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- Let's make a game!
- -Slowtorio Unlimited Deathworld Edition
- -by Apotheosis
- Settings :
- -prices increase by 100%
- -selling gives back 100%
- -resources are hidden by default
- -clickables are hidden by default
- -buildings are hidden by default
- -upgrades are hidden by default
- Resources :
- *energy
- -named Joules
- *plate
- -named Plates
- *circuit
- -named Circuits
- *oil
- -named Oil
- *chemical
- -named Chemical
- *advcircuit
- -named Advanced Circuit
- *processor
- -named Processor
- *alloy
- -named Alloy
- *uranium
- -named Uranium
- *nuclearfuel
- -named Nuclear Fuel
- *rocketfuel
- -named Rocket Fuel
- *spacecomponent
- -named Space Component
- *aicore
- -named AI Core
- *research
- -named Research
- *time
- -named Time Passed
- *pollution
- -named Pollution
- *biter
- -named Biters
- *biterkill
- -named Biters Killed
- *damage
- -named Shield Damage
- *rocket
- -named Rockets Launched
- *planet
- -named Planets Teraformed
- Clickables :
- *charge
- -named Charge Battery
- -gives 1e9 energy
- -gains 1% per time
- -visible
- *necroplasm
- -named Harness Necroplasm
- -gives 6 energy
- -gains 100% per biterkill
- -locked
- *kill
- -named Kill Biter
- -gives 1 biterkill for 1 biter
- -visible
- *burnerfurnacearray
- -named Burner Furnace Array
- -gives 100 burnerfurnace for 5e8 energy
- -unlocks at 100 burnerfurnace
- *assemblerarray
- -named Assembler Complex
- -gives 100 circuitassembler for 500000 plate
- -unlocks at 100 circuitassembler
- *windfarm
- -named Wind Farm
- -gives 300 turbine for 7500000 plate, 15000 circuit
- -unlocks at 300 turbine
- *solarfarm
- -named Solar Farm
- -gives 100 solararray for 100000 advcircuit, 500000 plate
- -unlocks at 100 solararray
- *nukebattery
- -named Nuke Battery
- -gives 50 nukecannon for 10000000 alloy, 250000 processor
- -unlocks at 500 nukecannon
- *launch
- -named Launch Rocket
- -gives 1 rocket for 10000 rocketfuel, 1000 spacecomponent
- Buildings :
- *timer
- -abstract
- -gives 1 time
- -starts at 1
- *spawner
- -abstract
- -gives .01 biter
- -gains .5% per time
- -gains .0001% per pollution
- -gains .0000001% per pollution
- -starts at 1
- *energydrain
- -abstract
- -gives 1 damage for 1 energy
- -gains 100% per biter
- -starts at 1
- *burnerfurnace
- -named Burner Furnace
- -"Easy but dirty way to make plates. +3 plates/second, +50 pollution"
- -gives 50 pollution, 3 plate
- -costs 5e6 energy
- -unlocks at 1e6 energy
- *electricsmelter
- -named Electric Smelter
- -"Uses electricity to make +10 plates/second. Uses 15 MW"
- -gives 10 plate for 15000000 energy
- -costs 15000 plate, 100 circuit
- -gains 5% per quantumforge
- *quantumforge
- -named Quantum Forge
- -"Teleports ore directly into your smelters. +5% smelter speed"
- -costs 1000000 alloy
- *burner
- -named Burner
- -"Dirty, cheap energy. +20 MW generation. +50 pollution"
- -gives 2e7 energy, 50 pollution
- -costs 2000 plate
- -unlocks at 1 plate
- *vulcanburner
- -named Vulcan Burner
- -"A mammoth burner. +4 GW generation. +9000 pollution"
- -gives 4e9 energy, 9000 pollution
- -costs 400000 plate
- *turbine
- -named Wind Turbine
- -"Clean energy but not very potent. +5 MW generation"
- -gives 5e6 energy
- -costs 25000 plate, 50 circuit
- *solararray
- -named Solar Array
- -"Abundant clean energy... at a cost. +30 MW generation"
- -gives 3e7 energy
- -costs 1000 advcircuit, 5000 plate
- *nuclearpowerplant
- -named Nuclear Power Plant
- -"Incredible energy production. +15 GW generation, uses 1 nuclear fuel every 40 seconds"
- -gives 1.5e10 energy for .025 nuclearfuel
- -costs 500000 plate, 10000 processor, 150000 circuit
- *fusionreactor
- -named Fusion Reactor
- -"Far superior to a fission plant. Only requires startup fuel. +100 GW generation"
- -gives 1e11 energy
- -costs 1000000 alloy, 50000 processor, 200000 advcircuit, 25000 nuclearfuel
- *circuitassembler
- -named Circuit Assembler
- -"Produces 1 circuit for 1 plates every second, uses 5 MW. +10 Pollution"
- -gives 1 circuit, 10 pollution for 1 plate, 5000000 energy
- -costs 5000 plate
- -unlocks at 1 burner
- *factory
- -named Factory
- -"Produces 3 advanced circuit for 10 circuits, 10 plates, 10 chemical. Uses 100 MW, +10 pollution"
- -gives 3 advcircuit, 10 pollution for 10 circuit, 10 plate, 10 chemical, 100000000 energy
- -costs 50000 plate, 30000 circuit
- -gains 1% per hightechbeacon
- *fabricator
- -named Fabcricator
- -"Produces 3 processor for 10 advanced circuit, 25 circuits, 25 chemical. Uses 500 MW, +45 pollution"
- -gives 3 processor, 45 pollution for 10 advcircuit, 25 circuit, 25 chemical, 500000000 energy
- -costs 50000 plate, 20000 advcircuit
- -gains 1% per hightechbeacon
- *alloyfab
- -named Alloy Production Facility
- -"Produces 30 alloy for 50 plate, 3 uranium, 15 chemical. Uses 500 MW, +30 pollution"
- -gives 30 alloy, 30 pollution for 50 plate, 3 uranium, 15 chemical, 500000000 energy
- -costs 50000 plate, 10000 processor
- -gains 1% per hightechbeacon
- *fuelfab
- -named Rocket Fuel Synthesis Facility
- -"Produce 1 rocketfuel for 80 chemical, .01 nuclear fuel. Uses 200 MW, +100 pollution"
- -gives 1 rocketfuel, 100 pollution for 80 chemical, .01 nuclearfuel, 200000000 energy
- -costs 50000 alloy, 50000 advcircuit
- -gains 1% per hightechbeacon
- *spacefab
- -named Space Component Factory
- -"Produces 1 space component for 20 alloy, 5 processor. Uses 1 GW"
- -gives 1 spacecomponent for 20 alloy, 5 processor, 1000000000 energy
- -costs 50000 alloy, 50000 circuit, 50000 advcircuit, 50000 processor
- -gains 1% per hightechbeacon
- *aifab
- -named Artificial Intelligence Synthesizer
- -"Produces 1 AI Core for 500 alloy, 50 processor, 250 advanced circuits, 500 research"
- -gives 1 aicore for 500 alloy, 50 processor, 250 advcircuit, 500 research
- -costs 3000000 alloy
- *colonyship
- -named Colony Ship
- -"Establish a colony in a new star system. Will send back research data. +3000 research"
- -gives 3000 research
- -costs 50000 spacecomponent, 3000000 rocketfuel, 100000 aicore
- *teraformer
- -named Teraformer
- -"Makes planetary surfaces habitable. Uses immense amounts of energy and research to find suitable planets. Uses 1 TW and 2000 research to teraform 1 planet every 3 hours."
- -gives .0001 planet for 1e12 energy, 2000 research
- -costs 1.5e8 alloy, 1.5e10 plate
- *hightechbeacon
- -named High Tech Beacon
- -"Boosts all high tech production by 1%"
- -costs 20000 alloy, 5000 processor
- *lab
- -named Research Laboratory
- -"Research new technology to try and escape from this planet. Uses 15 MW, gives 3 research every 200 seconds"
- -gives .015 research for 15000000 energy
- -costs 10000 plate, 1000 circuit
- -unlocks at 1 circuit
- -gains 25% per supercomputer
- *supercomputer
- -named Supercomputer
- -"Greatly accelerates research speed and energy consumption. +25% per supercomputer."
- -costs 5000 processor, 10000 advcircuit
- *pumpjack
- -named Pumpjack
- -"Pump oil from the earth. Produces pollution. Uses 15 MW, gives 20 oil and 100 pollution"
- -gives 20 oil, 100 pollution for 15000000 energy
- -costs 20000 plate
- -gains 10% per oilbeacon
- *refinery
- -named Refinery
- -"Refine oil into useful petrochemicals. Produces pollution. uses 40 MW, gives 50 chemical for 50 oil, creates 150 pollution"
- -gives 50 chemical, 150 pollution for 50 oil, 40000000 energy
- -costs 50000 plate, 2000 circuit
- -gains 10% per oilbeacon
- *oilbeacon
- -named Oil Beacon
- -"Boost oil and chemical production speed by 10%"
- -costs 10000 alloy, 1000 processor
- *mine
- -named Uranium Mine
- -"Uses chemicals to leech uranium from deep in earth. +1 uranium, -1 chemical, creates 30 pollution, uses 100 MW"
- -gives 1 uranium, 30 pollution for 1 chemical, 100000000 energy
- -costs 200000 plate, 5000 advcircuit
- -gains 2% per nukebeacon
- *centrifuge
- -named Centrifuge
- -"Spin uranium at super high speeds to separate out fuel grade isotopes. Uses 50 MW, .2 uranium, gives .005 nuclear fuel."
- -gives .005 nuclearfuel for .2 uranium, 50000000 energy
- -costs 100000 plate, 1000 processor
- -gains 2% per nukebeacon
- *nukebeacon
- -named Nuclear Beacon
- -"Boost nuclear fuel and uranium production speed by 2%"
- -costs 10000 alloy, 1000 processor
- *tree
- -named Tree
- -"Absorbs 1 pollution per second."
- -gives 1 energy for 1 pollution
- *turret
- -named Machine Gun Turret
- -"Converts plates to bullets to mow down biters. -1 plate, +15 biter kills/second"
- -gives 15 biterkill for 15 biter, 1 plate
- -costs 1000 plate, 50 circuit
- *chemturret
- -named Chemical Spray Turret
- -"Sprays corrosive chemicals to exterminate biters. -5 chemical, +825 biter kills/second"
- -gives 825 biterkill for 5 chemical, 825 biter
- -costs 5000 plate, 200 advcircuit
- *plasmaturret
- -named Plasma Turret
- -"Eradicates biters with high energy plasma. +5000 biter kills/second, uses 700 MW"
- -gives 5000 biterkill for 700000000 energy, 5000 biter
- -costs 10000 alloy, 300 processor
- -gains 5% per plasmaconduit
- -gains 10% per gravitonnexus
- *plasmaconduit
- -named Plasma Conduit
- -"boosts all plasma turrets output and energy usage by 5%"
- -costs 500000 alloy, 15000 processor
- -unlocks at 100 plasmaturret
- *gravitonnexus
- -named Graviton Nexus
- -"+10% plasma turret power. Make sure you have the energy to support it!"
- -costs 100 aicore
- -unlocks at 10 planet
- *nukecannon
- -named Nuke Cannon
- -"The ultimate weapon, launches nukes to annihilate millions of biters. +250000 biter kills/second, uses 1 nuclear fuel every 10 seconds"
- -gives 250000 biterkill for 250000 biter, .1 nuclearfuel
- -costs 200000 alloy, 5000 processor
- *bulletrain
- -named Bullet Rain
- -"Endless bullets. -5000 plate, +110000 biter kills/second"
- -gives 110000 biterkill for 110000 biter, 5000 plate
- -costs 1500000 plate, 75000 circuit
- -unlocks at 1e9 biterkill
- Upgrades :
- *bodyarmor
- -named Research Body Armor
- -"Doubles biter killing effectiveness."
- -multiplies efficiency of kill by 200%
- -costs 5 research
- -unlocks at 1 research
- -unlocks machinegun
- *machinegun
- -named Research Machine Gun
- -"Triples biter killing speed."
- -multiplies efficiency of kill by 300%
- -costs 100 research
- -unlocks grenade
- *grenade
- -named Research Grenades
- -"Doubles biter killing speed."
- -multiplies efficiency of kill by 200%
- -costs 500 research
- -unlocks combatshotgun
- *combatshotgun
- -named Research Combat Shotgun
- -"+50% biter killing speed."
- -multiplies efficiency of kill by 150%
- -costs 1000 research
- -unlocks rocketlauncher
- *rocketlauncher
- -named Research Rocket Launcher
- -"X4 biter killing speed."
- -multiplies efficiency of kill by 400%
- -costs 3000 research
- -unlocks tank
- *tank
- -named Research Tank
- -"Triples biter killing speed."
- -multiplies efficiency of kill by 300%
- -costs 10000 research
- -unlocks combatdrone
- *combatdrone
- -named Research Combat Drones
- -"Doubles biter killing speed."
- -multiplies efficiency of kill by 200%
- -costs 30000 research
- -unlocks nerveagent
- *nerveagent
- -named Research Nerve Agent
- -"Triples biter killing speed."
- -multiplies efficiency of kill by 300%
- -costs 100000 research
- -unlocks forceshield
- *forceshield
- -named Force Shield
- -"Quadruples biter killing speed."
- -multiplies efficiency of kill by 400%
- -costs 500000 research, 1000 advcircuit
- -unlocks fusioncore
- *fusioncore
- -named Fusion Core
- -"X5 biter killing speed."
- -multiplies efficiency of kill by 500%
- -costs 7500000 research, 1000 processor
- -unlocks nuclearweapons
- *nuclearweapons
- -named Nuclear Weapons
- -"x10 biter killing speed"
- -multiplies efficiency of kill by 1000%
- -costs 10000000 research, 5000 nuclearfuel
- -unlocks neutronbombs
- *neutronbombs
- -named Neutron Bombs
- -"+50% biter killing speed"
- -multiplies efficiency of kill by 150%
- -costs 30000000 research, 15000 nuclearfuel
- -unlocks powerarmor
- *powerarmor
- -named Power Armor
- -"x2 biter killing speed"
- -multiplies efficiency of kill by 200%
- -costs 200000000 research
- -unlocks singularityAI
- *singularityAI
- -named Singularity AI
- -"Advances in AI have made you into a godlike biter killing machine. +777% biterkill ability"
- -multiply efficiency of kill by 877%
- -costs 100000 aicore, 500000000 research
- *combat1
- -named Tactics
- -"+10% biter killing ability"
- -multiplies efficiency of kill by 110%
- -costs 1000 research
- -unlocks at 20000 biterkill
- *combat2
- -named Strategy
- -"+20% biter killing ability"
- -multiplies efficiency of kill by 120%
- -costs 2000 research
- -unlocks at 40000 biterkill
- *combat3
- -named Enhanced Reflexes
- -"+30% biter killing ability"
- -multiplies efficiency of kill by 130%
- -costs 4000 research
- -unlocks at 80000 biterkill
- *combat4
- -named Rage
- -"+40% biter killing ability"
- -multiplies efficiency of kill by 140%
- -costs 8000 research
- -unlocks at 320000 biterkill
- *combat5
- -named Instinct
- -"+50% biter killing ability"
- -multiplies efficiency of kill by 150%
- -costs 16000 research
- -unlocks at 640000 biterkill
- *combat6
- -named Valor
- -"+60% biter killing ability"
- -multiplies efficiency of kill by 160%
- -costs 32000 research
- -unlocks at 1280000 biterkill
- *combat7
- -named Glory
- -"+70% biter killing ability"
- -multiplies efficiency of kill by 170%
- -costs 64000 research
- -unlocks at 2560000 biterkill
- *combat8
- -named Rampage
- -"+80% biter killing ability"
- -multiplies efficiency of kill by 180%
- -costs 128000 research
- -unlocks at 5120000 biterkill
- *combat9
- -named Legend
- -"+90% biter killing ability"
- -multiplies efficiency of kill by 190%
- -costs 256000 research
- -unlocks at 10240000 biterkill
- *combat10
- -named Whirlwind
- -"+100% biter killing ability"
- -multiplies efficiency of kill by 200%
- -costs 512000 research
- -unlocks at 20480000 biterkill
- *combat11
- -named Slayer
- -"+110% biter killing ability"
- -multiplies efficiency of kill by 210%
- -costs 1000000 research
- -unlocks at 10000000 biterkill
- *combat12
- -named Doomslayer
- -"+120% biter killing ability"
- -multiplies efficiency of kill by 220%
- -costs 2000000 research
- -unlocks at 100000000 biterkill
- *combat13
- -named God of War
- -"+130% biter killing ability"
- -multiplies efficiency of kill by 230%
- -costs 5000000 research
- -unlocks at 1000000000 biterkill
- *combat14
- -named Pantheon of War
- -"+140% biter killing ability"
- -multiplies efficiency of kill by 240%
- -costs 10000000 research
- -unlocks at 10000000000 biterkill
- *combat15
- -named Death Incarnate
- -"+150% biter killing ability"
- -multiplies efficiency of kill by 250%
- -costs 20000000 research
- -unlocks at 100000000000 biterkill
- *combat16
- -named The Other
- -"+160% biter killing ability"
- -multiplies efficiency of kill by 260%
- -costs 50000000 research
- -unlocks at 1000000000000 biterkill
- *combat17
- -named You Can Stop Now
- -"+170% biter killing ability"
- -multiplies efficiency of kill by 270%
- -costs 100000000 research
- -unlocks at 10000000000000 biterkill
- *combat18
- -named Endless
- -"+180% biter killing ability"
- -multiplies efficiency of kill by 280%
- -costs 200000000 research
- -unlocks at 100000000000000 biterkill
- *combat19
- -named The One Above All
- -"+1000% biter killing ability"
- -multiplies efficiency of kill by 1100%
- -costs 99999999999 research
- -unlocks at 100000000000000000 biterkill
- *furnace1
- -named Pressurized Furnaces
- -"+50% furnace speed and energy consumption"
- -multiplies efficiency of electricsmelter by 150%
- -costs 2000 research
- -unlocks at 10 electricsmelter
- -unlocks furnace2
- *furnace2
- -named Superheated Furnaces
- -"+50% furnace speed and energy consumption"
- -multiplies efficiency of electricsmelter by 150%
- -costs 8000 research
- -unlocks furnace3
- *furnace3
- -named Magnetized Furnaces
- -"+50% furnace speed and energy consumption"
- -multiplies efficiency of electricsmelter by 150%
- -costs 20000 research
- -unlocks furnace4
- *furnace4
- -named Turbo Smelters
- -"+50% furnace speed and energy consumption"
- -multiplies efficiency of electricsmelter by 150%
- -costs 80000 research
- -unlocks furnace5
- *furnace5
- -named Superfluid Smelters
- -"+50% furnace speed and energy consumption"
- -multiplies efficiency of electricsmelter by 150%
- -costs 300000 research
- -unlocks furnace6
- *furnace6
- -named Nuclear Smelters
- -"+90% furnace speed and energy consumption"
- -multiplies efficiency of electricsmelter by 190%
- -costs 500000 research, 200 nuclearfuel
- -unlocks furnace7
- *furnace7
- -named Fusion Smelters
- -"+150% furnace speed and energy consumption"
- -multiplies efficiency of electricsmelter by 250%
- -costs 3000000 research, 5000 nuclearfuel
- *finalfurnace
- -named Quantum Smelting
- -"Unlocks quantum forges, which can boost your smelting without limit"
- -unlocks quantumforge
- -costs 5000000 research
- -unlocks at 5000 electricsmelter
- *autodefense
- -named Automatic Turrets
- -"Machine gun turrets will cut down biters in their tracks."
- -unlocks turret
- -unlocks at 1 lab
- -costs 200 research
- *electricsmelting
- -named Electric Smelting
- -"Produce plates faster and more efficiently."
- -unlocks electricsmelter
- -unlocks at 1 lab
- -costs 300 research
- *windpower
- -named Wind Power
- -"Build wind turbines for access to renewable energy."
- -unlocks turbine
- -unlocks at 1 lab
- -costs 500 research
- *oiltech
- -named Research Oil Exploration
- -"Allows you to extract oil from the ground."
- -unlocks pumpjack
- -unlocks at 1 lab
- -costs 500 research
- -unlocks refinerytech
- *refinerytech
- -named Research Refining
- -"Refine oil into petrochemicals."
- -unlocks refinery
- -costs 1000 research
- *vulcantech
- -named Vulcan Tech
- -"Build massive burners for incredible... but very dirty energy."
- -unlocks vulcanburner
- -unlocks at 100 burner
- -costs 2000 research
- *advcircuittech
- -named Advanced Circuits
- -"Build advanced circuit boards."
- -unlocks factory
- -unlocks at 1 chemical
- -costs 5000 research
- *chemsprayertech
- -named Chemical Weapons Tech
- -"Build turrets that spray corrosive chemicals to melt away biters."
- -unlocks chemturret
- -unlocks at 1 chemical
- -costs 30000 research
- *solarpower
- -named Solar Power
- -"Harness the power of the sun."
- -unlocks solararray
- -unlocks at 1 advcircuit
- -costs 50000 research
- *processortech
- -named Processor Technology
- -"Processors are a key component in all advanced tech."
- -unlocks fabricator
- -unlocks at 1 advcircuit
- -costs 10000 research
- *supercomputertech
- -named Super Computers
- -"Super Computers speed up research at high energy costs."
- -unlocks supercomputer
- -unlocks at 1 processor
- -costs 15000 research
- *massproduction
- -named Mass Production
- -"Build x10 as many assemblers per array."
- -multiplies efficiency of assemblerarray by 1000%
- -unlocks at 1 processor
- -costs 100000 research
- *uraniumextraction
- -named Uranium Extraction
- -"Mine uranium from deep in the earth."
- -unlocks mine
- -unlocks at 1 processor
- -costs 200000 research
- -unlocks uraniumenrichment
- *uraniumenrichment
- -named Uranium Enrichment
- -"Enrich uranium ore into nuclear fuel."
- -unlocks centrifuge
- -costs 300000 research
- -unlocks nuclearpower
- *nuclearpower
- -named Nuclear Power
- -"An incredibly potent power source for your factory."
- -unlocks nuclearpowerplant
- -costs 500000 research
- *advancedalloy
- -named Advanced Alloy
- -"A super strong alloy that will allow you to build space age materials."
- -unlocks alloyfab
- -costs 500000 research
- -unlocks at 1 processor
- *beacontech
- -named Beacon Tech
- -"Beacons can dramatically speed up chemical and nuclear fuel production"
- -unlocks oilbeacon
- -unlocks nukebeacon
- -costs 1000000 research
- -unlocks at 1 alloy
- *gigaproduction
- -named Giga Production
- -"Build x10 as many assemblers per array"
- -multiplies efficiency of assemblerarray by 1000%
- -unlocks at 1 alloy
- -costs 2000000 research
- *teraproduction
- -named Tera Production
- -"Build x10 as many assemblers per array"
- -multiplies efficiency of assemblerarray by 1000%
- -unlocks at 1 aicore
- -costs 5e8 research
- *plasmatech
- -named Plasma Tech
- -"Plasma can be used to make powerful weaponry."
- -unlocks plasmaturret
- -costs 1500000 research
- -unlocks at 1 alloy
- *spacefuel
- -named Rocket Fuel Tech
- -"Synthesize rocket fuel powerful enough to launch satellites into orbit"
- -unlocks fuelfab
- -costs 2000000 research
- -unlocks at 1 alloy
- *spacefabtech
- -named Space Fab Tech
- -"Construct modular components to build satellites"
- -unlocks spacefab
- -costs 3000000 research
- -unlocks at 1 alloy
- *superbeacons
- -named High Tech Production
- -"Build beacons to boost all high tech production"
- -unlocks hightechbeacon
- -costs 5000000 research
- -unlocks at 1 spacefab
- *launchpad
- -named Launch Pad
- -"Allows you to launch rockets into space for 10000 rocketfuel, 1000 space components."
- -unlocks launch
- -costs 10000000 research
- -unlocks at 1 rocketfuel
- *launchfacility
- -named Launch Facility
- -"Launch 50 rockets at a time."
- -multiplies efficiency of launch by 5000%
- -unlocks at 500 rocket
- -costs 100000000 research
- *dysonswarm
- -named Dyson Swarm
- -"Each satellite launched boosts solar production by .1%"
- -multiplies efficiency of solararray by .1% per rocket
- -unlocks at 15 rocket
- -costs 40000000 research
- *hammerofdawn
- -named Hammer of Dawn
- -"Each satellite boosts biter slaying ability by .1%"
- -multiplies efficiency of kill by .1% per rocket
- -unlocks at 5 rocket
- -costs 15000000 research
- *nukecannontech
- -named Research Nuclear Artillery
- -"The ultimate weapon against biters."
- -unlocks nukecannon
- -unlocks at 1 rocket
- -costs 25000000 research
- *fusionreactortech
- -named Fusion Reactor Tech
- -"An incredible potent and complex energy source that requires no external fuel once set up"
- -unlocks fusionreactor
- -unlocks at 1 rocket
- -costs 50000000 research
- *coldfusion
- -named Cold Fusion
- -"Fusion power output is increased by 50%"
- -multiplies efficiency of fusionreactor by 150%
- -unlocks at 100 fusionreactor
- -costs 750000000 research
- *starfusion
- -named Star Fusion
- -"Fusion power output is increased by 150%"
- -multiplies efficiency of fusionreactor by 250%
- -unlocks at 9001 rocket
- -costs 2e9 research
- *gravitonfusion
- -named Graviton Fusion
- -"Fusion power output is increased by 200%"
- -multiplies efficiency of fusionreactor by 300%
- -unlocks at 50 planet
- -costs 1e10 research
- *deathenergy
- -named Energy through Carnage
- -"You may now harness dead biters for energy."
- -unlocks necroplasm
- -unlocks at 1e12 biterkill
- -costs 150000000 research
- *markers
- -named Markers
- -"Necroplasm is now 1% more potent per planet you have teraformed."
- -multiplies efficiency of necroplasm by 1% per planet
- -unlocks at 1 planet
- -costs 6e9 research
- *aicoretech
- -named AI
- -"Advance to a new level of computing power."
- -unlocks aifab
- -unlocks at 50 rocket
- -costs 300000000 research
- *colonyshiptech
- -named Colony Ships
- -"Expand to new starsystems with these massive ships."
- -unlocks colonyship
- -unlocks at 1 aicore
- -costs 1e9 research
- *teraformation
- -named Teraformation
- -"Uses immense amounts of energy to make planets livable."
- -unlocks teraformer
- -unlocks at 10 colonyship
- -costs 3e9 research
- *victory
- -named Victory
- -"Dominate the galaxy."
- -costs 133333333337 research
- -unlocks at 1337 planet
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