 0.866050601, 0.49995628, 0.000154883688, -0.49995622, 0.86605078))
  2198. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2199. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2200. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -0.000117741496, -0.000241784524, -0.000266168005, -0.642823577, -0.766014159, -6.79542354e-005, 0.766014099, -0.642823696))
  2201. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2202. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2203. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -0.000117741496, -0.000241784524, 0.000273349404, 0.342065394, 0.939676285, -2.71807221e-005, -0.939676106, 0.342065483))
  2204. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2205. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2206. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -0.000117741496, -0.000241784524, -2.71879162e-005, -0.939675093, 0.342068017, -0.000273351383, -0.342067957, -0.939675331))
  2207. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2208. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2209. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -0.000119745702, -0.000241784408, 0.000247569929, 4.84923949e-005, 1, -0.000121038604, -0.999999881, 4.8522259e-005))
  2210. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.5, 0.699999988))
  2211. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2212. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -0.000117741496, -0.000241784524, 0.000196526613, 0.939710021, 0.341971993, 0.000191927742, -0.341972053, 0.939710259))
  2213. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2214. Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2215. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434))
  2216. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2217. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2218. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431))
  2219. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2220. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2221. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -0.000117741496, -0.000241784524, -6.79472723e-005, 0.766011059, -0.642827451, 0.000266168063, 0.642827272, 0.766011119))
  2222. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2223. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2224. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768))
  2225. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2226. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2227. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -0.000117741496, -0.000241784524, -0.000223140451, 0.173599422, -0.984816372, 0.000160211639, 0.984816313, 0.173599422))
  2228. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2229. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2230. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -0.000117741496, -0.000241784524, 0.000160211508, 0.984816611, 0.173597425, 0.000223140611, -0.17359744, 0.98481673))
  2231. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2232. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2233. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624))
  2234. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2235. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2236. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -0.000115752191, -0.000241784524, -6.94746414e-005, 0.766011059, -0.642827451, 0.000264882838, 0.642827272, 0.766011119))
  2237. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2238. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2239. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 0.000113755435, 0.000240784531, 0.000192356209, -0.341971576, 0.939710438, 0.000192436244, 0.939710259, 0.341971576))
  2240. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2241. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2242. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434))
  2243. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2244. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2245. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159))
  2246. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2247. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2248. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 0.000113755435, 0.000240784531, 7.03688638e-005, -0.766010165, 0.642828584, 0.000262826507, 0.642828465, 0.766010225))
  2249. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2250. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2251. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434))
  2252. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2253. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2254. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159))
  2255. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2256. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2257. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 0.000113755435, 0.000240784531, 0.000222849951, -0.173598513, 0.984816492, 0.000156098875, 0.984816432, 0.173598528))
  2258. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2259. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2260. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -0.000117741496, -0.000241784524, -0.000273349462, -0.342067122, -0.939675629, 2.71805529e-005, 0.93967545, -0.342067212))
  2261. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2262. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689))
  2263. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -0.000117741496, -0.000241784524, 0.000273351296, 0.342066258, 0.939675927, -2.71806366e-005, -0.939675808, 0.342066348))
  2264. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2265. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2266. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416992188, 0.459632874, 0.00236076862, -0.000396448741, -0.00011150194, -1, 1.00000012, -0.000118754753, -0.000390655739, -0.000120005861, -0.999999881, 0.000111549271))
  2267. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2268. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2269. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768))
  2270. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2271. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2272. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.233234406, 0.0431079865, -0.000389445486, -9.04924964e-005, -1, -0.939651012, 0.342134237, 0.000329551112, 0.342135549, 0.939651072, -0.000216297456))
  2273. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2274. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2275. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, -0.156667709, 0.0191993713, -0.000339440623, -5.64659931e-005, -1, 0.34189257, -0.939738572, -6.10124189e-005, -0.939739287, -0.341893673, 0.000332859723))
  2276. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
  2277. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2278. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431))
  2279. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2280. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2281. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0805511475, 0.250875473, -0.000396447169, -0.000101518206, -1, -0.939651966, 0.342131168, 0.000332358759, 0.342132419, 0.939652205, -0.000229052181))
  2282. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  2283. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2284. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.231136322, 0.100609779, -0.000371439994, -5.55074948e-005, -1, -0.984786391, 0.173769146, 0.000350451679, 0.173770443, 0.984786391, -0.000118204414))
  2285. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
  2286. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2287. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.224536896, -0.0618000031, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363))
  2288. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
  2289. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2290. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417160034, 0.255838394, -0.430774689, 0.000386443135, 7.55024375e-005, 1, -0.499885589, 0.866090715, 0.0001248958, -0.866091669, -0.499886721, 0.000367432192))
  2291. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.200000003, 1))
  2292. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2293. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416999817, -0.275058746, 0.355922699, -0.000391443638, -7.84819276e-005, -1, -0.642685592, 0.766129196, 0.000187732905, 0.766130328, 0.642686427, -0.000345908309))
  2294. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  2295. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2296. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.416999817, -0.283462524, -0.326116562, 0.000390444708, 8.55153776e-005, 1, -0.86596179, 0.500109196, 0.000290337892, -0.500110388, -0.865962446, 0.000266428367))
  2297. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2298. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2299. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417144775, 0.175773621, -0.36309433, 0.000385444175, 8.25061143e-005, 1, 0.17377694, 0.984785199, -0.000147228187, -0.984785259, 0.173775703, 0.000359550351))
  2300. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.800000012))
  2301. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2302. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41708374, 0.656784058, 0.361309052, 0.000403443235, 7.64833676e-005, 1, 0.866086483, 0.499895841, -0.000382644823, -0.499894738, 0.866085529, 0.000132548375))
  2303. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2304. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2305. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417121887, -0.273510188, -0.377922058, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032))
  2306. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2307. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2308. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, 0.527671814, 0.117294312, 0.000399442564, 7.24904676e-005, 1, 0.866086483, 0.499895841, -0.000377183896, -0.499894738, 0.866085529, 0.000134006681))
  2309. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2310. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2311. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417106628, 0.498235762, -0.367706299, 0.000391444686, 8.55152175e-005, 1, 0.000131913781, 0.999999881, -8.55665203e-005, -1, 0.000130660788, 0.000385653751))
  2312. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2313. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2314. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, -0.301620483, -0.465762138, 0.00038944374, 7.94954976e-005, 1, -0.98478663, 0.173767999, 0.000364013307, -0.17376928, -0.98478657, 0.000144955571))
  2315. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2316. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2317. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, 0.149868011, -0.202709198, -0.00038744061, -5.95283491e-005, -1, 0.765962422, -0.642884314, -0.000254067825, -0.642885566, -0.765963256, 0.000290961121))
  2318. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
  2319. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2320. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417068481, 0.459686279, 0.436964452, 0.000403446611, 9.84773505e-005, 1, 1.00000012, -0.000118754753, -0.000397655182, 0.000120006807, 0.999999881, -9.85254956e-005))
  2321. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  2322. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2323. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.276691437, 0.103364944, -0.000395444047, -8.25045863e-005, -1, -0.939734519, -0.341907352, 0.000394390052, -0.34190613, 0.939733624, 5.56958839e-005))
  2324. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2325. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2326. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417366028, 0.413482666, 0.0416736603, -0.000389445486, -9.04924964e-005, -1, -0.865962803, 0.500107288, 0.000286984112, 0.500108421, 0.865963399, -0.00027023803))
  2327. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
  2328. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2329. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417137146, -0.399623871, -0.145516396, -0.000394444418, -8.34882085e-005, -1, -0.984829068, -0.173529476, 0.000397255935, -0.173528224, 0.984828591, -1.47777164e-005))
  2330. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2331. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2332. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417182922, -0.285552979, 0.0272340775, -0.000394444069, -8.25047318e-005, -1, -0.984786272, 0.17377013, 0.000368414272, 0.173771366, 0.984786272, -0.00014878872))
  2333. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2334. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2335. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0754985809, -0.157909393, -0.000396443676, -8.05076852e-005, -1, -0.342140973, -0.939649105, 0.000209311504, -0.939648867, 0.342139602, 0.000339541904))
  2336. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2337. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2338. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417175293, -0.338485718, 0.120929718, -0.000390444038, -8.14921077e-005, -1, -0.765962422, 0.642884314, 0.000242248134, 0.642885625, 0.765963197, -0.000309715339))
  2339. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2340. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2341. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -0.000400449906, -0.000118475073, -1, -0.939652264, 0.342130303, 0.000330318551, 0.342131466, 0.939652503, -0.000246354903))
  2342. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  2343. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2344. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.123802185, 0.0236358643, -0.00039244676, -9.84789949e-005, -1, -0.642691612, 0.766124129, 0.000173060107, 0.766125202, 0.642692447, -0.000359527301))
  2345. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  2346. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2347. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417167664, 0.186263442, -0.388122559, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032))
  2348. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2349. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2350. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.0655403137, -0.000379562378, -0.000396447955, -0.000106495165, -1, -0.939732671, -0.341912329, 0.000403535814, -0.341911107, 0.939731777, 3.34964789e-005))
  2351. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2352. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2353. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, -0.113883972, 0.0671386719, -0.000390446512, -9.74958384e-005, -1, -0.341900557, 0.939735591, 3.98970442e-005, 0.939736485, 0.341901779, -0.000394819508))
  2354. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  2355. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2356. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417358398, 0.214199066, 0.262556076, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363))
  2357. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
  2358. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2359. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417411804, 0.384922028, 0.137599945, -0.000392445567, -9.15052951e-005, -1, -0.939733267, -0.341910571, 0.000394649367, -0.341909379, 0.939732552, 4.62137323e-005))
  2360. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2361. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2362. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417381287, 0.203924179, 0.28465271, -0.000391446025, -9.44856729e-005, -1, -0.342136979, -0.939650536, 0.000220734597, -0.939650416, 0.342135727, 0.000330064388))
  2363. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2364. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2365. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414))
  2366. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  2367. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2368. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061))
  2369. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  2370. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2371. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005))
  2372. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  2373. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2374. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426))
  2375. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  2376. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2377. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005))
  2378. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  2379. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2380. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414))
  2381. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  2382. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2383. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, 0.717723846, 0.156257629, -0.000248541008, 0.000139553944, 1, 0.694746673, 0.719255567, 7.63125136e-005, -0.719254673, 0.694745421, -0.000279876695))
  2384. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2385. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2386. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 0.000261540321, -0.000142595687, -1, 0.275510103, -0.96129775, 0.000210727507, -0.961298227, -0.275511324, -0.000217687237))
  2387. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  2388. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2389. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504226685, 0.298980713, -0.314445496, -0.000224551972, 7.15715869e-005, 1, 0.898846865, 0.43826443, 0.000175664987, -0.438263148, 0.89884603, -0.000165278834))
  2390. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  2391. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2392. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414))
  2393. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  2394. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2395. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005))
  2396. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  2397. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.265627563, 0.347358912))
  2398. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2399. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  2400. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.224761769, 0.245194495))
  2401. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2402. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.34735921, 0.418873906))
  2403. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2404. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  2405. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2406. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504501343, 0.496192932, 0.182048798, 0.000278538238, -0.000154578782, -1, -0.997555554, 0.069876954, -0.000294424593, 0.0698782951, 0.997555673, -0.000134334594))
  2407. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  2408. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2409. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504295349, 0.526973724, 0.0621414185, -0.000248541008, 0.000139553944, 1, 0.559296191, 0.828968585, 2.65537165e-005, -0.828967929, 0.559294999, -0.000288876297))
  2410. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2411. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2412. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 0.000260543165, -0.000124565253, -1, -0.913495183, 0.406848371, -0.000293964404, 0.406849533, 0.913495719, -5.43762144e-006))
  2413. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  2414. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2415. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504180908, 0.371734619, -0.189682007, 0.000231549464, -8.656313e-005, -1, 0.913494408, -0.40685004, 0.000252017577, -0.406851351, -0.913494885, -1.74815414e-005))
  2416. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012))
  2417. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2418. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 0.000258544402, -0.000117591262, -1, 0.898846149, 0.438265622, 0.000186049961, 0.43826443, -0.898845375, 0.000221541355))
  2419. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  2420. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2421. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 0.000259542488, -0.000129571839, -1, -0.913495183, 0.406848371, -0.000295087229, 0.406849504, 0.91349566, -1.04182855e-005))
  2422. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  2423. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2424. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504249573, 0.213688374, -0.24924469, -0.000226548815, 9.15691489e-005, 1, 0.0698869452, 0.997555017, -7.51097541e-005, -0.997554898, 0.0698856264, -0.000238159919))
  2425. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2426. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2427. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 0.000258541375, -0.000135591763, -1, -0.997555614, 0.0698769987, -0.000273149926, 0.0698783323, 0.997555673, -0.000116791285))
  2428. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2429. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2430. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504257202, 0.372005463, 0.267033577, -0.000228548219, 9.45794454e-005, 1, 0.96129477, 0.275523484, 0.000199199072, -0.275522202, 0.961294353, -0.000155482398))
  2431. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012))
  2432. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2433. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, -0.302482605, -0.169031143, -0.000228548772, 9.15694254e-005, 1, -0.828965902, 0.559297919, -0.000245465635, -0.559299171, -0.828966618, -5.51506855e-005))
  2434. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2435. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2436. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504150391, -0.158781052, 0.506530762, -0.000224551128, 7.65783479e-005, 1, -0.55929637, -0.828968465, -6.53411553e-005, 0.82896781, -0.559295177, 0.000233767438))
  2437. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.300000012))
  2438. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2439. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504264832, 0.147003174, -0.495708466, -0.000252541358, 0.000136604111, 1, -0.587679029, 0.809093356, -0.000262336369, -0.809094489, -0.587679863, -0.000128725864))
  2440. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2441. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2442. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504196167, -0.602104187, -0.254190445, -0.000258542714, 0.000127574982, 1, -0.96129477, -0.275523454, -0.000218941539, 0.275522202, -0.961294293, 0.000195465007))
  2443. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2444. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2445. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426))
  2446. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  2447. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2448. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061))
  2449. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  2450. TorsoHandle=CFuncs.Part.Create(Character["Torso"],Enum.Material.Plastic,0,1,"Medium stone grey","TorsoHandle",Vector3.new(2,2,1))
  2451. TorsoHandleWeld=CFuncs.Weld.Create(m,Character["Torso"],TorsoHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.2479248e-005, 0.000236198306, 0.000152587891, 1, 6.4818812e-007, 2.88982847e-006, 6.4818812e-007, 0.999999881, -4.57326621e-010, 2.88982847e-006, -4.57326621e-010, 1))
  2452. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.05,2.05,1.05))
  2453. Part.Shape = "Block"
  2454. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  2455. RightLegHandle=CFuncs.Part.Create(Character["Right Leg"],Enum.Material.Plastic,0,1,"Medium stone grey","RightLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254))
  2456. RightLegHandleWeld=CFuncs.Weld.Create(m,Character["Right Leg"],RightLegHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000335693359, -0.000207066536, 0.000152587891, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1))
  2457.  
  2458. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2459. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005))
  2460. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  2461. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.326925993))
  2462. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2463. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  2464. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.367791742))
  2465. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  2466. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
  2467. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  2468. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 0.000147737563, 3.67819157e-005, -7.9684818e-005, -0.258836746, -0.965921104, -0.000132944187, -0.965921104, 0.258836895))
  2469. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.800000012))
  2470. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  2471. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  2472. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2473. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  2474. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.38829422, -0.000816345215, -0.0369873047, -1, 0.000147737563, 3.67819157e-005, 6.32018055e-005, 0.642772079, -0.766057611, -0.000141528857, -0.766057432, -0.642772198))
  2475. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.10000002))
  2476. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2477. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -0.000232767779, 0.865926564, -0.50017041, -0.000295688864, -0.000378248165, -5.36642074e-005, -1))
  2478. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.349999994, 0.800000012))
  2479. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.224761635))
  2480. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074))
  2481. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012))
  2482. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  2483. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 0.000147737563, 3.67819157e-005, 8.68119532e-005, 0.766031206, -0.642803371, -0.000128410262, -0.642803311, -0.766031444))
  2484. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012))
  2485. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  2486. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 0.000147737563, 3.67819157e-005, 3.76535245e-005, 0.499982685, -0.866035581, -0.000150358697, -0.866035402, -0.499982744))
  2487. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012))
  2488. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.03186011, 0.776449621, 1.03186023))
  2489. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-005, -0.625537932, 0.00699615479, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  2490. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.224761769, 0.296276659))
  2491. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  2492. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
  2493. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  2494. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074))
  2495. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012))
  2496. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.316709578))
  2497. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 0.000147737563, 3.67819157e-005, -6.77998178e-005, -0.173666015, -0.98480463, -0.000139387237, -0.984804511, 0.17366603))
  2498. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
  2499. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2500. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.227526337, -0.459342957, -0.405273438, -0.000203925607, -0.99999994, 5.83409928e-005, -1.00000012, 0.000202648298, 0.000364783366, -0.000370574882, -5.82661487e-005, -1))
  2501. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2502. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.216838658, 0.216838822, 0.776449323))
  2503. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 0.000219255715, -0.00039579341, -0.00040155524, -8.14841624e-005, -1, -0.000217994995, 0.999999881, -8.13983061e-005))
  2504. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1))
  2505. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2506. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -0.000403211976, -0.0004070047, -7.65974837e-005, -1, -0.342226416, 0.939617038, 6.53370662e-005))
  2507. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.800000012, 1.10000002))
  2508. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2509. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -0.00030468902, -0.000408853055, -8.88829672e-005, -1, 0.499817163, 0.866131425, -0.000278447667))
  2510. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002))
  2511. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2512. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -0.000411116838, -0.000409536355, -7.77006935e-005, -1, -0.173864245, 0.984769404, -6.31882904e-006))
  2513. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.800000012, 1.10000002))
  2514. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2515. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1))
  2516. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.400000006, 1))
  2517. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2518. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -0.00024379525, -0.642942488, -0.765915334, 0.000285808288, -0.000376264245, -6.21579675e-005, -1))
  2519. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2520. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2521. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1))
  2522. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1))
  2523. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2524. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -0.000235747983, 0.865926564, -0.50017041, -0.000293662306, -0.000377983903, -5.72584322e-005, -1))
  2525. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2526. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 1.17489111, 0.367791772))
  2527. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -0.000117756375, -0.000372785726, -0.000378575787, -8.74835532e-005, -1, 0.000119009223, 0.999999881, -8.75283658e-005))
  2528. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002))
  2529. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.572120905, 0.204328775))
  2530. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2531. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  2532. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.357575566, 0.204328775))
  2533. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2534. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  2535. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2536. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504524231, 0.468618393, -0.209846497, 0.00030053372, -0.00018155307, -1, -0.484704494, 0.874677181, -0.000307273061, 0.874678075, 0.484705657, 0.000179925206))
  2537. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.5))
  2538. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2539. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504516602, 0.421760559, 0.405538559, 0.000272540521, -0.000140570803, -1, -0.994534075, -0.10441269, -0.000262121524, -0.104411356, 0.994533956, -0.000168863568))
  2540. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  2541. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2542. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504447937, 0.383110046, 0.154088974, 0.000271539786, -0.000144593927, -1, -0.961293817, -0.275526524, -0.000226745877, -0.275525302, 0.961293459, -0.000215407039))
  2543. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.699999988))
  2544. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2545. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504211426, 0.418453217, 0.430289507, -0.000270541554, 0.000133567024, 1, 0.997555554, -0.0698769838, 0.000284979236, 0.0698783174, 0.997555673, -0.000113932976))
  2546. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.5))
  2547. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2548. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504425049, 0.29598999, -0.320083618, 0.000272540085, -0.000143580837, -1, -0.913495362, 0.406848073, -0.000312660093, 0.406849205, 0.913495779, -1.79274466e-005))
  2549. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 0.699999988))
  2550. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2551. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005))
  2552. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  2553. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2554. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504241943, 0.160745621, -0.344959259, -0.000224551739, 7.25848513e-005, 1, 0.55929637, 0.828968465, 6.86519197e-005, -0.82896781, 0.559295177, -0.000231534301))
  2555. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  2556. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2557. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 0.000116743155, 3.67826069e-005, 6.2420324e-005, 0.173694044, 0.984799623, 0.00010886728, 0.984799683, -0.173694074))
  2558. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2559. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2560. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -0.000147737563, -3.67819157e-005, 7.2914263e-005, 0.69463259, -0.719364643, 0.000136784278, 0.719364524, 0.694632947))
  2561. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2562. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2563. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -0.000147737563, -3.67819157e-005, 0.000143772035, 0.994518042, -0.104565434, 5.79129264e-005, 0.104565397, 0.994518161))
  2564. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2565. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2566. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 0.000282533205, -0.000185603378, -1, -0.819082558, 0.57367456, -0.00034262886, 0.573675692, 0.819083273, 1.33724207e-005))
  2567. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  2568. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2569. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.483680725, 0.272553444, -0.396469116, 0.000288938085, 0.0521913469, -0.99863714, 0.000111813541, 0.998637021, 0.0521913953, 1, -0.000125445484, 0.000288488518))
  2570. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  2571. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2572. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -0.000147737563, -3.67819157e-005, 0.000122033991, 0.587812066, 0.808997691, -9.55414725e-005, -0.808997452, 0.587812245))
  2573. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2574. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2575. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -0.000147737563, -3.67819157e-005, -3.20669205e-005, 0.0697234422, -0.997566521, 0.000151642118, 0.997566342, 0.0697234422))
  2576. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2577. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2578. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 0.000114746399, 3.67826324e-005, -1.53697183e-005, 0.224910572, -0.97437942, -0.000122634956, -0.974379301, -0.224910572))
  2579. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
  2580. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2581. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 0.000114746399, 3.67826324e-005, -0.000103830207, -0.601848364, -0.798610389, -6.70543523e-005, -0.79861033, 0.601848423))
  2582. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
  2583. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2584. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -0.000147737563, -3.67819157e-005, 3.20669205e-005, -0.0697234422, 0.997566521, -0.000151642118, -0.997566342, -0.0697234422))
  2585. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2586. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2587. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -0.000147737563, -3.67819157e-005, -0.000147369865, -0.829057157, -0.559163868, 4.80528724e-005, 0.559163809, -0.829057395))
  2588. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2589. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2590. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -0.000147737563, -3.67819157e-005, -0.000103596474, -0.438400656, -0.89877975, 0.000115300703, 0.898779631, -0.438400716))
  2591. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  2592. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2593. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 0.000114746399, 3.67826324e-005, 2.75017555e-005, 0.544602752, -0.838694274, -0.000120498778, -0.838694036, -0.544602811))
  2594. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.800000012))
  2595. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2596. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504508972, 0.24685958, -0.461833954, 0.000283539703, -0.000144595819, -1, 0.000129905311, 0.999999881, -0.000144559541, 1, -0.000128574728, 0.000289338117))
  2597. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  2598. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2599. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -0.000106737025, -3.67828397e-005, -8.56020197e-005, -0.933564425, 0.358409822, -7.84567528e-005, -0.358409703, -0.933564544))
  2600. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
  2601. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.275843859))
  2602. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -0.000111751266, -3.67827379e-005, -0.000113044436, -0.99999994, 4.43603894e-005, -4.25673643e-005, -4.43553618e-005, -1))
  2603. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
  2604. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2605. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -0.000114746399, -3.67826324e-005, -9.44891872e-005, -0.939675748, 0.342066318, -7.96902168e-005, -0.342066258, -0.939675927))
  2606. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.400000006))
  2607. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2608. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 0.000116743155, 3.67826069e-005, 0.000117783602, 0.766076028, 0.642749846, 4.3264783e-005, 0.642749786, -0.766076267))
  2609. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2610. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2611. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 0.000116743155, 3.67826069e-005, 3.84225677e-005, -0.0348523967, 0.99939245, 0.000119450931, 0.99939245, 0.0348524116))
  2612. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  2613. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2614. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -0.000115752227, -3.67825705e-005, -8.0032718e-005, -0.342061341, -0.939677656, 9.54284333e-005, 0.939677477, -0.3420614))
  2615. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  2616. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2617. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854e-005, 3.67835273e-005, 6.9411195e-005, 0.406802952, 0.913516104, 5.12315346e-005, 0.913515866, -0.406803012))
  2618. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.400000006))
  2619. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2620. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 0.000116743155, 3.67826069e-005, -0.000108874476, -0.984799147, 0.173697144, 6.24205131e-005, 0.173697129, 0.984799147))
  2621. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988))
  2622. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2623. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -0.000114746399, -3.67826324e-005, -0.000121785037, -0.866048515, -0.499960005, 2.11590668e-005, 0.499959975, -0.866048634))
  2624. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
  2625. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2626. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666e-005, 3.67832727e-005, -5.00770693e-005, -0.087201342, -0.996190786, -8.39964559e-005, -0.996190786, 0.0872013792))
  2627. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  2628. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2629. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 0.000116743155, 3.67826069e-005, 9.58899691e-005, 0.500041127, 0.866001785, 8.09386984e-005, 0.866001606, -0.500041246))
  2630. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2631. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2632. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 0.000116743155, 3.67826069e-005, -3.7389691e-007, -0.341975003, 0.939709127, 0.000125485472, 0.939709008, 0.341974974))
  2633. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
  2634. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2635. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 0.000116743155, 3.67826069e-005, 8.03718576e-005, 0.342064261, 0.939676583, 9.63669227e-005, 0.939676464, -0.342064351))
  2636. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988))
  2637. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2638. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417160034, 0.085773468, -0.189151764, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101))
  2639. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988))
  2640. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2641. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504264832, -0.250984192, -0.259490967, 0.000228549266, -8.85594054e-005, -1, -0.559294462, -0.828969836, -5.76447565e-005, -0.828969181, 0.559293211, -0.000243782881))
  2642. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2643. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2644. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.244930267, -0.0811271667, -0.000403443584, -8.0506652e-005, -1, 0.17351748, -0.984830439, 1.0284165e-005, -0.984831035, -0.173518762, 0.000405601342))
  2645. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2646. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2647. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41734314, 0.298152924, -0.0665493011, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101))
  2648. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988))
  2649. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2650. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -0.000117741496, -0.000241784524, -0.000250321988, -0.766075134, -0.642750919, -0.000113137648, 0.642750978, -0.766075313))
  2651. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2652. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2653. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -0.000117741496, -0.000241784524, -0.000196534165, -0.939709306, -0.34197405, -0.000191927538, 0.341974109, -0.939709485))
  2654. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2655. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2656. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -0.000117741496, -0.000241784524, 2.71728131e-005, 0.939674377, -0.342070103, 0.000273349637, 0.342070013, 0.939674616))
  2657. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2658. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2659. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624))
  2660. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2661. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2662. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -0.000117741496, -0.000241784524, -7.42440752e-005, -0.984798908, 0.173698202, -0.000264480303, -0.173698187, -0.984798968))
  2663. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2664. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2665. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -0.000117741496, -0.000241784524, 0.000247569813, 4.74790759e-005, 1, -0.00011903447, -0.999999881, 4.75084635e-005))
  2666. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2667. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689))
  2668. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -0.000118747324, -0.000239784378, -0.000271812751, -0.342066288, -0.939675927, 2.88048632e-005, 0.939675808, -0.342066348))
  2669. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2670. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2671. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -0.000117741496, -0.000241784524, 0.00022687536, 0.866050601, 0.49995628, 0.000154883688, -0.49995622, 0.86605078))
  2672. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2673. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2674. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -0.000117741496, -0.000241784524, -0.000266168005, -0.642823577, -0.766014159, -6.79542354e-005, 0.766014099, -0.642823696))
  2675. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2676. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2677. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -0.000117741496, -0.000241784524, 0.000273349404, 0.342065394, 0.939676285, -2.71807221e-005, -0.939676106, 0.342065483))
  2678. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2679. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2680. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -0.000117741496, -0.000241784524, -2.71879162e-005, -0.939675093, 0.342068017, -0.000273351383, -0.342067957, -0.939675331))
  2681. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2682. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2683. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -0.000119745702, -0.000241784408, 0.000247569929, 4.84923949e-005, 1, -0.000121038604, -0.999999881, 4.8522259e-005))
  2684. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.5, 0.699999988))
  2685. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2686. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -0.000117741496, -0.000241784524, 0.000196526613, 0.939710021, 0.341971993, 0.000191927742, -0.341972053, 0.939710259))
  2687. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2688. Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2689. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434))
  2690. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2691. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2692. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431))
  2693. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2694. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2695. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -0.000117741496, -0.000241784524, -6.79472723e-005, 0.766011059, -0.642827451, 0.000266168063, 0.642827272, 0.766011119))
  2696. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2697. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2698. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768))
  2699. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2700. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2701. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -0.000117741496, -0.000241784524, -0.000223140451, 0.173599422, -0.984816372, 0.000160211639, 0.984816313, 0.173599422))
  2702. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2703. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2704. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -0.000117741496, -0.000241784524, 0.000160211508, 0.984816611, 0.173597425, 0.000223140611, -0.17359744, 0.98481673))
  2705. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2706. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2707. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624))
  2708. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2709. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2710. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -0.000115752191, -0.000241784524, -6.94746414e-005, 0.766011059, -0.642827451, 0.000264882838, 0.642827272, 0.766011119))
  2711. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2712. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2713. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 0.000113755435, 0.000240784531, 0.000192356209, -0.341971576, 0.939710438, 0.000192436244, 0.939710259, 0.341971576))
  2714. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2715. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2716. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434))
  2717. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2718. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2719. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159))
  2720. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2721. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2722. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 0.000113755435, 0.000240784531, 7.03688638e-005, -0.766010165, 0.642828584, 0.000262826507, 0.642828465, 0.766010225))
  2723. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2724. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2725. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434))
  2726. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2727. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2728. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159))
  2729. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2730. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2731. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 0.000113755435, 0.000240784531, 0.000222849951, -0.173598513, 0.984816492, 0.000156098875, 0.984816432, 0.173598528))
  2732. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2733. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2734. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -0.000117741496, -0.000241784524, -0.000273349462, -0.342067122, -0.939675629, 2.71805529e-005, 0.93967545, -0.342067212))
  2735. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2736. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689))
  2737. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -0.000117741496, -0.000241784524, 0.000273351296, 0.342066258, 0.939675927, -2.71806366e-005, -0.939675808, 0.342066348))
  2738. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2739. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2740. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416992188, 0.459632874, 0.00236076862, -0.000396448741, -0.00011150194, -1, 1.00000012, -0.000118754753, -0.000390655739, -0.000120005861, -0.999999881, 0.000111549271))
  2741. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2742. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2743. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768))
  2744. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2745. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2746. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.233234406, 0.0431079865, -0.000389445486, -9.04924964e-005, -1, -0.939651012, 0.342134237, 0.000329551112, 0.342135549, 0.939651072, -0.000216297456))
  2747. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2748. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2749. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, -0.156667709, 0.0191993713, -0.000339440623, -5.64659931e-005, -1, 0.34189257, -0.939738572, -6.10124189e-005, -0.939739287, -0.341893673, 0.000332859723))
  2750. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
  2751. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2752. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431))
  2753. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2754. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2755. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0805511475, 0.250875473, -0.000396447169, -0.000101518206, -1, -0.939651966, 0.342131168, 0.000332358759, 0.342132419, 0.939652205, -0.000229052181))
  2756. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  2757. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2758. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.231136322, 0.100609779, -0.000371439994, -5.55074948e-005, -1, -0.984786391, 0.173769146, 0.000350451679, 0.173770443, 0.984786391, -0.000118204414))
  2759. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
  2760. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2761. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.224536896, -0.0618000031, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363))
  2762. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
  2763. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2764. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417160034, 0.255838394, -0.430774689, 0.000386443135, 7.55024375e-005, 1, -0.499885589, 0.866090715, 0.0001248958, -0.866091669, -0.499886721, 0.000367432192))
  2765. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.200000003, 1))
  2766. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2767. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416999817, -0.275058746, 0.355922699, -0.000391443638, -7.84819276e-005, -1, -0.642685592, 0.766129196, 0.000187732905, 0.766130328, 0.642686427, -0.000345908309))
  2768. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  2769. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2770. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.416999817, -0.283462524, -0.326116562, 0.000390444708, 8.55153776e-005, 1, -0.86596179, 0.500109196, 0.000290337892, -0.500110388, -0.865962446, 0.000266428367))
  2771. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2772. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2773. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417144775, 0.175773621, -0.36309433, 0.000385444175, 8.25061143e-005, 1, 0.17377694, 0.984785199, -0.000147228187, -0.984785259, 0.173775703, 0.000359550351))
  2774. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.800000012))
  2775. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2776. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41708374, 0.656784058, 0.361309052, 0.000403443235, 7.64833676e-005, 1, 0.866086483, 0.499895841, -0.000382644823, -0.499894738, 0.866085529, 0.000132548375))
  2777. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2778. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2779. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417121887, -0.273510188, -0.377922058, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032))
  2780. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2781. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2782. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, 0.527671814, 0.117294312, 0.000399442564, 7.24904676e-005, 1, 0.866086483, 0.499895841, -0.000377183896, -0.499894738, 0.866085529, 0.000134006681))
  2783. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2784. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2785. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417106628, 0.498235762, -0.367706299, 0.000391444686, 8.55152175e-005, 1, 0.000131913781, 0.999999881, -8.55665203e-005, -1, 0.000130660788, 0.000385653751))
  2786. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2787. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2788. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, -0.301620483, -0.465762138, 0.00038944374, 7.94954976e-005, 1, -0.98478663, 0.173767999, 0.000364013307, -0.17376928, -0.98478657, 0.000144955571))
  2789. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2790. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2791. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, 0.149868011, -0.202709198, -0.00038744061, -5.95283491e-005, -1, 0.765962422, -0.642884314, -0.000254067825, -0.642885566, -0.765963256, 0.000290961121))
  2792. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
  2793. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2794. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417068481, 0.459686279, 0.436964452, 0.000403446611, 9.84773505e-005, 1, 1.00000012, -0.000118754753, -0.000397655182, 0.000120006807, 0.999999881, -9.85254956e-005))
  2795. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  2796. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2797. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.276691437, 0.103364944, -0.000395444047, -8.25045863e-005, -1, -0.939734519, -0.341907352, 0.000394390052, -0.34190613, 0.939733624, 5.56958839e-005))
  2798. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2799. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2800. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417366028, 0.413482666, 0.0416736603, -0.000389445486, -9.04924964e-005, -1, -0.865962803, 0.500107288, 0.000286984112, 0.500108421, 0.865963399, -0.00027023803))
  2801. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
  2802. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2803. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417137146, -0.399623871, -0.145516396, -0.000394444418, -8.34882085e-005, -1, -0.984829068, -0.173529476, 0.000397255935, -0.173528224, 0.984828591, -1.47777164e-005))
  2804. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2805. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2806. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417182922, -0.285552979, 0.0272340775, -0.000394444069, -8.25047318e-005, -1, -0.984786272, 0.17377013, 0.000368414272, 0.173771366, 0.984786272, -0.00014878872))
  2807. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2808. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2809. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0754985809, -0.157909393, -0.000396443676, -8.05076852e-005, -1, -0.342140973, -0.939649105, 0.000209311504, -0.939648867, 0.342139602, 0.000339541904))
  2810. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2811. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2812. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417175293, -0.338485718, 0.120929718, -0.000390444038, -8.14921077e-005, -1, -0.765962422, 0.642884314, 0.000242248134, 0.642885625, 0.765963197, -0.000309715339))
  2813. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2814. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2815. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -0.000400449906, -0.000118475073, -1, -0.939652264, 0.342130303, 0.000330318551, 0.342131466, 0.939652503, -0.000246354903))
  2816. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  2817. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2818. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.123802185, 0.0236358643, -0.00039244676, -9.84789949e-005, -1, -0.642691612, 0.766124129, 0.000173060107, 0.766125202, 0.642692447, -0.000359527301))
  2819. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  2820. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2821. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417167664, 0.186263442, -0.388122559, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032))
  2822. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2823. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2824. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.0655403137, -0.000379562378, -0.000396447955, -0.000106495165, -1, -0.939732671, -0.341912329, 0.000403535814, -0.341911107, 0.939731777, 3.34964789e-005))
  2825. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2826. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2827. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, -0.113883972, 0.0671386719, -0.000390446512, -9.74958384e-005, -1, -0.341900557, 0.939735591, 3.98970442e-005, 0.939736485, 0.341901779, -0.000394819508))
  2828. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  2829. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2830. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417358398, 0.214199066, 0.262556076, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363))
  2831. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
  2832. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2833. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417411804, 0.384922028, 0.137599945, -0.000392445567, -9.15052951e-005, -1, -0.939733267, -0.341910571, 0.000394649367, -0.341909379, 0.939732552, 4.62137323e-005))
  2834. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  2835. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  2836. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417381287, 0.203924179, 0.28465271, -0.000391446025, -9.44856729e-005, -1, -0.342136979, -0.939650536, 0.000220734597, -0.939650416, 0.342135727, 0.000330064388))
  2837. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  2838. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2839. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414))
  2840. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  2841. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2842. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061))
  2843. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  2844. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2845. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005))
  2846. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  2847. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2848. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426))
  2849. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  2850. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2851. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005))
  2852. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  2853. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2854. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414))
  2855. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  2856. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2857. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, 0.717723846, 0.156257629, -0.000248541008, 0.000139553944, 1, 0.694746673, 0.719255567, 7.63125136e-005, -0.719254673, 0.694745421, -0.000279876695))
  2858. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2859. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2860. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 0.000261540321, -0.000142595687, -1, 0.275510103, -0.96129775, 0.000210727507, -0.961298227, -0.275511324, -0.000217687237))
  2861. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  2862. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2863. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504226685, 0.298980713, -0.314445496, -0.000224551972, 7.15715869e-005, 1, 0.898846865, 0.43826443, 0.000175664987, -0.438263148, 0.89884603, -0.000165278834))
  2864. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  2865. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2866. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414))
  2867. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  2868. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2869. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005))
  2870. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  2871. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.265627563, 0.347358912))
  2872. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2873. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  2874. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.224761769, 0.245194495))
  2875. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2876. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.34735921, 0.418873906))
  2877. PartWeld=CFuncs.Weld.Create(m,RightLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2878. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  2879. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2880. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504501343, 0.496192932, 0.182048798, 0.000278538238, -0.000154578782, -1, -0.997555554, 0.069876954, -0.000294424593, 0.0698782951, 0.997555673, -0.000134334594))
  2881. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  2882. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2883. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504295349, 0.526973724, 0.0621414185, -0.000248541008, 0.000139553944, 1, 0.559296191, 0.828968585, 2.65537165e-005, -0.828967929, 0.559294999, -0.000288876297))
  2884. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2885. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2886. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 0.000260543165, -0.000124565253, -1, -0.913495183, 0.406848371, -0.000293964404, 0.406849533, 0.913495719, -5.43762144e-006))
  2887. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  2888. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2889. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504180908, 0.371734619, -0.189682007, 0.000231549464, -8.656313e-005, -1, 0.913494408, -0.40685004, 0.000252017577, -0.406851351, -0.913494885, -1.74815414e-005))
  2890. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012))
  2891. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2892. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 0.000258544402, -0.000117591262, -1, 0.898846149, 0.438265622, 0.000186049961, 0.43826443, -0.898845375, 0.000221541355))
  2893. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  2894. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2895. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 0.000259542488, -0.000129571839, -1, -0.913495183, 0.406848371, -0.000295087229, 0.406849504, 0.91349566, -1.04182855e-005))
  2896. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  2897. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2898. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504249573, 0.213688374, -0.24924469, -0.000226548815, 9.15691489e-005, 1, 0.0698869452, 0.997555017, -7.51097541e-005, -0.997554898, 0.0698856264, -0.000238159919))
  2899. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2900. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2901. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 0.000258541375, -0.000135591763, -1, -0.997555614, 0.0698769987, -0.000273149926, 0.0698783323, 0.997555673, -0.000116791285))
  2902. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2903. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2904. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504257202, 0.372005463, 0.267033577, -0.000228548219, 9.45794454e-005, 1, 0.96129477, 0.275523484, 0.000199199072, -0.275522202, 0.961294353, -0.000155482398))
  2905. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012))
  2906. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2907. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, -0.302482605, -0.169031143, -0.000228548772, 9.15694254e-005, 1, -0.828965902, 0.559297919, -0.000245465635, -0.559299171, -0.828966618, -5.51506855e-005))
  2908. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2909. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2910. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504150391, -0.158781052, 0.506530762, -0.000224551128, 7.65783479e-005, 1, -0.55929637, -0.828968465, -6.53411553e-005, 0.82896781, -0.559295177, 0.000233767438))
  2911. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.300000012))
  2912. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2913. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504264832, 0.147003174, -0.495708466, -0.000252541358, 0.000136604111, 1, -0.587679029, 0.809093356, -0.000262336369, -0.809094489, -0.587679863, -0.000128725864))
  2914. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2915. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2916. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504196167, -0.602104187, -0.254190445, -0.000258542714, 0.000127574982, 1, -0.96129477, -0.275523454, -0.000218941539, 0.275522202, -0.961294293, 0.000195465007))
  2917. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2918. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2919. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426))
  2920. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  2921. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2922. WedgeWeld=CFuncs.Weld.Create(m,RightLegHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061))
  2923. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  2924.  
  2925. LeftLegHandle=CFuncs.Part.Create(Character["Left Leg"],Enum.Material.Plastic,0,1,"Medium stone grey","LeftLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254))
  2926. LeftLegHandleWeld=CFuncs.Weld.Create(m,Character["Left Leg"],LeftLegHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000335693359, -0.000207066536, 0.000152587891, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1))
  2927. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.05,2.05,1.05))
  2928. Part.Shape = "Block"
  2929. PartWeld=CFuncs.Weld.Create(m,LeftLegHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  2930.  
  2931. LeftArmHandle=CFuncs.Part.Create(Character["Left Arm"],Enum.Material.Plastic,0,1,"Medium stone grey","LeftArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254))
  2932. LeftArmHandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],LeftArmHandle,CFrame.new(0.015, 0, 0),CFrame.new(0, 0, 0))
  2933. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.05,2.05,1.05))
  2934. Part.Shape = "Block"
  2935. PartWeld=CFuncs.Weld.Create(m,LeftArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0,0,0))
  2936.  
  2937.  
  2938.  
  2939.  
  2940. HeadHandle=CFuncs.Part.Create(Character["Head"],Enum.Material.Plastic,0,1,"Medium stone grey","LeftArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254))
  2941. HeadHandleWeld=CFuncs.Weld.Create(m,Character["Head"],HeadHandle,CFrame.new(0.015, 0, 0),CFrame.new(0, 0, 0))
  2942. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.265,1.265,1.265))
  2943. Part.Shape = "Block"
  2944. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(1,1,1))
  2945. PartWeld=CFuncs.Weld.Create(m,HeadHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(.01,0,0))
  2946. trans = 1
  2947.  
  2948.  
  2949. for i,v in pairs(m:GetChildren()) do
  2950. if v.ClassName == "Part" then
  2951. v.CanCollide = false
  2952.  
  2953. v.Transparency = trans
  2954.  
  2955.  
  2956. end
  2957. end
  2958. attack = true
  2959. RootPart.Anchored = true
  2960. local fake = Instance.new("Part", Torso)
  2961. fake.Size = Vector3.new(.1,.2,.1)
  2962. fake.Transparency = 1
  2963. fake.Anchored = true
  2964. fake.Material = "Neon"
  2965. fake.CanCollide = false
  2966. fake.BrickColor = BrickColor.new("Really black")
  2967. fake.CFrame = Torso.CFrame * CFrame.new(0,-3,0)
  2968. fake1 = Instance.new("CylinderMesh", fake)
  2969. SpawnAnim1()
  2970.  
  2971. wait(0.5)
  2972. local val = 5
  2973. while wait() and fake and fake.Transparency >= 0 do
  2974. fake.Transparency =fake.Transparency - 0.04
  2975. val = val - 0.1
  2976. fake1.Scale = fake1.Scale + Vector3.new(val,0,val)
  2977. end
  2978.  
  2979. Character.Head.face:Destroy()
  2980. for i = 1,91 do
  2981. wait()
  2982. trans = trans - .01
  2983. for i,v in pairs(m:GetChildren()) do
  2984. if v.ClassName == "Part" then
  2985. v.Transparency = trans
  2986.  
  2987.  
  2988. fake1.Scale = fake1.Scale - Vector3.new(.0025,0,.0025)
  2989.  
  2990. end
  2991. end
  2992. end
  2993. fake:Destroy()
  2994.  
  2995. wait(1)
  2996. --]]
  2997. SpawnAnim2()
  2998. RootPart.Anchored = false
  2999. end
  3000.  
  3001.  
  3002.  
  3003. Humanoid.DisplayDistanceType="None"
  3004. Humanoid.HealthDisplayDistance=0
  3005. Humanoid.NameDisplayDistance=0
  3006. Humanoid.NameOcclusion="EnemyOcclusion"
  3007.  
  3008.  
  3009.  
  3010. Armor()
  3011.  
  3012.  
  3013.  
  3014.  
  3015. -------------------------------------------------------
  3016. local Orbd = Instance.new("Part", Character)
  3017. Orbd.Name = "Orbd"
  3018. Orbd.Shape = Enum.PartType.Block
  3019. Orbd.CanCollide = false
  3020. Orbd.BrickColor = BrickColor.new("White")
  3021. Orbd.Transparency = 0
  3022. Orbd.Material = "Neon"
  3023. Orbd.Size = Vector3.new(0.2, 0.3, 0.2)
  3024. Orbd.TopSurface = Enum.SurfaceType.Smooth
  3025. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  3026.  
  3027. local Weld = Instance.new("Weld", Orbd)
  3028. Weld.Part0 = Character.Head
  3029. Weld.Part1 = Orbd
  3030. Weld.C1 = CFrame.new(-0.2, -0.2, 0.49)
  3031.  
  3032. local M1 = Instance.new("SpecialMesh")
  3033. M1.Parent = Orbd
  3034. M1.MeshType = "Sphere"
  3035. M1.Scale = Vector3.new(1,0,1)
  3036. --------------------------------------------------------
  3037. local Orbvc = Instance.new("Part", Character)
  3038. Orbvc.Name = "Orbvc"
  3039. Orbvc.Shape = Enum.PartType.Block
  3040. Orbvc.CanCollide = false
  3041. Orbvc.BrickColor = BrickColor.new("White")
  3042. Orbvc.Transparency = 0
  3043. Orbvc.Material = "Neon"
  3044. Orbvc.Size = Vector3.new(0.2, 0.3, 0.2)
  3045. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  3046. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  3047.  
  3048.  
  3049.  
  3050. local Weld = Instance.new("Weld", Orbvc)
  3051. Weld.Part0 = Character.Head
  3052. Weld.Part1 = Orbvc
  3053. Weld.C1 = CFrame.new(0.2, -0.2, 0.49)
  3054.  
  3055. local M2 = Instance.new("SpecialMesh")
  3056. M2.Parent = Orbvc
  3057. M2.MeshType = "Sphere"
  3058. M2.Scale = Vector3.new(1,0,1)
  3059. ---------------------------------------------------------
  3060. trailwait = false
  3061. function PortalEffect()
  3062. for i,v in pairs(Torso:GetChildren()) do
  3063. if v:IsA("Part") and v.Name == "trap" then
  3064.  
  3065. Effects.Wave.Create(BrickColor.new("Really black"), v.CFrame, 0, -.2, 0, .7, .02, .7, 0.08)
  3066. v.CFrame = CFrame.new(v.CFrame.x,v.CFrame.y,v.CFrame.z) * angles(math.rad(0), math.rad(0 + 1000 * math.cos(sine)), math.rad(0))
  3067.  
  3068. end
  3069. end
  3070.  
  3071. end
  3072.  
  3073.  
  3074.  
  3075.  
  3076. function trail()
  3077. if trailwait == false and attack == false and Anim == "Idle" then
  3078. trailwait = true
  3079. Effects.Sphere.Create(BrickColor.new("Really black"), RootPart.CFrame, 20, 10, 20, .8, -.05, .8, -2.94 ,0.004)
  3080. wait(.5)
  3081. trailwait = false
  3082. end
  3083.  
  3084.  
  3085. if trailwait == false and attack == false and Anim == "Walk" then
  3086. trailwait = true
  3087. Effects.Sphere.Create(BrickColor.new("Really black"), RootPart.CFrame, 30, 10, 30, .4, -.05, .4, -2.94 ,0.005)
  3088. wait(.3)
  3089. trailwait = false
  3090. end
  3091.  
  3092. end
  3093.  
  3094.  
  3095.  
  3096.  
  3097. function attack1()
  3098.  
  3099.  
  3100.  
  3101.  
  3102.  
  3103. attack = true
  3104. RootPart.Anchored = true
  3105.  
  3106. Character.Humanoid.WalkSpeed = 0
  3107. Effects.Wave.Create(BrickColor.new("Really black"), RootPart.CFrame, 1, 1, 1, 0.2, .5, 0.2, 0.07)
  3108. Effects.Block.Create(BrickColor.new("Really black"), RootPart.CFrame, 2, 2, 2, 10.2, 10.2, 10.2, 0.07)
  3109. wait()
  3110.  
  3111. for i = 0, 2, 0.05 do
  3112. swait()
  3113. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,-4) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  3114. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3115. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3116. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3117. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3118. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3119. end
  3120. for i = 0, 1, 0.05 do
  3121. swait()
  3122. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,-60,-4) * angles(math.rad(90), math.rad(0), math.rad(0)), 1)
  3123. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3124. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3125. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3126. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3127. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3128. end
  3129. EFS3:Play()
  3130. for i = 0, .1, 0.05 do
  3131. swait()
  3132. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,-60,-4) * angles(math.rad(0), math.rad(0), math.rad(180)), 1)
  3133. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3134. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3135. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3136. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3137. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3138. end
  3139. Effects.Wave.Create(BrickColor.new("Really black"), Head.CFrame, 1, 1, 1, 0.2, 0.5, 0.2, 0.07)
  3140. Effects.Block.Create(BrickColor.new("Really black"), Torso.CFrame, 2, 2, 2, 10.2, 10.2, 10.2, 0.07)
  3141. EFS.SoundId = "rbxassetid://518230185"
  3142. EFS:Play()
  3143. for i = 0, 2, 0.05 do
  3144. swait()
  3145. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,-60,0) * angles(math.rad(0), math.rad(0), math.rad(180)), .2)
  3146. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(25), math.rad(0), math.rad(0)), .4)
  3147. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3148. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3149. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3150. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3151. end
  3152. local targetV5 = Character.Torso.CFrame
  3153. wait()
  3154. for i = 0, 0, 1 do
  3155. swait()
  3156. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,0) * angles(math.rad(0), math.rad(0), math.rad(0)), 1)
  3157. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0)
  3158. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3159. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3160. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3161. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3162. end
  3163.  
  3164. Character.HumanoidRootPart.CFrame = targetV5
  3165.  
  3166.  
  3167. attack = false
  3168.  
  3169. Character.Humanoid.WalkSpeed = 3
  3170. RootPart.Anchored = false
  3171.  
  3172.  
  3173.  
  3174.  
  3175.  
  3176.  
  3177. end
  3178.  
  3179.  
  3180.  
  3181.  
  3182. function attack2()
  3183. attack = true
  3184.  
  3185. for i = 0, 1, 0.05 do
  3186.  
  3187. Character.Humanoid.WalkSpeed = .5
  3188. swait()
  3189. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,-3.6) * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  3190. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(90), math.rad(0), math.rad(0)), .4)
  3191. LW.C0 = clerp(LW.C0, CFrame.new(0, .5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3192. RW.C0 = clerp(RW.C0, CFrame.new(0, .5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  3193. RH.C0 = clerp(RH.C0, cn(0, 1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3194. LH.C0 = clerp(LH.C0, cn(0, 1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3195. end
  3196.  
  3197. for i = 1,121 do
  3198. wait()
  3199. Character.Humanoid.JumpPower = 0
  3200. Character.Humanoid.WalkSpeed = 40
  3201. Effects.Wave.Create(BrickColor.new("Really black"), Torso.CFrame, 4, -4, 1.02, -0.1, 0.001, -.005 , 0.03)
  3202. Effects.Break.Create(BrickColor.new("Really black"), Torso.CFrame, 0.2, 0.2, 0.2,0.7)
  3203.  
  3204. end
  3205.  
  3206.  
  3207. Effects.Block.Create(BrickColor.new("Really black"), Torso.CFrame, 2, 2, 2, 6.2, 6.2, 6.2, 0.07)
  3208. Character.Humanoid.JumpPower = 50
  3209. Character.Humanoid.WalkSpeed = 3
  3210.  
  3211.  
  3212.  
  3213. attack = false
  3214. end
  3215.  
  3216.  
  3217.  
  3218.  
  3219.  
  3220.  
  3221. function blink()
  3222. wait()
  3223. for i = 0, 1, 0.1 do
  3224. swait()
  3225. M1.Scale = Vector3.new(1, 0.2 + 0.3 * i, .9)
  3226. M2.Scale = Vector3.new(1, 0.2 + 0.3 * i, .9)
  3227. end
  3228. wait(1)
  3229. for i = 0, 1, 0.2 do
  3230. wait()
  3231. M1.Scale = Vector3.new(1, 0.7 - 1 * i, 1)
  3232. M2.Scale = Vector3.new(1, 0.7 - 1 * i, 1)
  3233. end
  3234. for i = 0, 1, 0.2 do
  3235. swait()
  3236. M1.Scale = Vector3.new(1, 0.7 + 0.3 * i, 1)
  3237. M2.Scale = Vector3.new(1, 0.7 + 0.3 * i, 1)
  3238. end
  3239. while true do wait()
  3240.  
  3241. swait(math.random(220, 440))
  3242. for i = 0, 1, 0.05 do
  3243. wait()
  3244. M1.Scale = Vector3.new(1, 0.7 - 1 * i, 1)
  3245. M2.Scale = Vector3.new(1, 0.7 - 1 * i, 1)
  3246. end
  3247. for i = 0, 1, 0.05 do
  3248. swait()
  3249. M1.Scale = Vector3.new(1, 0.7 + 0.3 * i, 1)
  3250. M2.Scale = Vector3.new(1, 0.7 + 0.3 * i, 1)
  3251. end
  3252. end
  3253. end
  3254.  
  3255.  
  3256.  
  3257.  
  3258.  
  3259.  
  3260.  
  3261.  
  3262. EFS.SoundId = "rbxassetid://177359995"
  3263. EFS:Play()
  3264.  
  3265. wait(.5)
  3266.  
  3267. Sound = Instance.new("Sound")
  3268. Sound.Parent = Torso
  3269. Sound.SoundId = "rbxassetid://649587991"
  3270. Sound.Volume = 5
  3271. Sound.Looped = true
  3272. Sound:Play()
  3273.  
  3274.  
  3275. Character.Humanoid.MaxHealth = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  3276. Character.Humanoid.Health = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  3277. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  3278. if Character.Humanoid.Health <=9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 then
  3279.  
  3280. Character.Humanoid.Health = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
  3281. end
  3282. end)
  3283.  
  3284. mouse.KeyDown:connect(function(key)
  3285. if key == "z" and attack == false then
  3286. attack1()
  3287. end
  3288. end)
  3289.  
  3290.  
  3291.  
  3292. mouse.KeyDown:connect(function(key)
  3293. if key == "x" and attack == false then
  3294. attack2()
  3295. end
  3296. end)
  3297.  
  3298.  
  3299.  
  3300. mouse.KeyDown:connect(function(key)
  3301. if key == "v" then
  3302.  
  3303. if autofind == false then
  3304. autofind = true
  3305. else
  3306. autofind = false
  3307. end
  3308.  
  3309. end
  3310. end)
  3311.  
  3312.  
  3313. wait2 = false
  3314. mouse.KeyDown:connect(function(key)
  3315. if key == "e" and wait2 == false then
  3316. wait2 = true
  3317.  
  3318.  
  3319.  
  3320.  
  3321. EFS.SoundId = "rbxassetid://177359995"
  3322. EFS:Play()
  3323.  
  3324.  
  3325.  
  3326.  
  3327.  
  3328.  
  3329. wait(3.4)
  3330. wait2 = false
  3331. end
  3332. end)
  3333.  
  3334.  
  3335. hitwait = false
  3336.  
  3337.  
  3338.  
  3339.  
  3340.  
  3341.  
  3342.  
  3343.  
  3344.  
  3345.  
  3346. function onTouch(part)
  3347.  
  3348. local humanoid = part.Parent:findFirstChild("Humanoid")
  3349. local model = part.Parent
  3350. local torso = part.Parent:FindFirstChild("Torso")
  3351. local head = part.Parent:findFirstChild("Head")
  3352. local leftleg = part.Parent:findFirstChild("Left Leg")
  3353. local rightleg = part.Parent:findFirstChild("Right Leg")
  3354. local leftarm = part.Parent:findFirstChild("Left Arm")
  3355. local rightarm = part.Parent:findFirstChild("Right Arm")
  3356. if hitwait == false and attack == false and model.Name == "Effects" == false then
  3357.  
  3358. hitwait = true
  3359. ---------------------------R15-------------------------------------------------
  3360. if part.Parent:FindFirstChild("Torso") == nil and model.Humanoid.Health == 0 == false then
  3361. local torso2 = part.Parent:FindFirstChild("UpperTorso")
  3362. torso2:Destroy()
  3363. end
  3364. -------------------------------------------------------------------------------
  3365.  
  3366.  
  3367.  
  3368. if (humanoid ~=nil) and humanoid.Health >0.01 then
  3369. Effects.Block.Create(BrickColor.new("Really black"), head.CFrame, 2, 2, 2, 10.2, 10.2, 10.2, 0.07)
  3370. humanoid.Health = 0
  3371. attack = true
  3372. for i = 0, 6, .5 do
  3373. swait()
  3374. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,0) * angles(math.rad(0), math.rad(0), math.rad(-25)), .4)
  3375. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3376. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3377. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.0) * angles(math.rad(160), math.rad(0), math.rad(90)), 0.2)
  3378. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .2)
  3379. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .2)
  3380. end
  3381. ATS:Play()
  3382. for i = 0, 5, .5 do
  3383. swait()
  3384. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,0) * angles(math.rad(0), math.rad(0), math.rad(25)), .4)
  3385. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .4)
  3386. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  3387. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.2)
  3388. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .2)
  3389. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .2)
  3390. end
  3391. attack = false
  3392. end
  3393. end
  3394.  
  3395. hitwait = false
  3396. end
  3397. hitwait2 = false
  3398. function onTouch2(part)
  3399.  
  3400. local humanoid = part.Parent:findFirstChild("Humanoid")
  3401. local model = part.Parent
  3402. local torso = part.Parent:FindFirstChild("Torso")
  3403. local head = part.Parent:findFirstChild("Head")
  3404. local leftleg = part.Parent:findFirstChild("Left Leg")
  3405. local rightleg = part.Parent:findFirstChild("Right Leg")
  3406. local leftarm = part.Parent:findFirstChild("Left Arm")
  3407. local rightarm = part.Parent:findFirstChild("Right Arm")
  3408. local rootpart = part.Parent:findFirstChild("HumanoidRootPart")
  3409. if hitwait2 == false then
  3410.  
  3411. hitwait2 = true
  3412.  
  3413.  
  3414.  
  3415.  
  3416. if (humanoid ~=nil) and humanoid.Health >0 and model.Name == ""..Character.Name == false and model.Name == "Effects" == false then
  3417. Effects.Block.Create(BrickColor.new("Really black"), head.CFrame, 2, 2, 2, 10.2, 10.2, 10.2, 0.07)
  3418.  
  3419. rootpart.Anchored = true
  3420. for i=1,120 do
  3421. rootpart.CFrame = CFrame.new(rootpart.CFrame.x,rootpart.CFrame.y - .1,rootpart.CFrame.z)
  3422. wait()
  3423. end
  3424. rootpart.Anchored = false
  3425.  
  3426.  
  3427.  
  3428.  
  3429. local qw2 = Instance.new("Part",game.Workspace)
  3430. local qw3 = Instance.new("SpecialMesh",qw2)
  3431. local derp = CFrame.new(10050,1,10050)
  3432.  
  3433. qw2.CFrame = derp
  3434. qw2.Name = 'sky'
  3435. qw2.Anchored = true
  3436. qw3.MeshId = "rbxassetid://1527559"
  3437. qw3.TextureId = "rbxassetid://1529455"
  3438. qw3.Scale = Vector3.new(-1800,-2080,-1800)
  3439. qw3.VertexColor = Vector3.new(0,.01,.01)
  3440.  
  3441. for i=1,200 do --100 is the amount of the bricks, change it if you want.
  3442. local qw = Instance.new("Part",game.Workspace)
  3443. qw.Shape = "Block"
  3444. qw.Size = Vector3.new(8+i/12, 8+i/99, 8+i/12) --The size of the bricks
  3445. qw.CFrame = CFrame.new(derp.x+i*math.random(), derp.y+i/20+math.random(1,2), derp.z+i*math.random()) --Position
  3446. qw.BrickColor = BrickColor.new("Black") --The colour of the mountain
  3447. qw.Anchored = true
  3448. qw.Name = "Part"
  3449. qw.TopSurface = "Smooth"
  3450. qw.BottomSurface = "Smooth"
  3451. qw.Material = "Granite"
  3452. game:service'Debris':AddItem(qw, 50)
  3453.  
  3454. qw.Parent = game.Workspace
  3455. end
  3456. game:service'Debris':AddItem(qw2, 50)
  3457. --GeniusBuilder--
  3458. wait()
  3459.  
  3460. model:MoveTo(Vector3.new(10100,101,10100))
  3461.  
  3462.  
  3463. ehp = humanoid.MaxHealth
  3464. ehp2 = ehp/200
  3465.  
  3466.  
  3467. for i,v in pairs(model:GetChildren()) do
  3468. if v:IsA("Script") and v.Name == "Health" then
  3469. v:Destroy()
  3470. end
  3471. end
  3472.  
  3473. for i=1,400 do
  3474.  
  3475.  
  3476. if (humanoid ~=nil) and humanoid.Health >0 then
  3477. humanoid.WalkSpeed = 4
  3478. Effects.Break.Create(BrickColor.new("Really red"), head.CFrame, 0.2, 0.2, 0.2,0.7)
  3479. humanoid:TakeDamage(ehp2)
  3480. print(''..humanoid.Health)
  3481. for i=1,5 do
  3482.  
  3483. wait()
  3484. end
  3485.  
  3486. end
  3487. end
  3488. if (humanoid ~=nil) and humanoid.Health >0 then
  3489. for i=1,10 do
  3490. humanoid.Health = 0
  3491. wait()
  3492. end
  3493. end
  3494. print('your pocket dimension killed '..model.Name)
  3495. end
  3496. end
  3497. wait(1)
  3498. hitwait2 = false
  3499. end
  3500.  
  3501.  
  3502. Torso.Touched:connect(onTouch)
  3503.  
  3504. wait3 = false
  3505. hidden = false
  3506. thetrap = false
  3507. mouse.KeyDown:connect(function(key)
  3508. if key == "c" then
  3509. if hidden == false and wait3 == false and attack == false then
  3510. hidden = true
  3511. wait3 = true
  3512. Character.Humanoid.JumpPower = 0
  3513. attack = true
  3514. Character.Humanoid.WalkSpeed = 0
  3515.  
  3516. for i = 0, 5, 0.05 do
  3517. swait()
  3518. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,-10) * angles(math.rad(15), math.rad(0), math.rad(0)), .05)
  3519. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(45), math.rad(0), math.rad(0)), .2)
  3520. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(25), math.rad(0), math.rad(0)), 0.1)
  3521. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.0) * angles(math.rad(25), math.rad(0), math.rad(0)), 0.1)
  3522. RH.C0 = clerp(RH.C0, cn(1, -.3, -.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-15)), .1)
  3523. LH.C0 = clerp(LH.C0, cn(-1, -.3, -.5) * LHCF * angles(math.rad(0), math.rad(0), math.rad(15)), .1)
  3524. end
  3525. Character.Humanoid.WalkSpeed = 3
  3526.  
  3527. end
  3528.  
  3529.  
  3530.  
  3531. if hidden == true and wait3 == false then
  3532. wait3 = true
  3533. hidden = false
  3534.  
  3535. EFS3:Play()
  3536. Character.Humanoid.WalkSpeed = 0
  3537. for i = 0, 5, 0.05 do
  3538. swait()
  3539. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,0) * angles(math.rad(0), math.rad(0), math.rad(0)), .03)
  3540. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-25), math.rad(0), math.rad(0)), .2)
  3541. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(-0)), 0.3)
  3542. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.0) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.3)
  3543. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  3544. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  3545. end
  3546. Character.Humanoid.WalkSpeed = 3
  3547. Character.Humanoid.JumpPower = 50
  3548.  
  3549. attack = false
  3550.  
  3551.  
  3552. end
  3553. wait()
  3554. wait3 = false
  3555. end
  3556. end)
  3557. mouse.KeyDown:connect(function(key)
  3558. if key == "q" and attack == false then
  3559. attack = true
  3560. if thetrap == false then
  3561. Character.Humanoid.WalkSpeed = 0
  3562. Character.Humanoid.JumpPower = 0
  3563.  
  3564. for i = 0, 2, 0.05 do
  3565. swait()
  3566. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,0) * angles(math.rad(0), math.rad(0), math.rad(0)), .2)
  3567. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(25), math.rad(0), math.rad(0)), .2)
  3568. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  3569. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  3570. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  3571. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  3572. end
  3573.  
  3574.  
  3575.  
  3576. thetrap = true
  3577. local fake = Instance.new("Part", Torso)
  3578. fake.Size = Vector3.new(3.1,.4,3.1)
  3579. fake.Transparency = 1
  3580. fake.Anchored = true
  3581. fake.Material = "Neon"
  3582. fake.Name = "LoadingTrap...."
  3583. fake.CanCollide = false
  3584. fake.BrickColor = BrickColor.new("Really black")
  3585. fake.CFrame = Torso.CFrame * CFrame.new(0,-3,0)
  3586. fake1 = Instance.new("CylinderMesh", fake)
  3587. fake1.Scale = Vector3.new(2.5,1,2.5)
  3588.  
  3589.  
  3590.  
  3591. for i = 0, 5, 0.05 do
  3592. swait()
  3593. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,-6) * angles(math.rad(0), math.rad(0), math.rad(0)), .05)
  3594. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(25), math.rad(0), math.rad(0)), .2)
  3595. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  3596. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.1)
  3597. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  3598. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  3599. end
  3600.  
  3601.  
  3602. for i=1,70 do
  3603.  
  3604. fake.Transparency = fake.Transparency -.01
  3605.  
  3606. wait()
  3607.  
  3608. end
  3609.  
  3610. fake.Touched:connect(onTouch2)
  3611. fake.Name = "trap"
  3612. for i = 0, 5, 0.05 do
  3613. swait()
  3614. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,0) * angles(math.rad(0), math.rad(0), math.rad(0)), .05)
  3615. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-25), math.rad(0), math.rad(0)), .2)
  3616. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.1)
  3617. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.1)
  3618. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  3619. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  3620. end
  3621.  
  3622.  
  3623.  
  3624. wait()
  3625. Character.Humanoid.WalkSpeed = 3
  3626. Character.Humanoid.JumpPower = 50
  3627.  
  3628. else
  3629. Character.Humanoid.WalkSpeed = 0
  3630. Character.Humanoid.JumpPower = 0
  3631.  
  3632. for i = 0, 1, 0.05 do
  3633. swait()
  3634. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0,0,0) * angles(math.rad(0), math.rad(0), math.rad(0)), .2)
  3635. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(25), math.rad(0), math.rad(0)), .2)
  3636. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  3637. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1)
  3638. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  3639. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  3640. end
  3641. for i,v in pairs(Torso:GetChildren()) do
  3642. if v:IsA("Part") and v.Name == "trap" then
  3643.  
  3644.  
  3645.  
  3646.  
  3647. for i=1,70 do
  3648.  
  3649. v.Transparency = v.Transparency +.01
  3650.  
  3651. wait()
  3652.  
  3653. end
  3654.  
  3655.  
  3656. v:Destroy()
  3657.  
  3658. wait()
  3659.  
  3660.  
  3661. end
  3662. end
  3663. Character.Humanoid.WalkSpeed = 3
  3664. Character.Humanoid.JumpPower = 50
  3665. thetrap = false
  3666. end
  3667.  
  3668.  
  3669.  
  3670.  
  3671.  
  3672.  
  3673.  
  3674. attack = false
  3675.  
  3676.  
  3677. end
  3678. end)
  3679.  
  3680.  
  3681.  
  3682.  
  3683.  
  3684.  
  3685.  
  3686.  
  3687.  
  3688.  
  3689. AutoStuff=function()
  3690. if attack == false and wait2 == false then
  3691. local r=math.random(1,500)
  3692.  
  3693.  
  3694. if r==1 then
  3695. attack1()
  3696. end
  3697. if r==2 then
  3698. attack2()
  3699. end
  3700. if r==3 then
  3701. wait2 = true
  3702. Humanoid.Jump = true
  3703. wait(1.5)
  3704. wait2 = false
  3705. end
  3706. if r==4 then
  3707. wait2 = true
  3708. EFS.SoundId = "rbxassetid://177359995"
  3709. EFS:Play()
  3710. wait(1.5)
  3711. wait2 = false
  3712. end
  3713.  
  3714.  
  3715.  
  3716.  
  3717. end
  3718. end
  3719.  
  3720.  
  3721.  
  3722.  
  3723.  
  3724.  
  3725.  
  3726. function findNearestTorso(pos)
  3727. local list = game.Workspace:children()
  3728. local torso = nil
  3729. local dist = 10000
  3730. local temp = nil
  3731. local human = nil
  3732. local temp2 = nil
  3733. for x = 1, #list do
  3734. temp2 = list[x]
  3735. if (temp2.className == "Model") and (temp2 ~= Character) then
  3736. temp = temp2:findFirstChild("HumanoidRootPart")
  3737. human = temp2:findFirstChild("Humanoid")
  3738. if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
  3739. if (temp.Position - pos).magnitude < dist then
  3740. torso = temp
  3741. dist = (temp.Position - pos).magnitude
  3742. end
  3743. end
  3744. end
  3745. end
  3746. return torso
  3747. end
  3748.  
  3749. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  3750.  
  3751. local r2=math.random(1,500)
  3752. if r2==1 then
  3753. for i=1,10 do
  3754. PortalEffect()
  3755. wait()
  3756. end
  3757. end
  3758. end)
  3759. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  3760. trail()
  3761. end)
  3762.  
  3763. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  3764.  
  3765.  
  3766.  
  3767. wait()
  3768. if autofind == true then
  3769. local target = findNearestTorso(Character.HumanoidRootPart.Position)
  3770. if target ~= nil then
  3771. Humanoid:MoveTo(target.Position, target)
  3772. AutoStuff()
  3773. end
  3774. Orbd.BrickColor = BrickColor.new("Really red")
  3775. Orbvc.BrickColor = BrickColor.new("Really red")
  3776. else
  3777. Orbd.BrickColor = BrickColor.new("White")
  3778. Orbvc.BrickColor = BrickColor.new("White")
  3779. end
  3780. end)
  3781.  
  3782.  
  3783.  
  3784.  
  3785. NoClipCons = {}
  3786. if #NoClipCons == 0 then
  3787. local con = game:service("RunService").Stepped:connect(function()
  3788. pcall(function() Player.Character.Torso.CanCollide = false end)
  3789. pcall(function() Player.Character.Head.CanCollide = false end)
  3790. end)
  3791. table.insert(NoClipCons, con)
  3792. else
  3793. for i, v in pairs(NoClipCons) do
  3794. v:disconnect()
  3795. table.remove(NoClipCons, i)
  3796. end
  3797. end
  3798.  
  3799.  
  3800. print('---------------------')
  3801. print('Made by 123jl123')
  3802. print('---------------------')
  3803. print('do not leak...')
  3804. print('and i hope you have a nice day :)')
  3805. print('---------------------')
  3806.  
  3807. blink()
  3808.  
  3809.  
  3810.  
  3811.  
  3812. end)
  3813.  
  3814. FourArmNelf.Name = "Four Arm Nelf"
  3815. FourArmNelf.Parent = Scripttab
  3816. FourArmNelf.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
  3817. FourArmNelf.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  3818. FourArmNelf.BorderSizePixel = 4
  3819. FourArmNelf.Position = UDim2.new(0, 0, 0.803191543, 0)
  3820. FourArmNelf.Size = UDim2.new(0, 108, 0, 35)
  3821. FourArmNelf.Font = Enum.Font.Code
  3822. FourArmNelf.Text = "Four Arm's Nelf"
  3823. FourArmNelf.TextColor3 = Color3.new(0.333333, 1, 1)
  3824. FourArmNelf.TextScaled = true
  3825. FourArmNelf.TextSize = 10
  3826. FourArmNelf.TextWrapped = true
  3827. FourArmNelf.MouseButton1Down:connect(function()
  3828.  
  3829.  
  3830.  
  3831.  
  3832. Player=game:GetService("Players").LocalPlayer
  3833. Character=Player.Character
  3834. PlayerGui=Player.PlayerGui
  3835. Backpack=Player.Backpack
  3836. Torso=Character.Torso
  3837. Head=Character.Head
  3838. Humanoid=Character.Humanoid
  3839. m=Instance.new('Model',Character)
  3840. LeftArm=Character["Left Arm"]
  3841. LeftLeg=Character["Left Leg"]
  3842. RightArm=Character["Right Arm"]
  3843. RightLeg=Character["Right Leg"]
  3844. LS=Torso["Left Shoulder"]
  3845. LH=Torso["Left Hip"]
  3846. RS=Torso["Right Shoulder"]
  3847. RH=Torso["Right Hip"]
  3848. Face = Head.face
  3849. Neck=Torso.Neck
  3850. it=Instance.new
  3851. attacktype=1
  3852. vt=Vector3.new
  3853. cf=CFrame.new
  3854. euler=CFrame.fromEulerAnglesXYZ
  3855. angles=CFrame.Angles
  3856. cloaked=false
  3857. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3858. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3859. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  3860. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  3861. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  3862. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  3863. RootPart=Character.HumanoidRootPart
  3864. RootJoint=RootPart.RootJoint
  3865. RootCF=euler(-1.57,0,3.14)
  3866. attack = false
  3867. attackdebounce = false
  3868. deb=false
  3869. equipped=true
  3870. hand=false
  3871. MMouse=nil
  3872. combo=0
  3873. mana=0
  3874. trispeed=.2
  3875. attackmode='none'
  3876. local idle=0
  3877. local Anim="Idle"
  3878. local Effects={}
  3879. local gun=false
  3880. local shoot=false
  3881. player=nil
  3882. mana=0
  3883. sphere=true
  3884. aura=false
  3885. blinking=true
  3886. rest=false
  3887.  
  3888. game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function(jump)
  3889. if jump == "Jump" then
  3890. Humanoid.Jump = false
  3891. end
  3892. end)
  3893.  
  3894. Humanoid.MaxHealth = 50000
  3895. wait(0.1)
  3896. Humanoid.Health = 50000
  3897.  
  3898. print("Giant Snowman loaded.")
  3899. print("This script was made by Brannon1964802")
  3900.  
  3901. RootPart.Transparency = 1
  3902.  
  3903. Humanoid.CameraOffset = Vector3.new(0, 12.5, 0)
  3904.  
  3905. Humanoid:findFirstChild("Animator"):Destroy()
  3906.  
  3907. Torso.Material = "Sand"
  3908. Head.Material = "Sand"
  3909. LeftLeg.Material = "Sand"
  3910. RightLeg.Material = "Sand"
  3911. LeftArm.Material = "Sand"
  3912. RightArm.Material = "Sand"
  3913.  
  3914. Torso.BrickColor = BrickColor.new("Institutional white")
  3915. Head.BrickColor = BrickColor.new("Institutional white")
  3916. LeftLeg.BrickColor = BrickColor.new("Institutional white")
  3917. RightLeg.BrickColor = BrickColor.new("Institutional white")
  3918. LeftArm.BrickColor = BrickColor.new("Institutional white")
  3919. RightArm.BrickColor = BrickColor.new("Institutional white")
  3920.  
  3921. --[[Character.Shirt:Destroy()
  3922. Character.Pants:Destroy()]]
  3923.  
  3924. mouse=Player:GetMouse()
  3925. --save shoulders
  3926. RSH, LSH=nil, nil
  3927. --welds
  3928. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  3929. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  3930. LH=Torso["Left Hip"]
  3931. RH=Torso["Right Hip"]
  3932. TorsoColor=Torso.BrickColor
  3933. function NoOutline(Part)
  3934. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  3935. end
  3936. player=Player
  3937. ch=Character
  3938. RSH=ch.Torso["Right Shoulder"]
  3939. LSH=ch.Torso["Left Shoulder"]
  3940. --
  3941. RSH.Parent=nil
  3942. LSH.Parent=nil
  3943. --
  3944. RW.Name="Right Shoulder"
  3945. RW.Part0=ch.Torso
  3946. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  3947. RW.C1=cf(0, 0.5, 0)
  3948. RW.Part1=ch["Right Arm"]
  3949. RW.Parent=ch.Torso
  3950. --
  3951. LW.Name="Left Shoulder"
  3952. LW.Part0=ch.Torso
  3953. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  3954. LW.C1=cf(0, 0.5, 0)
  3955. LW.Part1=ch["Left Arm"]
  3956. LW.Parent=ch.Torso
  3957.  
  3958. Player=game:GetService('Players').LocalPlayer
  3959. Character=Player.Character
  3960. Mouse=Player:GetMouse()
  3961. m=Instance.new('Model',Character)
  3962.  
  3963. music = Instance.new("Sound", Character)
  3964. --music.SoundId = "http://www.roblox.com/asset/?id=340106355"
  3965. music.Volume = 0
  3966. music.Looped = true
  3967. wait(0.1)
  3968. music:Play()
  3969.  
  3970. music2 = Instance.new("Sound", Character)
  3971. --music2.SoundId = "http://www.roblox.com/asset/?id=340106807"
  3972. music2.Volume = 0.5
  3973. music2.Looped = true
  3974.  
  3975. rawr = Instance.new("Sound", Character)
  3976. --rawr.SoundId = "http://www.roblox.com/asset/?id=297472596"
  3977. rawr.Volume = 0.5
  3978. rawr.Looped = false
  3979.  
  3980. Beast = Instance.new("Model",Character)
  3981. Beast.Name = "The Beast from The Depths"
  3982.  
  3983. torsop=Instance.new("Part",Character)
  3984. torsop.FormFactor="Custom"
  3985. torsop.Size=Vector3.new(.2,.2,.2)
  3986. torsop.Transparency=0
  3987. torsop.CanCollide=false
  3988. torsop.BrickColor = BrickColor.new("Institutional white")
  3989. torsop.Material="Sand"
  3990. torsop.TopSurface="Smooth"
  3991. torsop.BottomSurface="Smooth"
  3992. torsop.RightSurface="Smooth"
  3993. torsop.LeftSurface="Smooth"
  3994. torsop.Transparency = 0
  3995.  
  3996. torsopw=Instance.new("Weld",Character)
  3997. torsopw.Part0=Character.Torso
  3998. torsopw.Part1=torsop
  3999. torsopw.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-90),math.rad(0))
  4000.  
  4001. torso = Instance.new("SpecialMesh",torsop)
  4002. torso.MeshType = "Sphere"
  4003. torso.Scale = Vector3.new(45,45,45)
  4004.  
  4005. torsop2=Instance.new("Part",Character)
  4006. torsop2.FormFactor="Custom"
  4007. torsop2.Size=Vector3.new(.2,.2,.2)
  4008. torsop2.Transparency=0
  4009. torsop2.CanCollide=false
  4010. torsop2.BrickColor = BrickColor.new("Institutional white")
  4011. torsop2.Material="Sand"
  4012. torsop2.TopSurface="Smooth"
  4013. torsop2.BottomSurface="Smooth"
  4014. torsop2.RightSurface="Smooth"
  4015. torsop2.LeftSurface="Smooth"
  4016. torsop2.Transparency = 0
  4017.  
  4018. torsop2w=Instance.new("Weld",Character)
  4019. torsop2w.Part0=Character.Torso
  4020. torsop2w.Part1=torsop2
  4021. torsop2w.C0=CFrame.new(0,-8,0)*CFrame.Angles(0,math.rad(-90),math.rad(0))
  4022.  
  4023. torso2 = Instance.new("SpecialMesh",torsop2)
  4024. torso2.MeshType = "Sphere"
  4025. torso2.Scale = Vector3.new(38,38,38)
  4026.  
  4027.  
  4028. Crsytal=Instance.new("Part",Character)
  4029. Crsytal.FormFactor="Custom"
  4030. Crsytal.Size=Vector3.new(.2,.2,.2)
  4031. Crsytal.Transparency=0
  4032. Crsytal.CanCollide=false
  4033. Crsytal.BrickColor = BrickColor.new("Pastel light blue")
  4034. Crsytal.Material="Sand"
  4035. Crsytal.TopSurface="Smooth"
  4036. Crsytal.BottomSurface="Smooth"
  4037. Crsytal.RightSurface="Smooth"
  4038. Crsytal.LeftSurface="Smooth"
  4039. Crsytal.Transparency = 0
  4040.  
  4041. Crsytalw=Instance.new("Weld",Character)
  4042. Crsytalw.Part0=Character.Torso
  4043. Crsytalw.Part1=Crsytal
  4044. Crsytalw.C0=CFrame.new(0,-4,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  4045.  
  4046. CrsytalM = Instance.new("SpecialMesh",Crsytal)
  4047. CrsytalM.MeshId = "http://www.roblox.com/asset/?id=9756362"
  4048. CrsytalM.Scale = Vector3.new(5,10,5)
  4049.  
  4050. Horns=Instance.new("Part",Character)
  4051. Horns.FormFactor="Custom"
  4052. Horns.Size=Vector3.new(.2,.2,.2)
  4053. Horns.Transparency=0
  4054. Horns.CanCollide=false
  4055. Horns.BrickColor = BrickColor.new("Pastel light blue")
  4056. Horns.Material="Sand"
  4057. Horns.TopSurface="Smooth"
  4058. Horns.BottomSurface="Smooth"
  4059. Horns.RightSurface="Smooth"
  4060. Horns.LeftSurface="Smooth"
  4061. Horns.Transparency = 0
  4062.  
  4063. Hornsw=Instance.new("Weld",Character)
  4064. Hornsw.Part0=Character.Torso
  4065. Hornsw.Part1=Horns
  4066. Hornsw.C0=CFrame.new(0,3.5,-1)*CFrame.Angles(math.rad(-1),math.rad(0),math.rad(0))
  4067.  
  4068. HornsM = Instance.new("SpecialMesh",Horns)
  4069. HornsM.MeshId = "http://www.roblox.com/asset/?id=15934744"
  4070. HornsM.Scale = Vector3.new(5,10,5)
  4071.  
  4072. --[[torsop3=Instance.new("Part",Character)
  4073. torsop3.FormFactor="Custom"
  4074. torsop3.Size=Vector3.new(.2,.2,.2)
  4075. torsop3.Transparency=0
  4076. torsop3.CanCollide=false
  4077. torsop3.BrickColor = BrickColor.new("Institutional white")
  4078. torsop3.Material="Sand"
  4079. torsop3.TopSurface="Smooth"
  4080. torsop3.BottomSurface="Smooth"
  4081. torsop3.RightSurface="Smooth"
  4082. torsop3.LeftSurface="Smooth"
  4083. torsop3.Transparency = 0
  4084.  
  4085. torsop3w=Instance.new("Weld",Character)
  4086. torsop3w.Part0=Character.Torso
  4087. torsop3w.Part1=torsop3
  4088. torsop3w.C0=CFrame.new(0,-8,0)*CFrame.Angles(0,math.rad(-90),math.rad(0))
  4089.  
  4090. torso3 = Instance.new("SpecialMesh",torsop3)
  4091. torso3.MeshType = "Sphere"
  4092. torso3.Scale = Vector3.new(38,38,38)]]
  4093.  
  4094.  
  4095. ghostp=Instance.new("Part",Character)
  4096. ghostp.FormFactor="Custom"
  4097. ghostp.Size=Vector3.new(0.2,0.2,0.2)
  4098. ghostp.Transparency=1
  4099. ghostp.CanCollide=false
  4100. ghostp.BrickColor = BrickColor.new("Institutional white")
  4101. ghostp.Material="Sand"
  4102. ghostp.TopSurface="Smooth"
  4103. ghostp.BottomSurface="Smooth"
  4104. ghostp.RightSurface="Smooth"
  4105. ghostp.LeftSurface="Smooth"
  4106. ghostw=Instance.new("Weld",Character)
  4107. ghostw.Part0=Character.Torso
  4108. ghostw.Part1=ghostp
  4109. ghostw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4110.  
  4111. ghostmesh = Instance.new("FileMesh",ghostp)
  4112. ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
  4113. ghostmesh.Scale = Vector3.new(5,5,5)
  4114.  
  4115. ghostp2=Instance.new("Part",Character)
  4116. ghostp2.FormFactor="Custom"
  4117. ghostp2.Size=Vector3.new(0.2,0.2,0.2)
  4118. ghostp2.Transparency=1
  4119. ghostp2.CanCollide=false
  4120. ghostp2.BrickColor = BrickColor.new("Institutional white")
  4121. ghostp2.Material="Sand"
  4122. ghostp2.TopSurface="Smooth"
  4123. ghostp2.BottomSurface="Smooth"
  4124. ghostp2.RightSurface="Smooth"
  4125. ghostp2.LeftSurface="Smooth"
  4126. ghostw2=Instance.new("Weld",Character)
  4127. ghostw2.Part0=Character.Torso
  4128. ghostw2.Part1=ghostp2
  4129. ghostw2.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4130.  
  4131. ghostmesh2 = Instance.new("FileMesh",ghostp2)
  4132. ghostmesh2.MeshId = "http://www.roblox.com/asset/?id=168892432"
  4133. ghostmesh2.Scale = Vector3.new(10,10,10)
  4134.  
  4135. ghostp3=Instance.new("Part",Character)
  4136. ghostp3.FormFactor="Custom"
  4137. ghostp3.Size=Vector3.new(0.2,0.2,0.2)
  4138. ghostp3.Transparency=1
  4139. ghostp3.CanCollide=false
  4140. ghostp3.BrickColor = BrickColor.new("Institutional white")
  4141. ghostp3.Material="Sand"
  4142. ghostp3.TopSurface="Smooth"
  4143. ghostp3.BottomSurface="Smooth"
  4144. ghostp3.RightSurface="Smooth"
  4145. ghostp2.LeftSurface="Smooth"
  4146. ghostw3=Instance.new("Weld",Character)
  4147. ghostw3.Part0=Character.Torso
  4148. ghostw3.Part1=ghostp3
  4149. ghostw3.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4150.  
  4151. ghostmesh3 = Instance.new("FileMesh",ghostp3)
  4152. ghostmesh3.MeshId = "http://www.roblox.com/asset/?id=168892432"
  4153. ghostmesh3.Scale = Vector3.new(15,15,15)
  4154.  
  4155. ghostp4=Instance.new("Part",Character)
  4156. ghostp4.FormFactor="Custom"
  4157. ghostp4.Size=Vector3.new(0.2,0.2,0.2)
  4158. ghostp4.Transparency=1
  4159. ghostp4.CanCollide=false
  4160. ghostp4.BrickColor = BrickColor.new("Institutional white")
  4161. ghostp4.Material="Sand"
  4162. ghostp4.TopSurface="Smooth"
  4163. ghostp4.BottomSurface="Smooth"
  4164. ghostp4.RightSurface="Smooth"
  4165. ghostp4.LeftSurface="Smooth"
  4166. ghostw4=Instance.new("Weld",Character)
  4167. ghostw4.Part0=Character.Torso
  4168. ghostw4.Part1=ghostp4
  4169. ghostw4.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4170.  
  4171. ghostmesh4 = Instance.new("FileMesh",ghostp4)
  4172. ghostmesh4.MeshId = "http://www.roblox.com/asset/?id=168892432"
  4173. ghostmesh4.Scale = Vector3.new(20,20,20)
  4174.  
  4175. ghostp5=Instance.new("Part",Character)
  4176. ghostp5.FormFactor="Custom"
  4177. ghostp5.Size=Vector3.new(0.2,0.2,0.2)
  4178. ghostp5.Transparency=1
  4179. ghostp5.CanCollide=false
  4180. ghostp5.BrickColor = BrickColor.new("Institutional white")
  4181. ghostp5.Material="Sand"
  4182. ghostp5.TopSurface="Smooth"
  4183. ghostp5.BottomSurface="Smooth"
  4184. ghostp5.RightSurface="Smooth"
  4185. ghostp5.LeftSurface="Smooth"
  4186. ghost5w=Instance.new("Weld",Character)
  4187. ghost5w.Part0=Character.Torso
  4188. ghost5w.Part1=ghostp5
  4189. ghost5w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4190.  
  4191. ghostmesh = Instance.new("FileMesh",ghostp5)
  4192. ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
  4193. ghostmesh.Scale = Vector3.new(2.5,2.5,2.5)
  4194.  
  4195. ghostp6=Instance.new("Part",Character)
  4196. ghostp6.FormFactor="Custom"
  4197. ghostp6.Size=Vector3.new(0.2,0.2,0.2)
  4198. ghostp6.Transparency=1
  4199. ghostp6.CanCollide=false
  4200. ghostp6.BrickColor = BrickColor.new("Institutional white")
  4201. ghostp6.Material="Sand"
  4202. ghostp6.TopSurface="Smooth"
  4203. ghostp6.BottomSurface="Smooth"
  4204. ghostp6.RightSurface="Smooth"
  4205. ghostp6.LeftSurface="Smooth"
  4206. ghost6w=Instance.new("Weld",Character)
  4207. ghost6w.Part0=Character.Torso
  4208. ghost6w.Part1=ghostp6
  4209. ghost6w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4210.  
  4211. ghostmesh = Instance.new("FileMesh",ghostp6)
  4212. ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
  4213. ghostmesh.Scale = Vector3.new(7.5,7.5,7.5)
  4214.  
  4215. ghostp7=Instance.new("Part",Character)
  4216. ghostp7.FormFactor="Custom"
  4217. ghostp7.Size=Vector3.new(0.2,0.2,0.2)
  4218. ghostp7.Transparency=1
  4219. ghostp7.CanCollide=false
  4220. ghostp7.BrickColor = BrickColor.new("Institutional white")
  4221. ghostp7.Material="Sand"
  4222. ghostp7.TopSurface="Smooth"
  4223. ghostp7.BottomSurface="Smooth"
  4224. ghostp7.RightSurface="Smooth"
  4225. ghostp7.LeftSurface="Smooth"
  4226. ghost7w=Instance.new("Weld",Character)
  4227. ghost7w.Part0=Character.Torso
  4228. ghost7w.Part1=ghostp7
  4229. ghost7w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4230.  
  4231. ghostmesh = Instance.new("FileMesh",ghostp7)
  4232. ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
  4233. ghostmesh.Scale = Vector3.new(12.5,12.5,12.5)
  4234.  
  4235. ghostp8=Instance.new("Part",Character)
  4236. ghostp8.FormFactor="Custom"
  4237. ghostp8.Size=Vector3.new(0.2,0.2,0.2)
  4238. ghostp8.Transparency=1
  4239. ghostp8.CanCollide=false
  4240. ghostp8.BrickColor = BrickColor.new("Institutional white")
  4241. ghostp8.Material="Sand"
  4242. ghostp8.TopSurface="Smooth"
  4243. ghostp8.BottomSurface="Smooth"
  4244. ghostp8.RightSurface="Smooth"
  4245. ghostp8.LeftSurface="Smooth"
  4246. ghost8w=Instance.new("Weld",Character)
  4247. ghost8w.Part0=Character.Torso
  4248. ghost8w.Part1=ghostp8
  4249. ghost8w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4250.  
  4251. ghostmesh = Instance.new("FileMesh",ghostp8)
  4252. ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
  4253. ghostmesh.Scale = Vector3.new(17.5,17.5,17.5)
  4254.  
  4255. eyeoutline=Instance.new("Part",Character)
  4256. eyeoutline.FormFactor="Custom"
  4257. eyeoutline.Size=Vector3.new(.2,.2,.2)
  4258. eyeoutline.Transparency=0
  4259. eyeoutline.CanCollide=false
  4260. eyeoutline.BrickColor = BrickColor.new("Really black")
  4261. eyeoutline.Material="SmoothPlastic"
  4262. eyeoutline.TopSurface="Smooth"
  4263. eyeoutline.BottomSurface="Smooth"
  4264. eyeoutline.RightSurface="Smooth"
  4265. eyeoutline.LeftSurface="Smooth"
  4266. eyeoutlinew=Instance.new("Weld",Character)
  4267. eyeoutlinew.Part0=Character.Torso
  4268. eyeoutlinew.Part1=eyeoutline
  4269. eyeoutlinew.C0=CFrame.new(-1.5,0,-4.1)*CFrame.Angles(0,math.rad(20),math.rad(0))
  4270.  
  4271. eyemesh = Instance.new("SpecialMesh",eyeoutline)
  4272. eyemesh.MeshType = "Sphere"
  4273. eyemesh.Scale = Vector3.new(8.5,8.5,2)
  4274.  
  4275. eyep=Instance.new("Part",Character)
  4276. eyep.FormFactor="Custom"
  4277. eyep.Size=Vector3.new(.2,.2,.2)
  4278. eyep.Transparency=0
  4279. eyep.CanCollide=false
  4280. eyep.BrickColor = BrickColor.new("Pastel light blue")
  4281. eyep.Material="Neon"
  4282. eyep.TopSurface="Smooth"
  4283. eyep.BottomSurface="Smooth"
  4284. eyep.RightSurface="Smooth"
  4285. eyep.LeftSurface="Smooth"
  4286. eyepw=Instance.new("Weld",Character)
  4287. eyepw.Part0=eyeoutline
  4288. eyepw.Part1=eyep
  4289. eyepw.C0=CFrame.new(0,0,-0.1)*CFrame.Angles(0,math.rad(0),math.rad(0))
  4290.  
  4291. eyepmesh = Instance.new("SpecialMesh",eyep)
  4292. eyepmesh.MeshType = "Sphere"
  4293. eyepmesh.Scale = Vector3.new(7.5,7.5,2)
  4294.  
  4295. eyeoutline2=Instance.new("Part",Character)
  4296. eyeoutline2.FormFactor="Custom"
  4297. eyeoutline2.Size=Vector3.new(.2,.2,.2)
  4298. eyeoutline2.Transparency=0
  4299. eyeoutline2.CanCollide=false
  4300. eyeoutline2.BrickColor = BrickColor.new("Really black")
  4301. eyeoutline2.Material="SmoothPlastic"
  4302. eyeoutline2.TopSurface="Smooth"
  4303. eyeoutline2.BottomSurface="Smooth"
  4304. eyeoutline2.RightSurface="Smooth"
  4305. eyeoutline2.LeftSurface="Smooth"
  4306. eyeoutline2w=Instance.new("Weld",Character)
  4307. eyeoutline2w.Part0=Character.Torso
  4308. eyeoutline2w.Part1=eyeoutline2
  4309. eyeoutline2w.C0=CFrame.new(1.5,0,-4.1)*CFrame.Angles(0,math.rad(-20),math.rad(0))
  4310.  
  4311. eyemesh = Instance.new("SpecialMesh",eyeoutline2)
  4312. eyemesh.MeshType = "Sphere"
  4313. eyemesh.Scale = Vector3.new(8.5,8.5,2)
  4314.  
  4315. eyep2=Instance.new("Part",Character)
  4316. eyep2.FormFactor="Custom"
  4317. eyep2.Size=Vector3.new(.2,.2,.2)
  4318. eyep2.Transparency=0
  4319. eyep2.CanCollide=false
  4320. eyep2.BrickColor = BrickColor.new("Pastel light blue")
  4321. eyep2.Material="Neon"
  4322. eyep2.TopSurface="Smooth"
  4323. eyep2.BottomSurface="Smooth"
  4324. eyep2.RightSurface="Smooth"
  4325. eyep2.LeftSurface="Smooth"
  4326. eyep2w=Instance.new("Weld",Character)
  4327. eyep2w.Part0=eyeoutline2
  4328. eyep2w.Part1=eyep2
  4329. eyep2w.C0=CFrame.new(0,0,-0.1)*CFrame.Angles(0,math.rad(0),math.rad(0))
  4330.  
  4331. eyep2mesh = Instance.new("SpecialMesh",eyep2)
  4332. eyep2mesh.MeshType = "Sphere"
  4333. eyep2mesh.Scale = Vector3.new(7.5,7.5,2)
  4334.  
  4335. local spotlight = Instance.new("SpotLight", eyep)
  4336. spotlight.Shadows = true
  4337. spotlight.Color = Color3.new(0, 0.666667, 1)
  4338. spotlight.Range = 24
  4339. spotlight.Angle = 60
  4340. spotlight.Brightness = 100
  4341.  
  4342. local spotlight2 = Instance.new("SpotLight", eyep2)
  4343. spotlight2.Shadows = true
  4344. spotlight2.Color = Color3.new(0, 0.666667, 1)
  4345. spotlight2.Range = 24
  4346. spotlight2.Angle = 60
  4347. spotlight2.Brightness = 100
  4348.  
  4349. local particleemitter = Instance.new("ParticleEmitter", Torso)
  4350. particleemitter.VelocitySpread = 180
  4351. particleemitter.Lifetime = NumberRange.new(1)
  4352. particleemitter.Speed = NumberRange.new(10)
  4353. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  4354. particleemitter.RotSpeed = NumberRange.new(-180, 180)
  4355. particleemitter.Rotation = NumberRange.new(-360, 360)
  4356. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4357. particleemitter.LightEmission = 1
  4358. particleemitter.Texture = "http://www.roblox.com/asset/?id=320043786"
  4359. particleemitter.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4360.  
  4361. emitterp=Instance.new("Part",Character)
  4362. emitterp.FormFactor="Custom"
  4363. emitterp.Size=Vector3.new(5,.2,5)
  4364. emitterp.Transparency=1
  4365. emitterp.CanCollide=false
  4366. emitterp.BrickColor = BrickColor.new("Institutional white")
  4367. emitterp.Material="Neon"
  4368. emitterp.TopSurface="Smooth"
  4369. emitterp.BottomSurface="Smooth"
  4370. emitterp.RightSurface="Smooth"
  4371. emitterp.LeftSurface="Smooth"
  4372. emitterpw=Instance.new("Weld",Character)
  4373. emitterpw.Part0=Character.Torso
  4374. emitterpw.Part1=emitterp
  4375. emitterpw.C0=CFrame.new(0,-4,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  4376.  
  4377. local emitter = Instance.new("ParticleEmitter", emitterp)
  4378. emitter.EmissionDirection = "Bottom"
  4379. emitter.VelocitySpread = 30
  4380. emitter.Lifetime = NumberRange.new(1)
  4381. emitter.Speed = NumberRange.new(10)
  4382. emitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 2, 0), NumberSequenceKeypoint.new(1, 2, 0)})
  4383. emitter.RotSpeed = NumberRange.new(-180, 180)
  4384. emitter.Rate = 1000
  4385. emitter.Rotation = NumberRange.new(-360, 360)
  4386. emitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4387. emitter.LightEmission = 1
  4388. emitter.Texture = "http://www.roblox.com/asset/?id=31727915"
  4389. emitter.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4390.  
  4391. local eyeeffect = Instance.new("ParticleEmitter", eyep)
  4392. eyeeffect.Lifetime = NumberRange.new(1)
  4393. eyeeffect.Speed = NumberRange.new(0)
  4394. eyeeffect.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 4), NumberSequenceKeypoint.new(1, 4)})
  4395. eyeeffect.RotSpeed = NumberRange.new(1080)
  4396. eyeeffect.Rate = 25
  4397. eyeeffect.Rotation = NumberRange.new(-360, 360)
  4398. eyeeffect.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.11, 0), NumberSequenceKeypoint.new(0.99, 1), NumberSequenceKeypoint.new(1, 1)})
  4399. eyeeffect.LightEmission = 0.5
  4400. eyeeffect.Texture = "http://www.roblox.com/asset/?id=242292288"
  4401. eyeeffect.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4402. eyeeffect.LockedToPart = true
  4403. eyeeffect.Enabled = false
  4404.  
  4405. local eyeeffect2 = Instance.new("ParticleEmitter", eyep2)
  4406. eyeeffect2.Lifetime = NumberRange.new(1)
  4407. eyeeffect2.Speed = NumberRange.new(0)
  4408. eyeeffect2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 4), NumberSequenceKeypoint.new(1, 4)})
  4409. eyeeffect2.RotSpeed = NumberRange.new(1080)
  4410. eyeeffect2.Rate = 25
  4411. eyeeffect2.Rotation = NumberRange.new(-360, 360)
  4412. eyeeffect2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.11, 0), NumberSequenceKeypoint.new(0.99, 1), NumberSequenceKeypoint.new(1, 1)})
  4413. eyeeffect2.LightEmission = 0.5
  4414. eyeeffect2.Texture = "http://www.roblox.com/asset/?id=242292288"
  4415. eyeeffect2.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4416. eyeeffect2.LockedToPart = true
  4417. eyeeffect2.Enabled = false
  4418.  
  4419. for _,v in pairs(Beast:GetChildren()) do
  4420. if v:IsA("Part") then
  4421. v.Transparency = 0
  4422. end
  4423. end
  4424. coroutine.resume(coroutine.create(function(Part,Weld)
  4425. while Part.Parent~=nil do
  4426. wait(5)
  4427. for i=0,1,0.2 do
  4428. wait()
  4429. spotlight.Angle = 60-60*i
  4430. eyepmesh.Scale = Vector3.new(7.5,7.5-7.4*i,2)
  4431. end
  4432. for i=0,1,0.2 do
  4433. wait()
  4434. spotlight.Angle = 0+60*i
  4435. eyepmesh.Scale = Vector3.new(7.5,0.1+7.4*i,2)
  4436. end
  4437. spotlight.Angle = 60
  4438. end
  4439. end),eyep,eyepw)
  4440.  
  4441. coroutine.resume(coroutine.create(function(Part,Weld)
  4442. while Part.Parent~=nil do
  4443. wait(5)
  4444. for i=0,1,0.2 do
  4445. wait()
  4446. spotlight2.Angle = 60-60*i
  4447. eyep2mesh.Scale = Vector3.new(7.5,7.5-7.4*i,2)
  4448. end
  4449. for i=0,1,0.2 do
  4450. wait()
  4451. spotlight2.Angle = 0+60*i
  4452. eyep2mesh.Scale = Vector3.new(7.5,0.1+7.4*i,2)
  4453. end
  4454. spotlight2.Angle = 60
  4455. end
  4456. end),eyep2,eyep2w)
  4457.  
  4458. for _,v in pairs(Beast:GetChildren()) do
  4459. if v:IsA("Part") then
  4460. v.Transparency = 0
  4461. end
  4462. end
  4463. --------------------------------------------------------------
  4464. Arm = Instance.new("Model",Character)
  4465. Arm.Name = "Arm 1"
  4466.  
  4467. arm1p=Instance.new("Part",Character)
  4468. arm1p.FormFactor="Custom"
  4469. arm1p.Size=Vector3.new(.2,.2,.2)
  4470. arm1p.Transparency = 0
  4471. arm1p.CanCollide=false
  4472. arm1p.BrickColor = BrickColor.new("Institutional white")
  4473. arm1p.Material="Sand"
  4474. arm1p.TopSurface="Smooth"
  4475. arm1p.BottomSurface="Smooth"
  4476. arm1p.RightSurface="Smooth"
  4477. arm1p.LeftSurface="Smooth"
  4478. arm1pw=Instance.new("Weld",Character)
  4479. arm1pw.Part0=Character["Right Arm"]
  4480. arm1pw.Part1=arm1p
  4481. arm1pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(90))
  4482.  
  4483. arm1pmesh = Instance.new("SpecialMesh",arm1p)
  4484. arm1pmesh.MeshType = "Sphere"
  4485. arm1pmesh.Scale = Vector3.new(40,20,40)
  4486.  
  4487. local particleemitter2 = Instance.new("ParticleEmitter", arm1p)
  4488. particleemitter2.VelocitySpread = 180
  4489. particleemitter2.Lifetime = NumberRange.new(1)
  4490. particleemitter2.Speed = NumberRange.new(10)
  4491. particleemitter2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  4492. particleemitter2.RotSpeed = NumberRange.new(-180, 180)
  4493. particleemitter2.Rotation = NumberRange.new(-360, 360)
  4494. particleemitter2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4495. particleemitter2.LightEmission = 1
  4496. particleemitter2.Texture = "http://www.roblox.com/asset/?id=320043786"
  4497. particleemitter2.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4498. particleemitter2.Enabled = false
  4499.  
  4500. arm1p2=Instance.new("Part",Character)
  4501. arm1p2.FormFactor="Custom"
  4502. arm1p2.Size=Vector3.new(.2,.2,.2)
  4503. arm1p2.Transparency = 0
  4504. arm1p2.CanCollide=false
  4505. arm1p2.BrickColor = BrickColor.new("Institutional white")
  4506. arm1p2.Material="Sand"
  4507. arm1p2.TopSurface="Smooth"
  4508. arm1p2.BottomSurface="Smooth"
  4509. arm1p2.RightSurface="Smooth"
  4510. arm1p2.LeftSurface="Smooth"
  4511. arm1p2w=Instance.new("Weld",Character)
  4512. arm1p2w.Part0=arm1p
  4513. arm1p2w.Part1=arm1p2
  4514. arm1p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90))
  4515.  
  4516. arm1p2mesh = Instance.new("SpecialMesh",arm1p2)
  4517. arm1p2mesh.MeshType = "Cylinder"
  4518. arm1p2mesh.Scale = Vector3.new(30,20,30)
  4519.  
  4520. local particleemitter3 = Instance.new("ParticleEmitter", arm1p2)
  4521. particleemitter3.VelocitySpread = 180
  4522. particleemitter3.Lifetime = NumberRange.new(1)
  4523. particleemitter3.Speed = NumberRange.new(10)
  4524. particleemitter3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  4525. particleemitter3.RotSpeed = NumberRange.new(-180, 180)
  4526. particleemitter3.Rotation = NumberRange.new(-360, 360)
  4527. particleemitter3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4528. particleemitter3.LightEmission = 1
  4529. particleemitter3.Texture = "http://www.roblox.com/asset/?id=320043786"
  4530. particleemitter3.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4531. particleemitter3.Enabled = false
  4532.  
  4533. arm1p3=Instance.new("Part",Character)
  4534. arm1p3.FormFactor="Custom"
  4535. arm1p3.Size=Vector3.new(.2,.2,.2)
  4536. arm1p3.Transparency = 0
  4537. arm1p3.CanCollide=false
  4538. arm1p3.BrickColor = BrickColor.new("Institutional white")
  4539. arm1p3.Material="Sand"
  4540. arm1p3.TopSurface="Smooth"
  4541. arm1p3.BottomSurface="Smooth"
  4542. arm1p3.RightSurface="Smooth"
  4543. arm1p3.LeftSurface="Smooth"
  4544. arm1p3w=Instance.new("Weld",Character)
  4545. arm1p3w.Part0=arm1p2
  4546. arm1p3w.Part1=arm1p3
  4547. arm1p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  4548.  
  4549. arm1p3mesh = Instance.new("SpecialMesh",arm1p3)
  4550. arm1p3mesh.MeshType = "Sphere"
  4551. arm1p3mesh.Scale = Vector3.new(22.5,22.5,22.5)
  4552.  
  4553. local particleemitter4 = Instance.new("ParticleEmitter", arm1p3)
  4554. particleemitter4.VelocitySpread = 180
  4555. particleemitter4.Lifetime = NumberRange.new(1)
  4556. particleemitter4.Speed = NumberRange.new(10)
  4557. particleemitter4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  4558. particleemitter4.RotSpeed = NumberRange.new(-180, 180)
  4559. particleemitter4.Rotation = NumberRange.new(-360, 360)
  4560. particleemitter4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4561. particleemitter4.LightEmission = 1
  4562. particleemitter4.Texture = "http://www.roblox.com/asset/?id=320043786"
  4563. particleemitter4.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4564. particleemitter4.Enabled = false
  4565.  
  4566. arm1p4=Instance.new("Part",Character)
  4567. arm1p4.FormFactor="Custom"
  4568. arm1p4.Size=Vector3.new(.2,.2,.2)
  4569. arm1p4.Transparency = 0
  4570. arm1p4.CanCollide=false
  4571. arm1p4.BrickColor = BrickColor.new("Institutional white")
  4572. arm1p4.Material="Sand"
  4573. arm1p4.TopSurface="Smooth"
  4574. arm1p4.BottomSurface="Smooth"
  4575. arm1p4.RightSurface="Smooth"
  4576. arm1p4.LeftSurface="Smooth"
  4577. arm1p4w=Instance.new("Weld",Character)
  4578. arm1p4w.Part0=arm1p3
  4579. arm1p4w.Part1=arm1p4
  4580. arm1p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45))
  4581.  
  4582. arm1p4mesh = Instance.new("SpecialMesh",arm1p4)
  4583. arm1p4mesh.MeshType = "Cylinder"
  4584. arm1p4mesh.Scale = Vector3.new(30,20,30)
  4585.  
  4586. local particleemitter5 = Instance.new("ParticleEmitter", arm1p4)
  4587. particleemitter5.VelocitySpread = 180
  4588. particleemitter5.Lifetime = NumberRange.new(1)
  4589. particleemitter5.Speed = NumberRange.new(10)
  4590. particleemitter5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  4591. particleemitter5.RotSpeed = NumberRange.new(-180, 180)
  4592. particleemitter5.Rotation = NumberRange.new(-360, 360)
  4593. particleemitter5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4594. particleemitter5.LightEmission = 1
  4595. particleemitter5.Texture = "http://www.roblox.com/asset/?id=320043786"
  4596. particleemitter5.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4597. particleemitter5.Enabled = false
  4598.  
  4599. arm1p5=Instance.new("Part",Character)
  4600. arm1p5.FormFactor="Custom"
  4601. arm1p5.Size=Vector3.new(.2,.2,.2)
  4602. arm1p5.Transparency = 0
  4603. arm1p5.CanCollide=false
  4604. arm1p5.BrickColor = BrickColor.new("Institutional white")
  4605. arm1p5.Material="Sand"
  4606. arm1p5.TopSurface="Smooth"
  4607. arm1p5.BottomSurface="Smooth"
  4608. arm1p5.RightSurface="Smooth"
  4609. arm1p5.LeftSurface="Smooth"
  4610. arm1p5w=Instance.new("Weld",Character)
  4611. arm1p5w.Part0=arm1p4
  4612. arm1p5w.Part1=arm1p5
  4613. arm1p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  4614.  
  4615. arm1p5mesh = Instance.new("SpecialMesh",arm1p5)
  4616. arm1p5mesh.MeshType = "Sphere"
  4617. arm1p5mesh.Scale = Vector3.new(30,30,30)
  4618.  
  4619. local particleemitter6 = Instance.new("ParticleEmitter", arm1p5)
  4620. particleemitter6.VelocitySpread = 180
  4621. particleemitter6.Lifetime = NumberRange.new(1)
  4622. particleemitter6.Speed = NumberRange.new(10)
  4623. particleemitter6.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  4624. particleemitter6.RotSpeed = NumberRange.new(-180, 180)
  4625. particleemitter6.Rotation = NumberRange.new(-360, 360)
  4626. particleemitter6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4627. particleemitter6.LightEmission = 1
  4628. particleemitter6.Texture = "http://www.roblox.com/asset/?id=320043786"
  4629. particleemitter6.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))--ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4630. particleemitter6.Enabled = false
  4631.  
  4632. arm1p6=Instance.new("Part",Character)
  4633. arm1p6.FormFactor="Custom"
  4634. arm1p6.Size=Vector3.new(.2,.2,.2)
  4635. arm1p6.Transparency = 0
  4636. arm1p6.CanCollide=false
  4637. arm1p6.BrickColor = BrickColor.new("Institutional white")
  4638. arm1p6.Material="Sand"
  4639. arm1p6.TopSurface="Smooth"
  4640. arm1p6.BottomSurface="Smooth"
  4641. arm1p6.RightSurface="Smooth"
  4642. arm1p6.LeftSurface="Smooth"
  4643. arm1p6w=Instance.new("Weld",Character)
  4644. arm1p6w.Part0=arm1p5
  4645. arm1p6w.Part1=arm1p6
  4646. arm1p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  4647.  
  4648. arm1p6mesh = Instance.new("FileMesh",arm1p6)
  4649. arm1p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033"
  4650. arm1p6mesh.Scale = Vector3.new(3.15,3.15,3.15)
  4651.  
  4652. arm1p7=Instance.new("Part",Character)
  4653. arm1p7.FormFactor="Custom"
  4654. arm1p7.Size=Vector3.new(.2,.2,.2)
  4655. arm1p7.Transparency = 0
  4656. arm1p7.CanCollide=false
  4657. arm1p7.BrickColor = BrickColor.new("Pastel light blue")
  4658. arm1p7.Material="Sand"
  4659. arm1p7.TopSurface="Smooth"
  4660. arm1p7.BottomSurface="Smooth"
  4661. arm1p7.RightSurface="Smooth"
  4662. arm1p7.LeftSurface="Smooth"
  4663. arm1p7w=Instance.new("Weld",Character)
  4664. arm1p7w.Part0=arm1p
  4665. arm1p7w.Part1=arm1p7
  4666. arm1p7w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  4667.  
  4668. arm1p7mesh = Instance.new("FileMesh",arm1p7)
  4669. arm1p7mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  4670. arm1p7mesh.Scale = Vector3.new(5,10,5)
  4671.  
  4672. arm1hitbox=Instance.new("Part",Character)
  4673. arm1hitbox.FormFactor="Custom"
  4674. arm1hitbox.Size=Vector3.new(5,5,5)
  4675. arm1hitbox.Transparency = 1
  4676. arm1hitbox.CanCollide=false
  4677. arm1hitbox.BrickColor = BrickColor.new("Institutional white")
  4678. arm1hitbox.Material="Sand"
  4679. arm1hitbox.TopSurface="Smooth"
  4680. arm1hitbox.BottomSurface="Smooth"
  4681. arm1hitbox.RightSurface="Smooth"
  4682. arm1hitbox.LeftSurface="Smooth"
  4683. arm1hitboxw=Instance.new("Weld",Character)
  4684. arm1hitboxw.Part0=arm1p6
  4685. arm1hitboxw.Part1=arm1hitbox
  4686. arm1hitboxw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4687. --------------------------------------------------------------
  4688. Arm2 = Instance.new("Model",Character)
  4689. Arm2.Name = "Arm 2"
  4690.  
  4691. arm2p=Instance.new("Part",Character)
  4692. arm2p.FormFactor="Custom"
  4693. arm2p.Size=Vector3.new(.2,.2,.2)
  4694. arm2p.Transparency = 0
  4695. arm2p.CanCollide=false
  4696. arm2p.BrickColor = BrickColor.new("Institutional white")
  4697. arm2p.Material="Sand"
  4698. arm2p.TopSurface="Smooth"
  4699. arm2p.BottomSurface="Smooth"
  4700. arm2p.RightSurface="Smooth"
  4701. arm2p.LeftSurface="Smooth"
  4702. arm2pw=Instance.new("Weld",Character)
  4703. arm2pw.Part0=Character["Left Arm"]
  4704. arm2pw.Part1=arm2p
  4705. arm2pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(-90))
  4706.  
  4707. arm2pmesh = Instance.new("SpecialMesh",arm2p)
  4708. arm2pmesh.MeshType = "Sphere"
  4709. arm2pmesh.Scale = Vector3.new(40,20,40)
  4710.  
  4711. local particleemitter7 = Instance.new("ParticleEmitter", arm2p)
  4712. particleemitter7.VelocitySpread = 180
  4713. particleemitter7.Lifetime = NumberRange.new(1)
  4714. particleemitter7.Speed = NumberRange.new(10)
  4715. particleemitter7.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  4716. particleemitter7.RotSpeed = NumberRange.new(-180, 180)
  4717. particleemitter7.Rotation = NumberRange.new(-360, 360)
  4718. particleemitter7.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4719. particleemitter7.LightEmission = 1
  4720. particleemitter7.Texture = "http://www.roblox.com/asset/?id=320043786"
  4721. particleemitter7.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4722. particleemitter7.Enabled = false
  4723.  
  4724. arm2p2=Instance.new("Part",Character)
  4725. arm2p2.FormFactor="Custom"
  4726. arm2p2.Size=Vector3.new(.2,.2,.2)
  4727. arm2p2.Transparency = 0
  4728. arm2p2.CanCollide=false
  4729. arm2p2.BrickColor = BrickColor.new("Institutional white")
  4730. arm2p2.Material="Sand"
  4731. arm2p2.TopSurface="Smooth"
  4732. arm2p2.BottomSurface="Smooth"
  4733. arm2p2.RightSurface="Smooth"
  4734. arm2p2.LeftSurface="Smooth"
  4735. arm2p2w=Instance.new("Weld",Character)
  4736. arm2p2w.Part0=arm2p
  4737. arm2p2w.Part1=arm2p2
  4738. arm2p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90))
  4739.  
  4740. arm2p2mesh = Instance.new("SpecialMesh",arm2p2)
  4741. arm2p2mesh.MeshType = "Cylinder"
  4742. arm2p2mesh.Scale = Vector3.new(30,20,30)
  4743.  
  4744. local particleemitter8 = Instance.new("ParticleEmitter", arm2p2)
  4745. particleemitter8.VelocitySpread = 180
  4746. particleemitter8.Lifetime = NumberRange.new(1)
  4747. particleemitter8.Speed = NumberRange.new(10)
  4748. particleemitter8.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  4749. particleemitter8.RotSpeed = NumberRange.new(-180, 180)
  4750. particleemitter8.Rotation = NumberRange.new(-360, 360)
  4751. particleemitter8.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4752. particleemitter8.LightEmission = 1
  4753. particleemitter8.Texture = "http://www.roblox.com/asset/?id=320043786"
  4754. particleemitter8.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4755. particleemitter8.Enabled = false
  4756.  
  4757. arm2p3=Instance.new("Part",Character)
  4758. arm2p3.FormFactor="Custom"
  4759. arm2p3.Size=Vector3.new(.2,.2,.2)
  4760. arm2p3.Transparency = 0
  4761. arm2p3.CanCollide=false
  4762. arm2p3.BrickColor = BrickColor.new("Institutional white")
  4763. arm2p3.Material="Sand"
  4764. arm2p3.TopSurface="Smooth"
  4765. arm2p3.BottomSurface="Smooth"
  4766. arm2p3.RightSurface="Smooth"
  4767. arm2p3.LeftSurface="Smooth"
  4768. arm2p3w=Instance.new("Weld",Character)
  4769. arm2p3w.Part0=arm2p2
  4770. arm2p3w.Part1=arm2p3
  4771. arm2p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  4772.  
  4773. arm2p3mesh = Instance.new("SpecialMesh",arm2p3)
  4774. arm2p3mesh.MeshType = "Sphere"
  4775. arm2p3mesh.Scale = Vector3.new(22.5,22.5,22.5)
  4776.  
  4777. local particleemitter9 = Instance.new("ParticleEmitter", arm2p3)
  4778. particleemitter9.VelocitySpread = 180
  4779. particleemitter9.Lifetime = NumberRange.new(1)
  4780. particleemitter9.Speed = NumberRange.new(10)
  4781. particleemitter9.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  4782. particleemitter9.RotSpeed = NumberRange.new(-180, 180)
  4783. particleemitter9.Rotation = NumberRange.new(-360, 360)
  4784. particleemitter9.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4785. particleemitter9.LightEmission = 1
  4786. particleemitter9.Texture = "http://www.roblox.com/asset/?id=320043786"
  4787. particleemitter9.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4788. particleemitter9.Enabled = false
  4789.  
  4790. arm2p4=Instance.new("Part",Character)
  4791. arm2p4.FormFactor="Custom"
  4792. arm2p4.Size=Vector3.new(.2,.2,.2)
  4793. arm2p4.Transparency = 0
  4794. arm2p4.CanCollide=false
  4795. arm2p4.BrickColor = BrickColor.new("Institutional white")
  4796. arm2p4.Material="Sand"
  4797. arm2p4.TopSurface="Smooth"
  4798. arm2p4.BottomSurface="Smooth"
  4799. arm2p4.RightSurface="Smooth"
  4800. arm2p4.LeftSurface="Smooth"
  4801. arm2p4w=Instance.new("Weld",Character)
  4802. arm2p4w.Part0=arm2p3
  4803. arm2p4w.Part1=arm2p4
  4804. arm2p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45))
  4805.  
  4806. arm2p4mesh = Instance.new("SpecialMesh",arm2p4)
  4807. arm2p4mesh.MeshType = "Cylinder"
  4808. arm2p4mesh.Scale = Vector3.new(30,20,30)
  4809.  
  4810. local particleemitter10 = Instance.new("ParticleEmitter", arm2p4)
  4811. particleemitter10.VelocitySpread = 180
  4812. particleemitter10.Lifetime = NumberRange.new(1)
  4813. particleemitter10.Speed = NumberRange.new(10)
  4814. particleemitter10.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  4815. particleemitter10.RotSpeed = NumberRange.new(-180, 180)
  4816. particleemitter10.Rotation = NumberRange.new(-360, 360)
  4817. particleemitter10.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4818. particleemitter10.LightEmission = 1
  4819. particleemitter10.Texture = "http://www.roblox.com/asset/?id=320043786"
  4820. particleemitter10.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4821. particleemitter10.Enabled = false
  4822.  
  4823. arm2p5=Instance.new("Part",Character)
  4824. arm2p5.FormFactor="Custom"
  4825. arm2p5.Size=Vector3.new(.2,.2,.2)
  4826. arm2p5.Transparency = 0
  4827. arm2p5.CanCollide=false
  4828. arm2p5.BrickColor = BrickColor.new("Institutional white")
  4829. arm2p5.Material="Sand"
  4830. arm2p5.TopSurface="Smooth"
  4831. arm2p5.BottomSurface="Smooth"
  4832. arm2p5.RightSurface="Smooth"
  4833. arm2p5.LeftSurface="Smooth"
  4834. arm2p5w=Instance.new("Weld",Character)
  4835. arm2p5w.Part0=arm2p4
  4836. arm2p5w.Part1=arm2p5
  4837. arm2p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  4838.  
  4839. arm2p5mesh = Instance.new("SpecialMesh",arm2p5)
  4840. arm2p5mesh.MeshType = "Sphere"
  4841. arm2p5mesh.Scale = Vector3.new(30,30,30)
  4842.  
  4843. local particleemitter11 = Instance.new("ParticleEmitter", arm2p5)
  4844. particleemitter11.VelocitySpread = 180
  4845. particleemitter11.Lifetime = NumberRange.new(1)
  4846. particleemitter11.Speed = NumberRange.new(10)
  4847. particleemitter11.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  4848. particleemitter11.RotSpeed = NumberRange.new(-180, 180)
  4849. particleemitter11.Rotation = NumberRange.new(-360, 360)
  4850. particleemitter11.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4851. particleemitter11.LightEmission = 1
  4852. particleemitter11.Texture = "http://www.roblox.com/asset/?id=320043786"
  4853. particleemitter11.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4854. particleemitter11.Enabled = false
  4855.  
  4856. arm2p6=Instance.new("Part",Character)
  4857. arm2p6.FormFactor="Custom"
  4858. arm2p6.Size=Vector3.new(.2,.2,.2)
  4859. arm2p6.Transparency = 0
  4860. arm2p6.CanCollide=false
  4861. arm2p6.BrickColor = BrickColor.new("Institutional white")
  4862. arm2p6.Material="Sand"
  4863. arm2p6.TopSurface="Smooth"
  4864. arm2p6.BottomSurface="Smooth"
  4865. arm2p6.RightSurface="Smooth"
  4866. arm2p6.LeftSurface="Smooth"
  4867. arm2p6w=Instance.new("Weld",Character)
  4868. arm2p6w.Part0=arm2p5
  4869. arm2p6w.Part1=arm2p6
  4870. arm2p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(90))
  4871.  
  4872. arm2p6mesh = Instance.new("FileMesh",arm2p6)
  4873. arm2p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033"
  4874. arm2p6mesh.Scale = Vector3.new(3.15,3.15,3.15)
  4875.  
  4876. arm2p7=Instance.new("Part",Character)
  4877. arm2p7.FormFactor="Custom"
  4878. arm2p7.Size=Vector3.new(.2,.2,.2)
  4879. arm2p7.Transparency = 0
  4880. arm2p7.CanCollide=false
  4881. arm2p7.BrickColor = BrickColor.new("Pastel light blue")
  4882. arm2p7.Material="Sand"
  4883. arm2p7.TopSurface="Smooth"
  4884. arm2p7.BottomSurface="Smooth"
  4885. arm2p7.RightSurface="Smooth"
  4886. arm2p7.LeftSurface="Smooth"
  4887. arm2p7w=Instance.new("Weld",Character)
  4888. arm2p7w.Part0=arm2p
  4889. arm2p7w.Part1=arm2p7
  4890. arm2p7w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  4891.  
  4892. arm2p7mesh = Instance.new("FileMesh",arm2p7)
  4893. arm2p7mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  4894. arm2p7mesh.Scale = Vector3.new(5,10,5)
  4895.  
  4896. arm2hitbox=Instance.new("Part",Character)
  4897. arm2hitbox.FormFactor="Custom"
  4898. arm2hitbox.Size=Vector3.new(5,5,5)
  4899. arm2hitbox.Transparency = 1
  4900. arm2hitbox.CanCollide=false
  4901. arm2hitbox.BrickColor = BrickColor.new("Institutional white")
  4902. arm2hitbox.Material="Sand"
  4903. arm2hitbox.TopSurface="Smooth"
  4904. arm2hitbox.BottomSurface="Smooth"
  4905. arm2hitbox.RightSurface="Smooth"
  4906. arm2hitbox.LeftSurface="Smooth"
  4907. arm2hitboxw=Instance.new("Weld",Character)
  4908. arm2hitboxw.Part0=arm2p6
  4909. arm2hitboxw.Part1=arm2hitbox
  4910. arm2hitboxw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  4911. --------------------------------------------------------------
  4912. arm3 = Instance.new("Model",Character)
  4913. arm3.Name = "Arm 3"
  4914.  
  4915. arm3p=Instance.new("Part",Character)
  4916. arm3p.FormFactor="Custom"
  4917. arm3p.Size=Vector3.new(.2,.2,.2)
  4918. arm3p.Transparency=1
  4919. arm3p.CanCollide=false
  4920. arm3p.BrickColor = BrickColor.new("Institutional white")
  4921. arm3p.Material="Sand"
  4922. arm3p.TopSurface="Smooth"
  4923. arm3p.BottomSurface="Smooth"
  4924. arm3p.RightSurface="Smooth"
  4925. arm3p.LeftSurface="Smooth"
  4926. arm3pw=Instance.new("Weld",Character)
  4927. arm3pw.Part0=Character["Left Arm"]
  4928. arm3pw.Part1=arm3p
  4929. arm3pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(-90))
  4930.  
  4931. arm3pmesh = Instance.new("SpecialMesh",arm3p)
  4932. arm3pmesh.MeshType = "Sphere"
  4933. arm3pmesh.Scale = Vector3.new(40,20,40)
  4934.  
  4935. local particleemitter7 = Instance.new("ParticleEmitter", arm3p)
  4936. particleemitter7.VelocitySpread = 180
  4937. particleemitter7.Lifetime = NumberRange.new(1)
  4938. particleemitter7.Speed = NumberRange.new(10)
  4939. particleemitter7.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  4940. particleemitter7.RotSpeed = NumberRange.new(-180, 180)
  4941. particleemitter7.Rotation = NumberRange.new(-360, 360)
  4942. particleemitter7.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4943. particleemitter7.LightEmission = 1
  4944. particleemitter7.Texture = "http://www.roblox.com/asset/?id=320043786"
  4945. particleemitter7.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4946. particleemitter7.Enabled = false
  4947.  
  4948. arm3p2=Instance.new("Part",Character)
  4949. arm3p2.FormFactor="Custom"
  4950. arm3p2.Size=Vector3.new(.2,.2,.2)
  4951. arm3p2.Transparency=0
  4952. arm3p2.CanCollide=false
  4953. arm3p2.BrickColor = BrickColor.new("Institutional white")
  4954. arm3p2.Material="Sand"
  4955. arm3p2.TopSurface="Smooth"
  4956. arm3p2.BottomSurface="Smooth"
  4957. arm3p2.RightSurface="Smooth"
  4958. arm3p2.LeftSurface="Smooth"
  4959. arm3p2w=Instance.new("Weld",Character)
  4960. arm3p2w.Part0=arm3p
  4961. arm3p2w.Part1=arm3p2
  4962. arm3p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90))
  4963.  
  4964. arm3p2mesh = Instance.new("SpecialMesh",arm3p2)
  4965. arm3p2mesh.MeshType = "Cylinder"
  4966. arm3p2mesh.Scale = Vector3.new(30,20,30)
  4967.  
  4968. local particleemitter8 = Instance.new("ParticleEmitter", arm3p2)
  4969. particleemitter8.VelocitySpread = 180
  4970. particleemitter8.Lifetime = NumberRange.new(1)
  4971. particleemitter8.Speed = NumberRange.new(10)
  4972. particleemitter8.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  4973. particleemitter8.RotSpeed = NumberRange.new(-180, 180)
  4974. particleemitter8.Rotation = NumberRange.new(-360, 360)
  4975. particleemitter8.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  4976. particleemitter8.LightEmission = 1
  4977. particleemitter8.Texture = "http://www.roblox.com/asset/?id=320043786"
  4978. particleemitter8.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  4979. particleemitter8.Enabled = false
  4980.  
  4981. arm3p3=Instance.new("Part",Character)
  4982. arm3p3.FormFactor="Custom"
  4983. arm3p3.Size=Vector3.new(.2,.2,.2)
  4984. arm3p3.Transparency=0
  4985. arm3p3.CanCollide=false
  4986. arm3p3.BrickColor = BrickColor.new("Institutional white")
  4987. arm3p3.Material="Sand"
  4988. arm3p3.TopSurface="Smooth"
  4989. arm3p3.BottomSurface="Smooth"
  4990. arm3p3.RightSurface="Smooth"
  4991. arm3p3.LeftSurface="Smooth"
  4992. arm3p3w=Instance.new("Weld",Character)
  4993. arm3p3w.Part0=arm3p2
  4994. arm3p3w.Part1=arm3p3
  4995. arm3p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  4996.  
  4997. arm3p3mesh = Instance.new("SpecialMesh",arm3p3)
  4998. arm3p3mesh.MeshType = "Sphere"
  4999. arm3p3mesh.Scale = Vector3.new(22.5,22.5,22.5)
  5000.  
  5001. local particleemitter9 = Instance.new("ParticleEmitter", arm3p3)
  5002. particleemitter9.VelocitySpread = 180
  5003. particleemitter9.Lifetime = NumberRange.new(1)
  5004. particleemitter9.Speed = NumberRange.new(10)
  5005. particleemitter9.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  5006. particleemitter9.RotSpeed = NumberRange.new(-180, 180)
  5007. particleemitter9.Rotation = NumberRange.new(-360, 360)
  5008. particleemitter9.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  5009. particleemitter9.LightEmission = 1
  5010. particleemitter9.Texture = "http://www.roblox.com/asset/?id=320043786"
  5011. particleemitter9.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  5012. particleemitter9.Enabled = false
  5013.  
  5014. arm3p4=Instance.new("Part",Character)
  5015. arm3p4.FormFactor="Custom"
  5016. arm3p4.Size=Vector3.new(.2,.2,.2)
  5017. arm3p4.Transparency=0
  5018. arm3p4.CanCollide=false
  5019. arm3p4.BrickColor = BrickColor.new("Institutional white")
  5020. arm3p4.Material="Sand"
  5021. arm3p4.TopSurface="Smooth"
  5022. arm3p4.BottomSurface="Smooth"
  5023. arm3p4.RightSurface="Smooth"
  5024. arm3p4.LeftSurface="Smooth"
  5025. arm3p4w=Instance.new("Weld",Character)
  5026. arm3p4w.Part0=arm3p3
  5027. arm3p4w.Part1=arm3p4
  5028. arm3p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45))
  5029.  
  5030. arm3p4mesh = Instance.new("SpecialMesh",arm3p4)
  5031. arm3p4mesh.MeshType = "Cylinder"
  5032. arm3p4mesh.Scale = Vector3.new(30,20,30)
  5033.  
  5034. local particleemitter10 = Instance.new("ParticleEmitter", arm3p4)
  5035. particleemitter10.VelocitySpread = 180
  5036. particleemitter10.Lifetime = NumberRange.new(1)
  5037. particleemitter10.Speed = NumberRange.new(10)
  5038. particleemitter10.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  5039. particleemitter10.RotSpeed = NumberRange.new(-180, 180)
  5040. particleemitter10.Rotation = NumberRange.new(-360, 360)
  5041. particleemitter10.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  5042. particleemitter10.LightEmission = 1
  5043. particleemitter10.Texture = "http://www.roblox.com/asset/?id=320043786"
  5044. particleemitter10.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  5045. particleemitter10.Enabled = false
  5046.  
  5047. arm3p5=Instance.new("Part",Character)
  5048. arm3p5.FormFactor="Custom"
  5049. arm3p5.Size=Vector3.new(.2,.2,.2)
  5050. arm3p5.Transparency=0
  5051. arm3p5.CanCollide=false
  5052. arm3p5.BrickColor = BrickColor.new("Institutional white")
  5053. arm3p5.Material="Sand"
  5054. arm3p5.TopSurface="Smooth"
  5055. arm3p5.BottomSurface="Smooth"
  5056. arm3p5.RightSurface="Smooth"
  5057. arm3p5.LeftSurface="Smooth"
  5058. arm3p5w=Instance.new("Weld",Character)
  5059. arm3p5w.Part0=arm3p4
  5060. arm3p5w.Part1=arm3p5
  5061. arm3p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  5062.  
  5063. arm3p5mesh = Instance.new("SpecialMesh",arm3p5)
  5064. arm3p5mesh.MeshType = "Sphere"
  5065. arm3p5mesh.Scale = Vector3.new(30,30,30)
  5066.  
  5067. local particleemitter11 = Instance.new("ParticleEmitter", arm3p5)
  5068. particleemitter11.VelocitySpread = 180
  5069. particleemitter11.Lifetime = NumberRange.new(1)
  5070. particleemitter11.Speed = NumberRange.new(10)
  5071. particleemitter11.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  5072. particleemitter11.RotSpeed = NumberRange.new(-180, 180)
  5073. particleemitter11.Rotation = NumberRange.new(-360, 360)
  5074. particleemitter11.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  5075. particleemitter11.LightEmission = 1
  5076. particleemitter11.Texture = "http://www.roblox.com/asset/?id=320043786"
  5077. particleemitter11.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  5078. particleemitter11.Enabled = false
  5079.  
  5080. arm3p6=Instance.new("Part",Character)
  5081. arm3p6.FormFactor="Custom"
  5082. arm3p6.Size=Vector3.new(.2,.2,.2)
  5083. arm3p6.Transparency=0
  5084. arm3p6.CanCollide=false
  5085. arm3p6.BrickColor = BrickColor.new("Institutional white")
  5086. arm3p6.Material="Sand"
  5087. arm3p6.TopSurface="Smooth"
  5088. arm3p6.BottomSurface="Smooth"
  5089. arm3p6.RightSurface="Smooth"
  5090. arm3p6.LeftSurface="Smooth"
  5091. arm3p6w=Instance.new("Weld",Character)
  5092. arm3p6w.Part0=arm3p5
  5093. arm3p6w.Part1=arm3p6
  5094. arm3p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(90))
  5095.  
  5096. arm3p6mesh = Instance.new("FileMesh",arm3p6)
  5097. arm3p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033"
  5098. arm3p6mesh.Scale = Vector3.new(3.15,3.15,3.15)
  5099.  
  5100. arm3p7=Instance.new("Part",Character)
  5101. arm3p7.FormFactor="Custom"
  5102. arm3p7.Size=Vector3.new(.2,.2,.2)
  5103. arm3p7.Transparency=0
  5104. arm3p7.CanCollide=false
  5105. arm3p7.BrickColor = BrickColor.new("Pastel light blue")
  5106. arm3p7.Material="Sand"
  5107. arm3p7.TopSurface="Smooth"
  5108. arm3p7.BottomSurface="Smooth"
  5109. arm3p7.RightSurface="Smooth"
  5110. arm3p7.LeftSurface="Smooth"
  5111. arm3p7w=Instance.new("Weld",Character)
  5112. arm3p7w.Part0=arm3p
  5113. arm3p7w.Part1=arm3p7
  5114. arm3p7w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  5115.  
  5116. arm3p7mesh = Instance.new("FileMesh",arm3p7)
  5117. arm3p7mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  5118. arm3p7mesh.Scale = Vector3.new(5,10,5)
  5119.  
  5120. arm3hitbox=Instance.new("Part",Character)
  5121. arm3hitbox.FormFactor="Custom"
  5122. arm3hitbox.Size=Vector3.new(5,5,5)
  5123. arm3hitbox.Transparency=1
  5124. arm3hitbox.CanCollide=false
  5125. arm3hitbox.BrickColor = BrickColor.new("Institutional white")
  5126. arm3hitbox.Material="Sand"
  5127. arm3hitbox.TopSurface="Smooth"
  5128. arm3hitbox.BottomSurface="Smooth"
  5129. arm3hitbox.RightSurface="Smooth"
  5130. arm3hitbox.LeftSurface="Smooth"
  5131. arm3hitboxw=Instance.new("Weld",Character)
  5132. arm3hitboxw.Part0=arm3p6
  5133. arm3hitboxw.Part1=arm3hitbox
  5134. arm3hitboxw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  5135. --------------------------------------------------------------
  5136. Arm = Instance.new("Model",Character)
  5137. Arm.Name = "Arm 1"
  5138.  
  5139. arm4p=Instance.new("Part",Character)
  5140. arm4p.FormFactor="Custom"
  5141. arm4p.Size=Vector3.new(.2,.2,.2)
  5142. arm4p.Transparency=1
  5143. arm4p.CanCollide=false
  5144. arm4p.BrickColor = BrickColor.new("Institutional white")
  5145. arm4p.Material="Sand"
  5146. arm4p.TopSurface="Smooth"
  5147. arm4p.BottomSurface="Smooth"
  5148. arm4p.RightSurface="Smooth"
  5149. arm4p.LeftSurface="Smooth"
  5150. arm4pw=Instance.new("Weld",Character)
  5151. arm4pw.Part0=Character["Right Arm"]
  5152. arm4pw.Part1=arm4p
  5153. arm4pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(90))
  5154.  
  5155. arm4pmesh = Instance.new("SpecialMesh",arm4p)
  5156. arm4pmesh.MeshType = "Sphere"
  5157. arm4pmesh.Scale = Vector3.new(40,20,40)
  5158.  
  5159. local particleemitter2 = Instance.new("ParticleEmitter", arm4p)
  5160. particleemitter2.VelocitySpread = 180
  5161. particleemitter2.Lifetime = NumberRange.new(1)
  5162. particleemitter2.Speed = NumberRange.new(10)
  5163. particleemitter2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  5164. particleemitter2.RotSpeed = NumberRange.new(-180, 180)
  5165. particleemitter2.Rotation = NumberRange.new(-360, 360)
  5166. particleemitter2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  5167. particleemitter2.LightEmission = 1
  5168. particleemitter2.Texture = "http://www.roblox.com/asset/?id=320043786"
  5169. particleemitter2.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  5170. particleemitter2.Enabled = false
  5171.  
  5172. arm4p2=Instance.new("Part",Character)
  5173. arm4p2.FormFactor="Custom"
  5174. arm4p2.Size=Vector3.new(.2,.2,.2)
  5175. arm4p2.Transparency=0
  5176. arm4p2.CanCollide=false
  5177. arm4p2.BrickColor = BrickColor.new("Institutional white")
  5178. arm4p2.Material="Sand"
  5179. arm4p2.TopSurface="Smooth"
  5180. arm4p2.BottomSurface="Smooth"
  5181. arm4p2.RightSurface="Smooth"
  5182. arm4p2.LeftSurface="Smooth"
  5183. arm4p2w=Instance.new("Weld",Character)
  5184. arm4p2w.Part0=arm4p
  5185. arm4p2w.Part1=arm4p2
  5186. arm4p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90))
  5187.  
  5188. arm4p2mesh = Instance.new("SpecialMesh",arm4p2)
  5189. arm4p2mesh.MeshType = "Cylinder"
  5190. arm4p2mesh.Scale = Vector3.new(30,20,30)
  5191.  
  5192. local particleemitter3 = Instance.new("ParticleEmitter", arm4p2)
  5193. particleemitter3.VelocitySpread = 180
  5194. particleemitter3.Lifetime = NumberRange.new(1)
  5195. particleemitter3.Speed = NumberRange.new(10)
  5196. particleemitter3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  5197. particleemitter3.RotSpeed = NumberRange.new(-180, 180)
  5198. particleemitter3.Rotation = NumberRange.new(-360, 360)
  5199. particleemitter3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  5200. particleemitter3.LightEmission = 1
  5201. particleemitter3.Texture = "http://www.roblox.com/asset/?id=320043786"
  5202. particleemitter3.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  5203. particleemitter3.Enabled = false
  5204.  
  5205. arm4p3=Instance.new("Part",Character)
  5206. arm4p3.FormFactor="Custom"
  5207. arm4p3.Size=Vector3.new(.2,.2,.2)
  5208. arm4p3.Transparency=0
  5209. arm4p3.CanCollide=false
  5210. arm4p3.BrickColor = BrickColor.new("Institutional white")
  5211. arm4p3.Material="Sand"
  5212. arm4p3.TopSurface="Smooth"
  5213. arm4p3.BottomSurface="Smooth"
  5214. arm4p3.RightSurface="Smooth"
  5215. arm4p3.LeftSurface="Smooth"
  5216. arm4p3w=Instance.new("Weld",Character)
  5217. arm4p3w.Part0=arm4p2
  5218. arm4p3w.Part1=arm4p3
  5219. arm4p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  5220.  
  5221. arm4p3mesh = Instance.new("SpecialMesh",arm4p3)
  5222. arm4p3mesh.MeshType = "Sphere"
  5223. arm4p3mesh.Scale = Vector3.new(22.5,22.5,22.5)
  5224.  
  5225. local particleemitter4 = Instance.new("ParticleEmitter", arm4p3)
  5226. particleemitter4.VelocitySpread = 180
  5227. particleemitter4.Lifetime = NumberRange.new(1)
  5228. particleemitter4.Speed = NumberRange.new(10)
  5229. particleemitter4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  5230. particleemitter4.RotSpeed = NumberRange.new(-180, 180)
  5231. particleemitter4.Rotation = NumberRange.new(-360, 360)
  5232. particleemitter4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  5233. particleemitter4.LightEmission = 1
  5234. particleemitter4.Texture = "http://www.roblox.com/asset/?id=320043786"
  5235. particleemitter4.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  5236. particleemitter4.Enabled = false
  5237.  
  5238. arm4p4=Instance.new("Part",Character)
  5239. arm4p4.FormFactor="Custom"
  5240. arm4p4.Size=Vector3.new(.2,.2,.2)
  5241. arm4p4.Transparency=0
  5242. arm4p4.CanCollide=false
  5243. arm4p4.BrickColor = BrickColor.new("Institutional white")
  5244. arm4p4.Material="Sand"
  5245. arm4p4.TopSurface="Smooth"
  5246. arm4p4.BottomSurface="Smooth"
  5247. arm4p4.RightSurface="Smooth"
  5248. arm4p4.LeftSurface="Smooth"
  5249. arm4p4w=Instance.new("Weld",Character)
  5250. arm4p4w.Part0=arm4p3
  5251. arm4p4w.Part1=arm4p4
  5252. arm4p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45))
  5253.  
  5254. arm4p4mesh = Instance.new("SpecialMesh",arm4p4)
  5255. arm4p4mesh.MeshType = "Cylinder"
  5256. arm4p4mesh.Scale = Vector3.new(30,20,30)
  5257.  
  5258. local particleemitter5 = Instance.new("ParticleEmitter", arm4p4)
  5259. particleemitter5.VelocitySpread = 180
  5260. particleemitter5.Lifetime = NumberRange.new(1)
  5261. particleemitter5.Speed = NumberRange.new(10)
  5262. particleemitter5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  5263. particleemitter5.RotSpeed = NumberRange.new(-180, 180)
  5264. particleemitter5.Rotation = NumberRange.new(-360, 360)
  5265. particleemitter5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  5266. particleemitter5.LightEmission = 1
  5267. particleemitter5.Texture = "http://www.roblox.com/asset/?id=320043786"
  5268. particleemitter5.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  5269. particleemitter5.Enabled = false
  5270.  
  5271. arm4p5=Instance.new("Part",Character)
  5272. arm4p5.FormFactor="Custom"
  5273. arm4p5.Size=Vector3.new(.2,.2,.2)
  5274. arm4p5.Transparency=0
  5275. arm4p5.CanCollide=false
  5276. arm4p5.BrickColor = BrickColor.new("Institutional white")
  5277. arm4p5.Material="Sand"
  5278. arm4p5.TopSurface="Smooth"
  5279. arm4p5.BottomSurface="Smooth"
  5280. arm4p5.RightSurface="Smooth"
  5281. arm4p5.LeftSurface="Smooth"
  5282. arm4p5w=Instance.new("Weld",Character)
  5283. arm4p5w.Part0=arm4p4
  5284. arm4p5w.Part1=arm4p5
  5285. arm4p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  5286.  
  5287. arm4p5mesh = Instance.new("SpecialMesh",arm4p5)
  5288. arm4p5mesh.MeshType = "Sphere"
  5289. arm4p5mesh.Scale = Vector3.new(30,30,30)
  5290.  
  5291. local particleemitter6 = Instance.new("ParticleEmitter", arm4p5)
  5292. particleemitter6.VelocitySpread = 180
  5293. particleemitter6.Lifetime = NumberRange.new(1)
  5294. particleemitter6.Speed = NumberRange.new(10)
  5295. particleemitter6.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
  5296. particleemitter6.RotSpeed = NumberRange.new(-180, 180)
  5297. particleemitter6.Rotation = NumberRange.new(-360, 360)
  5298. particleemitter6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
  5299. particleemitter6.LightEmission = 1
  5300. particleemitter6.Texture = "http://www.roblox.com/asset/?id=320043786"
  5301. particleemitter6.Color = ColorSequence.new(Color3.new(175, 221, 255), Color3.new(175, 221, 255))
  5302. particleemitter6.Enabled = false
  5303.  
  5304. arm4p6=Instance.new("Part",Character)
  5305. arm4p6.FormFactor="Custom"
  5306. arm4p6.Size=Vector3.new(.2,.2,.2)
  5307. arm4p6.Transparency=0
  5308. arm4p6.CanCollide=false
  5309. arm4p6.BrickColor = BrickColor.new("Institutional white")
  5310. arm4p6.Material="Sand"
  5311. arm4p6.TopSurface="Smooth"
  5312. arm4p6.BottomSurface="Smooth"
  5313. arm4p6.RightSurface="Smooth"
  5314. arm4p6.LeftSurface="Smooth"
  5315. arm4p6w=Instance.new("Weld",Character)
  5316. arm4p6w.Part0=arm4p5
  5317. arm4p6w.Part1=arm4p6
  5318. arm4p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  5319.  
  5320. arm4p6mesh = Instance.new("FileMesh",arm4p6)
  5321. arm4p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033"
  5322. arm4p6mesh.Scale = Vector3.new(3.15,3.15,3.15)
  5323.  
  5324. arm4p7=Instance.new("Part",Character)
  5325. arm4p7.FormFactor="Custom"
  5326. arm4p7.Size=Vector3.new(.2,.2,.2)
  5327. arm4p7.Transparency=0
  5328. arm4p7.CanCollide=false
  5329. arm4p7.BrickColor = BrickColor.new("Pastel light blue")
  5330. arm4p7.Material="Sand"
  5331. arm4p7.TopSurface="Smooth"
  5332. arm4p7.BottomSurface="Smooth"
  5333. arm4p7.RightSurface="Smooth"
  5334. arm4p7.LeftSurface="Smooth"
  5335. arm4p7w=Instance.new("Weld",Character)
  5336. arm4p7w.Part0=arm4p
  5337. arm4p7w.Part1=arm4p7
  5338. arm4p7w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  5339.  
  5340. arm4p7mesh = Instance.new("FileMesh",arm4p7)
  5341. arm4p7mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  5342. arm4p7mesh.Scale = Vector3.new(5,10,5)
  5343.  
  5344. arm4hitbox=Instance.new("Part",Character)
  5345. arm4hitbox.FormFactor="Custom"
  5346. arm4hitbox.Size=Vector3.new(5,5,5)
  5347. arm4hitbox.Transparency=1
  5348. arm4hitbox.CanCollide=false
  5349. arm4hitbox.BrickColor = BrickColor.new("Institutional white")
  5350. arm4hitbox.Material="Sand"
  5351. arm4hitbox.TopSurface="Smooth"
  5352. arm4hitbox.BottomSurface="Smooth"
  5353. arm4hitbox.RightSurface="Smooth"
  5354. arm4hitbox.LeftSurface="Smooth"
  5355. arm4hitboxw=Instance.new("Weld",Character)
  5356. arm4hitboxw.Part0=arm4p6
  5357. arm4hitboxw.Part1=arm4hitbox
  5358. arm4hitboxw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  5359. --------------------------------------------------------------
  5360. local function weldBetween(a, b)
  5361. local weldd = Instance.new("ManualWeld")
  5362. weldd.Part0 = a
  5363. weldd.Part1 = b
  5364. weldd.C0 = CFrame.new()
  5365. weldd.C1 = b.CFrame:inverse() * a.CFrame
  5366. weldd.Parent = a
  5367. return weldd
  5368. end
  5369.  
  5370. function swait(num)
  5371. if num==0 or num==nil then
  5372. game:service'RunService'.Stepped:wait(0)
  5373. else
  5374. for i=0,num do
  5375. game:service'RunService'.Stepped:wait(0)
  5376. end
  5377. end
  5378. end
  5379.  
  5380. function nooutline(part)
  5381. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  5382. end
  5383.  
  5384. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  5385. local fp=it("Part")
  5386. fp.formFactor=formfactor
  5387. fp.Parent=parent
  5388. fp.Reflectance=reflectance
  5389. fp.Transparency=transparency
  5390. fp.CanCollide=false
  5391. fp.Locked=true
  5392. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  5393. fp.Name=name
  5394. fp.Size=size
  5395. fp.Position=Character.Torso.Position
  5396. nooutline(fp)
  5397. fp.Material=material
  5398. fp:BreakJoints()
  5399. return fp
  5400. end
  5401.  
  5402. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  5403. local mesh=it(Mesh)
  5404. mesh.Parent=part
  5405. if Mesh=="SpecialMesh" then
  5406. mesh.MeshType=meshtype
  5407. mesh.MeshId=meshid
  5408. end
  5409. mesh.Offset=offset
  5410. mesh.Scale=scale
  5411. return mesh
  5412. end
  5413.  
  5414. function weld(parent,part0,part1,c0,c1)
  5415. local weld=it("Weld")
  5416. weld.Parent=parent
  5417. weld.Part0=part0
  5418. weld.Part1=part1
  5419. weld.C0=c0
  5420. weld.C1=c1
  5421. return weld
  5422. end
  5423.  
  5424.  
  5425. local function CFrameFromTopBack(at, top, back)
  5426. local right = top:Cross(back)
  5427. return CFrame.new(at.x, at.y, at.z,
  5428. right.x, top.x, back.x,
  5429. right.y, top.y, back.y,
  5430. right.z, top.z, back.z)
  5431. end
  5432.  
  5433. function Triangle(a, b, c)
  5434. local edg1 = (c-a):Dot((b-a).unit)
  5435. local edg2 = (a-b):Dot((c-b).unit)
  5436. local edg3 = (b-c):Dot((a-c).unit)
  5437. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  5438. a, b, c = a, b, c
  5439. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  5440. a, b, c = b, c, a
  5441. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  5442. a, b, c = c, a, b
  5443. else
  5444. assert(false, "unreachable")
  5445. end
  5446.  
  5447. local len1 = (c-a):Dot((b-a).unit)
  5448. local len2 = (b-a).magnitude - len1
  5449. local width = (a + (b-a).unit*len1 - c).magnitude
  5450.  
  5451. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  5452.  
  5453. local list = {}
  5454.  
  5455. local TrailColor = ("Institutional white")
  5456.  
  5457. if len1 > 0.01 then
  5458. local w1 = Instance.new('WedgePart', m)
  5459. game:GetService("Debris"):AddItem(w1,5)
  5460. w1.Material = "SmoothPlastic"
  5461. w1.FormFactor = 'Custom'
  5462. w1.BrickColor = BrickColor.new(TrailColor)
  5463. w1.Transparency = 0
  5464. w1.Reflectance = 0
  5465. w1.Material = "SmoothPlastic"
  5466. w1.CanCollide = false
  5467. NoOutline(w1)
  5468. local sz = Vector3.new(0.2, width, len1)
  5469. w1.Size = sz
  5470. local sp = Instance.new("SpecialMesh",w1)
  5471. sp.MeshType = "Wedge"
  5472. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  5473. w1:BreakJoints()
  5474. w1.Anchored = true
  5475. w1.Parent = workspace
  5476. w1.Transparency = 0.7
  5477. table.insert(Effects,{w1,"Disappear",.01})
  5478. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  5479. table.insert(list,w1)
  5480. end
  5481.  
  5482. if len2 > 0.01 then
  5483. local w2 = Instance.new('WedgePart', m)
  5484. game:GetService("Debris"):AddItem(w2,5)
  5485. w2.Material = "SmoothPlastic"
  5486. w2.FormFactor = 'Custom'
  5487. w2.BrickColor = BrickColor.new("Institutional white")
  5488. w2.Transparency = 0
  5489. w2.Reflectance = 0
  5490. w2.Material = "SmoothPlastic"
  5491. w2.CanCollide = false
  5492. NoOutline(w2)
  5493. local sz = Vector3.new(0.2, width, len2)
  5494. w2.Size = sz
  5495. local sp = Instance.new("SpecialMesh",w2)
  5496. sp.MeshType = "Wedge"
  5497. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  5498. w2:BreakJoints()
  5499. w2.Anchored = true
  5500. w2.Parent = workspace
  5501. w2.Transparency = 0.7
  5502. table.insert(Effects,{w2,"Disappear",.01})
  5503. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  5504. table.insert(list,w2)
  5505. end
  5506. return unpack(list)
  5507. end
  5508.  
  5509.  
  5510. so = function(id,par,vol,pit)
  5511. coroutine.resume(coroutine.create(function()
  5512. local sou = Instance.new("Sound",par or workspace)
  5513. sou.Volume=vol
  5514. sou.Pitch=pit or 1
  5515. sou.SoundId=id
  5516. swait()
  5517. sou:play()
  5518. game:GetService("Debris"):AddItem(sou,6)
  5519. end))
  5520. end
  5521.  
  5522. function clerp(a,b,t)
  5523. local qa = {QuaternionFromCFrame(a)}
  5524. local qb = {QuaternionFromCFrame(b)}
  5525. local ax, ay, az = a.x, a.y, a.z
  5526. local bx, by, bz = b.x, b.y, b.z
  5527. local _t = 1-t
  5528. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  5529. end
  5530.  
  5531. function QuaternionFromCFrame(cf)
  5532. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  5533. local trace = m00 + m11 + m22
  5534. if trace > 0 then
  5535. local s = math.sqrt(1 + trace)
  5536. local recip = 0.5/s
  5537. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  5538. else
  5539. local i = 0
  5540. if m11 > m00 then
  5541. i = 1
  5542. end
  5543. if m22 > (i == 0 and m00 or m11) then
  5544. i = 2
  5545. end
  5546. if i == 0 then
  5547. local s = math.sqrt(m00-m11-m22+1)
  5548. local recip = 0.5/s
  5549. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  5550. elseif i == 1 then
  5551. local s = math.sqrt(m11-m22-m00+1)
  5552. local recip = 0.5/s
  5553. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  5554. elseif i == 2 then
  5555. local s = math.sqrt(m22-m00-m11+1)
  5556. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  5557. end
  5558. end
  5559. end
  5560.  
  5561. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  5562. local xs, ys, zs = x + x, y + y, z + z
  5563. local wx, wy, wz = w*xs, w*ys, w*zs
  5564. local xx = x*xs
  5565. local xy = x*ys
  5566. local xz = x*zs
  5567. local yy = y*ys
  5568. local yz = y*zs
  5569. local zz = z*zs
  5570. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  5571. end
  5572.  
  5573. function QuaternionSlerp(a, b, t)
  5574. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  5575. local startInterp, finishInterp;
  5576. if cosTheta >= 0.0001 then
  5577. if (1 - cosTheta) > 0.0001 then
  5578. local theta = math.acos(cosTheta)
  5579. local invSinTheta = 1/math.sin(theta)
  5580. startInterp = math.sin((1-t)*theta)*invSinTheta
  5581. finishInterp = math.sin(t*theta)*invSinTheta
  5582. else
  5583. startInterp = 1-t
  5584. finishInterp = t
  5585. end
  5586. else
  5587. if (1+cosTheta) > 0.0001 then
  5588. local theta = math.acos(-cosTheta)
  5589. local invSinTheta = 1/math.sin(theta)
  5590. startInterp = math.sin((t-1)*theta)*invSinTheta
  5591. finishInterp = math.sin(t*theta)*invSinTheta
  5592. else
  5593. startInterp = t-1
  5594. finishInterp = t
  5595. end
  5596. end
  5597. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  5598. end
  5599.  
  5600. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  5601.  
  5602.  
  5603. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  5604. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  5605. end
  5606.  
  5607. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  5608. if hit.Parent==nil then
  5609. return
  5610. end
  5611. h=hit.Parent:FindFirstChild("Humanoid")
  5612. for _,v in pairs(hit.Parent:children()) do
  5613. if v:IsA("Humanoid") then
  5614. h=v
  5615. end
  5616. end
  5617. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  5618. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  5619. end
  5620. if hit.Parent.className=="Hat" then
  5621. hit=hit.Parent.Parent:findFirstChild("Head")
  5622. end
  5623. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  5624. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  5625. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  5626. return
  5627. end]]
  5628. -- hs(hit,1.2)
  5629. c=Instance.new("ObjectValue")
  5630. c.Name="creator"
  5631. c.Value=game:service("Players").LocalPlayer
  5632. c.Parent=h
  5633. game:GetService("Debris"):AddItem(c,.5)
  5634. Damage=math.random(minim,maxim)
  5635. -- h:TakeDamage(Damage)
  5636. blocked=false
  5637. block=hit.Parent:findFirstChild("Block")
  5638. if block~=nil then
  5639. print(block.className)
  5640. if block.className=="NumberValue" then
  5641. if block.Value>0 then
  5642. blocked=true
  5643. if decreaseblock==nil then
  5644. block.Value=block.Value-1
  5645. end
  5646. end
  5647. end
  5648. if block.className=="IntValue" then
  5649. if block.Value>0 then
  5650. blocked=true
  5651. if decreaseblock~=nil then
  5652. block.Value=block.Value-1
  5653. end
  5654. end
  5655. end
  5656. end
  5657. if blocked==false then
  5658. -- h:TakeDamage(Damage)
  5659. h.Health=h.Health-Damage
  5660. showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
  5661. else
  5662. h.Health=h.Health-(Damage/2)
  5663. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright red"))
  5664. end
  5665. if Type=="Knockdown" then
  5666. hum=hit.Parent.Humanoid
  5667. hum.PlatformStand=true
  5668. coroutine.resume(coroutine.create(function(HHumanoid)
  5669. swait(1)
  5670. HHumanoid.PlatformStand=false
  5671. end),hum)
  5672. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  5673. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  5674. local bodvol=Instance.new("BodyVelocity")
  5675. bodvol.velocity=angle*knockback
  5676. bodvol.P=5000
  5677. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  5678. bodvol.Parent=hit
  5679. rl=Instance.new("BodyAngularVelocity")
  5680. rl.P=3000
  5681. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  5682. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  5683. rl.Parent=hit
  5684. game:GetService("Debris"):AddItem(bodvol,.5)
  5685. game:GetService("Debris"):AddItem(rl,.5)
  5686. elseif Type=="Normal" then
  5687. so("http://www.roblox.com/asset/?id=220834019",hit,1,math.random(80,120)/100)
  5688. vp=Instance.new("BodyVelocity")
  5689. vp.P=500
  5690. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  5691. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  5692. if KnockbackType==1 then
  5693. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  5694. elseif KnockbackType==2 then
  5695. vp.velocity=Property.CFrame.lookVector*knockback
  5696. end
  5697. if knockback>0 then
  5698. vp.Parent=hit.Parent.Torso
  5699. end
  5700. game:GetService("Debris"):AddItem(vp,.5)
  5701. elseif Type=="Up" then
  5702. local bodyVelocity=Instance.new("BodyVelocity")
  5703. bodyVelocity.velocity=vt(0,60,0)
  5704. bodyVelocity.P=5000
  5705. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  5706. bodyVelocity.Parent=hit
  5707. game:GetService("Debris"):AddItem(bodyVelocity,1)
  5708. rl=Instance.new("BodyAngularVelocity")
  5709. rl.P=3000
  5710. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  5711. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  5712. rl.Parent=hit
  5713. game:GetService("Debris"):AddItem(rl,.5)
  5714. elseif Type=="Snare" then
  5715. bp=Instance.new("BodyPosition")
  5716. bp.P=2000
  5717. bp.D=100
  5718. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  5719. bp.position=hit.Parent.Torso.Position
  5720. bp.Parent=hit.Parent.Torso
  5721. game:GetService("Debris"):AddItem(bp,1)
  5722. elseif Type=="Target" then
  5723. if Targetting==false then
  5724. ZTarget=hit.Parent.Torso
  5725. coroutine.resume(coroutine.create(function(Part)
  5726. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  5727. swait(5)
  5728. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  5729. end),ZTarget)
  5730. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  5731. targetgui=Instance.new("BillboardGui")
  5732. targetgui.Parent=ZTarget
  5733. targetgui.Size=UDim2.new(10,100,10,100)
  5734. targ=Instance.new("ImageLabel")
  5735. targ.Parent=targetgui
  5736. targ.BackgroundTransparency=1
  5737. targ.Image="rbxassetid://4834067"
  5738. targ.Size=UDim2.new(1,0,1,0)
  5739. cam.CameraType="Scriptable"
  5740. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  5741. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  5742. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  5743. Targetting=true
  5744. RocketTarget=ZTarget
  5745. for i=1,Property do
  5746. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  5747. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  5748. swait()
  5749. end
  5750. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  5751. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  5752. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  5753. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  5754. end
  5755. Targetting=false
  5756. RocketTarget=nil
  5757. targetgui.Parent=nil
  5758. cam.CameraType="Custom"
  5759. end
  5760. end
  5761. debounce=Instance.new("BoolValue")
  5762. debounce.Name="DebounceHit"
  5763. debounce.Parent=hit.Parent
  5764. debounce.Value=true
  5765. game:GetService("Debris"):AddItem(debounce,Delay)
  5766. c=Instance.new("ObjectValue")
  5767. c.Name="creator"
  5768. c.Value=Player
  5769. c.Parent=h
  5770. game:GetService("Debris"):AddItem(c,.5)
  5771. CRIT=false
  5772. hitDeb=true
  5773. AttackPos=6
  5774. end
  5775. end
  5776.  
  5777. showDamage=function(Char,Dealt,du,Color)
  5778. m=Instance.new("Model")
  5779. m.Name=tostring(Dealt)
  5780. h=Instance.new("Humanoid")
  5781. h.Health=0
  5782. h.MaxHealth=0
  5783. h.Parent=m
  5784. c=Instance.new("Part")
  5785. c.Transparency=1
  5786. c.BrickColor=BrickColor.new("Bright red")
  5787. c.Name="Head"
  5788. c.TopSurface=0
  5789. c.BottomSurface=0
  5790. c.formFactor="Plate"
  5791. c.Size=Vector3.new(1,.4,1)
  5792. ms=Instance.new("CylinderMesh")
  5793. ms.Scale=Vector3.new(.8,.8,.8)
  5794. if CRIT==true then
  5795. ms.Scale=Vector3.new(1,1.25,1)
  5796. end
  5797. ms.Parent=c
  5798. c.Reflectance=0
  5799. Instance.new("BodyGyro").Parent=c
  5800. c.Parent=m
  5801. if Char:findFirstChild("Head")~=nil then
  5802. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  5803. elseif Char.Parent:findFirstChild("Head")~=nil then
  5804. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  5805. end
  5806. f=Instance.new("BodyPosition")
  5807. f.P=2000
  5808. f.D=100
  5809. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  5810. f.position=c.Position+Vector3.new(0,3,0)
  5811. f.Parent=c
  5812. game:GetService("Debris"):AddItem(m,.5+du)
  5813. c.CanCollide=false
  5814. m.Parent=workspace
  5815. c.CanCollide=false
  5816. end
  5817.  
  5818. function Shockwave2(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay)
  5819. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  5820. prt.Anchored = true
  5821. prt.CFrame = cframe
  5822. local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
  5823. coroutine.resume(coroutine.create(function()
  5824. for i = 0, 1, delay do
  5825. swait()
  5826. prt.Transparency = i
  5827. msh.Scale = msh.Scale + vt(x2, y2, z2)
  5828. end
  5829. prt.Parent = nil
  5830. end))
  5831. end
  5832.  
  5833. function attackone()
  5834. attack=true
  5835. for i=0,1,0.04 do
  5836. swait()
  5837. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(-30)),.1)
  5838. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5839. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
  5840. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
  5841. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  5842. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5843. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  5844. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,4)*angles(math.rad(60),math.rad(90),math.rad(-90)),0.2)
  5845. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5846. arm1p4w.C0=clerp(arm1p4w.C0,cf(1.5,3,0)*angles(math.rad(0),math.rad(0),math.rad(-120)),0.2)
  5847. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5848. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5849. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2)
  5850. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  5851. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5852. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
  5853. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5854. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  5855. end
  5856. so("http://www.roblox.com/asset/?id=203691467",arm1hitbox,1,1)
  5857. con1=arm1hitbox.Touched:connect(function(hit) Damagefunc(hit,60,80,math.random(60,80),"Normal",RootPart,.2,1) end)
  5858.  
  5859. for i=0,1,0.2 do
  5860. swait()
  5861. Shockwave(BrickColor.new("Institutional white"),cf(arm1hitbox.Position),1,1,1,1,1,1,0.075)
  5862.  
  5863. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2)
  5864. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5865. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3)
  5866. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2)
  5867. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  5868. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5869. arm1pw.C0=clerp(arm1pw.C0,cf(-2.5,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  5870. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,-4)*angles(math.rad(-60),math.rad(90),math.rad(-90)),0.3)
  5871. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  5872. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  5873. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  5874. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  5875. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2)
  5876. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  5877. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5878. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
  5879. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5880. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  5881. end
  5882. for i=0,1,0.04 do
  5883. swait()
  5884. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2)
  5885. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5886. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3)
  5887. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2)
  5888. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  5889. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5890. arm1pw.C0=clerp(arm1pw.C0,cf(-2.5,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  5891. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,-4)*angles(math.rad(-60),math.rad(90),math.rad(-90)),0.3)
  5892. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  5893. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  5894. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  5895. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  5896. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2)
  5897. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  5898. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5899. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
  5900. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5901. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  5902. end
  5903. con1:disconnect()
  5904. attack=false
  5905. end
  5906.  
  5907. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  5908. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  5909. end
  5910.  
  5911. function attacktwo()
  5912. attack=true
  5913. for i=0,1,0.04 do
  5914. swait()
  5915. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12)*angles(math.rad(-20),math.rad(0),math.rad(20)),.1)
  5916. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5917. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
  5918. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
  5919. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  5920. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5921. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  5922. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  5923. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5924. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
  5925. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5926. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5927. arm2pw.C0=clerp(arm2pw.C0,cf(0,-2.5,0)*angles(math.rad(0),math.rad(120),math.rad(-90)),0.2)
  5928. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  5929. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5930. arm2p4w.C0=clerp(arm2p4w.C0,cf(-1,3,0)*angles(math.rad(0),math.rad(0),math.rad(-75)),0.2)
  5931. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5932. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  5933. end
  5934. so("http://www.roblox.com/asset/?id=203691467",arm1hitbox,1,0.8)
  5935. con1=arm2hitbox.Touched:connect(function(hit) Damagefunc(hit,60,80,math.random(60,80),"Normal",RootPart,.2,1) end)
  5936. for i=0,1,0.2 do
  5937. swait()
  5938. Shockwave(BrickColor.new("Institutional white"),cf(arm2hitbox.Position),1,1,1,1,1,1,0.075)
  5939. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(20),math.rad(0),math.rad(-45)),.2)
  5940. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5941. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
  5942. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
  5943. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  5944. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5945. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  5946. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  5947. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5948. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
  5949. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5950. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5951. arm2pw.C0=clerp(arm2pw.C0,cf(1.5,-3.5,-5)*angles(math.rad(-30),math.rad(0),math.rad(-90)),0.3)
  5952. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.3)
  5953. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  5954. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  5955. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  5956. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  5957. end
  5958. Humanoid.WalkSpeed = 0
  5959. local hit,pos=rayCast(arm2hitbox.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
  5960. if hit~=nil then
  5961. swait()
  5962. print("touched")
  5963. local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Institutional white"),"Effect",vt())
  5964. ref.Anchored=true
  5965. ref.CFrame=cf(pos)
  5966. game:GetService("Debris"):AddItem(ref,3)
  5967. so("http://www.roblox.com/asset/?id=199145477",arm2hitbox,1,math.random(60,140)/100)
  5968. Shockwave2(BrickColor.new("Institutional white"),cf(pos),0.1,0.1,0.1,1,1,1,0.05)
  5969. end
  5970. for i=0,1,0.04 do
  5971. swait()
  5972. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(20),math.rad(0),math.rad(-45)),.2)
  5973. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  5974. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
  5975. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
  5976. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  5977. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5978. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
  5979. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  5980. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5981. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
  5982. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5983. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  5984. arm2pw.C0=clerp(arm2pw.C0,cf(1.5,-3.5,-5)*angles(math.rad(-20),math.rad(0),math.rad(-90)),0.3)
  5985. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.3)
  5986. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  5987. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  5988. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  5989. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  5990. end
  5991. Humanoid.WalkSpeed = 64
  5992. con1:disconnect()
  5993. attack=false
  5994. end
  5995.  
  5996. function attackthree()
  5997. attack=true
  5998. for i=0,1,0.04 do
  5999. swait()
  6000. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(-30)),.1)
  6001. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6002. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
  6003. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
  6004. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6005. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6006.  
  6007. arm3pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(180),math.rad(0),math.rad(-90)),0.2) + Vector3.new(-5,-10,0)
  6008. arm3p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(180),math.rad(0),math.rad(-90)),0.2)
  6009. arm3p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(180),math.rad(0),math.rad(0)),0.2)
  6010. arm3p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(180),math.rad(0),math.rad(-45)),0.2)
  6011. arm3p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(180),math.rad(0),math.rad(0)),0.2)
  6012. arm3p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(180),math.rad(0),math.rad(90)),0.2)
  6013. end
  6014. so("http://www.roblox.com/asset/?id=203691467",arm3hitbox,1,1)
  6015. con1=arm3hitbox.Touched:connect(function(hit) Damagefunc(hit,60,80,math.random(60,80),"Normal",RootPart,.2,1) end)
  6016.  
  6017. for i=0,1,0.2 do
  6018. swait()
  6019. Shockwave(BrickColor.new("Institutional white"),cf(arm3hitbox.Position),1,1,1,1,1,1,0.075)
  6020. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2)
  6021. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6022. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3)
  6023. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2)
  6024. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6025. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6026.  
  6027. arm3pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(180),math.rad(0),math.rad(-90)),0.2) + Vector3.new(-5,-10,0)
  6028. arm3p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(180),math.rad(0),math.rad(-90)),0.2)
  6029. arm3p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(180),math.rad(080),math.rad(0)),0.2)
  6030. arm3p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(180),math.rad(0),math.rad(-45)),0.2)
  6031. arm3p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(180),math.rad(0),math.rad(0)),0.2)
  6032. arm3p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(180),math.rad(0),math.rad(90)),0.2)
  6033. end
  6034. for i=0,1,0.04 do
  6035. swait()
  6036. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2)
  6037. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6038. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3)
  6039. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2)
  6040. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6041. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6042.  
  6043. arm3pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(180),math.rad(0),math.rad(-90)),0.2) + Vector3.new(-5,-10,0)
  6044. arm3p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(180),math.rad(0),math.rad(-90)),0.2)
  6045. arm3p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(180),math.rad(0),math.rad(0)),0.2)
  6046. arm3p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(180),math.rad(0),math.rad(-45)),0.2)
  6047. arm3p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(180),math.rad(0),math.rad(0)),0.2)
  6048. arm3p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(180),math.rad(0),math.rad(90)),0.2)
  6049. end
  6050. con1:disconnect()
  6051. attack=false
  6052. end
  6053.  
  6054. function attackfour()
  6055. attack=true
  6056. for i=0,1,0.04 do
  6057. swait()
  6058. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(-30)),.1)
  6059. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6060. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
  6061. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
  6062. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6063. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6064.  
  6065. arm4pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(-90),math.rad(0),math.rad(90)),0.2) + Vector3.new(5,-10,0)
  6066. arm4p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(-90),math.rad(0),math.rad(-90)),0.2)
  6067. arm4p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(360),math.rad(0),math.rad(0)),0.2)
  6068. arm4p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(-90),math.rad(0),math.rad(-45)),0.2)
  6069. arm4p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(-90),math.rad(0),math.rad(0)),0.2)
  6070. arm4p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(-90),math.rad(0),math.rad(0)),0.2)
  6071.  
  6072. end
  6073. so("http://www.roblox.com/asset/?id=203691467",arm4hitbox,1,1)
  6074. con1=arm4hitbox.Touched:connect(function(hit) Damagefunc(hit,60,80,math.random(60,80),"Normal",RootPart,.2,1) end)
  6075.  
  6076. for i=0,1,0.2 do
  6077. swait()
  6078. Shockwave(BrickColor.new("Institutional white"),cf(arm4hitbox.Position),1,1,1,1,1,1,0.075)
  6079. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2)
  6080. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6081. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3)
  6082. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2)
  6083. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6084. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6085.  
  6086. arm4pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(-90),math.rad(0),math.rad(90)),0.2) + Vector3.new(5,-10,0)
  6087. arm4p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(-90),math.rad(0),math.rad(-90)),0.2)
  6088. arm4p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(-90),math.rad(0),math.rad(0)),0.2)
  6089. arm4p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(-90),math.rad(0),math.rad(-45)),0.2)
  6090. arm4p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(-90),math.rad(0),math.rad(0)),0.2)
  6091. arm4p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(-90),math.rad(0),math.rad(0)),0.2)
  6092.  
  6093. end
  6094. for i=0,1,0.04 do
  6095. swait()
  6096. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2)
  6097. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6098. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3)
  6099. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2)
  6100. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6101. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6102.  
  6103. arm4pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(-90),math.rad(0),math.rad(90)),0.2) + Vector3.new(5,-10,0)
  6104. arm4p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(-90),math.rad(0),math.rad(-90)),0.2)
  6105. arm4p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(-90),math.rad(0),math.rad(0)),0.2)
  6106. arm4p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(-90),math.rad(0),math.rad(-45)),0.2)
  6107. arm4p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(-90),math.rad(0),math.rad(0)),0.2)
  6108. arm4p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(-90),math.rad(0),math.rad(0)),0.2)
  6109.  
  6110. end
  6111. con1:disconnect()
  6112. attack=false
  6113. end
  6114.  
  6115.  
  6116. lasereye=1
  6117.  
  6118.  
  6119. mouse.Button1Down:connect(function()
  6120. if attack==false and attacktype==1 and sphere==false then
  6121. attackone()
  6122. attacktype=2
  6123. elseif attack==false and attacktype==2 and sphere==false then
  6124. attacktwo()
  6125. attacktype=3
  6126. elseif attack==false and attacktype==3 and sphere==false then
  6127. attackthree()
  6128. attacktype=4
  6129. elseif attack==false and attacktype==4 and sphere==false then
  6130. attackfour()
  6131. attacktype=1
  6132. end
  6133. if attack==false and used==false and sphere==true and rest==false and lasereye==1 then
  6134. lasereye=2
  6135. LaserBlaster()
  6136. elseif attack==false and used==false and sphere==true and rest==false and lasereye==2 then
  6137. lasereye=1
  6138. LaserBlaster2()
  6139. end
  6140. end)
  6141.  
  6142. function Shockwave(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  6143. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  6144. prt.Anchored = true
  6145. prt.CFrame = cframe
  6146. prt.Material = "Neon"
  6147. local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  6148. game:GetService("Debris"):AddItem(prt, 2)
  6149. coroutine.resume(coroutine.create(function(Part, Mesh)
  6150. for i = 0, 1, delay do
  6151. swait()
  6152. Part.CFrame = Part.CFrame
  6153. Part.Transparency = i
  6154. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  6155. end
  6156. Part.Parent = nil
  6157. end), prt, msh)
  6158. end
  6159.  
  6160. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  6161. local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  6162. prt.Anchored = true
  6163. prt.CFrame = cframe
  6164. prt.Material = "Neon"
  6165. local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1))
  6166. game:GetService("Debris"):AddItem(prt, 2)
  6167. coroutine.resume(coroutine.create(function(Part, Mesh)
  6168. for i = 0, 1, delay do
  6169. swait()
  6170. Part.CFrame = Part.CFrame
  6171. Part.Transparency = i
  6172. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  6173. end
  6174. Part.Parent = nil
  6175. end), prt, msh)
  6176. end
  6177.  
  6178.  
  6179. MMouse=mouse
  6180. LaserTarget=RootPart
  6181. used=false
  6182.  
  6183. function LaserBlaster()
  6184. used=true
  6185. so("http://www.roblox.com/asset/?id=167122623",eyep,1,math.random(60,80)/100)
  6186. local MouseLook=cf((eyep.Position+MMouse.Hit.p)/2,MMouse.Hit.p)
  6187. local hit,pos = rayCast(eyep.Position,MouseLook.lookVector,999,LaserTarget.Parent)
  6188. local mag=(eyep.Position-pos).magnitude
  6189. Laser(BrickColor.new("Institutional white"),CFrame.new((eyep.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,0.5,0,0.5,0.1)
  6190. if hit~=nil then
  6191. local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Institutional white"),"Effect",vt())
  6192. ref.Anchored=true
  6193. ref.CFrame=cf(pos)
  6194. game:GetService("Debris"):AddItem(ref,1)
  6195. so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100)
  6196. Shockwave(BrickColor.new("Institutional white"),cf(pos),1,1,1,1,1,1,0.075)
  6197. Damagefunc(hit,20,40,0,"Normal",RootPart,0)
  6198. end
  6199. for i=0,1,0.2 do
  6200. local sine = 0
  6201. local change = 1
  6202. local val = 0
  6203. sine = sine + change
  6204. swait()
  6205. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,22-0.5*math.cos(sine/30))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1)
  6206. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6207. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6208. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6209. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6210. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6211. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6212. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6213. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6214. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6215. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6216. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6217. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6218. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6219. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6220. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6221. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6222. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6223. end
  6224. wait(0.25)
  6225. used=false
  6226. end
  6227.  
  6228. function LaserBlaster2()
  6229. used=true
  6230. so("http://www.roblox.com/asset/?id=167122623",eyep2,1,math.random(60,80)/100)
  6231. local MouseLook=cf((eyep2.Position+MMouse.Hit.p)/2,MMouse.Hit.p)
  6232. local hit,pos = rayCast(eyep2.Position,MouseLook.lookVector,999,LaserTarget.Parent)
  6233. local mag=(eyep2.Position-pos).magnitude
  6234. Laser(BrickColor.new("Institutional white"),CFrame.new((eyep2.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,0.5,0,0.5,0.1)
  6235. if hit~=nil then
  6236. local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Institutional white"),"Effect",vt())
  6237. ref.Anchored=true
  6238. ref.CFrame=cf(pos)
  6239. game:GetService("Debris"):AddItem(ref,1)
  6240. so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100)
  6241. Shockwave(BrickColor.new("Institutional white"),cf(pos),1,1,1,1,1,1,0.075)
  6242. Damagefunc(hit,20,40,0,"Normal",RootPart,0)
  6243. end
  6244. for i=0,1,0.2 do
  6245. local sine = 0
  6246. local change = 1
  6247. local val = 0
  6248. sine = sine + change
  6249. swait()
  6250. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,22-0.5*math.cos(sine/30))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1)
  6251. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6252. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6253. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6254. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6255. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6256. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6257. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6258. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6259. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6260. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6261. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6262. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6263. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6264. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6265. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6266. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6267. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6268. end
  6269. wait(0.25)
  6270. used=false
  6271. end
  6272.  
  6273. used2=false
  6274.  
  6275. function GiantLaserBlaster()
  6276. used2=true
  6277. so("http://www.roblox.com/asset/?id=137463716",eyep,1,math.random(60,80)/100)
  6278. eyeeffect.Enabled = true
  6279. wait(1.6)
  6280. eyeeffect.Enabled = false
  6281. so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100)
  6282. so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100)
  6283. so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100)
  6284. so("http://www.roblox.com/asset/?id=253453677",eyep,1,math.random(75,125)/100)
  6285. local MouseLook=cf((eyep.Position+MMouse.Hit.p)/2,MMouse.Hit.p)
  6286. local hit,pos = rayCast(eyep.Position,MouseLook.lookVector,999,LaserTarget.Parent)
  6287. local mag=(eyep.Position-pos).magnitude
  6288. Laser(BrickColor.new("Institutional white"),CFrame.new((eyep.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05)
  6289. if hit~=nil then
  6290. local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Institutional white"),"Effect",vt())
  6291. ref.Anchored=true
  6292. ref.CFrame=cf(pos)
  6293. game:GetService("Debris"):AddItem(ref,1)
  6294. so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100)
  6295. Shockwave(BrickColor.new("Institutional white"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025)
  6296. Damagefunc(hit,40,80,0,"Normal",RootPart,0)
  6297. end
  6298. for i=0,1,0.1 do
  6299. local sine = 0
  6300. local change = 1
  6301. local val = 0
  6302. sine = sine + change
  6303. swait()
  6304. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,22-0.5*math.cos(sine/30))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1)
  6305. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6306. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6307. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6308. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6309. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6310. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6311. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6312. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6313. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6314. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6315. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6316. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6317. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6318. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6319. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6320. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6321. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6322. end
  6323. wait(3)
  6324. used2=false
  6325. end
  6326.  
  6327. function GiantLaserBlaster2()
  6328. used2=true
  6329. so("http://www.roblox.com/asset/?id=137463716",eyep2,1,math.random(60,80)/100)
  6330. eyeeffect2.Enabled = true
  6331. wait(1.6)
  6332. eyeeffect2.Enabled = false
  6333. so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100)
  6334. so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100)
  6335. so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100)
  6336. so("http://www.roblox.com/asset/?id=253453677",eyep2,1,math.random(75,125)/100)
  6337. local MouseLook=cf((eyep2.Position+MMouse.Hit.p)/2,MMouse.Hit.p)
  6338. local hit,pos = rayCast(eyep2.Position,MouseLook.lookVector,999,LaserTarget.Parent)
  6339. local mag=(eyep2.Position-pos).magnitude
  6340. Laser(BrickColor.new("Institutional white"),CFrame.new((eyep2.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05)
  6341. if hit~=nil then
  6342. local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Institutional white"),"Effect",vt())
  6343. ref.Anchored=true
  6344. ref.CFrame=cf(pos)
  6345. game:GetService("Debris"):AddItem(ref,1)
  6346. so("http://www.roblox.com/asset/?id=340722848",ref,1,math.random(80,120)/100)
  6347. Shockwave(BrickColor.new("Institutional white"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025)
  6348. Damagefunc(hit,40,80,0,"Normal",RootPart,0)
  6349. end
  6350. for i=0,1,0.1 do
  6351. swait()
  6352. local sine = 0
  6353. local change = 1
  6354. local val = 0
  6355. sine = sine + change
  6356. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,22-0.5*math.cos(sine/40))*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
  6357. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6358. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6359. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6360. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6361. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6362. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6363. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6364. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6365. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6366. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6367. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6368. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6369. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6370. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6371. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6372. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6373. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6374. end
  6375. wait(3)
  6376. used2=false
  6377. end
  6378.  
  6379. function Hibernation()
  6380. if rest==false then
  6381. print("You are now resting.")
  6382. rest=true
  6383. attack=true
  6384. emitter.Enabled = false
  6385. particleemitter.Enabled = false
  6386. for i=0,1,0.15 do
  6387. wait()
  6388. Humanoid.CameraOffset = Vector3.new(0, 12.5-12.5*i, 0)
  6389. music.Volume = 0.5-0.5*i
  6390. --eyep2mesh.Scale = Vector3.new(8.5,8.5-8.4*i,2)
  6391. --eyepmesh.Scale = Vector3.new(8.5,8.5-8.4*i,2)
  6392. end
  6393. music.Volume = 0
  6394. Humanoid.CameraOffset = Vector3.new(0, 0, 0)
  6395. attack=false
  6396. Humanoid.WalkSpeed = 0
  6397. elseif rest==true then
  6398. print("You are now awake.")
  6399. rest=false
  6400. attack=true
  6401. for i=0,1,0.15 do
  6402. wait()
  6403. Humanoid.CameraOffset = Vector3.new(0, 0+12.5*i, 0)
  6404. music.Volume = 0+0.5*i
  6405. --eyep2mesh.Scale = Vector3.new(8.5,0.1+8.4*i,2)
  6406. --eyepmesh.Scale = Vector3.new(8.5,0.1+8.4*i,2)
  6407. end
  6408. emitter.Enabled = true
  6409. particleemitter.Enabled = true
  6410. Humanoid.WalkSpeed = 16
  6411. music.Volume = 0.5
  6412. Humanoid.CameraOffset = Vector3.new(0, 12.5, 0)
  6413. attack=false
  6414. end
  6415. end
  6416.  
  6417. ragemodedelay=false
  6418.  
  6419. function RageMode()
  6420. if sphere==true then
  6421. music:Stop()
  6422. music2:Play()
  6423. rawr:Play()
  6424. particleemitter2.Enabled=true
  6425. particleemitter3.Enabled=true
  6426. particleemitter4.Enabled=true
  6427. particleemitter5.Enabled=true
  6428. particleemitter6.Enabled=true
  6429. particleemitter7.Enabled=true
  6430. particleemitter8.Enabled=true
  6431. particleemitter9.Enabled=true
  6432. particleemitter10.Enabled=true
  6433. particleemitter11.Enabled=true
  6434. Humanoid.WalkSpeed = 64
  6435. so("http://www.roblox.com/asset/?id=340722848",Character,0.5,1.2)
  6436. sphere=false
  6437. elseif sphere==false then
  6438. music2:Stop()
  6439. music:Play()
  6440. particleemitter2.Enabled=false
  6441. particleemitter3.Enabled=false
  6442. particleemitter4.Enabled=false
  6443. particleemitter5.Enabled=false
  6444. particleemitter6.Enabled=false
  6445. particleemitter7.Enabled=false
  6446. particleemitter8.Enabled=false
  6447. particleemitter9.Enabled=false
  6448. particleemitter10.Enabled=false
  6449. particleemitter11.Enabled=false
  6450. Humanoid.WalkSpeed = 16
  6451. so("http://www.roblox.com/asset/?id=340722848",Character,0.5,0.8)
  6452. sphere=true
  6453. end
  6454. end
  6455.  
  6456. --use3=false
  6457.  
  6458. function TheWind()
  6459. if aura==false then
  6460. Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),16,16,16,10,10,10,0.025)
  6461. so("http://www.roblox.com/asset/?id=340722848",Torso,1,1.1)
  6462. ghostp.Transparency = 0.8
  6463. ghostp2.Transparency = 0.85
  6464. ghostp3.Transparency = 0.9
  6465. ghostp4.Transparency = 0.95
  6466. ghostp5.Transparency = 0.75
  6467. ghostp6.Transparency = 0.825
  6468. ghostp7.Transparency = 0.875
  6469. ghostp8.Transparency = 0.925
  6470. aura=true
  6471. elseif aura==true then
  6472. Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),16,16,16,10,10,10,0.025)
  6473. so("http://www.roblox.com/asset/?id=340722848",Torso,1,0.9)
  6474. ghostp.Transparency = 1
  6475. ghostp2.Transparency = 1
  6476. ghostp3.Transparency = 1
  6477. ghostp4.Transparency = 1
  6478. ghostp5.Transparency = 1
  6479. ghostp6.Transparency = 1
  6480. ghostp7.Transparency = 1
  6481. ghostp8.Transparency = 1
  6482. aura=false
  6483. end
  6484. while aura==true do
  6485. for i=0,1,0.05 do
  6486. wait()
  6487. ghostw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(45+360*i),math.rad(0))
  6488. ghostw2.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90+360*i),math.rad(0))
  6489. ghostw3.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(135+360*i),math.rad(0))
  6490. ghostw4.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(180+360*i),math.rad(0))
  6491. ghost5w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(225+360*i),math.rad(0))
  6492. ghost6w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(270+360*i),math.rad(0))
  6493. ghost7w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(315+360*i),math.rad(0))
  6494. ghost8w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(360+360*i),math.rad(0))
  6495. end
  6496. end
  6497. end
  6498.  
  6499. giantlasereye=1
  6500.  
  6501. function ShootingTheEyes()
  6502. if giantlasereye==1 then
  6503. GiantLaserBlaster()
  6504. giantlasereye=2
  6505. elseif giantlasereye==2 then
  6506. GiantLaserBlaster2()
  6507. giantlasereye=1
  6508. end
  6509. end
  6510.  
  6511. mouse.KeyDown:connect(function(k)
  6512. k=k:lower()
  6513. if k=='r' and attack==false and sphere==true and aura==false then
  6514. Hibernation()
  6515. end
  6516. if k=='f' and used2==false and sphere==true and rest==false then
  6517. ShootingTheEyes()
  6518. end
  6519. if k=='q' and rest==false and ragemodedelay==false then
  6520. RageMode()
  6521. end
  6522. if k=='e' and rest==false then
  6523. TheWind()
  6524. end
  6525. end)
  6526.  
  6527. local sine = 0
  6528. local change = 1
  6529. local val = 0
  6530.  
  6531. while true do
  6532. swait()
  6533. sine = sine + change
  6534. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6535. local velderp=RootPart.Velocity.y
  6536. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6537. if equipped==true or equipped==false then
  6538. if attack==false then
  6539. idle=idle+1
  6540. else
  6541. idle=0
  6542. end
  6543. if idle>=500 then
  6544. if attack==false then
  6545. --Sheath()
  6546. end
  6547. end
  6548. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6549. Anim="Jump"
  6550. if attack==false and sphere==false then
  6551. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,22-0.5*math.cos(sine/60))*angles(math.rad(-30),math.rad(0),math.rad(0)),.1)
  6552. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6553. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(80-10*math.cos(sine/60))), 0.3)
  6554. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-80+10*math.cos(sine/60))), 0.3)
  6555. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6556. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6557. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  6558. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  6559. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6560. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  6561. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6562. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6563. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  6564. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  6565. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6566. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  6567. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6568. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  6569.  
  6570. arm3pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6571. arm3p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6572. arm3p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6573. arm3p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6574. arm3p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6575. arm3p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6576.  
  6577. arm4pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6578. arm4p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6579. arm4p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6580. arm4p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6581. arm4p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6582. arm4p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6583.  
  6584. torsop2w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6585. Crsytalw.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6586. else
  6587. if attack==false and sphere==true then
  6588. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,22-0.5*math.cos(sine/40))*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
  6589. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6590. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6591. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6592. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6593. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6594. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6595. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6596. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6597. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6598. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6599. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6600. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6601. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6602. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6603. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6604. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6605. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6606.  
  6607. arm3pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6608. arm3p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6609. arm3p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6610. arm3p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6611. arm3p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6612. arm3p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6613.  
  6614. arm4pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6615. arm4p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6616. arm4p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6617. arm4p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6618. arm4p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6619. arm4p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6620.  
  6621. torsop2w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6622. Crsytalw.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6623.  
  6624. end
  6625. end
  6626. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6627. Anim="Fall"
  6628. if attack==false and sphere==false then
  6629. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,22-0.5*math.cos(sine/60))*angles(math.rad(30),math.rad(0),math.rad(0)),.1)
  6630. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6631. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120-10*math.cos(sine/60))), 0.3)
  6632. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120+10*math.cos(sine/60))), 0.3)
  6633. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6634. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6635. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  6636. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  6637. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6638. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  6639. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6640. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6641. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  6642. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  6643. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6644. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  6645. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6646. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  6647.  
  6648. arm3pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(360),math.rad(-180),math.rad(-90)),0.2) + Vector3.new(-5,-10,0)
  6649. arm3p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(360),math.rad(-180),math.rad(-90)),0.2)
  6650. arm3p3w.C0=clerp(arm2p3w.C0,cf(-6,0,0)*angles(math.rad(360),math.rad(-180),math.rad(0)),0.2)
  6651. arm3p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(360),math.rad(-180),math.rad(-45)),0.2)
  6652. arm3p5w.C0=clerp(arm2p5w.C0,cf(-6,0,0)*angles(math.rad(360),math.rad(-180),math.rad(0)),0.2)
  6653. arm3p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(360),math.rad(-180),math.rad(90)),0.2)
  6654.  
  6655. arm4pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(-90),math.rad(-180),math.rad(90)),0.2) + Vector3.new(5,-10,0)
  6656. arm4p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(-90),math.rad(-180),math.rad(-90)),0.2)
  6657. arm4p3w.C0=clerp(arm1p3w.C0,cf(-6,0,0)*angles(math.rad(-90),math.rad(-180),math.rad(0)),0.2)
  6658. arm4p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(-90),math.rad(-180),math.rad(-45)),0.2)
  6659. arm4p5w.C0=clerp(arm1p5w.C0,cf(-6,0,0)*angles(math.rad(-90),math.rad(-180),math.rad(0)),0.2)
  6660. arm4p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(-90),math.rad(-180),math.rad(0)),0.2)
  6661.  
  6662. torsop2w.C0=CFrame.new(0,-8,0)*CFrame.Angles(0,math.rad(-90),math.rad(0))
  6663. Crsytalw.C0=CFrame.new(0,-4,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6664. else
  6665. if attack==false and sphere==true then
  6666. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,22-0.5*math.cos(sine/40))*angles(math.rad(20),math.rad(0),math.rad(0)),.1)
  6667. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6668. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6669. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6670. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6671. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6672. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6673. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6674. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6675. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6676. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6677. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6678. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6679. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6680. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6681. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6682. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6683. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6684.  
  6685. arm3pw.C0=clerp(arm2pw.C0,cf(0,-2.5,0)*angles(math.rad(360),math.rad(-180),math.rad(-90)),0.2) + Vector3.new(-5,-10,0)
  6686. arm3p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(360),math.rad(-180),math.rad(-90)),0.2)
  6687. arm3p3w.C0=clerp(arm2p3w.C0,cf(-6,0,0)*angles(math.rad(360),math.rad(-180),math.rad(0)),0.2)
  6688. arm3p4w.C0=clerp(arm2p4w.C0,cf(-1,3,0)*angles(math.rad(360),math.rad(-180),math.rad(-75)),0.2)
  6689. arm3p5w.C0=clerp(arm2p5w.C0,cf(-6,0,0)*angles(math.rad(360),math.rad(-180),math.rad(0)),0.2)
  6690. arm3p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(360),math.rad(-180),math.rad(90)),0.2)
  6691.  
  6692. arm4pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(-90),math.rad(-180),math.rad(90)),0.2) + Vector3.new(5,-10,0)
  6693. arm4p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(-90),math.rad(-180),math.rad(-90)),0.2)
  6694. arm4p3w.C0=clerp(arm1p3w.C0,cf(-6,0,0)*angles(math.rad(-90),math.rad(-180),math.rad(0)),0.2)
  6695. arm4p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(-90),math.rad(-180),math.rad(-45)),0.2)
  6696. arm4p5w.C0=clerp(arm1p5w.C0,cf(-6,0,0)*angles(math.rad(-90),math.rad(-180),math.rad(0)),0.2)
  6697. arm4p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(-90),math.rad(-180),math.rad(0)),0.2)
  6698.  
  6699. torsop2w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6700. Crsytalw.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6701. end
  6702. end
  6703. elseif torvel<1 and hitfloor~=nil then
  6704. Anim="Idle"
  6705. Humanoid.WalkSpeed = 64
  6706. if attack==false and sphere==false and rest==false then
  6707. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,22-0.5*math.cos(sine/30))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1)
  6708. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6709. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15-10*math.cos(sine/30)), math.rad(0), math.rad(100-5*math.cos(sine/30))), 0.3)
  6710. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15-10*math.cos(sine/30)), math.rad(0), math.rad(-100+5*math.cos(sine/30))), 0.3)
  6711. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6712. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6713.  
  6714. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  6715. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  6716. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6717. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  6718. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6719. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)-----1
  6720.  
  6721. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  6722. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  6723. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6724. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  6725. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6726. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)-----2
  6727.  
  6728. arm3pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(-0),math.rad(-90)),0.2) + Vector3.new(-5,-10,0)
  6729. arm3p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  6730. arm3p3w.C0=clerp(arm2p3w.C0,cf(-6,0,0)*angles(math.rad(0),math.rad(-0),math.rad(0)),0.2)
  6731. arm3p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(-0),math.rad(-45)),0.2)
  6732. arm3p5w.C0=clerp(arm2p5w.C0,cf(-6,0,0)*angles(math.rad(0),math.rad(-0),math.rad(0)),0.2)
  6733. arm3p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-0),math.rad(90)),0.2)-----2
  6734.  
  6735. arm4pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2) + Vector3.new(5,-10,0)
  6736. arm4p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
  6737. arm4p3w.C0=clerp(arm1p3w.C0,cf(-6,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  6738. arm4p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
  6739. arm4p5w.C0=clerp(arm1p5w.C0,cf(-6,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  6740. arm4p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)-----1
  6741.  
  6742. torsop2w.C0=CFrame.new(0,-8,0)*CFrame.Angles(0,math.rad(-90),math.rad(0))
  6743. Crsytalw.C0=CFrame.new(0,-4,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6744. else
  6745. if attack==false and sphere==true and rest==false then
  6746. Humanoid.WalkSpeed = 16
  6747. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0+1*math.cos(sine/20),0,22-0.5*math.cos(sine/40))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1)
  6748. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6749. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6750. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6751. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6752. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6753. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6754. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6755. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6756. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6757. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6758. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6759. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6760. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6761. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6762. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6763. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6764. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6765.  
  6766. arm3pw.C0=clerp(arm2pw.C0,cf(0,-0,0)*angles(math.rad(0),math.rad(0),math.rad(-0)),0.2)
  6767. arm3p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-0)),0.2)
  6768. arm3p3w.C0=clerp(arm2p3w.C0,cf(-0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  6769. arm3p4w.C0=clerp(arm2p4w.C0,cf(-0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-0)),0.2)
  6770. arm3p5w.C0=clerp(arm2p5w.C0,cf(-0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  6771. arm3p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
  6772.  
  6773. arm4pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6774. arm4p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6775. arm4p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6776. arm4p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6777. arm4p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6778. arm4p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6779.  
  6780.  
  6781. torsop2w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6782. Crsytalw.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6783. else
  6784. if attack==false and sphere==true and rest==true then
  6785. Humanoid.WalkSpeed = 0
  6786. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(2.5+2.5*math.cos(sine/20)),math.rad(30),math.rad(0)),.1)
  6787. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6788. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6789. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6790. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6791. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6792. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6793. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6794. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6795. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6796. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6797. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6798. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6799. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6800. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6801. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6802. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6803. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6804.  
  6805. arm3pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6806. arm3p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6807. arm3p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6808. arm3p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6809. arm3p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6810. arm3p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6811.  
  6812. arm4pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6813. arm4p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6814. arm4p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6815. arm4p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6816. arm4p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6817. arm4p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6818.  
  6819. torsop2w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6820. Crsytalw.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6821. end
  6822. end
  6823. end
  6824. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6825. Anim="Walk"
  6826. if attack==false and sphere==false then
  6827. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,22-1*math.cos(sine/30))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  6828. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6829. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120)), 0.3)
  6830. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120)), 0.3)
  6831. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6832. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6833. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  6834. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  6835. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6836. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  6837. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6838. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6839. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  6840. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  6841. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6842. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  6843. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6844. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  6845.  
  6846. arm3pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(360),math.rad(-180),math.rad(-90)),0.2) + Vector3.new(-5,-10,0)
  6847. arm3p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(360),math.rad(-180),math.rad(-90)),0.2)
  6848. arm3p3w.C0=clerp(arm2p3w.C0,cf(-6,0,0)*angles(math.rad(360),math.rad(-180),math.rad(0)),0.2)
  6849. arm3p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(360),math.rad(-180),math.rad(-45)),0.2)
  6850. arm3p5w.C0=clerp(arm2p5w.C0,cf(-6,0,0)*angles(math.rad(360),math.rad(-180),math.rad(0)),0.2)
  6851. arm3p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(360),math.rad(-180),math.rad(90)),0.2)
  6852.  
  6853. arm4pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(-90),math.rad(-180),math.rad(90)),0.2) + Vector3.new(5,-10,0)
  6854. arm4p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(-90),math.rad(-180),math.rad(-90)),0.2)
  6855. arm4p3w.C0=clerp(arm1p3w.C0,cf(-6,0,0)*angles(math.rad(-90),math.rad(-180),math.rad(0)),0.2)
  6856. arm4p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(-90),math.rad(-180),math.rad(-45)),0.2)
  6857. arm4p5w.C0=clerp(arm1p5w.C0,cf(-6,0,0)*angles(math.rad(-90),math.rad(-180),math.rad(0)),0.2)
  6858. arm4p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(-90),math.rad(-180),math.rad(0)),0.2)
  6859.  
  6860. torsop2w.C0=CFrame.new(0,-8,0)*CFrame.Angles(0,math.rad(-90),math.rad(0))
  6861. Crsytalw.C0=CFrame.new(0,-4,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6862. else
  6863. if attack==false and sphere==true then
  6864. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,22-0.5*math.cos(sine/40))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  6865. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6866. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6867. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  6868. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6869. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6870. arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6871. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6872. arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6873. arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6874. arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6875. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6876. arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6877. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6878. arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6879. arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6880. arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6881. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6882.  
  6883. arm3pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6884. arm3p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6885. arm3p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6886. arm3p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6887. arm3p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6888. arm3p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6889.  
  6890. arm4pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6891. arm4p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6892. arm4p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6893. arm4p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6894. arm4p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6895. arm4p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6896.  
  6897. torsop2w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6898. Crsytalw.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6899. end
  6900. end
  6901. elseif torvel>=22 and hitfloor~=nil then
  6902. Anim="Run"
  6903. if attack==false and sphere==false then
  6904. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,22-1*math.cos(sine/30))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  6905. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6906. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120)), 0.3)
  6907. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120)), 0.3)
  6908. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6909. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6910. arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  6911. arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  6912. arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6913. arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  6914. arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6915. arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6916. arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  6917. arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
  6918. arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6919. arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
  6920. arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
  6921. arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  6922.  
  6923. arm3pw.C0=clerp(arm2pw.C0,cf(0,-2.5,0)*angles(math.rad(360),math.rad(120),math.rad(-90)),0.2) + Vector3.new(-5,-10,0)
  6924. arm3p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(360),math.rad(180),math.rad(-90)),0.2)
  6925. arm3p3w.C0=clerp(arm2p3w.C0,cf(-6,0,0)*angles(math.rad(360),math.rad(180),math.rad(0)),0.2)
  6926. arm3p4w.C0=clerp(arm2p4w.C0,cf(-1,3,0)*angles(math.rad(360),math.rad(180),math.rad(-75)),0.2)
  6927. arm3p5w.C0=clerp(arm2p5w.C0,cf(-6,0,0)*angles(math.rad(360),math.rad(180),math.rad(0)),0.2)
  6928. arm3p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(360),math.rad(180),math.rad(90)),0.2)
  6929.  
  6930. arm4pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(-90),math.rad(-180),math.rad(90)),0.2) + Vector3.new(5,-10,0)
  6931. arm4p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(-90),math.rad(-180),math.rad(-90)),0.2)
  6932. arm4p3w.C0=clerp(arm1p3w.C0,cf(-6,0,0)*angles(math.rad(-90),math.rad(-180),math.rad(0)),0.2)
  6933. arm4p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(-90),math.rad(-180),math.rad(-45)),0.2)
  6934. arm4p5w.C0=clerp(arm1p5w.C0,cf(-6,0,0)*angles(math.rad(-90),math.rad(-180),math.rad(0)),0.2)
  6935. arm4p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(-90),math.rad(-180),math.rad(0)),0.2)
  6936.  
  6937. torsop2w.C0=CFrame.new(0,-8,0)*CFrame.Angles(0,math.rad(-90),math.rad(0))
  6938. Crsytalw.C0=CFrame.new(0,-4,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
  6939. end
  6940. end
  6941. end
  6942. if #Effects>0 then
  6943. --table.insert(Effects,{prt,"Block1",delay})
  6944. for e=1,#Effects do
  6945. if Effects[e]~=nil then
  6946. --for j=1,#Effects[e] do
  6947. local Thing=Effects[e]
  6948. if Thing~=nil then
  6949. local Part=Thing[1]
  6950. local Mode=Thing[2]
  6951. local Delay=Thing[3]
  6952. local IncX=Thing[4]
  6953. local IncY=Thing[5]
  6954. local IncZ=Thing[6]
  6955. if Thing[1].Transparency<=1 then
  6956. if Thing[2]=="Block1" then
  6957. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  6958. Mesh=Thing[1].Mesh
  6959. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  6960. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  6961. elseif Thing[2]=="Cylinder" then
  6962. Mesh=Thing[1].Mesh
  6963. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  6964. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  6965. elseif Thing[2]=="Blood" then
  6966. Mesh=Thing[7]
  6967. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  6968. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  6969. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  6970. elseif Thing[2]=="Elec" then
  6971. Mesh=Thing[1].Mesh
  6972. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  6973. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  6974. elseif Thing[2]=="Disappear" then
  6975. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  6976. end
  6977. else
  6978. Part.Parent=nil
  6979. table.remove(Effects,e)
  6980. end
  6981. end
  6982. --end
  6983. end
  6984. end
  6985. end
  6986. end
  6987.  
  6988.  
  6989.  
  6990.  
  6991. end)
  6992.  
  6993.  
  6994. Nextpage.Name = "Next page"
  6995. Nextpage.Parent = Scripttab
  6996. Nextpage.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
  6997. Nextpage.BorderColor3 = Color3.new(0.0196078, 0.0196078, 0.0196078)
  6998. Nextpage.BorderSizePixel = 4
  6999. Nextpage.Position = UDim2.new(0.621428549, 0, 0.944148958, 0)
  7000. Nextpage.Size = UDim2.new(0, 108, 0, 21)
  7001. Nextpage.Font = Enum.Font.Code
  7002. Nextpage.Text = "Next page"
  7003. Nextpage.TextColor3 = Color3.new(0.333333, 1, 1)
  7004. Nextpage.TextScaled = true
  7005. Nextpage.TextSize = 10
  7006. Nextpage.TextWrapped = true
  7007.  
  7008. -- Scripts
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