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Jul 23rd, 2018
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  1. 14:10> Hello
  2. 14:08> Amity: Began Init
  3. 14:08> Amity: Finished Init
  4. 14:07> Game Started. Opponent: Human
  5. 13:43> THEIR MOVE:HexPoint [x=10, y=e]
  6. 13:43> Group D
  7. 13:43> HexPoint [x=10, y=e] [HexPoint [x=7, y=g], HexPoint [x=7, y=f], HexPoint [x=8, y=h], HexPoint [x=8, y=d]]
  8. 13:43> I
  9. 13:43> OUR MOVE:HexPoint [x=7, y=g]
  10. 13:40> THEIR MOVE:HexPoint [x=8, y=e]
  11. 13:40> C1
  12. 13:40> C3
  13. 13:40> H
  14. 13:40> Initializing map
  15. 13:40> Done map
  16. 13:40> OUR MOVE:HexPoint [x=9, y=f]
  17. 13:38> THEIR MOVE:HexPoint [x=6, y=f]
  18. 13:38> Initializing map
  19. 13:38> Done map
  20. 13:38> OUR MOVE:HexPoint [x=8, y=h]
  21. 13:36> THEIR MOVE:HexPoint [x=4, y=g]
  22. 13:36> Initializing map
  23. 13:36> Done map
  24. 13:36> OUR MOVE:HexPoint [x=10, y=g]
  25. 13:35> THEIR MOVE:HexPoint [x=2, y=h]
  26. 13:35> Initializing map
  27. 13:35> Done map
  28. 13:35> OUR MOVE:HexPoint [x=11, y=e]
  29. 13:29> THEIR MOVE:HexPoint [x=3, y=f]
  30. 13:29> Initializing map
  31. 13:29> Done map
  32. 13:29> OUR MOVE:HexPoint [x=11, y=h]
  33. 13:28> THEIR MOVE:HexPoint [x=5, y=d]
  34. 13:28> Initializing map
  35. 13:28> Done map
  36. 13:28> OUR MOVE:HexPoint [x=9, y=i]
  37. 13:27> THEIR MOVE:HexPoint [x=2, y=e]
  38. 13:27> Initializing map
  39. 13:27> Done map
  40. 13:27> OUR MOVE:HexPoint [x=9, y=j]
  41. 13:26> THEIR MOVE:HexPoint [x=4, y=c]
  42. 13:26> Initializing map
  43. 13:26> Done map
  44. 13:26> OUR MOVE:HexPoint [x=11, y=i]
  45. 13:26> THEIR MOVE:HexPoint [x=2, y=d]
  46. 13:26> Initializing map
  47. 13:26> Done map
  48. 13:26> OUR MOVE:HexPoint [x=10, y=k]
  49. 13:25> THEIR MOVE:HexPoint [x=3, y=c]
  50. 13:25> Initializing map
  51. 13:25> Done map
  52. 13:25> OUR MOVE:HexPoint [x=7, y=k]
  53. 13:24> THEIR MOVE:HexPoint [x=3, y=e]
  54. 13:24> Initializing map
  55. 13:24> Done map
  56. 13:24> OUR MOVE:HexPoint [x=8, y=i]
  57. 13:23> THEIR MOVE:HexPoint [x=4, y=d]
  58. 13:23> Initializing map
  59. 13:23> Done map
  60. 13:23> OUR MOVE:HexPoint [x=6, y=i]
  61. 13:20> THEIR MOVE:HexPoint [x=3, y=d]
  62. 13:20> Initializing map
  63. 13:20> Done map
  64. 13:20> OUR MOVE:HexPoint [x=7, y=j]
  65. 13:20> THEIR MOVE:HexPoint [x=2, y=f]
  66. 13:20> Initializing map
  67. 13:20> Done map
  68. 13:20> OUR MOVE:HexPoint [x=5, y=k]
  69. 13:19> THEIR MOVE:HexPoint [x=1, y=f]
  70. 13:19> Initializing map
  71. 13:19> Done map
  72. 13:19> OUR MOVE:HexPoint [x=5, y=h]
  73. 13:19> THEIR MOVE:HexPoint [x=1, y=e]
  74. 13:19> Initializing map
  75. 13:19> Done map
  76. 13:19> OUR MOVE:HexPoint [x=4, y=j]
  77. 13:18> THEIR MOVE:HexPoint [x=1, y=d]
  78. 13:18> Initializing map
  79. 13:18> Done map
  80. 13:18> OUR MOVE:HexPoint [x=2, y=k]
  81. 13:18> THEIR MOVE:HexPoint [x=2, y=c]
  82. 13:18> Initializing map
  83. 13:18> Done map
  84. 13:18> OUR MOVE:HexPoint [x=3, y=i]
  85. 13:17> THEIR MOVE:HexPoint [x=3, y=b]
  86. 13:17> Initializing map
  87. 13:17> Done map
  88. 13:17> OUR MOVE:HexPoint [x=1, y=j]
  89. 13:16> THEIR MOVE:HexPoint [x=4, y=b]
  90. 13:16> Initializing map
  91. 13:16> Done map
  92. 13:16> WARNING: Resorting to random because we couldn't find a usable path
  93. 13:16> OUR MOVE:HexPoint [x=1, y=h]
  94. 13:16> THEIR MOVE:HexPoint [x=5, y=b]
  95. 13:16> Initializing map
  96. 13:16> Done map
  97. 13:16> WARNING: Resorting to random because we couldn't find a usable path
  98. 13:16> OUR MOVE:HexPoint [x=7, y=f]
  99. 13:16> THEIR MOVE:HexPoint [x=5, y=c]
  100. 13:16> Initializing map
  101. 13:16> Done map
  102. 13:16> WARNING: Resorting to random because we couldn't find a usable path
  103. 13:16> OUR MOVE:HexPoint [x=8, y=k]
  104. 13:15> THEIR MOVE:HexPoint [x=6, y=c]
  105. 13:15> Initializing map
  106. 13:15> Done map
  107. 13:15> WARNING: Resorting to random because we couldn't find a usable path
  108. 13:15> OUR MOVE:HexPoint [x=1, y=k]
  109. 13:14> THEIR MOVE:HexPoint [x=4, y=e]
  110. 13:14> Initializing map
  111. 13:14> Done map
  112. 13:14> WARNING: Resorting to random because we couldn't find a usable path
  113. 13:14> OUR MOVE:HexPoint [x=10, y=f]
  114. 13:13> THEIR MOVE:HexPoint [x=5, y=e]
  115. 13:13> Initializing map
  116. 13:13> Done map
  117. 13:13> WARNING: Resorting to random because we couldn't find a usable path
  118. 13:13> OUR MOVE:HexPoint [x=7, y=c]
  119. 13:13> THEIR MOVE:HexPoint [x=4, y=f]
  120. 13:13> Initializing map
  121. 13:13> Done map
  122. 13:13> OUR MOVE:HexPoint [x=7, y=b]
  123. 13:12> THEIR MOVE:HexPoint [x=6, y=d]
  124. 13:12> Initializing map
  125. 13:12> Done map
  126. 13:12> OUR MOVE:HexPoint [x=8, y=d]
  127. 13:11> THEIR MOVE:HexPoint [x=5, y=f]
  128. 13:11> OUR MOVE:HexPoint [x=7, y=e]
  129. 12:49> THEIR MOVE:HexPoint [x=9, y=k]
  130. 12:49> Initializing map
  131. 12:49> Done map
  132. 12:49> OUR MOVE:HexPoint [x=9, y=b]
  133. 12:43> THEIR MOVE:HexPoint [x=8, y=a]
  134. 12:43> Initializing map
  135. 12:43> Done map
  136. 12:43> OUR MOVE:HexPoint [x=10, y=c]
  137. 12:41> THEIR MOVE:HexPoint [x=7, y=a]
  138. 12:41> Initializing map
  139. 12:41> Done map
  140. 12:41> OUR MOVE:HexPoint [x=11, y=d]
  141. 12:39> THEIR MOVE:HexPoint [x=9, y=a]
  142. 12:39> Initializing map
  143. 12:39> Done map
  144. 12:39> OUR MOVE:HexPoint [x=10, y=b]
  145. 12:39> THEIR MOVE:HexPoint [x=10, y=a]
  146. 12:39> OUR MOVE:HexPoint [x=11, y=a]
  147. 12:35> THEIR MOVE:HexPoint [x=10, y=d]
  148. 12:35> OUR MOVE:HexPoint [x=11, y=c]
  149. 12:34> THEIR MOVE:HexPoint [x=9, y=h]
  150. 12:34> OUR MOVE:HexPoint [x=9, y=g]
  151. 12:34> Game ended. Amity Solver won
  152. 12:33> Game Started. Opponent: Human
  153. 14:10> OUR MOVE:HexPoint [x=5, y=f]
  154. 13:55> THEIR MOVE:HexPoint [x=5, y=e]
  155. 13:55> Group B
  156. 13:55> HexPoint [x=5, y=e] [HexPoint [x=4, y=h], HexPoint [x=3, y=h], HexPoint [x=6, y=g], HexPoint [x=2, y=g]]
  157. 13:55> I
  158. 13:55> OUR MOVE:HexPoint [x=4, y=h]
  159. 13:50> THEIR MOVE:HexPoint [x=7, y=f]
  160. 13:50> [HexPoint [x=5, y=g], HexPoint [x=5, y=h]]
  161. 13:50> [HexPoint [x=6, y=f], HexPoint [x=5, y=g]]
  162. 13:50> C2
  163. 13:50> I
  164. 13:50> OUR MOVE:HexPoint [x=6, y=g]
  165. 13:49> THEIR MOVE:HexPoint [x=8, y=g]
  166. 13:49> D
  167. 13:49> G
  168. 13:49> H
  169. 13:49> Initializing map
  170. 13:49> Done map
  171. 13:49> OUR MOVE:HexPoint [x=7, y=e]
  172. 13:48> THEIR MOVE:HexPoint [x=8, y=i]
  173. 13:48> Initializing map
  174. 13:48> Done map
  175. 13:48> OUR MOVE:HexPoint [x=9, y=d]
  176. 13:47> THEIR MOVE:HexPoint [x=8, y=j]
  177. 13:47> Initializing map
  178. 13:47> Done map
  179. 13:47> OUR MOVE:HexPoint [x=10, y=c]
  180. 13:44> THEIR MOVE:HexPoint [x=6, y=j]
  181. 13:44> Initializing map
  182. 13:44> Done map
  183. 13:44> OUR MOVE:HexPoint [x=2, y=i]
  184. 13:41> THEIR MOVE:HexPoint [x=1, y=i]
  185. 13:41> OUR MOVE:HexPoint [x=1, y=j]
  186. 13:41> THEIR MOVE:HexPoint [x=3, y=h]
  187. 13:41> OUR MOVE:HexPoint [x=3, y=i]
  188. 13:36> THEIR MOVE:HexPoint [x=4, y=g]
  189. 13:36> Initializing map
  190. 13:36> Done map
  191. 13:36> OUR MOVE:HexPoint [x=11, y=a]
  192. 13:34> THEIR MOVE:HexPoint [x=5, y=g]
  193. 13:34> OUR MOVE:HexPoint [x=6, y=f]
  194. 13:33> THEIR MOVE:HexPoint [x=5, y=h]
  195. 13:33> Initializing map
  196. 13:33> Done map
  197. 13:33> OUR MOVE:HexPoint [x=11, y=d]
  198. 13:33> THEIR MOVE:HexPoint [x=5, y=i]
  199. 13:33> Initializing map
  200. 13:33> Done map
  201. 13:33> OUR MOVE:HexPoint [x=10, y=e]
  202. 13:32> THEIR MOVE:HexPoint [x=5, y=j]
  203. 13:32> Initializing map
  204. 13:32> Done map
  205. 13:32> OUR MOVE:HexPoint [x=11, y=f]
  206. 13:32> THEIR MOVE:HexPoint [x=5, y=k]
  207. 13:32> Initializing map
  208. 13:32> Done map
  209. 13:32> OUR MOVE:HexPoint [x=9, y=g]
  210. 13:31> THEIR MOVE:HexPoint [x=4, y=f]
  211. 13:31> Initializing map
  212. 13:31> Done map
  213. 13:31> OUR MOVE:HexPoint [x=8, y=f]
  214. 13:31> THEIR MOVE:HexPoint [x=4, y=e]
  215. 13:31> OUR MOVE:HexPoint [x=7, y=g]
  216. 13:30> THEIR MOVE:HexPoint [x=4, y=d]
  217. 13:30> Initializing map
  218. 13:30> Done map
  219. 13:30> OUR MOVE:HexPoint [x=9, y=b]
  220. 13:30> THEIR MOVE:HexPoint [x=4, y=c]
  221. 13:30> Initializing map
  222. 13:30> Done map
  223. 13:30> OUR MOVE:HexPoint [x=10, y=h]
  224. 13:29> THEIR MOVE:HexPoint [x=4, y=b]
  225. 13:29> Initializing map
  226. 13:29> Done map
  227. 13:29> OUR MOVE:HexPoint [x=11, y=i]
  228. 13:29> Game ended. Amity Solver lost
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