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IgorNikolaev322

3/28/2020 - AFTERMATH UPDATE

Mar 28th, 2020
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  1. -- AM_Terrain
  2. ADDED: New terrain - New Vegas, Mojave
  3. ADDED: New terrain textures
  4. ADDED: New module for ambient music - Stop Music
  5.  
  6. -- AM_Props
  7. ADDED: Hundreds of new objects
  8. ADDED: New Nuka Cola bottles
  9. ADDED: APC props
  10. ADDED: Terminal screens now glow in the dark
  11. ADDED: Storage to some objects (e.g. shelves)
  12. ADDED: Food to inventory items (via Arsenal)
  13. ADDED: China marker
  14. ADDED: New tent colors (white, black)
  15. TWEAKED: Now you can open the Khans' tent
  16. TWEAKED: New ground texture for vault entrance
  17. TWEAKED: Better buildings' foundations
  18. TWEAKED: Metal Barrel has no fire now
  19. TWEAKED: New textures and materials for safe, Enclave locker and big locker
  20. TWEAKED: Map markers got some fixes
  21. TWEAKED: Changed agave plant texture (less bright)
  22. TWEAKED: Banners are now suitable for Terrain Builder
  23. FIXED: Diner booth collisions
  24. FIXED: Containers were mirrored (text on them was)
  25. FIXED: Tents have different names now
  26. FIXED: Xmas tree name fix
  27. FIXED: Big objects like vaults and monuments now have collision and proper size; added to Zeus; added to new categories; have icons
  28. FIXED: Removed materials from bed and tents so that they don't have graphic artifacts
  29.  
  30. -- AM_Weapons
  31. ADDED: New guns (M79, M79 Long, M79 Short; Pump-Action GL; New FN FAL bright version; BAR Colt Monitor; Tommy Gun, Short Tommy Gun; Multiplas Grey variant; LMG; Winchester City-Killer; Panckor Jackhammer; White Death Medstick; Mauser, Chinese Pistol, Zhurong + HE ammo; Unique 9mm Pistol, Maria; BB Gun, Abilene Kid BB Gun; Full Auto AER9; Laser RCW; Tri-Beam Laser Rifle; M1 Garand; Ruger Mk2; Assault Carbine; )
  32. ADDED: Plasma and lasers now have new effects
  33. ADDED: Weapons have calibres in their names now (Arma 3 style)
  34. ADDED: Plasma weapons now have glowing parts
  35. ADDED: Optics' lenses now have reflections
  36. ADDED: Gobi sniper rifle muzzle break
  37. ADDED: Single shotgun shell
  38. ADDED: New explosive devices (JH Beartrap; Frag Mine; Powder Charge IED)
  39. TWEAKED: AER9 now single shot only
  40. TWEAKED: New bipod points for weapons
  41. TWEAKED: Plasma fire distance increased (patreon request)
  42. TWEAKED: New varmint rifle now fires faster
  43. TWEAKED: Every weapon weight is now realistic
  44. TWEAKED: Aiming time for antimat rifle reduced
  45. TWEAKED: Laser rifle had very faint sound
  46. TWEAKED: New materials for 10mm SMG
  47. TWEAKED: G11 magazine is animated now during the fire
  48. TWEAKED: Camera is closer now to Shorty
  49. TWEAKED: Laser Rifle damage is bigger now
  50. TWEAKED: Plasma and sawed-off shotguns now have less loud fire sound
  51. FIXED: Sniper rifle muzzle break didn't have sound
  52. FIXED: Shotgun shells weren't hiding during reload
  53. FIXED: Some weapons didn't have authors mentioned
  54.  
  55. -- AM_Units
  56. ADDED: New uniforms and gear
  57. ADDED: New faces
  58. ADDED: Factions now have different faces depending on their lore (Enclave and BoS has no ghouls, others do)
  59. ADDED: Gear categorization for arsenal
  60. TWEAKED: T51 new desert version
  61. TWEAKED: New face materials
  62. FIXED: Some faces were hidden
  63.  
  64. -- AM_Vehicles
  65. ADDED: 2 civilian cars (civ category)
  66. ADDED: Armored Truck (civ category)
  67. ADDED: Eyebot (OPFOR category)
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