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- mouse = game.Players.LocalPlayer:GetMouse()
- tool = Instance.new("Tool")
- tool.RequiresHandle = false
- tool.Name = "Kill."
- tool.Activated:connect(function()
- if game.Players:FindFirstChild(mouse.Target.Parent.Name) then
- Victim = game.Players[mouse.Target.Parent.Name]
- Victim = Victim.Character
- o1 = Instance.new("Sound")
- o1.Parent = Victim.Head
- o1.SoundId = "rbxassetid://429400881"
- o1:Play()
- o1 = Instance.new("Sound")
- o1.Name = "SoundofPain"
- o1.Parent = Victim.Head
- o1.Volume = 3
- o1.SoundId = "rbxassetid://606862847"
- o1:Play()
- Victim.Head.face.Texture = "http://www.roblox.com/asset/?id=412416747"
- Victim.Head.BrickColor = BrickColor.New("Maroon")
- for i=1, 10 do
- wait(.1)
- Victim.Head.Size = Victim.Head.Size *1.3
- end
- local ex = Instance.new'Explosion'
- ex.BlastRadius = 0
- ex.Position = Victim.Head.Position
- ex.Parent = workspace
- PS33 = Instance.new("Sound")
- PS33.Name = "Boom"
- PS33.Parent = workspace
- PS33.SoundId = "rbxassetid://165969964"
- PS33.Volume = 10
- PS33:Play()
- game.ReplicatedStorage.Events.destryObj:FireServer(Victim["Head"])
- game.ReplicatedStorage.Events.destryObj:FireServer(Victim["Torso"])
- game.ReplicatedStorage.Events.destryObj:FireServer(Victim["Right Arm"])
- game.ReplicatedStorage.Events.destryObj:FireServer(Victim["Left Arm"])
- game.ReplicatedStorage.Events.destryObj:FireServer(Victim["Right Leg"])
- game.ReplicatedStorage.Events.destryObj:FireServer(Victim["Left Leg"])
- tool.Name = "[3]"
- wait(1)
- tool.Name = "[2]"
- wait(1)
- tool.Name = "[1]"
- wait(1)
- tool.Name = "Kill."
- end
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
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