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Oct 23rd, 2017
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  1. [INFO] - timeBeginPeriod( 1 )
  2. [INFO] - OpenGL version 4.5.0 NVIDIA 385.69
  3. [INFO] - GLSL version 4.50 NVIDIA
  4. [INFO] - Framebuffer ID: 1
  5. [INFO] - Renderbuffer ID: 1 size 1024x1024
  6. [INFO] - New gamepad attached:
  7. [INFO] - Description: Logitech G13 Joystick
  8. [INFO] - Vendor ID: 1133
  9. [INFO] - Product ID: 49835
  10. [INFO] - Number of axes: 2
  11. [INFO] - Number of buttons: 1
  12. [INFO] - New gamepad attached:
  13. [INFO] - Description: XInput Controller 1
  14. [INFO] - Vendor ID: 1118
  15. [INFO] - Product ID: 654
  16. [INFO] - Number of axes: 6
  17. [INFO] - Number of buttons: 15
  18. [INFO] - Running Lua Script: resources/scripts/enums.lua
  19. [INFO] - Lua mem usage: 582 KB and 184 bytes
  20. [INFO] - Running Lua Script: resources/scripts/main.lua
  21. [INFO] - Lua mem usage: 584 KB and 727 bytes
  22. [INFO] - Binding of Isaac: Afterbirth+ v1.06.J119
  23. [INFO] - Initialize ColorOffset Shader
  24. [INFO] - Initialize Pixelation Shader
  25. [INFO] - Initialize Bloom Shader
  26. [INFO] - Initialize Color Correction Shader
  27. [INFO] - Initialize HQ4X Shader
  28. [INFO] - Initialize Shockwave Shader
  29. [INFO] - Initialize OldTV Shader
  30. [INFO] - Initialize Water Surface Shader
  31. [INFO] - Initialize Hallucination Shader
  32. [INFO] - load archives: 3489 milliseconds
  33. [INFO] - preload anm2: 113 milliseconds
  34. [INFO] - Setting PersistentGameData ReadOnly to False
  35. [INFO] - Viewport: 960x540
  36. [INFO] - Framebuffer Width: 960
  37. Render Width: 960
  38. Window Width: 960
  39. Multiplier: 2.250010
  40. DP per point: 1.000000
  41. Point Scale: 2.000000
  42. [INFO] - Viewport: 2560x1080
  43. [INFO] - Renderbuffer ID: 1 size 2048x1024
  44. [INFO] - Framebuffer Width: 2560
  45. Render Width: 1280
  46. Window Width: 2560
  47. Multiplier: 4.500010
  48. DP per point: 1.000000
  49. Point Scale: 2.000000
  50. [INFO] - HQX4 size: 1280x540
  51. [INFO] - playing cutscene 1 (Intro).
  52. [INFO] - Renderbuffer ID: 1 size 4096x2048
  53. [INFO] - Framebuffer Width: 2560
  54. Render Width: 2560
  55. Window Width: 960
  56. Multiplier: 0.500000
  57. DP per point: 3.000000
  58. Point Scale: 2.000000
  59. [INFO] - Framebuffer Width: 2560
  60. Render Width: 2560
  61. Window Width: 2560
  62. Multiplier: 0.187500
  63. DP per point: 1.000000
  64. Point Scale: 5.333333
  65. [INFO] - Framebuffer Width: 2560
  66. Render Width: 2560
  67. Window Width: 2560
  68. Multiplier: 0.166797
  69. DP per point: 1.000000
  70. Point Scale: 5.995316
  71. [INFO] - HQX4 size: 2560x1080
  72. [INFO] - Cutscene: correct anm2 timing: f0 -> f11
  73. [INFO] - Cutscene: correct anm2 timing: f14 -> f17
  74. [INFO] - Viewport: 2560x1080
  75. [INFO] - Framebuffer Width: 2560
  76. Render Width: 1280
  77. Window Width: 2560
  78. Multiplier: 4.500010
  79. DP per point: 1.000000
  80. Point Scale: 2.000000
  81. [INFO] - HQX4 size: 1280x540
  82. [INFO] - Menu Manager preCrossfade
  83. [INFO] - Pre music queue
  84. [INFO] - Post music queue
  85. [INFO] - Menu Manager Init
  86. [INFO] - Menu Title Init
  87. [INFO] - Menu Save Init
  88. [INFO] - Menu_Save Pre Prompt init
  89. [INFO] - Menu_Save loading slot drawings
  90. [INFO] - Menu Save Reset
  91. [INFO] - Setting PersistentGameData ReadOnly to False
  92. [INFO] - Loading PersistentData 1 from SteamCloud!
  93. [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
  94. [INFO] - Reading Achievements
  95. [INFO] - Done Reading Achievements
  96. [INFO] - Reading Counters
  97. [INFO] - Done Reading Counters
  98. [INFO] - Reading Level Counters
  99. [INFO] - Done Reading Level Counters
  100. [INFO] - Reading Collectibles
  101. [INFO] - Done Reading Collectibles
  102. [INFO] - Reading Mini Bosses
  103. [INFO] - Done Reading Mini Bosses
  104. [INFO] - Reading Bosses
  105. [INFO] - Done Reading Bosses
  106. [INFO] - Reading Challenge Counters
  107. [INFO] - Done Reading Challenge Counters
  108. [INFO] - Reading Cutscene Counters
  109. [INFO] - Done Reading Cutscene Counters
  110. [INFO] - Reading GameSettings
  111. [INFO] - Done Reading GameSettings
  112. [INFO] - Reading Special Seed Counters
  113. [INFO] - Done Reading Special Seed Counters
  114. [INFO] - Reading Bestiary Counters
  115. [INFO] - Done Reading Bestiary Counters
  116. [INFO] - Loading GameState 1 from SteamCloud!
  117. [INFO] - GameState Version Loaded: 61
  118. [INFO] - History Size 1
  119. [INFO] - Victory Lap 0
  120. [INFO] - CurrentStage 1
  121. [INFO] - Room count 11
  122. [INFO] - CurrentRoomIndex = 83
  123. [INFO] - Modding enabled: 1
  124. [INFO] - Player Type 16
  125. [INFO] - Num Bombs 0
  126. [INFO] - Active Item 0
  127. [INFO] - Body Scale 1.000000
  128. [INFO] - Pocket 0 value 0
  129. [INFO] - Pocket 1 value 0
  130. [INFO] - Collectible Vec Read
  131. [INFO] - READ32VEC size: 598
  132. [INFO] - Void Vec Read
  133. [INFO] - READ32VEC size: 0
  134. [INFO] - SmelterSize 129
  135. [INFO] - CostumeSize 1
  136. [INFO] - Collectible Seeds
  137. [INFO] - READ32VEC size: 598
  138. [INFO] - Trinket Seeds
  139. [INFO] - READ32VEC size: 129
  140. [INFO] - Pill Seeds
  141. [INFO] - READ32VEC size: 47
  142. [INFO] - Card Seeds
  143. [INFO] - READ32VEC size: 59
  144. [INFO] - Pill Effects
  145. [INFO] - READ32VEC size: 47
  146. [INFO] - Familiar Count 0READFVEC size: 330
  147. [INFO] - READFVEC size: 77
  148. [INFO] - READFVEC size: 53
  149. [INFO] - READFVEC size: 59
  150. [INFO] - READFVEC size: 42
  151. [INFO] - READFVEC size: 30
  152. [INFO] - READFVEC size: 11
  153. [INFO] - READFVEC size: 11
  154. [INFO] - READFVEC size: 20
  155. [INFO] - READFVEC size: 10
  156. [INFO] - READFVEC size: 26
  157. [INFO] - READFVEC size: 20
  158. [INFO] - READFVEC size: 22
  159. [INFO] - READFVEC size: 11
  160. [INFO] - READFVEC size: 17
  161. [INFO] - READFVEC size: 26
  162. [INFO] - READFVEC size: 266
  163. [INFO] - READFVEC size: 54
  164. [INFO] - READFVEC size: 60
  165. [INFO] - READFVEC size: 53
  166. [INFO] - READFVEC size: 33
  167. [INFO] - READFVEC size: 6
  168. [INFO] - READFVEC size: 1
  169. [INFO] - READFVEC size: 11
  170. [INFO] - READFVEC size: 10
  171. [INFO] - READFVEC size: 15
  172. [INFO] - Cannot continue a game that doesn't have the same modding state (rerunstate1.dat)!
  173. [INFO] - Setting PersistentGameData ReadOnly to False
  174. [INFO] - Loading PersistentData 2 from SteamCloud!
  175. [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata2.dat.
  176. [INFO] - Reading Achievements
  177. [INFO] - Different number of achievements 340/349
  178. [INFO] - Done Reading Achievements
  179. [INFO] - Reading Counters
  180. [INFO] - Done Reading Counters
  181. [INFO] - Reading Level Counters
  182. [INFO] - Done Reading Level Counters
  183. [INFO] - Reading Collectibles
  184. [INFO] - Different number of collectibles in collection 511/535
  185. [INFO] - Done Reading Collectibles
  186. [INFO] - Reading Mini Bosses
  187. [INFO] - Done Reading Mini Bosses
  188. [INFO] - Reading Bosses
  189. [INFO] - Done Reading Bosses
  190. [INFO] - Reading Challenge Counters
  191. [INFO] - Done Reading Challenge Counters
  192. [INFO] - Reading Cutscene Counters
  193. [INFO] - Done Reading Cutscene Counters
  194. [INFO] - Reading GameSettings
  195. [INFO] - Done Reading GameSettings
  196. [INFO] - Reading Special Seed Counters
  197. [INFO] - Done Reading Special Seed Counters
  198. [INFO] - Loading GameState 2 from SteamCloud!
  199. [INFO] - SteamCloud could not find or open abp_gamestate2.dat. No Game State detected.
  200. [INFO] - SteamCloud could not find or open rerunstate2.dat. No Rerun State detected.
  201. [INFO] - Setting PersistentGameData ReadOnly to False
  202. [INFO] - Loading PersistentData 3 from SteamCloud!
  203. [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata3.dat.
  204. [INFO] - Reading Achievements
  205. [INFO] - Different number of achievements 340/349
  206. [INFO] - Done Reading Achievements
  207. [INFO] - Reading Counters
  208. [INFO] - Done Reading Counters
  209. [INFO] - Reading Level Counters
  210. [INFO] - Done Reading Level Counters
  211. [INFO] - Reading Collectibles
  212. [INFO] - Different number of collectibles in collection 511/535
  213. [INFO] - Done Reading Collectibles
  214. [INFO] - Reading Mini Bosses
  215. [INFO] - Done Reading Mini Bosses
  216. [INFO] - Reading Bosses
  217. [INFO] - Done Reading Bosses
  218. [INFO] - Reading Challenge Counters
  219. [INFO] - Done Reading Challenge Counters
  220. [INFO] - Reading Cutscene Counters
  221. [INFO] - Done Reading Cutscene Counters
  222. [INFO] - Reading GameSettings
  223. [INFO] - Done Reading GameSettings
  224. [INFO] - Reading Special Seed Counters
  225. [INFO] - Done Reading Special Seed Counters
  226. [INFO] - Loading GameState 3 from SteamCloud!
  227. [INFO] - SteamCloud could not find or open abp_gamestate3.dat. No Game State detected.
  228. [INFO] - SteamCloud could not find or open rerunstate3.dat. No Rerun State detected.
  229. [INFO] - Setting PersistentGameData ReadOnly to False
  230. [INFO] - Menu Game Init
  231. [INFO] - Menu Dailt Init
  232. [INFO] - Menu Character Init
  233. [INFO] - Menu SpecialSeed Init
  234. [INFO] - Menu Challenge Init
  235. [INFO] - Menu Collection Init
  236. [INFO] - Menu Stats Init
  237. [INFO] - Menu Mods Init
  238. [INFO] - Menu Options Init
  239. [INFO] - Menu Controller Init
  240. [INFO] - Menu Key Config Init
  241. [INFO] - Menu Cutscene Init
  242. [INFO] - Menu Bestiary Init
  243. [INFO] - Menu Custom Challenge Init
  244. [INFO] - Setting PersistentGameData ReadOnly to False
  245. [INFO] - Loading PersistentData 1 from SteamCloud!
  246. [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
  247. [INFO] - Reading Achievements
  248. [INFO] - Done Reading Achievements
  249. [INFO] - Reading Counters
  250. [INFO] - Done Reading Counters
  251. [INFO] - Reading Level Counters
  252. [INFO] - Done Reading Level Counters
  253. [INFO] - Reading Collectibles
  254. [INFO] - Done Reading Collectibles
  255. [INFO] - Reading Mini Bosses
  256. [INFO] - Done Reading Mini Bosses
  257. [INFO] - Reading Bosses
  258. [INFO] - Done Reading Bosses
  259. [INFO] - Reading Challenge Counters
  260. [INFO] - Done Reading Challenge Counters
  261. [INFO] - Reading Cutscene Counters
  262. [INFO] - Done Reading Cutscene Counters
  263. [INFO] - Reading GameSettings
  264. [INFO] - Done Reading GameSettings
  265. [INFO] - Reading Special Seed Counters
  266. [INFO] - Done Reading Special Seed Counters
  267. [INFO] - Reading Bestiary Counters
  268. [INFO] - Done Reading Bestiary Counters
  269. [INFO] - Loading GameState 1 from SteamCloud!
  270. [INFO] - GameState Version Loaded: 61
  271. [INFO] - History Size 1
  272. [INFO] - Victory Lap 0
  273. [INFO] - CurrentStage 1
  274. [INFO] - Room count 11
  275. [INFO] - CurrentRoomIndex = 83
  276. [INFO] - Modding enabled: 1
  277. [INFO] - Player Type 16
  278. [INFO] - Num Bombs 0
  279. [INFO] - Active Item 0
  280. [INFO] - Body Scale 1.000000
  281. [INFO] - Pocket 0 value 0
  282. [INFO] - Pocket 1 value 0
  283. [INFO] - Collectible Vec Read
  284. [INFO] - READ32VEC size: 598
  285. [INFO] - Void Vec Read
  286. [INFO] - READ32VEC size: 0
  287. [INFO] - SmelterSize 129
  288. [INFO] - CostumeSize 1
  289. [INFO] - Collectible Seeds
  290. [INFO] - READ32VEC size: 598
  291. [INFO] - Trinket Seeds
  292. [INFO] - READ32VEC size: 129
  293. [INFO] - Pill Seeds
  294. [INFO] - READ32VEC size: 47
  295. [INFO] - Card Seeds
  296. [INFO] - READ32VEC size: 59
  297. [INFO] - Pill Effects
  298. [INFO] - READ32VEC size: 47
  299. [INFO] - Familiar Count 0READFVEC size: 330
  300. [INFO] - READFVEC size: 77
  301. [INFO] - READFVEC size: 53
  302. [INFO] - READFVEC size: 59
  303. [INFO] - READFVEC size: 42
  304. [INFO] - READFVEC size: 30
  305. [INFO] - READFVEC size: 11
  306. [INFO] - READFVEC size: 11
  307. [INFO] - READFVEC size: 20
  308. [INFO] - READFVEC size: 10
  309. [INFO] - READFVEC size: 26
  310. [INFO] - READFVEC size: 20
  311. [INFO] - READFVEC size: 22
  312. [INFO] - READFVEC size: 11
  313. [INFO] - READFVEC size: 17
  314. [INFO] - READFVEC size: 26
  315. [INFO] - READFVEC size: 266
  316. [INFO] - READFVEC size: 54
  317. [INFO] - READFVEC size: 60
  318. [INFO] - READFVEC size: 53
  319. [INFO] - READFVEC size: 33
  320. [INFO] - READFVEC size: 6
  321. [INFO] - READFVEC size: 1
  322. [INFO] - READFVEC size: 11
  323. [INFO] - READFVEC size: 10
  324. [INFO] - READFVEC size: 15
  325. [INFO] - Cannot continue a game that doesn't have the same modding state (rerunstate1.dat)!
  326. [INFO] - Queued Path music/afterbirth/regenesis (loop) v3.ogg
  327. [INFO] - Viewport: 960x540
  328. [INFO] - Framebuffer Width: 960
  329. Render Width: 960
  330. Window Width: 960
  331. Multiplier: 2.250010
  332. DP per point: 1.000000
  333. Point Scale: 2.000000
  334. [INFO] - Viewport: 1812x1000
  335. [INFO] - Framebuffer Width: 1813
  336. Render Width: 906
  337. Window Width: 1813
  338. Multiplier: 4.166677
  339. DP per point: 1.000000
  340. Point Scale: 2.000000
  341. [INFO] - HQX4 size: 906x500
  342. [INFO] - Viewport: 2560x1080
  343. [INFO] - Framebuffer Width: 2560
  344. Render Width: 1280
  345. Window Width: 2560
  346. Multiplier: 4.500010
  347. DP per point: 1.000000
  348. Point Scale: 2.000000
  349. [INFO] - HQX4 size: 1280x540
  350. [INFO] - Setting PersistentGameData ReadOnly to False
  351. [INFO] - Loading PersistentData 1 from SteamCloud!
  352. [INFO] - Loading PersistentGameData from Steam Cloud: abp_persistentgamedata1.dat.
  353. [INFO] - Reading Achievements
  354. [INFO] - Done Reading Achievements
  355. [INFO] - Reading Counters
  356. [INFO] - Done Reading Counters
  357. [INFO] - Reading Level Counters
  358. [INFO] - Done Reading Level Counters
  359. [INFO] - Reading Collectibles
  360. [INFO] - Done Reading Collectibles
  361. [INFO] - Reading Mini Bosses
  362. [INFO] - Done Reading Mini Bosses
  363. [INFO] - Reading Bosses
  364. [INFO] - Done Reading Bosses
  365. [INFO] - Reading Challenge Counters
  366. [INFO] - Done Reading Challenge Counters
  367. [INFO] - Reading Cutscene Counters
  368. [INFO] - Done Reading Cutscene Counters
  369. [INFO] - Reading GameSettings
  370. [INFO] - Done Reading GameSettings
  371. [INFO] - Reading Special Seed Counters
  372. [INFO] - Done Reading Special Seed Counters
  373. [INFO] - Reading Bestiary Counters
  374. [INFO] - Done Reading Bestiary Counters
  375. [INFO] - Loading GameState 1 from SteamCloud!
  376. [INFO] - GameState Version Loaded: 61
  377. [INFO] - History Size 1
  378. [INFO] - Victory Lap 0
  379. [INFO] - CurrentStage 1
  380. [INFO] - Room count 11
  381. [INFO] - CurrentRoomIndex = 83
  382. [INFO] - Modding enabled: 1
  383. [INFO] - Player Type 16
  384. [INFO] - Num Bombs 0
  385. [INFO] - Active Item 0
  386. [INFO] - Body Scale 1.000000
  387. [INFO] - Pocket 0 value 0
  388. [INFO] - Pocket 1 value 0
  389. [INFO] - Collectible Vec Read
  390. [INFO] - READ32VEC size: 598
  391. [INFO] - Void Vec Read
  392. [INFO] - READ32VEC size: 0
  393. [INFO] - SmelterSize 129
  394. [INFO] - CostumeSize 1
  395. [INFO] - Collectible Seeds
  396. [INFO] - READ32VEC size: 598
  397. [INFO] - Trinket Seeds
  398. [INFO] - READ32VEC size: 129
  399. [INFO] - Pill Seeds
  400. [INFO] - READ32VEC size: 47
  401. [INFO] - Card Seeds
  402. [INFO] - READ32VEC size: 59
  403. [INFO] - Pill Effects
  404. [INFO] - READ32VEC size: 47
  405. [INFO] - Familiar Count 0READFVEC size: 330
  406. [INFO] - READFVEC size: 77
  407. [INFO] - READFVEC size: 53
  408. [INFO] - READFVEC size: 59
  409. [INFO] - READFVEC size: 42
  410. [INFO] - READFVEC size: 30
  411. [INFO] - READFVEC size: 11
  412. [INFO] - READFVEC size: 11
  413. [INFO] - READFVEC size: 20
  414. [INFO] - READFVEC size: 10
  415. [INFO] - READFVEC size: 26
  416. [INFO] - READFVEC size: 20
  417. [INFO] - READFVEC size: 22
  418. [INFO] - READFVEC size: 11
  419. [INFO] - READFVEC size: 17
  420. [INFO] - READFVEC size: 26
  421. [INFO] - READFVEC size: 266
  422. [INFO] - READFVEC size: 54
  423. [INFO] - READFVEC size: 60
  424. [INFO] - READFVEC size: 53
  425. [INFO] - READFVEC size: 33
  426. [INFO] - READFVEC size: 6
  427. [INFO] - READFVEC size: 1
  428. [INFO] - READFVEC size: 11
  429. [INFO] - READFVEC size: 10
  430. [INFO] - READFVEC size: 15
  431. [INFO] - Cannot continue a game that doesn't have the same modding state (rerunstate1.dat)!
  432. [INFO] - Pre music queue
  433. [INFO] - Post music queue
  434. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  435. [INFO] - Setting PersistentGameData ReadOnly to False
  436. [INFO] - RNG Start Seed: HMRZ GK6Y (892349658)
  437. [INFO] - Initialized player with Variant 0 and Subtype 9
  438. [INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2515856483
  439. [INFO] - [RoomConfig] load stage 1: Basement
  440. [INFO] - allocate 983 rooms.
  441. [INFO] - [RoomConfig] load stage 0: Special Rooms
  442. [INFO] - allocate 906 rooms.
  443. [INFO] - generate...
  444. [INFO] - place_room: shape 3
  445. [INFO] - place_room: shape 6
  446. [INFO] - place_room: shape 10
  447. [INFO] - place_room: shape 4
  448. [INFO] - 9 rooms in 7 loops
  449. [INFO] - not enough dead ends, trying to make new one
  450. [INFO] - not enough dead ends, trying to make new one
  451. [INFO] - not enough dead ends, trying to make new one
  452. [INFO] - placing rooms...
  453. [INFO] - [RoomConfig] load stage 13: ???
  454. [INFO] - allocate 6 rooms.
  455. [INFO] - Map Generated in 1 Loops
  456. [INFO] - Room 1.2(Start Room)
  457. [INFO] - SpawnRNG seed: 2197163953
  458. [INFO] - Lua mem usage: 584 KB and 727 bytes
  459. [INFO] - Adding collectible 421 (Kidney Bean)
  460. [INFO] - Adding collectible 450 (Eye of Greed)
  461. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  462. [INFO] - Total entity spawn time: 0 ms
  463. [INFO] - Total ANM2 loading time: 128 ms
  464. [INFO] - AnmCache memory usage: 16105848 bytes in 1162 entries.
  465. [INFO] - music stopped playing
  466. [INFO] - Room 1.661(New Room (copy))
  467. [INFO] - SpawnRNG seed: 2594381764
  468. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
  469. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
  470. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,320.00)
  471. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,320.00)
  472. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
  473. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
  474. [INFO] - Spawn Entity with Type(10), Variant(2), Pos(80.00,400.00)
  475. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,400.00)
  476. [INFO] - Spawn Entity with Type(10), Variant(2), Pos(560.00,400.00)
  477. [INFO] - Lua mem usage: 584 KB and 727 bytes
  478. [INFO] - Queued Path music/diptera layer.ogg
  479. [INFO] - Queued Path music/diptera sonata(basement).ogg
  480. [INFO] - Room 4.10( (copy))
  481. [INFO] - SpawnRNG seed: 3289002333
  482. [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
  483. [INFO] - Lua mem usage: 584 KB and 727 bytes
  484. [INFO] - Pre music queue
  485. [INFO] - Post music queue
  486. [INFO] - item taken without exchange
  487. [INFO] - item queue flush
  488. [INFO] - Adding collectible 411 (Lusty Blood)
  489. [INFO] - music stopped playing
  490. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  491. [INFO] - Room 1.661(New Room (copy))
  492. [INFO] - SpawnRNG seed: 2594381764
  493. [INFO] - Lua mem usage: 584 KB and 727 bytes
  494. [INFO] - Room 1.585(New Room (copy))
  495. [INFO] - SpawnRNG seed: 2396084022
  496. [INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00)
  497. [INFO] - Lua mem usage: 584 KB and 727 bytes
  498. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  499. [INFO] - Room 1.389(New Room)
  500. [INFO] - SpawnRNG seed: 2507726797
  501. [INFO] - Spawn Entity with Type(10), Variant(1), Pos(560.00,200.00)
  502. [INFO] - Spawn Entity with Type(10), Variant(0), Pos(560.00,240.00)
  503. [INFO] - Spawn Entity with Type(10), Variant(1), Pos(600.00,240.00)
  504. [INFO] - Spawn Entity with Type(10), Variant(0), Pos(640.00,240.00)
  505. [INFO] - Spawn Entity with Type(10), Variant(1), Pos(520.00,280.00)
  506. [INFO] - Spawn Entity with Type(11), Variant(1), Pos(560.00,280.00)
  507. [INFO] - Spawn Entity with Type(11), Variant(1), Pos(600.00,280.00)
  508. [INFO] - Spawn Entity with Type(10), Variant(1), Pos(640.00,280.00)
  509. [INFO] - Spawn Entity with Type(10), Variant(0), Pos(520.00,320.00)
  510. [INFO] - Spawn Entity with Type(10), Variant(1), Pos(560.00,320.00)
  511. [INFO] - Spawn Entity with Type(10), Variant(0), Pos(600.00,320.00)
  512. [INFO] - Spawn Entity with Type(10), Variant(1), Pos(600.00,360.00)
  513. [INFO] - Lua mem usage: 584 KB and 727 bytes
  514. [INFO] - Queued Path music/diptera layer.ogg
  515. [INFO] - Queued Path music/diptera sonata(basement).ogg
  516. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  517. [INFO] - Room 1.820(New Room (copy))
  518. [INFO] - SpawnRNG seed: 2942106223
  519. [INFO] - Spawn Entity with Type(208), Variant(0), Pos(160.00,240.00)
  520. [INFO] - Spawn Entity with Type(208), Variant(0), Pos(480.00,240.00)
  521. [INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,440.00)
  522. [INFO] - Spawn Entity with Type(208), Variant(0), Pos(360.00,520.00)
  523. [INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,600.00)
  524. [INFO] - Spawn Entity with Type(208), Variant(0), Pos(560.00,600.00)
  525. [INFO] - Spawn Entity with Type(5), Variant(0), Pos(120.00,640.00)
  526. [INFO] - Spawn Entity with Type(208), Variant(0), Pos(1040.00,640.00)
  527. [INFO] - Lua mem usage: 584 KB and 727 bytes
  528. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  529. [INFO] - Room 1.15()
  530. [INFO] - SpawnRNG seed: 319824805
  531. [INFO] - Spawn Entity with Type(13), Variant(0), Pos(240.00,240.00)
  532. [INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00)
  533. [INFO] - Spawn Entity with Type(13), Variant(0), Pos(440.00,280.00)
  534. [INFO] - Spawn Entity with Type(13), Variant(0), Pos(280.00,320.00)
  535. [INFO] - Lua mem usage: 584 KB and 727 bytes
  536. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  537. [INFO] - Room 1.820(New Room (copy))
  538. [INFO] - SpawnRNG seed: 2942106223
  539. [INFO] - Lua mem usage: 584 KB and 727 bytes
  540. [INFO] - Room 5.1089(Little Horn (copy))
  541. [INFO] - SpawnRNG seed: 1387692933
  542. [INFO] - Spawn Entity with Type(404), Variant(0), Pos(320.00,280.00)
  543. [INFO] - Lua mem usage: 584 KB and 727 bytes
  544. [INFO] - Pre music queue
  545. [INFO] - Post music queue
  546. [INFO] - music stopped playing
  547. [INFO] - Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
  548. [INFO] - TriggerBossDeath: 0 bosses remaining.
  549. [INFO] - deathspawn_boss, color idx 17
  550. [INFO] - Boss 60 added to SaveState
  551. [INFO] - item taken without exchange
  552. [INFO] - item queue flush
  553. [INFO] - Adding collectible 198 (Box)
  554. [INFO] - Action PillCard Triggered
  555. [INFO] - music stopped playing
  556. [INFO] - item queue flush
  557. [INFO] - Queued Path music/the calm.ogg
  558. [INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 1892315607
  559. [INFO] - [RoomConfig] load stage 3: Burning Basement
  560. [INFO] - allocate 983 rooms.
  561. [INFO] - generate...
  562. [INFO] - place_room: shape 6
  563. [INFO] - 12 rooms in 7 loops
  564. [INFO] - not enough dead ends (5/6)
  565. [INFO] - generate...
  566. [INFO] - place_room: shape 8
  567. [INFO] - place_room: shape 6
  568. [INFO] - 12 rooms in 8 loops
  569. [INFO] - not enough dead ends (5/6)
  570. [INFO] - generate...
  571. [INFO] - place_room: shape 11
  572. [INFO] - place_room: shape 3
  573. [INFO] - 12 rooms in 7 loops
  574. [INFO] - not enough dead ends (5/6)
  575. [INFO] - generate...
  576. [INFO] - place_room: shape 3
  577. [INFO] - place_room: shape 12
  578. [INFO] - 12 rooms in 8 loops
  579. [INFO] - not enough dead ends (5/6)
  580. [INFO] - generate...
  581. [INFO] - place_room: shape 7
  582. [INFO] - place_room: shape 8
  583. [INFO] - place_room: shape 12
  584. [INFO] - 12 rooms in 9 loops
  585. [INFO] - not enough dead ends (5/6)
  586. [INFO] - generate...
  587. [INFO] - 12 rooms in 7 loops
  588. [INFO] - placing rooms...
  589. [INFO] - Map Generated in 6 Loops
  590. [INFO] - Room 1.2(Start Room)
  591. [INFO] - SpawnRNG seed: 805730590
  592. [INFO] - Lua mem usage: 584 KB and 727 bytes
  593. [INFO] - Pre music queue
  594. [INFO] - Post music queue
  595. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  596. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
  597. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg
  598. [INFO] - Room 1.644(New Room (copy))
  599. [INFO] - SpawnRNG seed: 2637482533
  600. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,160.00)
  601. [INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,360.00)
  602. [INFO] - Spawn Entity with Type(10), Variant(1), Pos(560.00,360.00)
  603. [INFO] - Spawn Entity with Type(10), Variant(0), Pos(520.00,400.00)
  604. [INFO] - Spawn Entity with Type(284), Variant(0), Pos(560.00,400.00)
  605. [INFO] - Lua mem usage: 584 KB and 727 bytes
  606. [INFO] - music stopped playing
  607. [INFO] - Room 13.6( (copy))
  608. [INFO] - SpawnRNG seed: 3054096435
  609. [INFO] - Lua mem usage: 584 KB and 727 bytes
  610. [INFO] - Room 1.644(New Room (copy))
  611. [INFO] - SpawnRNG seed: 2637482533
  612. [INFO] - Lua mem usage: 584 KB and 727 bytes
  613. [INFO] - Action PillCard Triggered
  614. [INFO] - Room 1.235(New Room)
  615. [INFO] - SpawnRNG seed: 3878963041
  616. [INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,160.00)
  617. [INFO] - Spawn Entity with Type(12), Variant(0), Pos(160.00,200.00)
  618. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,200.00)
  619. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,240.00)
  620. [INFO] - Spawn Entity with Type(12), Variant(0), Pos(480.00,360.00)
  621. [INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,400.00)
  622. [INFO] - Lua mem usage: 584 KB and 727 bytes
  623. [INFO] - Pre music queue
  624. [INFO] - Post music queue
  625. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  626. [INFO] - Room 7.12( (copy))
  627. [INFO] - SpawnRNG seed: 790569761
  628. [INFO] - Spawn Entity with Type(5), Variant(40), Pos(80.00,160.00)
  629. [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
  630. [INFO] - Spawn Entity with Type(17), Variant(0), Pos(240.00,280.00)
  631. [INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,280.00)
  632. [INFO] - Spawn Entity with Type(17), Variant(0), Pos(400.00,280.00)
  633. [INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,360.00)
  634. [INFO] - Spawn Entity with Type(5), Variant(40), Pos(560.00,400.00)
  635. [INFO] - Lua mem usage: 584 KB and 727 bytes
  636. [INFO] - Pre music queue
  637. [INFO] - Post music queue
  638. [INFO] - music stopped playing
  639. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  640. [INFO] - Room 1.235(New Room)
  641. [INFO] - SpawnRNG seed: 3878963041
  642. [INFO] - Lua mem usage: 584 KB and 727 bytes
  643. [INFO] - Pre music queue
  644. [INFO] - Post music queue
  645. [INFO] - Queued Path music/secret to everyone.ogg
  646. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
  647. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg
  648. [INFO] - Room 1.644(New Room (copy))
  649. [INFO] - SpawnRNG seed: 2637482533
  650. [INFO] - Lua mem usage: 584 KB and 727 bytes
  651. [INFO] - Room 1.2(Start Room)
  652. [INFO] - SpawnRNG seed: 805730590
  653. [INFO] - Lua mem usage: 584 KB and 727 bytes
  654. [INFO] - Room 1.512(New Room)
  655. [INFO] - SpawnRNG seed: 3208461242
  656. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,280.00)
  657. [INFO] - Spawn Entity with Type(15), Variant(0), Pos(120.00,320.00)
  658. [INFO] - Spawn Entity with Type(15), Variant(0), Pos(520.00,320.00)
  659. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,360.00)
  660. [INFO] - Lua mem usage: 584 KB and 727 bytes
  661. [INFO] - Room 1.2(Start Room)
  662. [INFO] - SpawnRNG seed: 805730590
  663. [INFO] - Lua mem usage: 584 KB and 727 bytes
  664. [INFO] - Room 1.108()
  665. [INFO] - SpawnRNG seed: 2605160903
  666. [INFO] - Spawn Entity with Type(80), Variant(0), Pos(280.00,280.00)
  667. [INFO] - Spawn Entity with Type(80), Variant(0), Pos(360.00,280.00)
  668. [INFO] - Lua mem usage: 584 KB and 727 bytes
  669. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  670. [INFO] - Room 1.952(New Room (copy))
  671. [INFO] - SpawnRNG seed: 333857644
  672. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
  673. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,320.00)
  674. [INFO] - Lua mem usage: 584 KB and 727 bytes
  675. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  676. [INFO] - Room 4.33( (copy))
  677. [INFO] - SpawnRNG seed: 2746307714
  678. [INFO] - Spawn Entity with Type(299), Variant(0), Pos(120.00,160.00)
  679. [INFO] - Spawn Entity with Type(299), Variant(0), Pos(520.00,160.00)
  680. [INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
  681. [INFO] - Spawn Entity with Type(299), Variant(0), Pos(320.00,320.00)
  682. [INFO] - Lua mem usage: 584 KB and 727 bytes
  683. [INFO] - Pre music queue
  684. [INFO] - Post music queue
  685. [INFO] - music stopped playing
  686. [INFO] - Queued Path music/afterbirth/burning basement guitar layer_04.ogg
  687. [INFO] - Queued Path music/afterbirth/burning basement loop.ogg
  688. [INFO] - item taken without exchange
  689. [INFO] - item queue flush
  690. [INFO] - Adding collectible 201 (Iron Bar)
  691. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  692. [INFO] - Room 1.952(New Room (copy))
  693. [INFO] - SpawnRNG seed: 333857644
  694. [INFO] - Lua mem usage: 584 KB and 727 bytes
  695. [INFO] - Room 1.110()
  696. [INFO] - SpawnRNG seed: 1649640426
  697. [INFO] - Spawn Entity with Type(14), Variant(0), Pos(240.00,240.00)
  698. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
  699. [INFO] - Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00)
  700. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
  701. [INFO] - Spawn Entity with Type(14), Variant(0), Pos(400.00,320.00)
  702. [INFO] - Lua mem usage: 584 KB and 727 bytes
  703. [INFO] - Room 1.880(New Room (copy))
  704. [INFO] - SpawnRNG seed: 3381188635
  705. [INFO] - Spawn Entity with Type(306), Variant(0), Pos(120.00,200.00)
  706. [INFO] - Spawn Entity with Type(306), Variant(0), Pos(520.00,360.00)
  707. [INFO] - Lua mem usage: 584 KB and 727 bytes
  708. [INFO] - Pre music queue
  709. [INFO] - Post music queue
  710. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  711. [INFO] - Room 8.11( (use womb))
  712. [INFO] - SpawnRNG seed: 1604002775
  713. [INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,240.00)
  714. [INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
  715. [INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,320.00)
  716. [INFO] - Lua mem usage: 584 KB and 727 bytes
  717. [INFO] - Pre music queue
  718. [INFO] - Post music queue
  719. [INFO] - Room 1.880(New Room (copy))
  720. [INFO] - SpawnRNG seed: 3381188635
  721. [INFO] - Lua mem usage: 584 KB and 727 bytes
  722. [INFO] - Pre music queue
  723. [INFO] - Post music queue
  724. [INFO] - Room 5.1019(Ragman)
  725. [INFO] - SpawnRNG seed: 703901909
  726. [INFO] - Spawn Entity with Type(405), Variant(0), Pos(320.00,280.00)
  727. [INFO] - Lua mem usage: 584 KB and 727 bytes
  728. [INFO] - Pre music queue
  729. [INFO] - Post music queue
  730. [INFO] - Action PillCard Triggered
  731. [INFO] - music stopped playing
  732. [INFO] - TriggerBossDeath: 0 bosses remaining.
  733. [INFO] - deathspawn_boss, color idx 0
  734. [INFO] - Boss 61 added to SaveState
  735. [INFO] - item taken without exchange
  736. [INFO] - item queue flush
  737. [INFO] - Adding collectible 12 (Magic Mushroom)
  738. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  739. [INFO] - Room 14.11(Devil (Shop) (copy))
  740. [INFO] - SpawnRNG seed: 3827700766
  741. [INFO] - Spawn Entity with Type(252), Variant(0), Pos(200.00,160.00)
  742. [INFO] - Spawn Entity with Type(252), Variant(0), Pos(440.00,160.00)
  743. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
  744. [INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
  745. [INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
  746. [INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
  747. [INFO] - Lua mem usage: 584 KB and 727 bytes
  748. [INFO] - Pre music queue
  749. [INFO] - Post music queue
  750. [INFO] - music stopped playing
  751. [INFO] - item taken without exchange
  752. [INFO] - item queue flush
  753. [INFO] - Adding collectible 417 (Succubus)
  754. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  755. [INFO] - Room 5.1019(Ragman)
  756. [INFO] - SpawnRNG seed: 703901909
  757. [INFO] - Lua mem usage: 584 KB and 727 bytes
  758. [INFO] - Pre music queue
  759. [INFO] - Post music queue
  760. [INFO] - Level::Init m_Stage 3, m_StageType 0 Seed 2287157161
  761. [INFO] - [RoomConfig] load stage 4: Caves
  762. [INFO] - allocate 939 rooms.
  763. [INFO] - generate...
  764. [INFO] - place_room: shape 5
  765. [INFO] - place_room: shape 4
  766. [INFO] - place_room: shape 10
  767. [INFO] - place_room: shape 5
  768. [INFO] - place_room: shape 5
  769. [INFO] - 15 rooms in 9 loops
  770. [INFO] - placing rooms...
  771. [INFO] - Map Generated in 1 Loops
  772. [INFO] - Room 1.2(Start Room)
  773. [INFO] - SpawnRNG seed: 4137904438
  774. [INFO] - Lua mem usage: 584 KB and 727 bytes
  775. [INFO] - Pre music queue
  776. [INFO] - Post music queue
  777. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  778. [INFO] - Queued Path music/the caves layer.ogg
  779. [INFO] - Queued Path music/the caves.ogg
  780. [INFO] - Room 10.15( (copy))
  781. [INFO] - SpawnRNG seed: 1532861657
  782. [INFO] - Spawn Entity with Type(5), Variant(360), Pos(280.00,280.00)
  783. [INFO] - Spawn Entity with Type(259), Variant(0), Pos(320.00,280.00)
  784. [INFO] - Spawn Entity with Type(5), Variant(360), Pos(360.00,280.00)
  785. [INFO] - Lua mem usage: 584 KB and 727 bytes
  786. [INFO] - music stopped playing
  787. [INFO] - Room 1.2(Start Room)
  788. [INFO] - SpawnRNG seed: 4137904438
  789. [INFO] - Lua mem usage: 584 KB and 727 bytes
  790. [INFO] - Room 1.913(New Room (copy))
  791. [INFO] - SpawnRNG seed: 458688955
  792. [INFO] - Spawn Entity with Type(26), Variant(0), Pos(80.00,160.00)
  793. [INFO] - Spawn Entity with Type(300), Variant(0), Pos(200.00,240.00)
  794. [INFO] - Spawn Entity with Type(26), Variant(0), Pos(80.00,280.00)
  795. [INFO] - Spawn Entity with Type(300), Variant(0), Pos(200.00,320.00)
  796. [INFO] - Spawn Entity with Type(26), Variant(0), Pos(80.00,400.00)
  797. [INFO] - Lua mem usage: 584 KB and 727 bytes
  798. [INFO] - [warn] No OverlayEffect Null found for Entity Mushroom with sprite gfx/300.000_MushroomMan.anm2
  799. [INFO] - [warn] No OverlayEffect Null found for Entity Mushroom with sprite gfx/300.000_MushroomMan.anm2
  800. [INFO] - [warn] No OverlayEffect Null found for Entity Mushroom with sprite gfx/300.000_MushroomMan.anm2
  801. [INFO] - [warn] No OverlayEffect Null found for Entity Mushroom with sprite gfx/300.000_MushroomMan.anm2
  802. [INFO] - Room 1.559(New Room (copy))
  803. [INFO] - SpawnRNG seed: 681422200
  804. [INFO] - Spawn Entity with Type(25), Variant(2), Pos(520.00,200.00)
  805. [INFO] - Spawn Entity with Type(25), Variant(2), Pos(520.00,360.00)
  806. [INFO] - Lua mem usage: 584 KB and 727 bytes
  807. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  808. [INFO] - Room 11.2()
  809. [INFO] - SpawnRNG seed: 1462895330
  810. [INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
  811. [INFO] - Lua mem usage: 584 KB and 727 bytes
  812. [INFO] - Pre music queue
  813. [INFO] - Post music queue
  814. [INFO] - Pre music queue
  815. [INFO] - Post music queue
  816. [INFO] - Room 1.559(New Room (copy))
  817. [INFO] - SpawnRNG seed: 681422200
  818. [INFO] - Lua mem usage: 584 KB and 727 bytes
  819. [INFO] - Pre music queue
  820. [INFO] - Post music queue
  821. [INFO] - Room 1.168()
  822. [INFO] - SpawnRNG seed: 1999203399
  823. [INFO] - Spawn Entity with Type(5), Variant(20), Pos(280.00,240.00)
  824. [INFO] - Spawn Entity with Type(5), Variant(10), Pos(360.00,240.00)
  825. [INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,320.00)
  826. [INFO] - Lua mem usage: 584 KB and 727 bytes
  827. [INFO] - Queued Path music/the caves layer.ogg
  828. [INFO] - Queued Path music/the caves.ogg
  829. [INFO] - music stopped playing
  830. [INFO] - Saving PersistentGameData to Steam Cloud: abp_persistentgamedata1.dat.
  831. [INFO] - Room 1.559(New Room (copy))
  832. [INFO] - SpawnRNG seed: 681422200
  833. [INFO] - Lua mem usage: 584 KB and 727 bytes
  834. [INFO] - Room 1.168()
  835. [INFO] - Could not allocate 2097152 bytes to store texel data for "gfx/backdrop/03_caves.png".
  836. [INFO] - Error loading png: gfx/backdrop/03_caves.pngFailed to load image gfx/backdrop/03_caves.png
  837. [INFO] - Could not allocate 4194304 bytes to store texel data for "gfx/overlays/caves/2x1_overlay_4.png".
  838. [INFO] - Error loading png: gfx/overlays/caves/2x1_overlay_4.pngFailed to load image gfx/overlays/caves/2x1_overlay_4.png
  839. [INFO] - [warn] failed to load gfx/Overlays/Caves/2x1_overlay_4.png
  840. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray.png".
  841. [INFO] - Error loading png: gfx/backdrop/fx_ray.pngFailed to load image gfx/backdrop/fx_ray.png
  842. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray_2.png".
  843. [INFO] - Error loading png: gfx/backdrop/fx_ray_2.pngFailed to load image gfx/backdrop/fx_ray_2.png
  844. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray.png".
  845. [INFO] - Error loading png: gfx/backdrop/fx_ray.pngFailed to load image gfx/backdrop/fx_ray.png
  846. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray_2.png".
  847. [INFO] - Error loading png: gfx/backdrop/fx_ray_2.pngFailed to load image gfx/backdrop/fx_ray_2.png
  848. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray.png".
  849. [INFO] - Error loading png: gfx/backdrop/fx_ray.pngFailed to load image gfx/backdrop/fx_ray.png
  850. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray_2.png".
  851. [INFO] - Error loading png: gfx/backdrop/fx_ray_2.pngFailed to load image gfx/backdrop/fx_ray_2.png
  852. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray.png".
  853. [INFO] - Error loading png: gfx/backdrop/fx_ray.pngFailed to load image gfx/backdrop/fx_ray.png
  854. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray_2.png".
  855. [INFO] - Error loading png: gfx/backdrop/fx_ray_2.pngFailed to load image gfx/backdrop/fx_ray_2.png
  856. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray_3.png".
  857. [INFO] - Error loading png: gfx/backdrop/fx_ray_3.pngFailed to load image gfx/backdrop/fx_ray_3.png
  858. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray_4.png".
  859. [INFO] - Error loading png: gfx/backdrop/fx_ray_4.pngFailed to load image gfx/backdrop/fx_ray_4.png
  860. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray_3.png".
  861. [INFO] - Error loading png: gfx/backdrop/fx_ray_3.pngFailed to load image gfx/backdrop/fx_ray_3.png
  862. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray_4.png".
  863. [INFO] - Error loading png: gfx/backdrop/fx_ray_4.pngFailed to load image gfx/backdrop/fx_ray_4.png
  864. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray_3.png".
  865. [INFO] - Error loading png: gfx/backdrop/fx_ray_3.pngFailed to load image gfx/backdrop/fx_ray_3.png
  866. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray_4.png".
  867. [INFO] - Error loading png: gfx/backdrop/fx_ray_4.pngFailed to load image gfx/backdrop/fx_ray_4.png
  868. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray_3.png".
  869. [INFO] - Error loading png: gfx/backdrop/fx_ray_3.pngFailed to load image gfx/backdrop/fx_ray_3.png
  870. [INFO] - Could not allocate 524288 bytes to store texel data for "gfx/backdrop/fx_ray_4.png".
  871. [INFO] - Error loading png: gfx/backdrop/fx_ray_4.pngFailed to load image gfx/backdrop/fx_ray_4.png
  872. [INFO] - SpawnRNG seed: 1999203399
  873. [INFO] - Lua mem usage: 584 KB and 727 bytes
  874. [INFO] - Caught exception, writing minidump...
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