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- POKEMON
- "Hm... you're a pretty small guy. I can feel your strength, though. It's way bigger than you... right now, that is. You'll be called... 'Dreadnought'."
- Dreadnought (Mudkip)
- Held Item: - Height/Size: 1’ 4” / 0.4m (Small)
- Loyalty: 2 Weight : 16.8 lbs. / 7.6kg (1)
- Type: Water/__ Nature: Adamant (+Attack, -Sp. Attack) (Likes Spicy, dislikes Dry)
- Capabilities: Overland 5, Swim 6, Burrow 2, Jump 1/1, Power 2, Gilled, Fountain, Naturewalk (Wetlands), Underdog
- Skills: Athl 2d6, Acro 3d6, Combat 2d6, Stealth 3d6+2, Perception 3d6, Focus 2d6
- Level 5 (0 EXP, need 50) (15 Stat Points)
- HP: 5 ATK: 7 (9) DEF: 5
- SPA: 5 (3) SPD: 5 SPE: 4
- Stats
- HP: 10 (45 Hit Points)
- ATK: 14
- DEF: 8 (+1 Physical Evasion)
- SPA: 3
- SPD: 7 (+1 Special Evasion)
- SPE: 6 (+1 Speed Evasion)
- Abilities:
- Torrent (Basic Ability; Static)
- The user gains Last Chance with Water.
- Last Chance (Water; Static)
- Last Chance Abilities are always associated with an Elemental Type. The user gains a +5 bonus to Damage Rolls when using attacks of that Type. This bonus increases to +10 when the user is under 1/3rd of their Maximum Hit Points.
- Moves (2 Tutor Points):
- - Tackle (Learned at Lv1)
- Type: Normal Class: Physical Frequency: At-Will
- AC: 2 Damage Base 5: 1d8+8 / 13
- Range: Melee, 1 Target, Dash, Push
- Contest Type: Tough Contest Effect: Steady Performance
- Effect: The target is pushed 2 Meters.
- - Growl (Learned at Lv1)
- Type: Normal Class: Status Frequency: At-Will
- AC: 2 Range: Burst 1, Friendly, Sonic, Social
- Contest Type: Cute Contest Effect: Excitement
- Effect: Growl lowers all legal Targets' Attack by 1 Combat Stage.
- - Water Gun (Learned at Lv4)
- Type: Water Class: Special Frequency: At-Will
- AC: 2 Damage Base 4: 1d8+6 / 11
- Range: 4, 1 Target
- Contest Type: Cute Contest Effect: Steady Performance
- Effect: None
- Special: Grants Fountain
- - Mud Slap (Learned at Lv9)
- Type: Ground Class: Special Frequency: At-Will
- AC: 2 Damage Base 2: 1d6+3 / 7
- Range: 3, 1 Target
- Contest Type: Cute Contest Effect: Steady Performance
- Effect: The target’s Accuracy is lowered by -1.
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