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- Research Idea
- Research is done by scholars who are assigned to specific areas. Each nation has 6 different fields that it can select (my its Guildmaster) as its ‘fields of study’ and each of those fields has 10 levels.
- Working those out is with the GM to fit what they are looking into and putting mechanical benefits to it.
- Each day of research on a topic, a scholar creates 1 Research Point per level they have.
- Tier 1 Research – 10 points
- Tier 2 Research – 20 Points
- Tier 3 Research – 40 Points
- Tier 4 Research – 60 Points
- Tier 5 Research – 100 Points
- Tier 6 Research – 160 Points
- Tier 7 Research – 260 Points
- Tier 8 Research – 420 Points
- Tier 9 Research – 680 Points
- Tier 10 Research – 1100 Points
- Each Tier will give a special ability. An example is below.
- Military – Polearm Infantry
- Tier 1 – Polearm Focus – You train troops with basic technique and use in various polearms. Your troops gain proficiency in simple and martial polearms after completeing training
- Tier 2 – Spear Line - Any polearm by your troops may be readied against a charge.
- Tier 3 – Regimental Coordination – Your troops are conditioned to moving as a group. While adjacent to each other they receive +1 AC.
- Go on
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