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  1. 0.001 2019-11-29 20:42:07; Factorio 0.17.79 (build 47865, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 1903)
  3. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/alex_/AppData/Roaming/Factorio [273463/476294MB]
  6. 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.018 System info: [CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz, 16 cores, RAM: 9456/65470 MB, page: 12991/75198 MB, virtual: 4330/134217727 MB, extended virtual: 0 MB]
  8. 0.019 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
  9. 0.027 Available displays: 2
  10. 0.027 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 2060 SUPER {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.028 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 2060 SUPER {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
  12. 0.106 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  13. 0.325 Initialised Direct3D[0]: NVIDIA GeForce RTX 2060 SUPER; id: 10de-1f06; driver: nvldumdx.dll 26.21.14.3602
  14. 0.325 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  15. 0.325 [Local Video Memory] Budget: 6826MB, CurrentUsage: 2MB, Reservation: 0/3613MB
  16. 0.325 [Non-Local Vid.Mem.] Budget: 29461MB, CurrentUsage: 0MB, Reservation: 0/15549MB
  17. 0.325 Tiled resources: Tier 2
  18. 0.325 Unified Memory Architecture: No
  19. 0.325 BGR 565 Supported: Yes
  20. 0.325 MaximumFrameLatency: 3, GPUThreadPriority: 0
  21. 0.325 Graphics settings preset: very-high
  22. 0.325 Dedicated video memory size 8031 MB
  23. 0.366 Desktop composition is active.
  24. 0.366 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
  25. 0.366 [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
  26. 0.440 DSound: Starting _dsound_update thread
  27. 0.441 DSound: Enter _dsound_update; tid=3772
  28. 0.624 Razer Chroma Controller initialized.
  29. 0.646 Loading mod core 0.0.0 (data.lua)
  30. 0.795 Loading mod base 0.17.79 (data.lua)
  31. 1.421 Loading mod base 0.17.79 (data-updates.lua)
  32. 1.543 Checksum for core: 2035938594
  33. 1.543 Checksum of base: 4156627525
  34. 1.738 Prototype list checksum: 2767119397
  35. 1.768 Loading sounds...
  36. 3.713 Info PlayerData.cpp:70: Local player-data.json unavailable
  37. 3.714 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1574177586
  38. 3.829 Initial atlas bitmap size is 16384
  39. 3.862 Created atlas bitmap 16384x16380 [none]
  40. 3.866 Created atlas bitmap 16384x11648 [none]
  41. 3.866 Created atlas bitmap 8192x3872 [decal]
  42. 3.867 Created atlas bitmap 16384x4896 [low-object, linear-minification]
  43. 3.868 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  44. 3.869 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
  45. 3.869 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  46. 3.869 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  47. 3.869 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  48. 3.870 Created atlas bitmap 8192x1632 [alpha-mask]
  49. 3.872 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask]
  50. 3.872 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  51. 3.878 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  52. 6.698 Parallel Sprite Loader initialized (threads: 15)
  53. 11.805 Sprites loaded
  54. 11.829 Generated mipmaps (4) for atlas [3] of size 16384x4896
  55. 11.840 Generated mipmaps (3) for atlas [4] of size 8192x3744
  56. 11.862 Generated mipmaps (3) for atlas [5] of size 16384x7168
  57. 11.873 Generated mipmaps (3) for atlas [6] of size 4096x1600
  58. 11.883 Generated mipmaps (5) for atlas [7] of size 4096x1760
  59. 11.894 Generated mipmaps (3) for atlas [11] of size 8192x2352
  60. 11.895 Custom mipmaps uploaded.
  61. 11.937 Factorio initialised
  62. 11.937 Discord overlay detected (DiscordHook64.dll)
  63. 16.549 Loading map C:\Users\alex_\AppData\Roaming\Factorio\saves\Yacult.zip: 10562217 bytes.
  64. 16.823 Loading level.dat: 28643522 bytes.
  65. 16.828 Info Scenario.cpp:187: Map version 0.17.79-0
  66. 17.452 Loading script.dat: 328 bytes.
  67. 17.470 Checksum for script C:/Users/alex_/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3265260072
  68. 492.411 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  69. 492.957 Info AppManagerStates.cpp:1802: Saving finished
  70. 1093.876 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  71. 1094.408 Info AppManagerStates.cpp:1802: Saving finished
  72. 1694.394 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  73. 1694.932 Info AppManagerStates.cpp:1802: Saving finished
  74. 2320.510 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  75. 2321.074 Info AppManagerStates.cpp:1802: Saving finished
  76. 2921.064 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  77. 2921.620 Info AppManagerStates.cpp:1802: Saving finished
  78. 3521.630 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  79. 3522.185 Info AppManagerStates.cpp:1802: Saving finished
  80. 4122.179 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  81. 4122.724 Info AppManagerStates.cpp:1802: Saving finished
  82. 4725.511 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  83. 4726.100 Info AppManagerStates.cpp:1802: Saving finished
  84. 5326.110 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  85. 5326.672 Info AppManagerStates.cpp:1802: Saving finished
  86. 5575.075 Info SteamContext.cpp:641: Steam connection lost.
  87. 5926.659 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  88. 5927.234 Info AppManagerStates.cpp:1802: Saving finished
  89. 6530.744 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  90. 6531.313 Info AppManagerStates.cpp:1802: Saving finished
  91. 7131.324 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  92. 7131.890 Info AppManagerStates.cpp:1802: Saving finished
  93. 7731.877 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  94. 7732.426 Info AppManagerStates.cpp:1802: Saving finished
  95. 8333.005 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  96. 8333.561 Info AppManagerStates.cpp:1802: Saving finished
  97. 8938.205 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  98. 8938.780 Info AppManagerStates.cpp:1802: Saving finished
  99. 9538.776 Info AppManager.cpp:287: Saving to _autosave3 (blocking).
  100. 9539.320 Info AppManagerStates.cpp:1802: Saving finished
  101. 10139.311 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  102. 10139.889 Info AppManagerStates.cpp:1802: Saving finished
  103. 10739.876 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  104. 10740.425 Info AppManagerStates.cpp:1802: Saving finished
  105. 11009.324 Info AppManagerStates.cpp:1802: Saving finished
  106. 11010.295 Quitting: user-quit.
  107. 11010.355 DSound: Stopping voice
  108. 11010.355 DSound: Joining thread
  109. 11010.359 DSound: Exit _dsound_update; tid=3772
  110. 11010.359 DSound: Waiting for voice to stop ... signaled
  111. 11010.359 DSound: Joined thread
  112. 11010.359 DSound: Destroying thread
  113. 11010.359 DSound: Thread destroyed
  114. 11010.359 DSound: Releasing buffer
  115. 11010.359 DSound: Voice stopped
  116. 11010.359 DSound: Deallocating voice
  117. 11010.359 DSound: Deallocated voice
  118. 11010.393 Steam API shutdown.
  119. 11010.424 Goodbye
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