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- Final Fantasy V
- Misc.
- Contents
- Equipment List
- Class & Ability List
- Magic List
- Stat Ranking
- RAM Stuff
- Equipment List
- ATP Accy El. Price Acquired + special
- Excalipur | - | 100 | | | - | Gilgamesh 5
- Broad Sword | 15 | 100 | | | 280 | Tule
- Long Sword | 22 | 100 | | | 480 | Carwen
- Mythril Sword | 31 | 100 | | | 880 | Karnak
- Sango no Tsurugi | 37 | 100 |T| | 2800 | Jacole
- Kodai no Tsurugi | 43 | 100 | | | - | (Lonka Iseki), Efc:Old
- Nemuri no Ken | 49 | 100 | | | 5600 | Rugor, Efc:Sleep
- Rune Blade |50+20| 99 | | | - | (Istory no Taki), -8 MP/hit
- Great Sword | 57 | 100 | | | 8400 | Surgate
- Flametongue | 63 | 100 |F| | 10 000 | Shinkirou
- Icebrand | 65 | 100 |I| | 11 000 | Shinkirou
- Blood Sword | 84 | 25 | | | - | S:King Behemoth, Mag +5, drain
- Defender | 99 | 100 | | | - | S:Sea Devil, Evade (1/4)
- Enchance Sword | 102 | 100 | | | - | S:Sword Dancer, Mag +3
- Excalibur | 110 | 100 |H| | - | (Kuzar)
- Ragnarök | 140 | 100 | | | - | (Jigen - Shinryuu)
- Brave Blade | 150 | 100 | | | - | (Mua W3), Str +5
- Chicken Knife | 0 | 100 | | | - | (Mua W3), Spd +5, Efc:Flee(1/4)
- Knife | 7 | 100 | | | - | D: Lenna
- Dagger | 14 | 100 | | | 300 | Carwen
- Mythril Knife | 23 | 100 | | | 450 | Karnak
- Kunai | 29 | 100 | | | 600 | Karnak, Spd +1
- Mage Masher | 31 | 100 | | | 900 | Jacole, Mag +1,Ef:Chinmoku(1/3)
- Engetsurin | 35 | 95 | | | 1100 | Shinkirou, (Karyokusen), LR
- Main Gauche | 36 | 100 | | | - | (Karnak Jou),S:Mindflayer,Evade
- Orichalcum | 41 | 100 | | | 3400 | Rugor
- Kodachi | 46 | 100 | | | 5100 | Kelb, Spd +1
- Dancing Dagger | 51 | 100 | | | - | S:ShadowDancer,Sp&Mg+1,Ef:Odoru
- Air Knife | 56 | 100 |N| | 6800 | Mua, S: Moss Fungus
- Twin Lancer | 61 | 100 | | | 10 800 | S: Sekizou, Shinkirou, 2 hits
- Touzoku no Knife | 66 | 100 | | | - | (Shinkirou), Spd +1, Efc:Mug
- Rising Sun | 71 | 90 | | | - | S: Belfegor, LR
- Assassin Dagger | 81 | 100 | | | - | (Kuzar), Spd +1, Efc:ID (1/4)
- Man Eater | 89 | 100 | Humanoid+ - | S: Alchymia, (Jigen), all +2
- Sasuke no Katana | 99 | 100 | | | - | (Kuzar), Evade (1/4)
- Ashura | 42 | 100 | | 12| 5800 | Jacole, Rugor
- Kazekiri no Yaiba | 44 | 100 |N| 12| - | (Hiryuu no Tani),Efc:Kamaitachi
- Bizen Osafune | 51 | 100 | | 12| 8800 | Surgate
- Kotetsu | 58 | 100 | | 12| - | (Exdeath Jou), Srounin
- Kikuichimonji | 87 | 100 | | 12| 14 800 | Shinkirou
- Murasame | 97 | 100 | | 25| - | S: Kyodai Chou, 25% crit
- Masamune | 107 | 100 | | 15| - | (Kuzar), First Strike
- Ame no Murakumo | 117 | 100 | | 20| - | S: Youjinbou
- Spear | 25 | 100 | | | - | S: Jail Bear
- Mythril Spear | 30 | 100 | | | 790 | Karnak
- Trident | 38 | 100 |T| | 2700 | Jacole
- Wind Spear | 44 | 100 |N| | 5400 | Rugor
- Heavy Lance | 54 | 100 | | | 8100 | Surgate
- Javelin | 55 | 100 | | | - | S: Sand Bear
- Partisan | 62 | 100 | | | 10 200 | S: Ziggurat Gigas, Shinkirou
- Holy Lance | 109 | 100 |H| | - | (Kuzar), Str +3
- Hiryuu no Yari | 119 | 100 | | | - | S: Suishouryuu, Dragon+
- Muchi | 26 | 90 | | | 1100 | Karnak, Efc:Mahi (1/2)
- Dengeki Muchi | 42 | 90 |T| | - | (Jacole Cave), Ef:+Thunder(1/3)
- Chain Whip | 52 | 90 | | | 3300 | Rugor, Efc:Mahi (1/2)
- Beast Killer | 72 | 100 | E:Mahi,Beast+| S: Motor Drive, Shoutaifumei d
- Firebute | 82 | 90 |F| | - | (Kuzar), Efc:+Firaga (1/3)
- Ryuu no Hige | 92 | 100 | | | - | Stingray, Efc:Mahi, Dragon+
- Mafuuji no Yumiya | - | 100 | | | 10 000 | Shinkirou, Efc:Silence(1/3), 1H
- Gin no Yumiya | 38 | 70 | | | 1500 | Jacole
- Honoo no Yumiya | 39 | 70 |F| | 2500 | Crescent
- Koori no Yumiya | 39 | 70 |I| | 2500 | Crescent
- Ikazuchi no Yumiya| 39 | 70 |T| | 2500 | Crescent
- Kurayami no Yumiya| 43 | 70 | | | 3800 | Rugor, Efc:Darkness (2/3)
- Killer Bow | 49 | 70 | | | 5000 | Kelb, Efc:ID (8%)
- Elfin Bow | 56 | 90 | | | 7500 | Mua
- Hayate no Yumiya | 69 | 80 | | | - |S:PuazonEagle,Ef:Midareuchi(1/4)
- Avis Killer | 91 | 100 | | | - | S: Tote Avis
- Yoichi no Yumi | 101 | 90 | | | - | (Kuzar), Spd +3
- Artemis no Yumi | 111 | 100 | | | - | S: Dragon Avis
- Battle Axe | 23 | 80 | | | (650)| Worus, S: Bio Soldier
- Mythril Hammer | 28 | 80 | | | 1050 | Karnak
- Ogre Killer | 33 | 80 | | | 3200 | Jacole
- War Hammer | 38 | 80 | | | 6400 | Rugor
- Death Sickle | 43 | 85 | | | - | D: Crescent, Efc:ID (1/3)
- Poison Axe | 48 | 80 | | | 9600 | Surgate, Efc:Bio (2/3)
- Daichi no Hammer | 58 | 80 |E| | 12 800 | Shinkirou, Efc:Quake (1/4)
- Rune Axe |71+10| 90 | | | - | (Kuzar), -5 MP per hit
- Thor no Hammer | 81 | 80 | | | - | S: Death Claw, (Jigen), LR
- Kyojin no Ono | 91 | 90 | | | - | (Istory no Taki)
- Iyashi no Tsue | - | 100 | | | - | (Tycoon),S:Sleepy,Mg+2,Efc:Cura
- Chikara no Tsue | - | 100 | | | - | Ankokumadoushi, Ef:Berserk(99%)
- Tsue | 9 | 95 | | | 200 | Tule
- Flail | 16 | 70 | | | 780 | Karnak, LR
- Hikari no Tsue | 30M| 100 |H|(45) - | Metamorpha, Mag +2
- Kenja no Tsue | 45M| 100 |H|(53) - | (Kuzar), Use:Raise, Undead+
- Sabaki no Tsue | 45M| 100 |H|(60) - | S:Ankokumadoushi,Mag+3,U:Dispel
- Morning Star | 50 | 90 | | | 7800 | Shinkirou, LR
- Wonder Wand | - | 100 | | | - | (Fork Tower), Efc:Wht/Blk Magic
- Lilith no Rod | - | 80 | |(30) - |S:Farfarello,Mg+3,Ef:Charm,Aspil
- Rod | 8 | 70 | | | 200 | Tule, Mag +1
- Honoo no Rod | 16 | 80 |F| | 750 | Karnak, Fire magic +
- Koori no Rod | 16 | 80 |I| | 750 | Karnak, Ice magic +
- Ikazuchi no Rod | 16 | 80 |T| | 750 | Karnak, Thunder magic +
- Poison Rod | 32 | 80 |P| | 1500 | Kelb
- Wizard Rod | 40 | 80 FIT | - | (Kuzar), Elem. magic +
- Giyaman no Kane | 24 | 100 | | | 500 | Karnak, LR
- Daichi no Bell | 35 | 99 | | | - | (Kuzar), LR, Efc:Quake (1/4)
- Rune Bell |45+10| 99 | -5 MP/hit - | Barthandelus, Elem. magic +, SR
- Tinker Bell | 55 | 100 | | | - | Twin Tania 1, LR
- Gin no Tategoto | - | 100 | |(15) 800 | Crescent, dmg = tgt cHP/16
- Yume no Tategoto | - | 100 | |(25) 1600 | Rugor, Efc:Sleep, cHP*2/16
- Lamia no Tategoto | - | 100 | |(35) - | Chamcuvia, Efc:Conf., cHP*3/16
- Apollon no Harp | 75M| 100 | |(45) - | (Kuzar), Dragon+, Undead+
- - Rune weapons use calculation c for Offense and h for base ATPm. They
- also get an ATPm bonus that equals Lv*Mag/128.
- - Weapons marked with M use the magic damage formula.
- - Rods use the following formulas:
- Offense = 2 * 0,ATP \ use target MDF instead of DFP
- ATPm = Lv*Mag/256 + 2
- - Giyaman no Kane and Tinker Bell use the following formulas:
- Offense = ATP/2 + 0,(ATP/2) \ use target MDF instead of DFP
- ATPm = Lv*Mag/128 + Lv*Spd/128 + 2 (the Spd variable works here)
- - Flail, Morning Star, and Daichi no Bell use axe calculations.
- - Whips, bows, Thor no Hammer and Rising Sun deal double damage to Flyers
- in the 2023 version. I don't see why this would be intentional. In the
- original, flyers just aren't able to avoid hits made with those weapons.
- DFP MDF MEva Wgt Price Acquired + special
- Kawa no Fuku | 1 | 1 | - | 2 | 80 | Tule
- Momen no Robe | 2 | 4 | 15 | 2 | 300 | Carwen
- Dou no Muneate | 3 | 2 | - | 4 | 350 | Carwen
- Bronze Armor | 4 | 2 | - | 8 | 400 | Carwen
- Silk no Robe | 4 | 6 | 16 | 2 | 500 | Karnak
- Kenpougi | 5 | 2 | - | 3 | (450)| Worus, Str +1
- Iron Armor | 6 | 2 | - | 8 | (500)| Worus, S: Tetsukyojin
- Shijin no Fuku | 6 | 8 | 17 | 2 | 1000 | Jacole, I:Silence
- Gin no Muneate | 7 | 2 | - | 4 | 600 | Karnak
- Daichi no Koromo | 8 | 10 | 18 | 2 | 2000 | Rugor
- Mythril Armor | 9 | 2 | - | 8 | 700 | Karnak
- Shinobi no Koromo | 9 | 2 | - | 3 | 3000 | Jacole, Rugor, Spd +1
- Tenshi no Hakui | 10 | 11 | 25 | 2 | 3000 | Shinkirou, I:Poison, Tai +5
- Hikari no Robe | 11 | 12 | 19 | 2 | 4000 | Mua, Mag +2
- Chikaradasuki | 11 | - | - | - | 4500 | Kelb, Str +3
- Gold Armor | 12 | 2 | - | 8 | 4000 | Rugor
- Diamond no Muneate| 13 | 2 | - | 4 | 6000 | Mua, R:T
- Mirage Vest | 14 | 4 | 3 | 3 | - | Tonberry, S:Owazoral,A-Bunshin1
- Shiro no Robe | 14 | 14 | 20 | 2 | 8000 | Shinkirou, Mag & Tai +3
- Kuro no Robe | 14 | 14 | 20 | 2 | 8000 | Shinkirou, Mag +5
- Diamond no Yoroi | 15 | 2 | - | 8 | 8000 | Mua, R:T
- Kuroshouzoku | 17 | 2 | - | 3 | 9000 | Shinkirou, Str & Spd +1
- Rainbow Dress | 18 | 3 | 4 | 3 | - | S: Komusa Bera, I:Confuse
- Crystal Mail | 20 | 2 | - | 8 |12000 | Shinkirou
- Genji no Yoroi | 22 | 2 | - | 9 | - | S: Gilgamesh 7, I:Toad,Confuse
- Bone Mail | 30 | 5 | 10 | 3 | - | (Hiryuu no Tani),A-Undead,Tai-5
- DFP MDF MEva Wgt
- Kin no Kamikazari | - | 2 | 5 | 2 | - | (BarrierT),(Pyra),Half MP Cost
- Kawa no Boushi | 1 | 1 | - | 1 | 50 | Tule
- Bronze Helm | 2 | 2 | - | 4 | 250 | Carwen
- Hanetsukiboushi | 2 | 2 | 5 | 2 | 350 | Karnak
- Green Beret | 3 | 2 | - | 2 | 2500 | Jacole, Rugor, Str & Spd +1
- Lamia no Tiara | 3 | 7 | 10 | 2 | 2500 | Shinkirou, S:Lamia,Mag+3,I:Conf
- Iron Helm | 4 | 2 | - | 4 | (350)| Worus, S: Tetsukyojin
- Sankakuboushi | 4 | 2 | 5 | 2 | 1500 | Rugor, Mag +1
- Hypno Crown | 5 | 4 | 5 | 8 | - | (Hiryuu no Tani), Ayatsuru+
- Nejirihachimaki | 6 | - | - | 2 | 3500 | Kelb, Str +3
- Mythril Helm | 6 | 2 | - | 4 | 550 | Karnak
- Shisai no Boushi | 6 | 2 | 5 | 2 | 3000 | Mua, Mag +2
- Gold Helm | 8 | 2 | - | 4 | 3500 | Rugor
- Tiger Mask | 9 | 2 | - | 2 | 5000 | Mua
- Diamond no Kabuto | 10 | 2 | - | 4 | 7000 | Mua, R:T
- Circlet | 10 | 2 | 5 | 2 | 4500 | Shinkirou, Mag +3
- Kurozukin | 12 | 2 | - | - | 6500 | Shinkirou, Spd +2
- Ribbon | 12 | 2 | 5 | 2 | - | S: Chamcuvia, I:most, all +5
- Crystal Helm | 13 | 2 | - | 4 |10500 | Shinkirou
- Genji no Kabuto | 15 | 2 | - | 5 | - | S: Gilgamesh 5, I:Mini,Confuse
- Ibara no Kanmuri | 20 | 5 | 10 | 4 | - | S: Bland Lamia, A-Bleed, Mag -5
- DFP MDF Eva Wgt
- Kawa no Tate | - | - | 10 | 2 | 90 | Tule
- Bronze Shield | 1 | - | 15 | 5 | 290 | Carwen
- Iron Shield | 2 | - | 20 | 5 | (390)| Worus
- Mythril Shield | 3 | - | 25 | 5 | 590 | Karnak
- Gold Shield | 4 | - | 30 | 5 | 3000 | Rugor
- Aegis no Tate | 5 | - | 33 | 4 | - | S:Gorchimera, Magic evade (1/3)
- Diamond no Tate | 6 | - | 35 | 5 | 6000 | Mua
- Ice Shield | 7 | 5 | 40 | 5 | - | S:Srounin, D:Belfegor,A:I,5MEva
- Flame Shield | 7 | 5 | 40 | 5 | - | S: Grenade, A:F, 5 MEva
- Crystal no Tate | 8 | - | 45 | 5 | 9000 | Shinkirou
- Genji no Tate | 9 | 1 | 50 | 6 | - | S: Gilgamesh 6
- DFP MDF MEva Wgt
- Hermes no Kutsu | - | 3 | 5 | 1 | 50k | Shinkirou, Auto-Haste
- Elf no Manto | - | 3 | 5 | 1 | - | (KarnakJou),S:Cherie,Evade(1/3)
- Mamori no Yubiwa | 10 | 10 | 10 | 1 | - | S: Sol Cannon 2, A-Regen,Tai +5
- Kaiser Knuckle | 8 | - | - | 1 |Str+5 | Fall Guard, Kakutou+ (+50 ATP)
- Power Wrist | 3 | - | - | - | 2500 | Kelb, (Lonka), Str +3
- Touzoku no Kote | 4 | - | - | 1 | - | (Karyokusen), S:Sekhmet, Steal+
- Tenshi no Yubiwa | 5 | 10 | 10 | 1 | 50k | Istory, Shinkirou,I:Zombie,Old
- Honoo no Yubiwa | 5 | 5 | 5 | 1 | 50k | Istory, Shinkirou,A:F, R:I, W:W
- Sango no Yubiwa | 5 | 5 | 5 | 1 | 50k | Istory, Shinkirou,A:W, R:F, W:T
- Akai Kutsu | 11 | 2 | 3 | 1 | - | S: Cherie, I:Confuse
- Genji no Kote | 12 | 1 | - | 6 | - | S: Gilgamesh 3, I:Toad,Paralyze
- Ginbuchi Megane | 1 | 1 | 3 | 1 | - | S: Bloxx, I:Kurayami
- Kyojin no Kote | 9 | 1 | - | 10 | - | S:Apocalypse, Str&Tai+5,Sp&Mg-5
- Cornago no Tsubo | - | - | - | 15 | - | (Kelb), S:Subete o Shirumono
- Noroi no Yubiwa | 25 | 5 | 10 | 1 | - | S: Fury, Auto-Doom
- Reflect Ring | - | - | - | 1 | - | S: Chamcuvia, Auto-Reflect
- Diamond no Udewa | 4 | 5 | 5 | 3 | 4000 | Mua
- Gauntlet | 6 | 1 | - | 5 | 3000 | Bal
- Mythril no Kote | 3 | - | - | 5 | 600 | Karnak
- Gin no Udewa | 2 | 3 | 5 | 3 | 500 | Karnak
- Kawa no Kutsu | 1 | 1 | - | 1 | - | Black Goblin
- - The Ribbon makes the wearer immune to Poison, Darkness, Silence, Toad,
- Berserk, Petrification, Old and Instant Death. It does *not* make you
- immune to Confuse, Mini, Slow, Stop, or Zombie.
- - Auto-Haste makes you immune to Slow.
- Classes (22)
- Kaze no Shinden | Knight, Monk, Thief, Shiromadoushi, Kuromadoushi,
- Aomadoushi
- Fune no Hakaba |
- Kita no Yama |
- Worus no Tou | Berserker, Mahou Kenshi, Tokimadoushi, Akamadoushi,
- Shoukanshi
- Karyokusen |
- Karnak Jou | Majuutsukai, Fuusuishi, Ninja
- Kodai Toshokan |
- Chocobo no Mori | Kariudo, Ginyuushijin
- Lonka Iseki | Samurai, Ryuukishi, Kusurishi, Odoriko
- - ¤: Innate Command Ability
- - *: Innate Auto-Ability
- Knight Monk Thief
- Lv1 | Kabau * 10 | Tameru 15 | Kakushi Tsuuro * 10 |
- Lv2 | Mamori ¤ 30 | Kakutou * 30 | Tonzura 20 |
- Lv3 | Ryoutemochi 50 | Chakra 45 | Dash * 30 |
- Lv4 | Tate Soubi 100 | Counter * 60 | Nusumu ¤ 50 |
- Lv5 | Yoroi Soubi 150 | HP +10% 100 | Keikai * 75 |
- Lv6 | Ken Soubi 350 | HP +20% 150 | Bundoru 150 |
- Lv7 | | HP +30% 300 | Chokomaka Ugoku 300 |
- Tot. 690 700 635
- Ninja Samurai Karyuudo
- Lv1 | Kemuridama 10 | Mineuchi 10 | Doubutsu 15 |
- Lv2 | Bunshin 30 | Zeninage ¤ 30 | Nerau ¤ 45 |
- Lv3 | Senseikougeki * 50 | Shirahadori * 60 | Yumiya Soubi 135 |
- Lv4 | Nageru ¤ 150 | Katana Soubi 180 | Midareuchi 405 |
- Lv5 | Nitouryuu * 450 | Iainuki 540 |
- Tot. 690 820 600
- Ryuukishi Berserker Mahou Kenshi
- Lv1 | Jump ¤ 50 | Berserk 100 | Mahou Barrier * 10 |
- Lv2 | Ryuuken 150 | Ono Soubi 400 | Mahouken L1 20 |
- Lv3 | Yari Soubi 400 | | Mahouken L2 30 |
- Lv4 | | Mahouken L3 50 |
- Lv5 | | Mahouken L4 70 |
- Lv6 | | Mahouken L5 100 |
- Lv7 | | Mahouken L6 400 |
- Tot. 600 500 680
- Shiromadoushi Kuromadoushi Tokimadoushi
- Lv1 | Shiromahou L1 10 | Kuromahou L1 10 | Jikuu L1 10 |
- Lv2 | Shiromahou L2 20 | Kuromahou L2 20 | Jikuu L2 20 |
- Lv3 | Shiromahou L3 30 | Kuromahou L3 30 | Jikuu L3 30 |
- Lv4 | Shiromahou L4 50 | Kuromahou L4 50 | Jikuu L4 50 |
- Lv5 | Shiromahou L5 70 | Kuromahou L5 70 | Jikuu L5 70 |
- Lv6 | Shiromahou L6 100 | Kuromahou L6 100 | Jikuu L6 100 |
- Lv7 | MP +10% 300 | MP +30% 450 | Rod Soubi 250 |
- Tot. 580 730 530
- Shoukanshi Aomadoushi Akamadoushi
- Lv1 | Shoukan L1 15 | Shiraberu 10 | Shirokuroma L1 20 |
- Lv2 | Shoukan L2 30 | Learning * 20 | Shirokuroma L2 40 |
- Lv3 | Shoukan L3 45 | Aomahou ¤ 70 | Shirokuroma L3 100 |
- Lv4 | Shoukan L4 60 | Miyaburu 250 | Renzokuma 999 |
- Lv5 | Shoukan L5 100 |
- Lv6 | Yobidasu 500 |
- Tot. 750 350 1159
- Kusurishi Fuusuishi Majuutsukai
- Lv1 Kusuri no Chishiki*15 | Chikei ¤ 25 | Nadameru 10 |
- Lv2 | Chougou 30 | Otoshiana Kaihi* 50 | Ayatsuru 50 |
- Lv3 | Nomu ¤ 45 | Damage Yuka * 100 | Muchi Soubi 100 |
- Lv4 | Chiyu 135 | | Toraeru ¤ 300 |
- Lv5 | Sosei 405 |
- Tot. 630 175 460
- Ginyuushijin Odoriko Monomaneshi
- Lv1 | Kakureru 25 | Irome 25 | Monomane ¤ 999 |
- Lv2 | Tategoto Soubi 50 | Odoru ¤ 50 |
- Lv3 | Utau ¤ 100 | Ribbon Soubi 325 |
- Tot. 175 400
- Abilities
- Knight
- Lv1 | 10 | Kabau * | Protect allies in critical HP
- Lv2 | 40 | Mamori ¤ | Nullify physical damage
- Lv3 | 90 | Ryoutemochi | Double ATPm, no shield (swords and axes only)
- Lv4 | 190 | Tate Soubi | Equip shields
- Lv5 | 340 | Yoroi Soubi | Equip heavy armor
- Lv6 | 690 | Ken Soubi | Equip swords
- Monk
- Lv1 | 15 | Tameru | Keep (double ATPm)
- Lv2 | 45 | Kakutou * | Increased unarmed damage
- Lv3 | 90 | Chakra | Heal some HP + Poison and Darkness (self)
- Lv4 | 150 | Counter * | Counterattack (no weapon effect)
- Lv5 | 250 | HP +10% | Max HP +10%
- Lv6 | 400 | HP +20% | Max HP +20%
- Lv7 | 700 | HP +30% | Max HP +30%
- - The Monk's Keri is the only ability that can never be used by other
- classes.
- Thief
- Lv1 | 10 | Kakushi Tsuuro *| Show (most) hidden passages
- Lv2 | 30 | Tonzura | Flee (DO NOT USE)
- Lv3 | 60 | Dash * | Run while holding Cancel
- Lv4 | 110 | Nusumu ¤ | Steal
- Lv5 | 185 | Keikai * | Prevent back attacks
- Lv6 | 335 | Bundoru | Mug
- Lv7 | 635 | Chokomaka Ugoku | Grants the Speed of a Thief
- Ninja
- Lv1 | 10 | Kemuridama | Flee (DO NOT USE)
- Lv2 | 40 | Bunshin | Grant yourself Bunshin (avoid 2 physical hits)
- Lv3 | 90 | Sensei Kougeki *| Increase chances of a pre-emptive battle to 1/4
- Lv4 | 240 | Nageru ¤ | Throw
- Lv5 | 690 | Nitouryuu * | Equip two weapons
- - When dual-wielding, you should avoid weapons that have a special effect
- that replaces the normal attack. If a weapon like that is in the first
- hand, the weapon in the second hand will not be used whenever the effect
- occurs. If a weapon like that is in the second hand, the character will
- not attack at all when the effect occurs.
- Samurai
- Lv1 | 10 | Mineuchi | Just an attack (paralysis effect doesn't work)
- Lv2 | 40 | Zeninage ¤ | Gil Toss
- Lv3 | 100 | Shirahadori * | Chance to evade physical attacks
- Lv4 | 280 | Katana Soubi | Equip katanas
- Lv5 | 820 | Iainuki | Attempt to instantly kill all enemies.
- 60 ATB charge. Hit roll 1 = 85% + Lv - eLv.
- Hit roll 2 = MEva roll. Some enemies are
- immune (ID-Proof).
- Karyuudo
- Lv1 | 15 | Doubutsu | Various effects
- Lv2 | 60 | Nerau ¤ | Aim (can't miss)
- Lv3 | 195 | Yumiya Soubi | Equip bows
- Lv4 | 600 | Midareuchi | Attack four times (half ATP, ignores DFP & Eva)
- Ryuukishi
- Lv1 | 50 | Jump ¤ | Jump (ATPm*2 with spear, can't miss, long range)
- Lv2 | 200 | Ryuuken | Absorb
- Lv3 | 600 | Yari Soubi | Equip spears
- Berserker
- Lv1 | 100 | Berserk | Auto-Berserk
- Lv2 | 500 | Ono Soubi | Equip axes / hammers
- - The Berserker is, indeed, always under Berserk (this is the one innate
- ability that the Suppin does not inherit). Can deal some nice damage with
- Ryoutemochi.
- Mahou Kenshi
- Lv1 | 10 | Mahou Barrier * | SOS-Shell
- Lv2 | 30 | Mahouken L1 | Use Mahouken up to Lv1
- Lv3 | 60 | Mahouken L2 | Use Mahouken up to Lv2
- Lv4 | 110 | Mahouken L3 | Use Mahouken up to Lv3
- Lv5 | 180 | Mahouken L4 | Use Mahouken up to Lv4
- Lv6 | 280 | Mahouken L5 | Use Mahouken up to Lv5
- Lv7 | 680 | Mahouken L6 | Use Mahouken up to Lv6
- - Mahouken allows you to imbue a weapon with the power of a black magic
- spell and a couple of white magic spells (knives and western swords only).
- - The elemental enchantments only add an element to the weapon (replacing
- any native element in the process). Unless you hit an elemental weakness,
- you will see no increase in damage.
- - Hitting an elemental weakness with a -ga level enchantment results in
- instant death unless the enemy has ID-Proof, in which case they'll take
- damage instead.
- - Mahouken is fully compatible with Nitouryuu and Midareuchi.
- Shiromadoushi
- Lv1 | 10 | Shiromahou L1 | Use White Magic up to Lv1
- Lv2 | 30 | Shiromahou L2 | Use White Magic up to Lv2
- Lv3 | 60 | Shiromahou L3 | Use White Magic up to Lv3
- Lv4 | 110 | Shiromahou L4 | Use White Magic up to Lv4
- Lv5 | 180 | Shiromahou L5 | Use White Magic up to Lv5
- Lv6 | 280 | Shiromahou L6 | Use White Magic up to Lv6
- Lv7 | 580 | MP +10% | Max MP +10%
- Kuromadoushi
- Lv1 | 10 | Kuromahou L1 | Use Black Magic up to Lv1
- Lv2 | 30 | Kuromahou L2 | Use Black Magic up to Lv2
- Lv3 | 60 | Kuromahou L3 | Use Black Magic up to Lv3
- Lv4 | 110 | Kuromahou L4 | Use Black Magic up to Lv4
- Lv5 | 180 | Kuromahou L5 | Use Black Magic up to Lv5
- Lv6 | 280 | Kuromahou L6 | Use Black Magic up to Lv6
- Lv7 | 730 | MP +30% | Max MP +30%
- Tokimadoushi
- Lv1 | 10 | Jikuu L1 | Use Time-Space Magic up to Lv1
- Lv2 | 30 | Jikuu L2 | Use Time-Space Magic up to Lv2
- Lv3 | 60 | Jikuu L3 | Use Time-Space Magic up to Lv3
- Lv4 | 110 | Jikuu L4 | Use Time-Space Magic up to Lv4
- Lv5 | 180 | Jikuu L5 | Use Time-Space Magic up to Lv5
- Lv6 | 280 | Jikuu L6 | Use Time-Space Magic up to Lv6
- Lv7 | 530 | Rod Soubi | Equip rods
- Shoukanshi
- Lv1 | 15 | Shoukan L1 | Use Summon Magic up to Lv1
- Lv2 | 45 | Shoukan L2 | Use Summon Magic up to Lv2
- Lv3 | 90 | Shoukan L3 | Use Summon Magic up to Lv3
- Lv4 | 150 | Shoukan L4 | Use Summon Magic up to Lv4
- Lv5 | 250 | Shoukan L5 | Use Summon Magic up to Lv5
- Lv6 | 750 | Yobidasu | Use a random Summon you have with no MP cost
- Aomadoushi
- Lv1 | 10 | Shiraberu | Scan (show HP)
- Lv2 | 30 | Learning * | Learn Blue Magic
- Lv3 | 100 | Aomahou ¤ | Use Blue Magic
- Lv4 | 350 | Miyaburu | Scan Lv2 (show Lv, HP, elem. weaknesses, status)
- Akamadoushi
- Lv1 | 20 | Shirokuroma L1 | Use White and Black Magic up to Lv1
- Lv2 | 60 | Shirokuroma L2 | Use White and Black Magic up to Lv2
- Lv3 | 160 | Shirokuroma L3 | Use White and Black Magic up to Lv3
- Lv4 |1159 | Renzokuma | Cast two spells in a row
- - The Red Mage can use White Magic and Black Magic up to Lv3. These
- are also the only spells available when using Renzokuma if no other
- magic-granting ability is present.
- Kusurishi
- Lv1 | 15 Kusuri no Chishiki*|Double potency of healing items
- Lv2 | 45 | Chougou | Mix
- Lv3 | 90 | Nomu ¤ | Drink
- Lv4 | 225 | Chiyu | Heal the party of status ailments
- Lv5 | 630 | Sosei | Revive any fallen party members
- Chougou
- Hi-Potion + Hi-Potion | Seimei no Mizu (Regen)
- Potion + Kame no Koura | Ether (Heal 80 MP)
- Hi-Potion + Kame no Koura | Ether Dry (Heal 160 MP)
- Potion + Ether | X-Potion (Heal 100% HP)
- Hi-Potion + Ether | Half Elixir (Heal 100% MP)
- Potion + Dokukeshi | Neutralize (Heal HP + Poison)
- Potion + Megusuri | Cure Blind (Heal HP + Kurayami)
- Dokukeshi + Megusuri | Kitsukeyaku (Heal Slp/Mahi/Old/Conf/Sil/Berserk)
- Phoenix + Kame no Koura | Bannouyaku (Heal all exc. Sekika)
- PhoenixnoO+ Otome no Kiss | Inochi no Kiss (Revive with 50% HP and 100% MP)
- Potion + Phoenix no O | Resurrection (Revive with 100% HP)
- Kame no Koura + Megusuri | Haste Drink
- Kame no Koura + Kame no K.| Mamori no Kusuri (Protect + Shell)
- Ryuu no Kiba + PhoenixnoO | Dragon Armor (Protect + Shell + Reflect)
- Kame no Koura + Seisui | Bacchus no Sake (Berserk)
- Seisui + Otome no Kiss | Shukufuku no Kiss (Haste + Berserk + Bunshin)
- Dokukeshi + Ether | Resist Poison (Immune to Poison)
- Seisui + Phoenix no O | Life Shield (Immune to Instant Death)
- Megusuri + Ether | Resist Fire (Absorb Fire)
- Dokukeshi + Phoenix no O | Resist Ice (Absorb Ice)
- Megusuri + Phoenix no O | Resist Thunder (Absorb Thunder)
- Ryuu no Kiba + Ether | Dragon Shield (Immune to Fire/Ice/Thunder)
- Seisui + Megusuri | Elemental Power (Boost elemental attacks)
- Ryuu no Kiba + Elixir | Kyojin no Kusuri (Double max HP)
- Dokukeshi + Seisui | Samson Power (Raise level by 10)
- Ryuu no Kiba + Potion | Dragon Power (Raise level by 20)
- Ryuu no Kiba + Seisui | Holy Breath (Dmg = user's cHP, single)
- Ryuu no Kiba + RyuunoKiba | Dragon Breath (Dmg = user's cHP, single)
- Ryuu no Kiba + Dokukeshi | Poison Breath (Dmg = user's cHP/2, single)
- Kame no Koura + Otome Kiss| Drain Kiss (Drain HP, 255 b)
- Otome no Kiss + Ether | Lilith no Kuchizuke (Drain MP, 45 b)
- Otome no Kiss + Dokukeshi | Levitate
- Otome no Kiss + Megusuri | Lamia no Kuchizuke (Inflict Confusion)
- Ryuu no Kiba + Megusuri | Ankoku no Toiki (Inflict Conf/Kura/Slip)
- Kame no Koura + Dokukeshi | Kame no Koura Wari (Halve DFP and MDF)
- Elixir + Kame no Koura | Shippaisaku a (Bleed (75%) or set HP to 1 digit)
- Ryuu no Kiba + Kame Koura | Shippaisaku b (Dmg = cHP/4 + Confusion)
- Dark Matter + Seisui | Shippaisaku c (Poison)
- Ryuu no Kiba + Otome Kiss | Ryuu no Kuchizuke (Set target's type to Dragon)
- Dark Matter + Potion | Dark Potion (666 pod)
- Dark Matter + Ether | Dark Ether (3/4 cMP damage)
- Dark Matter + Elixir | Dark Elixir (Set HP to single digit)
- Dark Matter + Phoenix no O| Death Potion (Instant Death)
- Dark Matter + Dokukeshi | Dokugusuri (Poison)
- Dark Matter + Megsuri | Ankoku no Gas (Kurayami)
- Dark Matter + Otome noKiss| Kaeru no Kiss (Toad)
- Dark Matter + KamenoKoura | Bakuyaku (Self-destruct)
- Dark Matter + Ryuu no Kiba| Dark Breath (Dmg = mHP - cHP)
- Dark Matter + Dark Matter | Shadow Flare (240 b)
- Fuusuishi
- Lv1 | 25 | Chikei ¤ | Various effects
- Lv2 | 75 | Otoshiana Kaihi*| Able to see holes in the ground
- Lv3 | 175 | Damage Yuka * | No damage from terrain
- Majuutsukai
- Lv1 | 10 | Nadameru | Inflict Stop (60 b) on Beast-type enemies
- Lv2 | 60 | Ayatsuru | Control (40% success rate, 75% with Hypno Crown)
- Lv3 | 160 | Muchi Soubi | Equip whips
- Lv4 | 460 | Toraeru/Hanatsu¤| Catch a weakened enemy (<1/8 HP). Release
- enemies for various effects.
- Ginyuushijin
- Lv1 | 25 | Kakureru | Hide
- Lv2 | 75 | Tategoto Soubi | Equip harps
- Lv3 | 175 | Utau ¤ | Sing
- Odoriko
- Lv1 | 25 | Irome (Charm) | Cancel the enemy's next action (50% chance)
- Lv2 | 75 | Odoru ¤ | Various effects
- Lv3 | 400 | Ribbon Soubi | Equip Ribbon
- Monomaneshi
- Lv1 | 999 | Monomane ¤ | Mime
- - The Monomaneshi has 3 ability slots, as their only fixed command is
- Monomane. They also inherit the innate Auto-Abilities and highest stats
- of all mastered classes, just like the Suppin. Their equipment restriction
- remains the same, however. Even so, the Monomaneshi is better suited for
- a mage-type character than the Suppin.
- Magic List
- White Magic
- MP Pow/Accy
- Cure 4 15 Libra 1 Poisona 2
- Silence 2 75% Protect 3 Mini 5 90%
- Cura 9 45 Raise 29 Confuse 4 75%
- Blink 6 Shell 5 Esuna 10
- Curaga 27 180 Reflect 15 Berserk 8
- Arise 50 Holy 20 241 Dispel 12
- Silence duration: 2(180 + Lv/4 - tgtLv/4) ATB
- Reflect duration: 5(52 + Lv/4) ATB
- Black Magic
- Fire 4 15 Blizzard 4 15 Thunder 4 15
- Poison 2 99% Sleep 3 90% Toad 8 80%
- Fira 10 50 Blizzara 10 50 Thundara 10 50
- Drain 13 45\75% Break 15 75% Bio 16 105
- Firaga 25 185 Blizzaga 25 185 Thundaga 25 185
- Flare 39 254 Death 29 80% Aspil 1 8
- Mahouken
- Fire 2 x2 Blizzard 2 x2 Thunder 2 x2
- Poison 1 x2 Silence 1 Sleep 2
- Fira 5 x3 Blizzara 5 x3 Thundara 5 x3
- Drain 6 Break 8 Bio 3 x4/ID
- Firaga 15 x4/ID Blizzaga 15 x4/ID Thundaga 15 x4/ID
- Holy 10 x4/ID Flare 30 +100 Aspil 1
- - ATP multipliers apply when the target is weak to the element. The x4
- multipliers are used when the target has ID-Proof.
- Time-Space Magic
- Speed 1 Slow 3 95% Regen 3
- Mute 3 Haste 5 Levitate 10 a=(50,200)*8
- Gravity 9 50%cHP Stop 8 90% Telepo 15 b=(50,200)*14
- Comet 7 a Slowga 9 80% Return 1
- Graviga 18 87,5%c Hastega 15 Old 4 90%
- Meteo 42 4xb Quick 77 Dejon 20 50% ID
- Speed: Same as setting Battle Speed to 5.
- Mute: Block all magic use (except Blue).
- Stop duration: 180 + Lv/4 - tgtLv/4 ATB
- Quick (self only): Perform two actions on one turn.
- Summon Magic
- Chocobo 4 30/75 Sylph 8 30drn Remora 2 Mahi
- Shiva 10 38 I Ramuh 12 53 T Ifrit 11 45 F
- Titan 25 110 E Golem 18 block Catoblepas 33 Petrif.
- Carbuncle 45 Refl. Syldra 32 165 N Odin 48 ID/255 ph.
- Phoenix 99 105/rev Leviathan 39 195 W Bahamut 66 250
- Golem: Blocks physical damage. Golem's HP = (20 + Lv) * 50.
- Blue Magic
- Shi no Senkoku10 DSen. Shi no Roulette1 ID Aqua Breath 38 75
- Lv5 Death 22 ID Lv4 Graviga 9 3/4c Lv2 Old 11
- Lv3 Flare 18 254 Kaeru no Uta 5 66% Chiisa na Melody5 66%
- Flash 7 75% Time Slip 9 90% Tsuki no Fue 3 Bersk
- Death Claw 21 66% Aero 4 20 Aera 10 50
- Aeroga 24 140 Kaenhousha 5 50 Goblin Punch 0 ?
- Kuro no Shougeki27 66% Guard Off 19 80% Yuugou 13 sacrif.
- Mind Blast 6 80 Kyuuketsu 2 drn Magic Hammer 3 75% cMP/2
- Mighty Guard 72 Jibaku 1 cHP ???? 3 mHP-cHP
- Harisenbon 25 1000d White Wind 28 cHP\a Missile 7 75% 3/4 cHP
- Lvx: Only hits if the target's Level is divisible by x.
- Kyuuketsu: Damage = (user's mHP - cHP)/2
- Guard Off: DFP=DFP/2, MDF=MDF/2
- Kuro no Shougeki: Lv=Lv/2
- Death Claw: Set HP to single digit + Mahi
- Time Slip: Old + Sleep
- Mind Blast: Mahi + Bleed
- Mighty Guard: Protect, Shell, Levitate (all)
- Songs
- Chikara no Uta Str+ Subayasa no Uta Spd+
- Tairyoku no Uta Regen Maryoku no Uta Mag+
- Eiyuu no Uta All+ Requiem 225 (Undead only)
- Ai no Uta Stop Yuuwaku no Uta Confusion
- Stat Ranking
- Characters
- HP MP Str Spd Tai Mag
- Galuf Lenna Butz Cara Galuf Lenna
- Butz Cara Galuf Faris Butz Cara
- Faris Faris Faris Lenna Faris Faris
- Lenna Butz Lenna Butz Lenna Butz
- Cara Galuf Cara Galuf Cara Galuf
- Classes (Butz)(HP & MP at Lv50)
- HP Str Spd Tai MP Mag
- Monk 3718 Monk 54 Thief 41 Monk 53 Summoner 419 Summoner 58
- Berserk. 3675 Knight 51 Ninja 39 Berserk. 52 BlkMage 409 BlkMage 56
- Knight 3456 Berserk. 49 Mahou K. 39 Knight 47 WhtMage 381 WhtMage 50
- Samurai 3412 Samurai 47 Karyuudo 37 Samurai 46 TimeMage 377 TimeMage 49
- Dragoon 3237 Dragoon 46 Ginyuu. 33 Dragoon 42 Fuusui. 377 Fuusui. 49
- Mahou K. 3193 Karyuudo 44 Dragoon 30 Mahou K. 41 BlueMage 372 BlueMage 48
- Majuut. 2931 Ninja 43 Red Mage 30 Majuut. 35 Ginyuu. 316 Ginyuu. 36
- Kusuris. 2843 Mahou K 42 Odoriko 30 Kusuri. 33 Red Mage 302 Red Mage 33
- Fuusui. 2756 Majuut. 41 Kusuri. 28 Fuusui. 31 Mahou K. 270 Mahou K. 26
- Ninja 2712 Red Mage 36 Samurai 27 Ninja 30 Majuut. 251 Majuut. 22
- BlueMage 2712 Odoriko 33 TimeMage 27 BlueMage 30 Kusuri. 246 Kusuri. 21
- Thief 2668 Fuusui. 32 Fuusui. 27 Thief 29 Karyuudo 242 Karyuudo 20
- Karyuudo 2625 Kusuri. 30 Monk 26 Karyuudo 28 Odoriko 242 Odoriko 20
- WhtMage 2581 Thief 29 Knight 26 WhtMage 27 Thief 237 Thief 19
- Summoner 2537 TimeMage 23 BlueMage 26 Summoner 26 Ninja 218 Ninja 15
- BlkMage 2493 WhtMage 21 WhtMage 26 BlkMage 25 Samurai 209 Samurai 13
- TimeMage 2450 BlueMage 20 Majuut. 26 TimeMage 24 Dragoon 209 Dragoon 13
- Red Mage 2318 Ginyuu. 20 BlkMage 25 Red Mage 21 Knight 200 Knight 11
- Ginyuu. 2187 BlkMage 19 Summoner 24 Ginyuu. 18 Monk 158 Monk 2
- Odoriko 2143 Summoner 18 Berserk. 16 Odoriko 17 Berserk. 158 Berserk. 2
- RAM Stuff
- - As always, I encourage you to play the game legitimately (outside of
- fastforward), but, ultimately, the choice is yours.
- - The game doesn't track the containers you've opened by simply increasing
- a single number. Instead, each container is represented by a certain bit
- (1, 2, 4, 8, 16, 32, 64, 128) in a certain address. Eg. if you end up with
- a value of 254 at 09DB, it means you missed the chest at the Tycoon Meteor.
- 0640 Inventory
- 0740 Inventory - Quantity
- 094E Enemies killed
- 09B5 Escapes
- 09C0 Battles
- 09C2 Saves
- 09D4~ Treasure flags
- Player stats (menu)
- 0500 1st char
- 0502 Level
- 0503 Exp
- 0506 cHP
- 0508 mHP
- 050A cMP
- 050C mMP
- 0523 Wgt
- 0524 Str
- 0525 Spd
- 0526 Tai
- 0527 Mag
- 0528 Str (mod)
- 0529 Spd (mod)
- 052A Tai (mod)
- 052B Mag (mod)
- 052C Eva
- 052D DFP
- 052E MEva
- 052F MDF
- 0550 2nd char
- 05A0 3rd char
- 05F0 4th char
- Player stats (battle)
- 2000 1st char
- 2080 2nd char
- 2100 3rd char
- 2180 4th char
- Enemy stats
- 2200 1st enemy
- 2202 Level
- 2206 HP
- 220A MP
- 2225 Spd
- 2227 Mag
- 2229 Spd
- 222A Level
- 222B Mag
- 222C Eva
- 222D DFP
- 222E MEva
- 222F MDF
- 2244 ATP
- 2262 ATPm
- 2267 Exp
- 2269 Gil
- 2280 2nd enemy
- 2300 3rd enemy
- 0050 Power (mod) Damage
- 0052 Hit#
- 0054 Target defense power
- 0058 Base power (magic)
- 2630
- 7A06
- 3D75 Stop 1a
- 3D76 Poison 3a 6-8f
- 3D77 Reflect 5a 11-13f
- 3D79 Silence 2a 4-5f
- 3D7A Bleed 1a
- 3D7C Regen 2a
- 3D7E Mahi 1a
- 3D7F 1st char ATB
- 3D8A 2nd char
- 3D95 3rd char
- 3DA0 4th char
- 3DAB 1st enemy
- 3DB6 2nd enemy
- 3DC1 3rd enemy
- 3DCC 4th enemy
- 3DD7 5th enemy
- 3DE2 6th enemy
- 3DED 7th enemy
- 3DF8 8th enemy
- e
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