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- Log uploaded on Sunday, November 19, 2017, 9:34:09 AM
- Loaded mods:
- Core: (no assemblies)
- [FSF] Complex Jobs: (no assemblies)
- [RF] Basic Bridges - Fishing Add-On [a18]: Rainbeau's Basic Bridges - Fishing(1.0.6526.38914)
- Bulk Craft Everything [v18]: (no assemblies)
- Wanderer stat: Vanya(1.0.0.0)
- More Sculpture: (no assemblies)
- Xen's XP Fixer: 0Harmony(1.0.9.1), XenXP(1.0.0.0)
- Increased Stack: (no assemblies)
- No more sleeping Z's: (no assemblies)
- [FSF] Efficient Utilities: (no assemblies)
- Simple Cultivation: (no assemblies)
- Galaxy Life: (no assemblies)
- [RF] Fertile Fields [b18]: 0Harmony(1.0.9.1), Rainbeau's Fertile Fields(1.0.6531.36325)
- Security Plus[v18]: (no assemblies)
- Skill Overhead: (no assemblies)
- Hand Me That Brick: (no assemblies)
- Various Space Ship Chunk [A18]: 0Harmony(1.0.9.1), ShipChunkTranspiler(0.17.0.0)
- Billy's Improved Caravan Formation[1.0.18]: 0Harmony(1.0.9.1), BillysCaravanFormation(1.0.0.0)
- Mending: Mending(1.0.6531.27502)
- Expanded Prosthetics and Organ Engineering 2.1 unofficial: (no assemblies)
- HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0)
- ModSwitch: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), ModSwitch(1.4.0.125)
- Active Harmony patches:
- CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix
- CompRottable.CompTickRare: PRE: RFF_Code.CompRottable_CompTickRare.Prefix post: RFF_Code.CompRottable_CompTickRare.Postfix
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GenLeaving.DoLeavingsFor: PRE: RFF_Code.GenLeaving_DoLeavingsFor.Prefix
- GenStep_Terrain.Generate: post: RFF_Code.GenStep_Terrain_Generate.Postfix
- IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LordJob_FormAndSendCaravan.CreateGraph: post: BillysCaravanFormation.PatchLordJob_FormAndSendCaravan_CreateGraph.Postfix
- LordJob_FormAndSendCaravan.Notify_PawnLost: PRE: BillysCaravanFormation.PatchLordJob_FormAndSendCaravan_Notify_PawnLost.Prefix
- MainMenuDrawer.DoMainMenuControls: TRANS: DoctorVanGogh.ModSwitch.Patches+MainMenuDrawer_DoMainMenuControls.Transpiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ModsConfig.DoModRow: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+SupressNonMatchingFilteredRows.Prefix TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectRightClickMenu.Transpiler, DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_DoModRow+InjectCustomContentSourceDraw.Transpiler
- Page_ModsConfig.DoWindowContents: post: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+DrawOperationButtons.Postfix TRANS: DoctorVanGogh.ModSwitch.Patches+ModsConfig_DoWindowContents+InjectSearchBox.Transpiler
- Page_ModsConfig.PostClose: PRE: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PostClose.Prefix
- Page_ModsConfig.PreOpen: TRANS: DoctorVanGogh.ModSwitch.Patches+Page_ModsConfig_PreOpen.Transpiler
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SkillRecord.Interval: PRE: XenXP.HarmonyPatches+SkillRecord_Interval_Patch.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- WorkGiver_ConstructDeliverResourcesToBlueprints.NoCostFrameMakeJobFor: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_NoCostFrameMakeJobFor.Prefix
- WorkGiver_ConstructFinishFrames.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix
- WorkshopItem.MakeFrom: TRANS: DoctorVanGogh.ModSwitch.Patches+WorkshopItem_MakeFrom.Transpiler
- Harmony versions present: bem.rimworld.mod.billy.smartcaravan:1.0.9.1, UnlimitedHugs.HugsLib:1.0.9.1, rimworld.infused:1.0.9.1, DoctorVanGogh.ModSwitch:1.0.9.1, rimworld.xen.exp:1.0.9.1, net.rainbeau.rimworld.mod.fertilefields:1.0.9.1, mehni.rimworld.shipchunks.main:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- MOD LOAD ERROR: Rainbeau's "Fishing" requires that "Basic Bridges" also be installed!
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1dc -> priority: 1
- Thread -> id: 4ec -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GT 640
- Vendor: NVIDIA
- VRAM: 995 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- ReflectionTypeLoadException getting types in assembly Apini: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'Apini.JobDriver_FillFermentingVat' from assembly 'Apini, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'Apini.JobDriver_TakeThingOutOfFermentingVat' from assembly 'Apini, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'RimWorld.ThinkNode_Conditional' from assembly 'Assembly-CSharp, Version=0.17.6344.37349, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type 'RimWorld.ThinkNode_Conditional' from assembly 'Assembly-CSharp, Version=0.17.6344.37349, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<MakeNewToils>d__7' from assembly 'Apini, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- => System.TypeLoadException: Could not load type '<MakeNewToils>d__8' from assembly 'Apini, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
- ReflectionTypeLoadException getting types in assembly Hand Me That Brick: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
- Loader exceptions:
- => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'.
- ModSwitch 1.4.0.125 - initialized patches...
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\932333113\Defs\BuildingDefs/Buildings_SC.xml: root element named ThingDefs; should be named Defs
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\932333113\Defs\ItemDefs/Items_SC.xml: root element named SC_Items; should be named Defs
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\932333113\Defs\ResearchProjectDefs/SC_ResearchProjects.xml: root element named ResearchProjectDefs; should be named Defs
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\932333113\Defs\TerrainDefs/Terrain_SC.xml: root element named TerrainDefs; should be named Defs
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\932333113\Defs\WorkDefs/WorkGivers_Vat.xml: root element named WorkGivers; should be named Defs
- Found no usable data when trying to get defs from file Buildings_SC.xml
- Attempt to use string CostList to refer to field costList in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef><defName>SC_Fertilizer</defName><thingClass>Thing</thingClass><category>Item</category><selectable>true</selectable><altitudeLayer>Item</altitudeLayer><alwaysHaulable>true</alwaysHaulable><drawGUIOverlay>true</drawGUIOverlay><label>fertilizer</label><description>Fertilizer is used to make cultivated soil for farming.</description><graphicData><texPath>Fertilizer</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><rotatable>false</rotatable><stackLimit>10</stackLimit><thingCategories><li>Manufactured</li></thingCategories><useHitPoints>true</useHitPoints><statBases><WorkToMake>450</WorkToMake><MarketValue>8</MarketValue><Mass>5.0</Mass><MaxHitPoints>50</MaxHitPoints><Flammability>1.0</Flammability></statBases><techLevel>Industrial</techLevel><recipeMaker><recipeUsers><li>CraftingSpot</li></recipeUsers><workSpeedStat></workSpeedStat><workSkill></workSkill></recipeMaker><CostList><SC_Compost>1</SC_Compost></CostList><researchPrerequisites><li>Composting</li></researchPrerequisites></ThingDef>
- Could not find a type named Apini.JobDriver_FillFermentingVat
- Could not find a type named Apini.JobDriver_TakeThingOutOfFermentingVat
- Attempt to use string EdgeType to refer to field edgeType in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><PathCost>5</PathCost><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><avoidWander>true</avoidWander><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><terrainAffordanceNeeded>GrowSoil</terrainAffordanceNeeded><defName>GT_SoilTilled</defName><label>tilled soil</label><Description>Crops grow %110 faster than on un-fertilized soil.</Description><texturePath>SoilTilled</texturePath><CostList><SC_Fertilizer>1</SC_Fertilizer></CostList><layerable>true</layerable><statBases><Beauty>0.5</Beauty><WorkToBuild>90</WorkToBuild></statBases><Fertility>1.1</Fertility><researchPrerequisites><li>SimpleCultivation</li></researchPrerequisites></TerrainDef>
- Attempt to use string RenderPrecedence to refer to field renderPrecedence in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><PathCost>5</PathCost><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><avoidWander>true</avoidWander><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><terrainAffordanceNeeded>GrowSoil</terrainAffordanceNeeded><defName>GT_SoilTilled</defName><label>tilled soil</label><Description>Crops grow %110 faster than on un-fertilized soil.</Description><texturePath>SoilTilled</texturePath><CostList><SC_Fertilizer>1</SC_Fertilizer></CostList><layerable>true</layerable><statBases><Beauty>0.5</Beauty><WorkToBuild>90</WorkToBuild></statBases><Fertility>1.1</Fertility><researchPrerequisites><li>SimpleCultivation</li></researchPrerequisites></TerrainDef>
- Attempt to use string PathCost to refer to field pathCost in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><PathCost>5</PathCost><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><avoidWander>true</avoidWander><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><terrainAffordanceNeeded>GrowSoil</terrainAffordanceNeeded><defName>GT_SoilTilled</defName><label>tilled soil</label><Description>Crops grow %110 faster than on un-fertilized soil.</Description><texturePath>SoilTilled</texturePath><CostList><SC_Fertilizer>1</SC_Fertilizer></CostList><layerable>true</layerable><statBases><Beauty>0.5</Beauty><WorkToBuild>90</WorkToBuild></statBases><Fertility>1.1</Fertility><researchPrerequisites><li>SimpleCultivation</li></researchPrerequisites></TerrainDef>
- Attempt to use string TerrainFilthDef to refer to field terrainFilthDef in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><PathCost>5</PathCost><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><avoidWander>true</avoidWander><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><terrainAffordanceNeeded>GrowSoil</terrainAffordanceNeeded><defName>GT_SoilTilled</defName><label>tilled soil</label><Description>Crops grow %110 faster than on un-fertilized soil.</Description><texturePath>SoilTilled</texturePath><CostList><SC_Fertilizer>1</SC_Fertilizer></CostList><layerable>true</layerable><statBases><Beauty>0.5</Beauty><WorkToBuild>90</WorkToBuild></statBases><Fertility>1.1</Fertility><researchPrerequisites><li>SimpleCultivation</li></researchPrerequisites></TerrainDef>
- Attempt to use string TakeFootprints to refer to field takeFootprints in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><PathCost>5</PathCost><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><avoidWander>true</avoidWander><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><terrainAffordanceNeeded>GrowSoil</terrainAffordanceNeeded><defName>GT_SoilTilled</defName><label>tilled soil</label><Description>Crops grow %110 faster than on un-fertilized soil.</Description><texturePath>SoilTilled</texturePath><CostList><SC_Fertilizer>1</SC_Fertilizer></CostList><layerable>true</layerable><statBases><Beauty>0.5</Beauty><WorkToBuild>90</WorkToBuild></statBases><Fertility>1.1</Fertility><researchPrerequisites><li>SimpleCultivation</li></researchPrerequisites></TerrainDef>
- Attempt to use string Description to refer to field description in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><PathCost>5</PathCost><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><avoidWander>true</avoidWander><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><terrainAffordanceNeeded>GrowSoil</terrainAffordanceNeeded><defName>GT_SoilTilled</defName><label>tilled soil</label><Description>Crops grow %110 faster than on un-fertilized soil.</Description><texturePath>SoilTilled</texturePath><CostList><SC_Fertilizer>1</SC_Fertilizer></CostList><layerable>true</layerable><statBases><Beauty>0.5</Beauty><WorkToBuild>90</WorkToBuild></statBases><Fertility>1.1</Fertility><researchPrerequisites><li>SimpleCultivation</li></researchPrerequisites></TerrainDef>
- Attempt to use string CostList to refer to field costList in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><PathCost>5</PathCost><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><avoidWander>true</avoidWander><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><terrainAffordanceNeeded>GrowSoil</terrainAffordanceNeeded><defName>GT_SoilTilled</defName><label>tilled soil</label><Description>Crops grow %110 faster than on un-fertilized soil.</Description><texturePath>SoilTilled</texturePath><CostList><SC_Fertilizer>1</SC_Fertilizer></CostList><layerable>true</layerable><statBases><Beauty>0.5</Beauty><WorkToBuild>90</WorkToBuild></statBases><Fertility>1.1</Fertility><researchPrerequisites><li>SimpleCultivation</li></researchPrerequisites></TerrainDef>
- Attempt to use string Fertility to refer to field fertility in type Verse.TerrainDef; xml tags are now case-sensitive. XML: <TerrainDef Abstract="True"><EdgeType>FadeRough</EdgeType><RenderPrecedence>335</RenderPrecedence><designationCategory>Floors</designationCategory><constructEffect>ConstructDirt</constructEffect><PathCost>5</PathCost><affordances><li>Light</li><li>Heavy</li><li>GrowSoil</li><li>Diggable</li></affordances><avoidWander>true</avoidWander><TerrainFilthDef>FilthDirt</TerrainFilthDef><TakeFootprints>True</TakeFootprints><terrainAffordanceNeeded>GrowSoil</terrainAffordanceNeeded><defName>GT_SoilTilled</defName><label>tilled soil</label><Description>Crops grow %110 faster than on un-fertilized soil.</Description><texturePath>SoilTilled</texturePath><CostList><SC_Fertilizer>1</SC_Fertilizer></CostList><layerable>true</layerable><statBases><Beauty>0.5</Beauty><WorkToBuild>90</WorkToBuild></statBases><Fertility>1.1</Fertility><researchPrerequisites><li>SimpleCultivation</li></researchPrerequisites></TerrainDef>
- Found no usable data when trying to get defs from file WorkGivers_Vat.xml
- Could not find a type named HMTB.WorkGiver_HaulDeliverResourcesToFrames
- Could not find a type named HMTB.WorkGiver_HaulDeliverResourcesToBlueprints
- MOD LOAD ERROR: Rainbeau's "Fishing" requires that "Basic Bridges" also be installed!
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