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- Set current directory to /home/KD10000/gameserver/7DTD_29005_95
- Found path: /home/KD10000/gameserver/7DTD_29005_95/7DaysToDieServer.x86_64
- Mono path[0] = '/home/KD10000/gameserver/7DTD_29005_95/7DaysToDieServer_Data/Managed'
- Mono config path = '/home/KD10000/gameserver/7DTD_29005_95/7DaysToDieServer_Data/MonoBleedingEdge/etc'
- Preloaded 'libMagick.so'
- Preloaded 'libeac_server.so'
- Preloaded 'libeasyanticheat.so'
- Preloaded 'libgetrss.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'steamclient.so'
- Unable to preload the following plugins:
- libMouseLib.so
- libeac_server.so
- libeasyanticheat.so
- libgetrss.so
- libsteam_api.so
- steamclient.so
- libMouseLib.so
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.103 seconds
- UnloadTime: 1.089502 ms
- 2020-02-12T21:42:04 0.094 INF Awake IsFocused: True
- 2020-02-12T21:42:04 0.095 INF Awake
- 2020-02-12T21:42:04 0.296 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Linux 64 Bit
- 2020-02-12T21:42:04 0.296 INF System information:
- 2020-02-12T21:42:04 0.383 INF OS: Linux 4.9 Debian 9.12 64bit
- 2020-02-12T21:42:04 0.385 INF CPU: Intel(R) Xeon(R) CPU E5-2630 v4 @ 2.20GHz (cores: 10)
- 2020-02-12T21:42:04 0.386 INF RAM: 60402 MB
- 2020-02-12T21:42:04 0.386 INF GPU: Null Device (128 MB)
- 2020-02-12T21:42:04 0.388 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2020-02-12T21:42:04 0.413 INF Last played version: Alpha 18.3
- 2020-02-12T21:42:04 0.414 INF Local UTC offset: 1 hours
- 2020-02-12T21:42:04 0.425 INF Command line arguments: ./7DaysToDieServer.x86_64 -logfile ./7DaysToDieServer_Data/output_log__2020-02-12__21-42-03.txt -quit -batchmode -nographics -dedicated -configfile=serverconfig.xml
- 2020-02-12T21:42:04 0.428 INF Parsing server configfile: /home/KD10000/gameserver/7DTD_29005_95/7DaysToDieServer_Data/../serverconfig.xml
- 2020-02-12T21:42:04 0.536 ERR Error parsing configfile property 'WorldGenSize'
- 2020-02-12T21:42:04 0.537 EXC Input string was not in a correct format.
- FormatException: Input string was not in a correct format.
- at System.Number.StringToNumber (System.String str, System.Globalization.NumberStyles options, System.Number+NumberBuffer& number, System.Globalization.NumberFormatInfo info, System.Boolean parseDecimal) [0x00057] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
- at System.Number.ParseInt32 (System.String s, System.Globalization.NumberStyles style, System.Globalization.NumberFormatInfo info) [0x00013] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
- at System.Int32.Parse (System.String s) [0x00007] in <1f0c1ef1ad524c38bbc5536809c46b48>:0
- at GamePrefs.Parse (EnumGamePrefs _enum, System.String _val) [0x00052] in <2902877be8e149209d88cfdc42d2676c>:0
- at GameStartupHelper.ParseGamePref (System.String _name, System.String _value, System.Boolean _quitOnError, System.Boolean _ignoreCase) [0x00045] in <2902877be8e149209d88cfdc42d2676c>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- GameStartupHelper:ShowConfigError(String, String, Exception, Boolean)
- GameStartupHelper:ParseGamePref(String, String, Boolean, Boolean)
- GameStartupHelper:LoadConfigFile(String)
- GameStartupHelper:ParseCommandLine(String[])
- GameManager:Awake()
- (Filename: <1f0c1ef1ad524c38bbc5536809c46b48> Line: 0)
- 2020-02-12T21:42:04 0.558 INF Make sure your configfile is updated the current server version!
- 2020-02-12T21:42:04 0.558 INF Startup aborted due to the given error in server configfile
- 2020-02-12T21:42:04 0.558 INF Dedicated server only build
- 2020-02-12T21:42:04 0.559 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-02-12T21:42:04 0.560 INF Starting PlayerInputManager...
- 2020-02-12T21:42:04 0.588 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
- 2020-02-12T21:42:05 0.823 INF Starting UserProfileManager...
- 2020-02-12T21:42:05 0.925 INF Occlusion: Awake
- 2020-02-12T21:42:05 0.930 INF Texture quality is set to 3
- 2020-02-12T21:42:05 1.043 INF [MODS] No mods folder found
- 2020-02-12T21:42:05 1.068 INF Loading permissions file at '/root/.local/share/7DaysToDie/Saves/serveradmin.xml'
- 2020-02-12T21:42:05 1.105 INF Loading permissions file done.
- 2020-02-12T21:42:06 1.801 INF UMA Overlay loading took 385 ms
- 2020-02-12T21:42:06 1.807 INF UMA Slot loading took 4 ms
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
- WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
- 2020-02-12T21:42:06 2.561 INF WorldStaticData.Init() needed 0.747s
- 2020-02-12T21:42:06 2.576 INF Started Telnet on 8081
- 2020-02-12T21:42:06 2.592 INF Awake done in 2499 ms
- One or more DSPGraph's still exists on shutdown, destroy all graphs before program shutdown
- (Filename: ./Modules/Audio/Public/csas/DSPGraphFactory.cpp Line: 36)
- Receiving unhandled NULL exception
- #0 0x005624eef86c2d in (Unknown)
- #1 0x005624eef87a89 in (Unknown)
- #2 0x005624eef87d48 in (Unknown)
- #3 0x005624eef84885 in (Unknown)
- #4 0x005624eecdafd1 in (Unknown)
- #5 0x005624eef6f27c in (Unknown)
- #6 0x005624ee893ca5 in (Unknown)
- #7 0x007f77ddb3ae0b in __libc_start_main
- #8 0x005624ee8a4403 in (Unknown)
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