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antgame11

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Mar 24th, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. Model2 = Instance.new("Model")
  22. MeshPart3 = Instance.new("MeshPart")
  23. Model4 = Instance.new("Model")
  24. MeshPart5 = Instance.new("MeshPart")
  25. Model6 = Instance.new("Model")
  26. MeshPart7 = Instance.new("MeshPart")
  27. Part8 = Instance.new("Part")
  28. Part9 = Instance.new("Part")
  29. Part10 = Instance.new("Part")
  30. Part11 = Instance.new("Part")
  31. Model12 = Instance.new("Model")
  32. MeshPart13 = Instance.new("MeshPart")
  33. Model14 = Instance.new("Model")
  34. MeshPart15 = Instance.new("MeshPart")
  35. Model16 = Instance.new("Model")
  36. MeshPart17 = Instance.new("MeshPart")
  37. Model18 = Instance.new("Model")
  38. MeshPart19 = Instance.new("MeshPart")
  39. Model20 = Instance.new("Model")
  40. MeshPart21 = Instance.new("MeshPart")
  41. Model22 = Instance.new("Model")
  42. MeshPart23 = Instance.new("MeshPart")
  43. Model24 = Instance.new("Model")
  44. MeshPart25 = Instance.new("MeshPart")
  45. Model26 = Instance.new("Model")
  46. MeshPart27 = Instance.new("MeshPart")
  47. Model28 = Instance.new("Model")
  48. MeshPart29 = Instance.new("MeshPart")
  49. Model30 = Instance.new("Model")
  50. MeshPart31 = Instance.new("MeshPart")
  51. Model32 = Instance.new("Model")
  52. MeshPart33 = Instance.new("MeshPart")
  53. Model34 = Instance.new("Model")
  54. Part35 = Instance.new("Part")
  55. SpecialMesh36 = Instance.new("SpecialMesh")
  56. Part37 = Instance.new("Part")
  57. Script38 = Instance.new("Script")
  58. Script39 = Instance.new("Script")
  59. Script40 = Instance.new("Script")
  60. Script41 = Instance.new("Script")
  61. Script42 = Instance.new("Script")
  62. Script43 = Instance.new("Script")
  63. Script44 = Instance.new("Script")
  64. Script45 = Instance.new("Script")
  65. Script46 = Instance.new("Script")
  66. Script47 = Instance.new("Script")
  67. Script48 = Instance.new("Script")
  68. Script49 = Instance.new("Script")
  69. Script50 = Instance.new("Script")
  70. Script51 = Instance.new("Script")
  71. Script52 = Instance.new("Script")
  72. Script53 = Instance.new("Script")
  73. Script54 = Instance.new("Script")
  74. Script55 = Instance.new("Script")
  75. Script56 = Instance.new("Script")
  76. Script57 = Instance.new("Script")
  77. LocalScript58 = Instance.new("LocalScript")
  78. StringValue59 = Instance.new("StringValue")
  79. Animation60 = Instance.new("Animation")
  80. StringValue61 = Instance.new("StringValue")
  81. Animation62 = Instance.new("Animation")
  82. StringValue63 = Instance.new("StringValue")
  83. Animation64 = Instance.new("Animation")
  84. NumberValue65 = Instance.new("NumberValue")
  85. Animation66 = Instance.new("Animation")
  86. NumberValue67 = Instance.new("NumberValue")
  87. Animation68 = Instance.new("Animation")
  88. NumberValue69 = Instance.new("NumberValue")
  89. StringValue70 = Instance.new("StringValue")
  90. Animation71 = Instance.new("Animation")
  91. StringValue72 = Instance.new("StringValue")
  92. Animation73 = Instance.new("Animation")
  93. StringValue74 = Instance.new("StringValue")
  94. Animation75 = Instance.new("Animation")
  95. StringValue76 = Instance.new("StringValue")
  96. Animation77 = Instance.new("Animation")
  97. StringValue78 = Instance.new("StringValue")
  98. Animation79 = Instance.new("Animation")
  99. Model0.Name = "Stewf"
  100. Model0.Parent = mas
  101. Model1.Name = "Your one and only r15 morph"
  102. Model1.Parent = Model0
  103. Model2.Name = "LeftLeg3"
  104. Model2.Parent = Model1
  105. Model2.PrimaryPart = MeshPart3
  106. MeshPart3.Name = "Middle"
  107. MeshPart3.Parent = Model2
  108. MeshPart3.CFrame = CFrame.new(-60.8763847, 0.150030002, 28.7452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  109. MeshPart3.Orientation = Vector3.new(0, -90, 0)
  110. MeshPart3.Position = Vector3.new(-60.8763847, 0.150030002, 28.7452698)
  111. MeshPart3.Rotation = Vector3.new(0, -90, 0)
  112. MeshPart3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  113. MeshPart3.Transparency = 1
  114. MeshPart3.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  115. MeshPart3.Size = Vector3.new(1, 0.300000191, 1)
  116. MeshPart3.Anchored = true
  117. MeshPart3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  118. MeshPart3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  119. MeshPart3.BrickColor = BrickColor.new("Institutional white")
  120. MeshPart3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  121. MeshPart3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  122. MeshPart3.Material = Enum.Material.SmoothPlastic
  123. MeshPart3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  124. MeshPart3.brickColor = BrickColor.new("Institutional white")
  125. Model4.Name = "LeftArm3"
  126. Model4.Parent = Model1
  127. Model4.PrimaryPart = MeshPart5
  128. MeshPart5.Name = "Middle"
  129. MeshPart5.Parent = Model4
  130. MeshPart5.CFrame = CFrame.new(-60.8763847, 2.15002489, 27.7452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  131. MeshPart5.Orientation = Vector3.new(0, -90, 0)
  132. MeshPart5.Position = Vector3.new(-60.8763847, 2.15002489, 27.7452698)
  133. MeshPart5.Rotation = Vector3.new(0, -90, 0)
  134. MeshPart5.Color = Color3.new(0.972549, 0.972549, 0.972549)
  135. MeshPart5.Transparency = 1
  136. MeshPart5.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  137. MeshPart5.Size = Vector3.new(0.999999762, 0.299999982, 0.999999881)
  138. MeshPart5.Anchored = true
  139. MeshPart5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  140. MeshPart5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  141. MeshPart5.BrickColor = BrickColor.new("Institutional white")
  142. MeshPart5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  143. MeshPart5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  144. MeshPart5.Material = Enum.Material.SmoothPlastic
  145. MeshPart5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  146. MeshPart5.brickColor = BrickColor.new("Institutional white")
  147. Model6.Name = "Chest1"
  148. Model6.Parent = Model1
  149. Model6.PrimaryPart = MeshPart7
  150. MeshPart7.Name = "Middle"
  151. MeshPart7.Parent = Model6
  152. MeshPart7.CFrame = CFrame.new(-60.8763809, 3.20002294, 29.2452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  153. MeshPart7.Orientation = Vector3.new(0, -90, 0)
  154. MeshPart7.Position = Vector3.new(-60.8763809, 3.20002294, 29.2452698)
  155. MeshPart7.Rotation = Vector3.new(0, -90, 0)
  156. MeshPart7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  157. MeshPart7.Transparency = 1
  158. MeshPart7.Size = Vector3.new(2, 1.60000014, 1.00000036)
  159. MeshPart7.Anchored = true
  160. MeshPart7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  161. MeshPart7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  162. MeshPart7.BrickColor = BrickColor.new("Institutional white")
  163. MeshPart7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  164. MeshPart7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  165. MeshPart7.Material = Enum.Material.SmoothPlastic
  166. MeshPart7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  167. MeshPart7.brickColor = BrickColor.new("Institutional white")
  168. Part8.Parent = Model6
  169. Part8.CFrame = CFrame.new(-59.2442131, 2.01070118, 29.2899857, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  170. Part8.Position = Vector3.new(-59.2442131, 2.01070118, 29.2899857)
  171. Part8.Color = Color3.new(1, 0.8, 0.6)
  172. Part8.Size = Vector3.new(1.47229397, 0.420655429, 0.420655429)
  173. Part8.Anchored = true
  174. Part8.BottomSurface = Enum.SurfaceType.Smooth
  175. Part8.BrickColor = BrickColor.new("Pastel brown")
  176. Part8.TopSurface = Enum.SurfaceType.Smooth
  177. Part8.brickColor = BrickColor.new("Pastel brown")
  178. Part8.Shape = Enum.PartType.Cylinder
  179. Part9.Parent = Model6
  180. Part9.CFrame = CFrame.new(-60.0415649, 2.01070261, 28.9744949, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1)
  181. Part9.Orientation = Vector3.new(0, 0, -90)
  182. Part9.Position = Vector3.new(-60.0415649, 2.01070261, 28.9744949)
  183. Part9.Rotation = Vector3.new(0, 0, -90)
  184. Part9.Color = Color3.new(1, 0.8, 0.6)
  185. Part9.Size = Vector3.new(0.841310859, 0.841310859, 0.841310859)
  186. Part9.Anchored = true
  187. Part9.BottomSurface = Enum.SurfaceType.Smooth
  188. Part9.BrickColor = BrickColor.new("Pastel brown")
  189. Part9.TopSurface = Enum.SurfaceType.Smooth
  190. Part9.brickColor = BrickColor.new("Pastel brown")
  191. Part9.Shape = Enum.PartType.Ball
  192. Part10.Parent = Model6
  193. Part10.CFrame = CFrame.new(-58.5080643, 2.01070046, 29.2899857, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1)
  194. Part10.Orientation = Vector3.new(0, 0, -90)
  195. Part10.Position = Vector3.new(-58.5080643, 2.01070046, 29.2899857)
  196. Part10.Rotation = Vector3.new(0, 0, -90)
  197. Part10.Color = Color3.new(1, 0.580392, 0.580392)
  198. Part10.Size = Vector3.new(0.420655429, 0.420655429, 0.420655429)
  199. Part10.Anchored = true
  200. Part10.BottomSurface = Enum.SurfaceType.Smooth
  201. Part10.BrickColor = BrickColor.new("Salmon")
  202. Part10.TopSurface = Enum.SurfaceType.Smooth
  203. Part10.brickColor = BrickColor.new("Salmon")
  204. Part10.Shape = Enum.PartType.Ball
  205. Part11.Parent = Model6
  206. Part11.CFrame = CFrame.new(-60.0415649, 2.01070261, 29.6054764, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1)
  207. Part11.Orientation = Vector3.new(0, 0, -90)
  208. Part11.Position = Vector3.new(-60.0415649, 2.01070261, 29.6054764)
  209. Part11.Rotation = Vector3.new(0, 0, -90)
  210. Part11.Color = Color3.new(1, 0.8, 0.6)
  211. Part11.Size = Vector3.new(0.841310859, 0.841310859, 0.841310859)
  212. Part11.Anchored = true
  213. Part11.BottomSurface = Enum.SurfaceType.Smooth
  214. Part11.BrickColor = BrickColor.new("Pastel brown")
  215. Part11.TopSurface = Enum.SurfaceType.Smooth
  216. Part11.brickColor = BrickColor.new("Pastel brown")
  217. Part11.Shape = Enum.PartType.Ball
  218. Model12.Name = "RightLeg1"
  219. Model12.Parent = Model1
  220. Model12.PrimaryPart = MeshPart13
  221. MeshPart13.Name = "Middle"
  222. MeshPart13.Parent = Model12
  223. MeshPart13.CFrame = CFrame.new(-60.8763847, 1.50002599, 29.7452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  224. MeshPart13.Orientation = Vector3.new(0, -90, 0)
  225. MeshPart13.Position = Vector3.new(-60.8763847, 1.50002599, 29.7452698)
  226. MeshPart13.Rotation = Vector3.new(0, -90, 0)
  227. MeshPart13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  228. MeshPart13.Transparency = 1
  229. MeshPart13.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  230. MeshPart13.Size = Vector3.new(1.00000048, 1.49999976, 0.999999881)
  231. MeshPart13.Anchored = true
  232. MeshPart13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  233. MeshPart13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  234. MeshPart13.BrickColor = BrickColor.new("Institutional white")
  235. MeshPart13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  236. MeshPart13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  237. MeshPart13.Material = Enum.Material.SmoothPlastic
  238. MeshPart13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  239. MeshPart13.brickColor = BrickColor.new("Institutional white")
  240. Model14.Name = "RightArm1"
  241. Model14.Parent = Model1
  242. Model14.PrimaryPart = MeshPart15
  243. MeshPart15.Name = "Middle"
  244. MeshPart15.Parent = Model14
  245. MeshPart15.CFrame = CFrame.new(-60.8763809, 3.30002904, 30.7452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  246. MeshPart15.Orientation = Vector3.new(0, -90, 0)
  247. MeshPart15.Position = Vector3.new(-60.8763809, 3.30002904, 30.7452698)
  248. MeshPart15.Rotation = Vector3.new(0, -90, 0)
  249. MeshPart15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  250. MeshPart15.Transparency = 1
  251. MeshPart15.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  252. MeshPart15.Size = Vector3.new(0.999999642, 1.40000033, 0.99999994)
  253. MeshPart15.Anchored = true
  254. MeshPart15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  255. MeshPart15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  256. MeshPart15.BrickColor = BrickColor.new("Institutional white")
  257. MeshPart15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  258. MeshPart15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  259. MeshPart15.Material = Enum.Material.SmoothPlastic
  260. MeshPart15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  261. MeshPart15.brickColor = BrickColor.new("Institutional white")
  262. Model16.Name = "RightLeg2"
  263. Model16.Parent = Model1
  264. Model16.PrimaryPart = MeshPart17
  265. MeshPart17.Name = "Middle"
  266. MeshPart17.Parent = Model16
  267. MeshPart17.CFrame = CFrame.new(-60.8763847, 0.950026989, 29.7452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  268. MeshPart17.Orientation = Vector3.new(0, -90, 0)
  269. MeshPart17.Position = Vector3.new(-60.8763847, 0.950026989, 29.7452698)
  270. MeshPart17.Rotation = Vector3.new(0, -90, 0)
  271. MeshPart17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  272. MeshPart17.Transparency = 1
  273. MeshPart17.Size = Vector3.new(0.99999994, 1.50000036, 1.00000012)
  274. MeshPart17.Anchored = true
  275. MeshPart17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  276. MeshPart17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  277. MeshPart17.BrickColor = BrickColor.new("Institutional white")
  278. MeshPart17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  279. MeshPart17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  280. MeshPart17.Material = Enum.Material.SmoothPlastic
  281. MeshPart17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  282. MeshPart17.brickColor = BrickColor.new("Institutional white")
  283. Model18.Name = "RightArm2"
  284. Model18.Parent = Model1
  285. Model18.PrimaryPart = MeshPart19
  286. MeshPart19.Name = "Middle"
  287. MeshPart19.Parent = Model18
  288. MeshPart19.CFrame = CFrame.new(-60.8763809, 2.85002089, 30.7452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  289. MeshPart19.Orientation = Vector3.new(0, -90, 0)
  290. MeshPart19.Position = Vector3.new(-60.8763809, 2.85002089, 30.7452698)
  291. MeshPart19.Rotation = Vector3.new(0, -90, 0)
  292. MeshPart19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  293. MeshPart19.Transparency = 1
  294. MeshPart19.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  295. MeshPart19.Size = Vector3.new(0.999999762, 1.20000029, 1)
  296. MeshPart19.Anchored = true
  297. MeshPart19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  298. MeshPart19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  299. MeshPart19.BrickColor = BrickColor.new("Institutional white")
  300. MeshPart19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  301. MeshPart19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  302. MeshPart19.Material = Enum.Material.SmoothPlastic
  303. MeshPart19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  304. MeshPart19.brickColor = BrickColor.new("Institutional white")
  305. Model20.Name = "RightArm3"
  306. Model20.Parent = Model1
  307. Model20.PrimaryPart = MeshPart21
  308. MeshPart21.Name = "Middle"
  309. MeshPart21.Parent = Model20
  310. MeshPart21.CFrame = CFrame.new(-60.8763809, 2.15002489, 30.7452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  311. MeshPart21.Orientation = Vector3.new(0, -90, 0)
  312. MeshPart21.Position = Vector3.new(-60.8763809, 2.15002489, 30.7452698)
  313. MeshPart21.Rotation = Vector3.new(0, -90, 0)
  314. MeshPart21.Color = Color3.new(0.972549, 0.972549, 0.972549)
  315. MeshPart21.Transparency = 1
  316. MeshPart21.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  317. MeshPart21.Size = Vector3.new(0.999999881, 0.299999982, 0.999999881)
  318. MeshPart21.Anchored = true
  319. MeshPart21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  320. MeshPart21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  321. MeshPart21.BrickColor = BrickColor.new("Institutional white")
  322. MeshPart21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  323. MeshPart21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  324. MeshPart21.Material = Enum.Material.SmoothPlastic
  325. MeshPart21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  326. MeshPart21.brickColor = BrickColor.new("Institutional white")
  327. Model22.Name = "RightLeg3"
  328. Model22.Parent = Model1
  329. Model22.PrimaryPart = MeshPart23
  330. MeshPart23.Name = "Middle"
  331. MeshPart23.Parent = Model22
  332. MeshPart23.CFrame = CFrame.new(-60.8763847, 0.150030002, 29.7452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  333. MeshPart23.Orientation = Vector3.new(0, -90, 0)
  334. MeshPart23.Position = Vector3.new(-60.8763847, 0.150030002, 29.7452698)
  335. MeshPart23.Rotation = Vector3.new(0, -90, 0)
  336. MeshPart23.Color = Color3.new(0.972549, 0.972549, 0.972549)
  337. MeshPart23.Transparency = 1
  338. MeshPart23.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  339. MeshPart23.Size = Vector3.new(0.99999994, 0.300000191, 1)
  340. MeshPart23.Anchored = true
  341. MeshPart23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  342. MeshPart23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  343. MeshPart23.BrickColor = BrickColor.new("Institutional white")
  344. MeshPart23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  345. MeshPart23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  346. MeshPart23.Material = Enum.Material.SmoothPlastic
  347. MeshPart23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  348. MeshPart23.brickColor = BrickColor.new("Institutional white")
  349. Model24.Name = "Chest2"
  350. Model24.Parent = Model1
  351. Model24.PrimaryPart = MeshPart25
  352. MeshPart25.Name = "Middle"
  353. MeshPart25.Parent = Model24
  354. MeshPart25.CFrame = CFrame.new(-60.8763809, 2.25002503, 29.2452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  355. MeshPart25.Orientation = Vector3.new(0, -90, 0)
  356. MeshPart25.Position = Vector3.new(-60.8763809, 2.25002503, 29.2452698)
  357. MeshPart25.Rotation = Vector3.new(0, -90, 0)
  358. MeshPart25.Color = Color3.new(0.972549, 0.972549, 0.972549)
  359. MeshPart25.Transparency = 1
  360. MeshPart25.Size = Vector3.new(1.99999976, 0.5, 1.00000012)
  361. MeshPart25.Anchored = true
  362. MeshPart25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  363. MeshPart25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  364. MeshPart25.BrickColor = BrickColor.new("Institutional white")
  365. MeshPart25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  366. MeshPart25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  367. MeshPart25.Material = Enum.Material.SmoothPlastic
  368. MeshPart25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  369. MeshPart25.brickColor = BrickColor.new("Institutional white")
  370. Model26.Name = "LeftLeg1"
  371. Model26.Parent = Model1
  372. Model26.PrimaryPart = MeshPart27
  373. MeshPart27.Name = "Middle"
  374. MeshPart27.Parent = Model26
  375. MeshPart27.CFrame = CFrame.new(-60.8763847, 1.50002599, 28.7452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  376. MeshPart27.Orientation = Vector3.new(0, -90, 0)
  377. MeshPart27.Position = Vector3.new(-60.8763847, 1.50002599, 28.7452698)
  378. MeshPart27.Rotation = Vector3.new(0, -90, 0)
  379. MeshPart27.Color = Color3.new(0.972549, 0.972549, 0.972549)
  380. MeshPart27.Transparency = 1
  381. MeshPart27.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  382. MeshPart27.Size = Vector3.new(1.00000036, 1.49999976, 0.999999881)
  383. MeshPart27.Anchored = true
  384. MeshPart27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  385. MeshPart27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  386. MeshPart27.BrickColor = BrickColor.new("Institutional white")
  387. MeshPart27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  388. MeshPart27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  389. MeshPart27.Material = Enum.Material.SmoothPlastic
  390. MeshPart27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  391. MeshPart27.brickColor = BrickColor.new("Institutional white")
  392. Model28.Name = "LeftArm1"
  393. Model28.Parent = Model1
  394. Model28.PrimaryPart = MeshPart29
  395. MeshPart29.Name = "Middle"
  396. MeshPart29.Parent = Model28
  397. MeshPart29.CFrame = CFrame.new(-60.8763847, 3.30002904, 27.7452545, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  398. MeshPart29.Orientation = Vector3.new(0, -90, 0)
  399. MeshPart29.Position = Vector3.new(-60.8763847, 3.30002904, 27.7452545)
  400. MeshPart29.Rotation = Vector3.new(0, -90, 0)
  401. MeshPart29.Color = Color3.new(0.972549, 0.972549, 0.972549)
  402. MeshPart29.Transparency = 1
  403. MeshPart29.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  404. MeshPart29.Size = Vector3.new(0.999999762, 1.40000033, 0.99999994)
  405. MeshPart29.Anchored = true
  406. MeshPart29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  407. MeshPart29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  408. MeshPart29.BrickColor = BrickColor.new("Institutional white")
  409. MeshPart29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  410. MeshPart29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  411. MeshPart29.Material = Enum.Material.SmoothPlastic
  412. MeshPart29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  413. MeshPart29.brickColor = BrickColor.new("Institutional white")
  414. Model30.Name = "LeftLeg2"
  415. Model30.Parent = Model1
  416. Model30.PrimaryPart = MeshPart31
  417. MeshPart31.Name = "Middle"
  418. MeshPart31.Parent = Model30
  419. MeshPart31.CFrame = CFrame.new(-60.8763847, 0.950026989, 28.7452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  420. MeshPart31.Orientation = Vector3.new(0, -90, 0)
  421. MeshPart31.Position = Vector3.new(-60.8763847, 0.950026989, 28.7452698)
  422. MeshPart31.Rotation = Vector3.new(0, -90, 0)
  423. MeshPart31.Color = Color3.new(0.972549, 0.972549, 0.972549)
  424. MeshPart31.Transparency = 1
  425. MeshPart31.Size = Vector3.new(0.99999994, 1.50000036, 1.00000012)
  426. MeshPart31.Anchored = true
  427. MeshPart31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  428. MeshPart31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  429. MeshPart31.BrickColor = BrickColor.new("Institutional white")
  430. MeshPart31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  431. MeshPart31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  432. MeshPart31.Material = Enum.Material.SmoothPlastic
  433. MeshPart31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  434. MeshPart31.brickColor = BrickColor.new("Institutional white")
  435. Model32.Name = "LeftArm2"
  436. Model32.Parent = Model1
  437. Model32.PrimaryPart = MeshPart33
  438. MeshPart33.Name = "Middle"
  439. MeshPart33.Parent = Model32
  440. MeshPart33.CFrame = CFrame.new(-60.8763809, 2.85002089, 27.7452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  441. MeshPart33.Orientation = Vector3.new(0, -90, 0)
  442. MeshPart33.Position = Vector3.new(-60.8763809, 2.85002089, 27.7452698)
  443. MeshPart33.Rotation = Vector3.new(0, -90, 0)
  444. MeshPart33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  445. MeshPart33.Transparency = 1
  446. MeshPart33.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  447. MeshPart33.Size = Vector3.new(0.999999762, 1.20000029, 1)
  448. MeshPart33.Anchored = true
  449. MeshPart33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  450. MeshPart33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  451. MeshPart33.BrickColor = BrickColor.new("Institutional white")
  452. MeshPart33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  453. MeshPart33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  454. MeshPart33.Material = Enum.Material.SmoothPlastic
  455. MeshPart33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  456. MeshPart33.brickColor = BrickColor.new("Institutional white")
  457. Model34.Name = "Hair"
  458. Model34.Parent = Model1
  459. Model34.PrimaryPart = Part35
  460. Part35.Name = "Middle"
  461. Part35.Parent = Model34
  462. Part35.CFrame = CFrame.new(-60.8766403, 4.50002193, 29.2452698, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08)
  463. Part35.Orientation = Vector3.new(0, -90, 0)
  464. Part35.Position = Vector3.new(-60.8766403, 4.50002193, 29.2452698)
  465. Part35.Rotation = Vector3.new(0, -90, 0)
  466. Part35.Color = Color3.new(0.972549, 0.972549, 0.972549)
  467. Part35.Transparency = 1
  468. Part35.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  469. Part35.Size = Vector3.new(2, 1, 1)
  470. Part35.Anchored = true
  471. Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  472. Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  473. Part35.BrickColor = BrickColor.new("Institutional white")
  474. Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  475. Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  476. Part35.Material = Enum.Material.SmoothPlastic
  477. Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  478. Part35.TopSurface = Enum.SurfaceType.Smooth
  479. Part35.brickColor = BrickColor.new("Institutional white")
  480. SpecialMesh36.Parent = Part35
  481. SpecialMesh36.Scale = Vector3.new(1.25, 1.25, 1.25)
  482. Part37.Name = "Head"
  483. Part37.Parent = Model1
  484. Part37.CFrame = CFrame.new(-57.5766258, 0.100013003, 29.2452698, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
  485. Part37.Orientation = Vector3.new(0, 90, 0)
  486. Part37.Position = Vector3.new(-57.5766258, 0.100013003, 29.2452698)
  487. Part37.Rotation = Vector3.new(0, 90, 0)
  488. Part37.Color = Color3.new(0.768628, 0.156863, 0.109804)
  489. Part37.Size = Vector3.new(4, 0.200000003, 4)
  490. Part37.Anchored = true
  491. Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  492. Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  493. Part37.BrickColor = BrickColor.new("Bright red")
  494. Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  495. Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  496. Part37.Material = Enum.Material.Neon
  497. Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  498. Part37.brickColor = BrickColor.new("Bright red")
  499. Script38.Name = "RightLeg3"
  500. Script38.Parent = Part37
  501. Script39.Name = "RightLeg2"
  502. Script39.Parent = Part37
  503. Script40.Name = "Clothing"
  504. Script40.Parent = Part37
  505. Script41.Name = "PantRemover"
  506. Script41.Parent = Part37
  507. Script42.Name = "ShirtRemover"
  508. Script42.Parent = Part37
  509. Script43.Name = "Chest1"
  510. Script43.Parent = Part37
  511. Script44.Name = "Chest2"
  512. Script44.Parent = Part37
  513. Script45.Name = "Hair"
  514. Script45.Parent = Part37
  515. Script46.Name = "Credits"
  516. Script46.Parent = Part37
  517. Script47.Name = "LeftArm1"
  518. Script47.Parent = Part37
  519. Script48.Name = "LeftArm2"
  520. Script48.Parent = Part37
  521. Script49.Name = "LeftArm3"
  522. Script49.Parent = Part37
  523. Script50.Name = "LeftLeg1"
  524. Script50.Parent = Part37
  525. Script51.Name = "LeftLeg2"
  526. Script51.Parent = Part37
  527. Script52.Name = "LeftLeg3"
  528. Script52.Parent = Part37
  529. Script53.Name = "RightArm1"
  530. Script53.Parent = Part37
  531. Script54.Name = "RightArm2"
  532. Script54.Parent = Part37
  533. Script55.Name = "RightArm3"
  534. Script55.Parent = Part37
  535. Script56.Name = "RightLeg1"
  536. Script56.Parent = Part37
  537. Script57.Name = "R15 Port"
  538. Script57.Parent = Model0
  539. table.insert(cors,sandbox(Script57,function()
  540. --NOTE: This version uses a hack to create a second part for shirt textures
  541. -- Mesh behavior may change to where this hack will become un-needed
  542. -- Let me know if you want me to create a toggle for this
  543.  
  544. game.Players.PlayerAdded:connect(function(Player)
  545. wait()
  546. local function CharacterAdded(Character)
  547. if Character then
  548.  
  549. local R15Model = Instance.new("Model")
  550. R15Model.Name = "R15Model"
  551. R15Model.Parent = Character
  552.  
  553. local function CreateLimb(Name,Color,Size,Transparency,ConnectToLimb,MotorName,C0,C1,MeshId)
  554. local Part = Instance.new("Part")
  555. Part.FormFactor = "Custom"
  556. Part.Size = Size
  557. Part.BrickColor = Color
  558. Part.CanCollide = false
  559. Part.Name = Name
  560. Part.Transparency = (Transparency == 0.001 and 0 or Transparency)
  561. Part.TopSurface = "Smooth"
  562. Part.BottomSurface = "Smooth"
  563.  
  564. local Motor = Instance.new("Motor6D")
  565. Motor.C0 = C0
  566. Motor.C1 = C1
  567. Motor.Part0 = ConnectToLimb
  568. Motor.Part1 = Part
  569. Motor.Name = MotorName
  570. Motor.MaxVelocity = 0.1
  571. Motor.Parent = ConnectToLimb
  572.  
  573. if MeshId then
  574. local Mesh = Instance.new("SpecialMesh")
  575. Mesh.MeshType = "FileMesh"
  576. Mesh.MeshId = MeshId
  577. Mesh.Scale = Vector3.new(0.99,0.99,0.99)
  578. Mesh.Parent = Part
  579. end
  580.  
  581. if MeshId and Transparency == 0.001 then
  582. local ShirtTexturePart = Instance.new("Part")
  583. ShirtTexturePart.FormFactor = "Custom"
  584. ShirtTexturePart.Size = Size
  585. ShirtTexturePart.BrickColor = Color
  586. ShirtTexturePart.CanCollide = false
  587. ShirtTexturePart.Name = "ShirtTexturePart"
  588. ShirtTexturePart.Transparency = Transparency
  589. ShirtTexturePart.TopSurface = "Smooth"
  590. ShirtTexturePart.BottomSurface = "Smooth"
  591.  
  592. local Mesh = Instance.new("SpecialMesh")
  593. Mesh.MeshType = "FileMesh"
  594. Mesh.MeshId = MeshId
  595. Mesh.Parent = ShirtTexturePart
  596.  
  597. local Weld = Instance.new("Weld")
  598. Weld.Part0 = Part
  599. Weld.Part1 = ShirtTexturePart
  600. Weld.Parent = ShirtTexturePart
  601.  
  602. ShirtTexturePart.Parent = Part
  603. end
  604. Part.Parent = R15Model
  605. return Part
  606. end
  607.  
  608.  
  609. local HumanoidRootPart = CreateLimb("HumanoidRootPart",BrickColor.new("Medium stone grey"),Vector3.new(1,1,1),1,Character.HumanoidRootPart,"RootConnector",CFrame.new(),CFrame.new(0,0.7,0))
  610. local LowerTorso = CreateLimb("LowerTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,HumanoidRootPart,"Root",CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941715")
  611. local UpperTorso = CreateLimb("UpperTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,LowerTorso,"Waist",CFrame.new(0, 0.404105991, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941468")
  612. local Head = CreateLimb("Head",BrickColor.new("Bright yellow"),Vector3.new(1,1,1),0,UpperTorso,"Neck",CFrame.new(0, 1.26949596, 0.0428609997, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.635110021, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941905")
  613. local LeftUpperArm = CreateLimb("LeftUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.672, 1),0.001,UpperTorso,"LeftShoulder",CFrame.new(-1.50177097, 0.924546003, 0, 1, 0, -0, 0, 0.999044001, 0.0437170006, 0, -0.0437170006, 0.999044001),CFrame.new(0, 0.336115986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938468")
  614. local LeftLowerArm = CreateLimb("LeftLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,LeftUpperArm,"LeftElbow",CFrame.new(0, -0.336115986, 0, 1, 0, 0, 0, 0.999044001, -0.0437170006, 0, 0.0437170006, 0.999044001),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938971")
  615. local LeftHand = CreateLimb("LeftHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,LeftLowerArm,"LeftWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939233")
  616. local RightUpperArm = CreateLimb("RightUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.671, 1),0.001,UpperTorso,"RightShoulder",CFrame.new(1.50049305, 0.923726022, 0, 1, 0, -0, 0, 0.999041617, 0.0437709838, 0, -0.0437709838, 0.999041617),CFrame.new(0, 0.335705996, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940113")
  617. local RightLowerArm = CreateLimb("RightLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,RightUpperArm,"RightElbow",CFrame.new(0, -0.335705996, 0, 1, 0, 0, 0, 0.999041617, -0.0437709838, 0, 0.0437709838, 0.999041617),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940356")
  618. local RightHand = CreateLimb("RightHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,RightLowerArm,"RightWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940548")
  619. local LeftUpperLeg = CreateLimb("LeftUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"LeftHip",CFrame.new(-0.457044005, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939645")
  620. local LeftLowerLeg = CreateLimb("LeftLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,LeftUpperLeg,"LeftKnee",CFrame.new(0, -0.387418985, 0, 1, 9.95820074e-007, 9.13360125e-008, -9.99999997e-007, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939489")
  621. local LeftFoot = CreateLimb("LeftFoot",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.415, 1),0.001,LeftLowerLeg,"LeftAnkle",CFrame.new(0, -0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.207286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939912")
  622. local RightUpperLeg = CreateLimb("RightUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"RightHip",CFrame.new(0.451141, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940976")
  623. local RightLowerLeg = CreateLimb("RightLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,RightUpperLeg,"RightKnee",CFrame.new(0, -0.387418985, 0, 1, 0, -0, 0, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940802")
  624. local RightFoot = CreateLimb("RightFoot",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.415, 1),0.001,RightLowerLeg,"RightAnkle",CFrame.new(0, -0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.207286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941196")
  625.  
  626. --if Character:WaitForChild("Head"):WaitForChild("Mesh").MeshId ~= "" then
  627. -- Head.MeshId = Character.Head.Mesh.MeshId
  628. --end
  629.  
  630. spawn(function() Character:WaitForChild("Animate").Disabled = false end)
  631. script.NewAnimate:Clone().Parent = Character
  632.  
  633. local function Clear(Name,Alternative,ColorParts)
  634. local Part = Character:WaitForChild(Name)
  635. Part.Transparency = (Name == "Head" and 0.99 or 1)
  636. local function ChildAdded(Ins)
  637. delay(0.05,function()
  638. if Ins.Name == "face" then
  639. if Alternative:FindFirstChild("face") then Alternative:FindFirstChild("face"):Destroy() end
  640. Ins.Parent = Alternative
  641. elseif Ins:IsA("Motor6D") and string.sub(Ins.Name,1,5) ~= "Fake_" then
  642. Ins.Name = "Fake_"..Ins.Name
  643. elseif Ins.Name == "HeadWeld" then
  644. delay(0.05,function()
  645. Ins.Parent = Head
  646. Ins.Part0 = Head
  647. Ins.C1 = CFrame.new(0,0,0.05) * Ins.C1
  648. end)
  649. elseif not Ins:IsA("Weld") then
  650. Ins:Destroy()
  651. end
  652. end)
  653. end
  654. for _,Sub in pairs(Part:GetChildren()) do
  655. ChildAdded(Sub)
  656. end
  657. Part.ChildAdded:connect(ChildAdded)
  658.  
  659. local function Color()
  660. for _,Sub in pairs(ColorParts) do
  661. Sub.BrickColor = Part.BrickColor
  662. local TexturePart = Sub:FindFirstChild("ShirtTexturePart")
  663. if TexturePart then
  664. TexturePart.BrickColor = Part.BrickColor
  665. end
  666. end
  667. end
  668. Color()
  669. Part.Changed:connect(Color)
  670. end
  671.  
  672. Clear("HumanoidRootPart",HumanoidRootPart,{HumanoidRootPart})
  673. Clear("Head",Head,{Head})
  674. Clear("Torso",nil,{LowerTorso,UpperTorso})
  675. Clear("Left Arm",nil,{LeftLowerArm,LeftUpperArm,LeftHand})
  676. Clear("Right Arm",nil,{RightLowerArm,RightUpperArm,RightHand})
  677. Clear("Left Leg",nil,{LeftLowerLeg,LeftUpperLeg,LeftFoot})
  678. Clear("Right Leg",nil,{RightLowerLeg,RightUpperLeg,RightFoot})
  679.  
  680. local ShirtUsed = false
  681. local function ChildAdded(Ins)
  682. if Ins:IsA("Hat") and string.sub(Ins.Name,1,7) ~= "Scaled_" then
  683. delay(0.05,function()
  684. local Mesh = Ins:WaitForChild("Handle"):WaitForChild("Mesh")
  685. Ins.AttachmentPos = Ins.AttachmentPos
  686. Mesh.Scale = Mesh.Scale
  687. Ins.Name = "Scaled_"..Ins.Name
  688. end)
  689. elseif Ins:IsA("Shirt") then
  690. ShirtUsed = true
  691. LowerTorso.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
  692. UpperTorso.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
  693. LeftLowerArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
  694. LeftUpperArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
  695. LeftHand.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
  696. RightLowerArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
  697. RightUpperArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
  698. RightHand.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
  699. elseif Ins:IsA("Pants") then
  700. LeftUpperLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
  701. LeftLowerLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
  702. LeftFoot.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
  703. RightUpperLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
  704. RightLowerLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
  705. RightFoot.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
  706. if LowerTorso.ShirtTexturePart.Mesh.TextureId == "" then
  707. LowerTorso.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
  708. UpperTorso.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
  709. end
  710. end
  711. end
  712.  
  713. for _,Sub in pairs(Character:GetChildren()) do
  714. ChildAdded(Sub)
  715. end
  716. Character.ChildAdded:connect(ChildAdded)
  717. end
  718. end
  719.  
  720. CharacterAdded(Player.Character)
  721. Player.CharacterAdded:connect(CharacterAdded)
  722. end)
  723. end))
  724. LocalScript58.Name = "NewAnimate"
  725. LocalScript58.Parent = Script57
  726. table.insert(cors,sandbox(LocalScript58,function()
  727. function waitForChild(parent, childName)
  728. local child = parent:findFirstChild(childName)
  729. if child then return child end
  730. while true do
  731. child = parent.ChildAdded:wait()
  732. if child.Name==childName then return child end
  733. end
  734. end
  735.  
  736. local Figure = script.Parent
  737. local Humanoid = waitForChild(Figure, "Humanoid")
  738. local pose = "Standing"
  739.  
  740. local currentAnim = ""
  741. local currentAnimInstance = nil
  742. local currentAnimTrack = nil
  743. local currentAnimKeyframeHandler = nil
  744. local currentAnimSpeed = 1.0
  745. local animTable = {}
  746. local animNames = {
  747. idle = {
  748. { id = "rbxasset://R15021216/idle_stretch.xml", weight = 1 },
  749. { id = "rbxasset://R15021216/idle_look.xml", weight = 1 },
  750. { id = "rbxasset://R15021216/idle.xml", weight = 9 }
  751. },
  752. walk = {
  753. { id = "rbxasset://R15021216/run.xml", weight = 10 }
  754. },
  755. run = {
  756. { id = "rbxasset://R15021216/run.xml", weight = 10 }
  757. },
  758. jump = {
  759. { id = "rbxasset://R15021216/jump.xml", weight = 10 }
  760. },
  761. fall = {
  762. { id = "rbxasset://R15021216/falling.xml", weight = 10 }
  763. },
  764. climb = {
  765. { id = "rbxasset://R15021216/climb.xml", weight = 10 }
  766. },
  767. sit = {
  768. { id = "http://www.roblox.com/asset/?id=393915321", weight = 10 }
  769. },
  770. toolnone = {
  771. { id = "http://www.roblox.com/asset/?id=393915542", weight = 10 }
  772. },
  773. toolslash = {
  774. { id = "http://www.roblox.com/asset/?id=393915542", weight = 10 }
  775. -- { id = "slash.xml", weight = 10 }
  776. },
  777. toollunge = {
  778. { id = "http://www.roblox.com/asset/?id=393915542", weight = 10 }
  779. },
  780. wave = {
  781. { id = "http://www.roblox.com/asset/?id=393915710", weight = 10 }
  782. },
  783. point = {
  784. { id = "http://www.roblox.com/asset/?id=393915866", weight = 10 }
  785. },
  786. dance = {
  787. { id = "http://www.roblox.com/asset/?id=393916260", weight = 10 },
  788. { id = "http://www.roblox.com/asset/?id=393916456", weight = 10 },
  789. { id = "http://www.roblox.com/asset/?id=393916635", weight = 10 }
  790. },
  791. dance2 = {
  792. { id = "http://www.roblox.com/asset/?id=393916791", weight = 10 },
  793. { id = "http://www.roblox.com/asset/?id=393916989", weight = 10 },
  794. { id = "http://www.roblox.com/asset/?id=393917195", weight = 10 }
  795. },
  796. dance3 = {
  797. { id = "http://www.roblox.com/asset/?id=393917375", weight = 10 },
  798. { id = "http://www.roblox.com/asset/?id=393917556", weight = 10 },
  799. { id = "http://www.roblox.com/asset/?id=393917721", weight = 10 }
  800. },
  801. laugh = {
  802. { id = "http://www.roblox.com/asset/?id=393916166", weight = 10 }
  803. },
  804. cheer = {
  805. { id = "http://www.roblox.com/asset/?id=393916016", weight = 10 }
  806. },
  807. }
  808.  
  809. -- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
  810. local emoteNames = { wave = false, point = false, dance = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
  811.  
  812. math.randomseed(tick())
  813.  
  814. function configureAnimationSet(name, fileList)
  815. if (animTable[name] ~= nil) then
  816. for _, connection in pairs(animTable[name].connections) do
  817. connection:disconnect()
  818. end
  819. end
  820. animTable[name] = {}
  821. animTable[name].count = 0
  822. animTable[name].totalWeight = 0
  823. animTable[name].connections = {}
  824.  
  825. -- check for config values
  826. local config = script:FindFirstChild(name)
  827. if (config ~= nil) then
  828. -- print("Loading anims " .. name)
  829. table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
  830. table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
  831. local idx = 1
  832. for _, childPart in pairs(config:GetChildren()) do
  833. if (childPart:IsA("Animation")) then
  834. table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
  835. animTable[name][idx] = {}
  836. animTable[name][idx].anim = childPart
  837. local weightObject = childPart:FindFirstChild("Weight")
  838. if (weightObject == nil) then
  839. animTable[name][idx].weight = 1
  840. else
  841. animTable[name][idx].weight = weightObject.Value
  842. end
  843. animTable[name].count = animTable[name].count + 1
  844. animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
  845. -- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
  846. idx = idx + 1
  847. end
  848. end
  849. end
  850.  
  851. -- fallback to defaults
  852. if (animTable[name].count <= 0) then
  853. for idx, anim in pairs(fileList) do
  854. animTable[name][idx] = {}
  855. animTable[name][idx].anim = Instance.new("Animation")
  856. animTable[name][idx].anim.Name = name
  857. animTable[name][idx].anim.AnimationId = anim.id
  858. animTable[name][idx].weight = anim.weight
  859. animTable[name].count = animTable[name].count + 1
  860. animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
  861. -- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
  862. end
  863. end
  864. end
  865.  
  866. -- Setup animation objects
  867. function scriptChildModified(child)
  868. local fileList = animNames[child.Name]
  869. if (fileList ~= nil) then
  870. configureAnimationSet(child.Name, fileList)
  871. end
  872. end
  873.  
  874. script.ChildAdded:connect(scriptChildModified)
  875. script.ChildRemoved:connect(scriptChildModified)
  876.  
  877.  
  878. for name, fileList in pairs(animNames) do
  879. configureAnimationSet(name, fileList)
  880. end
  881.  
  882. -- ANIMATION
  883.  
  884. -- declarations
  885. local toolAnim = "None"
  886. local toolAnimTime = 0
  887.  
  888. local jumpAnimTime = 0
  889. local jumpAnimDuration = 0.31
  890.  
  891. local toolTransitionTime = 0.1
  892. local fallTransitionTime = 0.2
  893.  
  894. -- functions
  895.  
  896. function stopAllAnimations()
  897. local oldAnim = currentAnim
  898.  
  899. -- return to idle if finishing an emote
  900. if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
  901. oldAnim = "idle"
  902. end
  903.  
  904. currentAnim = ""
  905. currentAnimInstance = nil
  906. if (currentAnimKeyframeHandler ~= nil) then
  907. currentAnimKeyframeHandler:disconnect()
  908. end
  909.  
  910. if (currentAnimTrack ~= nil) then
  911. currentAnimTrack:Stop()
  912. currentAnimTrack:Destroy()
  913. currentAnimTrack = nil
  914. end
  915. return oldAnim
  916. end
  917.  
  918. function setAnimationSpeed(speed)
  919. if speed ~= currentAnimSpeed then
  920. currentAnimSpeed = speed
  921. currentAnimTrack:AdjustSpeed(currentAnimSpeed)
  922. end
  923. end
  924.  
  925. function keyFrameReachedFunc(frameName)
  926. if (frameName == "End") then
  927. -- print("Keyframe : ".. frameName)
  928.  
  929. local repeatAnim = currentAnim
  930. -- return to idle if finishing an emote
  931. if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
  932. repeatAnim = "idle"
  933. end
  934.  
  935. local animSpeed = currentAnimSpeed
  936. playAnimation(repeatAnim, 0.15, Humanoid)
  937. setAnimationSpeed(animSpeed)
  938. end
  939. end
  940.  
  941. -- Preload animations
  942. function playAnimation(animName, transitionTime, humanoid)
  943.  
  944. local roll = math.random(1, animTable[animName].totalWeight)
  945. local origRoll = roll
  946. local idx = 1
  947. while (roll > animTable[animName][idx].weight) do
  948. roll = roll - animTable[animName][idx].weight
  949. idx = idx + 1
  950. end
  951.  
  952. -- print(animName .. " " .. idx .. " [" .. origRoll .. "]")
  953.  
  954. local anim = animTable[animName][idx].anim
  955.  
  956. -- switch animation
  957. if (anim ~= currentAnimInstance) then
  958.  
  959. if (currentAnimTrack ~= nil) then
  960. currentAnimTrack:Stop(transitionTime)
  961. currentAnimTrack:Destroy()
  962. end
  963.  
  964. currentAnimSpeed = 1.0
  965.  
  966. -- load it to the humanoid; get AnimationTrack
  967. currentAnimTrack = humanoid:LoadAnimation(anim)
  968.  
  969. -- play the animation
  970. currentAnimTrack:Play(transitionTime)
  971. currentAnim = animName
  972. currentAnimInstance = anim
  973.  
  974. -- set up keyframe name triggers
  975. if (currentAnimKeyframeHandler ~= nil) then
  976. currentAnimKeyframeHandler:disconnect()
  977. end
  978. currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
  979.  
  980. end
  981.  
  982. end
  983.  
  984. -------------------------------------------------------------------------------------------
  985. -------------------------------------------------------------------------------------------
  986.  
  987. local toolAnimName = ""
  988. local toolAnimTrack = nil
  989. local toolAnimInstance = nil
  990. local currentToolAnimKeyframeHandler = nil
  991.  
  992. function toolKeyFrameReachedFunc(frameName)
  993. if (frameName == "End") then
  994. -- print("Keyframe : ".. frameName)
  995. playToolAnimation(toolAnimName, 0.0, Humanoid)
  996. end
  997. end
  998.  
  999.  
  1000. function playToolAnimation(animName, transitionTime, humanoid)
  1001.  
  1002. local roll = math.random(1, animTable[animName].totalWeight)
  1003. local origRoll = roll
  1004. local idx = 1
  1005. while (roll > animTable[animName][idx].weight) do
  1006. roll = roll - animTable[animName][idx].weight
  1007. idx = idx + 1
  1008. end
  1009. -- print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
  1010. local anim = animTable[animName][idx].anim
  1011.  
  1012. if (toolAnimInstance ~= anim) then
  1013.  
  1014. if (toolAnimTrack ~= nil) then
  1015. toolAnimTrack:Stop()
  1016. toolAnimTrack:Destroy()
  1017. transitionTime = 0
  1018. end
  1019.  
  1020. -- load it to the humanoid; get AnimationTrack
  1021. toolAnimTrack = humanoid:LoadAnimation(anim)
  1022.  
  1023. -- play the animation
  1024. toolAnimTrack:Play(transitionTime)
  1025. toolAnimName = animName
  1026. toolAnimInstance = anim
  1027.  
  1028. currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
  1029. end
  1030. end
  1031.  
  1032. function stopToolAnimations()
  1033. local oldAnim = toolAnimName
  1034.  
  1035. if (currentToolAnimKeyframeHandler ~= nil) then
  1036. currentToolAnimKeyframeHandler:disconnect()
  1037. end
  1038.  
  1039. toolAnimName = ""
  1040. toolAnimInstance = nil
  1041. if (toolAnimTrack ~= nil) then
  1042. toolAnimTrack:Stop()
  1043. toolAnimTrack:Destroy()
  1044. toolAnimTrack = nil
  1045. end
  1046.  
  1047.  
  1048. return oldAnim
  1049. end
  1050.  
  1051. -------------------------------------------------------------------------------------------
  1052. -------------------------------------------------------------------------------------------
  1053.  
  1054.  
  1055. function onRunning(speed)
  1056. if speed>0.01 then
  1057. local scale = 15.0
  1058. playAnimation("walk", 0.1, Humanoid)
  1059. setAnimationSpeed(speed / scale)
  1060. pose = "Running"
  1061. else
  1062. playAnimation("idle", 0.1, Humanoid)
  1063. pose = "Standing"
  1064. end
  1065. end
  1066.  
  1067. function onDied()
  1068. pose = "Dead"
  1069. end
  1070.  
  1071. function onJumping()
  1072. playAnimation("jump", 0.1, Humanoid)
  1073. jumpAnimTime = jumpAnimDuration
  1074. pose = "Jumping"
  1075. end
  1076.  
  1077. function onClimbing(speed)
  1078. local scale = 2.0
  1079. playAnimation("climb", 0.1, Humanoid)
  1080. setAnimationSpeed(speed / scale)
  1081. pose = "Climbing"
  1082. end
  1083.  
  1084. function onGettingUp()
  1085. pose = "GettingUp"
  1086. end
  1087.  
  1088. function onFreeFall()
  1089. if (jumpAnimTime <= 0) then
  1090. playAnimation("fall", fallTransitionTime, Humanoid)
  1091. end
  1092. pose = "FreeFall"
  1093. end
  1094.  
  1095. function onFallingDown()
  1096. pose = "FallingDown"
  1097. end
  1098.  
  1099. function onSeated()
  1100. pose = "Seated"
  1101. end
  1102.  
  1103. function onPlatformStanding()
  1104. pose = "PlatformStanding"
  1105. end
  1106.  
  1107. function onSwimming(speed)
  1108. if speed>0 then
  1109. pose = "Running"
  1110. else
  1111. pose = "Standing"
  1112. end
  1113. end
  1114.  
  1115. function getTool()
  1116. for _, kid in ipairs(Figure:GetChildren()) do
  1117. if kid.className == "Tool" then return kid end
  1118. end
  1119. return nil
  1120. end
  1121.  
  1122. function getToolAnim(tool)
  1123. for _, c in ipairs(tool:GetChildren()) do
  1124. if c.Name == "toolanim" and c.className == "StringValue" then
  1125. return c
  1126. end
  1127. end
  1128. return nil
  1129. end
  1130.  
  1131. function animateTool()
  1132.  
  1133. if (toolAnim == "None") then
  1134. playToolAnimation("toolnone", toolTransitionTime, Humanoid)
  1135. return
  1136. end
  1137.  
  1138. if (toolAnim == "Slash") then
  1139. playToolAnimation("toolslash", 0, Humanoid)
  1140. return
  1141. end
  1142.  
  1143. if (toolAnim == "Lunge") then
  1144. playToolAnimation("toollunge", 0, Humanoid)
  1145. return
  1146. end
  1147. end
  1148.  
  1149. function moveSit()
  1150. RightShoulder.MaxVelocity = 0.15
  1151. LeftShoulder.MaxVelocity = 0.15
  1152. RightShoulder:SetDesiredAngle(3.14 /2)
  1153. LeftShoulder:SetDesiredAngle(-3.14 /2)
  1154. RightHip:SetDesiredAngle(3.14 /2)
  1155. LeftHip:SetDesiredAngle(-3.14 /2)
  1156. end
  1157.  
  1158. local lastTick = 0
  1159.  
  1160. function move(time)
  1161. local amplitude = 1
  1162. local frequency = 1
  1163. local deltaTime = time - lastTick
  1164. lastTick = time
  1165.  
  1166. local climbFudge = 0
  1167. local setAngles = false
  1168.  
  1169. if (jumpAnimTime > 0) then
  1170. jumpAnimTime = jumpAnimTime - deltaTime
  1171. end
  1172.  
  1173. if (pose == "FreeFall" and jumpAnimTime <= 0) then
  1174. playAnimation("fall", fallTransitionTime, Humanoid)
  1175. elseif (pose == "Seated") then
  1176. playAnimation("sit", 0.5, Humanoid)
  1177. return
  1178. elseif (pose == "Running") then
  1179. playAnimation("walk", 0.1, Humanoid)
  1180. elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
  1181. stopAllAnimations()
  1182. amplitude = 0.1
  1183. frequency = 1
  1184. setAngles = true
  1185. end
  1186.  
  1187. -- Tool Animation handling
  1188. local tool = getTool()
  1189. if tool then
  1190.  
  1191. animStringValueObject = getToolAnim(tool)
  1192.  
  1193. if animStringValueObject then
  1194. toolAnim = animStringValueObject.Value
  1195. -- message recieved, delete StringValue
  1196. animStringValueObject.Parent = nil
  1197. toolAnimTime = time + .3
  1198. end
  1199.  
  1200. if time > toolAnimTime then
  1201. toolAnimTime = 0
  1202. toolAnim = "None"
  1203. end
  1204.  
  1205. animateTool()
  1206. else
  1207. stopToolAnimations()
  1208. toolAnim = "None"
  1209. toolAnimInstance = nil
  1210. toolAnimTime = 0
  1211. end
  1212. end
  1213.  
  1214. -- connect events
  1215. Humanoid.Died:connect(onDied)
  1216. Humanoid.Running:connect(onRunning)
  1217. Humanoid.Jumping:connect(onJumping)
  1218. Humanoid.Climbing:connect(onClimbing)
  1219. Humanoid.GettingUp:connect(onGettingUp)
  1220. Humanoid.FreeFalling:connect(onFreeFall)
  1221. Humanoid.FallingDown:connect(onFallingDown)
  1222. Humanoid.Seated:connect(onSeated)
  1223. Humanoid.PlatformStanding:connect(onPlatformStanding)
  1224. Humanoid.Swimming:connect(onSwimming)
  1225.  
  1226. -- setup emote chat hook
  1227. Game.Players.LocalPlayer.Chatted:connect(function(msg)
  1228. local emote = ""
  1229. if (string.sub(msg, 1, 3) == "/e ") then
  1230. emote = string.sub(msg, 4)
  1231. elseif (string.sub(msg, 1, 7) == "/emote ") then
  1232. emote = string.sub(msg, 8)
  1233. end
  1234.  
  1235. if (pose == "Standing" and emoteNames[emote] ~= nil) then
  1236. playAnimation(emote, 0.1, Humanoid)
  1237. end
  1238. -- print("===> " .. string.sub(msg, 1, 3) .. "(" .. emote .. ")")
  1239. end)
  1240.  
  1241.  
  1242. -- main program
  1243.  
  1244. local runService = game:service("RunService");
  1245.  
  1246. -- print("bottom")
  1247.  
  1248. -- initialize to idle
  1249. playAnimation("idle", 0.1, Humanoid)
  1250. pose = "Standing"
  1251.  
  1252. while Figure.Parent~=nil do
  1253. local _, time = wait(0.1)
  1254. move(time)
  1255. end
  1256.  
  1257.  
  1258.  
  1259. end))
  1260. StringValue59.Name = "climb"
  1261. StringValue59.Parent = LocalScript58
  1262. Animation60.Name = "ClimbAnim"
  1263. Animation60.Parent = StringValue59
  1264. Animation60.AnimationId = "http://www.roblox.com/asset/?id=387946868"
  1265. StringValue61.Name = "fall"
  1266. StringValue61.Parent = LocalScript58
  1267. Animation62.Name = "FallAnim"
  1268. Animation62.Parent = StringValue61
  1269. Animation62.AnimationId = "http://www.roblox.com/asset/?id=387948187"
  1270. StringValue63.Name = "idle"
  1271. StringValue63.Parent = LocalScript58
  1272. Animation64.Name = "Animation1"
  1273. Animation64.Parent = StringValue63
  1274. Animation64.AnimationId = "http://www.roblox.com/asset/?id=387947158"
  1275. NumberValue65.Name = "Weight"
  1276. NumberValue65.Parent = Animation64
  1277. NumberValue65.Value = 9
  1278. Animation66.Name = "Animation2"
  1279. Animation66.Parent = StringValue63
  1280. Animation66.AnimationId = "http://www.roblox.com/asset/?id=387947464"
  1281. NumberValue67.Name = "Weight"
  1282. NumberValue67.Parent = Animation66
  1283. NumberValue67.Value = 1
  1284. Animation68.Name = "Animation3"
  1285. Animation68.Parent = StringValue63
  1286. Animation68.AnimationId = "http://www.roblox.com/asset/?id=387947796"
  1287. NumberValue69.Name = "Weight"
  1288. NumberValue69.Parent = Animation68
  1289. NumberValue69.Value = 1
  1290. StringValue70.Name = "jump"
  1291. StringValue70.Parent = LocalScript58
  1292. Animation71.Name = "JumpAnim"
  1293. Animation71.Parent = StringValue70
  1294. Animation71.AnimationId = "http://www.roblox.com/asset/?id=387946624"
  1295. StringValue72.Name = "run"
  1296. StringValue72.Parent = LocalScript58
  1297. Animation73.Name = "RunAnim"
  1298. Animation73.Parent = StringValue72
  1299. Animation73.AnimationId = "http://www.roblox.com/asset/?id=387947975"
  1300. StringValue74.Name = "sit"
  1301. StringValue74.Parent = LocalScript58
  1302. Animation75.Name = "SitAnim"
  1303. Animation75.Parent = StringValue74
  1304. Animation75.AnimationId = "http://www.roblox.com/asset/?id=393915321"
  1305. StringValue76.Name = "toolnone"
  1306. StringValue76.Parent = LocalScript58
  1307. Animation77.Name = "ToolNoneAnim"
  1308. Animation77.Parent = StringValue76
  1309. Animation77.AnimationId = "http://www.roblox.com/asset/?id=393915542"
  1310. StringValue78.Name = "walk"
  1311. StringValue78.Parent = LocalScript58
  1312. Animation79.Name = "WalkAnim"
  1313. Animation79.Parent = StringValue78
  1314. Animation79.AnimationId = "http://www.roblox.com/asset/?id=387947975"
  1315. for i,v in pairs(mas:GetChildren()) do
  1316. v.Parent = workspace
  1317. pcall(function() v:MakeJoints() end)
  1318. end
  1319. mas:Destroy()
  1320. for i,v in pairs(cors) do
  1321. spawn(function()
  1322. pcall(v)
  1323. end)
  1324. end
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