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Dark Souls II stat softcaps

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Mar 11th, 2014
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  1. Vigor (health added per point)
  2. 1-19 = 30
  3. 20-49 = 20
  4. 50 and up = 5
  5.  
  6. Endurance (stamina added per point)
  7. 1-19 = 2
  8. 20 and up = 1
  9.  
  10. Vitality (equip load added per point)
  11. 1-29 = 1.5
  12. 30-49 = 1.0
  13. 50-69 = 0.5
  14. 70-97 = 0.5 per two points of Vitality
  15. 98 = 0.5
  16.  
  17. Attunement (total spell slots)
  18. 1-9 = 0
  19. 10-12 = 1
  20. 13-15 = 2
  21. 16-19 = 3
  22. 20-24 = 4
  23. 25-29 = 5
  24. 30-39 = 6
  25. 40-49 = 7
  26. 50-59 = 8
  27. 60-74 = 9
  28. 75-99 = 10
  29.  
  30. Strength (total Strength attack bonus)
  31. 1 = 50
  32. 10 = 57
  33. 20 = 80
  34. 30 = 102
  35. 40 = 140
  36. 50 = 155
  37. 60 = 162
  38. 70 = 170
  39. 80 = 185
  40. 90 = 192
  41. 99 = 200
  42.  
  43. Dexterity (total Dexterity attack bonus)
  44. same as Strength chart
  45.  
  46. Intelligence (total magic bonus)
  47. same as Strength chart
  48.  
  49. Faith (total Lightning bonus)
  50. same as Strength chart
  51.  
  52. Adaptability has no chart, but raising Adaptability and Endurance creates natural poise by raising both stats at the same rate. Your poise only gets as high as your current Adaptability stat. Raising the lower of the two stats will result in a Poise increase.
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