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- Evade-Script / Evade-Script
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- if game.placeId == 9872472334 then -- Wait for game to load repeat task.wait() until game:IsLoaded(); -- Temp fix for ROBLOX turning off highlights if setfflag then setfflag("OutlineSelection", "true") end -- Services local ReplicatedStorage = game:GetService("ReplicatedStorage"); local CoreGui = game:GetService("CoreGui"); local Players = game:GetService("Players"); local Workspace = game:GetService("Workspace"); local Lighting = game:GetService("Lighting"); local VirtualInputManager = game:GetService("VirtualInputManager"); -- Remote Stuff local Events = ReplicatedStorage:WaitForChild("Events", 1337) -- Local Player local Player = Players.LocalPlayer; -- UI Lib (Fluxus Lib because I like to shuffle them and they support WEAO local lib = loadstring(game:HttpGet("https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/UILibs/FluxusUI.lua"))() -- ESP support local ESP = loadstring(game:HttpGet("https://raw.githubusercontent.com/Babyhamsta/RBLX_Scripts/main/Universal/SimpleHighlightESP.lua"))() -- Main Window local Window = lib:CreateWindow("Evade | Frogo") -- Create Pages local CharPage = Window:NewTab("Character Script") local InvePage = Window:NewTab("Inventory Script") local ServerPage = Window:NewTab("Server Script") local ESPPage = Window:NewTab("ESP/Camera Script") -- Create Sections local MainSection = CharPage:AddSection("Character") local InventorySection = InvePage:AddSection("Inventory") local ServerSection = ServerPage:AddSection("Server") local ESPSection = ESPPage:AddSection("ESP") local CamSection = ESPPage:AddSection("Camera") -- GUI Toggles / Settings local Highlights_Active = false; local AI_ESP = false; local GodMode_Enabled = false; local No_CamShake = false; -- Anti AFK for i,v in pairs(getconnections(game:GetService("Players").LocalPlayer.Idled)) do v:Disable() end -- Simple Text ESP function Simple_Create(base, name, trackername, studs) local bb = Instance.new('BillboardGui', game.CoreGui) bb.Adornee = base bb.ExtentsOffset = Vector3.new(0,1,0) bb.AlwaysOnTop = true bb.Size = UDim2.new(0,6,0,6) bb.StudsOffset = Vector3.new(0,1,0) bb.Name = trackername local frame = Instance.new('Frame', bb) frame.ZIndex = 10 frame.BackgroundTransparency = 0.3 frame.Size = UDim2.new(1,0,1,0) frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) local txtlbl = Instance.new('TextLabel', bb) txtlbl.ZIndex = 10 txtlbl.BackgroundTransparency = 1 txtlbl.Position = UDim2.new(0,0,0,-48) txtlbl.Size = UDim2.new(1,0,10,0) txtlbl.Font = 'ArialBold' txtlbl.FontSize = 'Size12' txtlbl.Text = name txtlbl.TextStrokeTransparency = 0.5 txtlbl.TextColor3 = Color3.fromRGB(255, 0, 0) local txtlblstud = Instance.new('TextLabel', bb) txtlblstud.ZIndex = 10 txtlblstud.BackgroundTransparency = 1 txtlblstud.Position = UDim2.new(0,0,0,-35) txtlblstud.Size = UDim2.new(1,0,10,0) txtlblstud.Font = 'ArialBold' txtlblstud.FontSize = 'Size12' txtlblstud.Text = tostring(studs) .. " Studs" txtlblstud.TextStrokeTransparency = 0.5 txtlblstud.TextColor3 = Color3.new(255,255,255) end -- Clear ESP function ClearESP(espname) for _,v in pairs(game.CoreGui:GetChildren()) do if v.Name == espname and v:isA('BillboardGui') then v:Destroy() end end end -- God Mode (Credits to Egg Salad) MainSection:AddButton("God Mode", "Gives you god mode", function() local Character = Player.Character or Player.CharacterAdded:Wait() local Hum = Character:WaitForChild("Humanoid") Hum.Parent = nil; Hum.Parent = Character; end) MainSection:AddToggle("Loop God Mode", "Keeps god mode on", false, function(bool) GodMode_Enabled = bool; if bool then -- just incase they only enable the toggle.. local Character = Player.Character or Player.CharacterAdded:Wait() local Hum = Character:WaitForChild("Humanoid") Hum.Parent = nil; Hum.Parent = Char; end end) -- Respawn/Reset MainSection:AddButton("Respawn", "Free respawn, no need to pay 15 robux!", function() local Reset = Events:FindFirstChild("Reset") local Respawn = Events:FindFirstChild("Respawn") if Reset and Respawn then Reset:FireServer(); task.wait(2) Respawn:FireServer(); end end) -- Make server all bright so your eye balls can see MainSection:AddButton("Full Bright", "For users who are scared of the dark :(", function() local light = Instance.new("PointLight", Character.HumanoidRootPart) light.Brightness = .3 light.Range = 10000 Lighting.TimeOfDay = "14:00:00" Lighting.FogEnd = 10000; Lighting.Brightness = 2; Lighting.Ambient = Color3.fromRGB(255,255,255) Lighting.FogColor = Color3.fromRGB(255,255,255) end) MainSection:AddSlider("WalkSpeed", "Adjust WalkSpeed to be speed", 1450, 10000, 1450, true, function(val) pcall(function() local Character = Player.Character; Character.Humanoid:SetAttribute("RealSpeed", tonumber(val)); end) end) MainSection:AddSlider("JumpPower", "Adjust JumpPower and dunk", 3, 15, 3, true, function(val) pcall(function() local Character = Player.Character; Character.Humanoid:SetAttribute("RealJumpHeight", tonumber(val)); end) end) -- Alpha Skin Giver InventorySection:AddButton("Alpha Skin", "Gives you the private alpha skin", function() Events.UI.Purchase:InvokeServer("Skins", "AlphaTester") end) -- Boombox Giver (Frog#5989) InventorySection:AddButton("Boombox Skin", "Gives you the Boombox skin for free!", function() Events.UI.Purchase:InvokeServer("Skins", "Boombox") end) -- Emote Giver (Frog#5989) InventorySection:AddButton("Dev Test Emote", "Gives you the private test emote.", function() Events.UI.Purchase:InvokeServer("Emotes", "Test") end) -- Crash Server (Credits to FeIix (V3RM) ServerSection:AddButton("Crash Server", "Crashes the server", function() local Reset = Events:FindFirstChild("Reset") local Respawn = Events:FindFirstChild("Respawn") while task.wait() do if Reset and Respawn then Reset:FireServer() Respawn:FireServer() end end end) -- Character Highlights ESPSection:AddButton("Character Highlights", "Highlights all characters to make them easier to see.", function() ESP:ClearESP(); Highlights_Active = true; for i, v in ipairs(Players:GetPlayers()) do if v ~= Player then v.CharacterAdded:Connect(function(Char) ESP:AddOutline(Char) ESP:AddNameTag(Char) end) if v.Character then ESP:AddOutline(v.Character) ESP:AddNameTag(v.Character) end end end end) -- AI Text ESP ESPSection:AddToggle("AI ESP", "Adds text ESP to AI to make them easier to see.", false, function(bool) AI_ESP = bool; end) -- No Camera Shake CamSection:AddToggle("No Camera Shake", "Removes camera shake that is caused by the AI.", false, function(bool) No_CamShake = bool; end) -- [[ Helpers / Loop Funcs ]] -- -- Highlight helper game:GetService("Players").PlayerAdded:Connect(function(Player) Player.CharacterAdded:Connect(function(Char) if Highlights_Active then ESP:AddOutline(Char) ESP:AddNameTag(Char) end end) end) -- Target only Local Player Player.CharacterAdded:Connect(function(Char) local Hum = Char:WaitForChild("Humanoid", 1337); -- Godmode helper (Credits to Egg Salad) if GodMode_Enabled then Hum.Parent = nil; Hum.Parent = Char; end end) -- ESP AI task.spawn(function() while task.wait(0.05) do if AI_ESP then pcall(function() ClearESP("AI_Tracker") local GamePlayers = Workspace:WaitForChild("Game", 1337).Players; for i,v in pairs(GamePlayers:GetChildren()) do if not game.Players:FindFirstChild(v.Name) then -- Is AI local studs = Player:DistanceFromCharacter(v.PrimaryPart.Position) Simple_Create(v.HumanoidRootPart, v.Name, "AI_Tracker", math.floor(studs + 0.5)) end end end) else ClearESP("AI_Tracker"); end end end) -- Camera Shake task.spawn(function() while task.wait() do if No_CamShake then Player.PlayerScripts:WaitForChild("CameraShake", 1234).Value = CFrame.new(0,0,0) * CFrame.Angles(0,0,0); end end getgenv().InviteCode = "wSjHbHM9j9" loadstring(game:HttpGet("https://raw.githubusercontent.com/LuaQLeak/Scripts/main/Discord-Auto-Join.lua"))()
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- evade-script / evade.lua
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- local WorkspacePlayers = game: GetService ( " Workspace " ). Game . Players local Players = game: GetService ( ' Players ' ) local localplayer = Players. LocalPlayer local Library = loadstring (game: HttpGet ( " https://raw.githubusercontent.com/9Strew/roblox/main/proc/jans " ))() local Esp = loadstring (game: HttpGet ( " https://raw.githubusercontent.com/9Strew/roblox/main/proc/kiriotesp " ))() Esp. Enabled = false Esp. Tracers = false Esp. Boxes = false local Window = Library: CreateWindow ( " Evade π " , Vector2. new ( 500 , 300 ), Enum. KeyCode . RightShift ) local Evade = Window: CreateTab ( " General " ) local Gamee = Window: CreateTab ( " Game " ) local Configs = Window: CreateTab ( " Settings " ) local EvadeSector = Evade: CreateSector ( " Character " , " left " ) local Visuals = Evade: CreateSector ( " Visuals " , " right " ) local Credits = Evade: CreateSector ( " Credits " , " left " ) local Farms = Evade: CreateSector ( " Farms " , " right " ) local Gamesec = Gamee: CreateSector ( " Utils " , " right " ) local World = Gamee: CreateSector ( " World " , " left " ) getgenv (). Settings = moneyfarm = false , afkfarm = false , NoCameraShake = false , Downedplayeresp = false , AutoRespawn = false , Speed = 1450 , Jump = 3 , reviveTime = 3 , DownedColor = Color3. fromRGB ( 255 , 0 , 0 ), PlayerColor = Color3. fromRGB ( 255 , 170 , 0 ), > local WalkSpeed = EvadeSector: AddSlider ( " Speed " , 1450 , 1450 , 12000 , 100 , function ( Value ) Settings. Speed = Value end ) local JumpPower = EvadeSector: AddSlider ( " JumpPower " , 3 , 3 , 20 , 1 , function ( Value ) Settings. Jump = Value end ) World: AddButton ( ' Full Bright ' , function () Game. Lighting . Brightness = 4 Game. Lighting . FogEnd = 100000 Game. Lighting . GlobalShadows = false Game. Lighting . ClockTime = 12 end ) World: AddToggle ( ' No Camera Shake ' , false , function ( State ) Settings. NoCameraShake = State end ) Gamesec: AddToggle ( ' Fast Revive ' , false , function ( State ) if State then workspace. Game . Settings : SetAttribute ( " ReviveTime " , 2.2 ) else workspace. Game . Settings : SetAttribute ( " ReviveTime " , Settings. reviveTime ) end end ) EvadeSector: AddToggle ( ' Auto Respawn ' , false , function ( State ) Settings. AutoRespawn = State end ) EvadeSector: AddButton ( ' Respawn ' , function () game: GetService ( " ReplicatedStorage " ). Events . Respawn : FireServer () end ) Farms: AddToggle ( ' Money Farm ' , false , function ( State ) Settings. moneyfarm = State end ) Farms: AddToggle ( ' Afk Farm ' , false , function ( State ) Settings. afkfarm = State end ) Visuals: AddToggle ( ' Enable Esp ' , false , function ( State ) Esp. Enabled = State end ) Visuals: AddToggle ( ' Bot Esp ' , false , function ( State ) Esp. NPCs = State end ) Visuals: AddToggle ( ' Downed Player Esp ' , false , function ( State ) Settings. Downedplayeresp = State end ) Visuals: AddToggle ( ' Boxes ' , false , function ( State ) Esp. Boxes = State end ) Visuals: AddToggle ( ' Tracers ' , false , function ( State ) Esp. Tracers = State end ) Visuals: AddToggle ( ' Players ' , false , function ( State ) Esp. Players = State end ) Visuals: AddToggle ( ' Distance ' , false , function ( State ) Esp. Distance = State end ) Visuals: AddColorpicker ( " Player Color " , Color3. fromRGB ( 255 , 170 , 0 ), function ( Color ) Settings. PlayerColor = Color end ) Visuals: AddColorpicker ( " Downed Player Color " , Color3. fromRGB ( 255 , 255 , 255 ), function ( Color ) Settings. DownedColor = Color end ) Credits: AddLabel ( " Developed By Phantasm " ) Configs: CreateConfigSystem () local FindAI = function () for _,v in pairs (WorkspacePlayers: GetChildren ()) do if not Players: FindFirstChild (v. Name ) then return v end end end local GetDownedPlr = function () for i,v in pairs (WorkspacePlayers: GetChildren ()) do if v: GetAttribute ( " Downed " ) then return v end end end -- Shitty Auto farm π₯Άππ€‘ππ€‘ππ€‘ local revive = function () local downedplr = GetDownedPlr () if downedplr ~= nil and downedplr: FindFirstChild ( ' HumanoidRootPart ' ) then task. spawn ( function () while task. wait () do if localplayer. Character then workspace. Game . Settings : SetAttribute ( " ReviveTime " , 2.2 ) localplayer. Character : FindFirstChild ( ' HumanoidRootPart ' ). CFrame = CFrame. new (downedplr: FindFirstChild ( ' HumanoidRootPart ' ). Position . X , downedplr: FindFirstChild ( ' HumanoidRootPart ' ). Position . Y + 3 , downedplr: FindFirstChild ( ' HumanoidRootPart ' ). Position . Z ) task. wait () game: GetService ( " ReplicatedStorage " ). Events . Revive . RevivePlayer : FireServer ( tostring (downedplr), false ) task. wait ( 4.5 ) game: GetService ( " ReplicatedStorage " ). Events . Revive . RevivePlayer : FireServer ( tostring (downedplr), true ) game: GetService ( " ReplicatedStorage " ). Events . Revive . RevivePlayer : FireServer ( tostring (downedplr), true ) game: GetService ( " ReplicatedStorage " ). Events . Revive . RevivePlayer : FireServer ( tostring (downedplr), true ) break end end end ) end end -- Kiriot Esp: AddObjectListener (WorkspacePlayers, Color = Color3. fromRGB ( 255 , 0 , 0 ), Type = " Model " , PrimaryPart = function ( obj ) local hrp = obj: FindFirstChild ( ' HRP ' ) while not hrp do wait () hrp = obj: FindFirstChild ( ' HRP ' ) end return hrp end , Validator = function ( obj ) return not game. Players : GetPlayerFromCharacter (obj) end , CustomName = function ( obj ) return ' [AI] ' .. obj. Name end , IsEnabled = " NPCs " , >) -- Tysm CJStylesOrg Esp. Overrides . GetColor = function ( char ) local GetPlrFromChar = Esp: GetPlrFromChar (char) if GetPlrFromChar then if Settings. Downedplayeresp and GetPlrFromChar. Character : GetAttribute ( " Downed " ) then return Settings. DownedColor end end return Settings. PlayerColor end local old old = hookmetamethod (game, " __namecall " , newcclosure ( function ( self . ) local Args = local method = getnamecallmethod () if tostring ( self ) == ' Communicator ' and method == " InvokeServer " and Args[ 1 ] == " update " then return Settings. Speed , Settings. Jump end return old ( self , . ) end )) task. spawn ( function () while task. wait () do if Settings. AutoRespawn then if localplayer. Character and localplayer. Character : GetAttribute ( " Downed " ) then game: GetService ( " ReplicatedStorage " ). Events . Respawn : FireServer () end end if Settings. NoCameraShake then localplayer. PlayerScripts . CameraShake . Value = CFrame. new ( 0 , 0 , 0 ) * CFrame. new ( 0 , 0 , 0 ) end if Settings. moneyfarm then if localplayer. Character and localplayer. Character : GetAttribute ( " Downed " ) then game: GetService ( " ReplicatedStorage " ). Events . Respawn : FireServer () task. wait ( 3 ) else revive () task. wait ( 1 ) end end if Settings. moneyfarm == false and Settings. afkfarm and localplayer. Character : FindFirstChild ( ' HumanoidRootPart ' ) ~= nil then localplayer. Character : FindFirstChild ( ' HumanoidRootPart ' ). CFrame = CFrame. new ( 6007 , 7005 , 8005 ) end end end ) local GC = getconnections or get_signal_cons if GC then for i,v in pairs ( GC (localplayer. Idled )) do if v[ " Disable " ] then v[ " Disable " ](v) elseif v[ " Disconnect " ] then v[ " Disconnect " ](v) end end else localplayer. Idled : Connect ( function () local VirtualUser = game: GetService ( " VirtualUser " ) VirtualUser: CaptureController () VirtualUser: ClickButton2 (Vector2. new ()) end ) end print ( " Infinite yield's Anti afk " )
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