jacob614

TPT element descriptions

Oct 6th, 2014
370
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.56 KB | None | 0 0
  1. NONE
  2. No description
  3. GLOW
  4. Glow, Glows under pressure.
  5. VIRS
  6. Virus. Turns everything it touches into virus.
  7. COAL
  8. Coal, Burns very slowly. Gets red when hot.
  9. PSNS
  10. Pressure sensor, creates a spark when the pressure is greater than its temperature.
  11. CO2
  12. Carbon Dioxide. Heavy gas, drifts downwards. Carbonates water and turns to dry ice when cold.
  13. TSNS
  14. Temperature sensor, creates a spark when there's a nearby particle with a greater temperature.
  15. STOR
  16. Captures and stores a single particle. releases when charged with PSCN, also passes to PIPE.
  17. GRAV
  18. Very light dust. Changes colour based on velocity.
  19. WARP
  20. Displaces other elements.
  21. RPEL
  22. Repels or attracts particles based on its temperature.
  23. PQRT
  24. Powdered quartz, broken form of QRTZ.
  25. PIPE
  26. PIPE, moves particles around. Once the BRCK generates, erase some for the exit. Then the PIPE generates and is useable.
  27. PBCN
  28. Powered breakable clone.
  29. INSL
  30. Insulator, does not conduct heat and blocks electricity.
  31. WOOD
  32. Wood, flammable.
  33. PSTS
  34. Solid form of PSTE.
  35. FWRK
  36. Original version of fireworks, activated by heat/neutrons.
  37. PRTO
  38. Portal OUT. Particles come out here. Also has temperature dependent channels. (same as WIFI)
  39. CFLM
  40. Sub-zero flame.
  41. GOLD
  42. Corrosion resistant metal, will reverse corrosion of iron.
  43. GUN
  44. Gunpowder. Light dust, explodes on contact with fire or spark.
  45. EMBR
  46. Sparks. Formed by explosions.
  47. NBLE
  48. Noble Gas. Diffuses and conductive. Ionizes into plasma when introduced to electricity.
  49. PSTN
  50. Piston, extends and pushes particles.
  51. SHLD
  52. Shield, spark it to grow.
  53. PUMP
  54. Pressure pump. Changes pressure to its temp when activated. (use HEAT/COOL).
  55. IGNC
  56. Ignition cord. Burns slowly with fire and sparks.
  57. BUBW
  58. Carbonated water. Slowly releases CO2.
  59. EXOT
  60. Exotic matter. Explodes with excess exposure to electrons. Has many other odd reactions.
  61. ISOZ
  62. Isotope-Z. Radioactive liquid, decays into photons when touching PHOT or under negative pressure.
  63. INWR
  64. Insulated Wire. Doesn't conduct to metal or semiconductors.
  65. C-5
  66. Cold explosive, set off by anything cold.
  67. WATR
  68. Conducts electricity, freezes, and extinguishes fires.
  69. SAND
  70. Sand, Heavy particles. Melts into glass.
  71. BOMB
  72. Bomb. Explodes and destroys all surrounding particles when it touches something.
  73. QRTZ
  74. Quartz, breakable mineral. Conducts but becomes brittle at lower temperatures.
  75. C-4
  76. Solid pressure sensitive explosive.
  77. EMP
  78. Electromagnetic pulse. Breaks activated electronics.
  79. NEUT
  80. Neutrons. Interact with matter in odd ways.
  81. SPRK
  82. Electricity. The basis of all electronics in TPT, travels along wires and other conductive elements.
  83. GLAS
  84. Glass. Meltable. Shatters under pressure, and refracts photons.
  85. SHD2
  86. Shield lvl 2.
  87. DYST
  88. Dead Yeast.
  89. LIFE
  90. Game Of Life! B3/S23
  91. OXYG
  92. Oxygen gas. Ignites easily.
  93. EQVE
  94. A failed shared velocity test.
  95. GRVT
  96. Gravitons. Create Newtonian Gravity.
  97. BIZS
  98. Bizarre solid.
  99. METL
  100. The basic conductor. Meltable.
  101. DSTW
  102. Distilled water, does not conduct electricity.
  103. PSCN
  104. P-Type Silicon, Will transfer current to any conductor.
  105. NSCN
  106. N-Type Silicon, Will not transfer current to P-Type Silicon.
  107. RIME
  108. Solid, created when steam cools rapidly and goes through sublimation.
  109. BIZR
  110. Bizarre... contradicts the normal state changes. Paints other elements with its deco color.
  111. LAVA
  112. Molten lava. Ignites flammable materials. Generated when metals and other materials melt, solidifies when cold.
  113. SPNG
  114. Sponge, absorbs water. Is not a moving solid.
  115. BRCK
  116. Brick, breakable building material.
  117. FSEP
  118. Fuse Powder. Burns slowly like FUSE.
  119. LN2
  120. Liquid Nitrogen. Very cold, disappears whenever it touches anything warmer.
  121. VOID
  122. Hole, will drain away any particles.
  123. BIZG
  124. Bizarre gas.
  125. STNE
  126. Heavy particles. Meltable.
  127. LOXY
  128. Liquid Oxygen. Very cold. Reacts with fire.
  129. RBDM
  130. Rubidium. Explosive, especially on contact with water. Low melting point.
  131. PSTE
  132. Colloid, Hardens under pressure.
  133. TESC
  134. Tesla coil! Creates lightning when sparked.
  135. BRMT
  136. Broken metal. Created when iron rusts or when when metals break from pressure.
  137. PLNT
  138. Plant, drinks water and grows.
  139. WHOL
  140. White hole, pushes away other particles with gravity. (Requires Newtonian gravity)
  141. DEST
  142. More destructive Bomb, can break through virtually anything.
  143. SING
  144. Singularity. Creates huge amounts of negative pressure and destroys everything.
  145. PVOD
  146. Powered VOID. When activated, destroys entering particles.
  147. YEST
  148. Yeast, grows when warm (~37C).
  149. CLNE
  150. Solid. Duplicates any particles it touches.
  151. LOVE
  152. Love...
  153. BHOL
  154. Black hole, sucks in particles using gravity. (Requires Newtonian gravity)
  155. PLSM
  156. Plasma, extremely hot.
  157. AMTR
  158. Anti-Matter, destroys a majority of particles.
  159. SHD4
  160. Shield lvl 4.
  161. TNT
  162. TNT, explodes all at once.
  163. TRON
  164. Smart particles, Travels in straight lines and avoids obstacles. Grows with time.
  165. ICE
  166. Crushes under pressure. Cools down air.
  167. PPIP
  168. Powered version of PIPE, use PSCN/NSCN to Activate/Deactivate.
  169. WWLD
  170. WireWorld wires, conducts based on a set of GOL-like rules.
  171. VRSS
  172. Solid Virus. Turns everything it touches into virus.
  173. PROT
  174. Protons. Transfer heat to materials, and removes sparks.
  175. TUNG
  176. Tungsten. Brittle metal with a very high melting point.
  177. FRME
  178. Frame, can be used with pistons to push many particles.
  179. CRAY
  180. Particle Ray Emitter. Creates a beam of particles set by its ctype, with a range set by tmp.
  181. CAUS
  182. Caustic Gas, acts like ACID.
  183. BVBR
  184. Broken vibranium.
  185. CNCT
  186. Concrete, stronger than stone.
  187. INST
  188. Instantly conducts, PSCN to charge, NSCN to take.
  189. VIBR
  190. Vibranium. Stores energy and releases it in violent explosions.
  191. ELEC
  192. Electrons. Sparks electronics, reacts with NEUT and WATR.
  193. DMG
  194. Generates damaging pressure and breaks any elements it hits.
  195. FIGH
  196. Fighter. Tries to kill stickmen. You must first give it an element to kill him with.
  197. LCRY
  198. Liquid Crystal. Changes colour when charged. (PSCN Charges, NSCN Discharges)
  199. FRAY
  200. Force Emitter. Pushes or pulls objects based on its temperature. Use like ARAY.
  201. PLUT
  202. Heavy particles. Fissile. Generates neutrons under pressure.
  203. DRAY
  204. Duplicator ray. Replicates a line of particles in front of it.
  205. FIRW
  206. Fireworks! Colorful, set off by fire.
  207. BRAY
  208. Ray Point. Rays create points when they collide.
  209. ARAY
  210. Ray Emitter. Rays create points when they collide.
  211. SALT
  212. Salt, dissolves in water.
  213. ETRD
  214. Electrode. Creates a surface that allows Plasma arcs. (Use sparingly)
  215. VENT
  216. Air vent, creates pressure and pushes other particles away.
  217. DTEC
  218. Detector, creates a spark when something with its ctype is nearby.
  219. DEUT
  220. Deuterium oxide. Volume changes with temp, radioactive with neutrons.
  221. FOG
  222. Fog, created when an electric current is passed through RIME.
  223. GEL
  224. Gel. A liquid with variable viscosity and heat conductivity.
  225. FIRE
  226. Ignites flammable materials. Heats air.
  227. VRSG
  228. Gas Virus. Turns everything it touches into virus.
  229. IRON
  230. Rusts with salt, can be used for electrolysis of WATR.
  231. THRM
  232. Thermite. Burns at extremely high temperature.
  233. DCEL
  234. Decelerator, slows down nearby elements.
  235. ACEL
  236. Accelerator, speeds up nearby elements.
  237. SOAP
  238. Soap. Creates bubbles, washes off deco color, and cures virus.
  239. MERC
  240. Mercury. Volume changes with temperature, Conductive.
  241. BCLN
  242. Breakable Clone.
  243. ANAR
  244. Anti-air. Very light dust, which behaves opposite gravity.
  245. GPMP
  246. Gravity pump. Changes gravity to its temp when activated. (use HEAT/COOL)
  247. OIL
  248. Flammable, turns into GAS at low pressure or high temperature. Can be formed with NEUT and NITR.
  249. HYGN
  250. Hydrogen. Combusts with OXYG to make WATR. Undergoes fusion at high temperature and pressure.
  251. FRZZ
  252. Freeze powder. When melted, forms ice that always cools. Spreads with regular water.
  253. LRBD
  254. Liquid Rubidium.
  255. SPWN
  256. STKM spawn point.
  257. TTAN
  258. Titanium. Higher melting temperature than most other metals, blocks all air pressure.
  259. GBMB
  260. Gravity bomb. Sticks to the first object it touches then produces a strong gravity push.
  261. SNOW
  262. Light particles. Created when ICE breaks under pressure.
  263. BOYL
  264. Boyle, variable pressure gas. Expands when heated.
  265. SWCH
  266. Only conducts when switched on. (PSCN switches on, NSCN switches off)
  267. BREL
  268. Broken electronics. Formed from EMP blasts, and when constantly sparked while under pressure, turns to EXOT.
  269. FUSE
  270. Burns slowly. Ignites at somewhat high temperatures or with electricity.
  271. STK2
  272. Second stickman. Don't kill him! Control with wasd.
  273. STKM
  274. Stickman. Don't kill him! Control with the arrow keys.
  275. THDR
  276. Lightning! Very hot, inflicts damage upon most materials, and transfers current to metals.
  277. FILT
  278. Filter for photons, changes the color.
  279. BTRY
  280. Generates infinite electricity.
  281. WIFI
  282. Wireless transmitter, transfers spark to any other wifi on the same temperature channel.
  283. GOO
  284. Deforms and disappears under pressure.
  285. LOLZ
  286. Lolz
  287. WTRV
  288. Steam. Produced from hot water.
  289. GAS
  290. Diffuses quickly and flammable. Liquefies into OIL under pressure.
  291. DRIC
  292. Dry Ice, formed when CO2 is cooled.
  293. VACU
  294. Vacuum, sucks in other particles and heats up.
  295. SHD3
  296. Shield lvl 3.
  297. CLST
  298. Clay dust. Produces paste when mixed with water.
  299. FRZW
  300. Freeze water. Hybrid liquid formed when Freeze powder melts.
  301. NITR
  302. Nitroglycerin. Pressure sensitive explosive. Mix with CLST to make TNT.
  303. MORT
  304. Steam Train.
  305. SLTW
  306. Saltwater, conducts electricity, difficult to freeze.
  307. HSWC
  308. Heat switch. Conducts heat only when activated.
  309. VINE
  310. Vine, can grow along WOOD.
  311. PRTI
  312. Portal IN. Particles go in here. Also has temperature dependent channels. (same as WIFI)
  313. ISZS
  314. Solid form of ISOZ, slowly decays into PHOT.
  315. DUST
  316. Very light dust. Flammable.
  317. SPWN2
  318. STK2 spawn point.
  319. DESL
  320. Liquid diesel. Explodes under high pressure and temperatures.
  321. BRAN
  322. Brian 6 S6/B246/3
  323. WAX
  324. Wax. Melts at moderately high temperatures.
  325. BGLA
  326. Broken Glass, heavy particles formed when glass breaks under pressure. Meltable. Bagels.
  327. MWAX
  328. Liquid Wax. Hardens into WAX at 45 degrees.
  329. PHOT
  330. Photons. Refracts through glass, scattered by quartz, and color-changed by different elements. Ignites flammable materials.
  331. LIGH
  332. Lightning. Change the brush size to set the size of the lightning.
  333. CONV
  334. Solid. Converts everything into whatever it first touches.
  335. INVS
  336. Invisible to particles while under pressure.
  337. DMND
  338. Diamond. Indestructible.
  339. BMTL
  340. Breakable metal. Common conductive building material, can melt and break under pressure.
  341. PCLN
  342. Powered clone. When activated, duplicates any particles it touches.
  343. URAN
  344. Heavy particles. Generates heat under pressure.
  345. NTCT
  346. Semi-conductor. Only conducts electricity when hot. (More than 100C)
  347. DLAY
  348. Conducts with temperature-dependent delay. (use HEAT/COOL).
  349. PTCT
  350. Semi-conductor. Only conducts electricity when cold. (Less than 100C)
  351. ACID
  352. Dissolves almost everything.
  353. SMKE
  354. Smoke, created by fire.
  355. BCOL
  356. Broken Coal. Heavy particles, burns slowly.
  357. NICE
  358. Nitrogen Ice. Very cold, will melt into LN2 when heated only slightly.
Advertisement
Add Comment
Please, Sign In to add comment