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- Name: Aquaman
- Age: 27
- Biological sex: Male
- Race: Human
- Appearance: Standing at 6'7, with sleek black hair and gills, Aquaman is a big boi. However, he is mostly lean, with LEAN muscles along his body. He also looks strangely...tight. Compact. Almost as if his body is specially designed to survive extreme pressure!
- Personality: Never give up, never die attitude, no matter what.
- Background: As a child, Aquaman's father was a famous swimmer, and taught his child to swim. In his developmental stages, he grew gills because of this! He just kept swimming, deeper and deeper, and as he did his body grew more dense, allowing him to go deeper and deeper. Then, one day, on a boat ride, his father was shot with a harpoon in a freak accident in what can only be described as a mermaid sighting. Never having a mother in the picture, he became an orphan. Rather than go to an orphanage, though, he decided to raise himself on the beachside, making his own cabin slowly out of bits of driftwood and becoming a fisherman!
- Stats: Physiological and psychological attributes. A score of 0 is distinctly average. Stats max out at +10 for pure humans, but Alterations can adjust these limits. Elves, for example, get a higher maximum Agility and Analytics, but less Might. You get a couple free points from your background, and 6 to spend as you see fit for each pool.
- ---Physiological---
- Might: 4
- Conditioning: 1
- Agility: 2
- Coordination: 1
- ----Psychological---
- Insight: 3
- Willpower: 1
- Critical Analysis: 0
- Engineering: 4
- Your Inventory:
- Tools: Fishing pole
- Weapons: A spear.
- Clothing and Armor: Generally just a pair of shorts, or whatever the equivalent is.
- Consumables:
- Currency:
- Quest items and keys:
- Books:
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