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Final Fantasy V

Dec 10th, 2020 (edited)
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  1. Final Fantasy V
  2. Misc.
  3.  
  4. Contents
  5. Equipment List
  6. Class & Ability List
  7. Magic List
  8. Stat Ranking
  9. RAM Stuff
  10.  
  11.  
  12.  
  13.  
  14. Equipment List
  15.  
  16.  
  17. ATP Accy El. Price Acquired + special
  18. Excalipur | - | 100 | | | - | Gilgamesh 5
  19. Broad Sword | 15 | 100 | | | 280 | Tule
  20. Long Sword | 22 | 100 | | | 480 | Carwen
  21. Mythril Sword | 31 | 100 | | | 880 | Karnak
  22. Sango no Tsurugi | 37 | 100 |T| | 2800 | Jacole
  23. Kodai no Tsurugi | 43 | 100 | | | - | (Lonka Iseki), Efc:Old
  24. Nemuri no Ken | 49 | 100 | | | 5600 | Rugor, Efc:Sleep
  25. Rune Blade |50+20| 99 | | | - | (Istory no Taki), -8 MP/hit
  26. Great Sword | 57 | 100 | | | 8400 | Surgate
  27. Flametongue | 63 | 100 |F| | 10 000 | Shinkirou
  28. Icebrand | 65 | 100 |I| | 11 000 | Shinkirou
  29. Blood Sword | 84 | 25 | | | - | S:King Behemoth, Mag +5, drain
  30. Defender | 99 | 100 | | | - | S:Sea Devil, Evade (1/4)
  31. Enchance Sword | 102 | 100 | | | - | S:Sword Dancer, Mag +3
  32. Excalibur | 110 | 100 |H| | - | (Kuzar)
  33. Ragnarök | 140 | 100 | | | - | (Jigen - Shinryuu)
  34. Brave Blade | 150 | 100 | | | - | (Mua W3), Str +5
  35.  
  36. Chicken Knife | 0 | 100 | | | - | (Mua W3), Spd +5, Efc:Flee(1/4)
  37. Knife | 7 | 100 | | | - | D: Lenna
  38. Dagger | 14 | 100 | | | 300 | Carwen
  39. Mythril Knife | 23 | 100 | | | 450 | Karnak
  40. Kunai | 29 | 100 | | | 600 | Karnak, Spd +1
  41. Mage Masher | 31 | 100 | | | 900 | Jacole, Mag +1,Ef:Chinmoku(1/3)
  42. Engetsurin | 35 | 95 | | | 1100 | Shinkirou, (Karyokusen), LR
  43. Main Gauche | 36 | 100 | | | - | (Karnak Jou),S:Mindflayer,Evade
  44. Orichalcum | 41 | 100 | | | 3400 | Rugor
  45. Kodachi | 46 | 100 | | | 5100 | Kelb, Spd +1
  46. Dancing Dagger | 51 | 100 | | | - | S:ShadowDancer,Sp&Mg+1,Ef:Odoru
  47. Air Knife | 56 | 100 |N| | 6800 | Mua, S: Moss Fungus
  48. Twin Lancer | 61 | 100 | | | 10 800 | S: Sekizou, Shinkirou, 2 hits
  49. Touzoku no Knife | 66 | 100 | | | - | (Shinkirou), Spd +1, Efc:Mug
  50. Rising Sun | 71 | 90 | | | - | S: Belfegor, LR
  51. Assassin Dagger | 81 | 100 | | | - | (Kuzar), Spd +1, Efc:ID (1/4)
  52. Man Eater | 89 | 100 | Humanoid+ - | S: Alchymia, (Jigen), all +2
  53. Sasuke no Katana | 99 | 100 | | | - | (Kuzar), Evade (1/4)
  54.  
  55. Ashura | 42 | 100 | | 12| 5800 | Jacole, Rugor
  56. Kazekiri no Yaiba | 44 | 100 |N| 12| - | (Hiryuu no Tani),Efc:Kamaitachi
  57. Bizen Osafune | 51 | 100 | | 12| 8800 | Surgate
  58. Kotetsu | 58 | 100 | | 12| - | (Exdeath Jou), Srounin
  59. Kikuichimonji | 87 | 100 | | 12| 14 800 | Shinkirou
  60. Murasame | 97 | 100 | | 25| - | S: Kyodai Chou, 25% crit
  61. Masamune | 107 | 100 | | 15| - | (Kuzar), First Strike
  62. Ame no Murakumo | 117 | 100 | | 20| - | S: Youjinbou
  63.  
  64. Spear | 25 | 100 | | | - | S: Jail Bear
  65. Mythril Spear | 30 | 100 | | | 790 | Karnak
  66. Trident | 38 | 100 |T| | 2700 | Jacole
  67. Wind Spear | 44 | 100 |N| | 5400 | Rugor
  68. Heavy Lance | 54 | 100 | | | 8100 | Surgate
  69. Javelin | 55 | 100 | | | - | S: Sand Bear
  70. Partisan | 62 | 100 | | | 10 200 | S: Ziggurat Gigas, Shinkirou
  71. Holy Lance | 109 | 100 |H| | - | (Kuzar), Str +3
  72. Hiryuu no Yari | 119 | 100 | | | - | S: Suishouryuu, Dragon+
  73.  
  74. Muchi | 26 | 90 | | | 1100 | Karnak, Efc:Mahi (1/2)
  75. Dengeki Muchi | 42 | 90 |T| | - | (Jacole Cave), Ef:+Thunder(1/3)
  76. Chain Whip | 52 | 90 | | | 3300 | Rugor, Efc:Mahi (1/2)
  77. Beast Killer | 72 | 100 | E:Mahi,Beast+| S: Motor Drive, Shoutaifumei d
  78. Firebute | 82 | 90 |F| | - | (Kuzar), Efc:+Firaga (1/3)
  79. Ryuu no Hige | 92 | 100 | | | - | Stingray, Efc:Mahi, Dragon+
  80.  
  81. Mafuuji no Yumiya | - | 100 | | | 10 000 | Shinkirou, Efc:Silence(1/3), 1H
  82. Gin no Yumiya | 38 | 70 | | | 1500 | Jacole
  83. Honoo no Yumiya | 39 | 70 |F| | 2500 | Crescent
  84. Koori no Yumiya | 39 | 70 |I| | 2500 | Crescent
  85. Ikazuchi no Yumiya| 39 | 70 |T| | 2500 | Crescent
  86. Kurayami no Yumiya| 43 | 70 | | | 3800 | Rugor, Efc:Darkness (2/3)
  87. Killer Bow | 49 | 70 | | | 5000 | Kelb, Efc:ID (8%)
  88. Elfin Bow | 56 | 90 | | | 7500 | Mua
  89. Hayate no Yumiya | 69 | 80 | | | - |S:PuazonEagle,Ef:Midareuchi(1/4)
  90. Avis Killer | 91 | 100 | | | - | S: Tote Avis
  91. Yoichi no Yumi | 101 | 90 | | | - | (Kuzar), Spd +3
  92. Artemis no Yumi | 111 | 100 | | | - | S: Dragon Avis
  93.  
  94. Battle Axe | 23 | 80 | | | (650)| Worus, S: Bio Soldier
  95. Mythril Hammer | 28 | 80 | | | 1050 | Karnak
  96. Ogre Killer | 33 | 80 | | | 3200 | Jacole
  97. War Hammer | 38 | 80 | | | 6400 | Rugor
  98. Death Sickle | 43 | 85 | | | - | D: Crescent, Efc:ID (1/3)
  99. Poison Axe | 48 | 80 | | | 9600 | Surgate, Efc:Bio (2/3)
  100. Daichi no Hammer | 58 | 80 |E| | 12 800 | Shinkirou, Efc:Quake (1/4)
  101. Rune Axe |71+10| 90 | | | - | (Kuzar), -5 MP per hit
  102. Thor no Hammer | 81 | 80 | | | - | S: Death Claw, (Jigen), LR
  103. Kyojin no Ono | 91 | 90 | | | - | (Istory no Taki)
  104.  
  105. Iyashi no Tsue | - | 100 | | | - | (Tycoon),S:Sleepy,Mg+2,Efc:Cura
  106. Chikara no Tsue | - | 100 | | | - | Ankokumadoushi, Ef:Berserk(99%)
  107. Tsue | 9 | 95 | | | 200 | Tule
  108. Flail | 16 | 70 | | | 780 | Karnak, LR
  109. Hikari no Tsue | 30M| 100 |H|(45) - | Metamorpha, Mag +2
  110. Kenja no Tsue | 45M| 100 |H|(53) - | (Kuzar), Use:Raise, Undead+
  111. Sabaki no Tsue | 45M| 100 |H|(60) - | S:Ankokumadoushi,Mag+3,U:Dispel
  112. Morning Star | 50 | 90 | | | 7800 | Shinkirou, LR
  113.  
  114. Wonder Wand | - | 100 | | | - | (Fork Tower), Efc:Wht/Blk Magic
  115. Lilith no Rod | - | 80 | |(30) - |S:Farfarello,Mg+3,Ef:Charm,Aspil
  116. Rod | 8 | 70 | | | 200 | Tule, Mag +1
  117. Honoo no Rod | 16 | 80 |F| | 750 | Karnak, Fire magic +
  118. Koori no Rod | 16 | 80 |I| | 750 | Karnak, Ice magic +
  119. Ikazuchi no Rod | 16 | 80 |T| | 750 | Karnak, Thunder magic +
  120. Poison Rod | 32 | 80 |P| | 1500 | Kelb
  121. Wizard Rod | 40 | 80 FIT | - | (Kuzar), Elem. magic +
  122.  
  123. Giyaman no Kane | 24 | 100 | | | 500 | Karnak, LR
  124. Daichi no Bell | 35 | 99 | | | - | (Kuzar), LR, Efc:Quake (1/4)
  125. Rune Bell |45+10| 99 | -5 MP/hit - | Barthandelus, Elem. magic +, SR
  126. Tinker Bell | 55 | 100 | | | - | Twin Tania 1, LR
  127.  
  128. Gin no Tategoto | - | 100 | |(15) 800 | Crescent, dmg = tgt cHP/16
  129. Yume no Tategoto | - | 100 | |(25) 1600 | Rugor, Efc:Sleep, cHP*2/16
  130. Lamia no Tategoto | - | 100 | |(35) - | Chamcuvia, Efc:Conf., cHP*3/16
  131. Apollon no Harp | 75M| 100 | |(45) - | (Kuzar), Dragon+, Undead+
  132.  
  133.  
  134. - Rune weapons use calculation c for Offense and h for base ATPm. They
  135. also get an ATPm bonus that equals Lv*Mag/128.
  136. - Weapons marked with M use the magic damage formula.
  137. - Rods use the following formulas:
  138. Offense = 2 * 0,ATP \ use target MDF instead of DFP
  139. ATPm = Lv*Mag/256 + 2
  140. - Giyaman no Kane and Tinker Bell use the following formulas:
  141. Offense = ATP/2 + 0,(ATP/2) \ use target MDF instead of DFP
  142. ATPm = Lv*Mag/128 + Lv*Spd/128 + 2 (the Spd variable works here)
  143. - Flail, Morning Star, and Daichi no Bell use axe calculations.
  144. - Whips, bows, Thor no Hammer and Rising Sun deal double damage to Flyers
  145. in the 2023 version. I don't see why this would be intentional. In the
  146. original, flyers just aren't able to avoid hits made with those weapons.
  147.  
  148.  
  149. DFP MDF MEva Wgt Price Acquired + special
  150. Kawa no Fuku | 1 | 1 | - | 2 | 80 | Tule
  151. Momen no Robe | 2 | 4 | 15 | 2 | 300 | Carwen
  152. Dou no Muneate | 3 | 2 | - | 4 | 350 | Carwen
  153. Bronze Armor | 4 | 2 | - | 8 | 400 | Carwen
  154. Silk no Robe | 4 | 6 | 16 | 2 | 500 | Karnak
  155. Kenpougi | 5 | 2 | - | 3 | (450)| Worus, Str +1
  156. Iron Armor | 6 | 2 | - | 8 | (500)| Worus, S: Tetsukyojin
  157. Shijin no Fuku | 6 | 8 | 17 | 2 | 1000 | Jacole, I:Silence
  158. Gin no Muneate | 7 | 2 | - | 4 | 600 | Karnak
  159. Daichi no Koromo | 8 | 10 | 18 | 2 | 2000 | Rugor
  160. Mythril Armor | 9 | 2 | - | 8 | 700 | Karnak
  161. Shinobi no Koromo | 9 | 2 | - | 3 | 3000 | Jacole, Rugor, Spd +1
  162. Tenshi no Hakui | 10 | 11 | 25 | 2 | 3000 | Shinkirou, I:Poison, Tai +5
  163. Hikari no Robe | 11 | 12 | 19 | 2 | 4000 | Mua, Mag +2
  164. Chikaradasuki | 11 | - | - | - | 4500 | Kelb, Str +3
  165. Gold Armor | 12 | 2 | - | 8 | 4000 | Rugor
  166. Diamond no Muneate| 13 | 2 | - | 4 | 6000 | Mua, R:T
  167. Mirage Vest | 14 | 4 | 3 | 3 | - | Tonberry, S:Owazoral,A-Bunshin1
  168. Shiro no Robe | 14 | 14 | 20 | 2 | 8000 | Shinkirou, Mag & Tai +3
  169. Kuro no Robe | 14 | 14 | 20 | 2 | 8000 | Shinkirou, Mag +5
  170. Diamond no Yoroi | 15 | 2 | - | 8 | 8000 | Mua, R:T
  171. Kuroshouzoku | 17 | 2 | - | 3 | 9000 | Shinkirou, Str & Spd +1
  172. Rainbow Dress | 18 | 3 | 4 | 3 | - | S: Komusa Bera, I:Confuse
  173. Crystal Mail | 20 | 2 | - | 8 |12000 | Shinkirou
  174. Genji no Yoroi | 22 | 2 | - | 9 | - | S: Gilgamesh 7, I:Toad,Confuse
  175. Bone Mail | 30 | 5 | 10 | 3 | - | (Hiryuu no Tani),A-Undead,Tai-5
  176.  
  177. DFP MDF MEva Wgt
  178. Kin no Kamikazari | - | 2 | 5 | 2 | - | (BarrierT),(Pyra),Half MP Cost
  179. Kawa no Boushi | 1 | 1 | - | 1 | 50 | Tule
  180. Bronze Helm | 2 | 2 | - | 4 | 250 | Carwen
  181. Hanetsukiboushi | 2 | 2 | 5 | 2 | 350 | Karnak
  182. Green Beret | 3 | 2 | - | 2 | 2500 | Jacole, Rugor, Str & Spd +1
  183. Lamia no Tiara | 3 | 7 | 10 | 2 | 2500 | Shinkirou, S:Lamia,Mag+3,I:Conf
  184. Iron Helm | 4 | 2 | - | 4 | (350)| Worus, S: Tetsukyojin
  185. Sankakuboushi | 4 | 2 | 5 | 2 | 1500 | Rugor, Mag +1
  186. Hypno Crown | 5 | 4 | 5 | 8 | - | (Hiryuu no Tani), Ayatsuru+
  187. Nejirihachimaki | 6 | - | - | 2 | 3500 | Kelb, Str +3
  188. Mythril Helm | 6 | 2 | - | 4 | 550 | Karnak
  189. Shisai no Boushi | 6 | 2 | 5 | 2 | 3000 | Mua, Mag +2
  190. Gold Helm | 8 | 2 | - | 4 | 3500 | Rugor
  191. Tiger Mask | 9 | 2 | - | 2 | 5000 | Mua
  192. Diamond no Kabuto | 10 | 2 | - | 4 | 7000 | Mua, R:T
  193. Circlet | 10 | 2 | 5 | 2 | 4500 | Shinkirou, Mag +3
  194. Kurozukin | 12 | 2 | - | - | 6500 | Shinkirou, Spd +2
  195. Ribbon | 12 | 2 | 5 | 2 | - | S: Chamcuvia, I:most, all +5
  196. Crystal Helm | 13 | 2 | - | 4 |10500 | Shinkirou
  197. Genji no Kabuto | 15 | 2 | - | 5 | - | S: Gilgamesh 5, I:Mini,Confuse
  198. Ibara no Kanmuri | 20 | 5 | 10 | 4 | - | S: Bland Lamia, A-Bleed, Mag -5
  199.  
  200. DFP MDF Eva Wgt
  201. Kawa no Tate | - | - | 10 | 2 | 90 | Tule
  202. Bronze Shield | 1 | - | 15 | 5 | 290 | Carwen
  203. Iron Shield | 2 | - | 20 | 5 | (390)| Worus
  204. Mythril Shield | 3 | - | 25 | 5 | 590 | Karnak
  205. Gold Shield | 4 | - | 30 | 5 | 3000 | Rugor
  206. Aegis no Tate | 5 | - | 33 | 4 | - | S:Gorchimera, Magic evade (1/3)
  207. Diamond no Tate | 6 | - | 35 | 5 | 6000 | Mua
  208. Ice Shield | 7 | 5 | 40 | 5 | - | S:Srounin, D:Belfegor,A:I,5MEva
  209. Flame Shield | 7 | 5 | 40 | 5 | - | S: Grenade, A:F, 5 MEva
  210. Crystal no Tate | 8 | - | 45 | 5 | 9000 | Shinkirou
  211. Genji no Tate | 9 | 1 | 50 | 6 | - | S: Gilgamesh 6
  212.  
  213. DFP MDF MEva Wgt
  214. Hermes no Kutsu | - | 3 | 5 | 1 | 50k | Shinkirou, Auto-Haste
  215. Elf no Manto | - | 3 | 5 | 1 | - | (KarnakJou),S:Cherie,Evade(1/3)
  216. Mamori no Yubiwa | 10 | 10 | 10 | 1 | - | S: Sol Cannon 2, A-Regen,Tai +5
  217. Kaiser Knuckle | 8 | - | - | 1 |Str+5 | Fall Guard, Kakutou+ (+50 ATP)
  218. Power Wrist | 3 | - | - | - | 2500 | Kelb, (Lonka), Str +3
  219. Touzoku no Kote | 4 | - | - | 1 | - | (Karyokusen), S:Sekhmet, Steal+
  220. Tenshi no Yubiwa | 5 | 10 | 10 | 1 | 50k | Istory, Shinkirou,I:Zombie,Old
  221. Honoo no Yubiwa | 5 | 5 | 5 | 1 | 50k | Istory, Shinkirou,A:F, R:I, W:W
  222. Sango no Yubiwa | 5 | 5 | 5 | 1 | 50k | Istory, Shinkirou,A:W, R:F, W:T
  223. Akai Kutsu | 11 | 2 | 3 | 1 | - | S: Cherie, I:Confuse
  224. Genji no Kote | 12 | 1 | - | 6 | - | S: Gilgamesh 3, I:Toad,Paralyze
  225. Ginbuchi Megane | 1 | 1 | 3 | 1 | - | S: Bloxx, I:Kurayami
  226. Kyojin no Kote | 9 | 1 | - | 10 | - | S:Apocalypse, Str&Tai+5,Sp&Mg-5
  227. Cornago no Tsubo | - | - | - | 15 | - | (Kelb), S:Subete o Shirumono
  228. Noroi no Yubiwa | 25 | 5 | 10 | 1 | - | S: Fury, Auto-Doom
  229. Reflect Ring | - | - | - | 1 | - | S: Chamcuvia, Auto-Reflect
  230. Diamond no Udewa | 4 | 5 | 5 | 3 | 4000 | Mua
  231. Gauntlet | 6 | 1 | - | 5 | 3000 | Bal
  232. Mythril no Kote | 3 | - | - | 5 | 600 | Karnak
  233. Gin no Udewa | 2 | 3 | 5 | 3 | 500 | Karnak
  234. Kawa no Kutsu | 1 | 1 | - | 1 | - | Black Goblin
  235.  
  236.  
  237. - The Ribbon makes the wearer immune to Poison, Darkness, Silence, Toad,
  238. Berserk, Petrification, Old and Instant Death. It does *not* make you
  239. immune to Confuse, Mini, Slow, Stop, or Zombie.
  240. - Auto-Haste makes you immune to Slow.
  241.  
  242.  
  243.  
  244.  
  245.  
  246. Classes (22)
  247.  
  248.  
  249. Kaze no Shinden | Knight, Monk, Thief, Shiromadoushi, Kuromadoushi,
  250. Aomadoushi
  251. Fune no Hakaba |
  252. Kita no Yama |
  253. Worus no Tou | Berserker, Mahou Kenshi, Tokimadoushi, Akamadoushi,
  254. Shoukanshi
  255. Karyokusen |
  256. Karnak Jou | Majuutsukai, Fuusuishi, Ninja
  257. Kodai Toshokan |
  258. Chocobo no Mori | Kariudo, Ginyuushijin
  259. Lonka Iseki | Samurai, Ryuukishi, Kusurishi, Odoriko
  260.  
  261.  
  262. - ¤: Innate Command Ability
  263. - *: Innate Auto-Ability
  264.  
  265.  
  266. Knight Monk Thief
  267.  
  268. Lv1 | Kabau * 10 | Tameru 15 | Kakushi Tsuuro * 10 |
  269. Lv2 | Mamori ¤ 30 | Kakutou * 30 | Tonzura 20 |
  270. Lv3 | Ryoutemochi 50 | Chakra 45 | Dash * 30 |
  271. Lv4 | Tate Soubi 100 | Counter * 60 | Nusumu ¤ 50 |
  272. Lv5 | Yoroi Soubi 150 | HP +10% 100 | Keikai * 75 |
  273. Lv6 | Ken Soubi 350 | HP +20% 150 | Bundoru 150 |
  274. Lv7 | | HP +30% 300 | Chokomaka Ugoku 300 |
  275. Tot. 690 700 635
  276.  
  277. Ninja Samurai Karyuudo
  278.  
  279. Lv1 | Kemuridama 10 | Mineuchi 10 | Doubutsu 15 |
  280. Lv2 | Bunshin 30 | Zeninage ¤ 30 | Nerau ¤ 45 |
  281. Lv3 | Senseikougeki * 50 | Shirahadori * 60 | Yumiya Soubi 135 |
  282. Lv4 | Nageru ¤ 150 | Katana Soubi 180 | Midareuchi 405 |
  283. Lv5 | Nitouryuu * 450 | Iainuki 540 |
  284. Tot. 690 820 600
  285.  
  286. Ryuukishi Berserker Mahou Kenshi
  287.  
  288. Lv1 | Jump ¤ 50 | Berserk 100 | Mahou Barrier * 10 |
  289. Lv2 | Ryuuken 150 | Ono Soubi 400 | Mahouken L1 20 |
  290. Lv3 | Yari Soubi 400 | | Mahouken L2 30 |
  291. Lv4 | | Mahouken L3 50 |
  292. Lv5 | | Mahouken L4 70 |
  293. Lv6 | | Mahouken L5 100 |
  294. Lv7 | | Mahouken L6 400 |
  295. Tot. 600 500 680
  296.  
  297. Shiromadoushi Kuromadoushi Tokimadoushi
  298.  
  299. Lv1 | Shiromahou L1 10 | Kuromahou L1 10 | Jikuu L1 10 |
  300. Lv2 | Shiromahou L2 20 | Kuromahou L2 20 | Jikuu L2 20 |
  301. Lv3 | Shiromahou L3 30 | Kuromahou L3 30 | Jikuu L3 30 |
  302. Lv4 | Shiromahou L4 50 | Kuromahou L4 50 | Jikuu L4 50 |
  303. Lv5 | Shiromahou L5 70 | Kuromahou L5 70 | Jikuu L5 70 |
  304. Lv6 | Shiromahou L6 100 | Kuromahou L6 100 | Jikuu L6 100 |
  305. Lv7 | MP +10% 300 | MP +30% 450 | Rod Soubi 250 |
  306. Tot. 580 730 530
  307.  
  308. Shoukanshi Aomadoushi Akamadoushi
  309.  
  310. Lv1 | Shoukan L1 15 | Shiraberu 10 | Shirokuroma L1 20 |
  311. Lv2 | Shoukan L2 30 | Learning * 20 | Shirokuroma L2 40 |
  312. Lv3 | Shoukan L3 45 | Aomahou ¤ 70 | Shirokuroma L3 100 |
  313. Lv4 | Shoukan L4 60 | Miyaburu 250 | Renzokuma 999 |
  314. Lv5 | Shoukan L5 100 |
  315. Lv6 | Yobidasu 500 |
  316. Tot. 750 350 1159
  317.  
  318. Kusurishi Fuusuishi Majuutsukai
  319.  
  320. Lv1 Kusuri no Chishiki*15 | Chikei ¤ 25 | Nadameru 10 |
  321. Lv2 | Chougou 30 | Otoshiana Kaihi* 50 | Ayatsuru 50 |
  322. Lv3 | Nomu ¤ 45 | Damage Yuka * 100 | Muchi Soubi 100 |
  323. Lv4 | Chiyu 135 | | Toraeru ¤ 300 |
  324. Lv5 | Sosei 405 |
  325. Tot. 630 175 460
  326.  
  327. Ginyuushijin Odoriko Monomaneshi
  328.  
  329. Lv1 | Kakureru 25 | Irome 25 | Monomane ¤ 999 |
  330. Lv2 | Tategoto Soubi 50 | Odoru ¤ 50 |
  331. Lv3 | Utau ¤ 100 | Ribbon Soubi 325 |
  332. Tot. 175 400
  333.  
  334.  
  335.  
  336. Abilities
  337.  
  338. Knight
  339.  
  340. Lv1 | 10 | Kabau * | Protect allies in critical HP
  341. Lv2 | 40 | Mamori ¤ | Nullify physical damage
  342. Lv3 | 90 | Ryoutemochi | Double ATPm, no shield (swords and axes only)
  343. Lv4 | 190 | Tate Soubi | Equip shields
  344. Lv5 | 340 | Yoroi Soubi | Equip heavy armor
  345. Lv6 | 690 | Ken Soubi | Equip swords
  346.  
  347.  
  348. Monk
  349.  
  350. Lv1 | 15 | Tameru | Keep (double ATPm)
  351. Lv2 | 45 | Kakutou * | Increased unarmed damage
  352. Lv3 | 90 | Chakra | Heal some HP + Poison and Darkness (self)
  353. Lv4 | 150 | Counter * | Counterattack (no weapon effect)
  354. Lv5 | 250 | HP +10% | Max HP +10%
  355. Lv6 | 400 | HP +20% | Max HP +20%
  356. Lv7 | 700 | HP +30% | Max HP +30%
  357.  
  358. - The Monk's Keri is the only ability that can never be used by other
  359. classes.
  360.  
  361.  
  362. Thief
  363.  
  364. Lv1 | 10 | Kakushi Tsuuro *| Show (most) hidden passages
  365. Lv2 | 30 | Tonzura | Flee (DO NOT USE)
  366. Lv3 | 60 | Dash * | Run while holding Cancel
  367. Lv4 | 110 | Nusumu ¤ | Steal
  368. Lv5 | 185 | Keikai * | Prevent back attacks
  369. Lv6 | 335 | Bundoru | Mug
  370. Lv7 | 635 | Chokomaka Ugoku | Grants the Speed of a Thief
  371.  
  372.  
  373. Ninja
  374.  
  375. Lv1 | 10 | Kemuridama | Flee (DO NOT USE)
  376. Lv2 | 40 | Bunshin | Grant yourself Bunshin (avoid 2 physical hits)
  377. Lv3 | 90 | Sensei Kougeki *| Increase chances of a pre-emptive battle to 1/4
  378. Lv4 | 240 | Nageru ¤ | Throw
  379. Lv5 | 690 | Nitouryuu * | Equip two weapons
  380.  
  381. - When dual-wielding, you should avoid weapons that have a special effect
  382. that replaces the normal attack. If a weapon like that is in the first
  383. hand, the weapon in the second hand will not be used whenever the effect
  384. occurs. If a weapon like that is in the second hand, the character will
  385. not attack at all when the effect occurs.
  386.  
  387.  
  388. Samurai
  389.  
  390. Lv1 | 10 | Mineuchi | Just an attack (paralysis effect doesn't work)
  391. Lv2 | 40 | Zeninage ¤ | Gil Toss
  392. Lv3 | 100 | Shirahadori * | Chance to evade physical attacks
  393. Lv4 | 280 | Katana Soubi | Equip katanas
  394. Lv5 | 820 | Iainuki | Attempt to instantly kill all enemies.
  395. 60 ATB charge. Hit roll 1 = 85% + Lv - eLv.
  396. Hit roll 2 = MEva roll. Some enemies are
  397. immune (ID-Proof).
  398.  
  399. Karyuudo
  400.  
  401. Lv1 | 15 | Doubutsu | Various effects
  402. Lv2 | 60 | Nerau ¤ | Aim (can't miss)
  403. Lv3 | 195 | Yumiya Soubi | Equip bows
  404. Lv4 | 600 | Midareuchi | Attack four times (half ATP, ignores DFP & Eva)
  405.  
  406.  
  407. Ryuukishi
  408.  
  409. Lv1 | 50 | Jump ¤ | Jump (ATPm*2 with spear, can't miss, long range)
  410. Lv2 | 200 | Ryuuken | Absorb
  411. Lv3 | 600 | Yari Soubi | Equip spears
  412.  
  413.  
  414. Berserker
  415.  
  416. Lv1 | 100 | Berserk | Auto-Berserk
  417. Lv2 | 500 | Ono Soubi | Equip axes / hammers
  418.  
  419. - The Berserker is, indeed, always under Berserk (this is the one innate
  420. ability that the Suppin does not inherit). Can deal some nice damage with
  421. Ryoutemochi.
  422.  
  423.  
  424. Mahou Kenshi
  425.  
  426. Lv1 | 10 | Mahou Barrier * | SOS-Shell
  427. Lv2 | 30 | Mahouken L1 | Use Mahouken up to Lv1
  428. Lv3 | 60 | Mahouken L2 | Use Mahouken up to Lv2
  429. Lv4 | 110 | Mahouken L3 | Use Mahouken up to Lv3
  430. Lv5 | 180 | Mahouken L4 | Use Mahouken up to Lv4
  431. Lv6 | 280 | Mahouken L5 | Use Mahouken up to Lv5
  432. Lv7 | 680 | Mahouken L6 | Use Mahouken up to Lv6
  433.  
  434. - Mahouken allows you to imbue a weapon with the power of a black magic
  435. spell and a couple of white magic spells (knives and western swords only).
  436. - The elemental enchantments only add an element to the weapon (replacing
  437. any native element in the process). Unless you hit an elemental weakness,
  438. you will see no increase in damage.
  439. - Hitting an elemental weakness with a -ga level enchantment results in
  440. instant death unless the enemy has ID-Proof, in which case they'll take
  441. damage instead.
  442. - Mahouken is fully compatible with Nitouryuu and Midareuchi.
  443.  
  444.  
  445. Shiromadoushi
  446.  
  447. Lv1 | 10 | Shiromahou L1 | Use White Magic up to Lv1
  448. Lv2 | 30 | Shiromahou L2 | Use White Magic up to Lv2
  449. Lv3 | 60 | Shiromahou L3 | Use White Magic up to Lv3
  450. Lv4 | 110 | Shiromahou L4 | Use White Magic up to Lv4
  451. Lv5 | 180 | Shiromahou L5 | Use White Magic up to Lv5
  452. Lv6 | 280 | Shiromahou L6 | Use White Magic up to Lv6
  453. Lv7 | 580 | MP +10% | Max MP +10%
  454.  
  455.  
  456. Kuromadoushi
  457.  
  458. Lv1 | 10 | Kuromahou L1 | Use Black Magic up to Lv1
  459. Lv2 | 30 | Kuromahou L2 | Use Black Magic up to Lv2
  460. Lv3 | 60 | Kuromahou L3 | Use Black Magic up to Lv3
  461. Lv4 | 110 | Kuromahou L4 | Use Black Magic up to Lv4
  462. Lv5 | 180 | Kuromahou L5 | Use Black Magic up to Lv5
  463. Lv6 | 280 | Kuromahou L6 | Use Black Magic up to Lv6
  464. Lv7 | 730 | MP +30% | Max MP +30%
  465.  
  466.  
  467. Tokimadoushi
  468.  
  469. Lv1 | 10 | Jikuu L1 | Use Time-Space Magic up to Lv1
  470. Lv2 | 30 | Jikuu L2 | Use Time-Space Magic up to Lv2
  471. Lv3 | 60 | Jikuu L3 | Use Time-Space Magic up to Lv3
  472. Lv4 | 110 | Jikuu L4 | Use Time-Space Magic up to Lv4
  473. Lv5 | 180 | Jikuu L5 | Use Time-Space Magic up to Lv5
  474. Lv6 | 280 | Jikuu L6 | Use Time-Space Magic up to Lv6
  475. Lv7 | 530 | Rod Soubi | Equip rods
  476.  
  477.  
  478. Shoukanshi
  479.  
  480. Lv1 | 15 | Shoukan L1 | Use Summon Magic up to Lv1
  481. Lv2 | 45 | Shoukan L2 | Use Summon Magic up to Lv2
  482. Lv3 | 90 | Shoukan L3 | Use Summon Magic up to Lv3
  483. Lv4 | 150 | Shoukan L4 | Use Summon Magic up to Lv4
  484. Lv5 | 250 | Shoukan L5 | Use Summon Magic up to Lv5
  485. Lv6 | 750 | Yobidasu | Use a random Summon you have with no MP cost
  486.  
  487.  
  488. Aomadoushi
  489.  
  490. Lv1 | 10 | Shiraberu | Scan (show HP)
  491. Lv2 | 30 | Learning * | Learn Blue Magic
  492. Lv3 | 100 | Aomahou ¤ | Use Blue Magic
  493. Lv4 | 350 | Miyaburu | Scan Lv2 (show Lv, HP, elem. weaknesses, status)
  494.  
  495.  
  496. Akamadoushi
  497.  
  498. Lv1 | 20 | Shirokuroma L1 | Use White and Black Magic up to Lv1
  499. Lv2 | 60 | Shirokuroma L2 | Use White and Black Magic up to Lv2
  500. Lv3 | 160 | Shirokuroma L3 | Use White and Black Magic up to Lv3
  501. Lv4 |1159 | Renzokuma | Cast two spells in a row
  502.  
  503. - The Red Mage can use White Magic and Black Magic up to Lv3. These
  504. are also the only spells available when using Renzokuma if no other
  505. magic-granting ability is present.
  506.  
  507.  
  508. Kusurishi
  509.  
  510. Lv1 | 15 Kusuri no Chishiki*|Double potency of healing items
  511. Lv2 | 45 | Chougou | Mix
  512. Lv3 | 90 | Nomu ¤ | Drink
  513. Lv4 | 225 | Chiyu | Heal the party of status ailments
  514. Lv5 | 630 | Sosei | Revive any fallen party members
  515.  
  516. Chougou
  517.  
  518. Hi-Potion + Hi-Potion | Seimei no Mizu (Regen)
  519. Potion + Kame no Koura | Ether (Heal 80 MP)
  520. Hi-Potion + Kame no Koura | Ether Dry (Heal 160 MP)
  521. Potion + Ether | X-Potion (Heal 100% HP)
  522. Hi-Potion + Ether | Half Elixir (Heal 100% MP)
  523. Potion + Dokukeshi | Neutralize (Heal HP + Poison)
  524. Potion + Megusuri | Cure Blind (Heal HP + Kurayami)
  525. Dokukeshi + Megusuri | Kitsukeyaku (Heal Slp/Mahi/Old/Conf/Sil/Berserk)
  526. Phoenix + Kame no Koura | Bannouyaku (Heal all exc. Sekika)
  527. PhoenixnoO+ Otome no Kiss | Inochi no Kiss (Revive with 50% HP and 100% MP)
  528. Potion + Phoenix no O | Resurrection (Revive with 100% HP)
  529. Kame no Koura + Megusuri | Haste Drink
  530. Kame no Koura + Kame no K.| Mamori no Kusuri (Protect + Shell)
  531. Ryuu no Kiba + PhoenixnoO | Dragon Armor (Protect + Shell + Reflect)
  532. Kame no Koura + Seisui | Bacchus no Sake (Berserk)
  533. Seisui + Otome no Kiss | Shukufuku no Kiss (Haste + Berserk + Bunshin)
  534. Dokukeshi + Ether | Resist Poison (Immune to Poison)
  535. Seisui + Phoenix no O | Life Shield (Immune to Instant Death)
  536. Megusuri + Ether | Resist Fire (Absorb Fire)
  537. Dokukeshi + Phoenix no O | Resist Ice (Absorb Ice)
  538. Megusuri + Phoenix no O | Resist Thunder (Absorb Thunder)
  539. Ryuu no Kiba + Ether | Dragon Shield (Immune to Fire/Ice/Thunder)
  540. Seisui + Megusuri | Elemental Power (Boost elemental attacks)
  541. Ryuu no Kiba + Elixir | Kyojin no Kusuri (Double max HP)
  542. Dokukeshi + Seisui | Samson Power (Raise level by 10)
  543. Ryuu no Kiba + Potion | Dragon Power (Raise level by 20)
  544. Ryuu no Kiba + Seisui | Holy Breath (Dmg = user's cHP, single)
  545. Ryuu no Kiba + RyuunoKiba | Dragon Breath (Dmg = user's cHP, single)
  546. Ryuu no Kiba + Dokukeshi | Poison Breath (Dmg = user's cHP/2, single)
  547. Kame no Koura + Otome Kiss| Drain Kiss (Drain HP, 255 b)
  548. Otome no Kiss + Ether | Lilith no Kuchizuke (Drain MP, 45 b)
  549. Otome no Kiss + Dokukeshi | Levitate
  550. Otome no Kiss + Megusuri | Lamia no Kuchizuke (Inflict Confusion)
  551. Ryuu no Kiba + Megusuri | Ankoku no Toiki (Inflict Conf/Kura/Slip)
  552. Kame no Koura + Dokukeshi | Kame no Koura Wari (Halve DFP and MDF)
  553. Elixir + Kame no Koura | Shippaisaku a (Bleed (75%) or set HP to 1 digit)
  554. Ryuu no Kiba + Kame Koura | Shippaisaku b (Dmg = cHP/4 + Confusion)
  555. Dark Matter + Seisui | Shippaisaku c (Poison)
  556. Ryuu no Kiba + Otome Kiss | Ryuu no Kuchizuke (Set target's type to Dragon)
  557. Dark Matter + Potion | Dark Potion (666 pod)
  558. Dark Matter + Ether | Dark Ether (3/4 cMP damage)
  559. Dark Matter + Elixir | Dark Elixir (Set HP to single digit)
  560. Dark Matter + Phoenix no O| Death Potion (Instant Death)
  561. Dark Matter + Dokukeshi | Dokugusuri (Poison)
  562. Dark Matter + Megsuri | Ankoku no Gas (Kurayami)
  563. Dark Matter + Otome noKiss| Kaeru no Kiss (Toad)
  564. Dark Matter + KamenoKoura | Bakuyaku (Self-destruct)
  565. Dark Matter + Ryuu no Kiba| Dark Breath (Dmg = mHP - cHP)
  566. Dark Matter + Dark Matter | Shadow Flare (240 b)
  567.  
  568.  
  569. Fuusuishi
  570.  
  571. Lv1 | 25 | Chikei ¤ | Various effects
  572. Lv2 | 75 | Otoshiana Kaihi*| Able to see holes in the ground
  573. Lv3 | 175 | Damage Yuka * | No damage from terrain
  574.  
  575.  
  576. Majuutsukai
  577.  
  578. Lv1 | 10 | Nadameru | Inflict Stop (60 b) on Beast-type enemies
  579. Lv2 | 60 | Ayatsuru | Control (40% success rate, 75% with Hypno Crown)
  580. Lv3 | 160 | Muchi Soubi | Equip whips
  581. Lv4 | 460 | Toraeru/Hanatsu¤| Catch a weakened enemy (<1/8 HP). Release
  582. enemies for various effects.
  583.  
  584. Ginyuushijin
  585.  
  586. Lv1 | 25 | Kakureru | Hide
  587. Lv2 | 75 | Tategoto Soubi | Equip harps
  588. Lv3 | 175 | Utau ¤ | Sing
  589.  
  590.  
  591. Odoriko
  592.  
  593. Lv1 | 25 | Irome (Charm) | Cancel the enemy's next action (50% chance)
  594. Lv2 | 75 | Odoru ¤ | Various effects
  595. Lv3 | 400 | Ribbon Soubi | Equip Ribbon
  596.  
  597.  
  598. Monomaneshi
  599.  
  600. Lv1 | 999 | Monomane ¤ | Mime
  601.  
  602. - The Monomaneshi has 3 ability slots, as their only fixed command is
  603. Monomane. They also inherit the innate Auto-Abilities and highest stats
  604. of all mastered classes, just like the Suppin. Their equipment restriction
  605. remains the same, however. Even so, the Monomaneshi is better suited for
  606. a mage-type character than the Suppin.
  607.  
  608.  
  609.  
  610. Magic List
  611.  
  612. White Magic
  613.  
  614. MP Pow/Accy
  615. Cure 4 15 Libra 1 Poisona 2
  616. Silence 2 75% Protect 3 Mini 5 90%
  617. Cura 9 45 Raise 29 Confuse 4 75%
  618. Blink 6 Shell 5 Esuna 10
  619. Curaga 27 180 Reflect 15 Berserk 8
  620. Arise 50 Holy 20 241 Dispel 12
  621.  
  622. Silence duration: 2(180 + Lv/4 - tgtLv/4) ATB
  623. Reflect duration: 5(52 + Lv/4) ATB
  624.  
  625.  
  626. Black Magic
  627.  
  628. Fire 4 15 Blizzard 4 15 Thunder 4 15
  629. Poison 2 99% Sleep 3 90% Toad 8 80%
  630. Fira 10 50 Blizzara 10 50 Thundara 10 50
  631. Drain 13 45\75% Break 15 75% Bio 16 105
  632. Firaga 25 185 Blizzaga 25 185 Thundaga 25 185
  633. Flare 39 254 Death 29 80% Aspil 1 8
  634.  
  635.  
  636. Mahouken
  637.  
  638. Fire 2 x2 Blizzard 2 x2 Thunder 2 x2
  639. Poison 1 x2 Silence 1 Sleep 2
  640. Fira 5 x3 Blizzara 5 x3 Thundara 5 x3
  641. Drain 6 Break 8 Bio 3 x4/ID
  642. Firaga 15 x4/ID Blizzaga 15 x4/ID Thundaga 15 x4/ID
  643. Holy 10 x4/ID Flare 30 +100 Aspil 1
  644.  
  645. - ATP multipliers apply when the target is weak to the element. The x4
  646. multipliers are used when the target has ID-Proof.
  647.  
  648.  
  649. Time-Space Magic
  650.  
  651. Speed 1 Slow 3 95% Regen 3
  652. Mute 3 Haste 5 Levitate 10 a=(50,200)*8
  653. Gravity 9 50%cHP Stop 8 90% Telepo 15 b=(50,200)*14
  654. Comet 7 a Slowga 9 80% Return 1
  655. Graviga 18 87,5%c Hastega 15 Old 4 90%
  656. Meteo 42 4xb Quick 77 Dejon 20 50% ID
  657.  
  658. Speed: Same as setting Battle Speed to 5.
  659. Mute: Block all magic use (except Blue).
  660. Stop duration: 180 + Lv/4 - tgtLv/4 ATB
  661. Quick (self only): Perform two actions on one turn.
  662.  
  663.  
  664. Summon Magic
  665.  
  666. Chocobo 4 30/75 Sylph 8 30drn Remora 2 Mahi
  667. Shiva 10 38 I Ramuh 12 53 T Ifrit 11 45 F
  668. Titan 25 110 E Golem 18 block Catoblepas 33 Petrif.
  669. Carbuncle 45 Refl. Syldra 32 165 N Odin 48 ID/255 ph.
  670. Phoenix 99 105/rev Leviathan 39 195 W Bahamut 66 250
  671.  
  672. Golem: Blocks physical damage. Golem's HP = (20 + Lv) * 50.
  673.  
  674.  
  675. Blue Magic
  676.  
  677. Shi no Senkoku10 DSen. Shi no Roulette1 ID Aqua Breath 38 75
  678. Lv5 Death 22 ID Lv4 Graviga 9 3/4c Lv2 Old 11
  679. Lv3 Flare 18 254 Kaeru no Uta 5 66% Chiisa na Melody5 66%
  680. Flash 7 75% Time Slip 9 90% Tsuki no Fue 3 Bersk
  681. Death Claw 21 66% Aero 4 20 Aera 10 50
  682. Aeroga 24 140 Kaenhousha 5 50 Goblin Punch 0 ?
  683. Kuro no Shougeki27 66% Guard Off 19 80% Yuugou 13 sacrif.
  684. Mind Blast 6 80 Kyuuketsu 2 drn Magic Hammer 3 75% cMP/2
  685. Mighty Guard 72 Jibaku 1 cHP ???? 3 mHP-cHP
  686. Harisenbon 25 1000d White Wind 28 cHP\a Missile 7 75% 3/4 cHP
  687.  
  688. Lvx: Only hits if the target's Level is divisible by x.
  689. Kyuuketsu: Damage = (user's mHP - cHP)/2
  690. Guard Off: DFP=DFP/2, MDF=MDF/2
  691. Kuro no Shougeki: Lv=Lv/2
  692. Death Claw: Set HP to single digit + Mahi
  693. Time Slip: Old + Sleep
  694. Mind Blast: Mahi + Bleed
  695. Mighty Guard: Protect, Shell, Levitate (all)
  696.  
  697.  
  698. Songs
  699.  
  700. Chikara no Uta Str+ Subayasa no Uta Spd+
  701. Tairyoku no Uta Regen Maryoku no Uta Mag+
  702. Eiyuu no Uta All+ Requiem 225 (Undead only)
  703. Ai no Uta Stop Yuuwaku no Uta Confusion
  704.  
  705.  
  706.  
  707.  
  708. Stat Ranking
  709.  
  710. Characters
  711.  
  712. HP MP Str Spd Tai Mag
  713. Galuf Lenna Butz Cara Galuf Lenna
  714. Butz Cara Galuf Faris Butz Cara
  715. Faris Faris Faris Lenna Faris Faris
  716. Lenna Butz Lenna Butz Lenna Butz
  717. Cara Galuf Cara Galuf Cara Galuf
  718.  
  719.  
  720. Classes (Butz)(HP & MP at Lv50)
  721.  
  722. HP Str Spd Tai MP Mag
  723. Monk 3718 Monk 54 Thief 41 Monk 53 Summoner 419 Summoner 58
  724. Berserk. 3675 Knight 51 Ninja 39 Berserk. 52 BlkMage 409 BlkMage 56
  725. Knight 3456 Berserk. 49 Mahou K. 39 Knight 47 WhtMage 381 WhtMage 50
  726. Samurai 3412 Samurai 47 Karyuudo 37 Samurai 46 TimeMage 377 TimeMage 49
  727. Dragoon 3237 Dragoon 46 Ginyuu. 33 Dragoon 42 Fuusui. 377 Fuusui. 49
  728. Mahou K. 3193 Karyuudo 44 Dragoon 30 Mahou K. 41 BlueMage 372 BlueMage 48
  729. Majuut. 2931 Ninja 43 Red Mage 30 Majuut. 35 Ginyuu. 316 Ginyuu. 36
  730. Kusuris. 2843 Mahou K 42 Odoriko 30 Kusuri. 33 Red Mage 302 Red Mage 33
  731. Fuusui. 2756 Majuut. 41 Kusuri. 28 Fuusui. 31 Mahou K. 270 Mahou K. 26
  732. Ninja 2712 Red Mage 36 Samurai 27 Ninja 30 Majuut. 251 Majuut. 22
  733. BlueMage 2712 Odoriko 33 TimeMage 27 BlueMage 30 Kusuri. 246 Kusuri. 21
  734. Thief 2668 Fuusui. 32 Fuusui. 27 Thief 29 Karyuudo 242 Karyuudo 20
  735. Karyuudo 2625 Kusuri. 30 Monk 26 Karyuudo 28 Odoriko 242 Odoriko 20
  736. WhtMage 2581 Thief 29 Knight 26 WhtMage 27 Thief 237 Thief 19
  737. Summoner 2537 TimeMage 23 BlueMage 26 Summoner 26 Ninja 218 Ninja 15
  738. BlkMage 2493 WhtMage 21 WhtMage 26 BlkMage 25 Samurai 209 Samurai 13
  739. TimeMage 2450 BlueMage 20 Majuut. 26 TimeMage 24 Dragoon 209 Dragoon 13
  740. Red Mage 2318 Ginyuu. 20 BlkMage 25 Red Mage 21 Knight 200 Knight 11
  741. Ginyuu. 2187 BlkMage 19 Summoner 24 Ginyuu. 18 Monk 158 Monk 2
  742. Odoriko 2143 Summoner 18 Berserk. 16 Odoriko 17 Berserk. 158 Berserk. 2
  743.  
  744.  
  745.  
  746.  
  747. RAM Stuff
  748.  
  749.  
  750. - As always, I encourage you to play the game legitimately (outside of
  751. fastforward), but, ultimately, the choice is yours.
  752. - The game doesn't track the containers you've opened by simply increasing
  753. a single number. Instead, each container is represented by a certain bit
  754. (1, 2, 4, 8, 16, 32, 64, 128) in a certain address. Eg. if you end up with
  755. a value of 254 at 09DB, it means you missed the chest at the Tycoon Meteor.
  756.  
  757.  
  758. 0640 Inventory
  759. 0740 Inventory - Quantity
  760.  
  761. 094E Enemies killed
  762. 09B5 Escapes
  763. 09C0 Battles
  764. 09C2 Saves
  765. 09D4~ Treasure flags
  766.  
  767. Player stats (menu)
  768.  
  769. 0500 1st char
  770. 0502 Level
  771. 0503 Exp
  772. 0506 cHP
  773. 0508 mHP
  774. 050A cMP
  775. 050C mMP
  776. 0523 Wgt
  777. 0524 Str
  778. 0525 Spd
  779. 0526 Tai
  780. 0527 Mag
  781. 0528 Str (mod)
  782. 0529 Spd (mod)
  783. 052A Tai (mod)
  784. 052B Mag (mod)
  785. 052C Eva
  786. 052D DFP
  787. 052E MEva
  788. 052F MDF
  789. 0550 2nd char
  790. 05A0 3rd char
  791. 05F0 4th char
  792.  
  793. Player stats (battle)
  794.  
  795. 2000 1st char
  796. 2080 2nd char
  797. 2100 3rd char
  798. 2180 4th char
  799.  
  800. Enemy stats
  801.  
  802. 2200 1st enemy
  803. 2202 Level
  804. 2206 HP
  805. 220A MP
  806. 2225 Spd
  807. 2227 Mag
  808. 2229 Spd
  809. 222A Level
  810. 222B Mag
  811. 222C Eva
  812. 222D DFP
  813. 222E MEva
  814. 222F MDF
  815. 2244 ATP
  816. 2262 ATPm
  817. 2267 Exp
  818. 2269 Gil
  819.  
  820. 2280 2nd enemy
  821. 2300 3rd enemy
  822.  
  823. 0050 Power (mod) Damage
  824. 0052 Hit#
  825. 0054 Target defense power
  826. 0058 Base power (magic)
  827. 2630
  828. 7A06
  829.  
  830. 3D75 Stop 1a
  831. 3D76 Poison 3a 6-8f
  832. 3D77 Reflect 5a 11-13f
  833. 3D79 Silence 2a 4-5f
  834. 3D7A Bleed 1a
  835. 3D7C Regen 2a
  836. 3D7E Mahi 1a
  837. 3D7F 1st char ATB
  838. 3D8A 2nd char
  839. 3D95 3rd char
  840. 3DA0 4th char
  841. 3DAB 1st enemy
  842. 3DB6 2nd enemy
  843. 3DC1 3rd enemy
  844. 3DCC 4th enemy
  845. 3DD7 5th enemy
  846. 3DE2 6th enemy
  847. 3DED 7th enemy
  848. 3DF8 8th enemy
  849.  
  850.  
  851.  
  852.  
  853. e
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