coboney

research

Jan 7th, 2013
197
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.24 KB | None | 0 0
  1. Research Idea
  2.  
  3. Research is done by scholars who are assigned to specific areas. Each nation has 6 different fields that it can select (my its Guildmaster) as its ‘fields of study’ and each of those fields has 10 levels.
  4.  
  5. Working those out is with the GM to fit what they are looking into and putting mechanical benefits to it.
  6.  
  7. Each day of research on a topic, a scholar creates 1 Research Point per level they have.
  8.  
  9. Tier 1 Research – 10 points
  10. Tier 2 Research – 20 Points
  11. Tier 3 Research – 40 Points
  12. Tier 4 Research – 60 Points
  13. Tier 5 Research – 100 Points
  14. Tier 6 Research – 160 Points
  15. Tier 7 Research – 260 Points
  16. Tier 8 Research – 420 Points
  17. Tier 9 Research – 680 Points
  18. Tier 10 Research – 1100 Points
  19.  
  20. Each Tier will give a special ability. An example is below.
  21.  
  22. Military – Polearm Infantry
  23.  
  24. Tier 1 – Polearm Focus – You train troops with basic technique and use in various polearms. Your troops gain proficiency in simple and martial polearms after completeing training
  25.  
  26. Tier 2 – Spear Line - Any polearm by your troops may be readied against a charge.
  27.  
  28. Tier 3 – Regimental Coordination – Your troops are conditioned to moving as a group. While adjacent to each other they receive +1 AC.
  29.  
  30. Go on
Advertisement
Add Comment
Please, Sign In to add comment