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- Initialize engine version: 2018.2.0f2 (787658998520)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
- Vendor:
- VRAM: 2007 MB
- Driver: 25.21.14.1917
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.672 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.609155 ms
- 2019-02-27T23:46:15 0.064 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-02-27T23:46:16 0.289 INF NET: InitCallbacks
- 2019-02-27T23:46:16 0.318 INF Texture quality is set to 1
- 2019-02-27T23:46:16 0.321 INF Precaching...
- 2019-02-27T23:46:16 0.335 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-02-27T23:46:16 0.432 INF [EAC] Not loading, not started from launcher
- 2019-02-27T23:46:20 4.487 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-02-27T23:46:20 4.505 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-02-27T23:46:35 19.214 INF Precaching file: Data/Bundles/terraintextures
- 2019-02-27T23:46:35 19.418 INF Precaching done
- 2019-02-27T23:46:35 19.425 INF Loading main scene
- The file 'I:/7D2D/Alpha17/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!
- [Position out of bounds!]
- (Filename: Line: 221)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 6.178089 ms
- SDX: SDX detected base game directory as: I:\7D2D\Alpha17\Darkness_Falls\Darkness_Falls\
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: Could not find sdx config file: ''. Using default settings
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: Mod Engine Started.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: Finding type refs...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: Loading mods assembly
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: Loaded!19
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: MecanimSDX
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: EmuGuiManager
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: EntityAnimalHal
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: EntityAnimalHalRanged
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: HalHelperEvents
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: BlockPlantGrowingWithWater
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: BlockSpawner
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: BlockPoweredDoor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: BlockPoweredDrawBridge
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: DoorAutoTrigger
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: BlockMultiLevelElevatorFloor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: BlockMultiLevelElevatorHelper
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: BlockMultiLevelElevatorGround
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: MultiLevelElevatorController
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: EntityWanderingTrader
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: ItemClassWatch
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: EntityMutant
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: EntityZombieNew
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: <PrivateImplementationDetails>{C87392BC-DF03-4A73-B2BF-0FEBF084C3D9}
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: SDX is no longer loading bundles
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SDX: Begin Load mod script...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-27T23:46:36 20.837 INF Awake
- 2019-02-27T23:46:36 20.973 WRN Setting global culture failed!
- 2019-02-27T23:46:36 21.113 WRN Localization: Duplicate key "mmLoadingTip14" found! Please check Localization file. Skipping entry...
- 2019-02-27T23:46:37 21.229 WRN Localization: Duplicate key "quest.quest_genericskillpoints_subtitle" found! Please check Localization file. Skipping entry...
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-27T23:46:37 21.240 INF Version: Alpha 17.2 (b27) Compatibility Version: Alpha 17.2, Build: Windows 64 Bit
- 2019-02-27T23:46:37 21.240 INF System information:
- 2019-02-27T23:46:37 21.244 INF OS: Windows 10 (10.0.0) 64bit
- 2019-02-27T23:46:37 21.249 INF CPU: AMD FX(tm)-4130 Quad-Core Processor (cores: 4)
- 2019-02-27T23:46:37 21.249 INF RAM: 32749 MB
- 2019-02-27T23:46:37 21.249 INF GPU: NVIDIA GeForce GTX 750 Ti (2007 MB)
- 2019-02-27T23:46:37 21.250 INF Graphics API: Direct3D 11.0 [level 11.0] (shader level 5.0)
- 2019-02-27T23:46:37 21.250 INF Last played version: Alpha 17.1
- 2019-02-27T23:46:37 21.251 INF Local UTC offset: -7 hours
- 2019-02-27T23:46:37 21.251 WRN Setting global culture failed!
- 2019-02-27T23:46:37 21.272 INF Command line arguments: I:\7D2D\Alpha17\Darkness_Falls\Darkness_Falls\7DaysToDie.exe -logfile 7DaysToDie_Data\output_log.txt -configfile=I:\7D2D\Alpha17\Darkness_Falls\Darkness_Falls\SaveConfig.xml
- 2019-02-27T23:46:37 21.280 INF Parsing server configfile: I:\7D2D\Alpha17\Darkness_Falls\Darkness_Falls\SaveConfig.xml
- 2019-02-27T23:46:37 21.554 INF Parsing server configfile successfully completed
- 2019-02-27T23:46:37 21.571 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-02-27T23:46:37 21.572 INF Starting PlayerInputManager...
- 2019-02-27T23:46:37 21.667 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library I:/7D2D/Alpha17/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library I:/7D2D/Alpha17/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/.\XInputInterface32
- Fallback handler could not load library I:/7D2D/Alpha17/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library I:/7D2D/Alpha17/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library I:/7D2D/Alpha17/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/.\libXInputInterface32
- Fallback handler could not load library I:/7D2D/Alpha17/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libXInputInterface32
- 2019-02-27T23:46:38 22.267 INF Starting UserProfileManager...
- 2019-02-27T23:46:38 22.351 INF ApplyAllOptions current screen 1280 x 720, 60hz, window 1176 x 664, fullscreen False Windowed
- 2019-02-27T23:46:38 22.352 INF SetResolution was screen 1280 x 720, 60hz, window 1176 x 664, fullscreen False Windowed
- 2019-02-27T23:46:38 22.353 INF SetResolution to window 1176 x 664, fullscreen False
- 2019-02-27T23:46:38 22.536 INF [MODS] Start loading
- 2019-02-27T23:46:38 22.538 INF [MODS] Trying to load from DarknessFalls
- 2019-02-27T23:46:38 22.597 INF [MODS] Loaded Mod: Darkness Falls Icons (1.8)
- 2019-02-27T23:46:38 22.598 INF [MODS] Trying to load from DarknessFallsHPBarModlet-master
- 2019-02-27T23:46:38 22.603 INF [MODS] Loaded Mod: Darkness Falls HP Bar Modlet (1.0.0)
- 2019-02-27T23:46:38 22.603 INF [MODS] Initializing mod code
- 2019-02-27T23:46:38 22.603 INF [MODS] Loading done
- 2019-02-27T23:46:38 22.633 INF Loading permissions file at 'I:\7D2D\Saves\Darkness Falls\Darkness Falls/serveradmin.xml'
- 2019-02-27T23:46:38 22.720 INF Loading permissions file done.
- 2019-02-27T23:46:38 22.915 INF Awake done in 2078 ms
- 2019-02-27T23:46:39 23.550 INF Reloading serveradmin.xml
- 2019-02-27T23:46:39 23.554 INF Loading permissions file at 'I:\7D2D\Saves\Darkness Falls\Darkness Falls/serveradmin.xml'
- 2019-02-27T23:46:39 23.702 INF Loading permissions file done.
- 2019-02-27T23:46:42 26.229 INF Atlas reset took 3237 ms
- 2019-02-27T23:46:42 26.230 INF Atlas load took 3314 ms
- Fallback handler could not load library I:/7D2D/Alpha17/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library I:/7D2D/Alpha17/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library I:/7D2D/Alpha17/Darkness_Falls/Darkness_Falls/7DaysToDie_Data/Mono/libc
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3915.
- Total: 43.372272 ms (FindLiveObjects: 9.639423 ms CreateObjectMapping: 0.278666 ms MarkObjects: 33.336359 ms DeleteObjects: 0.112444 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3915.
- Total: 26.869825 ms (FindLiveObjects: 7.784089 ms CreateObjectMapping: 0.240533 ms MarkObjects: 18.264891 ms DeleteObjects: 0.572488 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3915.
- Total: 54.878762 ms (FindLiveObjects: 2.990044 ms CreateObjectMapping: 0.224888 ms MarkObjects: 51.642317 ms DeleteObjects: 0.016133 ms)
- 2019-02-27T23:46:43 27.784 INF User joined: Lewd Intentions
- UMA Overlay loading took 1691 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- UMA Slot loading took 3 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-02-27T23:48:26 130.761 INF WorldStaticData.Init() needed 94.703s
- 2019-02-27T23:48:28 132.960 ERR [XUi] Failed initializing window group newContinueGame
- 2019-02-27T23:48:28 132.961 EXC Object reference not set to an instance of an object
- NullReferenceException: Object reference not set to an instance of an object
- at XUiC_GamePrefSelector.Init () [0x00000] in <filename unknown>:0
- at XUiController.Init () [0x00000] in <filename unknown>:0
- at XUiController.Init () [0x00000] in <filename unknown>:0
- at XUiController.Init () [0x00000] in <filename unknown>:0
- at XUiController.Init () [0x00000] in <filename unknown>:0
- at XUiC_TabSelector.Init () [0x00000] in <filename unknown>:0
- at XUiController.Init () [0x00000] in <filename unknown>:0
- at XUiC_NewContinueGame.Init () [0x00000] in <filename unknown>:0
- at XUiController.Init () [0x00000] in <filename unknown>:0
- at XUiWindowGroup.Init () [0x00000] in <filename unknown>:0
- at XUi+<LoadAsync>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- <LoadAsync>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- 2019-02-27T23:48:32 137.017 ERR [XUi] Failed initializing window group optionsVideo
- 2019-02-27T23:48:32 137.018 EXC Object reference not set to an instance of an object
- NullReferenceException: Object reference not set to an instance of an object
- at XUiC_OptionsVideo.Init () [0x00000] in <filename unknown>:0
- at XUiController.Init () [0x00000] in <filename unknown>:0
- at XUiWindowGroup.Init () [0x00000] in <filename unknown>:0
- at XUi+<LoadAsync>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- <LoadAsync>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: Line: -1)
- 2019-02-27T23:48:34 138.239 INF [Steamworks.NET] Login ok.
- 2019-02-27T23:48:34 138.538 INF AchievementManager: Received stats and achievements from Steam
- NullReferenceException: Object reference not set to an instance of an object
- at XUiC_NewContinueGame.SetIsContinueGame (.XUi _xuiInstance, Boolean _continueGame) [0x00000] in <filename unknown>:0
- at XUiC_MainMenu.btnContinueGame_OnPressed (.XUiController _sender, .OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiC_SimpleButton.Btn_OnPress (.XUiController _sender, .OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiController.OnPressed (.OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiController.Pressed (Int32 mouseButton) [0x00000] in <filename unknown>:0
- at XUiView.OnClick (UnityEngine.GameObject _go) [0x00000] in <filename unknown>:0
- at UIEventListener.OnClick () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessTouches()
- UICamera:Update()
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at XUiC_NewContinueGame.SetIsContinueGame (.XUi _xuiInstance, Boolean _continueGame) [0x00000] in <filename unknown>:0
- at XUiC_MainMenu.btnNewGame_OnPressed (.XUiController _sender, .OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiC_SimpleButton.Btn_OnPress (.XUiController _sender, .OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiController.OnPressed (.OnPressEventArgs _e) [0x00000] in <filename unknown>:0
- at XUiController.Pressed (Int32 mouseButton) [0x00000] in <filename unknown>:0
- at XUiView.OnClick (UnityEngine.GameObject _go) [0x00000] in <filename unknown>:0
- at UIEventListener.OnClick () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessTouches()
- UICamera:Update()
- (Filename: Line: -1)
- 2019-02-27T23:48:56 160.174 INF Started thread ServerBrowserListUpdater
- 2019-02-27T23:49:06 170.830 INF Exited thread ServerBrowserListUpdater
- 2019-02-27T23:49:11 175.393 WRN GUIWindowManager.Open: Window "optionsVideo" unknown!
- 2019-02-27T23:49:11 175.394 INF Trace: GUIWindowManager:Open(String, Boolean, Boolean, Boolean)
- XUiC_OptionsMenu:OpenOptions(String)
- XUiC_OptionsMenu:btnVideo_OnPressed(XUiController, OnPressEventArgs)
- XUiC_SimpleButton:Btn_OnPress(XUiController, OnPressEventArgs)
- XUiController:OnPressed(OnPressEventArgs)
- XUiController:Pressed(Int32)
- XUiView:OnClick(GameObject)
- UIEventListener:OnClick()
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UICamera:Notify(GameObject, String, Object)
- UICamera:ProcessTouch(Boolean, Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:ProcessTouches()
- UICamera:Update()
- 2019-02-27T23:49:35 199.990 INF OnApplicationQuit
- 2019-02-27T23:49:35 199.993 INF OnApplicationQuit
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 18754 -> priority: 1
- Thread -> id: e098 -> priority: 1
- 2019-02-27T23:49:35 200.015 WRN GUIWindowManager.Remove: Window "newContinueGame" unknown!
- 2019-02-27T23:49:35 200.015 WRN GUIWindowManager.Remove: Window "optionsVideo" unknown!
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