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  1. RimWorld 1.0.2059 rev1015
  2. Verse.Log:Message(String, Boolean)
  3. RimWorld.VersionControl:LogVersionNumber()
  4. Verse.Root:CheckGlobalInit()
  5. Verse.Root:Start()
  6. Verse.Root_Entry:Start()
  7.  
  8. Rebuilding mods list
  9. Adding mods from mods folder:
  10. Adding Achtung(f:\Program Files\RimWorld\Mods\Achtung)
  11. Adding Allow Dead Mans Apparel(f:\Program Files\RimWorld\Mods\Allow Dead Mans Apparel)
  12. Adding Allow Tool(f:\Program Files\RimWorld\Mods\Allow Tool)
  13. Adding Animal Tab(f:\Program Files\RimWorld\Mods\Animal Tab)
  14. Adding Autopsy(f:\Program Files\RimWorld\Mods\Autopsy)
  15. Adding Avoid Friendly Fire(f:\Program Files\RimWorld\Mods\Avoid Friendly Fire)
  16. Adding Better Pawn Control(f:\Program Files\RimWorld\Mods\Better Pawn Control)
  17. Adding Blueprints(f:\Program Files\RimWorld\Mods\Blueprints)
  18. Adding Camera Plus(f:\Program Files\RimWorld\Mods\Camera Plus)
  19. Adding Caravan Formation(f:\Program Files\RimWorld\Mods\Caravan Formation)
  20. Adding Cleaning Area(f:\Program Files\RimWorld\Mods\Cleaning Area)
  21. Adding Core(f:\Program Files\RimWorld\Mods\Core)
  22. Adding Crash Landing(f:\Program Files\RimWorld\Mods\Crash Landing)
  23. Adding Custom Death Randomness(f:\Program Files\RimWorld\Mods\Custom Death Randomness)
  24. Adding DE Surgeries(f:\Program Files\RimWorld\Mods\DE Surgeries)
  25. Adding Dead Mans Clothing(f:\Program Files\RimWorld\Mods\Dead Mans Clothing)
  26. Adding Defensive Positions(f:\Program Files\RimWorld\Mods\Defensive Positions)
  27. Adding Dodging Rebalanced(f:\Program Files\RimWorld\Mods\Dodging Rebalanced)
  28. Adding Easy Speedup(f:\Program Files\RimWorld\Mods\Easy Speedup)
  29. Adding ED Enhanced Options(f:\Program Files\RimWorld\Mods\ED Enhanced Options)
  30. Adding Firefoam Belt(f:\Program Files\RimWorld\Mods\Firefoam Belt)
  31. Adding Fixable Mood Debuffs Alert(f:\Program Files\RimWorld\Mods\Fixable Mood Debuffs Alert)
  32. Adding Fluffy Breakdowns(f:\Program Files\RimWorld\Mods\Fluffy Breakdowns)
  33. Adding Follow Me(f:\Program Files\RimWorld\Mods\Follow Me)
  34. Adding Fresh Stockpile Filter(f:\Program Files\RimWorld\Mods\Fresh Stockpile Filter)
  35. Adding Garden Tools(f:\Program Files\RimWorld\Mods\Garden Tools)
  36. Adding Glitter World Prime(f:\Program Files\RimWorld\Mods\Glitter World Prime)
  37. Adding Hand Me That Brick(f:\Program Files\RimWorld\Mods\Hand Me That Brick)
  38. Adding Hugs Lib(f:\Program Files\RimWorld\Mods\Hugs Lib)
  39. Adding Ignore Me Passing(f:\Program Files\RimWorld\Mods\Ignore Me Passing)
  40. Adding Impassable Map Maker(f:\Program Files\RimWorld\Mods\Impassable Map Maker)
  41. Adding Improved Workbenches(f:\Program Files\RimWorld\Mods\Improved Workbenches)
  42. Adding Industrial Rollers(f:\Program Files\RimWorld\Mods\Industrial Rollers)
  43. Adding Job Splitter(f:\Program Files\RimWorld\Mods\Job Splitter)
  44. Adding Less Rebuff(f:\Program Files\RimWorld\Mods\Less Rebuff)
  45. Adding Load Transport Pod(f:\Program Files\RimWorld\Mods\Load Transport Pod)
  46. Adding Locks(f:\Program Files\RimWorld\Mods\Locks)
  47. Adding Long Range Pod Launcher(f:\Program Files\RimWorld\Mods\Long Range Pod Launcher)
  48. Adding Map Reroll(f:\Program Files\RimWorld\Mods\Map Reroll)
  49. Adding Medical Tab(f:\Program Files\RimWorld\Mods\Medical Tab)
  50. Adding Mend And Recycle(f:\Program Files\RimWorld\Mods\Mend And Recycle)
  51. Adding Miniaturisation(f:\Program Files\RimWorld\Mods\Miniaturisation)
  52. Adding Moody(f:\Program Files\RimWorld\Mods\Moody)
  53. Adding More Faction Interaction(f:\Program Files\RimWorld\Mods\More Faction Interaction)
  54. Adding Multiplayer(f:\Program Files\RimWorld\Mods\Multiplayer)
  55. Adding Packed Lunches(f:\Program Files\RimWorld\Mods\Packed Lunches)
  56. Adding Path Avoid(f:\Program Files\RimWorld\Mods\Path Avoid)
  57. Adding Phi Client(f:\Program Files\RimWorld\Mods\Phi Client)
  58. Adding Pick Up And Haul(f:\Program Files\RimWorld\Mods\Pick Up And Haul)
  59. Adding Plant Saver(f:\Program Files\RimWorld\Mods\Plant Saver)
  60. Adding Power Switch(f:\Program Files\RimWorld\Mods\Power Switch)
  61. Adding Prepare Carefully(f:\Program Files\RimWorld\Mods\Prepare Carefully)
  62. Adding Priority Treatment(f:\Program Files\RimWorld\Mods\Priority Treatment)
  63. Adding Quality Builder(f:\Program Files\RimWorld\Mods\Quality Builder)
  64. Adding Quality Fix(f:\Program Files\RimWorld\Mods\Quality Fix)
  65. Adding Raiderpedes(f:\Program Files\RimWorld\Mods\Raiderpedes)
  66. Adding Real Fog of War(f:\Program Files\RimWorld\Mods\Real Fog of War)
  67. Adding Researchable Stat Upgrades(f:\Program Files\RimWorld\Mods\Researchable Stat Upgrades)
  68. Adding Rim Search(f:\Program Files\RimWorld\Mods\Rim Search)
  69. Adding Rimfire Custom Weapon(f:\Program Files\RimWorld\Mods\Rimfire Custom Weapon)
  70. Adding Roof Build(f:\Program Files\RimWorld\Mods\Roof Build)
  71. Adding Room Food(f:\Program Files\RimWorld\Mods\Room Food)
  72. Adding Room Sense(f:\Program Files\RimWorld\Mods\Room Sense)
  73. Adding RT Fuse(f:\Program Files\RimWorld\Mods\RT Fuse)
  74. Adding Runtime GC(f:\Program Files\RimWorld\Mods\Runtime GC)
  75. Adding Same Spot(f:\Program Files\RimWorld\Mods\Same Spot)
  76. Adding Set-up Camp(f:\Program Files\RimWorld\Mods\Set-up Camp)
  77. Adding Skill Overhead(f:\Program Files\RimWorld\Mods\Skill Overhead)
  78. Adding Snap Out of it(f:\Program Files\RimWorld\Mods\Snap Out of it)
  79. Adding Solar Flare Shield(f:\Program Files\RimWorld\Mods\Solar Flare Shield)
  80. Adding Spotted(f:\Program Files\RimWorld\Mods\Spotted)
  81. Adding Stack XXL(f:\Program Files\RimWorld\Mods\Stack XXL)
  82. Adding Static Quality Plus(f:\Program Files\RimWorld\Mods\Static Quality Plus)
  83. Adding Stove Tech(f:\Program Files\RimWorld\Mods\Stove Tech)
  84. Adding Super Soil(f:\Program Files\RimWorld\Mods\Super Soil)
  85. Adding Table Diner(f:\Program Files\RimWorld\Mods\Table Diner)
  86. Adding Tech Advancing(f:\Program Files\RimWorld\Mods\Tech Advancing)
  87. Adding Therapy(f:\Program Files\RimWorld\Mods\Therapy)
  88. Adding Trader Dismissal(f:\Program Files\RimWorld\Mods\Trader Dismissal)
  89. Adding Trading Spot(f:\Program Files\RimWorld\Mods\Trading Spot)
  90. Adding TryB4Buy Tweaks(f:\Program Files\RimWorld\Mods\TryB4Buy Tweaks)
  91. Adding Ugh You Got Me(f:\Program Files\RimWorld\Mods\Ugh You Got Me)
  92. Adding Visible Pants(f:\Program Files\RimWorld\Mods\Visible Pants)
  93. Adding Wheres The Gravel(f:\Program Files\RimWorld\Mods\Wheres The Gravel)
  94. Adding Work Flex(f:\Program Files\RimWorld\Mods\Work Flex)
  95. Adding ZiTools(f:\Program Files\RimWorld\Mods\ZiTools)
  96. Adding Zombie Land(f:\Program Files\RimWorld\Mods\Zombie Land)
  97. Deactivating not-installed mods:
  98. Verse.Log:Message(String, Boolean)
  99. Verse.ModLister:RebuildModList()
  100. Verse.ModLister:.cctor()
  101. Verse.<>c__Iterator0:MoveNext()
  102. Verse.<>c__Iterator0:MoveNext()
  103. System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
  104. System.Collections.Generic.List`1:.ctor(IEnumerable`1)
  105. System.Linq.Enumerable:ToList(IEnumerable`1)
  106. Verse.LoadedModManager:InitializeMods()
  107. Verse.LoadedModManager:LoadAllActiveMods()
  108. Verse.PlayDataLoader:DoPlayLoad()
  109. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  110. Verse.Root:<Start>m__1()
  111. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  112. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  113.  
  114. ReflectionTypeLoadException getting types in assembly AvoidFriendlyFire: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  115. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  116. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  117. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  118.  
  119. Loader exceptions:
  120. => System.TypeLoadException: Could not load type 'HugsLib.Utils.UtilityWorldObject' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  121. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  122.  
  123. Verse.Log:Error(String, Boolean)
  124. Verse.ModAssemblyHandler:AssemblyIsUsable(Assembly)
  125. Verse.ModAssemblyHandler:ReloadAll()
  126. Verse.ModContentPack:ReloadContent()
  127. Verse.LoadedModManager:LoadModContent()
  128. Verse.LoadedModManager:LoadAllActiveMods()
  129. Verse.PlayDataLoader:DoPlayLoad()
  130. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  131. Verse.Root:<Start>m__1()
  132. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  133. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  134.  
  135. --- Thread 2 ---
  136. 3328ms LoadAllPlayData
  137. - 2632ms Load all active mods.
  138. - - 1ms Initializing [Core|Core]
  139. - - 0ms Initializing [Multiplayer|Multiplayer]
  140. - - 0ms Initializing [Avoid Friendly Fire|Avoid Friendly Fire]
  141. - - 1ms Loading Core content
  142. - - 22ms Loading Multiplayer content
  143. - - 7ms Loading Avoid Friendly Fire content
  144. - - 284ms Loading Core
  145. - - 0ms Loading Multiplayer
  146. - - 0ms Loading Avoid Friendly Fire
  147. - - 0ms Loading all patches
  148. - - 0ms Loading all patches
  149. - - 0ms Loading all patches
  150. - 4ms Load language metadata.
  151. - 86ms Loading language data: English
  152. - 88ms Copy all Defs from mods to global databases.
  153. - 82ms Resolve cross-references between non-implied Defs.
  154. - 47ms Rebind defs (early).
  155. - 2ms Inject selected language data into game data (early pass).
  156. - 23ms Generate implied Defs (pre-resolve).
  157. - 0ms Resolve cross-references between Defs made by the implied defs.
  158. - 29ms Rebind DefOfs (final).
  159. - 41ms Other def binding, resetting and global operations (pre-resolve).
  160. - 160ms Resolve references.
  161. - 2ms Generate implied Defs (post-resolve).
  162. - 0ms Other def binding, resetting and global operations (post-resolve).
  163. - 84ms Error check all defs.
  164. - 7ms Load keyboard preferences.
  165. - 33ms Short hash giving.
  166.  
  167. Verse.Log:Message(String, Boolean)
  168. Verse.ThreadLocalDeepProfiler:Output(Watcher)
  169. Verse.ThreadLocalDeepProfiler:End()
  170. Verse.DeepProfiler:End()
  171. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  172. Verse.Root:<Start>m__1()
  173. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  174. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  175.  
  176. --- Main thread ---
  177. 12ms Loading assets of type UnityEngine.Texture2D for mod Avoid Friendly Fire
  178.  
  179. Verse.Log:Message(String, Boolean)
  180. Verse.ThreadLocalDeepProfiler:Output(Watcher)
  181. Verse.ThreadLocalDeepProfiler:End()
  182. Verse.DeepProfiler:End()
  183. Verse.<LoadAllForMod>c__Iterator0:MoveNext()
  184. Verse.ModContentHolder`1:ReloadAll()
  185. Verse.ModContentPack:<ReloadContent>m__1()
  186. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  187. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  188. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  189. Verse.Root:Update()
  190. Verse.Root_Entry:Update()
  191.  
  192. --- Main thread ---
  193. 841ms Load backstories.
  194.  
  195. Verse.Log:Message(String, Boolean)
  196. Verse.ThreadLocalDeepProfiler:Output(Watcher)
  197. Verse.ThreadLocalDeepProfiler:End()
  198. Verse.DeepProfiler:End()
  199. Verse.PlayDataLoader:<DoPlayLoad>m__0()
  200. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  201. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  202. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  203. Verse.Root:Update()
  204. Verse.Root_Entry:Update()
  205.  
  206. --- Main thread ---
  207. 2ms Inject selected language data into game data.
  208.  
  209. Verse.Log:Message(String, Boolean)
  210. Verse.ThreadLocalDeepProfiler:Output(Watcher)
  211. Verse.ThreadLocalDeepProfiler:End()
  212. Verse.DeepProfiler:End()
  213. Verse.PlayDataLoader:<DoPlayLoad>m__1()
  214. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  215. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  216. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  217. Verse.Root:Update()
  218. Verse.Root_Entry:Update()
  219.  
  220. Multiplayer version 0.4.2
  221. Verse.Log:Message(String, Boolean)
  222. Multiplayer.Client.Multiplayer:.cctor()
  223. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  224. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  225. Verse.StaticConstructorOnStartupUtility:CallAll()
  226. Verse.PlayDataLoader:<DoPlayLoad>m__2()
  227. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  228. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  229. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  230. Verse.Root:Update()
  231. Verse.Root_Entry:Update()
  232.  
  233. Player's username: Player700
  234. Verse.Log:Message(String, Boolean)
  235. Multiplayer.Client.Multiplayer:.cctor()
  236. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  237. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  238. Verse.StaticConstructorOnStartupUtility:CallAll()
  239. Verse.PlayDataLoader:<DoPlayLoad>m__2()
  240. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  241. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  242. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  243. Verse.Root:Update()
  244. Verse.Root_Entry:Update()
  245.  
  246. Processor: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
  247. Verse.Log:Message(String, Boolean)
  248. Multiplayer.Client.Multiplayer:.cctor()
  249. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  250. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  251. Verse.StaticConstructorOnStartupUtility:CallAll()
  252. Verse.PlayDataLoader:<DoPlayLoad>m__2()
  253. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  254. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  255. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  256. Verse.Root:Update()
  257. Verse.Root_Entry:Update()
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