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- //objPlayer
- //Step:
- {
- gravity = place_free( x , y + 1 );
- if gravity == 0 and keyboard_check( vk_up )
- {
- vspeed = -10;
- }
- if keyboard_check( vk_left )
- {
- move_contact_solid( 180 , 4 );
- }
- if keyboard_check( vk_right )
- {
- move_contact_solid( 0 , 4 );
- }
- }
- //Collision with objBlock:
- {
- x = xprevious;
- y = yprevious;
- move_contact_solid( direction , speed );
- vspeed = 0;
- }
- //objBlock
- //Must be solid
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