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- 21:46:41.697: CPU Name: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- 21:46:41.697: CPU Speed: 4000MHz
- 21:46:41.697: Physical Cores: 4, Logical Cores: 8
- 21:46:41.697: Physical Memory: 16263MB Total, 12055MB Free
- 21:46:41.697: Windows Version: 10.0 Build 15063 (revision: 138; 64-bit)
- 21:46:41.697: Running as administrator: false
- 21:46:41.697: Aero is Enabled (Aero is always on for windows 8 and above)
- 21:46:41.697: Portable mode: true
- 21:46:41.705: OBS 18.0.2 (64bit, windows)
- 21:46:41.705: ---------------------------------
- 21:46:41.705: ---------------------------------
- 21:46:41.705: audio settings reset:
- 21:46:41.705: samples per sec: 44100
- 21:46:41.705: speakers: 2
- 21:46:41.706: ---------------------------------
- 21:46:41.706: Initializing D3D11..
- 21:46:41.706: Available Video Adapters:
- 21:46:41.707: Adapter 1: NVIDIA GeForce GTX 1070
- 21:46:41.707: Dedicated VRAM: 4219404288
- 21:46:41.707: Shared VRAM: 4231958528
- 21:46:41.707: output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 21:46:41.707: output 2: pos={1920, 0}, size={1920, 1080}, attached=true
- 21:46:41.708: Loading up D3D11 on adapter NVIDIA GeForce GTX 1070 (0)
- 21:46:41.730: D3D11 loaded sucessfully, feature level used: 45056
- 21:46:42.279: ---------------------------------
- 21:46:42.279: video settings reset:
- 21:46:42.279: base resolution: 1920x1080
- 21:46:42.279: output resolution: 1280x720
- 21:46:42.279: downscale filter: Bicubic
- 21:46:42.279: fps: 30/1
- 21:46:42.279: format: NV12
- 21:46:42.280: Audio monitoring device:
- 21:46:42.280: name: Default
- 21:46:42.280: id: default
- 21:46:42.280: ---------------------------------
- 21:46:42.281: Required module function 'obs_module_load' in module '../../obs-plugins/64bit/chrome_elf.dll' not found, loading of module failed
- 21:46:42.283: [CoreAudio encoder]: CoreAudio AAC encoder not installed on the system or couldn't be loaded
- 21:46:42.284: [AMF Encoder] Unable to load 'amfrt64.dll', error code 126.
- 21:46:42.289: Required module function 'obs_module_load' in module '../../obs-plugins/64bit/libcef.dll' not found, loading of module failed
- 21:46:42.290: Required module function 'obs_module_load' in module '../../obs-plugins/64bit/libEGL.dll' not found, loading of module failed
- 21:46:42.290: Required module function 'obs_module_load' in module '../../obs-plugins/64bit/libGLESv2.dll' not found, loading of module failed
- 21:46:42.290: Failed to load 'en-US' text for module: 'obs-browser.dll'
- 21:46:42.290: [browser_source: 'Version: 1.29.0']
- 21:46:42.292: NVENC supported
- 21:46:42.365: Couldn't find VLC installation, VLC video source disabled
- 21:46:42.368: No blackmagic support
- 21:46:42.405: ---------------------------------
- 21:46:42.405: Loaded Modules:
- 21:46:42.405: win-wasapi.dll
- 21:46:42.405: win-mf.dll
- 21:46:42.405: win-dshow.dll
- 21:46:42.405: win-decklink.dll
- 21:46:42.405: win-capture.dll
- 21:46:42.405: vlc-video.dll
- 21:46:42.405: text-freetype2.dll
- 21:46:42.405: rtmp-services.dll
- 21:46:42.405: obs-x264.dll
- 21:46:42.405: obs-vst.dll
- 21:46:42.405: obs-transitions.dll
- 21:46:42.405: obs-text.dll
- 21:46:42.405: obs-qsv11.dll
- 21:46:42.405: obs-outputs.dll
- 21:46:42.405: obs-filters.dll
- 21:46:42.405: obs-ffmpeg.dll
- 21:46:42.405: obs-browser.dll
- 21:46:42.405: image-source.dll
- 21:46:42.405: frontend-tools.dll
- 21:46:42.405: enc-amf.dll
- 21:46:42.405: coreaudio-encoder.dll
- 21:46:42.405: ==== Startup complete ===============================================
- 21:46:42.409: All scene data cleared
- 21:46:42.409: ------------------------------------------------
- 21:46:42.426: WASAPI: Device 'CABLE Input (VB-Audio Virtual Cable)' initialized
- 21:46:42.434: WASAPI: Device 'Microphone (USB Audio Device)' initialized
- 21:46:42.488: adding 23 milliseconds of audio buffering, total audio buffering is now 23 milliseconds
- 21:46:43.784: Switched to scene 'PC - BioShock 2'
- 21:46:43.837: [game-capture: 'Game (no Overlays)'] attempting to hook fullscreen process: BioShockInfinite.exe
- 21:46:43.840: [game-capture: 'Game (no Overlays)'] using helper (direct hook)
- 21:46:43.841: [game-capture: 'Game (no Overlays)'] hook not loaded yet, retrying..
- 21:46:43.842: ------------------------------------------------
- 21:46:43.842: Loaded scenes:
- 21:46:43.842: - scene 'PC - Practice (BSI)':
- 21:46:43.842: - source: 'BioShockBG' (image_source)
- 21:46:43.842: - source: 'Game (w/ Overlays)' (game_capture)
- 21:46:43.842: - source: 'LiveSplit (BSI_Practice)' (window_capture)
- 21:46:43.842: - filter: 'Color Key' (color_key_filter)
- 21:46:43.843: ------------------------------------------------
- 21:46:47.814: [game-capture: 'Game (no Overlays)'] attempting to hook fullscreen process: BioShockInfinite.exe
- 21:46:47.824: [game-capture: 'Game (no Overlays)'] d3d11 shared texture capture successful
- 21:46:47.847: [game-capture: 'Game (no Overlays)'] shared texture capture successful
- 21:46:55.880: [game-capture: 'Game (no Overlays)'] ----------------- d3d11 capture freed ----------------
- 21:46:56.111: [game-capture: 'Game (no Overlays)'] d3d11 shared texture capture successful
- 21:46:56.136: [game-capture: 'Game (no Overlays)'] shared texture capture successful
- 21:46:56.376: [game-capture: 'Game (no Overlays)'] ----------------- d3d11 capture freed ----------------
- 21:46:56.446: [game-capture: 'Game (no Overlays)'] d3d11 shared texture capture successful
- 21:46:56.461: [game-capture: 'Game (no Overlays)'] shared texture capture successful
- 21:49:50.700: ---------------------------------
- 21:49:50.700: [x264 encoder: 'streaming_h264'] preset: veryfast
- 21:49:50.700: [x264 encoder: 'streaming_h264'] settings:
- 21:49:50.700: rate_control: CBR
- 21:49:50.700: bitrate: 2500
- 21:49:50.700: buffer size: 2500
- 21:49:50.700: crf: 0
- 21:49:50.700: fps_num: 30
- 21:49:50.700: fps_den: 1
- 21:49:50.700: width: 1280
- 21:49:50.700: height: 720
- 21:49:50.700: keyint: 60
- 21:49:50.700: vfr: off
- 21:49:50.700:
- 21:49:50.704: [Media Foundation AAC: 'Track1']: encoder created
- 21:49:50.704: bitrate: 160
- 21:49:50.704: channels: 2
- 21:49:50.704: sample rate: 44100
- 21:49:50.704: bits-per-sample: 16
- 21:49:50.704:
- 21:49:50.705: [Media Foundation AAC: 'Track2']: encoder created
- 21:49:50.705: bitrate: 160
- 21:49:50.705: channels: 2
- 21:49:50.705: sample rate: 44100
- 21:49:50.705: bits-per-sample: 16
- 21:49:50.705:
- 21:49:50.708: ==== Recording Start ===============================================
- 21:49:50.708: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/Liph/Videos/2017-05-09 21-49-50.mov'...
- 21:55:08.798: [game-capture: 'Game (no Overlays)'] ----------------- d3d11 capture freed ----------------
- 21:55:08.965: [game-capture: 'Game (no Overlays)'] d3d11 shared texture capture successful
- 21:55:08.982: [game-capture: 'Game (no Overlays)'] shared texture capture successful
- 23:16:14.037: adding 23 milliseconds of audio buffering, total audio buffering is now 46 milliseconds
- 23:34:49.914: [game-capture: 'Game (no Overlays)'] ----------------- d3d11 capture freed ----------------
- 23:34:50.166: [game-capture: 'Game (no Overlays)'] d3d11 shared texture capture successful
- 23:34:50.194: [game-capture: 'Game (no Overlays)'] shared texture capture successful
- 23:34:52.129: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/Liph/Videos/2017-05-09 21-49-50.mov' stopped
- 23:34:52.129: Output 'adv_file_output': stopping
- 23:34:52.129: Output 'adv_file_output': Total encoded frames: 189042
- 23:34:52.129: Output 'adv_file_output': Total drawn frames: 189043
- 23:34:52.129: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 629 (0.3%)
- 23:34:52.129: ==== Recording Stop ================================================
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