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- local Player = game:GetService('Players').LocalPlayer
- local Mouse = Player:GetMouse()
- while true do
- local Target = Mouse.Target
- if Target then
- local TargetPlayer = Player.Parent:FindFirstChild(Target.Parent.Name)
- if Target.Parent and TargetPlayer~=nil and TargetPlayer~=Player then
- mouse1press() wait() mouse1release()
- end
- end
- game:GetService('RunService').Heartbeat:wait()
- end
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