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- hSentryFlamer <- inflictor.GetOwner();
- if ( inflictor != null && inflictor.GetClassname() == "asw_sentry_top_machinegun"
- || inflictor != null && hSentryFlamer.GetClassname() == "asw_sentry_top_flamer" ){
- if ( victim != null && victim.GetClassname() != "asw_marine"){
- local radius = 120;
- foreach ( classname in AlienArr ){
- local nearTarget = null;
- while((nearTarget = Entities.FindByClassnameWithin(nearTarget, classname, victim.GetOrigin(), radius)) != null)
- nearTarget.TakeDamage( 15, 4098, null );
- }
- local nearTarget = null;
- while((nearTarget = Entities.FindByClassnameWithin(nearTarget, "asw_buzzer", victim.GetOrigin(), radius)) != null){
- if (nearTarget == victim)
- continue
- else nearTarget.TakeDamage( 15, 4098, null );
- }
- }
- }
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