FlacoBey

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Jan 10th, 2019
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C++ 0.24 KB | None | 0 0
  1. #include <sourcemod>
  2. #include <sdktools>
  3. #include <sdkhooks>
  4.  
  5. public OnEntityCreated(int entity, const char[] classname)
  6. {
  7.     if(StrEqual(classname,"molotov_projectile"))
  8.     {
  9.         SetEntPropFloat(entity, Prop_Send, "m_DmgRadius", 5000.0);
  10.     }
  11. }
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