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- "character"
- {
- "name" "Bonk Boy"
- "class" "1"
- "model" "models\freak_fortress_2\bonkboy\bonkboyv2.mdl"
- "ragedist" "10000.0"
- "description_en" "Bonk Boy:\nDefender of CP!\nSuper Jump: alt-fire, look up and stand up.\nWeigh-down: in midair, look down and crouch\n2 lives - 1 bonk attack!\nAim at an enemy, then press M1 to lunge instantly at him.\nAlso, you take The Sandman with 40 balls. Editors: Luna, Puggle and Pikai8x"
- "health_formula" "(((760+n)*n)^1.03)"
- "lives" "1"
- "maxspeed" "400"
- "sound_block_vo" "0"
- "weapon1"
- {
- "name" "tf_weapon_bat_wood"
- "index" "44"
- "show" "1"
- "attributes" "1 ; 128 ; 137 ; 1500 ; 6 ; 200 "
- }
- "ability1"
- {
- "name" "rage_new_weapon"
- “arg0” “0”
- "arg1" "tf_weapon_bat_wood"
- "arg2" "44"
- "arg3" "1 ; 150 ; 137 ; 1500 ; 6 ; 200 ; 335 ; 5000 ; 339 ; 1 ; 340 ; 1 ; 350 ; 1”
- "arg4" "0"
- "arg5" "3"
- "arg6" "1"
- "plugin_name" "special_noanims"
- }
- "ability2"
- {
- "name" "charge_weightdown"
- "arg0" "3"
- “arg1” “0.5”
- "plugin_name" "default_abilities"
- }
- "ability3"
- {
- "name" "charge_bravejump"
- "arg0" "1"
- "arg1" "1.0"
- "arg2" "2.0"
- "arg3" "10"
- "plugin_name" "default_abilities"
- }
- "ability4"
- {
- "name" "rage_stun"
- “arg0” “0”
- "arg1" "5.0"
- "plugin_name" "default_abilities"
- }
- "ability5"
- {
- "name" "rage_preventtaunt"
- "plugin_name" "default_abilities"
- }
- "ability6"
- {
- "name" "rage_stunsg"
- “arg0” “0”
- "arg1" "15.0"
- "plugin_name" "default_abilities"
- }
- "sound_begin"
- {
- "1" "vo\scout_award12.wav"
- }
- "sound_win"
- {
- "1" "vo\scout_domination20.wav"
- }
- "sound_death"
- {
- "1" "vo\scout_paincrtcialdeath01.wav"
- "2" "vo\scout_paincrtcialdeath02.wav"
- "3" "vo\scout_paincrtcialdeath03.wav"
- }
- "sound_kspree"
- {
- "1" "vo\scout_laughlong02.wav"
- }
- "sound_hit"
- {
- "1" "vo\scout_specialcompleted02.wav"
- "2" "vo\scout_specialcompleted03.wav"
- }
- "sound_nextlife"
- {
- "1" "vo\scout_invinciblenotready03.wav"
- "2" "vo\scout_invinciblenotready04.wav"
- "3" "vo\scout_invinciblenotready05.wav"
- "4" "vo\scout_invinciblenotready06.wav"
- }
- "sound_lastman"
- {
- "1" "vo\scout_meleedare03.wav"
- }
- "sound_kill_buildable"
- {
- "1" "vo\scout_specialcompleted10.wav"
- }
- "sound_kill_heavy"
- {
- "1" "vo\scout_specialcompleted01.wav"
- }
- "sound_precache"
- {
- "1" "freak_fortress_2\bonkboy\bgm.mp3"
- }
- "sound_bgm"
- {
- "path1" "freak_fortress_2\bonkboy\bgm.mp3"
- "time1" "133"
- }
- "sound_ability"
- {
- "1" "vo\scout_battlecry04.wav"
- "2" "vo\scout_cheers03.wav"
- "slot2" "1"
- "3" "vo\scout_cheers03.wav"
- "slot3" "1"
- }
- "mod_download"
- {
- "1" "models\freak_fortress_2\bonkboy\bonkboyv2"
- }
- "mat_download"
- {
- "1" "materials\freak_fortress_2\bonkboy\bbonk_blue"
- "2" "materials\freak_fortress_2\bonkboy\bbonk_red"
- }
- "download"
- {
- "1" "sound\freak_fortress_2\bonkboy\bgm.mp3"
- }
- }
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