FrozenWrath

ITT: Flamy is Zuikaku

Jul 31st, 2019
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  1. Rolled: 3, 7, 3, 8, 9, 4
  2. Mulligan: 8, 7, 9, 4, 7, 7
  3.  
  4. Stats:
  5. 9 Strength
  6. 7 Dexterity
  7. 9 Endurance
  8. 7 Intelligence
  9. 5 Education
  10. 7 Social Standing
  11.  
  12. Skills:
  13. Carouse 0
  14. Vacc Suit 0
  15. Streetwise 0
  16. Athletics 0
  17. Melee 0
  18. Recon 0
  19. Mechanic 0
  20. Jack of All Trades 0
  21. Discipline 1
  22. Gun Combat (Shotguns) 1
  23.  
  24. Equipment:
  25. TL4 Shotgun
  26. TL12 Vacc Suit
  27. TL11 Laser Pistol
  28.  
  29. Enemies:
  30. AN ENTIRE BANDIT CLAN PISSED AT ME FOR STEALING THEIR SHIT
  31.  
  32. [10:14 PM] Flam^2: I imagine him as one of the people that actually loads cargo and whatnot
  33. [10:14 PM] Your Daily Dose of Vitamin Bree: *nod*
  34. [10:15 PM] Your Daily Dose of Vitamin Bree: Choose one of the following:
  35.  
  36. Admin 0, Advocate 0, Art 0, Carouse 0, Comms 0, Computer 0, Drive 0, Engineer 0, Language 0, Medic 0, Physical Science 0, Life Science 0, Social Science 0, Space Science 0, Trade 0.
  37. [10:16 PM] Flam^2: Carouse... What's that, exactly? Like, entertainment or summat?
  38. [10:16 PM] Your Daily Dose of Vitamin Bree:
  39. > It's kind of a combination of two things
  40. > It's one's ability to be (or at least appear) confident in large social settings, and generally be an enjoyable presence to be around in such environments
  41. > It's also somewhat a networking skill - someone with good carouse can impress important people at such events and get their foot in the door to opportunity and such
  42. [10:17 PM] Flam^2: Carouse, seems like it'll be useful down the line
  43. [10:18 PM] Your Daily Dose of Vitamin Bree: Okee
  44. [10:19 PM] Your Daily Dose of Vitamin Bree: You also gain vacc suit 0
  45. [10:19 PM] Your Daily Dose of Vitamin Bree: So
  46. [10:28 PM] Your Daily Dose of Vitamin Bree: You grew up in one of the dozens of ice crawlers on Prodebos - each carrying around a hundred people in a sealed vehicle designed for the mass extraction of ice from the planet. Your crawler's Administrator placed exacting expectations on your family and the rest of the crawler's denizens to complete their work each day, but things ran smoothly. At least you didn't have to join the labour until you reached adulthood, but it seemed like that was to be your lot by then one way or another.
  47.  
  48. You became somewhat popular in your circle of friends in the meanwhile, providing them with entertainment while the adults were away at their daily work. And as you got older, you all started to worry that days like these would become few and far between...
  49. [10:30 PM] Your Daily Dose of Vitamin Bree: What do you do when you reach working age?
  50. [10:32 PM] Flam^2: Join the workforce among the adults. Gotta meet those demands, and someone's gotta replace my old man eventually- Might as well be me.
  51. [10:33 PM] Your Daily Dose of Vitamin Bree: Man
  52. [10:33 PM] Your Daily Dose of Vitamin Bree: Barely anyone jumps into the navy at the first chance
  53. [10:33 PM] Your Daily Dose of Vitamin Bree: In this group
  54. [10:33 PM] Your Daily Dose of Vitamin Bree: XD
  55. [10:33 PM] Flam^2: You know, hm.
  56. [10:33 PM] Flam^2: That's not a bad idea
  57. [10:34 PM] Flam^2: Probably pays better than sticking around here, and honestly, it beats being inside one of those crawler things.
  58. [10:34 PM] Flam^2: You'd think being in the rough equivalent of a mobile home with a mining drill attached to it would be fun, but it starts to be a real
  59. [10:34 PM] Flam^2: bore
  60. [10:35 PM] Flam^2: after the first 5, 10 years.
  61. [10:35 PM] Flam^2: Screw it, let's go for the navy.
  62. [10:36 PM] Your Daily Dose of Vitamin Bree:
  63. >You'd think being in the rough equivalent of a mobile home with a mining drill attached to it would be fun, but it starts to be a real
  64. bore
  65.  
  66. Ha
  67. [10:36 PM] Your Daily Dose of Vitamin Bree: Puns
  68. [10:36 PM] Your Daily Dose of Vitamin Bree: Anyway
  69. [10:37 PM] Your Daily Dose of Vitamin Bree: College? I mean, probably not with that education stat
  70. [10:37 PM] Your Daily Dose of Vitamin Bree: But
  71. [10:37 PM] Flam^2: Uhh, is college mandatory to get into the navy
  72. [10:37 PM] Flam^2: phew, this might be tougher than i thought
  73. [10:37 PM] Your Daily Dose of Vitamin Bree: Naw
  74. [10:38 PM] Your Daily Dose of Vitamin Bree: Just to get an officer's commission straight out
  75. [10:38 PM] Your Daily Dose of Vitamin Bree: You can enlist and grind through boot camp like normal to get a spacehand rank
  76. [10:38 PM] Flam^2: Yeah, I can do that
  77. [10:38 PM] Flam^2: That's fine with me
  78. [10:38 PM] Flam^2: That thing is/was awful
  79. [10:39 PM] Your Daily Dose of Vitamin Bree: So make an intellect check
  80. [10:39 PM] Flam^2: Just 2d6, I'm guessing?
  81. [10:39 PM] Flam^2: /roll 2d6
  82. [10:39 PM] BOTHaru's Barrier Maiden: @Flam^2, you rolled 2 6-sided dice for a total of ``5``. (``2``, ``3``)
  83. [10:39 PM] Flam^2: That's not great
  84. [10:40 PM] Your Daily Dose of Vitamin Bree: Well
  85. [10:41 PM] Your Daily Dose of Vitamin Bree: ...A recruiter swings by and
  86. [10:41 PM] Your Daily Dose of Vitamin Bree: Decides he doesn't want you
  87. [10:42 PM] Flam^2: curse me, ultima
  88. [10:42 PM] Your Daily Dose of Vitamin Bree: It's a damn shame because you already saved up for the ticket to Nempios and now what do you do in this unfamiliar starbase?
  89. [10:43 PM] Your Daily Dose of Vitamin Bree: Well, time to become a drifter for a few years
  90. [10:43 PM] Flam^2: It be like that, sometimes
  91. [10:44 PM] Flam^2: Guessing I'll need to roll on the drifter tables, or are there any other options I can take?
  92. [10:44 PM] Your Daily Dose of Vitamin Bree: Do you join a scavenger crew or try to strike it out on your own?
  93. [10:46 PM] Flam^2: Join a scavenger crew. Surely, SURELY someone needs some muscle or the like, he can do it
  94. [10:50 PM] Your Daily Dose of Vitamin Bree: You end up with a small group of half a dozen "explorers" that depart on an expedition to a desert world called Eliokon. ...It's a dangerous place, but luckily they have a few fighters with them to defend the rest of you while you go about your work. Turns out this "work" is combing through abandoned colonies and salvaging whatever technology can be found in them
  95. [10:50 PM] Your Daily Dose of Vitamin Bree: Gain streetwise 0, athletics 0, melee 0, recon 0, and mechanic 0
  96. [10:51 PM] Flam^2: Alrighty, sweet
  97. [10:52 PM] Your Daily Dose of Vitamin Bree: Choose either top left, top middle, or bottom right
  98.  
  99. [10:53 PM] Flam^2: Top left
  100. [10:53 PM] Flam^2: /roll 1d6
  101. [10:53 PM] BOTHaru's Barrier Maiden: @Flam^2, you rolled 1 6-sided die for a total of 3. (3)
  102. [10:53 PM] Your Daily Dose of Vitamin Bree: Roll a d6
  103. [10:53 PM] Your Daily Dose of Vitamin Bree: Yush
  104. [10:53 PM] Flam^2: YES
  105. [10:53 PM] Your Daily Dose of Vitamin Bree: JAck of all trades
  106. [10:53 PM] Your Daily Dose of Vitamin Bree: Now roll a dexterity check
  107. [10:54 PM] Flam^2: /roll 2d6
  108. [10:54 PM] BOTHaru's Barrier Maiden: @Flam^2, you rolled 2 6-sided dice for a total of 3. (1, 2)
  109. [10:54 PM] Your Daily Dose of Vitamin Bree: ....Roll 2d6
  110. [10:54 PM] Flam^2: All these- wow- things that I am only mediocre at
  111. [10:54 PM] Flam^2: /roll 2d6
  112. [10:54 PM] BOTHaru's Barrier Maiden: @Flam^2, you rolled 2 6-sided dice for a total of 7. (5, 2)
  113. [10:55 PM] Your Daily Dose of Vitamin Bree: hoo boy
  114. [10:56 PM] Your Daily Dose of Vitamin Bree: Your group runs afoul of a well-organised bandit clan. Apparently one of the pieces of technology your group picked up was one of their valued "relics"
  115. [10:57 PM] Your Daily Dose of Vitamin Bree: The bandits ambush your group, and you become separated from them
  116. [10:58 PM] Your Daily Dose of Vitamin Bree: You find your way to a corporate outpost on the world, back near civilisation, but the rest of your group is nowhere to be found
  117. [10:58 PM] Your Daily Dose of Vitamin Bree: Gain er
  118. [10:58 PM] Your Daily Dose of Vitamin Bree: The entire bandit clan as your Enemy
  119. [10:58 PM] Zuikaku: Oof...
  120. [10:58 PM] Flam^2: Nice
  121. [10:59 PM] Your Daily Dose of Vitamin Bree: I'm laughing
  122. [10:59 PM] Flam^2: I honestly would have laughed if I died
  123. [11:00 PM] Your Daily Dose of Vitamin Bree: You are now 20 years old, give or take a year or two
  124. [11:00 PM] Your Daily Dose of Vitamin Bree: What, er
  125. [11:00 PM] Your Daily Dose of Vitamin Bree: What now?
  126. [11:01 PM] Flam^2: Let's see, my options are to try for being a Drifter again, which, to be honest, didn't go as badly as I thought, try my hand at a trade of some sort, or I assume come back crawling to the navy for boot camp?
  127. [11:02 PM] Your Daily Dose of Vitamin Bree: Yup
  128. [11:02 PM] Flam^2: Say, what exactly does JoATing do?
  129. [11:03 PM] Your Daily Dose of Vitamin Bree: So
  130. [11:03 PM] Your Daily Dose of Vitamin Bree: Any skill you don't have at least rank 0 in, you suffer -3 when making checks with it
  131. [11:03 PM] Your Daily Dose of Vitamin Bree: JoAT reduces that penalty by 1 per rank
  132. [11:04 PM] Your Daily Dose of Vitamin Bree: And yes, this does imply that having 3 in JoAT means you effectively treat every skill in the game as rank 0 or more
  133. [11:04 PM] Flam^2: Damn, I see
  134. [11:04 PM] Flam^2: Well, I might as well try again in the boot camp, can't be that bad
  135. [11:05 PM] Your Daily Dose of Vitamin Bree: Roll intellect
  136. [11:05 PM] Flam^2: /roll 2d6
  137. [11:05 PM] BOTHaru's Barrier Maiden: @Flam^2, you rolled 2 6-sided dice for a total of 10. (5, 5)
  138. [11:05 PM] Flam^2: We meet a- Wow, is that the first roll above 7?
  139. [11:07 PM] Your Daily Dose of Vitamin Bree: Possibly
  140. [11:07 PM] Your Daily Dose of Vitamin Bree: Well, choose either pilot 0, zero-g 0, discipline 0, or gun combat 0
  141. [11:09 PM] Flam^2: Like, non-stat roll I've made-- Anyways, let's see... Discipline lets me keep myself steady, even when the going's rocky, gun combat might be useful in an infantry firefight, but I'll take Discipline, it'll probably be pretty useful
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