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- Building the dependency project UnityFramework...
- + Preparing output directory...
- + XCFrameworks: 0 supplied
- + Libraries: 3 supplied, 0 built
- + Frameworks: 1 supplied, 0 built
- + Pre-parsing project files...
- + Building UnityFramework for iphoneos (configuration: Release)
- + [arm64] Compiling ./Classes/Unity/UnityWebRequest.mm...
- + [arm64] Compiling ./Libraries/Il2CppOptions.cpp...
- + [arm64] Compiling ./Classes/Unity/CMVideoSampling.mm...
- + [arm64] Compiling ./Classes/UI/UnityView+iOS.mm...
- + [arm64] Compiling ./Classes/UI/SplashScreen.mm...
- + [arm64] Compiling ./Classes/PluginBase/AppDelegateListener.mm...
- + [arm64] Compiling ./Classes/UI/UnityViewControllerBase+tvOS.mm...
- + [arm64] Compiling ./Classes/UI/UnityView+Keyboard.mm...
- + [arm64] Compiling ./Classes/Unity/UnityReplayKit.mm...
- + [arm64] Compiling ./Classes/UI/UnityView+tvOS.mm...
- + [arm64] Compiling ./Classes/UI/UnityViewControllerBase.mm...
- + [arm64] Compiling ./Classes/Unity/UnityReplayKit_Scripting.mm...
- + [arm64] Compiling ./Classes/UI/UnityAppController+ViewHandling.mm...
- + [arm64] Compiling ./Classes/Unity/CVTextureCache.mm...
- + [arm64] Compiling ./Classes/Unity/DisplayManager.mm...
- + [arm64] Compiling ./Classes/Unity/VideoPlayer.mm...
- + [arm64] Compiling ./Classes/Unity/DeviceSettings.mm...
- + [arm64] Compiling ./Classes/Unity/FullScreenVideoPlayer.mm...
- + [arm64] Compiling ./Classes/Unity/InternalProfiler.cpp...
- + [arm64] ./Classes/UI/StoreReview.m.obj is up to date
- + [arm64] Compiling ./Classes/UI/OrientationSupport.mm...
- + [arm64] Compiling ./Classes/PluginBase/RenderPluginDelegate.mm...
- + [arm64] Compiling ./Classes/UnityAppController.mm...
- + [arm64] Compiling ./Classes/Unity/AVCapture.mm...
- + [arm64] Compiling ./Classes/Unity/NoGraphicsHelper.mm...
- While building module 'std' imported from ./Libraries/libil2cpp/include\il2cpp-config.h:3:
- In file included from <module-includes>:31:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1/complex.h:28:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\ccomplex:20:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\complex:242:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\sstream:184:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\istream:163:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\ostream:138:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\ios:214:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\__locale:18:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\mutex:190:
- C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\__mutex_base(33,29): error: use of undeclared identifier '_PTHREAD_MUTEX_SIG_init'
- __libcpp_mutex_t __m_ = _LIBCPP_MUTEX_INITIALIZER;
- ^
- C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\__threading_support(67,35): note: expanded from macro '_LIBCPP_MUTEX_INITIALIZER'
- #define _LIBCPP_MUTEX_INITIALIZER PTHREAD_MUTEX_INITIALIZER
- ^
- C:\iOS Project Builder For Unity\SDK\usr\include\pthread.h(185,36): note: expanded from macro 'PTHREAD_MUTEX_INITIALIZER'
- #define PTHREAD_MUTEX_INITIALIZER {_PTHREAD_MUTEX_SIG_init, {0}}
- ^
- While building module 'std' imported from ./Libraries/libil2cpp/include\il2cpp-config.h:3:
- In file included from <module-includes>:31:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1/complex.h:28:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\ccomplex:20:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\complex:242:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\sstream:184:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\istream:163:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\ostream:138:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\ios:214:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\__locale:18:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\mutex:190:
- C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\__mutex_base(273,32): error: use of undeclared identifier '_PTHREAD_COND_SIG_init'
- __libcpp_condvar_t __cv_ = _LIBCPP_CONDVAR_INITIALIZER;
- ^
- C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\__threading_support(73,37): note: expanded from macro '_LIBCPP_CONDVAR_INITIALIZER'
- #define _LIBCPP_CONDVAR_INITIALIZER PTHREAD_COND_INITIALIZER
- ^
- C:\iOS Project Builder For Unity\SDK\usr\include\pthread.h(214,35): note: expanded from macro 'PTHREAD_COND_INITIALIZER'
- #define PTHREAD_COND_INITIALIZER {_PTHREAD_COND_SIG_init, {0}}
- ^
- In file included from <built-in>:1:
- In file included from C:/iOS/Build_IOS//Classes/Prefix.pch:17:
- In file included from ./Libraries/libil2cpp/include/pch\pch-cpp.hpp:3:
- ./Libraries/libil2cpp/include\il2cpp-config.h(3,10): fatal error: could not build module 'std'
- #include <string.h>
- ~~~~~~~~^
- 3 errors generated.
- + [arm64] Compiling ./Classes/iPhone_Sensors.mm...
- detected compiler error, aborting multithreaded build.
- While building module 'std' imported from ./Libraries/libil2cpp/include\il2cpp-config.h:3:
- In file included from <module-includes>:31:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1/complex.h:28:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\ccomplex:20:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\complex:242:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\sstream:184:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\istream:163:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\ostream:138:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\ios:214:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\__locale:18:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\mutex:190:
- C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\__mutex_base(33,29): error: use of undeclared identifier '_PTHREAD_MUTEX_SIG_init'
- __libcpp_mutex_t __m_ = _LIBCPP_MUTEX_INITIALIZER;
- ^
- C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\__threading_support(67,35): note: expanded from macro '_LIBCPP_MUTEX_INITIALIZER'
- #define _LIBCPP_MUTEX_INITIALIZER PTHREAD_MUTEX_INITIALIZER
- ^
- C:\iOS Project Builder For Unity\SDK\usr\include\pthread.h(185,36): note: expanded from macro 'PTHREAD_MUTEX_INITIALIZER'
- #define PTHREAD_MUTEX_INITIALIZER {_PTHREAD_MUTEX_SIG_init, {0}}
- ^
- While building module 'std' imported from ./Libraries/libil2cpp/include\il2cpp-config.h:3:
- In file included from <module-includes>:31:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1/complex.h:28:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\ccomplex:20:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\complex:242:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\sstream:184:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\istream:163:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\ostream:138:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\ios:214:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\__locale:18:
- In file included from C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\mutex:190:
- C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\__mutex_base(273,32): error: use of undeclared identifier '_PTHREAD_COND_SIG_init'
- __libcpp_condvar_t __cv_ = _LIBCPP_CONDVAR_INITIALIZER;
- ^
- C:/iOS Project Builder For Unity/SDK/usr/include/c++/v1\__threading_support(73,37): note: expanded from macro '_LIBCPP_CONDVAR_INITIALIZER'
- #define _LIBCPP_CONDVAR_INITIALIZER PTHREAD_COND_INITIALIZER
- ^
- C:\iOS Project Builder For Unity\SDK\usr\include\pthread.h(214,35): note: expanded from macro 'PTHREAD_COND_INITIALIZER'
- #define PTHREAD_COND_INITIALIZER {_PTHREAD_COND_SIG_init, {0}}
- ^
- In file included from <built-in>:1:
- In file included from C:/iOS/Build_IOS//Classes/Prefix.pch:17:
- In file included from ./Libraries/libil2cpp/include/pch\pch-cpp.hpp:3:
- ./Libraries/libil2cpp/include\il2cpp-config.h(3,10): fatal error: could not build module 'std'
- #include <string.h>
- ~~~~~~~~^
- 3 errors generated.
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