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AuoLink出力が29.97fps固定になる

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Sep 9th, 2016
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  1. ------------------------------------------------------------------------------------------------------------------------------
  2. [D:\auolink_24000_1001.mp4]
  3. ------------------------------------------------------------------------------------------------------------------------------
  4. qsv [debug]: Performace Monitor: none
  5. qsv [debug]: Performace Plot : none
  6. qsv [debug]: Input: avqsv reader selected.
  7. qsv [debug]: avqsv/avsw: Closing...
  8. qsv [debug]: avqsv/avsw: Cleared Stream Packet Buffer.
  9. qsv [debug]: avqsv/avsw: Closed video.
  10. qsv [debug]: avqsv/avsw: Closed.
  11. qsv [debug]: avqsv: opened file "D:\test_24000_1001.mp4".
  12. qsv [debug]: avqsv: got stream information.
  13. qsv [debug]: avqsv: found video stream, stream idx 0
  14. qsv [debug]: avqsv: can be decoded by qsv.
  15. qsv [debug]: avqsv: initialized h264_mp4toannexb filter.
  16. qsv [debug]: avqsv: start predecode.
  17. qsv [debug]: avqsv: fps decoder invalid: false
  18. qsv [debug]: avqsv: read 48 packets.
  19. qsv [debug]: avqsv: checking 31 frame samples.
  20. qsv [debug]: avqsv: stream timebase 1001/24000
  21. qsv [debug]: avqsv: decoder fps 24000/1001
  22. qsv [debug]: avqsv: duration histgram of 1 frames
  23. qsv [debug]: avqsv: 1001 [ 31 frames]
  24. qsv [debug]: avqsv: using popular duration...
  25. qsv [debug]: avqsv: fps mul: 1001
  26. qsv [debug]: avqsv: raw avgDuration: 1001.000000
  27. qsv [debug]: avqsv: estimatedAvgFps: 24000/1001
  28. qsv [debug]: avqsv: use decoder fps...
  29. qsv [debug]: avqsv: final AvgFps (raw64): 24000/1001
  30. qsv [debug]: avqsv: final AvgFps (gcd): 24000/1001
  31. qsv [debug]: avqsv: final AvgFps (round): 24000/1001
  32. qsv [debug]: avqsv: avqsv video: H.264/AVC, 640x360, 30000/1001 fps, sar 0:0, bitdepth 8, shift 0
  33. qsv [debug]: Input: reader initialization successful.
  34. qsv [debug]: Input: trim options
  35. qsv [debug]: 0-299
  36. qsv [debug]: (offset: 0)
  37. qsv [debug]: CheckParam: 640x360p, 0:0, 30000/1001, 0 frames
  38. qsv [debug]: InitSession: Start initilaizing... memType: d3d11+d3d9
  39. qsv [debug]: InitSession: d3d11 memory mode not required, switching to d3d9 memory mode.
  40. qsv [debug]: InitSession: initialized using d3d9 memory.
  41. qsv [debug]: InitSession: mfx lib version: 1.17
  42. qsv [debug]: CreateAllocator: MemType: d3d9
  43. qsv [debug]: HWDevice: d3d9 - initializing...
  44. qsv [debug]: D3D9Device: Init...
  45. qsv [debug]: D3D9Device: Direct3DCreate9Ex Success.
  46. qsv [debug]: D3D9Device: Set Init() m_D3DPresentPrm.BackBuffer.
  47. qsv [debug]: D3D9Device: CreateDeviceEx Success.
  48. qsv [debug]: D3D9Device: DXVA2CreateDirect3DDeviceManager9 Success.
  49. qsv [debug]: D3D9Device: ResetDevice Success.
  50. qsv [debug]: HWDevice: initializing success.
  51. qsv [debug]: CreateAllocator: CreateHWDevice success.
  52. qsv [debug]: CreateAllocator: HW device GetHandle success.
  53. qsv [debug]: CreateAllocator: set HW device handle to encode session.
  54. qsv [debug]: CreateAllocator: Create d3d9 allocator.
  55. qsv [debug]: CreateAllocator: d3d9...
  56. qsv [debug]: CreateAllocator: frame allocator set to session.
  57. qsv [debug]: CreateAllocator: frame allocator initialized.
  58. qsv [debug]: InitMfxDecParams: QSVDec prm: H.264/AVC, Level 30, Profile 100
  59. qsv [debug]: InitMfxDecParams: Frame: nv12, 640x368p [0,0,640,360] 0:0, bitdepth 8, shift 0
  60. qsv [debug]: QSVAllocator: FrameAlloc: external,dxvadec,dec, 10 frames.
  61. qsv [debug]: QSVAllocator: Allocate type external.
  62. qsv [debug]: QSVAllocatorD3D9::AllocImpl select DXVA2_VideoDecoderRenderTarget.
  63. qsv [debug]: QSVAllocatorD3D9::AllocImpl GetVideoService Success.
  64. qsv [debug]: QSVAllocatorD3D9::AllocImpl allocate surface...
  65. qsv [debug]: QSVAllocatorD3D9::AllocImpl Success.
  66. qsv [debug]: QSVAllocator: FrameAlloc success.
  67. qsv [debug]: InitMfxDecParams: Initialized QSVDec.
  68. qsv [debug]: Detected avaliable features for hw API v1.17, H.264/AVC, Constant QP (CQP)
  69. qsv [debug]: RC mode o
  70. qsv [debug]: Fixed Func x
  71. qsv [debug]: Interlace o
  72. qsv [debug]: SceneChange o
  73. qsv [debug]: VUI info o
  74. qsv [debug]: Trellis o
  75. qsv [debug]: Adaptive_I x
  76. qsv [debug]: Adaptive_B x
  77. qsv [debug]: WeightP x
  78. qsv [debug]: WeightB x
  79. qsv [debug]: FadeDetect o
  80. qsv [debug]: B_Pyramid o
  81. qsv [debug]: +Scenechange x
  82. qsv [debug]: +ManyBframes o
  83. qsv [debug]: PyramQPOffset x
  84. qsv [debug]: Ext_BRC x
  85. qsv [debug]: MBBRC x
  86. qsv [debug]: LA Quality x
  87. qsv [debug]: QP Min/Max o
  88. qsv [debug]: IntraRefresh x
  89. qsv [debug]: No Debloc x
  90. qsv [debug]: No GPB x
  91. qsv [debug]: Windowed BRC x
  92. qsv [debug]: PerMBQP(CQP) o
  93. qsv [debug]: DirectBiasAdj x
  94. qsv [debug]: MVCostScaling x
  95. qsv [debug]: InitMfxEncParams: Output FPS 30000/1001
  96. qsv [debug]: InitMfxEncParams: Auto GOP Length: 300
  97. qsv [debug]: InitMfxEncParams: set ext param CDO2.
  98. qsv [debug]: InitMfxEncParams: set ext param CDO3.
  99. qsv [debug]: InitMfxEncParams: set ext param CDOP.
  100. qsv [debug]: InitMfxEncParams: enc input frame 640x368 (0,0,640,360)
  101. qsv [debug]: InitMfxEncParams: enc input color format nv12, chroma 1, bitdepth 0, shift 0
  102. qsv [debug]: InitMfxEncParams: set all enc params.
  103. qsv [debug]: InitMfxVppParams: vpp crop enabled.
  104. qsv [debug]: InitMfxVppParams: vpp input frame 640x368 (0,0,640,360)
  105. qsv [debug]: InitMfxVppParams: vpp input color format nv12, chroma 1, bitdepth 0, shift 0
  106. qsv [debug]: InitMfxVppParams: vpp output frame 640x368 (0,0,640,360)
  107. qsv [debug]: InitMfxVppParams: vpp output color format nv12, chroma 1, bitdepth 0, shift 0
  108. qsv [debug]: InitMfxVppParams: set all vpp params.
  109. qsv [debug]: Output: Using avformat writer.
  110. qsv [debug]: avout: output filename: "D:\auolink_24000_1001.mp4"
  111. qsv [debug]: avout: allocated internal buffer 8 MB.
  112. qsv [debug]: avout: set external output buffer 8 MB.
  113. qsv [debug]: avout: output video stream fps: 30000/1001
  114. qsv [debug]: avout: opened video avcodec
  115. qsv [debug]: avout: output video stream timebase: 1001/30000
  116. qsv [debug]: avout: bDtsUnavailable: off
  117. qsv [debug]: avout: Initialized video output.
  118. qsv [debug]: avout: starting output thread...
  119. qsv [debug]: Output: Initialized avformat writer.
  120. qsv [debug]: pipeline element count: 2
  121. qsv [debug]: async depth automatically set to 5
  122. qsv [debug]: timeBeginPeriod(1)
  123. qsv [debug]: ResetMFXComponents: Start...
  124. qsv [debug]: ResetMFXComponents: Enc closed.
  125. qsv [debug]: QSVAllocator: FrameFree...
  126. qsv [debug]: QSVAllocatorD3D9::ReleaseResponse Success.
  127. qsv [debug]: ResetMFXComponents: Dec closed.
  128. qsv [debug]: QSVAllocator: FrameFree...
  129. qsv [debug]: QSVAllocator: FrameFree external success.
  130. qsv [debug]: QSVAllocator: FrameFree internal success.
  131. qsv [debug]: QSVAllocator: FrameFree...
  132. qsv [debug]: QSVAllocator: FrameFree external success.
  133. qsv [debug]: QSVAllocator: FrameFree internal success.
  134. qsv [debug]: QSVAllocator: FrameFree...
  135. qsv [debug]: QSVAllocator: FrameFree external success.
  136. qsv [debug]: QSVAllocator: FrameFree internal success.
  137. qsv [debug]: ResetMFXComponents: Frames deleted.
  138. qsv [debug]: AllocFrames: m_nAsyncDepth - 5 frames
  139. qsv [debug]: AllocFrames: Enc query - 12 frames
  140. qsv [debug]: AllocFrames: Dec query - 10 frames
  141. qsv [debug]: AllocFrames: nInputSurfAdd 1 frames
  142. qsv [debug]: AllocFrames: nDecSurfAdd 10 frames
  143. qsv [debug]: AllocFrames: Enc type: external,dxvadec,enc,dec, 640x368 [0,0,640,360], request 24 frames
  144. qsv [debug]: QSVAllocator: FrameAlloc: external,dxvadec,enc,dec, 24 frames.
  145. qsv [debug]: QSVAllocator: Allocate type external.
  146. qsv [debug]: QSVAllocatorD3D9::AllocImpl select DXVA2_VideoDecoderRenderTarget.
  147. qsv [debug]: QSVAllocatorD3D9::AllocImpl GetVideoService Success.
  148. qsv [debug]: QSVAllocatorD3D9::AllocImpl allocate surface...
  149. qsv [debug]: QSVAllocatorD3D9::AllocImpl Success.
  150. qsv [debug]: QSVAllocator: FrameAlloc success.
  151. qsv [debug]: AllocFrames: Allocated EncRequest 24
  152. qsv [debug]: ResetMFXComponents: Frames allocated.
  153. qsv [debug]: ResetMFXComponents: there might be error below, but it might be internal error which could be ignored.
  154. qsv [debug]: QSVAllocator: FrameAlloc: internal,dxvadec,enc, 8 frames.
  155. qsv [debug]: QSVAllocator: Allocate type internal.
  156. qsv [debug]: QSVAllocatorD3D9::AllocImpl select DXVA2_VideoDecoderRenderTarget.
  157. qsv [debug]: QSVAllocatorD3D9::AllocImpl GetVideoService Success.
  158. qsv [debug]: QSVAllocatorD3D9::AllocImpl allocate surface...
  159. qsv [debug]: QSVAllocatorD3D9::AllocImpl Success.
  160. qsv [debug]: QSVAllocator: FrameAlloc success.
  161. qsv [debug]: QSVAllocator: FrameAlloc: internal,dxvadec,enc, 4 frames.
  162. qsv [debug]: QSVAllocator: Allocate type internal.
  163. qsv [debug]: QSVAllocatorD3D9::AllocImpl select DXVA2_VideoDecoderRenderTarget.
  164. qsv [debug]: QSVAllocatorD3D9::AllocImpl GetVideoService Success.
  165. qsv [debug]: QSVAllocatorD3D9::AllocImpl allocate surface...
  166. qsv [debug]: QSVAllocatorD3D9::AllocImpl Success.
  167. qsv [debug]: QSVAllocator: FrameAlloc success.
  168. qsv [debug]: ResetMFXComponents: Enc initialized.
  169. qsv [debug]: ResetMFXComponents: there might be error below, but it might be internal error which could be ignored.
  170. qsv [debug]: QSVAllocator: FrameAlloc: external,dxvadec,dec, 10 frames.
  171. qsv [debug]: QSVAllocator: Allocate type external.
  172. qsv [debug]: QSVAllocator: FrameAlloc success.
  173. qsv [debug]: ResetMFXComponents: Dec initialized.
  174. qsv [debug]: ResetMFXComponents: Creating task pool, poolSize 5, bufsize 920 KB.
  175. qsv [debug]: ResetMFXComponents: Created task pool.
  176. qsv [debug]: vidprm.AsyncDepth value changed 0 -> 5 by driver
  177. qsv [debug]: vidprm.mfx.BRCParamMultiplier value changed 0 -> 1 by driver
  178. qsv [debug]: vidprm.mfx.CodecProfile value changed auto -> High by driver
  179. qsv [debug]: vidprm.mfx.CodecLevel value changed auto -> 3 by driver
  180. qsv [debug]: vidprm.mfx.NumSlice value changed 0 -> 1 by driver
  181. qsv [debug]: vidprm.mfx.NumRefFrame value changed 0 -> 3 by driver
  182. qsv [debug]: cop.RateDistortionOpt value changed auto -> off by driver
  183. qsv [debug]: cop.EndOfSequence value changed auto -> off by driver
  184. qsv [debug]: cop.CAVLC value changed auto -> off by driver
  185. qsv [debug]: cop.ViewOutput value changed auto -> off by driver
  186. qsv [debug]: cop.VuiVclHrdParameters value changed auto -> off by driver
  187. qsv [debug]: cop.RefPicListReordering value changed auto -> off by driver
  188. qsv [debug]: cop.ResetRefList value changed auto -> off by driver
  189. qsv [debug]: cop.MaxDecFrameBuffering value changed 0 -> 3 by driver
  190. qsv [debug]: cop.EndOfStream value changed auto -> off by driver
  191. qsv [debug]: cop.RefPicMarkRep value changed auto -> off by driver
  192. qsv [debug]: cop.FieldOutput value changed auto -> off by driver
  193. qsv [debug]: cop.NalHrdConformance value changed auto -> off by driver
  194. qsv [debug]: cop.SingleSeiNalUnit value changed auto -> on by driver
  195. qsv [debug]: cop.VuiNalHrdParameters value changed auto -> off by driver
  196. qsv [debug]: cop.RecoveryPointSEI value changed auto -> off by driver
  197. qsv [debug]: cop2.MaxFrameSize value changed 0 -> 176640 by driver
  198. qsv [debug]: cop2.BitrateLimit value changed auto -> on by driver
  199. qsv [debug]: cop2.MBBRC value changed auto -> off by driver
  200. qsv [debug]: cop2.RepeatPPS value changed auto -> on by driver
  201. qsv [debug]: cop2.FixedFrameRate value changed 0 -> 16 by driver
  202. qsv [debug]: cop2.DisableVUI value changed 0 -> 32 by driver
  203. qsv [debug]: cop2.UseRawRef value changed auto -> off by driver
  204. qsv [debug]: cop3.NumSliceI value changed 0 -> 1 by driver
  205. qsv [debug]: cop3.NumSliceP value changed 0 -> 1 by driver
  206. qsv [debug]: cop3.NumSliceB value changed 0 -> 1 by driver
  207. qsv [debug]: cop3.EnableMBQP value changed auto -> off by driver
  208. qsv [debug]: cop3.MBDisableSkipMap value changed auto -> off by driver
  209. qsv [debug]: cop3.AspectRatioInfoPresent value changed auto -> on by driver
  210. qsv [debug]: cop3.OverscanInfoPresent value changed auto -> off by driver
  211. qsv [debug]: cop3.TimingInfoPresent value changed auto -> on by driver
  212. qsv [debug]: cop3.BitstreamRestriction value changed auto -> on by driver
  213. qsv [debug]: avout: copied video header from QSV encoder.
  214. qsv [debug]: avout: set format brand "mp42".
  215. qsv [debug]: avout: avwriter: h264 => mp4
  216. qsv [debug]: CheckCurrentVideoParam: SetVideoParam to video file writer.
  217. qsv [info]: QSVEnc (x86) 2.55 (r1159) by rigaya, Sep 3 2016 19:12:09 (VC 1900/Win/avx2)
  218. qsv [info]: OS Windows 10 (x64)
  219. qsv [info]: CPU Info Intel Core i7-4702MQ @ 2.20GHz [TB: 2.90GHz] (4C/8T) <Haswell>
  220. qsv [info]: GPU Info Intel HD Graphics 4600 (20EU) 200-1150MHz [37W] (20.19.15.4444)
  221. qsv [info]: Media SDK QuickSyncVideo (hardware encoder) PG, 1st GPU, API v1.17
  222. qsv [info]: Async Depth 5 frames
  223. qsv [info]: Buffer Memory d3d9, 1 input buffer, 24 work buffer
  224. qsv [info]: Input Info avqsv video: H.264/AVC, 640x360, 30000/1001 fps
  225. qsv [info]: Trim 0-299 [offset: 0]
  226. qsv [info]: Output H.264/AVC High @ Level 3
  227. qsv [info]: 640x360p 1:1 29.970fps (30000/1001fps)
  228. qsv [info]: avwriter: h264 => mp4
  229. qsv [info]: Target usage 4 - balanced
  230. qsv [info]: Encode Mode Constant QP (CQP)
  231. qsv [info]: CQP Value I:24 P:26 B:27
  232. qsv [info]: QP Limit min: none, max: none
  233. qsv [info]: Trellis Auto
  234. qsv [info]: Ref frames 3 frames
  235. qsv [info]: Bframes 3 frames, B-pyramid: on
  236. qsv [info]: Max GOP Length 300 frames
  237. qsv [info]: Scene Change off
  238. qsv [debug]: Main Thread: Lauching encode thread...
  239. qsv [debug]: Main Thread: Starting Encode...
  240. qsv [debug]: WaitToFinish: Encode thread shut down.
  241. qsv [debug]: Main Thread: Finished Main Loop...
  242. qsv [debug]: avout: closed output thread...
  243. qsv [debug]: avout: closed queues...
  244. qsv [info]:
  245. qsv [info]: encoded 300 frames, 793.65 fps, 115.28 kbps, 0.14 MB
  246. qsv [info]: encode time 0:00:00, CPULoad: 2.47%
  247. qsv [info]: frame type IDR 1
  248. qsv [info]: frame type I 1, total size 0.00 MB
  249. qsv [info]: frame type P 75, total size 0.05 MB
  250. qsv [info]: frame type B 224, total size 0.09 MB
  251. qsv [debug]: Main Thread: finished.
  252. qsv [debug]: Closing pipeline...
  253. qsv [debug]: Closing enc status...
  254. qsv [debug]: Closing m_EncThread...
  255. qsv [debug]: Closing Plugins...
  256. qsv [debug]: Closing m_pmfxDEC/ENC/VPP...
  257. qsv [debug]: QSVAllocator: FrameFree...
  258. qsv [debug]: QSVAllocator: FrameFree...
  259. qsv [debug]: QSVAllocator: FrameFree external success.
  260. qsv [debug]: QSVAllocatorD3D9::ReleaseResponse Success.
  261. qsv [debug]: QSVAllocator: FrameFree...
  262. qsv [debug]: QSVAllocator: FrameFree external success.
  263. qsv [debug]: QSVAllocatorD3D9::ReleaseResponse Success.
  264. qsv [debug]: Closing TaskPool...
  265. qsv [debug]: Closing mfxSession...
  266. qsv [debug]: DeleteFrames...
  267. qsv [debug]: QSVAllocator: FrameFree...
  268. qsv [debug]: QSVAllocatorD3D9::ReleaseResponse Success.
  269. qsv [debug]: QSVAllocator: FrameFree...
  270. qsv [debug]: QSVAllocator: FrameFree external success.
  271. qsv [debug]: QSVAllocator: FrameFree internal success.
  272. qsv [debug]: QSVAllocator: FrameFree...
  273. qsv [debug]: QSVAllocator: FrameFree external success.
  274. qsv [debug]: QSVAllocator: FrameFree internal success.
  275. qsv [debug]: DeleteAllocator...
  276. qsv [debug]: QSVAllocator: Closed.
  277. qsv [debug]: D3D9Device: Closed.
  278. qsv [debug]: Closing audio readers (if used)...
  279. qsv [debug]: Closing writer...
  280. qsv [debug]: avout: Closing...
  281. qsv [debug]: avout: closed queues...
  282. qsv [debug]: avout: Closed avformat context.
  283. qsv [debug]: avout: Closed File Pointer.
  284. qsv [debug]: avout: Closed format.
  285. qsv [debug]: avout: Closed video.
  286. qsv [debug]: avout: Closed.
  287. qsv [debug]: avout: Closing...
  288. qsv [debug]: avout: closed queues...
  289. qsv [debug]: avout: Closed format.
  290. qsv [debug]: avout: Closed video.
  291. qsv [debug]: avout: Closed.
  292. qsv [debug]: avout: Closing...
  293. qsv [debug]: avout: Closed.
  294. qsv [debug]: Closing reader...
  295. qsv [debug]: avqsv: Closing...
  296. qsv [debug]: avqsv: Cleared Stream Packet Buffer.
  297. qsv [debug]: avqsv: Closed avformat context.
  298. qsv [debug]: avqsv: Closed video.
  299. qsv [debug]: avqsv: Closed.
  300. qsv [debug]: avqsv: Closing...
  301. qsv [debug]: avqsv: Cleared Stream Packet Buffer.
  302. qsv [debug]: avqsv: Closed video.
  303. qsv [debug]: avqsv: Closed.
  304. qsv [debug]: avqsv: Closing...
  305. qsv [debug]: avqsv: Close...
  306. qsv [debug]: timeEndPeriod(1)
  307. qsv [debug]: Closing perf monitor...
  308. qsv [debug]: Closed pipeline.
  309. auo [info]: QuickSyncVideoエンコード : 0時間 0分 0.9秒
  310. auo [info]: 総エンコード時間 : 0時間 0分 2.8秒
  311.  
  312. 2016年9月9日 23時26分 エンコード終了
  313. -------------------------------------------------------------------------------------
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