Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ================== VBSP ==================
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading C:\Users\kickbar\Desktop\CSS map DECOMPILE\MAP\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 396 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing C:\Users\kickbar\Desktop\CSS map DECOMPILE\MAP\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (462131 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2187 texinfos to 1338
- Reduced 29 texdatas to 25 (804 bytes to 639)
- Writing C:\Users\kickbar\Desktop\CSS map DECOMPILE\MAP\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 0 seconds elapsed
- CMaterialDict::Shutdown m_MissingList count: 1
- ================== VVIS ==================
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt
- 261 portalclusters
- 1114 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64305
- Average clusters visible: 246
- Building PAS...
- Average clusters audible: 261
- visdatasize:19272 compressed from 20880
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 19 seconds elapsed
- ================== VRAD ==================
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 4781 faces
- 8 degenerate faces
- 637827 square feet [91847144.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4773 patches before subdivision
- 49079 patches after subdivision
- 4121 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11830845, max 1216
- transfer lists: 90.3 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(184799, 23155, 192079)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(25355, 2437, 26112)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(3563, 291, 3531)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(507, 36, 485)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(73, 4, 67)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(10, 1, 9)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 1)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #8 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0087 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 2485 of 4095 (60% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 26/1024 1248/49152 ( 2.5%)
- brushes 1142/8192 13704/98304 (13.9%)
- brushsides 9291/65536 74328/524288 (14.2%)
- planes 9188/65536 183760/1310720 (14.0%)
- vertexes 8268/65536 99216/786432 (12.6%)
- nodes 826/65536 26432/2097152 ( 1.3%)
- texinfos 1338/12288 96336/884736 (10.9%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4781/65536 267736/3670016 ( 7.3%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 4089/65536 228984/3670016 ( 6.2%)
- leaves 853/65536 27296/2097152 ( 1.3%)
- leaffaces 7205/65536 14410/131072 (11.0%)
- leafbrushes 1994/65536 3988/131072 ( 3.0%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 39372/512000 157488/2048000 ( 7.7%)
- edges 24266/256000 97064/1024000 ( 9.5%)
- LDR worldlights 4121/8192 362648/720896 (50.3%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 445/32768 4450/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8103/65536 16206/131072 (12.4%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164380/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 19101/393216 ( 4.9%)
- LDR ambient table 853/65536 3412/262144 ( 1.3%)
- HDR ambient table 853/65536 3412/262144 ( 1.3%)
- LDR leaf ambient 2327/65536 65156/1835008 ( 3.6%)
- HDR leaf ambient 853/65536 23884/1835008 ( 1.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 462131/4194304 (11.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 13186
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 2 minutes, 16 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 4781 faces
- 8 degenerate faces
- 637827 square feet [91847144.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4773 patches before subdivision
- 49079 patches after subdivision
- 4121 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 11830845, max 1216
- transfer lists: 90.3 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(92426, 17863, 110520)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(12680, 2026, 15085)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1782, 244, 2043)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(254, 30, 281)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(36, 4, 39)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 0, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0094 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 3770 of 4095 (92% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 26/1024 1248/49152 ( 2.5%)
- brushes 1142/8192 13704/98304 (13.9%)
- brushsides 9291/65536 74328/524288 (14.2%)
- planes 9188/65536 183760/1310720 (14.0%)
- vertexes 8268/65536 99216/786432 (12.6%)
- nodes 826/65536 26432/2097152 ( 1.3%)
- texinfos 1338/12288 96336/884736 (10.9%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4781/65536 267736/3670016 ( 7.3%)
- hdr faces 4781/65536 267736/3670016 ( 7.3%)
- origfaces 4089/65536 228984/3670016 ( 6.2%)
- leaves 853/65536 27296/2097152 ( 1.3%)
- leaffaces 7205/65536 14410/131072 (11.0%)
- leafbrushes 1994/65536 3988/131072 ( 3.0%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 39372/512000 157488/2048000 ( 7.7%)
- edges 24266/256000 97064/1024000 ( 9.5%)
- LDR worldlights 4121/8192 362648/720896 (50.3%)
- HDR worldlights 4121/8192 362648/720896 (50.3%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 445/32768 4450/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8103/65536 16206/131072 (12.4%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164380/0 ( 0.0%)
- HDR lightdata [variable] 1164380/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 19101/393216 ( 4.9%)
- LDR ambient table 853/65536 3412/262144 ( 1.3%)
- HDR ambient table 853/65536 3412/262144 ( 1.3%)
- LDR leaf ambient 2327/65536 65156/1835008 ( 3.6%)
- HDR leaf ambient 2360/65536 66080/1835008 ( 3.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 462131/4194304 (11.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 13186
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 2 minutes, 3 seconds elapsed
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 272 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (504563 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2609 texinfos to 1563
- Reduced 29 texdatas to 25 (804 bytes to 639)
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- -dependencies: Printing verbose dependency information (-onlydependencies to not save finished .bsp).
- Begin custom content dependency list for map kz_bhop_cubebhop.bsp:
- === Models (0 fnd, 0 ovr, 1 mis) ===
- [NOT IN HAMMER RESOURCES] models/player/gsg9/gsg9.mdl
- === Level Materials + Model Materials (23 fnd, 3 ovr, 1 mis) ===
- [NOT FOUND] materials/water/water_blue01_beneath.vmt
- Finished dependency list (68 files found, 9 stock file overrides, 0 generated files, 2 files missing).
- ============================
- Some custom content has been detected that is not in the hammer_resources folder.
- All custom content for the map must be in the hammer_resources folder in order for -autopack to function properly!
- Please move the custom content listed above to the hammer_resources folder, for example:
- Move:
- "kz/materials/MyCustomWall/concrete_wall.vmt"
- to:
- "kz/hammer_resources/MyCustomWall/concrete_wall.vmt"
- Please make a post on the Kreedz Climbing community forums if you need further assistance.
- *** Compile Aborted ***
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 272 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (504563 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2609 texinfos to 1563
- Reduced 29 texdatas to 25 (804 bytes to 639)
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- -dependencies: Printing verbose dependency information (-onlydependencies to not save finished .bsp).
- Begin custom content dependency list for map kz_bhop_cubebhop.bsp:
- === Models (0 fnd, 0 ovr, 1 mis) ===
- [NOT IN HAMMER RESOURCES] models/player/gsg9/gsg9.mdl
- === Level Materials + Model Materials (23 fnd, 3 ovr, 1 mis) ===
- [NOT FOUND] materials/water/water_blue01_beneath.vmt
- Finished dependency list (68 files found, 9 stock file overrides, 0 generated files, 2 files missing).
- ============================
- Some custom content has been detected that is not in the hammer_resources folder.
- All custom content for the map must be in the hammer_resources folder in order for -autopack to function properly!
- Please move the custom content listed above to the hammer_resources folder, for example:
- Move:
- "kz/materials/MyCustomWall/concrete_wall.vmt"
- to:
- "kz/hammer_resources/MyCustomWall/concrete_wall.vmt"
- Please make a post on the Kreedz Climbing community forums if you need further assistance.
- *** Compile Aborted ***
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 272 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (504563 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2609 texinfos to 1563
- Reduced 29 texdatas to 25 (804 bytes to 639)
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- -dependencies: Printing verbose dependency information (-onlydependencies to not save finished .bsp).
- Begin custom content dependency list for map kz_bhop_cubebhop.bsp:
- === Models (0 fnd, 0 ovr, 1 mis) ===
- [NOT IN HAMMER RESOURCES] models/player/gsg9/gsg9.mdl
- === Level Materials + Model Materials (23 fnd, 3 ovr, 1 mis) ===
- [NOT FOUND] materials/water/water_blue01_beneath.vmt
- Finished dependency list (68 files found, 9 stock file overrides, 0 generated files, 2 files missing).
- ============================
- Some custom content has been detected that is not in the hammer_resources folder.
- All custom content for the map must be in the hammer_resources folder in order for -autopack to function properly!
- Please move the custom content listed above to the hammer_resources folder, for example:
- Move:
- "kz/materials/MyCustomWall/concrete_wall.vmt"
- to:
- "kz/hammer_resources/MyCustomWall/concrete_wall.vmt"
- Please make a post on the Kreedz Climbing community forums if you need further assistance.
- *** Compile Aborted ***
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 272 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (504563 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2609 texinfos to 1563
- Reduced 29 texdatas to 25 (804 bytes to 639)
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- -dependencies: Printing verbose dependency information (-onlydependencies to not save finished .bsp).
- Begin custom content dependency list for map kz_bhop_cubebhop.bsp:
- === Models (0 fnd, 0 ovr, 1 mis) ===
- [NOT IN HAMMER RESOURCES] models/player/gsg9/gsg9.mdl
- === Level Materials + Model Materials (23 fnd, 3 ovr, 1 mis) ===
- [NOT FOUND] materials/water/water_blue01_beneath.vmt
- Finished dependency list (68 files found, 9 stock file overrides, 0 generated files, 2 files missing).
- ============================
- Some custom content has been detected that is not in the hammer_resources folder.
- All custom content for the map must be in the hammer_resources folder in order for -autopack to function properly!
- Please move the custom content listed above to the hammer_resources folder, for example:
- Move:
- "kz/materials/MyCustomWall/concrete_wall.vmt"
- to:
- "kz/hammer_resources/MyCustomWall/concrete_wall.vmt"
- Please make a post on the Kreedz Climbing community forums if you need further assistance.
- *** Compile Aborted ***
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 272 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (504563 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2609 texinfos to 1563
- Reduced 29 texdatas to 25 (804 bytes to 639)
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- -dependencies: Printing verbose dependency information (-onlydependencies to not save finished .bsp).
- Begin custom content dependency list for map kz_bhop_cubebhop.bsp:
- === Models (0 fnd, 0 ovr, 1 mis) ===
- [NOT IN HAMMER RESOURCES] models/player/gsg9/gsg9.mdl
- === Level Materials + Model Materials (23 fnd, 3 ovr, 1 mis) ===
- [NOT FOUND] materials/water/water_blue01_beneath.vmt
- Finished dependency list (68 files found, 9 stock file overrides, 0 generated files, 2 files missing).
- ============================
- Some custom content has been detected that is not in the hammer_resources folder.
- All custom content for the map must be in the hammer_resources folder in order for -autopack to function properly!
- Please move the custom content listed above to the hammer_resources folder, for example:
- Move:
- "kz/materials/MyCustomWall/concrete_wall.vmt"
- to:
- "kz/hammer_resources/MyCustomWall/concrete_wall.vmt"
- Please make a post on the Kreedz Climbing community forums if you need further assistance.
- *** Compile Aborted ***
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 272 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (504563 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2609 texinfos to 1563
- Reduced 29 texdatas to 25 (804 bytes to 639)
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt
- 261 portalclusters
- 1114 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64305
- Average clusters visible: 246
- Building PAS...
- Average clusters audible: 261
- visdatasize:19272 compressed from 20880
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 19 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 4899 faces
- 8 degenerate faces
- 637342 square feet [91777304.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4891 patches before subdivision
- 49119 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12089083, max 1272
- transfer lists: 92.2 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(105883, 29776, 113025)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(14124, 3163, 15376)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1967, 377, 2086)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(279, 46, 287)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(40, 6, 40)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(6, 1, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0102 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 3915 of 4219 (92% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 26/1024 1248/49152 ( 2.5%)
- brushes 1268/8192 15216/98304 (15.5%)
- brushsides 10238/65536 81904/524288 (15.6%)
- planes 9580/65536 191600/1310720 (14.6%)
- vertexes 8541/65536 102492/786432 (13.0%)
- nodes 826/65536 26432/2097152 ( 1.3%)
- texinfos 1563/12288 112536/884736 (12.7%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4899/65536 274344/3670016 ( 7.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 4211/65536 235816/3670016 ( 6.4%)
- leaves 853/65536 27296/2097152 ( 1.3%)
- leaffaces 7324/65536 14648/131072 (11.2%)
- leafbrushes 2129/65536 4258/131072 ( 3.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 40398/512000 161592/2048000 ( 7.9%)
- edges 24895/256000 99580/1024000 ( 9.7%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 439/32768 4390/327680 ( 1.3%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 7953/65536 15906/131072 (12.1%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164492/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 19101/393216 ( 4.9%)
- LDR ambient table 853/65536 3412/262144 ( 1.3%)
- HDR ambient table 853/65536 3412/262144 ( 1.3%)
- LDR leaf ambient 2365/65536 66220/1835008 ( 3.6%)
- HDR leaf ambient 853/65536 23884/1835008 ( 1.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 504563/4194304 (12.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 1
- Total triangle count: 13488
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 2 minutes, 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 4899 faces
- 8 degenerate faces
- 637342 square feet [91777304.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4891 patches before subdivision
- 49119 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12089083, max 1272
- transfer lists: 92.2 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(52984, 21200, 71077)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(7067, 2395, 9729)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(984, 288, 1323)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(140, 36, 182)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(20, 4, 25)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(3, 1, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0091 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 4213 of 4219 (99% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 26/1024 1248/49152 ( 2.5%)
- brushes 1268/8192 15216/98304 (15.5%)
- brushsides 10238/65536 81904/524288 (15.6%)
- planes 9580/65536 191600/1310720 (14.6%)
- vertexes 8541/65536 102492/786432 (13.0%)
- nodes 826/65536 26432/2097152 ( 1.3%)
- texinfos 1563/12288 112536/884736 (12.7%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4899/65536 274344/3670016 ( 7.5%)
- hdr faces 4899/65536 274344/3670016 ( 7.5%)
- origfaces 4211/65536 235816/3670016 ( 6.4%)
- leaves 853/65536 27296/2097152 ( 1.3%)
- leaffaces 7324/65536 14648/131072 (11.2%)
- leafbrushes 2129/65536 4258/131072 ( 3.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 40398/512000 161592/2048000 ( 7.9%)
- edges 24895/256000 99580/1024000 ( 9.7%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 4245/8192 373560/720896 (51.8%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 439/32768 4390/327680 ( 1.3%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 7953/65536 15906/131072 (12.1%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164492/0 ( 0.0%)
- HDR lightdata [variable] 1164492/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 19101/393216 ( 4.9%)
- LDR ambient table 853/65536 3412/262144 ( 1.3%)
- HDR ambient table 853/65536 3412/262144 ( 1.3%)
- LDR leaf ambient 2365/65536 66220/1835008 ( 3.6%)
- HDR leaf ambient 2354/65536 65912/1835008 ( 3.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 504563/4194304 (12.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 3
- Total triangle count: 13488
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 1 minute, 57 seconds elapsed
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 272 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (504574 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2615 texinfos to 1563
- Reduced 30 texdatas to 26 (834 bytes to 669)
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt
- 261 portalclusters
- 1114 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64305
- Average clusters visible: 246
- Building PAS...
- Average clusters audible: 261
- visdatasize:19272 compressed from 20880
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 20 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 4899 faces
- 8 degenerate faces
- 637342 square feet [91777304.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4891 patches before subdivision
- 49119 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12089806, max 1272
- transfer lists: 92.2 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(95581, 23795, 109636)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(12770, 2530, 14677)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1741, 292, 1948)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(242, 35, 263)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(34, 4, 36)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 1, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0090 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 3915 of 4219 (92% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 26/1024 1248/49152 ( 2.5%)
- brushes 1268/8192 15216/98304 (15.5%)
- brushsides 10238/65536 81904/524288 (15.6%)
- planes 9584/65536 191680/1310720 (14.6%)
- vertexes 8541/65536 102492/786432 (13.0%)
- nodes 826/65536 26432/2097152 ( 1.3%)
- texinfos 1563/12288 112536/884736 (12.7%)
- texdata 26/2048 832/65536 ( 1.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4899/65536 274344/3670016 ( 7.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 4211/65536 235816/3670016 ( 6.4%)
- leaves 853/65536 27296/2097152 ( 1.3%)
- leaffaces 7324/65536 14648/131072 (11.2%)
- leafbrushes 2129/65536 4258/131072 ( 3.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 40398/512000 161592/2048000 ( 7.9%)
- edges 24895/256000 99580/1024000 ( 9.7%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 439/32768 4390/327680 ( 1.3%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 7953/65536 15906/131072 (12.1%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164492/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 19101/393216 ( 4.9%)
- LDR ambient table 853/65536 3412/262144 ( 1.3%)
- HDR ambient table 853/65536 3412/262144 ( 1.3%)
- LDR leaf ambient 2364/65536 66192/1835008 ( 3.6%)
- HDR leaf ambient 853/65536 23884/1835008 ( 1.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 504574/4194304 (12.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 1
- Total triangle count: 13488
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 1 minute, 57 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 4899 faces
- 8 degenerate faces
- 637342 square feet [91777304.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4891 patches before subdivision
- 49119 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12089806, max 1272
- transfer lists: 92.2 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(47834, 18067, 69067)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(6390, 2029, 9282)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(871, 237, 1235)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(121, 29, 167)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(17, 4, 23)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 0, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0094 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 4213 of 4219 (99% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 26/1024 1248/49152 ( 2.5%)
- brushes 1268/8192 15216/98304 (15.5%)
- brushsides 10238/65536 81904/524288 (15.6%)
- planes 9584/65536 191680/1310720 (14.6%)
- vertexes 8541/65536 102492/786432 (13.0%)
- nodes 826/65536 26432/2097152 ( 1.3%)
- texinfos 1563/12288 112536/884736 (12.7%)
- texdata 26/2048 832/65536 ( 1.3%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4899/65536 274344/3670016 ( 7.5%)
- hdr faces 4899/65536 274344/3670016 ( 7.5%)
- origfaces 4211/65536 235816/3670016 ( 6.4%)
- leaves 853/65536 27296/2097152 ( 1.3%)
- leaffaces 7324/65536 14648/131072 (11.2%)
- leafbrushes 2129/65536 4258/131072 ( 3.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 40398/512000 161592/2048000 ( 7.9%)
- edges 24895/256000 99580/1024000 ( 9.7%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 4245/8192 373560/720896 (51.8%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 439/32768 4390/327680 ( 1.3%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 7953/65536 15906/131072 (12.1%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164492/0 ( 0.0%)
- HDR lightdata [variable] 1164492/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 19101/393216 ( 4.9%)
- LDR ambient table 853/65536 3412/262144 ( 1.3%)
- HDR ambient table 853/65536 3412/262144 ( 1.3%)
- LDR leaf ambient 2364/65536 66192/1835008 ( 3.6%)
- HDR leaf ambient 2352/65536 65856/1835008 ( 3.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 504574/4194304 (12.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 3
- Total triangle count: 13488
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 1 minute, 51 seconds elapsed
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 278 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (504574 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2615 texinfos to 1564
- Reduced 29 texdatas to 25 (804 bytes to 639)
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt
- 261 portalclusters
- 1114 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64305
- Average clusters visible: 246
- Building PAS...
- Average clusters audible: 261
- visdatasize:19272 compressed from 20880
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 19 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 4902 faces
- 8 degenerate faces
- 637377 square feet [91782328.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4894 patches before subdivision
- 49114 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12149962, max 1272
- transfer lists: 92.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(95617, 23801, 109651)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(12776, 2529, 14678)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1742, 292, 1948)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(242, 35, 263)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(34, 4, 36)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 1, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0089 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 3915 of 4219 (92% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 26/1024 1248/49152 ( 2.5%)
- brushes 1268/8192 15216/98304 (15.5%)
- brushsides 10238/65536 81904/524288 (15.6%)
- planes 9584/65536 191680/1310720 (14.6%)
- vertexes 8541/65536 102492/786432 (13.0%)
- nodes 826/65536 26432/2097152 ( 1.3%)
- texinfos 1564/12288 112608/884736 (12.7%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4902/65536 274512/3670016 ( 7.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 4214/65536 235984/3670016 ( 6.4%)
- leaves 853/65536 27296/2097152 ( 1.3%)
- leaffaces 7327/65536 14654/131072 (11.2%)
- leafbrushes 2129/65536 4258/131072 ( 3.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 40437/512000 161748/2048000 ( 7.9%)
- edges 24922/256000 99688/1024000 ( 9.7%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 443/32768 4430/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8016/65536 16032/131072 (12.2%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164284/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 19065/393216 ( 4.8%)
- LDR ambient table 853/65536 3412/262144 ( 1.3%)
- HDR ambient table 853/65536 3412/262144 ( 1.3%)
- LDR leaf ambient 2364/65536 66192/1835008 ( 3.6%)
- HDR leaf ambient 853/65536 23884/1835008 ( 1.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 504574/4194304 (12.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 1
- Total triangle count: 13509
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 2 minutes, 2 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 4902 faces
- 8 degenerate faces
- 637377 square feet [91782328.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4894 patches before subdivision
- 49114 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12149962, max 1272
- transfer lists: 92.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(47852, 18074, 69085)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(6393, 2029, 9282)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(872, 237, 1235)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(121, 29, 167)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(17, 4, 23)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 0, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0093 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 4213 of 4219 (99% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 26/1024 1248/49152 ( 2.5%)
- brushes 1268/8192 15216/98304 (15.5%)
- brushsides 10238/65536 81904/524288 (15.6%)
- planes 9584/65536 191680/1310720 (14.6%)
- vertexes 8541/65536 102492/786432 (13.0%)
- nodes 826/65536 26432/2097152 ( 1.3%)
- texinfos 1564/12288 112608/884736 (12.7%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4902/65536 274512/3670016 ( 7.5%)
- hdr faces 4902/65536 274512/3670016 ( 7.5%)
- origfaces 4214/65536 235984/3670016 ( 6.4%)
- leaves 853/65536 27296/2097152 ( 1.3%)
- leaffaces 7327/65536 14654/131072 (11.2%)
- leafbrushes 2129/65536 4258/131072 ( 3.2%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 40437/512000 161748/2048000 ( 7.9%)
- edges 24922/256000 99688/1024000 ( 9.7%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 4245/8192 373560/720896 (51.8%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 443/32768 4430/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8016/65536 16032/131072 (12.2%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164284/0 ( 0.0%)
- HDR lightdata [variable] 1164284/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 19065/393216 ( 4.8%)
- LDR ambient table 853/65536 3412/262144 ( 1.3%)
- HDR ambient table 853/65536 3412/262144 ( 1.3%)
- LDR leaf ambient 2364/65536 66192/1835008 ( 3.6%)
- HDR leaf ambient 2353/65536 65884/1835008 ( 3.6%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 504574/4194304 (12.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 3
- Total triangle count: 13509
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 1 minute, 56 seconds elapsed
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 278 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (543062 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2898 texinfos to 1731
- Reduced 29 texdatas to 25 (804 bytes to 639)
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt
- 261 portalclusters
- 1114 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64305
- Average clusters visible: 246
- Building PAS...
- Average clusters audible: 261
- visdatasize:19272 compressed from 20880
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 19 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 5320 faces
- 8 degenerate faces
- 639588 square feet [92100712.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5312 patches before subdivision
- 49532 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12287402, max 1272
- transfer lists: 93.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(97181, 24321, 111661)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(13011, 2590, 14958)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1773, 298, 1984)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(247, 36, 268)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(34, 4, 36)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 1, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0088 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 3915 of 4219 (92% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 87/1024 4176/49152 ( 8.5%)
- brushes 1329/8192 15948/98304 (16.2%)
- brushsides 10767/65536 86136/524288 (16.4%)
- planes 10098/65536 201960/1310720 (15.4%)
- vertexes 9133/65536 109596/786432 (13.9%)
- nodes 1244/65536 39808/2097152 ( 1.9%)
- texinfos 1731/12288 124632/884736 (14.1%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5320/65536 297920/3670016 ( 8.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 4632/65536 259392/3670016 ( 7.1%)
- leaves 1332/65536 42624/2097152 ( 2.0%)
- leaffaces 7745/65536 15490/131072 (11.8%)
- leafbrushes 2190/65536 4380/131072 ( 3.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 43989/512000 175956/2048000 ( 8.6%)
- edges 26698/256000 106792/1024000 (10.4%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 443/32768 4430/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8016/65536 16032/131072 (12.2%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164284/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 31312/393216 ( 8.0%)
- LDR ambient table 1332/65536 5328/262144 ( 2.0%)
- HDR ambient table 1332/65536 5328/262144 ( 2.0%)
- LDR leaf ambient 2782/65536 77896/1835008 ( 4.2%)
- HDR leaf ambient 1332/65536 37296/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 543062/4194304 (12.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 1
- Total triangle count: 14449
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 2 minutes, 2 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 5320 faces
- 8 degenerate faces
- 639588 square feet [92100712.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5312 patches before subdivision
- 49532 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12287402, max 1272
- transfer lists: 93.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(48635, 18480, 70434)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(6511, 2076, 9465)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(887, 242, 1258)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(123, 29, 170)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(17, 4, 23)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 0, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0095 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 4213 of 4219 (99% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 87/1024 4176/49152 ( 8.5%)
- brushes 1329/8192 15948/98304 (16.2%)
- brushsides 10767/65536 86136/524288 (16.4%)
- planes 10098/65536 201960/1310720 (15.4%)
- vertexes 9133/65536 109596/786432 (13.9%)
- nodes 1244/65536 39808/2097152 ( 1.9%)
- texinfos 1731/12288 124632/884736 (14.1%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5320/65536 297920/3670016 ( 8.1%)
- hdr faces 5320/65536 297920/3670016 ( 8.1%)
- origfaces 4632/65536 259392/3670016 ( 7.1%)
- leaves 1332/65536 42624/2097152 ( 2.0%)
- leaffaces 7745/65536 15490/131072 (11.8%)
- leafbrushes 2190/65536 4380/131072 ( 3.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 43989/512000 175956/2048000 ( 8.6%)
- edges 26698/256000 106792/1024000 (10.4%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 4245/8192 373560/720896 (51.8%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 443/32768 4430/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8016/65536 16032/131072 (12.2%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164284/0 ( 0.0%)
- HDR lightdata [variable] 1164284/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 31312/393216 ( 8.0%)
- LDR ambient table 1332/65536 5328/262144 ( 2.0%)
- HDR ambient table 1332/65536 5328/262144 ( 2.0%)
- LDR leaf ambient 2782/65536 77896/1835008 ( 4.2%)
- HDR leaf ambient 2771/65536 77588/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 543062/4194304 (12.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 3
- Total triangle count: 14449
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 1 minute, 57 seconds elapsed
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 278 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (543063 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2900 texinfos to 1731
- Reduced 29 texdatas to 25 (804 bytes to 639)
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt
- 261 portalclusters
- 1114 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64305
- Average clusters visible: 246
- Building PAS...
- Average clusters audible: 261
- visdatasize:19272 compressed from 20880
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 19 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 5320 faces
- 8 degenerate faces
- 639615 square feet [92104696.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5312 patches before subdivision
- 49532 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12287424, max 1272
- transfer lists: 93.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(97181, 24321, 111660)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(13011, 2590, 14958)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1773, 298, 1984)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(247, 36, 268)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(34, 4, 36)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 1, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0088 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 3915 of 4219 (92% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 87/1024 4176/49152 ( 8.5%)
- brushes 1329/8192 15948/98304 (16.2%)
- brushsides 10767/65536 86136/524288 (16.4%)
- planes 10096/65536 201920/1310720 (15.4%)
- vertexes 9133/65536 109596/786432 (13.9%)
- nodes 1244/65536 39808/2097152 ( 1.9%)
- texinfos 1731/12288 124632/884736 (14.1%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5320/65536 297920/3670016 ( 8.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 4632/65536 259392/3670016 ( 7.1%)
- leaves 1332/65536 42624/2097152 ( 2.0%)
- leaffaces 7745/65536 15490/131072 (11.8%)
- leafbrushes 2190/65536 4380/131072 ( 3.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 43989/512000 175956/2048000 ( 8.6%)
- edges 26698/256000 106792/1024000 (10.4%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 443/32768 4430/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8016/65536 16032/131072 (12.2%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164284/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 31310/393216 ( 8.0%)
- LDR ambient table 1332/65536 5328/262144 ( 2.0%)
- HDR ambient table 1332/65536 5328/262144 ( 2.0%)
- LDR leaf ambient 2782/65536 77896/1835008 ( 4.2%)
- HDR leaf ambient 1332/65536 37296/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 543063/4194304 (12.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 1
- Total triangle count: 14449
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 2 minutes, 6 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 5320 faces
- 8 degenerate faces
- 639615 square feet [92104696.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5312 patches before subdivision
- 49532 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12287424, max 1272
- transfer lists: 93.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(48635, 18480, 70434)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(6511, 2076, 9465)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(887, 242, 1258)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(123, 29, 170)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(17, 4, 23)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 0, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0095 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 4213 of 4219 (99% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 87/1024 4176/49152 ( 8.5%)
- brushes 1329/8192 15948/98304 (16.2%)
- brushsides 10767/65536 86136/524288 (16.4%)
- planes 10096/65536 201920/1310720 (15.4%)
- vertexes 9133/65536 109596/786432 (13.9%)
- nodes 1244/65536 39808/2097152 ( 1.9%)
- texinfos 1731/12288 124632/884736 (14.1%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5320/65536 297920/3670016 ( 8.1%)
- hdr faces 5320/65536 297920/3670016 ( 8.1%)
- origfaces 4632/65536 259392/3670016 ( 7.1%)
- leaves 1332/65536 42624/2097152 ( 2.0%)
- leaffaces 7745/65536 15490/131072 (11.8%)
- leafbrushes 2190/65536 4380/131072 ( 3.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 43989/512000 175956/2048000 ( 8.6%)
- edges 26698/256000 106792/1024000 (10.4%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 4245/8192 373560/720896 (51.8%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 443/32768 4430/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8016/65536 16032/131072 (12.2%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164284/0 ( 0.0%)
- HDR lightdata [variable] 1164284/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 31310/393216 ( 8.0%)
- LDR ambient table 1332/65536 5328/262144 ( 2.0%)
- HDR ambient table 1332/65536 5328/262144 ( 2.0%)
- LDR leaf ambient 2782/65536 77896/1835008 ( 4.2%)
- HDR leaf ambient 2771/65536 77588/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 543063/4194304 (12.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 3
- Total triangle count: 14449
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 2 minutes, 0 seconds elapsed
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 278 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (543063 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2894 texinfos to 1731
- Reduced 29 texdatas to 25 (804 bytes to 639)
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt
- 261 portalclusters
- 1114 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64305
- Average clusters visible: 246
- Building PAS...
- Average clusters audible: 261
- visdatasize:19272 compressed from 20880
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 19 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 5320 faces
- 8 degenerate faces
- 639615 square feet [92104696.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5312 patches before subdivision
- 49532 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12286692, max 1272
- transfer lists: 93.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(97173, 24319, 111648)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(13009, 2589, 14954)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1773, 298, 1984)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(247, 36, 268)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(34, 4, 36)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 1, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0089 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 3915 of 4219 (92% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 87/1024 4176/49152 ( 8.5%)
- brushes 1329/8192 15948/98304 (16.2%)
- brushsides 10767/65536 86136/524288 (16.4%)
- planes 10092/65536 201840/1310720 (15.4%)
- vertexes 9133/65536 109596/786432 (13.9%)
- nodes 1244/65536 39808/2097152 ( 1.9%)
- texinfos 1731/12288 124632/884736 (14.1%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5320/65536 297920/3670016 ( 8.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 4632/65536 259392/3670016 ( 7.1%)
- leaves 1332/65536 42624/2097152 ( 2.0%)
- leaffaces 7745/65536 15490/131072 (11.8%)
- leafbrushes 2190/65536 4380/131072 ( 3.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 43989/512000 175956/2048000 ( 8.6%)
- edges 26698/256000 106792/1024000 (10.4%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 443/32768 4430/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8016/65536 16032/131072 (12.2%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164284/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 31310/393216 ( 8.0%)
- LDR ambient table 1332/65536 5328/262144 ( 2.0%)
- HDR ambient table 1332/65536 5328/262144 ( 2.0%)
- LDR leaf ambient 2782/65536 77896/1835008 ( 4.2%)
- HDR leaf ambient 1332/65536 37296/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 543063/4194304 (12.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 1
- Total triangle count: 14449
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 2 minutes, 4 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 5320 faces
- 8 degenerate faces
- 639615 square feet [92104696.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5312 patches before subdivision
- 49532 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12286692, max 1272
- transfer lists: 93.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(48630, 18478, 70424)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(6510, 2075, 9462)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(887, 242, 1258)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(123, 29, 170)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(17, 4, 23)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 0, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0094 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 4213 of 4219 (99% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 87/1024 4176/49152 ( 8.5%)
- brushes 1329/8192 15948/98304 (16.2%)
- brushsides 10767/65536 86136/524288 (16.4%)
- planes 10092/65536 201840/1310720 (15.4%)
- vertexes 9133/65536 109596/786432 (13.9%)
- nodes 1244/65536 39808/2097152 ( 1.9%)
- texinfos 1731/12288 124632/884736 (14.1%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5320/65536 297920/3670016 ( 8.1%)
- hdr faces 5320/65536 297920/3670016 ( 8.1%)
- origfaces 4632/65536 259392/3670016 ( 7.1%)
- leaves 1332/65536 42624/2097152 ( 2.0%)
- leaffaces 7745/65536 15490/131072 (11.8%)
- leafbrushes 2190/65536 4380/131072 ( 3.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 43989/512000 175956/2048000 ( 8.6%)
- edges 26698/256000 106792/1024000 (10.4%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 4245/8192 373560/720896 (51.8%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 443/32768 4430/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8016/65536 16032/131072 (12.2%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164284/0 ( 0.0%)
- HDR lightdata [variable] 1164284/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 31310/393216 ( 8.0%)
- LDR ambient table 1332/65536 5328/262144 ( 2.0%)
- HDR ambient table 1332/65536 5328/262144 ( 2.0%)
- LDR leaf ambient 2782/65536 77896/1835008 ( 4.2%)
- HDR leaf ambient 2771/65536 77588/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 543063/4194304 (12.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 3
- Total triangle count: 14449
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 2 minutes, 0 seconds elapsed
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 278 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (543063 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2894 texinfos to 1731
- Reduced 29 texdatas to 25 (804 bytes to 639)
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt
- 261 portalclusters
- 1114 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64305
- Average clusters visible: 246
- Building PAS...
- Average clusters audible: 261
- visdatasize:19272 compressed from 20880
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 19 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 5320 faces
- 8 degenerate faces
- 639615 square feet [92104696.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5312 patches before subdivision
- 49532 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12286692, max 1272
- transfer lists: 93.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(97173, 24318, 111647)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(13009, 2589, 14954)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1773, 298, 1984)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(247, 36, 268)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(34, 4, 36)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 1, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0094 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 3915 of 4219 (92% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 87/1024 4176/49152 ( 8.5%)
- brushes 1329/8192 15948/98304 (16.2%)
- brushsides 10767/65536 86136/524288 (16.4%)
- planes 10092/65536 201840/1310720 (15.4%)
- vertexes 9133/65536 109596/786432 (13.9%)
- nodes 1244/65536 39808/2097152 ( 1.9%)
- texinfos 1731/12288 124632/884736 (14.1%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5320/65536 297920/3670016 ( 8.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 4632/65536 259392/3670016 ( 7.1%)
- leaves 1332/65536 42624/2097152 ( 2.0%)
- leaffaces 7745/65536 15490/131072 (11.8%)
- leafbrushes 2190/65536 4380/131072 ( 3.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 43989/512000 175956/2048000 ( 8.6%)
- edges 26698/256000 106792/1024000 (10.4%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 443/32768 4430/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8016/65536 16032/131072 (12.2%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164284/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 31310/393216 ( 8.0%)
- LDR ambient table 1332/65536 5328/262144 ( 2.0%)
- HDR ambient table 1332/65536 5328/262144 ( 2.0%)
- LDR leaf ambient 2782/65536 77896/1835008 ( 4.2%)
- HDR leaf ambient 1332/65536 37296/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 543063/4194304 (12.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 1
- Total triangle count: 14449
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 2 minutes, 6 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 5320 faces
- 8 degenerate faces
- 639615 square feet [92104696.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5312 patches before subdivision
- 49532 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12286692, max 1272
- transfer lists: 93.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(48630, 18478, 70424)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(6510, 2075, 9462)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(887, 242, 1258)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(123, 29, 170)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(17, 4, 23)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 0, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0095 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 4213 of 4219 (99% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 87/1024 4176/49152 ( 8.5%)
- brushes 1329/8192 15948/98304 (16.2%)
- brushsides 10767/65536 86136/524288 (16.4%)
- planes 10092/65536 201840/1310720 (15.4%)
- vertexes 9133/65536 109596/786432 (13.9%)
- nodes 1244/65536 39808/2097152 ( 1.9%)
- texinfos 1731/12288 124632/884736 (14.1%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5320/65536 297920/3670016 ( 8.1%)
- hdr faces 5320/65536 297920/3670016 ( 8.1%)
- origfaces 4632/65536 259392/3670016 ( 7.1%)
- leaves 1332/65536 42624/2097152 ( 2.0%)
- leaffaces 7745/65536 15490/131072 (11.8%)
- leafbrushes 2190/65536 4380/131072 ( 3.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 43989/512000 175956/2048000 ( 8.6%)
- edges 26698/256000 106792/1024000 (10.4%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 4245/8192 373560/720896 (51.8%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 443/32768 4430/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8016/65536 16032/131072 (12.2%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164284/0 ( 0.0%)
- HDR lightdata [variable] 1164284/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 31310/393216 ( 8.0%)
- LDR ambient table 1332/65536 5328/262144 ( 2.0%)
- HDR ambient table 1332/65536 5328/262144 ( 2.0%)
- LDR leaf ambient 2782/65536 77896/1835008 ( 4.2%)
- HDR leaf ambient 2771/65536 77588/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 543063/4194304 (12.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 3
- Total triangle count: 14449
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 2 minutes, 1 second elapsed
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 278 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (543063 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2894 texinfos to 1731
- Reduced 29 texdatas to 25 (804 bytes to 639)
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 278 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (543063 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2894 texinfos to 1731
- Reduced 29 texdatas to 25 (804 bytes to 639)
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 278 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (543063 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2894 texinfos to 1731
- Reduced 29 texdatas to 25 (804 bytes to 639)
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 278 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (543063 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2894 texinfos to 1731
- Reduced 29 texdatas to 25 (804 bytes to 639)
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 278 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (543063 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2894 texinfos to 1731
- Reduced 29 texdatas to 25 (804 bytes to 639)
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- Error opening c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- materialPath: D:\Steam\steamapps\common\KreedzClimbing\kz\materials
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.vmf
- ***need to set $abovewater for material colour/water/water_blue01
- ***need to set $abovewater for material colour/water/water_blue01
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...material "water/water_blue01_beneath" not found.
- done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 278 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Building visibility clusters...
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (543063 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 2894 texinfos to 1731
- Reduced 29 texdatas to 25 (804 bytes to 639)
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 8 threads
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- reading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.prt
- 261 portalclusters
- 1114 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
- Total clusters visible: 64305
- Average clusters visible: 246
- Building PAS...
- Average clusters audible: 261
- visdatasize:19272 compressed from 20880
- writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 19 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 5320 faces
- 8 degenerate faces
- 639615 square feet [92104696.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5312 patches before subdivision
- 49532 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12286692, max 1272
- transfer lists: 93.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(97173, 24318, 111646)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(13009, 2589, 14954)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(1773, 298, 1984)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(247, 36, 268)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(34, 4, 36)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(5, 1, 5)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(1, 0, 1)
- Build Patch/Sample Hash Table(s).....Done<0.0126 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 3915 of 4219 (92% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 87/1024 4176/49152 ( 8.5%)
- brushes 1329/8192 15948/98304 (16.2%)
- brushsides 10767/65536 86136/524288 (16.4%)
- planes 10092/65536 201840/1310720 (15.4%)
- vertexes 9133/65536 109596/786432 (13.9%)
- nodes 1244/65536 39808/2097152 ( 1.9%)
- texinfos 1731/12288 124632/884736 (14.1%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5320/65536 297920/3670016 ( 8.1%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 4632/65536 259392/3670016 ( 7.1%)
- leaves 1332/65536 42624/2097152 ( 2.0%)
- leaffaces 7745/65536 15490/131072 (11.8%)
- leafbrushes 2190/65536 4380/131072 ( 3.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 43989/512000 175956/2048000 ( 8.6%)
- edges 26698/256000 106792/1024000 (10.4%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 443/32768 4430/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8016/65536 16032/131072 (12.2%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164284/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 31310/393216 ( 8.0%)
- LDR ambient table 1332/65536 5328/262144 ( 2.0%)
- HDR ambient table 1332/65536 5328/262144 ( 2.0%)
- LDR leaf ambient 2782/65536 77896/1835008 ( 4.2%)
- HDR leaf ambient 1332/65536 37296/1835008 ( 2.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 543063/4194304 (12.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 14449
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 2 minutes, 6 seconds elapsed
- [Reading texlights from 'lights.rad']
- [63 texlights parsed from 'lights.rad']
- Loading c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 5320 faces
- 8 degenerate faces
- 639615 square feet [92104696.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 5312 patches before subdivision
- 49532 patches after subdivision
- 4245 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 12286692, max 1272
- transfer lists: 93.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(48630, 18478, 70424)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(6510, 2075, 9462)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #3 added RGB(887, 242, 1258)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #4 added RGB(123, 29, 170)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #5 added RGB(17, 4, 23)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #6 added RGB(2, 0, 3)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #7 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0100 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 4213 of 4219 (99% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 87/1024 4176/49152 ( 8.5%)
- brushes 1329/8192 15948/98304 (16.2%)
- brushsides 10767/65536 86136/524288 (16.4%)
- planes 10092/65536 201840/1310720 (15.4%)
- vertexes 9133/65536 109596/786432 (13.9%)
- nodes 1244/65536 39808/2097152 ( 1.9%)
- texinfos 1731/12288 124632/884736 (14.1%)
- texdata 25/2048 800/65536 ( 1.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 5320/65536 297920/3670016 ( 8.1%)
- hdr faces 5320/65536 297920/3670016 ( 8.1%)
- origfaces 4632/65536 259392/3670016 ( 7.1%)
- leaves 1332/65536 42624/2097152 ( 2.0%)
- leaffaces 7745/65536 15490/131072 (11.8%)
- leafbrushes 2190/65536 4380/131072 ( 3.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 43989/512000 175956/2048000 ( 8.6%)
- edges 26698/256000 106792/1024000 (10.4%)
- LDR worldlights 4245/8192 373560/720896 (51.8%)
- HDR worldlights 4245/8192 373560/720896 (51.8%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 443/32768 4430/327680 ( 1.4%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8016/65536 16032/131072 (12.2%)
- cubemapsamples 8/1024 128/16384 ( 0.8%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 1164284/0 ( 0.0%)
- HDR lightdata [variable] 1164284/0 ( 0.0%)
- visdata [variable] 19272/16777216 ( 0.1%)
- entdata [variable] 31310/393216 ( 8.0%)
- LDR ambient table 1332/65536 5328/262144 ( 2.0%)
- HDR ambient table 1332/65536 5328/262144 ( 2.0%)
- LDR leaf ambient 2782/65536 77896/1835008 ( 4.2%)
- HDR leaf ambient 2771/65536 77588/1835008 ( 4.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 951754/0 ( 0.0%)
- physics [variable] 543063/4194304 (12.9%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 14449
- Writing c:\users\kickbar\desktop\css map decompile\map\kz_bhop_cubebhop\kz_bhop_cubebhop.bsp
- 2 minutes, 0 seconds elapsed
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement