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Crash Report 2

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Aug 19th, 2023
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  1. Playing 0.6.3 for Windows (Latest)
  2. Thrive is starting. Log output (due to buffering this is likely not in real time):
  3. Godot Engine v3.5.stable.mono.thrive.d2ad79a40 - https://godotengine.org
  4. OpenGL ES 3.0 Renderer: Radeon(TM) Pro WX 4150 Graphics
  5. Async. shader compilation: OFF
  6.  
  7. Mono: Log file is: 'C:/Users/HP/AppData/Roaming/Thrive/mono/mono_logs/2023-08-19_14.57.18_18452.log'
  8. This is Thrive version: 0.6.3.0 (see below for exact build info)
  9. Unhandled exception logger attached
  10. Startup C# locale is: pt-PT Godot locale is: pt_PT
  11. user:// directory is: C:/Users/HP/AppData/Roaming/Thrive
  12. Game logs are written to: C:/Users/HP/AppData/Roaming/Thrive\logs latest log is 'log.txt'
  13. Doing delayed apply for some settings
  14. Set audio output device to: Default
  15. Set C# locale to: en Godot locale is: en
  16. No SteamClient class found, not initializing Steam
  17. SimulationParameters are good
  18. This version of Thrive was built at Friday, 30 June 2023 07:13:51 from commit fb3d40bc5f30b31f49efea8b500864013fab8cdc on branch master
  19. Beginning Thrive news feed fetch
  20. TaskExecutor started with parallel job count: 4
  21. Note: error lines may not match up when they happened in relation to normal output due to buffering.
  22. Error lines are any lines received from the game's stderr output stream.
  23. ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[9].engulfedObjects[0].Object.NodeGroups
  24. ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[9].engulfedObjects[1].Object.NodeGroups
  25. ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[10].engulfedObjects[0].Object.NodeGroups
  26. ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[10].engulfedObjects[1].Object.NodeGroups
  27. ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[10].engulfedObjects[2].Object.NodeGroups
  28. ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[27].engulfedObjects[0].Object.NodeGroups
  29. ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[28].engulfedObjects[0].Object.NodeGroups
  30. ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[29].engulfedObjects[0].Object.NodeGroups
  31. ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[31].engulfedObjects[0].Object.NodeGroups
  32. We were opened through the Thrive Launcher
  33. Thrive Launcher started us, launcher hidden: False
  34. Loading mod Nodes into the scene tree
  35. Jukebox now playing from: Menu
  36. Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
  37. Startup successful, removing startup info file
  38. ------------ Thrive Startup Succeeded ------------
  39. Starting load of save: auto_save_5.thrivesave
  40. Starting microbe editor with: 14 organelles in the microbe
  41. Jukebox now playing from: MicrobeEditor
  42. load finished, success: True message: Load finished elapsed: 00:00:08.2400272
  43. We are not playing a newer Thrive version than last played, not updating latest
  44. Jukebox: starting track: res://assets/sounds/microbe-editor-theme-3.ogg position: 0
  45. Jukebox: starting track: res://assets/sounds/microbe-editor-theme-2.ogg position: 0
  46. Jukebox: starting track: res://assets/sounds/microbe-editor-theme-3.ogg position: 0
  47. Placing organelle 'chemoreceptor' at: -2, -1
  48. Placing organelle 'chemoreceptor' at: -2, -1
  49. Placing organelle 'chemoreceptor' at: -2, -1
  50. ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[34].engulfedObjects[0].Object.NodeGroups
  51. ERROR:
  52. ERROR: Unhandled Exception:
  53. ERROR: System.InvalidOperationException: Can't begin hex move while another in progress
  54. ERROR:
  55. ERROR: at HexEditorComponentBase`4[TEditor,TCombinedAction,TAction,THexMove].StartHexMove (THexMove selectedHex) [0x0000d] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
  56. ERROR:
  57. ERROR: at CellEditorComponent.OnMovePressed () [0x00035] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
  58. ERROR:
  59. ERROR: at (wrapper managed-to-native) Godot.NativeCalls.godot_icall_2_695(intptr,intptr,string,object[])
  60. ERROR:
  61. ERROR: at Godot.Object.EmitSignal (System.String signal, System.Object[] args) [0x0000b] in <19daba5d5ae94c7483bcc78b7907d0ef>:0
  62. ERROR:
  63. ERROR: at HexPopupMenu.OnMovePressed () [0x00015] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
  64. ERROR: ------------ Begin of Unhandled Exception Log ------------
  65. ERROR: The following exception prevented the game from running:
  66. ERROR:
  67. ERROR: System.InvalidOperationException: Can't begin hex move while another in progress
  68. ERROR:
  69. Placing organelle 'metabolosome' at: -1, 1
  70. Jukebox: starting track: res://assets/sounds/microbe-editor-theme-2.ogg position: 0
  71. Placing organelle 'chemoreceptor' at: -2, -1
  72. Placing organelle 'chemoreceptor' at: 2, -3
  73. Placing organelle 'chemoreceptor' at: -2, -1
  74. Placing organelle 'chemoreceptor' at: -1, 2
  75. Placing organelle 'chemoreceptor' at: -1, -2
  76. Placing organelle 'chemoreceptor' at: -2, -1
  77. Placing organelle 'chemoreceptor' at: -1, -2
  78. Placing organelle 'chemoreceptor' at: 1, -3
  79. Placing organelle 'chemoreceptor' at: -2, -1
  80. Placing organelle 'chemoreceptor' at: -1, 2
  81. Placing organelle 'chemoreceptor' at: -1, -2
  82. Placing organelle 'chemoreceptor' at: -1, 2
  83. Jukebox: starting track: res://assets/sounds/microbe-editor-theme-5.ogg position: 0
  84. Placing organelle 'chemoreceptor' at: -2, -1
  85. ERROR: at HexEditorComponentBase`4[TEditor,TCombinedAction,TAction,THexMove].StartHexMove (THexMove selectedHex) [0x0000d] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
  86. ERROR:
  87. ERROR: at CellEditorComponent.OnMovePressed () [0x00035] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
  88. ERROR:
  89. ERROR: at (wrapper managed-to-native) Godot.NativeCalls.godot_icall_2_695(intptr,intptr,string,object[])
  90. ERROR:
  91. ERROR: at Godot.Object.EmitSignal (System.String signal, System.Object[] args) [0x0000b] in <19daba5d5ae94c7483bcc78b7907d0ef>:0
  92. ERROR:
  93. ERROR: at HexPopupMenu.OnMovePressed () [0x00015] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
  94. ERROR:
  95. ERROR: Please provide us with this log, thank you.
  96. ERROR: ------------ End of Unhandled Exception Log ------------
  97. ERROR:
  98. ERROR: Unhandled Exception:
  99. ERROR: System.InvalidOperationException: Can't begin hex move while another in progress
  100. ERROR:
  101. ERROR: at HexEditorComponentBase`4[TEditor,TCombinedAction,TAction,THexMove].StartHexMove (THexMove selectedHex) [0x0000d] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
  102. ERROR:
  103. ERROR: at CellEditorComponent.OnMovePressed () [0x00035] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
  104. ERROR:
  105. ERROR: at (wrapper managed-to-native) Godot.NativeCalls.godot_icall_2_695(intptr,intptr,string,object[])
  106. ERROR:
  107. ERROR: at Godot.Object.EmitSignal (System.String signal, System.Object[] args) [0x0000b] in <19daba5d5ae94c7483bcc78b7907d0ef>:0
  108. ERROR:
  109. ERROR: at HexPopupMenu.OnMovePressed () [0x00015] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
  110. Child process exited with code 1
  111. Thrive exited abnormally with an error
  112. ERROR: Thrive has encountered an unhandled exception, please report this to us. In the future there will be support for automatically reporting these crashes.
  113. Crash dumps have been detected but they may be from a previous Thrive run (please check before reporting). To stop being notified about the crash dumps, please open the reporter and clear the crash dumps.
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