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May 15th, 2025 (edited)
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  1. repeat task.wait(0.25) until game:IsLoaded();
  2. getgenv().Image = "rbxassetid://111479496264017"; -- put a asset id in here to make it work
  3. getgenv().ToggleUI = "E" -- This where you can Toggle the Fluent ui library
  4.  
  5. task.spawn(function()
  6. if not getgenv().LoadedMobileUI == true then getgenv().LoadedMobileUI = true
  7. local OpenUI = Instance.new("ScreenGui");
  8. local ImageButton = Instance.new("ImageButton");
  9. local UICorner = Instance.new("UICorner");
  10. OpenUI.Name = "OpenUI";
  11. OpenUI.Parent = game:GetService("CoreGui");
  12. OpenUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling;
  13. ImageButton.Parent = OpenUI;
  14. ImageButton.BackgroundColor3 = Color3.fromRGB(105,105,105);
  15. ImageButton.BackgroundTransparency = 0.8
  16. ImageButton.Position = UDim2.new(0.9,0,0.1,0);
  17. ImageButton.Size = UDim2.new(0,50,0,50);
  18. ImageButton.Image = getgenv().Image;
  19. ImageButton.Draggable = true;
  20. ImageButton.Transparency = 1;
  21. UICorner.CornerRadius = UDim.new(0,10);
  22. UICorner.Parent = ImageButton;
  23. ImageButton.MouseButton1Click:Connect(function()
  24. game:GetService("VirtualInputManager"):SendKeyEvent(true,getgenv().ToggleUI,false,game);
  25. end)
  26. end
  27. end)
  28.  
  29. local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))()
  30. local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))()
  31. local InterfaceManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))()
  32.  
  33. local isHighlightActive = false
  34.  
  35. local toolhighlightactive = false
  36.  
  37. local hawktuahactive = false
  38.  
  39. local isCorruptNatureEspActive = false
  40.  
  41. local isSurvivorUtilEspActive = false
  42.  
  43. local run = false
  44.  
  45. local delay
  46.  
  47. local isSurvivorHighlightActive = false
  48.  
  49. local givepizza = false
  50.  
  51. local connections = {}
  52.  
  53. local isKillerHighlightActive = false
  54.  
  55. local hideplayerbar = false
  56.  
  57. local VirtualBallsManager = game:GetService('VirtualInputManager')
  58.  
  59. local jumppowerenabled = false
  60.  
  61. local survivorutil = {
  62. "007n7",
  63. "BuildermanSentry",
  64. "BuildermanDispenser",
  65. "Pizza",
  66. "BuildermanSentryEffectRange"
  67. }
  68.  
  69.  
  70.  
  71.  
  72.  
  73. local aimbot1x1sounds = {
  74. "rbxassetid://79782181585087",
  75. "rbxassetid://128711903717226"
  76. }
  77.  
  78. local chanceaimbotsounds = {
  79. "rbxassetid://201858045",
  80. "rbxassetid://139012439429121"
  81. }
  82.  
  83. local johnaimbotsounds = {
  84. "rbxassetid://109525294317144"
  85. }
  86.  
  87. local jasonaimbotsounds = {
  88. "rbxassetid://112809109188560",
  89. "rbxassetid://102228729296384"
  90. }
  91.  
  92. local shedaimbotsounds = {
  93. "rbxassetid://12222225",
  94. "rbxassetid://83851356262523"
  95. }
  96.  
  97. local guestsounds = {
  98. "rbxassetid://609342351"
  99. }
  100.  
  101. local hawktuahactivatesound = {
  102. "rbxassetid://110759725172567"
  103. }
  104.  
  105. local hakariactive = false
  106.  
  107. local quietactive = false
  108.  
  109. local stam = false
  110.  
  111. local connection
  112.  
  113. local chanceaim = false
  114.  
  115. local chanceaimbotLoop
  116.  
  117. local jasonaimbotloop
  118.  
  119. local genshouldloop = false
  120.  
  121. local genactive = false
  122.  
  123. local aimbot1x1loop
  124.  
  125. local johnloop
  126.  
  127. local guestloop
  128.  
  129. local shedloop
  130.  
  131. local player = game.Players.LocalPlayer
  132.  
  133. local aimbot1x1 = false
  134.  
  135. local johnaim = false
  136.  
  137. local connection
  138.  
  139. local jasonaim = false
  140.  
  141. local shedaim = false
  142.  
  143. local guestaim = false
  144. local nameplayer = game.Players.LocalPlayer.Name
  145. local executorname = "Unknown"
  146. if getexecutorname then
  147. executorname = getexecutorname()
  148.  
  149. local Window = Fluent:CreateWindow({
  150. Title = "Kuncicoco hub | Forsaken | update v5",
  151. SubTitle = "by 4x2x9x4x0",
  152. TabWidth = 160,
  153. Size = UDim2.fromOffset(500, 400),
  154. Theme = "Darker",
  155. MinimizeKey = Enum.KeyCode.E
  156. })
  157.  
  158. local Tabs = {
  159. Main = Window:AddTab({ Title = "Main", Icon = "book-open" }),
  160. esp = Window:AddTab({ Title = "ESP", Icon = "eye" }),
  161. misc = Window:AddTab({ Title = "Misc", Icon = "laugh" }),
  162. autogene = Window:AddTab({ Title = "Auto Generator", Icon = "box" }),
  163. Aimbot = Window:AddTab({ Title = "Aimbot", Icon = "activity" }),
  164. Settings = Window:AddTab({ Title = "Settings", Icon = "settings" })
  165. }
  166.  
  167. Tabs.Main:AddParagraph({
  168. Title = "Welcome "..nameplayer.."!",
  169. Content = "thanks for using my script <3"
  170. })
  171.  
  172. local InterfaceSection = Tabs.Main:AddSection("Executor")
  173.  
  174. Tabs.Main:AddParagraph({
  175. Title = "You Executor "..executorname.."!",
  176. })
  177.  
  178. Tabs.Main:AddParagraph({
  179. Title = "Executor No Support",
  180. Content = "solara, zorara, xeno, jjsloit, subzero, luna"
  181. })
  182.  
  183. local InterfaceSection = Tabs.Main:AddSection("Discord")
  184.  
  185. Tabs.Main:AddButton({
  186. Title = "Join Discord",
  187. Description = "Joined Discord",
  188. Callback = function()
  189. setclipboard("https://discord.gg/BHW8KZSr")
  190. end
  191. })
  192.  
  193. local function esp(state)
  194. isSurvivorHighlightActive = state
  195.  
  196. local function applySurvivorHighlight(model)
  197. if model:IsA("Model") and model:FindFirstChild("Head") then
  198. local existingBillboard = model.Head:FindFirstChild("billboard")
  199. local existingHighlight = model:FindFirstChild("HiThere")
  200.  
  201. if isSurvivorHighlightActive then
  202. if not existingBillboard then
  203. local billboard = Instance.new("BillboardGui")
  204. billboard.Name = "billboard"
  205. billboard.Size = UDim2.new(0, 100, 0, 50)
  206. billboard.StudsOffset = Vector3.new(0, 2, 0)
  207. billboard.AlwaysOnTop = true
  208. billboard.Parent = model.Head
  209.  
  210. local textLabel = Instance.new("TextLabel", billboard)
  211. textLabel.Size = UDim2.new(1, 0, 1, 0)
  212. textLabel.Text = model.Name
  213. textLabel.TextColor3 = Color3.new(1, 1, 1)
  214. textLabel.TextStrokeTransparency = 0
  215. textLabel.TextStrokeColor3 = Color3.new(0, 0, 0)
  216. textLabel.BackgroundTransparency = 1
  217. end
  218.  
  219. if not existingHighlight then
  220. local highlight = Instance.new("Highlight")
  221. highlight.Name = "HiThere"
  222. highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  223. highlight.FillColor = Color3.fromRGB(255, 255, 0)
  224. highlight.Parent = model
  225. end
  226. else
  227. if existingBillboard then
  228. existingBillboard:Destroy()
  229. end
  230. if existingHighlight then
  231. existingHighlight:Destroy()
  232. end
  233. end
  234. end
  235. end
  236.  
  237. for _, v in pairs(game.Workspace.Players.Survivors:GetChildren()) do
  238. applySurvivorHighlight(v)
  239. end
  240.  
  241. game.Workspace.Players.Survivors.ChildAdded:Connect(function(child)
  242. applySurvivorHighlight(child)
  243. end)
  244. end
  245.  
  246. local function esp1(state)
  247. isKillerHighlightActive = state
  248.  
  249. local function applyKillerHighlight(model)
  250. if model:IsA("Model") and model:FindFirstChild("Head") then
  251. local existingBillboard = model.Head:FindFirstChild("billboard")
  252. local existingHighlight = model:FindFirstChild("HiThere")
  253.  
  254. if isKillerHighlightActive then
  255. if not existingBillboard then
  256. local billboard = Instance.new("BillboardGui")
  257. billboard.Name = "billboard"
  258. billboard.Size = UDim2.new(0, 100, 0, 50)
  259. billboard.StudsOffset = Vector3.new(0, 2, 0)
  260. billboard.AlwaysOnTop = true
  261. billboard.Parent = model.Head
  262.  
  263. local textLabel = Instance.new("TextLabel", billboard)
  264. textLabel.Size = UDim2.new(1, 0, 1, 0)
  265. textLabel.Text = model.Name
  266. textLabel.TextColor3 = Color3.new(1, 0, 0)
  267. textLabel.TextStrokeTransparency = 0
  268. textLabel.TextStrokeColor3 = Color3.new(0, 0, 0)
  269. textLabel.BackgroundTransparency = 1
  270. end
  271.  
  272. if not existingHighlight then
  273. local highlight = Instance.new("Highlight")
  274. highlight.Name = "HiThere"
  275. highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  276. highlight.FillColor = Color3.fromRGB(255, 0, 0)
  277. highlight.Parent = model
  278. end
  279. else
  280. if existingBillboard then
  281. existingBillboard:Destroy()
  282. end
  283. if existingHighlight then
  284. existingHighlight:Destroy()
  285. end
  286. end
  287. end
  288. end
  289.  
  290. for _, v in pairs(game.Workspace.Players.Killers:GetChildren()) do
  291. applyKillerHighlight(v)
  292. end
  293.  
  294. game.Workspace.Players.Killers.ChildAdded:Connect(function(child)
  295. applyKillerHighlight(child)
  296. end)
  297. end
  298.  
  299. local function esp2(state)
  300. toolhighlightActive = state
  301.  
  302. local function applyHighlight(tool)
  303. if toolhighlightActive then
  304. local existinghighlight = tool:FindFirstChild("ToolHighlight")
  305. if not existinghighlight then
  306. local toolhighlight = Instance.new("Highlight")
  307. toolhighlight.Name = "ToolHighlight"
  308. toolhighlight.Parent = tool
  309. toolhighlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  310.  
  311. if tool.Name == "Medkit" then
  312. toolhighlight.FillColor = Color3.fromRGB(0, 255, 255)
  313. elseif tool.Name == "BloxyCola" then
  314. toolhighlight.FillColor = Color3.fromRGB(88, 500, 39)
  315. end
  316. end
  317. else
  318. local existinghighlight = tool:FindFirstChild("ToolHighlight")
  319. if existinghighlight then
  320. existinghighlight:Destroy()
  321. end
  322. end
  323. end
  324.  
  325. for _, v in pairs(game.Workspace.Map.Ingame:GetChildren()) do
  326. if v:IsA("Tool") then
  327. applyHighlight(v)
  328. end
  329. end
  330.  
  331. game.Workspace.Map.Ingame.ChildAdded:Connect(function(child)
  332. if child:IsA("Tool") then
  333. applyHighlight(child)
  334. end
  335. end)
  336. end
  337.  
  338. local function esp3(state)
  339. isCorruptNatureEspActive = state
  340. for i, v in pairs(game.Workspace.Map.Ingame:GetChildren()) do
  341. if v:IsA("Model") then
  342. local existingHighlight = v:FindFirstChild("CorruptNatureHighlight")
  343. if isCorruptNatureEspActive then
  344. if not existingHighlight then
  345. if v.Name == "HumanoidRootProjectile" or v.Name == "PizzaDeliveryRig" or v.Name == "Bunny" or v.Name == "Mafiaso1" or v.Name == "Mafiaso2" or v.Name == "Mafiaso3" then
  346. local highlight = Instance.new("Highlight")
  347. highlight.Name = "CorruptNatureHighlight"
  348. highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  349. highlight.Parent = v
  350. end
  351. end
  352. else
  353. if existingHighlight then
  354. existingHighlight:Destroy()
  355. end
  356. end
  357. end
  358. end
  359. end
  360.  
  361. local function espcolor(Value)
  362. isSurvivorHighlightActive = Value
  363.  
  364. local function applySurvivorHighlight(model)
  365. if model:IsA("Model") and model:FindFirstChild("Head") then
  366. local existingBillboard = model.Head:FindFirstChild("billboard")
  367. local existingHighlight = model:FindFirstChild("HiThere")
  368.  
  369. if isSurvivorHighlightActive then
  370. if not existingBillboard then
  371. local billboard = Instance.new("BillboardGui")
  372. billboard.Name = "billboard"
  373. billboard.Size = UDim2.new(0, 100, 0, 50)
  374. billboard.StudsOffset = Vector3.new(0, 2, 0)
  375. billboard.AlwaysOnTop = true
  376. billboard.Parent = model.Head
  377.  
  378. local textLabel = Instance.new("TextLabel", billboard)
  379. textLabel.Size = UDim2.new(1, 0, 1, 0)
  380. textLabel.Text = model.Name
  381. textLabel.TextColor3 = Color3.new(1, 1, 1)
  382. textLabel.TextStrokeTransparency = 0
  383. textLabel.TextStrokeColor3 = Color3.new(0, 0, 0)
  384. textLabel.BackgroundTransparency = 1
  385. end
  386.  
  387. if not existingHighlight then
  388. local highlight = Instance.new("Highlight")
  389. highlight.Name = "HiThere"
  390. highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  391. highlight.FillColor = Value
  392. highlight.Parent = model
  393. end
  394. else
  395. if existingBillboard then
  396. existingBillboard:Destroy()
  397. end
  398. if existingHighlight then
  399. existingHighlight:Destroy()
  400. end
  401. end
  402. end
  403. end
  404.  
  405. for _, v in pairs(game.Workspace.Players.Survivors:GetChildren()) do
  406. applySurvivorHighlight(v)
  407. end
  408.  
  409. game.Workspace.Players.Survivors.ChildAdded:Connect(function(child)
  410. applySurvivorHighlight(child)
  411. end)
  412. end
  413.  
  414. local function esp11(Value)
  415. isKillerHighlightActive = Value
  416.  
  417. local function applyKillerHighlight(model)
  418. if model:IsA("Model") and model:FindFirstChild("Head") then
  419. local existingBillboard = model.Head:FindFirstChild("billboard")
  420. local existingHighlight = model:FindFirstChild("HiThere")
  421.  
  422. if isKillerHighlightActive then
  423. if not existingBillboard then
  424. local billboard = Instance.new("BillboardGui")
  425. billboard.Name = "billboard"
  426. billboard.Size = UDim2.new(0, 100, 0, 50)
  427. billboard.StudsOffset = Vector3.new(0, 2, 0)
  428. billboard.AlwaysOnTop = true
  429. billboard.Parent = model.Head
  430.  
  431. local textLabel = Instance.new("TextLabel", billboard)
  432. textLabel.Size = UDim2.new(1, 0, 1, 0)
  433. textLabel.Text = model.Name
  434. textLabel.TextColor3 = Color3.new(1, 0, 0)
  435. textLabel.TextStrokeTransparency = 0
  436. textLabel.TextStrokeColor3 = Color3.new(0, 0, 0)
  437. textLabel.BackgroundTransparency = 1
  438. end
  439.  
  440. if not existingHighlight then
  441. local highlight = Instance.new("Highlight")
  442. highlight.Name = "HiThere"
  443. highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  444. highlight.FillColor = Value
  445. highlight.Parent = model
  446. end
  447. else
  448. if existingBillboard then
  449. existingBillboard:Destroy()
  450. end
  451. if existingHighlight then
  452. existingHighlight:Destroy()
  453. end
  454. end
  455. end
  456. end
  457.  
  458. for _, v in pairs(game.Workspace.Players.Killers:GetChildren()) do
  459. applyKillerHighlight(v)
  460. end
  461.  
  462. game.Workspace.Players.Killers.ChildAdded:Connect(function(child)
  463. applyKillerHighlight(child)
  464. end)
  465. end
  466.  
  467. local function esp21(Value)
  468. toolhighlightActive = Value
  469.  
  470. local function applyHighlight(tool)
  471. if toolhighlightActive then
  472. local existinghighlight = tool:FindFirstChild("ToolHighlight")
  473. if not existinghighlight then
  474. local toolhighlight = Instance.new("Highlight")
  475. toolhighlight.Name = "ToolHighlight"
  476. toolhighlight.Parent = tool
  477. toolhighlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
  478.  
  479. if tool.Name == "Medkit" then
  480. toolhighlight.FillColor = Value
  481. elseif tool.Name == "BloxyCola" then
  482. toolhighlight.FillColor = Value
  483. end
  484. end
  485. else
  486. local existinghighlight = tool:FindFirstChild("ToolHighlight")
  487. if existinghighlight then
  488. existinghighlight:Destroy()
  489. end
  490. end
  491. end
  492.  
  493. for _, v in pairs(game.Workspace.Map.Ingame:GetChildren()) do
  494. if v:IsA("Tool") then
  495. applyHighlight(v)
  496. end
  497. end
  498.  
  499. game.Workspace.Map.Ingame.ChildAdded:Connect(function(child)
  500. if child:IsA("Tool") then
  501. applyHighlight(child)
  502. end
  503. end)
  504. end
  505.  
  506. local function stamina(state)
  507. stam = state
  508. local stamscript = require(game.ReplicatedStorage.Systems.Character.Game.Sprinting)
  509.  
  510. local connection
  511. connection = game:GetService("RunService").Heartbeat:Connect(function()
  512. if not stam then
  513. connection:Disconnect()
  514. stamscript.StaminaLossDisabled = nil
  515. return
  516. end
  517. stamscript.StaminaLossDisabled = function()
  518. end
  519. end)
  520. end
  521.  
  522. local function hakari(state)
  523. local char = player.Character or player.CharacterAdded:Wait()
  524. local humanoid = char:WaitForChild("Humanoid")
  525. local rootPart = char:WaitForChild("HumanoidRootPart")
  526.  
  527. hakariactive = state
  528.  
  529. if hakariactive then
  530. humanoid.PlatformStand = true
  531. humanoid.JumpPower = 0
  532.  
  533. local bodyVelocity = Instance.new("BodyVelocity")
  534. bodyVelocity.MaxForce = Vector3.new(100000, 100000, 100000)
  535. bodyVelocity.Velocity = Vector3.zero
  536. bodyVelocity.Parent = rootPart
  537.  
  538. local animation = Instance.new("Animation")
  539. animation.AnimationId = "rbxassetid://138019937280193"
  540. local animationTrack = humanoid:LoadAnimation(animation)
  541. animationTrack:Play()
  542.  
  543. local sound = Instance.new("Sound")
  544. sound.SoundId = "rbxassetid://109474987384441"
  545. sound.Parent = rootPart
  546. sound.Volume = 1
  547. sound.Looped = true
  548. sound:Play()
  549.  
  550. local effect = game.ReplicatedStorage.Assets.Emotes.HakariDance.HakariBeamEffect:Clone()
  551. effect.Name = "PlayerEmoteVFX"
  552. effect.CFrame = char.PrimaryPart.CFrame * CFrame.new(0, -1, -0.3)
  553. effect.WeldConstraint.Part0 = char.PrimaryPart
  554. effect.WeldConstraint.Part1 = effect
  555. effect.Parent = char
  556. effect.CanCollide = false
  557.  
  558. local args = {
  559. [1] = "PlayEmote",
  560. [2] = "Animations",
  561. [3] = "HakariDance"
  562. }
  563. game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("Network"):WaitForChild("RemoteEvent"):FireServer(unpack(args))
  564.  
  565. animationTrack.Stopped:Connect(function()
  566. humanoid.PlatformStand = false
  567. if bodyVelocity and bodyVelocity.Parent then
  568. bodyVelocity:Destroy()
  569. end
  570. end)
  571. else
  572. humanoid.PlatformStand = false
  573. humanoid.JumpPower = 0
  574.  
  575. local bodyVelocity = rootPart:FindFirstChildOfClass("BodyVelocity")
  576. if bodyVelocity then
  577. bodyVelocity:Destroy()
  578. end
  579.  
  580. local sound = rootPart:FindFirstChildOfClass("Sound")
  581. if sound then
  582. sound:Stop()
  583. sound:Destroy()
  584. end
  585.  
  586. local effect = char:FindFirstChild("PlayerEmoteVFX")
  587. if effect then
  588. effect:Destroy()
  589. end
  590.  
  591. for _, track in ipairs(humanoid:GetPlayingAnimationTracks()) do
  592. if track.Animation.AnimationId == "rbxassetid://138019937280193" then
  593. track:Stop()
  594. end
  595. end
  596. end
  597. end
  598.  
  599. local function miss(state)
  600. local char = player.Character or player.CharacterAdded:Wait()
  601. local humanoid = char:WaitForChild("Humanoid")
  602. local rootPart = char:WaitForChild("HumanoidRootPart")
  603. sillyactive = state
  604.  
  605. if sillyactive then
  606. humanoid.PlatformStand = true
  607. humanoid.JumpPower = 0
  608.  
  609. local bodyVelocity = Instance.new("BodyVelocity")
  610. bodyVelocity.MaxForce = Vector3.new(100000, 100000, 100000)
  611. bodyVelocity.Velocity = Vector3.zero
  612. bodyVelocity.Parent = rootPart
  613.  
  614. local emoteScript = require(game:GetService("ReplicatedStorage").Assets.Emotes.MissTheQuiet)
  615. emoteScript.Created({Character = char})
  616.  
  617. local animation = Instance.new("Animation")
  618. animation.AnimationId = "rbxassetid://100986631322204"
  619. local animationTrack = humanoid:LoadAnimation(animation)
  620. animationTrack:Play()
  621.  
  622. local sound = Instance.new("Sound")
  623. sound.SoundId = "rbxassetid://131936418953291"
  624. sound.Parent = rootPart
  625. sound.Volume = 0.5
  626. sound.Looped = false
  627. sound:Play()
  628.  
  629. local args = {
  630. [1] = "PlayEmote",
  631. [2] = "Animations",
  632. [3] = "MissTheQuiet"
  633. }
  634. game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("Network"):WaitForChild("RemoteEvent"):FireServer(unpack(args))
  635.  
  636. animationTrack.Stopped:Connect(function()
  637. humanoid.PlatformStand = false
  638. if bodyVelocity and bodyVelocity.Parent then
  639. bodyVelocity:Destroy()
  640. end
  641.  
  642. local assetsToDestroy = {"EmoteHatAsset", "EmoteLighting", "PlayerEmoteHand"}
  643. for _, assetName in ipairs(assetsToDestroy) do
  644. local asset = char:FindFirstChild(assetName)
  645. if asset then asset:Destroy() end
  646. end
  647. end)
  648. else
  649. humanoid.PlatformStand = false
  650. humanoid.JumpPower = 0
  651.  
  652. local assetsToDestroy = {"EmoteHatAsset", "EmoteLighting", "PlayerEmoteHand"}
  653. for _, assetName in ipairs(assetsToDestroy) do
  654. local asset = char:FindFirstChild(assetName)
  655. if asset then asset:Destroy() end
  656. end
  657.  
  658. local bodyVelocity = rootPart:FindFirstChildOfClass("BodyVelocity")
  659. if bodyVelocity then
  660. bodyVelocity:Destroy()
  661. end
  662.  
  663. local sound = rootPart:FindFirstChildOfClass("Sound")
  664. if sound then
  665. sound:Stop()
  666. sound:Destroy()
  667. end
  668.  
  669. for _, track in ipairs(humanoid:GetPlayingAnimationTracks()) do
  670. if track.Animation.AnimationId == "rbxassetid://100986631322204" then
  671. track:Stop()
  672. end
  673. end
  674. end
  675. end
  676.  
  677. local function front(state)
  678. local char = player.Character
  679. local hum = char.Humanoid
  680. local animator = hum.Animator
  681. local hrp = char.HumanoidRootPart
  682.  
  683.  
  684. if animator then
  685. for _, v in pairs(animator:GetPlayingAnimationTracks()) do
  686. v:Stop()
  687. end
  688. end
  689.  
  690. hum:ChangeState(Enum.HumanoidStateType.Physics)
  691. hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
  692. hum:SetStateEnabled(Enum.HumanoidStateType.Freefall, false)
  693. hum:SetStateEnabled(Enum.HumanoidStateType.Running, false)
  694. hum:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
  695. hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, false)
  696.  
  697. local duration = 0.45
  698. local steps = 120
  699. local startCFrame = hrp.CFrame
  700. local forwardVector = startCFrame.LookVector
  701. local upVector = Vector3.new(0, 1, 0)
  702. task.spawn(function()
  703. local startTime = tick()
  704. for i = 1, steps do
  705. local t = i / steps
  706. local height = 4 * (t - t ^ 2) * 10
  707. local nextPos = startCFrame.Position + forwardVector * (35 * t) + upVector * height
  708. local rotation = startCFrame.Rotation * CFrame.Angles(-math.rad(i * (360 / steps)), 0, 0)
  709.  
  710. hrp.CFrame = CFrame.new(nextPos) * rotation
  711. local elapsedTime = tick() - startTime
  712. local expectedTime = (duration / steps) * i
  713. local waitTime = expectedTime - elapsedTime
  714. if waitTime > 0 then
  715. task.wait(waitTime)
  716. end
  717. end
  718.  
  719. hrp.CFrame = CFrame.new(startCFrame.Position + forwardVector * 35) * startCFrame.Rotation
  720. hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, true)
  721. hum:SetStateEnabled(Enum.HumanoidStateType.Freefall, true)
  722. hum:SetStateEnabled(Enum.HumanoidStateType.Running, true)
  723. hum:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
  724. hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, true)
  725. hum:ChangeState(Enum.HumanoidStateType.Running)
  726.  
  727.  
  728. end)
  729. end
  730.  
  731. local function autogen(state)
  732. run = state
  733.  
  734. local debounce = {}
  735.  
  736.  
  737.  
  738. while run do
  739. task.wait()
  740. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  741. if v.Name == "Generator" then
  742.  
  743. if not debounce[v] then
  744. debounce[v] = true
  745. v:WaitForChild("Remotes"):WaitForChild("RE"):FireServer()
  746. task.delay(delay, function() debounce[v] = nil end)
  747. end
  748. end
  749. end
  750. end
  751. end
  752.  
  753. local function autogen1(state)
  754. run = state
  755.  
  756. local debounce = {}
  757.  
  758.  
  759.  
  760. while run do
  761. task.wait(5)
  762. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  763. if v.Name == "Generator" then
  764.  
  765. if not debounce[v] then
  766. debounce[v] = true
  767. v:WaitForChild("Remotes"):WaitForChild("RE"):FireServer()
  768. task.delay(delay, function() debounce[v] = nil end)
  769. end
  770. end
  771. end
  772. end
  773. end
  774.  
  775. local function autogen2(state)
  776. run = state
  777.  
  778. local debounce = {}
  779.  
  780.  
  781.  
  782. while run do
  783. task.wait(10)
  784. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  785. if v.Name == "Generator" then
  786.  
  787. if not debounce[v] then
  788. debounce[v] = true
  789. v:WaitForChild("Remotes"):WaitForChild("RE"):FireServer()
  790. task.delay(delay, function() debounce[v] = nil end)
  791. end
  792. end
  793. end
  794. end
  795. end
  796.  
  797. local function autogen3(Value)
  798. run = Value
  799.  
  800. local debounce = {}
  801.  
  802.  
  803.  
  804. while run do
  805. task.wait = Value
  806. for _, v in pairs(game.Workspace.Map.Ingame.Map:GetChildren()) do
  807. if v.Name == "Generator" then
  808.  
  809. if not debounce[v] then
  810. debounce[v] = true
  811. v:WaitForChild("Remotes"):WaitForChild("RE"):FireServer()
  812. task.delay(delay, function() debounce[v] = nil end)
  813. end
  814. end
  815. end
  816. end
  817. end
  818.  
  819. local function chance(state)
  820. chanceaim = state
  821. if state then
  822. chanceaimbotLoop = game.Players.LocalPlayer.Character.HumanoidRootPart.ChildAdded:Connect(function(child)
  823. if not chanceaim then return end
  824. for _, v in pairs(chanceaimbotsounds) do
  825. if child.Name == v then
  826. local killer = game.Workspace.Players:FindFirstChild("Killers"):FindFirstChildOfClass("Model")
  827. if killer and killer:FindFirstChild("HumanoidRootPart") then
  828. local killerHRP = killer.HumanoidRootPart
  829. local playerHRP = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
  830. if playerHRP then
  831. local direction = (killerHRP.Position - playerHRP.Position).Unit
  832. local num = 1
  833. local maxIterations = 100
  834.  
  835.  
  836. while num <= maxIterations do
  837. task.wait(0.01)
  838. num = num + 1
  839. workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position, killerHRP.Position)
  840. playerHRP.CFrame = CFrame.lookAt(playerHRP.Position, Vector3.new(killerHRP.Position.X, killerHRP.Position.Y, killerHRP.Position.Z))
  841. end
  842.  
  843.  
  844. end
  845. end
  846. end
  847. end
  848. end)
  849. else
  850. if chanceaimbotLoop then
  851. chanceaimbotLoop:Disconnect()
  852. chanceaimbotLoop = nil
  853. end
  854. end
  855. end
  856.  
  857. local function shedletsky(state)
  858. shedaim = state
  859. if state then
  860. shedloop = game.Players.LocalPlayer.Character.Sword.ChildAdded:Connect(function(child)
  861. if not shedaim then return end
  862. for _, v in pairs(shedaimbotsounds) do
  863. if child.Name == v then
  864. local killersFolder = game.Workspace.Players:FindFirstChild("Killers")
  865. if killersFolder then
  866. local killer = killersFolder:FindFirstChildOfClass("Model")
  867. if killer and killer:FindFirstChild("HumanoidRootPart") then
  868. local killerHRP = killer.HumanoidRootPart
  869. local playerHRP = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
  870. if playerHRP then
  871. local num = 1
  872. local maxIterations = 100
  873.  
  874. while num <= maxIterations do
  875. task.wait(0.01)
  876. num = num + 1
  877. workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position, killerHRP.Position)
  878. playerHRP.CFrame = CFrame.lookAt(playerHRP.Position, killerHRP.Position)
  879. end
  880. end
  881. end
  882. end
  883. end
  884. end
  885. end)
  886. else
  887. if shedloop then
  888. shedloop:Disconnect()
  889. shedloop = nil
  890. end
  891. end
  892. end
  893.  
  894. local function noonename(state)
  895. shedaim = state
  896. if state then
  897. shedloop = game.Players.LocalPlayer.Character.HumanoidRootPart.ChildAdded:Connect(function(child)
  898. if not shedaim then return end
  899. for _, v in pairs(guestsounds) do
  900. if child.Name == v then
  901. local killersFolder = game.Workspace.Players:FindFirstChild("Killers")
  902. if killersFolder then
  903. local killer = killersFolder:FindFirstChildOfClass("Model")
  904. if killer and killer:FindFirstChild("HumanoidRootPart") then
  905. local killerHRP = killer.HumanoidRootPart
  906. local playerHRP = game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
  907. if playerHRP then
  908. local num = 1
  909. local maxIterations = 100
  910.  
  911. while num <= maxIterations do
  912. task.wait(0.01)
  913. num = num + 1
  914. workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position, killerHRP.Position)
  915. playerHRP.CFrame = CFrame.lookAt(playerHRP.Position, killerHRP.Position)
  916. end
  917. end
  918. end
  919. end
  920. end
  921. end
  922. end)
  923. else
  924. if guestloop then
  925. guestloop:Disconnect()
  926. guestloop = nil
  927. end
  928. end
  929. end
  930.  
  931. local Toggle = Tabs.esp:AddToggle("ESP Surivor", {Title = "ESP Surivor", Default = false })
  932. Toggle:OnChanged(function(state)
  933. esp(state, state)
  934. end)
  935.  
  936. local Toggle = Tabs.esp:AddToggle("ESP Killers", {Title = "ESP Killers", Default = false })
  937. Toggle:OnChanged(function(state)
  938. esp1(state, state)
  939. end)
  940.  
  941. local Toggle = Tabs.esp:AddToggle("ESP Item", {Title = "ESP Item", Default = false })
  942. Toggle:OnChanged(function(state)
  943. esp2(state, state)
  944. end)
  945.  
  946. local Toggle = Tabs.esp:AddToggle("ESP no", {Title = "ESP C00lkidd Pizza", Default = false })
  947. Toggle:OnChanged(function(state)
  948. esp3(state, state)
  949. end)
  950.  
  951. local InterfaceSection = Tabs.esp:AddSection("ESP Colorer")
  952.  
  953. local TColorpicker = Tabs.esp:AddColorpicker("TransparencyColorpicker", {
  954. Title = "ESP Surivor [Colorer]",
  955. Transparency = 0,
  956. Default = Color3.fromRGB(96, 205, 255)
  957. })
  958.  
  959. TColorpicker:OnChanged(function(Value)
  960. espcolor(Value, Value)
  961. end)
  962.  
  963. local TColorpicker = Tabs.esp:AddColorpicker("TransparencyColorpicker", {
  964. Title = "ESP Killers [Colorer]",
  965. Transparency = 0,
  966. Default = Color3.fromRGB(96, 205, 255)
  967. })
  968.  
  969. TColorpicker:OnChanged(function(Value)
  970. esp11(Value, Value)
  971. end)
  972.  
  973. local TColorpicker = Tabs.esp:AddColorpicker("TransparencyColorpicker", {
  974. Title = "ESP Item [Colorer]",
  975. Transparency = 0,
  976. Default = Color3.fromRGB(96, 205, 255)
  977. })
  978.  
  979. TColorpicker:OnChanged(function(Value)
  980. esp21(Value, Value)
  981. end)
  982.  
  983. local InterfaceSection = Tabs.misc:AddSection("Stamina loss")
  984.  
  985. local Slider = Tabs.misc:AddSlider("Slider", {
  986. Title = "Stamina Loss",
  987. Default = 8,
  988. Min = 0,
  989. Max = 5,
  990. Rounding = 1,
  991. Callback = function(Value)
  992. print("Slider was changed:", Value)
  993. end
  994. })
  995.  
  996. local Toggle = Tabs.misc:AddToggle("MyToggle", {Title = "Toggle [Stamina Loss]", Default = false })
  997.  
  998. Toggle:OnChanged(function()
  999. print("Toggle changed:", Value)
  1000. end)
  1001.  
  1002. local InterfaceSection = Tabs.misc:AddSection("Stamina gain")
  1003.  
  1004. local Slider = Tabs.misc:AddSlider("Slider", {
  1005. Title = "Stamina Gain",
  1006. Default = 8,
  1007. Min = 0,
  1008. Max = 5,
  1009. Rounding = 1,
  1010. Callback = function(Value)
  1011. print("Slider was changed:", Value)
  1012. end
  1013. })
  1014.  
  1015. local Toggle = Tabs.misc:AddToggle("MyToggle", {Title = "Toggle [Stamina Gain]", Default = false })
  1016.  
  1017. Toggle:OnChanged(function()
  1018. print("Toggle changed:", Value)
  1019. end)
  1020.  
  1021. local InterfaceSection = Tabs.misc:AddSection("Stamina Min")
  1022.  
  1023. local Slider = Tabs.misc:AddSlider("Slider", {
  1024. Title = "Stamina min",
  1025. Default = 8,
  1026. Min = 0,
  1027. Max = 5,
  1028. Rounding = 1,
  1029. Callback = function(Value)
  1030. print("Slider was changed:", Value)
  1031. end
  1032. })
  1033.  
  1034. local Toggle = Tabs.misc:AddToggle("MyToggle", {Title = "Toggle [Stamina min]", Default = false })
  1035.  
  1036. Toggle:OnChanged(function()
  1037. print("Toggle changed:", Value)
  1038. end)
  1039.  
  1040. local InterfaceSection = Tabs.misc:AddSection("Stamina Max")
  1041.  
  1042. local Slider = Tabs.misc:AddSlider("Slider", {
  1043. Title = "Stamina max",
  1044. Default = 8,
  1045. Min = 0,
  1046. Max = 5,
  1047. Rounding = 1,
  1048. Callback = function(Value)
  1049. print("Slider was changed:", Value)
  1050. end
  1051. })
  1052.  
  1053. local Toggle = Tabs.misc:AddToggle("MyToggle", {Title = "Toggle [Stamina max]", Default = false })
  1054.  
  1055. Toggle:OnChanged(function()
  1056. print("Toggle changed:", Value)
  1057. end)
  1058.  
  1059. local InterfaceSection = Tabs.misc:AddSection("inf stamina")
  1060.  
  1061. local Toggle = Tabs.misc:AddToggle("MyToggle", {Title = "infinite stamina", Default = false })
  1062.  
  1063. Toggle:OnChanged(function(state)
  1064. stamina(state, state)
  1065. end)
  1066.  
  1067. local Slider = Tabs.misc:AddSlider("Slider", {
  1068. Title = "Speed Stamina",
  1069. Default = 1,
  1070. Min = 0,
  1071. Max = 200,
  1072. Rounding = 0.5,
  1073. Callback = function(Value)
  1074. game.Players.LocalPlayer.Character.SpeedMultipliers.Sprinting.Value = Value, Value
  1075. end
  1076. })
  1077.  
  1078. local InterfaceSection = Tabs.misc:AddSection("Fov [EYES]")
  1079.  
  1080. local Slider = Tabs.misc:AddSlider("Slider", {
  1081. Title = "Fov Murits",
  1082. Default = 1,
  1083. Min = 0,
  1084. Max = 2,
  1085. Rounding = 0.5,
  1086. Callback = function(Value)
  1087. game.Players.LocalPlayer.Character.FOVMultipliers.FOVSetting.Value = Value, Value
  1088. end
  1089. })
  1090.  
  1091. Tabs.misc:AddButton({
  1092. Title = "Fov Murits [Value = 0]",
  1093. Callback = function()
  1094. game.Players.LocalPlayer.Character.FOVMultipliers.FOVSetting.Value = 0
  1095. end
  1096. })
  1097.  
  1098. Tabs.misc:AddButton({
  1099. Title = "Fov Murits [Value = 1]",
  1100. Callback = function()
  1101. game.Players.LocalPlayer.Character.FOVMultipliers.FOVSetting.Value = 1
  1102. end
  1103. })
  1104.  
  1105. Tabs.misc:AddButton({
  1106. Title = "Fov Murits [Value = 2]",
  1107. Callback = function()
  1108. game.Players.LocalPlayer.Character.FOVMultipliers.FOVSetting.Value = 2
  1109. end
  1110. })
  1111.  
  1112. local InterfaceSection = Tabs.misc:AddSection("Emote")
  1113.  
  1114. local Toggle = Tabs.misc:AddToggle("MyToggle", {Title = "Hakari Dance", Default = false })
  1115.  
  1116. Toggle:OnChanged(function(state)
  1117. hakari(state, state)
  1118. end)
  1119.  
  1120. local Toggle = Tabs.misc:AddToggle("MyToggle", {Title = "Miss Out Quiet", Default = false })
  1121.  
  1122. Toggle:OnChanged(function(state)
  1123. miss(state, state)
  1124. end)
  1125.  
  1126. local InterfaceSection = Tabs.misc:AddSection("Filps")
  1127. local Keybind = Tabs.misc:AddKeybind("Keybind", {
  1128. Title = "FrontFilp",
  1129. Default = "P",
  1130. ChangedCallback = function(state)
  1131. front(state, state)
  1132. end
  1133. })
  1134.  
  1135. local Keybind = Tabs.misc:AddKeybind("Keybind", {
  1136. Title = "BackFilp",
  1137. Default = "L",
  1138. ChangedCallback = function(state)
  1139. front(state, state)
  1140. end
  1141. })
  1142.  
  1143. local Toggle = Tabs.autogene:AddToggle("MyToggle", {Title = "Super generator", Default = false })
  1144.  
  1145. Toggle:OnChanged(function(Value)
  1146. warn("did you forget to finish it?")
  1147. end)
  1148.  
  1149. local Toggle = Tabs.autogene:AddToggle("MyToggle", {Title = "Super generator v2", Default = false })
  1150.  
  1151. Toggle:OnChanged(function(Value)
  1152. warn("did you forget to finish it?")
  1153. end)
  1154. local InterfaceSection = Tabs.autogene:AddSection("Generator")
  1155.  
  1156. local Toggle = Tabs.autogene:AddToggle("MyToggle", {Title = "Auto Generator", Default = false })
  1157.  
  1158. Toggle:OnChanged(function(state)
  1159. autogen(state, state)
  1160. end)
  1161.  
  1162. local Toggle = Tabs.autogene:AddToggle("MyToggle", {Title = "Auto Generator [seconds 5]", Default = false })
  1163.  
  1164. Toggle:OnChanged(function(state)
  1165. autogen1(state, state)
  1166. end)
  1167.  
  1168. local Toggle = Tabs.autogene:AddToggle("MyToggle", {Title = "Auto Generator [seconds 10]", Default = false })
  1169.  
  1170. Toggle:OnChanged(function(state)
  1171. autogen2(state, state)
  1172. end)
  1173.  
  1174. local InterfaceSection = Tabs.autogene:AddSection("Seconds Generator")
  1175.  
  1176. local Slider = Tabs.autogene:AddSlider("Slider", {
  1177. Title = "Seconds Generator",
  1178. Default = 2.5,
  1179. Min = 0.0,
  1180. Max = 15.5,
  1181. Rounding = 0.5,
  1182. CallBack = function(Value)
  1183. autogen3(Value, Value)
  1184. end
  1185. })
  1186.  
  1187. local InterfaceSection = Tabs.Aimbot:AddSection("Survivor")
  1188.  
  1189. local Toggle = Tabs.Aimbot:AddToggle("MyToggle", {Title = "Aimbot Chance", Default = false })
  1190.  
  1191. Toggle:OnChanged(function(state)
  1192. chance(state, state)
  1193. end)
  1194.  
  1195. local Toggle = Tabs.Aimbot:AddToggle("MyToggle", {Title = "Aimbot ShedletSky", Default = false })
  1196.  
  1197. Toggle:OnChanged(function(state)
  1198. shedletsky(state, state)
  1199. end)
  1200.  
  1201. local Toggle = Tabs.Aimbot:AddToggle("MyToggle", {Title = "Aimbot Guset1334", Default = false })
  1202.  
  1203. Toggle:OnChanged(function(state)
  1204. noonename(state, state)
  1205. end)
  1206.  
  1207. local Toggle = Tabs.Aimbot:AddToggle("MyToggle", {Title = "Aimbot Two Time", Default = false })
  1208.  
  1209. Toggle:OnChanged(function(state)
  1210. noonename(state, state)
  1211. end)
  1212.  
  1213. local InterfaceSection = Tabs.Aimbot:AddSection("Tools Shedletsky")
  1214.  
  1215. local Slider = Tabs.Aimbot:AddSlider("Slider", {
  1216. Title = "Auto Eat [seconds]",
  1217. Description = "Shedletsky Eat",
  1218. Default = 2,
  1219. Min = 0,
  1220. Max = 5,
  1221. Rounding = 1,
  1222. Callback = function(Value)
  1223. print("Slider was changed:", Value)
  1224. end
  1225. })
  1226.  
  1227. local Slider = Tabs.Aimbot:AddSlider("Slider", {
  1228. Title = "Auto Eat [seconds] v2",
  1229. Description = "Shedletsky Eat",
  1230. Default = 2,
  1231. Min = 0,
  1232. Max = 5,
  1233. Rounding = 1,
  1234. Callback = function(Value)
  1235. print("Slider was changed:", Value)
  1236. end
  1237. })
  1238.  
  1239. local Toggle = Tabs.Aimbot:AddToggle("MyToggle", {Title = "Start Eat Chicken", Default = false })
  1240.  
  1241. Toggle:OnChanged(function()
  1242. print("Toggle changed:")
  1243. end)
  1244.  
  1245. local InterfaceSection = Tabs.Aimbot:AddSection("Killer")
  1246.  
  1247. local Toggle = Tabs.Aimbot:AddToggle("MyToggle", {Title = "aimbot c00lkidd", Default = false })
  1248.  
  1249. Toggle:OnChanged(function()
  1250. print("Toggle changed:")
  1251. end)
  1252.  
  1253. local Toggle = Tabs.Aimbot:AddToggle("MyToggle", {Title = "aimbot 1x1x1x1", Default = false })
  1254.  
  1255. Toggle:OnChanged(function(state)
  1256. print(state)
  1257. end)
  1258.  
  1259. local Toggle = Tabs.Aimbot:AddToggle("MyToggle", {Title = "aimbot john doe", Default = false })
  1260.  
  1261. Toggle:OnChanged(function(state)
  1262. print(state)
  1263. end)
  1264.  
  1265. local Toggle = Tabs.Aimbot:AddToggle("MyToggle", {Title = "aimbot jason", Default = false })
  1266.  
  1267. Toggle:OnChanged(function(state)
  1268. print(state)
  1269. end)
  1270.  
  1271. local InterfaceSection = Tabs.Aimbot:AddSection("Tools c00lkidd")
  1272.  
  1273. local Toggle = Tabs.Aimbot:AddToggle("MyToggle", {Title = "c00lkidd [Welcome to c00lkidd pizza]", Default = false })
  1274.  
  1275. Toggle:OnChanged(function(state)
  1276. print(state)
  1277. end)
  1278.  
  1279. local Toggle = Tabs.Aimbot:AddToggle("MyToggle", {Title = "c00lkidd [walkspeed]", Default = false })
  1280.  
  1281. Toggle:OnChanged(function(state)
  1282. print(state)
  1283. end)
  1284.  
  1285. local InterfaceSection = Tabs.Aimbot:AddSection("Tools 1x1x1x1")
  1286.  
  1287. Tabs.Aimbot:AddButton({
  1288. Title = "1x1x1x1 Popups",
  1289. Description = "idk i don't know this",
  1290. Callback = function()
  1291. while true do
  1292. if Do1x1PopupsLoop then
  1293. local player = game:GetService("Players").LocalPlayer
  1294. local popups = player.PlayerGui.TemporaryUI:GetChildren()
  1295.  
  1296. for _, i in ipairs(popups) do
  1297. if i.Name == "1x1x1x1Popup" then
  1298. local centerX = i.AbsolutePosition.X + (i.AbsoluteSize.X / 2)
  1299. local centerY = i.AbsolutePosition.Y + (i.AbsoluteSize.Y / 2)
  1300.  
  1301. VirtualBallsManager:SendMouseButtonEvent(centerX, centerY, Enum.UserInputType.MouseButton1.Value, true, player.PlayerGui, 1)
  1302. VirtualBallsManager:SendMouseButtonEvent(centerX, centerY, Enum.UserInputType.MouseButton1.Value, false, player.PlayerGui, 1)
  1303. end
  1304. end
  1305. end
  1306. task.wait(0.1)
  1307. end
  1308. end
  1309. })
  1310.  
  1311. SaveManager:SetLibrary(Fluent)
  1312. InterfaceManager:SetLibrary(Fluent)
  1313.  
  1314. -- Ignore keys that are used by ThemeManager.
  1315. -- (we dont want configs to save themes, do we?)
  1316. SaveManager:IgnoreThemeSettings()
  1317.  
  1318. -- You can add indexes of elements the save manager should ignore
  1319. SaveManager:SetIgnoreIndexes({})
  1320.  
  1321. -- use case for doing it this way:
  1322. -- a script hub could have themes in a global folder
  1323. -- and game configs in a separate folder per game
  1324. InterfaceManager:SetFolder("FluentScriptHub")
  1325. SaveManager:SetFolder("FluentScriptHub/specific-game")
  1326.  
  1327. InterfaceManager:BuildInterfaceSection(Tabs.Settings)
  1328. SaveManager:BuildConfigSection(Tabs.Settings)
  1329.  
  1330.  
  1331. Window:SelectTab(1)
  1332.  
  1333. -- You can use the SaveManager:LoadAutoloadConfig() to load a config
  1334. -- which has been marked to be one that auto loads!
  1335. SaveManager:LoadAutoloadConfig()
  1336.  
  1337. local InterfaceSection = Tabs.Settings:AddSection("Executor Support PC")
  1338.  
  1339. Tabs.Settings:AddParagraph({
  1340. Title = "Swift, AMB vv, Wave",
  1341. })
  1342.  
  1343. local InterfaceSection = Tabs.Settings:AddSection("Executor Support Android")
  1344.  
  1345. Tabs.Settings:AddParagraph({
  1346. Title = "delta, fluxus, codex, cryptic, vega x, Arceus Neo",
  1347. })
  1348.  
  1349. end
  1350.  
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