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JRKPastesBins

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Sep 24th, 2017
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  1. plr = game:GetService("Players").LocalPlayer
  2. char = plr.Character
  3. hum = char:FindFirstChildOfClass'Humanoid'
  4. hum.BodyDepthScale.Value = 1
  5. hum.BodyHeightScale.Value = 1
  6. hum.BodyWidthScale.Value = 1
  7. hum.HeadScale.Value = 1
  8. lclick = false
  9. mouse = plr:GetMouse()
  10. size = 1
  11. rlick = false
  12. human = char.Humanoid
  13. root = char.HumanoidRootPart
  14. head = char.Head
  15. lshold = char["LeftUpperArm"].LeftShoulder
  16. rshold = char["RightUpperArm"].RightShoulder
  17. lelbow = char["LeftLowerArm"].LeftElbow
  18. relbow = char["RightLowerArm"].RightElbow
  19. lelbo = lelbow.C0
  20. relbo = relbow.C0
  21. rsho = rshold.C0
  22. lsho = lshold.C0
  23. jumping = false
  24. chipmesh = ""
  25. rad = math.rad
  26. firec = 'Deep orange'
  27. shield = false
  28. disguise = ""
  29. slam = false
  30. ff=Instance.new('ForceField', char)
  31. ff.Visible = false
  32. numb = Instance.new('NumberValue')
  33. numb.Name = 'IceVal'
  34. dis = false
  35. neck = char.Head.Neck
  36. local ang = -5
  37. local ang2 = -5
  38. local sine = 0
  39. local change = 0.5
  40. arm = 0
  41. if char:FindFirstChild'Animate' then
  42. char:FindFirstChild'Animate':Destroy()
  43. end
  44. hum.Animator.Parent = nil
  45. nec = neck.C0
  46. punch = false
  47. spikek = false
  48. cooldown = true
  49. random = math.random
  50. mainc = char.Head.BrickColor
  51. chip = false
  52. colr = char.Head.BrickColor
  53. mainf = char.Head.face.Texture
  54. wings = false
  55. face = mainf
  56. lleg = char["LeftUpperLeg"].LeftHip
  57. rleg = char["RightUpperLeg"].RightHip
  58. rle = rleg.C0
  59. lle = lleg.C0
  60. lkk = char['LeftLowerLeg'].LeftKnee
  61. rkk = char['RightLowerLeg'].RightKnee
  62. rootp = char.HumanoidRootPart.CFrame
  63. lk = lkk.C0
  64. rk = rkk.C0
  65. ice = ""
  66. torso = char:FindFirstChild('UpperTorso')
  67. butf = false
  68. previ = ""
  69. jir = false
  70. legslamm = false
  71. waist = torso.Waist
  72. wais = waist.C0
  73. rtorso = char.LowerTorso.Root
  74. rtors = rtorso.C0
  75. float = false
  76. signs = false
  77. fold = Instance.new('Folder', char)
  78. sat = false
  79. asdasd = false
  80. rootpart = root
  81. fly = false
  82. fire = false
  83. canfly = false
  84. pcd = true
  85. stop = false
  86.  
  87. mode = "None"
  88. firemode = false
  89. icemode = false
  90. bothmode = false
  91. nonemode = true
  92.  
  93. speed = 50
  94. bend = 35
  95. idle = false
  96.  
  97. color = 'Baby blue'
  98.  
  99. tfreeze = {}
  100.  
  101. slidecolors = {
  102. 'Baby blue',
  103. 'Really black'
  104. }
  105.  
  106. freezed = {}
  107. freez = {}
  108. burnt = {}
  109. ices = {}
  110. spike = {}
  111.  
  112. local Head = char.Head
  113. local plr = game.Players.LocalPlayer
  114. local chr = plr.Character
  115. local RightUpperArm = chr["RightUpperArm"]
  116. local LeftUpperArm = chr["LeftUpperArm"]
  117. local LeftUpperLeg = chr["LeftUpperLeg"]
  118. local RightUpperLeg = chr["RightUpperLeg"]
  119. local UpperTorso = chr["UpperTorso"]
  120. local LowerTorso = chr["LowerTorso"]
  121. local HRP = chr["HumanoidRootPart"]
  122. local RightLowerArm = chr["RightLowerArm"]
  123. local RightLowerLeg = chr["RightLowerLeg"]
  124. local LeftLowerLeg = chr["LeftLowerLeg"]
  125. local LeftLowerArm = chr["LeftLowerArm"]
  126. local LeftHand = chr["LeftHand"]
  127. local RightHand = chr["RightHand"]
  128. LN = LeftLowerLeg:FindFirstChild("LeftKnee")
  129. RN = RightLowerLeg:FindFirstChild("RightKnee")
  130. RH = RightUpperLeg:FindFirstChild("RightHip")
  131. LH = LeftUpperLeg:FindFirstChild("LeftHip")
  132. LE = LeftLowerArm:FindFirstChild("LeftElbow")
  133. LS = LeftUpperArm:FindFirstChild("LeftShoulder")
  134. RS = RightUpperArm:FindFirstChild("RightShoulder")
  135. RE = RightLowerArm:FindFirstChild("RightElbow")
  136. Waist = UpperTorso:FindFirstChild("Waist")
  137. local lfoot = char['LeftFoot'].LeftAnkle
  138. local rfoot = char['RightFoot'].RightAnkle
  139. local lf = lfoot.C0
  140. local rf = rfoot.C0
  141. local LeftFoot = chr["LeftFoot"]
  142. RAA = LeftFoot:FindFirstChild("LeftAnkle")
  143. local RightFoot = chr["RightFoot"]
  144. RAA = RightFoot:FindFirstChild("RightAnkle")
  145. local Root = char.LowerTorso.Root
  146. LHc0 = LH.C0
  147. RHc0 = RH.C0
  148. LSc0 = LS.C0
  149. RSc0 = RS.C0
  150. neck0 = neck.C0
  151. Rootc0 = Root.C0
  152. Waistc0 = Waist.C0
  153.  
  154. --// Sound effects
  155.  
  156. local s5 = Instance.new('Sound', char.LeftFoot) -- walk (grass)
  157. s5.Volume = 6
  158. s5.SoundId = "rbxassetid://429617891"
  159. s5.Looped = true
  160.  
  161. local s6 = Instance.new('Sound', char.LeftFoot) -- walk (metals)
  162. s6.Volume = 6
  163. s6.SoundId = "rbxassetid://174216216"
  164. s6.Looped = true
  165.  
  166. local s7 = Instance.new('Sound', char.LeftFoot) -- walk (sand)
  167. s7.Volume = 6
  168. s7.SoundId = "rbxassetid://336575096"
  169. s7.Looped = true
  170.  
  171. local s8 = Instance.new('Sound', char.LeftFoot) -- walk (ice)
  172. s8.Volume = 6
  173. s8.SoundId = "rbxassetid://138214900"
  174. s8.Looped = true
  175.  
  176. local s12 = Instance.new('Sound', char.LeftFoot) -- walk (metal)
  177. s12.Volume = 6
  178. s12.SoundId = "rbxassetid://549006073"
  179. s12.Looped = true
  180.  
  181. local s13 = Instance.new('Sound', char.LeftFoot) -- walk (bricks and stuff)
  182. s13.Volume = 6
  183. s13.SoundId = "rbxassetid://156659098"
  184. s13.Looped = true
  185.  
  186. local s14 = Instance.new('Sound', char.LeftFoot) -- walk (carpet)
  187. s14.Volume = 9
  188. s14.SoundId = "rbxassetid://133705377"
  189. s14.Looped = true
  190.  
  191. --// fly
  192.  
  193. local bv = Instance.new("BodyVelocity")
  194. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  195. bv.velocity = mouse.Hit.lookVector * 100
  196.  
  197. local bg = Instance.new("BodyGyro")
  198. bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
  199. bg.P = 10000
  200. bg.D = 100
  201.  
  202. --// Outfit
  203.  
  204. hum.WalkSpeed = 12
  205.  
  206. for _, a in pairs(char:children()) do
  207. if a:IsA('Accessory') then
  208. a:Destroy()
  209. end
  210. end
  211.  
  212. bc = char:FindFirstChild('Body Colors')
  213. bc.HeadColor = BrickColor.new('Light orange')
  214. bc.LeftArmColor = BrickColor.new('Light orange')
  215. bc.RightArmColor = BrickColor.new('Light orange')
  216. bc.LeftLegColor = BrickColor.new('Light orange')
  217. bc.RightLegColor = BrickColor.new('Light orange')
  218. bc.TorsoColor = BrickColor.new('Light orange')
  219.  
  220. local p1 = Instance.new('Part', char)
  221. p1.Anchored = false
  222. p1.CanCollide = false
  223. p1.BrickColor = BrickColor.new('Rust')
  224. local w = Instance.new('Weld', p1)
  225. w.Part0 = p1
  226. w.Part1 = char:FindFirstChild'Head'
  227. w.C0 = CFrame.new(.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0))
  228. local m1 = Instance.new('SpecialMesh', p1)
  229. m1.MeshId = "rbxassetid://62246019"
  230. m1.TextureId = "rbxassetid://56350922"
  231. m1.Scale = Vector3.new(.62,0.7,.85)
  232.  
  233. local p1 = Instance.new('Part', char)
  234. p1.Anchored = false
  235. p1.CanCollide = false
  236. p1.BrickColor = BrickColor.new('Rust')
  237. local w = Instance.new('Weld', p1)
  238. w.Part0 = p1
  239. w.Part1 = char:FindFirstChild'Head'
  240. w.C0 = CFrame.new(-.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0))
  241. local m1 = Instance.new('SpecialMesh', p1)
  242. m1.MeshId = "rbxassetid://62246019"
  243. m1.TextureId = "rbxassetid://267233089"
  244. m1.Scale = Vector3.new(.62,0.7,0.85)
  245.  
  246. char.Head:FindFirstChild('face').Texture = "rbxassetid://269779634"
  247.  
  248. local s = Instance.new('Shirt', char)
  249. s.ShirtTemplate = "rbxassetid://"
  250. local p2 = Instance.new('Pants', char)
  251. p2.PantsTemplate = "rbxassetid://"
  252.  
  253. local HBill = Instance.new("BillboardGui", char.Head)
  254. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  255. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  256. HBill.Size = UDim2.new(15,0,2.2,0)
  257. HBill.Name = "Display"
  258. HBill.StudsOffset = Vector3.new(0,3.5,0)
  259. HBill.AlwaysOnTop = false
  260. HBill.MaxDistance = 50
  261. HBill.Enabled = true
  262. HMain.BackgroundColor3 = BrickColor.new("Really black").Color
  263. HMain.BackgroundTransparency = 0.8
  264. HMain.Size = UDim2.new(1,0,1,0)
  265. HBarBack.Parent = HMain
  266. HBarBack.BackgroundColor3 = Color3.new(0,255,0)
  267. HBarBack.BorderColor3 = Color3.new(0,0,0)
  268. HBarBack.BorderSizePixel = .25
  269. HBarBack.BackgroundTransparency = .5
  270. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  271. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  272. HHealth.BackgroundTransparency = .7
  273. HHealth.Size = UDim2.new(1,0,1,0)
  274. HHealth.Font = "SourceSansBold"
  275. HHealth.Text = ""
  276. HHealth.TextScaled = true
  277. HHealth.TextColor3 = BrickColor.new("Really black").Color
  278. HHealth.TextStrokeTransparency = 1
  279. HName.Parent = HMain
  280. HName.BackgroundTransparency = 1
  281. HName.Size = UDim2.new(1,0,.7,0)
  282. HName.Font = "SourceSansBold"
  283. HName.Text = "Shouto Yamishiro"
  284. HName.TextScaled = true
  285. HName.TextColor3 = BrickColor.new("Cyan").Color
  286. HName.TextStrokeTransparency = 1
  287. HName.TextYAlignment = "Top"
  288.  
  289. hum.MaxHealth = "inf"
  290. hum.Health = hum.MaxHealth
  291.  
  292. --// Sfx
  293.  
  294. local s1 = Instance.new('Sound', lleg.Parent)
  295. s1.SoundId = "rbxassetid://138210320"
  296. s1.Volume = 1
  297.  
  298. local s2 = Instance.new('Sound', char.Head)
  299. s2.SoundId = "rbxassetid://959349317"
  300. s2.Volume = 0
  301. s2.Looped = true
  302.  
  303. local s3 = Instance.new('Sound', char.RightHand)
  304. s3.SoundId = "rbxassetid://260433522"
  305. s3.Volume = 1
  306. s3.Looped = false
  307.  
  308. local s4 = Instance.new('Sound', char.RightHand)
  309. s4.SoundId = "rbxassetid://304448425"
  310. s4.Volume = 1
  311. s4.Looped = false
  312.  
  313. --// Music
  314.  
  315. local s = Instance.new("Sound",char)
  316. s.Name = "BGMusic"
  317. s.SoundId = "rbxassetid://774401867"
  318. s.Pitch = 1
  319. s.Volume = 5
  320. s.Looped = true
  321. s.archivable = false
  322. s.Parent = char.Head
  323. wait(0.1)
  324. s:play()
  325.  
  326. --// Functions
  327.  
  328. s2:Stop()
  329.  
  330. coroutine.resume(coroutine.create(function()
  331. for i = 1,35 do
  332. wait()
  333. s2.Volume = s2.Volume + 0.1
  334. end
  335. end))
  336.  
  337. local fire1 = Instance.new("ParticleEmitter", char.LeftHand)
  338. fire1.Texture = "http://www.roblox.com/asset/?id=528256032"
  339. fire1.Rotation = NumberRange.new(4, 9)
  340. fire1.RotSpeed = NumberRange.new(5, 9)
  341. fire1.Speed = NumberRange.new(5, 7)
  342. fire1.Lifetime = NumberRange.new(0.25, .28)
  343. fire1.Rate = 200,300
  344. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  345. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  346. fire1.LightEmission = 1
  347. fire1.Size = NumberSequence.new(1.5)
  348. fire1.LightInfluence = 0
  349. fire1.SpreadAngle = Vector2.new(28, 28)
  350. fire2 = fire1:Clone()
  351. fire2.Parent = char.LeftUpperArm
  352. fire3 = fire1:Clone()
  353. fire3.Parent = char.LeftLowerArm
  354. fire4 = fire1:Clone()
  355. fire4.Parent = char.LeftHand
  356. fire5 = fire1:Clone()
  357. fire5.Parent = char.LeftUpperLeg
  358. fire6 = fire1:Clone()
  359. fire6.Parent = char.LeftLowerLeg
  360.  
  361. fire1.Enabled = false
  362. fire2.Enabled = false
  363. fire3.Enabled = false
  364. fire4.Enabled = false
  365. fire5.Enabled = false
  366. fire5.Enabled = false
  367. fire6.Enabled = false
  368.  
  369.  
  370. local fx = Instance.new("ParticleEmitter", root)
  371. fx.Texture = "http://www.roblox.com/asset/?id=258126401"
  372. fx.Color = ColorSequence.new(BrickColor.new'Light bluish green'.Color)
  373. fx.Rotation = NumberRange.new(-180, 180)
  374. fx.RotSpeed = NumberRange.new(-50, 50)
  375. fx.Speed = NumberRange.new(0)
  376. fx.Lifetime = NumberRange.new(0.625, 0.75)
  377. fx.Rate = 62.500
  378. fx.Transparency = NumberSequence.new(.5)
  379. fx.LightEmission = .5
  380. fx.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25)
  381. fx.LightInfluence = 0
  382. fx.Enabled = false
  383. fx.SpreadAngle = Vector2.new(150)
  384.  
  385. local ice1 = Instance.new("ParticleEmitter", char.RightHand)
  386. ice1.Texture = "rbxassetid://258128463"
  387. ice1.Color = ColorSequence.new(Color3.new(0.756863, 0.913725, 0.980392),Color3.new(0.756863, 0.913725, 0.980392))
  388. ice1.Rotation = NumberRange.new(-180, 180)
  389. ice1.RotSpeed = NumberRange.new(-90, 90)
  390. ice1.Speed = NumberRange.new(0)
  391. ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046)
  392. ice1.Rate = 50
  393. ice1.Transparency = NumberSequence.new(.5)
  394. ice1.LightEmission = 0.125
  395. ice1.Size = NumberSequence.new(.7, 1, .7)
  396. ice1.LightInfluence = 0
  397. ice1.SpreadAngle = Vector2.new(150)
  398. ice2 = ice1:Clone()
  399. ice2.Parent = char.RightUpperArm
  400. ice3 = ice1:Clone()
  401. ice3.Parent = char.RightLowerArm
  402. ice4 = ice1:clone()
  403. ice4.Parent = char.RightHand
  404. ice5 = ice1:Clone()
  405. ice5.Parent = char.RightUpperLeg
  406. ice6 = ice1:Clone()
  407. ice6.Parent = char.RightLowerLeg
  408.  
  409. ice1.Enabled = false
  410. ice2.Enabled = false
  411. ice3.Enabled = false
  412. ice4.Enabled = false
  413. ice5.Enabled = false
  414. ice6.Enabled = false
  415.  
  416. function ice(a)
  417. local ice1 = Instance.new("ParticleEmitter", a)
  418. ice1.Texture = "rbxassetid://258128463"
  419. ice1.Color = ColorSequence.new(Color3.new(0.756863, 0.913725, 0.980392),Color3.new(0.756863, 0.913725, 0.980392))
  420. ice1.Rotation = NumberRange.new(-180, 180)
  421. ice1.RotSpeed = NumberRange.new(-90, 90)
  422. ice1.Speed = NumberRange.new(0)
  423. ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046)
  424. ice1.Rate = 50
  425. ice1.Transparency = NumberSequence.new(.5)
  426. ice1.LightEmission = 0.125
  427. ice1.Size = NumberSequence.new(.6, 0.9, .6)
  428. ice1.LightInfluence = 0
  429. ice1.SpreadAngle = Vector2.new(150)
  430. end
  431.  
  432. function debris(a, c)
  433. for j = 1, c do
  434. wait()
  435. local pr = Instance.new("Part")
  436. pr.Name = ""
  437. pr.Anchored = true
  438. pr.BrickColor = BrickColor.new('Really black')
  439. pr.CanCollide = true
  440. pr.Material = 'Ice'
  441. pr.Transparency = 0.25
  442. pr.Size = Vector3.new(math.random(10, 14), math.random(40,60), math.random(10, 14))
  443. pr.CFrame = a * CFrame.Angles(0, math.rad(c * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  444. pr.Parent = workspace
  445. game.Debris:AddItem(pr, 15)
  446. end
  447. end
  448.  
  449. function firer(a)
  450. local fire1 = Instance.new("ParticleEmitter", a)
  451. fire1.Texture = "http://www.roblox.com/asset/?id=528256032"
  452. fire1.Rotation = NumberRange.new(4, 9)
  453. fire1.RotSpeed = NumberRange.new(5, 9)
  454. fire1.Speed = NumberRange.new(5, 7)
  455. fire1.Lifetime = NumberRange.new(0.2,0.6)
  456. fire1.Color = ColorSequence.new(BrickColor.new'Really black'.Color)
  457. fire1.Rate = 10000
  458. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  459. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  460. fire1.LightEmission = 0.860
  461. fire1.Size = NumberSequence.new(1.5)
  462. fire1.LightInfluence = 0
  463. fire1.SpreadAngle = Vector2.new(28, 28)
  464. end
  465. function fireit(a)
  466. local fire1 = Instance.new("ParticleEmitter", a)
  467. fire1.Texture = "http://www.roblox.com/asset/?id=528256032"
  468. fire1.Rotation = NumberRange.new(5, 10)
  469. fire1.RotSpeed = NumberRange.new(3, 12)
  470. fire1.Speed = NumberRange.new(6, 12)
  471. fire1.Lifetime = NumberRange.new(0.2,0.6)
  472. fire1.Color = ColorSequence.new(BrickColor.new('Really black').Color)
  473. fire1.Rate = 100000
  474. fire1.Acceleration = Vector3.new( 0, 0, 10 )
  475. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  476. fire1.LightEmission = 1
  477. fire1.Size = NumberSequence.new(1.5)
  478. fire1.LightInfluence = 0
  479. fire1.SpreadAngle = Vector2.new(1,1)
  480. return fireit
  481. end
  482. function ic(a)
  483. local fire1 = Instance.new("ParticleEmitter", a)
  484. fire1.Texture = "http://www.roblox.com/asset/?id=528256032"
  485. fire1.Color = ColorSequence.new(BrickColor.new'Really black'.Color)
  486. fire1.Rotation = NumberRange.new(-180, 180)
  487. fire1.RotSpeed = NumberRange.new(-50, 50)
  488. fire1.Speed = NumberRange.new(0)
  489. fire1.Lifetime = NumberRange.new(0.625, 0.75)
  490. fire1.Rate = 62.500
  491. fire1.Transparency = NumberSequence.new(.5)
  492. fire1.LightEmission = .5
  493. fire1.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25)
  494. fire1.LightInfluence = 0
  495. fire1.SpreadAngle = Vector2.new(150)
  496. end
  497.  
  498. local sous = {}
  499. function scan(p)
  500. coroutine.resume(coroutine.create(function()
  501. for _,v in pairs(p:GetChildren()) do
  502. if v:IsA("BodyVelocity") or v:IsA('BodyPosition') or v:IsA('BodyGyro') then
  503. v:Destroy()
  504. end
  505. scan(v)
  506. end
  507. end))
  508. end
  509.  
  510. function tw(string)
  511. coroutine.resume(coroutine.create(function()
  512. if mode == "Fire" then
  513. HHealth.TextColor3 = BrickColor.new("Black").Color
  514. elseif mode == "Ice" then
  515. HHealth.TextColor3 = BrickColor.new("Baby blue").Color
  516. else
  517. HHealth.TextColor3 = BrickColor.new("Institutional white").Color
  518. end
  519. local String = string
  520. local Length = string.len(String)
  521.  
  522. for i=1,Length do
  523. wait(.05)
  524. HHealth.Text = string.sub(String,1,i)
  525. end
  526. wait(.3)
  527. HHealth.Text = ""
  528. end))
  529. end
  530.  
  531.  
  532.  
  533. function firestream()
  534. for i = 1,40 do
  535. for i = 1,30 do
  536. neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(6.646),rad(0)),.03)
  537. LS.C0 = LS.C0:lerp(CFrame.new(-0.9,0.5,.05)*CFrame.Angles(rad(90.126),rad(0),rad(0)),.03)
  538. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.03)
  539. RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-2.693),rad(-27.617),rad(85.313)),.03)
  540. RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(90.699),rad(1.49),rad(0)),.03)
  541. Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-4.526),rad(0)),.03)
  542. LH.C0 = LH.C0:lerp(CFrame.new(0, -0.275, 0.046)*CFrame.Angles(rad(80.501),rad(0),rad(0)),0.1)
  543. RH.C0 = RH.C0:lerp(CFrame.new(0.082, -0.038, 0.23)*CFrame.Angles(rad(-20.798),rad(9.339),rad(22.231)),0.1)
  544. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-82.506),rad(0),rad(0)),0.1)
  545. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-27.617),rad(0),rad(0)),0.1)
  546. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(0, -0.094, 0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)
  547. end
  548. end
  549. wait(1)
  550. local s = .05
  551. for i=1, 30 do
  552. local flame = Instance.new("Part", char)
  553. flame.Name = "StreamOfFlames"
  554. flame.Touched:connect(function(hit)
  555. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent.Name ~= plr.Name then
  556. hit.Parent:BreakJoints()
  557. firer(hit)
  558. end
  559. end)
  560. flame.Transparency = 1
  561. flame.Size = Vector3.new(10)
  562. flame.CanCollide = true
  563. flame.CFrame = char["LeftHand"].CFrame + Vector3.new(0,1,0)
  564. flame.Anchored = false
  565. fireit(flame)
  566. flame.ParticleEmitter.Size = NumberSequence.new(70, 70, 70, 70, 70)
  567. local bv = Instance.new("BodyVelocity", flame)
  568. bv.Velocity = plr:GetMouse().Hit.lookVector * 50
  569. bv.MaxForce = Vector3.new(1e8, 7.5, 1e8)
  570. wait(.2)
  571. end
  572. wait(1)
  573. for i,v in pairs(char:GetChildren())do
  574. if v.Name == "" or v.Name == "" or v.Name == "" then
  575. for i,a in pairs(v:GetChildren())do
  576. if a:IsA("ParticleEmitter") then
  577. if a.LightEmission == 1 then
  578. a:Destroy()
  579. end
  580. end
  581. end
  582. end
  583. if v.Name == "StreamOfFlames" then
  584. v:Destroy()
  585. end
  586. end
  587. end
  588.  
  589.  
  590. function firemove()
  591. fire1.Enabled = true
  592. fire2.Enabled = true
  593. fire3.Enabled = true
  594. fire3.Enabled = true
  595. fire4.Enabled = true
  596. fire5.Enabled = true
  597. fire6.Enabled = true
  598. wait(.6)
  599. for i = 0,1,0.1 do
  600. wait()
  601. lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0.036, -0.178, -0.051) * CFrame.Angles(math.rad(78), 0, math.rad(25)),i)
  602. rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(-0.143, -0.209, -0.185) * CFrame.Angles(math.rad(78), math.rad(-3), math.rad(-25)),i)
  603. lelbow.C0 = lelbow.C0:lerp(lelbo*CFrame.Angles(0, 0, math.rad(26)),i)
  604. relbow.C0 = relbow.C0:lerp(relbo*CFrame.Angles(0, 0, math.rad(-26)),i)
  605. end
  606. local fball = Instance.new('Part', char)
  607. firer(fball)
  608. fball.Touched:connect(function(hit)
  609. if hit.Parent and hit and hit.Parent.Name ~= plr.Name and hit.Parent:FindFirstChildOfClass'Humanoid' then
  610. local targ = hit.Parent
  611. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  612. targ:BreakJoints()
  613. local _t = 0
  614. repeat
  615. wait(.3)
  616. local _p = fball:Clone()
  617. if _p:FindFirstChild("BodyVelocity") then
  618. _p.BodyVelocity.Velocity = Vector3.new(math.random(-360, 360),math.random(-360, 360),math.random(-360, 360))
  619. end
  620. if _p:FindFirstChildOfClass("ParticleEmitter") then
  621. _p:FindFirstChildOfClass("ParticleEmitter").Size = NumberSequence.new(.1)
  622. end
  623. _p.Size = (_p.Size/3)
  624. _p.Transparency = .5
  625. until _t == 20
  626. end
  627. end)
  628. fball.Name = 'fireball'
  629. fball.Size = Vector3.new(0.1,0.1,0.1)
  630. fball.Shape = 'Ball'
  631. fball.BrickColor = BrickColor.new'Really black'
  632. fball.TopSurface = 0
  633. fball.BottomSurface = 0
  634. fball.Anchored = false
  635. fball.CanCollide = false
  636. fball.Material = 'Slate'
  637. local w = Instance.new('Weld', char)
  638. w.Name = 'itsjustaweldbro'
  639. w.Part0 = fball
  640. w.Part1 = char.LeftHand
  641. w.C0 = CFrame.new(0,-0.5,0)
  642. for i = 1,25 do
  643. fball.Size = fball.Size + Vector3.new(.0225,.0225,.0225)
  644. local w = Instance.new('Weld', char)
  645. w.Name = 'itsjustaweldbro'
  646. w.Part0 = fball
  647. w.Part1 = char.LeftHand
  648. w.C0 = CFrame.new(0,1.25,0)
  649. wait()
  650. end
  651. wait(.8)
  652. s4:Play()
  653. for _, a in pairs(char:children()) do
  654. if a:IsA('Weld') then
  655. a:Destroy()
  656. end
  657. end
  658. local siz = 1
  659. local bv = Instance.new("BodyVelocity")
  660. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  661. bv.velocity = mouse.Hit.lookVector * 50
  662. bv.Parent = fball
  663. wait(1)
  664. for i = 1,25 do
  665. wait()
  666. fball:FindFirstChildOfClass'ParticleEmitter'.Size = NumberSequence.new(siz)
  667. fball.Size = fball.Size + Vector3.new(2,2,2)
  668. bv.velocity = mouse.Hit.lookVector * 50
  669. siz = siz + 1
  670. end
  671. fire1.Enabled = false
  672. fire2.Enabled = false
  673. fire3.Enabled = false
  674. fire4.Enabled = false
  675. fire5.Enabled = false
  676. fire6.Enabled = false
  677. end
  678.  
  679. function fmove()
  680. local fire1 = Instance.new("ParticleEmitter", char.LeftHand)
  681. fire1.Texture = "http://www.roblox.com/asset/?id=528256032"
  682. fire1.Rotation = NumberRange.new(4, 9)
  683. fire1.RotSpeed = NumberRange.new(5, 9)
  684. fire1.Speed = NumberRange.new(5, 7)
  685. fire1.Lifetime = NumberRange.new(0.2,2)
  686. fire1.Color = ColorSequence.new(BrickColor.new'Really black'.Color)
  687. fire1.Rate = 10000
  688. fire1.Acceleration = Vector3.new( 8, 6, 6 )
  689. fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 )
  690. fire1.LightEmission = 0.860
  691. fire1.Size = NumberSequence.new(5,10,15,20,25,30,35,40,45,50,55,60,65,70,75,80,85,90,95,100)
  692. fire1.LightInfluence = 0
  693. fire1.SpreadAngle = Vector2.new(0)
  694. end
  695.  
  696. function hit(b)
  697. for _,v in pairs(workspace:children()) do
  698. if v:IsA('Model') and v.Name ~= plr.Name and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChildOfClass("Humanoid") then
  699. if (v.HumanoidRootPart.Position-ice.Position).magnitude <=b then
  700. if not hit.Parent:FindFirstChild'IceVal' then
  701. local targ = v
  702. table.insert(freezed,v)
  703. local b = numb:Clone()
  704. b.Parent = targ
  705. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  706. humtarg.WalkSpeed = 0
  707. humtarg.JumpPower = 0
  708. local a = p:Clone()
  709. game:service'Debris':AddItem(a,7)
  710. a.Parent = char
  711. a.Shape = 'Block'
  712. a.Size = Vector3.new(2.56, 1, 2)
  713. if targ:FindFirstChild'Torso' then
  714. a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0)
  715. elseif targ:FindFirstChild'UpperTorso' then
  716. a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0)
  717. end
  718. end
  719. end
  720. end
  721. end
  722. end
  723.  
  724. function freeze()
  725. ice1.Enabled = true
  726. ice2.Enabled = true
  727. ice3.Enabled = true
  728. ice4.Enabled = true
  729. ice5.Enabled = true
  730. ice6.Enabled = true
  731. hum.WalkSpeed = 0
  732. hum.JumpPower = 0
  733. local p = Instance.new('Part', char)
  734. ice(p)
  735. p.Touched:connect(function(hit)
  736. if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= plr.Name then
  737. if not hit.Parent:FindFirstChild'IceVal' then
  738. local targ = hit.Parent
  739. table.insert(freezed,targ)
  740. local b = numb:Clone()
  741. b.Parent = targ
  742. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  743. humtarg.WalkSpeed = 0
  744. humtarg.JumpPower = 0
  745. local a = p:Clone()
  746. game:service'Debris':AddItem(a,7)
  747. a.Parent = char
  748. a.Shape = 'Block'
  749. a.Size = Vector3.new(2.56, 1, 2)
  750. if targ:FindFirstChild'Torso' then
  751. a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0)
  752. elseif targ:FindFirstChild'UpperTorso' then
  753. a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0)
  754. end
  755. end
  756. end
  757. end)
  758. game:service'Debris':AddItem(p,9)
  759. p.Anchored = true
  760. p.CanCollide = false
  761. p.Shape = 'Cylinder'
  762. p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90))
  763. p.Size = Vector3.new(0.2,0,0.2)
  764. p.BrickColor = BrickColor.new('Light bluish green')
  765. p.Material = 'Ice'
  766. for i = 0,1,0.1 do
  767. wait()
  768. rtorso.C0 = rtorso.C0:lerp(rtors*CFrame.new(0, -0.887, 0.2) * CFrame.Angles(math.rad(-9.74), 0, 0),i)
  769. waist.C0 = waist.C0:lerp(wais*CFrame.new(0, -0.118, -0.201) * CFrame.Angles(math.rad(-55.634), 0, 0),i)
  770. lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0, -0.11, -0.375) * CFrame.Angles(math.rad(73.625), 0, 0),i)
  771. rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(0, -0.308, -0.164) * CFrame.Angles(math.rad(69.5), 0, 0),i)
  772. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(57.124), 0, 0),i)
  773. lleg.C0 = lleg.C0:lerp(lle*CFrame.Angles(math.rad(17.991), 0, 0),i)
  774. rleg.C0 = rleg.C0:lerp(rle*CFrame.Angles(math.rad(3.094), 0, 0),i)
  775. lkk.C0 = lkk.C0:lerp(lk*CFrame.Angles(math.rad(-108.977), 0, 0),i)
  776. rkk.C0 = rkk.C0:lerp(rk*CFrame.new(0, -0.02, -0.057) * CFrame.Angles(math.rad(-104.622), 0, 0),i)
  777. end
  778. for i = 1,150 do
  779. wait()
  780. p.Size = p.Size + Vector3.new(0,3,3)
  781. p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90))
  782. end
  783. for i = 0,1,0.08 do
  784. wait()
  785. rtorso.C0 = rtorso.C0:lerp(rtors,i)
  786. waist.C0 = waist.C0:lerp(wais,i)
  787. lshold.C0 = lshold.C0:lerp(lsho,i)
  788. rshold.C0 = rshold.C0:lerp(rsho,i)
  789. neck.C0 = neck.C0:lerp(nec,i)
  790. lleg.C0 = lleg.C0:lerp(lle,i)
  791. rleg.C0 = rleg.C0:lerp(rle,i)
  792. lkk.C0 = lkk.C0:lerp(lk,i)
  793. rkk.C0 = rkk.C0:lerp(rk,i)
  794. end
  795. for _, a in pairs(freezed) do
  796. wait(.05)
  797. if a:FindFirstChildOfClass'NumberValue' then
  798. a:FindFirstChildOfClass'NumberValue':Destroy()
  799. end
  800. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  801. a:FindFirstChildOfClass'Humanoid'.JumpPower = 56
  802. end
  803. hum.WalkSpeed = 12
  804. hum.JumpPower = 50
  805. wait(4)
  806. for _, a in pairs(freezed) do
  807. wait(.05)
  808. if a:FindFirstChildOfClass'NumberValue' then
  809. a:FindFirstChildOfClass'NumberValue':Destroy()
  810. end
  811. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  812. a:FindFirstChildOfClass'Humanoid'.JumpPower = 56
  813. end
  814. end
  815.  
  816. function legslam()
  817. legslamm = true
  818. for i = 0,1,0.1 do
  819. wait()
  820. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(rad(12), 0, 0),i)
  821. rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.57, -0.725) * CFrame.Angles(math.rad(11.23), 0, 0),i)
  822. end
  823. for i = 0,1,0.1 do
  824. wait()
  825. neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-20), 0, 0),i)
  826. rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.134, -0.71),i)
  827. end
  828. s1:Play()
  829. wait(.5)
  830. for i = 0,1,0.1 do
  831. wait()
  832. neck.C0 = neck.C0:lerp(nec,i)
  833. rleg.C0 = rleg.C0:lerp(rle,i)
  834. end
  835. legslamm=false
  836. end
  837.  
  838. function icemove()
  839. debris(char:FindFirstChild('HumanoidRootPart').CFrame,15)
  840. end
  841.  
  842. function spikes()
  843. local a = 10
  844. local face = ""
  845. local b = .2
  846. local c = 8
  847. legslam()
  848. wait(0.2)
  849. for i = 1,12 do
  850. local p = Instance.new('Part', char)
  851. ice(p)
  852. p.Name = 'Spike'
  853. table.insert(spike,p)
  854. local m = Instance.new('SpecialMesh', p)
  855. m.MeshId = 'rbxassetid://1033714'
  856. m.Scale = Vector3.new(5, 54, 5)
  857. p.BrickColor = BrickColor.new('Light bluish green')
  858. p.Material = 'Ice'
  859. p.Anchored = true
  860. p.CanCollide = false
  861. p.Size = Vector3.new(5,20,5)
  862. p.Position = char.HumanoidRootPart.Position + char.HumanoidRootPart.CFrame.lookVector * a
  863. p.Position = p.Position + Vector3.new(0,-27,0)
  864. p.Touched:connect(function(hit)
  865. if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then
  866. hit.Parent:Destroy()
  867. end
  868. end)
  869. a = a + 10
  870. for i = 1,8 do
  871. wait()
  872. p.Position = p.Position + Vector3.new(0,b,0)
  873. b = b + .03
  874. end
  875. end
  876. b = .2
  877. wait(4)
  878. for _, a in pairs(spike) do
  879. for i = 1,20 do
  880. wait(.05)
  881. a.CFrame = a.CFrame * CFrame.new(0,-b,0)
  882. b = b + .08
  883. end
  884. end
  885. spike = {}
  886. b = .2
  887. for _, a in pairs(char:children()) do
  888. if a.Name == 'Spike' and a:IsA'Part' then
  889. a:Destroy()
  890. end
  891. end
  892.  
  893. end
  894. function slide()
  895. for i = 0,1,0.1 do
  896. wait()
  897. neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(11.287),rad(0)),i)
  898. LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(76.375),rad(4.412),rad(-19.939)),i)
  899. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(12.605),rad(0),rad(0)),i)
  900. RS.C0 = RS.C0:lerp(CFrame.new(1.2,0.5,.05)*CFrame.Angles(rad(-43.602),rad(-26.814),rad(46.696)),i)
  901. RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(84.454),rad(0),rad(0)),i)
  902. Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-8.881),rad(0)),i)
  903. LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(14.553),rad(35.294),rad(-6.016)),i)
  904. RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-8.193),rad(13.178)),i)
  905. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-11.86),rad(0),rad(0)),i)
  906. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-20.111),rad(0),rad(0)),i)
  907. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0,0)*CFrame.Angles(rad(0),rad(-19.824),rad(0)),i)
  908. end
  909. hum.WalkSpeed = 0
  910. for i = 1,65 do
  911. wait(.05)
  912. local ap = Instance.new('Part', char)
  913. ap.Anchored = true
  914. ap.CanCollide = false
  915. ap.Size = Vector3.new(0.2,0.2,0.2)
  916. ap.Transparency = 1
  917. ap.Position = rootpart.Position + rootpart.CFrame.lookVector * 2
  918. rootpart.CFrame = ap.CFrame
  919. local spart = Instance.new('Part', char)
  920. table.insert(ices,spart)
  921. spart.Touched:connect(function(hit)
  922. if hit and mode == "Ice" and hit.Parent.Name ~= plr.Name and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then
  923. local targ = hit.Parent
  924. table.insert(tfreeze,targ)
  925. local humtarg = targ:FindFirstChildOfClass'Humanoid'
  926. humtarg.WalkSpeed = humtarg.WalkSpeed/2
  927. end
  928. end)
  929. spart.Name = 'IceSlide'
  930. spart.CanCollide = false
  931. spart.Material = 'Neon'
  932. spart.Anchored = true
  933. spart.Size = Vector3.new(5, 0.05, 5)
  934. spart.BrickColor = BrickColor.new(color)
  935. spart.CFrame = rootpart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,math.random(1,500),0)
  936. if mode == "Both" then
  937. local s = Instance.new("Smoke", spart)
  938. s.Opacity = .8
  939. s.Size = 2.5
  940. end
  941. end
  942. hum.WalkSpeed = 12
  943. for i = 1,25 do
  944. wait()
  945. for _, a in pairs(ices) do
  946. a.Transparency = a.Transparency + 0.1
  947. end
  948. end
  949. for _, a in pairs(ices) do
  950. a:Destroy()
  951. end
  952. for _, a in pairs(tfreeze) do
  953. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  954. end
  955. tfreeze = {}
  956. bg.Parent = script
  957. end
  958.  
  959. function flyy()
  960. fire1.Enabled = true
  961. fire2.Enabled = false
  962. fire3.Enabled = false
  963. ice1.Enabled = true
  964. ice2.Enabled = true
  965. ice3.Enabled = true
  966. bg.Parent = root
  967. bv.Parent = root
  968. hum.Sit = true
  969. end
  970.  
  971. function unfly()
  972. fire1.Enabled = false
  973. fire2.Enabled = false
  974. fire3.Enabled = false
  975. ice1.Enabled = true
  976. ice2.Enabled = true
  977. ice3.Enabled = true
  978. fly = false
  979. for i = 0,1,0.1 do
  980. wait()
  981. rtorso.C0 = rtorso.C0:lerp(rtors, 0.1)
  982. end
  983. bg.Parent = script
  984. bv.Parent = script
  985. hum.Sit = false
  986. end
  987.  
  988. --// Keys
  989.  
  990. mouse.Button2Down:connect(function()
  991. rclick = true
  992. end)
  993.  
  994. mouse.Button2Down:connect(function()
  995. rclick = false
  996. end)
  997.  
  998. mouse.Button1Down:connect(function()
  999. if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then
  1000. if mode == 'Ice' or mode == 'Both' then
  1001. if not mouse.Target:FindFirstChild'Id' then
  1002. local targ = mouse.Target
  1003. table.insert(freez,targ.Parent)
  1004. local a = Instance.new('NumberValue', targ.Parent)
  1005. a.Name = 'Id'
  1006. tw('Do not resist..')
  1007. fire = true
  1008. cooldown = false
  1009. for i = 0,1,0.1 do
  1010. wait()
  1011. rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(100), math.rad(0.63), math.rad(2.063)), 0.1)
  1012. end
  1013. wait(0.3)
  1014. local p = Instance.new('Part', char)
  1015. s3:Play()
  1016. ice(p)
  1017. p.Anchored = false
  1018. p.CanCollide = false
  1019. p.Size = targ.Size + Vector3.new(0.1,0.1,0.1)
  1020. p.Transparency = 0.5
  1021. p.BrickColor = BrickColor.new'Light bluish green'
  1022. p.Material = 'Ice'
  1023. local w = Instance.new('Weld', p)
  1024. w.Part0 = p
  1025. w.Part1 = targ
  1026. if targ.Parent:FindFirstChildOfClass'Humanoid' then
  1027. targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1028. targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 0
  1029. end
  1030. HHealth.Text = ""
  1031. for i = 0,1,0.1 do
  1032. wait()
  1033. rshold.C0 = rshold.C0:lerp(rsho, 0.1)
  1034. end
  1035. cooldown = true
  1036. fire = false
  1037. end
  1038. end
  1039. end
  1040. end)
  1041.  
  1042. mouse.Button1Down:connect(function()
  1043. if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then
  1044. if mode == 'Fire' then
  1045. if not mouse.Target:FindFirstChild'Id' then
  1046. local targ = mouse.Target
  1047. table.insert(burnt,targ.Parent)
  1048. if targ.Parent:FindFirstChildOfClass'NumberValue' then
  1049. targ.Parent:FindFirstChildOfClass'NumberValue':Destroy()
  1050. end
  1051. targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16
  1052. targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 50
  1053. tw('DISAPPEAR!')
  1054. fire = true
  1055. cooldown = false
  1056. local p = Instance.new('Part', char)
  1057. p.Anchored = false
  1058. p.CanCollide = false
  1059. p.Size = targ.Size + Vector3.new(0.1,0.1,0.1)
  1060. p.Transparency = 1
  1061. p.BrickColor = BrickColor.new'Light bluish green'
  1062. p.Material = 'Ice'
  1063. local w = Instance.new('Weld', p)
  1064. w.Part0 = p
  1065. w.Part1 = targ
  1066. for i = 0,1,0.1 do
  1067. wait()
  1068. lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(100), math.rad(-0.63), math.rad(-2.063)), 0.1)
  1069. end
  1070. wait(0.3)
  1071. firer(p)
  1072. wait(.3)
  1073. p:FindFirstChildOfClass'ParticleEmitter'.Enabled = false
  1074. targ:Destroy()
  1075. HHealth.Text = ""
  1076. for i = 0,1,0.1 do
  1077. wait()
  1078. lshold.C0 =lshold.C0:lerp(lsho, 0.1)
  1079. end
  1080. cooldown = true
  1081. fire = false
  1082. end
  1083. end
  1084. end
  1085. end)
  1086.  
  1087. mouse.KeyDown:connect(function(h)
  1088. if h == 'c' and cooldown and canfly == false then
  1089. cooldown = false
  1090. if mode == "None" then
  1091. mode = "Fire"
  1092. tw('DARK FIRE MODE!')
  1093. fx.Enabled = false
  1094. ice1.Enabled = false
  1095. ice2.Enabled = false
  1096. ice3.Enabled = false
  1097. ice4.Enabled = false
  1098. ice5.Enabled = false
  1099. ice6.Enabled = false
  1100. HHealth.Text = ''
  1101. elseif mode == "Ice" then
  1102. mode = "Both"
  1103. tw('DARK FIRE AND ICE MODE!')
  1104. fx.Enabled = true
  1105. ice1.Enabled = true
  1106. ice2.Enabled = true
  1107. ice3.Enabled = true
  1108. HHealth.Text = ''
  1109. elseif mode == "Fire" then
  1110. mode = "Ice"
  1111. tw('ICE MODE!')
  1112. HName.TextColor3 = BrickColor.new("Cyan").Color
  1113. fx.Enabled = true
  1114. ice1.Enabled = true
  1115. ice2.Enabled = true
  1116. ice3.Enabled = true
  1117. ice4.Enabled = true
  1118. ice5.Enabled = true
  1119. ice6.Enabled = true
  1120. HHealth.Text = ''
  1121. elseif mode == "Both" then
  1122. mode = "None"
  1123. tw("I shouldn't waste my energy..")
  1124. fx.Enabled = false
  1125. ice1.Enabled = false
  1126. ice2.Enabled = false
  1127. ice3.Enabled = false
  1128. ice4.Enabled = false
  1129. ice5.Enabled = false
  1130. ice6.Enabled = false
  1131. HHealth.Text = ''
  1132. end
  1133. wait(.2)
  1134. cooldown = true
  1135. end
  1136. if h == 'm' and cooldown and canfly == false then
  1137. if mode == "Ice" or mode == "Fire" or mode == "Both" then
  1138. fire = true
  1139. cooldown = false
  1140. slide()
  1141. fire = false
  1142. cooldown = true
  1143. end
  1144. end
  1145. if h == 'q' and cooldown then
  1146. if mode == "Ice" or mode == "Both" then
  1147. cooldown = false
  1148. fire = true
  1149. tw('HM!')
  1150. freeze()
  1151. HHealth.Text = ""
  1152. fire = false
  1153. cooldown = true
  1154. end
  1155. end
  1156. if h == 'f' and cooldown then
  1157. if mode == "Fire" or mode == "Both" then
  1158. cooldown = false
  1159. fire = true
  1160. tw('Die.')
  1161. firemove()
  1162. HHealth.Text = ""
  1163. fire = false
  1164. cooldown = true
  1165. end
  1166. end
  1167. if h == 't' and cooldown then
  1168. if mode == "Ice" or mode == "Both" then
  1169. cooldown = false
  1170. fire = true
  1171. tw('Hm..')
  1172. spikes()
  1173. HHealth.Text = ""
  1174. fire = false
  1175. cooldown = true
  1176. end
  1177. end
  1178. if h == 'e' and cooldown then
  1179. if mode == "Ice" or mode == "Both" then
  1180. cooldown = false
  1181. fire = true
  1182. tw('Hm.')
  1183. icemove()
  1184. HHealth.Text = ""
  1185. fire = false
  1186. cooldown = true
  1187. elseif mode == "Fire" then
  1188. cooldown = false
  1189. fire = true
  1190. tw('AAAAARGH!!!')
  1191. firestream()
  1192. wait()
  1193. HHealth.Text = ""
  1194. fire = false
  1195. cooldown = true
  1196. end
  1197. end
  1198. if h == 'r' and cooldown then
  1199. if canfly == false and mode == "Both" then
  1200. canfly = true
  1201. cooldown = false
  1202. flyy()
  1203. cooldown = true
  1204. elseif canfly and cooldown then
  1205. canfly = false
  1206. cooldown = false
  1207. unfly()
  1208. for i = 0,1,0.1 do
  1209. wait()
  1210. rtorso.C0 = rtorso.C0:lerp(rtors, 0.1)
  1211. end
  1212. cooldown = true
  1213. end
  1214. end
  1215. end)
  1216.  
  1217. --// Nothing
  1218.  
  1219. fire = false
  1220. legslamm = false
  1221. fly = false
  1222.  
  1223. --// Walk fx
  1224.  
  1225. game:GetService('RunService').RenderStepped:connect(function()
  1226. if mode == "None" then
  1227. fire1.Enabled = false
  1228. fire2.Enabled = false
  1229. fire3.Enabled = false
  1230. fire4.Enabled = false
  1231. fire5.Enabled = false
  1232. fire6.Enabled = false
  1233. fx.Enabled = false
  1234.  
  1235. nonemode = true
  1236. icemode = false
  1237. bothmode = false
  1238. firemode = false
  1239. elseif mode == "Fire" then
  1240. fire1.Enabled = true
  1241. fire2.Enabled = true
  1242. fire3.Enabled = true
  1243. fire4.Enabled = true
  1244. fire5.Enabled = true
  1245. fire6.Enabled = true
  1246.  
  1247. firemode = true
  1248. icemode = false
  1249. bothmode = false
  1250. nonemode = false
  1251. elseif mode == "Ice" then
  1252. fire1.Enabled = false
  1253. fire2.Enabled = false
  1254. fire3.Enabled = false
  1255. fire4.Enabled = false
  1256. fire5.Enabled = false
  1257. fire6.Enabled = false
  1258.  
  1259. icemode = true
  1260. bothmode = false
  1261. firemode = false
  1262. nonemode = false
  1263. elseif mode == "Both" then
  1264. fire1.Enabled = true
  1265. fire2.Enabled = true
  1266. fire3.Enabled = true
  1267. fire4.Enabled = true
  1268. fire5.Enabled = true
  1269. fire6.Enabled = true
  1270.  
  1271. bothmode = true
  1272. icemode = false
  1273. firemode = false
  1274. nonemode = false
  1275. end
  1276. end)
  1277.  
  1278. game:GetService('RunService').RenderStepped:connect(function()
  1279. if canfly == true then
  1280. fly = true
  1281. elseif canfly == false then
  1282. fly = false
  1283. end
  1284. end)
  1285.  
  1286. game:GetService('RunService').RenderStepped:connect(function()
  1287. if fly and idle == false and stop == false then
  1288. hum.Sit = true
  1289. bv.velocity = mouse.Hit.lookVector * 76
  1290. bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0))
  1291. rtorso.C0 = rtorso.C0:lerp(rtors * CFrame.Angles(math.rad(-75), 0, 0), 0.1)
  1292. waist.C0 = waist.C0:lerp(wais * CFrame.new(0, -0.102, 0.033) * CFrame.Angles(math.rad(13.866), 0, 0), 0.1)
  1293. lshold.C0 = lshold.C0:lerp(lsho * CFrame.Angles(math.rad(-27.044), math.rad(12.319), math.rad(-23.319)), 0.1)
  1294. rshold.C0 = rshold.C0:lerp(rsho * CFrame.Angles(math.rad(-27.044), math.rad(-12.319), math.rad(23.319)), 0.1)
  1295. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(math.rad(-13.808), 0, math.rad(-4.698)), 0.1)
  1296. neck.C0 = neck.C0:lerp(nec * CFrame.Angles(math.rad(11.574), 0, 0), 0.1)
  1297. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(math.rad(-15.241), 0, math.rad(3.38)), 0.1)
  1298. end
  1299. end)
  1300.  
  1301. game:GetService('RunService').RenderStepped:connect(function()
  1302. for _, a in pairs(freez) do
  1303. if a:FindFirstChildOfClass'NumberValue' then
  1304. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1305. end
  1306. end
  1307. end)
  1308.  
  1309. game:GetService('RunService').RenderStepped:connect(function()
  1310. for _, a in pairs(freezed) do
  1311. if a:FindFirstChildOfClass'NumberValue' then
  1312. a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0
  1313. end
  1314. end
  1315. end)
  1316.  
  1317. game:GetService('RunService').RenderStepped:connect(function()
  1318. sine = change+sine
  1319. ang = ang+0.08
  1320. ang2 = ang2+0.01
  1321. rad = math.rad
  1322. sin = math.sin
  1323. arm = arm + 0.06
  1324.  
  1325. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1326. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-1, 0, 0), 0.1)
  1327. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(-1, 0, 0), 0.1)
  1328. lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1)
  1329. rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1)
  1330. end
  1331.  
  1332. if fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1333. lleg.C0 = lleg.C0:lerp(CFrame.new(-0.53,-0.15+0.1*-math.cos(tick()*4),0.2*math.sin(tick()*4))*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0)
  1334. rleg.C0 = rleg.C0:lerp(CFrame.new(0.53,-0.15+0.1*math.cos(tick()*4),0.2*-math.sin(tick()*4))*CFrame.Angles(math.rad(25*math.sin(tick()*8)), rad(10), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0)
  1335.  
  1336. lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-0.4, 0, 0), 0.1)
  1337. rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(0.4, 0, 0), 0.1)
  1338.  
  1339. elseif fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1340. lleg.C0 = lleg.C0:lerp(lle,0.1)
  1341. rleg.C0 = rleg.C0:lerp(rle,0.1)
  1342. end
  1343.  
  1344. if fly == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1345. lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(-25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0)
  1346. rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0)
  1347.  
  1348. lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1)
  1349. rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1)
  1350. end
  1351.  
  1352. if idle == false and fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1353. lshold.C0 = lshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lsho * CFrame.Angles(-0.1, 0, 0), 0.1)
  1354. rshold.C0 = rshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rsho * CFrame.Angles(-0.1, 0, 0), 0.1)
  1355. neck.C0 = neck.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * nec * CFrame.Angles(-0.1, 0, 0), 0.1)
  1356. end
  1357.  
  1358. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then
  1359. rkk.C0 = rkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rk * CFrame.Angles(-0.1, 0, 0), 0.1)
  1360. lkk.C0 = lkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lk * CFrame.Angles(-0.1, 0, 0), 0.1)
  1361. lfoot.C0 = lfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lf * CFrame.Angles(-0.1, 0, 0), 0.1)
  1362. rfoot.C0 = rfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rf * CFrame.Angles(-0.1, 0, 0), 0.1)
  1363. end
  1364.  
  1365. if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then
  1366. idle = true
  1367. head.Neck.C0 = head.Neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(-2.922),rad(0),rad(0)),.03)
  1368. LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(-25.096),rad(-15.871),rad(-50.702)),.03)
  1369. LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.35,0)*CFrame.Angles(rad(14.954),rad(0),rad(0)),.03)
  1370. RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-6.704),rad(-19.022),rad(50.036)),.03)
  1371. RE.C0 = RE.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(31.341),rad(0),rad(0)),.03)
  1372. Waist.C0 = Waist.C0:lerp(CFrame.new(0,-0.0001+0.03*math.sin(tick()*5),0) * Waistc0 * CFrame.Angles(0, math.rad(0), 0), 0.1)
  1373. LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(0),rad(40),rad(0)),0.1)
  1374. RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-40),rad(0)),0.1)
  1375. LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-57.85),rad(0),rad(0)),0.1)
  1376. RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)
  1377. LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0.069,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)
  1378. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(0, -0.6, -0.343)*CFrame.Angles(rad(14.095),rad(0),rad(0)),.2)
  1379. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(-0,-0.8,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)
  1380. else
  1381. idle = false
  1382. end
  1383. end)
  1384.  
  1385. game:GetService('RunService').RenderStepped:connect(function()
  1386. bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0))
  1387. end)
  1388.  
  1389. local waiting = false
  1390. game:GetService('RunService').RenderStepped:connect(function()
  1391. if waiting == false then
  1392. waiting = true
  1393. if mode == "Ice" then
  1394. HName.TextColor3 = BrickColor.new("Cyan").Color
  1395. elseif mode == "Fire" then
  1396. HName.TextColor3 = BrickColor.new("Black").Color
  1397. elseif mode == "Both" then
  1398. HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color
  1399. elseif mode == "None" then
  1400. HName.TextColor3 = BrickColor.new('Institutional white').Color
  1401. end
  1402. wait(.5)
  1403. waiting = false
  1404. end
  1405. end)
  1406.  
  1407. while wait() do
  1408. if mode == "Ice" then
  1409. color = slidecolors[1]
  1410. HName.TextColor3 = BrickColor.new("Cyan").Color
  1411. elseif mode == "Fire" then
  1412. color = slidecolors[2]
  1413. HName.TextColor3 = BrickColor.new("Black").Color
  1414. elseif mode == "Both" then
  1415. color = slidecolors[math.random(1,#slidecolors)]
  1416. HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color
  1417. end
  1418. end
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