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- -- Make GamePass under your game
- -- Put the gear you want in ServerStorage
- -- Gear GamePass
- -- Put in Workspace
- local MarketPlaceService = game:GetService("MarketplaceService")
- local GamepassID = 0000000 -- replace the 0000000 with your GamePass ID
- game.Players.PlayerAdded:Connect(function(player)
- if MarketPlaceService:UserOwnsGamePassAsync(player.UserId, GamepassID) then
- game.ServerStorage.THEGEAR:Clone().Parent = player:WaitForChild("Backpack") -- Where it says THEGEAR replace that with the gear name that you put in ServerStorage
- game.ServerStorage.THEGEAR:Clone().Parent = player:WaitForChild("StarterGear") -- Same thing us the comment on top
- end
- end)
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