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- Playing 0.6.3 for Windows (Latest)
- Thrive is starting. Log output (due to buffering this is likely not in real time):
- Godot Engine v3.5.stable.mono.thrive.d2ad79a40 - https://godotengine.org
- OpenGL ES 3.0 Renderer: Radeon(TM) Pro WX 4150 Graphics
- Async. shader compilation: OFF
- Mono: Log file is: 'C:/Users/HP/AppData/Roaming/Thrive/mono/mono_logs/2023-08-19_14.57.18_18452.log'
- This is Thrive version: 0.6.3.0 (see below for exact build info)
- Unhandled exception logger attached
- Startup C# locale is: pt-PT Godot locale is: pt_PT
- user:// directory is: C:/Users/HP/AppData/Roaming/Thrive
- Game logs are written to: C:/Users/HP/AppData/Roaming/Thrive\logs latest log is 'log.txt'
- Doing delayed apply for some settings
- Set audio output device to: Default
- Set C# locale to: en Godot locale is: en
- No SteamClient class found, not initializing Steam
- SimulationParameters are good
- This version of Thrive was built at Friday, 30 June 2023 07:13:51 from commit fb3d40bc5f30b31f49efea8b500864013fab8cdc on branch master
- Beginning Thrive news feed fetch
- TaskExecutor started with parallel job count: 4
- Note: error lines may not match up when they happened in relation to normal output due to buffering.
- Error lines are any lines received from the game's stderr output stream.
- ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[9].engulfedObjects[0].Object.NodeGroups
- ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[9].engulfedObjects[1].Object.NodeGroups
- ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[10].engulfedObjects[0].Object.NodeGroups
- ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[10].engulfedObjects[1].Object.NodeGroups
- ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[10].engulfedObjects[2].Object.NodeGroups
- ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[27].engulfedObjects[0].Object.NodeGroups
- ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[28].engulfedObjects[0].Object.NodeGroups
- ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[29].engulfedObjects[0].Object.NodeGroups
- ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[31].engulfedObjects[0].Object.NodeGroups
- We were opened through the Thrive Launcher
- Thrive Launcher started us, launcher hidden: False
- Loading mod Nodes into the scene tree
- Jukebox now playing from: Menu
- Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
- Startup successful, removing startup info file
- ------------ Thrive Startup Succeeded ------------
- Starting load of save: auto_save_5.thrivesave
- Starting microbe editor with: 14 organelles in the microbe
- Jukebox now playing from: MicrobeEditor
- load finished, success: True message: Load finished elapsed: 00:00:08.2400272
- We are not playing a newer Thrive version than last played, not updating latest
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-3.ogg position: 0
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-2.ogg position: 0
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-3.ogg position: 0
- Placing organelle 'chemoreceptor' at: -2, -1
- Placing organelle 'chemoreceptor' at: -2, -1
- Placing organelle 'chemoreceptor' at: -2, -1
- ERROR: Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[34].engulfedObjects[0].Object.NodeGroups
- ERROR:
- ERROR: Unhandled Exception:
- ERROR: System.InvalidOperationException: Can't begin hex move while another in progress
- ERROR:
- ERROR: at HexEditorComponentBase`4[TEditor,TCombinedAction,TAction,THexMove].StartHexMove (THexMove selectedHex) [0x0000d] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
- ERROR:
- ERROR: at CellEditorComponent.OnMovePressed () [0x00035] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
- ERROR:
- ERROR: at (wrapper managed-to-native) Godot.NativeCalls.godot_icall_2_695(intptr,intptr,string,object[])
- ERROR:
- ERROR: at Godot.Object.EmitSignal (System.String signal, System.Object[] args) [0x0000b] in <19daba5d5ae94c7483bcc78b7907d0ef>:0
- ERROR:
- ERROR: at HexPopupMenu.OnMovePressed () [0x00015] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
- ERROR: ------------ Begin of Unhandled Exception Log ------------
- ERROR: The following exception prevented the game from running:
- ERROR:
- ERROR: System.InvalidOperationException: Can't begin hex move while another in progress
- ERROR:
- Placing organelle 'metabolosome' at: -1, 1
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-2.ogg position: 0
- Placing organelle 'chemoreceptor' at: -2, -1
- Placing organelle 'chemoreceptor' at: 2, -3
- Placing organelle 'chemoreceptor' at: -2, -1
- Placing organelle 'chemoreceptor' at: -1, 2
- Placing organelle 'chemoreceptor' at: -1, -2
- Placing organelle 'chemoreceptor' at: -2, -1
- Placing organelle 'chemoreceptor' at: -1, -2
- Placing organelle 'chemoreceptor' at: 1, -3
- Placing organelle 'chemoreceptor' at: -2, -1
- Placing organelle 'chemoreceptor' at: -1, 2
- Placing organelle 'chemoreceptor' at: -1, -2
- Placing organelle 'chemoreceptor' at: -1, 2
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-5.ogg position: 0
- Placing organelle 'chemoreceptor' at: -2, -1
- ERROR: at HexEditorComponentBase`4[TEditor,TCombinedAction,TAction,THexMove].StartHexMove (THexMove selectedHex) [0x0000d] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
- ERROR:
- ERROR: at CellEditorComponent.OnMovePressed () [0x00035] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
- ERROR:
- ERROR: at (wrapper managed-to-native) Godot.NativeCalls.godot_icall_2_695(intptr,intptr,string,object[])
- ERROR:
- ERROR: at Godot.Object.EmitSignal (System.String signal, System.Object[] args) [0x0000b] in <19daba5d5ae94c7483bcc78b7907d0ef>:0
- ERROR:
- ERROR: at HexPopupMenu.OnMovePressed () [0x00015] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
- ERROR:
- ERROR: Please provide us with this log, thank you.
- ERROR: ------------ End of Unhandled Exception Log ------------
- ERROR:
- ERROR: Unhandled Exception:
- ERROR: System.InvalidOperationException: Can't begin hex move while another in progress
- ERROR:
- ERROR: at HexEditorComponentBase`4[TEditor,TCombinedAction,TAction,THexMove].StartHexMove (THexMove selectedHex) [0x0000d] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
- ERROR:
- ERROR: at CellEditorComponent.OnMovePressed () [0x00035] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
- ERROR:
- ERROR: at (wrapper managed-to-native) Godot.NativeCalls.godot_icall_2_695(intptr,intptr,string,object[])
- ERROR:
- ERROR: at Godot.Object.EmitSignal (System.String signal, System.Object[] args) [0x0000b] in <19daba5d5ae94c7483bcc78b7907d0ef>:0
- ERROR:
- ERROR: at HexPopupMenu.OnMovePressed () [0x00015] in <d25c8ec50b0d44ad8b235148ea37e4bf>:0
- Child process exited with code 1
- Thrive exited abnormally with an error
- ERROR: Thrive has encountered an unhandled exception, please report this to us. In the future there will be support for automatically reporting these crashes.
- Crash dumps have been detected but they may be from a previous Thrive run (please check before reporting). To stop being notified about the crash dumps, please open the reporter and clear the crash dumps.
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