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- #include <sourcemod>
- #include <sdktools>
- #include <sdkhooks>
- public OnEntityCreated(int entity, const char[] classname)
- {
- if(StrEqual(classname,"molotov_projectile"))
- {
- SetEntPropFloat(entity, Prop_Send, "m_DmgRadius", 5000.0);
- }
- }
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