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Basykung7845

Bendy Gun

May 12th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Basykung7845")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. local p = owner
  85. local char = p.Character
  86. local larm = char["Left Arm"]
  87. local rarm = char["Right Arm"]
  88. local lleg = char["Left Leg"]
  89. local rleg = char["Right Leg"]
  90. local hed = char.Head
  91. local torso = char.Torso
  92. local hum = char.Humanoid
  93. local cam = game.Workspace.CurrentCamera
  94. local root = char.HumanoidRootPart
  95. local deb = false
  96. local shot = 0
  97. local debris=game:service"Debris"
  98. local l = game:GetService("Lighting")
  99. local rs = game:GetService("RunService").RenderStepped
  100. for i,v in pairs(char:children()) do
  101. if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
  102. v:Remove()
  103. end
  104. end
  105. shirt = Instance.new("Shirt", char)
  106. shirt.Name = "Shirt"
  107. pants = Instance.new("Pants", char)
  108. pants.Name = "Pants"
  109. char.Shirt.ShirtTemplate = "rbxassetid://716858027"
  110. char.Pants.PantsTemplate = "rbxassetid://687438377"
  111. local p = owner
  112. local char = p.Character
  113. local larm = char["Left Arm"]
  114. local rarm = char["Right Arm"]
  115. local lleg = char["Left Leg"]
  116. local rleg = char["Right Leg"]
  117. local hed = char.Head
  118. local torso = char.Torso
  119. local hum = char.Humanoid
  120. local cam = game.Workspace.CurrentCamera
  121. local root = char.HumanoidRootPart
  122. local rj = root.RootJoint
  123. local deb = false
  124. local shot = 0
  125. local stanceToggle = "Idle1"
  126. local l = game:GetService("Lighting")
  127. local rs = game:GetService("RunService").RenderStepped
  128. local hb = game:GetService("RunService").Heartbeat
  129. local Stepped = game:GetService("RunService").Stepped
  130. hed.face.Texture = "rbxassetid://0"
  131. eye2 = Instance.new("Part", workspace)
  132. eye2.Anchored = false
  133. eye2.Parent = hed
  134. eye2.TopSurface = 0
  135. eye2.BrickColor = BrickColor.new("Royal purple")
  136. eye2.Material = "Neon"
  137. eye2.BottomSurface = 0
  138. eye2m = Instance.new("SpecialMesh", eye2)
  139. eye2m.MeshId = "rbxassetid://862497341"
  140. eye2m.TextureId = "rbxassetid://862497354"
  141. eye2m.Scale = Vector3.new(0.05, 0.05, 0.05)
  142. ogsize = eye2m.Scale
  143. weld = Instance.new("Weld", hed)
  144. weld.Part0 = eye2
  145. weld.Part1 = hed
  146. weld.Name = "eye2Weld"
  147. weld.C1 = CFrame.new(0,.45,0.05)
  148. local shir = Instance.new("Shirt",char)
  149. local pan = Instance.new("Pants",char)
  150. shir.ShirtTemplate = "http://www.roblox.com/asset/?id=870418443"
  151. pan.PantsTemplate = "http://www.roblox.com/asset/?id=772824951"
  152. spawn(function()
  153. while wait() do
  154. for i,v in pairs(char:GetChildren()) do
  155. if v:IsA('Part') then
  156. v.BrickColor = BrickColor.new("Really black")
  157. end
  158. end
  159. end
  160. end)
  161. --[[Psychopath's waifu
  162. I think ck is going to send me in hell...
  163. Genocider by grgrgry21.
  164. Credit to CKbackup's and idk..
  165. Edit by pika335 n stuff... it okay...
  166. B
  167. U R
  168. N I N H
  169. E L
  170. L
  171. ]]--
  172. wait(1 / 60)
  173. Effects = { }
  174. local Player = owner
  175. local Character = Player.Character
  176. local Humanoid = Character.Humanoid
  177. local LeftArm = Character["Left Arm"]
  178. local RightArm = Character["Right Arm"]
  179. local LeftLeg = Character["Left Leg"]
  180. local RightLeg = Character["Right Leg"]
  181. local Head = Character.Head
  182. local Torso = Character.Torso
  183. local Camera = game.Workspace.CurrentCamera
  184. local RootPart = Character.HumanoidRootPart
  185. local RootJoint = RootPart.RootJoint
  186. local attack = false
  187. local Anim = 'Idle'
  188. local attacktype = 1
  189. local delays = false
  190. local play = true
  191. local targetted = nil
  192. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  193. local velocity = RootPart.Velocity.y
  194. local sine = 0
  195. local change = 1
  196. local doe = 0
  197. local Create = LoadLibrary("RbxUtility").Create
  198. Humanoid.WalkSpeed = 8
  199. local m = Create("Model"){
  200. Parent = Character,
  201. Name = "WeaponModel",
  202. }
  203.  
  204. Humanoid.Animator.Parent = nil
  205. Character.Animate.Parent = nil
  206.  
  207. local newMotor = function(part0, part1, c0, c1)
  208. local w = Create('Motor'){
  209. Parent = part0,
  210. Part0 = part0,
  211. Part1 = part1,
  212. C0 = c0,
  213. C1 = c1,
  214. }
  215. return w
  216. end
  217.  
  218. function clerp(a, b, t)
  219. return a:lerp(b, t)
  220. end
  221.  
  222. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  223. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  224.  
  225. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  226. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  227. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  228. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  229. RootJoint.C1 = CFrame.new(0, 0, 0)
  230. RootJoint.C0 = CFrame.new(0, 0, 0)
  231. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  232. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  233.  
  234. local rarmc1 = RW.C1
  235. local larmc1 = LW.C1
  236. local rlegc1 = RH.C1
  237. local llegc1 = LH.C1
  238.  
  239. local resetc1 = false
  240.  
  241. function PlayAnimationFromTable(table, speed, bool)
  242. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  243. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  244. RW.C0 = clerp(RW.C0, table[3], speed)
  245. LW.C0 = clerp(LW.C0, table[4], speed)
  246. RH.C0 = clerp(RH.C0, table[5], speed)
  247. LH.C0 = clerp(LH.C0, table[6], speed)
  248. if bool == true then
  249. if resetc1 == false then
  250. resetc1 = true
  251. RootJoint.C1 = RootJoint.C1
  252. Torso.Neck.C1 = Torso.Neck.C1
  253. RW.C1 = rarmc1
  254. LW.C1 = larmc1
  255. RH.C1 = rlegc1
  256. LH.C1 = llegc1
  257. end
  258. end
  259. end
  260.  
  261. ArtificialHB = Create("BindableEvent", script){
  262. Parent = script,
  263. Name = "Heartbeat",
  264. }
  265.  
  266. script:WaitForChild("Heartbeat")
  267.  
  268. frame = 1 / 30
  269. tf = 0
  270. allowframeloss = false
  271. tossremainder = false
  272. lastframe = tick()
  273. script.Heartbeat:Fire()
  274.  
  275. game:GetService("RunService").Heartbeat:connect(function(s, p)
  276. tf = tf + s
  277. if tf >= frame then
  278. if allowframeloss then
  279. script.Heartbeat:Fire()
  280. lastframe = tick()
  281. else
  282. for i = 1, math.floor(tf / frame) do
  283. script.Heartbeat:Fire()
  284. end
  285. lastframe = tick()
  286. end
  287. if tossremainder then
  288. tf = 0
  289. else
  290. tf = tf - frame * math.floor(tf / frame)
  291. end
  292. end
  293. end)
  294.  
  295. function swait(num)
  296. if num == 0 or num == nil then
  297. ArtificialHB.Event:wait()
  298. else
  299. for i = 0, num do
  300. ArtificialHB.Event:wait()
  301. end
  302. end
  303. end
  304.  
  305. function RemoveOutlines(part)
  306. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  307. end
  308.  
  309. CFuncs = {
  310. ["Part"] = {
  311. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  312. local Part = Create("Part"){
  313. Parent = Parent,
  314. Reflectance = Reflectance,
  315. Transparency = Transparency,
  316. CanCollide = false,
  317. Locked = true,
  318. BrickColor = BrickColor.new(tostring(BColor)),
  319. Name = Name,
  320. Size = Size,
  321. Material = Material,
  322. }
  323. RemoveOutlines(Part)
  324. return Part
  325. end;
  326. };
  327.  
  328. ["Mesh"] = {
  329. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  330. local Msh = Create(Mesh){
  331. Parent = Part,
  332. Offset = OffSet,
  333. Scale = Scale,
  334. }
  335. if Mesh == "SpecialMesh" then
  336. Msh.MeshType = MeshType
  337. Msh.MeshId = MeshId
  338. end
  339. return Msh
  340. end;
  341. };
  342.  
  343. ["Mesh"] = {
  344. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  345. local Msh = Create(Mesh){
  346. Parent = Part,
  347. Offset = OffSet,
  348. Scale = Scale,
  349. }
  350. if Mesh == "SpecialMesh" then
  351. Msh.MeshType = MeshType
  352. Msh.MeshId = MeshId
  353. end
  354. return Msh
  355. end;
  356. };
  357.  
  358. ["Weld"] = {
  359. Create = function(Parent, Part0, Part1, C0, C1)
  360. local Weld = Create("Weld"){
  361. Parent = Parent,
  362. Part0 = Part0,
  363. Part1 = Part1,
  364. C0 = C0,
  365. C1 = C1,
  366. }
  367. return Weld
  368. end;
  369. };
  370.  
  371. ["Sound"] = {
  372. Create = function(id, par, vol, pit)
  373. coroutine.resume(coroutine.create(function()
  374. local S = Create("Sound"){
  375. Volume = vol,
  376. Pitch = pit or 1,
  377. SoundId = id,
  378. Parent = par or workspace,
  379. }
  380. wait()
  381. S:play()
  382. game:GetService("Debris"):AddItem(S, 6)
  383. end))
  384. end;
  385. };
  386.  
  387. ["ParticleEmitter"] = {
  388. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  389. local fp = Create("ParticleEmitter"){
  390. Parent = Parent,
  391. Color = ColorSequence.new(Color1, Color2),
  392. LightEmission = LightEmission,
  393. Size = Size,
  394. Texture = Texture,
  395. Transparency = Transparency,
  396. ZOffset = ZOffset,
  397. Acceleration = Accel,
  398. Drag = Drag,
  399. LockedToPart = LockedToPart,
  400. VelocityInheritance = VelocityInheritance,
  401. EmissionDirection = EmissionDirection,
  402. Enabled = Enabled,
  403. Lifetime = LifeTime,
  404. Rate = Rate,
  405. Rotation = Rotation,
  406. RotSpeed = RotSpeed,
  407. Speed = Speed,
  408. VelocitySpread = VelocitySpread,
  409. }
  410. return fp
  411. end;
  412. };
  413.  
  414. CreateTemplate = {
  415.  
  416. };
  417. }
  418.  
  419.  
  420.  
  421. New = function(Object, Parent, Name, Data)
  422. local Object = Instance.new(Object)
  423. for Index, Value in pairs(Data or {}) do
  424. Object[Index] = Value
  425. end
  426. Object.Parent = Parent
  427. Object.Name = Name
  428. return Object
  429. end
  430.  
  431.  
  432. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  433. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  434. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  435.  
  436. Handle = New("Part",m,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(6,0,0),})
  437. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  438. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  439. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  440. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  441. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  442. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  443. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  444. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  445. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  446. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  447. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  448. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  449. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  450. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  451. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  452. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  453. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  454. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  455. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  456. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  457. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  458. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  459. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  460. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  461. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  462. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  463. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  464. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  465. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  466. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  467. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  468. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  469. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  470. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  471. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  472. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  473. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  474. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  475. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  476. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  477. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  478. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  479. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  480. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  481. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  482. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  483. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  484. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  485. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  486. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  487. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  488. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  489. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  490. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  491. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  492. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  493. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  494. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  495. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  496. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  497. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  498. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  499.  
  500. for _,v in pairs(m:children()) do
  501. if v:IsA("Part") then
  502. v.CanCollide = false
  503. end
  504. end
  505. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  506. for _,v in pairs(Character:children()) do
  507. if v:IsA("Accessory") then
  508. v:Remove()
  509. end
  510. end
  511. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  512. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  513. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  514. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  515. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  516. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  517. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  518. end
  519.  
  520.  
  521. function rayCast(Position, Direction, Range, Ignore)
  522. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  523. end
  524.  
  525. --[[FindNearestTorso = function(pos)
  526. local list = (game.Workspace:children())
  527. local torso = nil
  528. local dist = 1000
  529. local temp, human, temp2 = nil, nil, nil
  530. for x = 1, #list do
  531. temp2 = list[x]
  532. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  533. temp = temp2:findFirstChild("Torso")
  534. human = temp2:findFirstChild("Humanoid")
  535. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  536. local dohit = true
  537. if dohit == true then
  538. torso = temp
  539. dist = (temp.Position - pos).magnitude
  540. end
  541. end
  542. end
  543. end
  544. return torso, dist
  545. end]]
  546. function FindNearestTorso(Position, Distance, SinglePlayer)
  547. if SinglePlayer then
  548. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  549. end
  550. local List = {}
  551. for i, v in pairs(workspace:GetChildren()) do
  552. if v:IsA("Model") then
  553. if v:findFirstChild("Torso") then
  554. if v ~= Character then
  555. if (v.Torso.Position - Position).magnitude <= Distance then
  556. table.insert(List, v)
  557. end
  558. end
  559. end
  560. end
  561. end
  562. return List
  563. end
  564. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  565. if hit.Parent == nil then
  566. return
  567. end
  568. local h = hit.Parent:FindFirstChild("Humanoid")
  569. for _, v in pairs(hit.Parent:children()) do
  570. if v:IsA("Humanoid") then
  571. h = v
  572. end
  573. end
  574. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  575. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  576. if hit.Parent.DebounceHit.Value == true then
  577. return
  578. end
  579. end
  580. local c = Create("ObjectValue"){
  581. Name = "creator",
  582. Value = owner,
  583. Parent = h,
  584. }
  585. game:GetService("Debris"):AddItem(c, .5)
  586. if HitSound ~= nil and HitPitch ~= nil then
  587. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  588. end
  589. local Damage = math.random(minim, maxim)
  590. local blocked = false
  591. local block = hit.Parent:findFirstChild("Block")
  592. if block ~= nil then
  593. if block.className == "IntValue" then
  594. if block.Value > 0 then
  595. blocked = true
  596. block.Value = block.Value - 1
  597. print(block.Value)
  598. end
  599. end
  600. end
  601. if blocked == false then
  602. h.Health = h.Health - Damage
  603. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  604. else
  605. h.Health = h.Health - (Damage / 2)
  606. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  607. end
  608. if Type == "Knockdown" then
  609. local hum = hit.Parent.Humanoid
  610. hum.PlatformStand = true
  611. coroutine.resume(coroutine.create(function(HHumanoid)
  612. swait(1)
  613. HHumanoid.PlatformStand = false
  614. end), hum)
  615. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  616. local bodvol = Create("BodyVelocity"){
  617. velocity = angle * knockback,
  618. P = 5000,
  619. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  620. Parent = hit,
  621. }
  622. local rl = Create("BodyAngularVelocity"){
  623. P = 3000,
  624. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  625. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  626. Parent = hit,
  627. }
  628. game:GetService("Debris"):AddItem(bodvol, .5)
  629. game:GetService("Debris"):AddItem(rl, .5)
  630. elseif Type == "Normal" then
  631. local vp = Create("BodyVelocity"){
  632. P = 500,
  633. maxForce = Vector3.new(math.huge, 0, math.huge),
  634. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  635. }
  636. if knockback > 0 then
  637. vp.Parent = hit.Parent.Torso
  638. end
  639. game:GetService("Debris"):AddItem(vp, .5)
  640. elseif Type == "Up" then
  641. local bodyVelocity = Create("BodyVelocity"){
  642. velocity = Vector3.new(0, 20, 0),
  643. P = 5000,
  644. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  645. Parent = hit,
  646. }
  647. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  648. elseif Type == "DarkUp" then
  649. coroutine.resume(coroutine.create(function()
  650. for i = 0, 1, 0.1 do
  651. swait()
  652. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  653. end
  654. end))
  655. local bodyVelocity = Create("BodyVelocity"){
  656. velocity = Vector3.new(0, 20, 0),
  657. P = 5000,
  658. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  659. Parent = hit,
  660. }
  661. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  662. elseif Type == "Snare" then
  663. local bp = Create("BodyPosition"){
  664. P = 2000,
  665. D = 100,
  666. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  667. position = hit.Parent.Torso.Position,
  668. Parent = hit.Parent.Torso,
  669. }
  670. game:GetService("Debris"):AddItem(bp, 1)
  671. elseif Type == "Freeze" then
  672. local BodPos = Create("BodyPosition"){
  673. P = 50000,
  674. D = 1000,
  675. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  676. position = hit.Parent.Torso.Position,
  677. Parent = hit.Parent.Torso,
  678. }
  679. local BodGy = Create("BodyGyro") {
  680. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  681. P = 20e+003,
  682. Parent = hit.Parent.Torso,
  683. cframe = hit.Parent.Torso.CFrame,
  684. }
  685. hit.Parent.Torso.Anchored = true
  686. coroutine.resume(coroutine.create(function(Part)
  687. swait(1.5)
  688. Part.Anchored = false
  689. end), hit.Parent.Torso)
  690. game:GetService("Debris"):AddItem(BodPos, 3)
  691. game:GetService("Debris"):AddItem(BodGy, 3)
  692. end
  693. local debounce = Create("BoolValue"){
  694. Name = "DebounceHit",
  695. Parent = hit.Parent,
  696. Value = true,
  697. }
  698. game:GetService("Debris"):AddItem(debounce, Delay)
  699. c = Create("ObjectValue"){
  700. Name = "creator",
  701. Value = Player,
  702. Parent = h,
  703. }
  704. game:GetService("Debris"):AddItem(c, .5)
  705. end
  706. end
  707.  
  708. function ShowDamage(Pos, Text, Time, Color)
  709. local Rate = (1 / 30)
  710. local Pos = (Pos or Vector3.new(0, 0, 0))
  711. local Text = (Text or "")
  712. local Time = (Time or 2)
  713. local Color = (Color or Color3.new(1, 0, 1))
  714. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  715. EffectPart.Anchored = true
  716. local BillboardGui = Create("BillboardGui"){
  717. Size = UDim2.new(3, 0, 3, 0),
  718. Adornee = EffectPart,
  719. Parent = EffectPart,
  720. }
  721. local TextLabel = Create("TextLabel"){
  722. BackgroundTransparency = 1,
  723. Size = UDim2.new(1, 0, 1, 0),
  724. Text = Text,
  725. Font = "SciFi",
  726. TextColor3 = Color,
  727. TextScaled = true,
  728. Parent = BillboardGui,
  729. }
  730. game.Debris:AddItem(EffectPart, (Time))
  731. EffectPart.Parent = game:GetService("Workspace")
  732. delay(0, function()
  733. local Frames = (Time / Rate)
  734. for Frame = 1, Frames do
  735. wait(Rate)
  736. local Percent = (Frame / Frames)
  737. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  738. TextLabel.TextTransparency = Percent
  739. end
  740. if EffectPart and EffectPart.Parent then
  741. EffectPart:Destroy()
  742. end
  743. end)
  744. end
  745.  
  746. function dmg(dude)
  747. if dude.Name ~= Character then
  748. dude.Humanoid.PlatformStand = true
  749. local bgf = Instance.new("BodyGyro",dude.Head)
  750. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  751. local val = Instance.new("BoolValue",dude)
  752. val.Name = "IsHit"
  753. for i = 1, 6 do
  754. local blo = Instance.new("Part",game.Workspace)
  755. blo.Size = Vector3.new(.6,.2,.6)
  756. blo.Material = "SmoothPlastic"
  757. blo.BrickColor = BrickColor.new("Crimson")
  758. --blo.Position = dude.Head.Position
  759. blo.CFrame = dude.Head.CFrame
  760. game:GetService("Debris"):AddItem(blo,30)
  761. end
  762. local ds = coroutine.wrap(function()
  763. wait(.2)
  764. dude.Torso:BreakJoints()
  765. end)
  766. ds()
  767. end
  768. end
  769.  
  770. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  771. --local buddy
  772. for _, c in pairs(workspace:children()) do
  773. local hum = c:findFirstChild("Humanoid")
  774. if hum ~= nil then
  775. local head = c:findFirstChild("Torso")
  776. if head ~= nil then
  777. local targ = head.Position - Part.Position
  778. local mag = targ.magnitude
  779. if mag <= Magnitude and c.Name ~= Player.Name then
  780. if c.Name ~= Character then
  781. if c.Name ~= "CKbackup" then
  782. local asd = Instance.new("ParticleEmitter",c.Torso)
  783. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  784. asd.LightEmission = .1
  785. asd.Size = NumberSequence.new(0.2)
  786. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  787. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  788. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  789. asd.Transparency = bbb
  790. asd.Size = aaa
  791. asd.ZOffset = .9
  792. asd.Acceleration = Vector3.new(0, -5, 0)
  793. asd.LockedToPart = false
  794. asd.EmissionDirection = "Back"
  795. asd.Lifetime = NumberRange.new(1, 2)
  796. asd.Rate = 1000
  797. asd.Rotation = NumberRange.new(-100, 100)
  798. asd.RotSpeed = NumberRange.new(-100, 100)
  799. asd.Speed = NumberRange.new(6)
  800. asd.VelocitySpread = 10000
  801. asd.Enabled=true
  802. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  803. dmg(c)
  804. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  805. coroutine.wrap(function()
  806. wait(.2)
  807. asd.Enabled = false
  808. wait(2)
  809. asd:Remove()
  810. end)()
  811. else
  812. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  813. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  814.  
  815. end
  816. end
  817. end
  818. end
  819. end
  820. end
  821. end
  822. EffectModel = Create("Model"){
  823. Parent = Character,
  824. Name = "Effects",
  825. }
  826.  
  827. Effects = {
  828. Block = {
  829. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  830. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  831. prt.Anchored = true
  832. prt.CFrame = cframe
  833. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  834. game:GetService("Debris"):AddItem(prt, 10)
  835. if Type == 1 or Type == nil then
  836. table.insert(Effects, {
  837. prt,
  838. "Block1",
  839. delay,
  840. x3,
  841. y3,
  842. z3,
  843. msh
  844. })
  845. elseif Type == 2 then
  846. table.insert(Effects, {
  847. prt,
  848. "Block2",
  849. delay,
  850. x3,
  851. y3,
  852. z3,
  853. msh
  854. })
  855. end
  856. end;
  857. };
  858.  
  859. Cylinder = {
  860. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  861. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  862. prt.Anchored = true
  863. prt.CFrame = cframe
  864. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  865. game:GetService("Debris"):AddItem(prt, 10)
  866. table.insert(Effects, {
  867. prt,
  868. "Cylinder",
  869. delay,
  870. x3,
  871. y3,
  872. z3,
  873. msh
  874. })
  875. end;
  876. };
  877. Head = {
  878. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  879. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  880. prt.Anchored = true
  881. prt.CFrame = cframe
  882. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  883. game:GetService("Debris"):AddItem(prt, 10)
  884. table.insert(Effects, {
  885. prt,
  886. "Cylinder",
  887. delay,
  888. x3,
  889. y3,
  890. z3,
  891. msh
  892. })
  893. end;
  894. };
  895.  
  896. Sphere = {
  897. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  898. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  899. prt.Anchored = true
  900. prt.CFrame = cframe
  901. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  902. game:GetService("Debris"):AddItem(prt, 10)
  903. table.insert(Effects, {
  904. prt,
  905. "Cylinder",
  906. delay,
  907. x3,
  908. y3,
  909. z3,
  910. msh
  911. })
  912. end;
  913. };
  914.  
  915. Elect = {
  916. Create = function(cff, x, y, z)
  917. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  918. prt.Anchored = true
  919. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  920. prt.CFrame = CFrame.new(prt.Position)
  921. game:GetService("Debris"):AddItem(prt, 2)
  922. local xval = math.random() / 2
  923. local yval = math.random() / 2
  924. local zval = math.random() / 2
  925. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  926. table.insert(Effects, {
  927. prt,
  928. "Elec",
  929. 0.1,
  930. x,
  931. y,
  932. z,
  933. xval,
  934. yval,
  935. zval
  936. })
  937. end;
  938.  
  939. };
  940.  
  941. Ring = {
  942. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  943. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  944. prt.Anchored = true
  945. prt.CFrame = cframe
  946. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  947. game:GetService("Debris"):AddItem(prt, 10)
  948. table.insert(Effects, {
  949. prt,
  950. "Cylinder",
  951. delay,
  952. x3,
  953. y3,
  954. z3,
  955. msh
  956. })
  957. end;
  958. };
  959.  
  960.  
  961. Wave = {
  962. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  963. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  964. prt.Anchored = true
  965. prt.CFrame = cframe
  966. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  967. game:GetService("Debris"):AddItem(prt, 10)
  968. table.insert(Effects, {
  969. prt,
  970. "Cylinder",
  971. delay,
  972. x3,
  973. y3,
  974. z3,
  975. msh
  976. })
  977. end;
  978. };
  979.  
  980. Break = {
  981. Create = function(brickcolor, cframe, x1, y1, z1)
  982. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  983. prt.Anchored = true
  984. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  985. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  986. local num = math.random(10, 50) / 1000
  987. game:GetService("Debris"):AddItem(prt, 10)
  988. table.insert(Effects, {
  989. prt,
  990. "Shatter",
  991. num,
  992. prt.CFrame,
  993. math.random() - math.random(),
  994. 0,
  995. math.random(50, 100) / 100
  996. })
  997. end;
  998. };
  999.  
  1000. Fire = {
  1001. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1002. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1003. prt.Anchored = true
  1004. prt.CFrame = cframe
  1005. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1006. game:GetService("Debris"):AddItem(prt, 10)
  1007. table.insert(Effects, {
  1008. prt,
  1009. "Fire",
  1010. delay,
  1011. 1,
  1012. 1,
  1013. 1,
  1014. msh
  1015. })
  1016. end;
  1017. };
  1018.  
  1019. FireWave = {
  1020. Create = function(brickcolor, cframe, x1, y1, z1)
  1021. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1022. prt.Anchored = true
  1023. prt.CFrame = cframe
  1024. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1025. local d = Create("Decal"){
  1026. Parent = prt,
  1027. Texture = "rbxassetid://26356434",
  1028. Face = "Top",
  1029. }
  1030. local d = Create("Decal"){
  1031. Parent = prt,
  1032. Texture = "rbxassetid://26356434",
  1033. Face = "Bottom",
  1034. }
  1035. game:GetService("Debris"):AddItem(prt, 10)
  1036. table.insert(Effects, {
  1037. prt,
  1038. "FireWave",
  1039. 1,
  1040. 30,
  1041. math.random(400, 600) / 100,
  1042. msh
  1043. })
  1044. end;
  1045. };
  1046.  
  1047. Lightning = {
  1048. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1049. local magz = (p0 - p1).magnitude
  1050. local curpos = p0
  1051. local trz = {
  1052. -ofs,
  1053. ofs
  1054. }
  1055. for i = 1, tym do
  1056. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1057. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1058. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1059. li.Material = "Neon"
  1060. if tym == i then
  1061. local magz2 = (curpos - p1).magnitude
  1062. li.Size = Vector3.new(th, th, magz2)
  1063. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1064. table.insert(Effects, {
  1065. li,
  1066. "Disappear",
  1067. last
  1068. })
  1069. else
  1070. do
  1071. do
  1072. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1073. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1074. game.Debris:AddItem(li, 10)
  1075. table.insert(Effects, {
  1076. li,
  1077. "Disappear",
  1078. last
  1079. })
  1080. end
  1081. end
  1082. end
  1083. end
  1084. end
  1085. };
  1086.  
  1087. EffectTemplate = {
  1088.  
  1089. };
  1090. }
  1091.  
  1092. function chatfunc(text)
  1093. local chat = coroutine.wrap(function()
  1094. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1095. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1096. end
  1097. local naeeym2 = Instance.new("BillboardGui",Character)
  1098. naeeym2.Size = UDim2.new(0,100,0,40)
  1099. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1100. naeeym2.Adornee = Character.Head
  1101. naeeym2.Name = "TalkingBillBoard"
  1102. local tecks2 = Instance.new("TextLabel",naeeym2)
  1103. tecks2.BackgroundTransparency = 1
  1104. tecks2.BorderSizePixel = 0
  1105. tecks2.Text = ""
  1106. tecks2.Font = "Antique"
  1107. tecks2.TextSize = 38
  1108. tecks2.TextStrokeTransparency = 0
  1109. tecks2.TextColor3 = Color3.new(0,0,0)
  1110. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1111. tecks2.Size = UDim2.new(1,0,0.5,0)
  1112. local tecks3 = Instance.new("TextLabel",naeeym2)
  1113. tecks3.BackgroundTransparency = 1
  1114. tecks3.BorderSizePixel = 0
  1115. tecks3.Text = ""
  1116. tecks3.Font = "Antique"
  1117. tecks3.TextSize = 38
  1118. tecks3.TextStrokeTransparency = 0
  1119. tecks3.TextColor3 = Color3.new(0,0,0)
  1120. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1121. tecks3.Size = UDim2.new(1,0,0.5,0)
  1122. for i = 1,string.len(text),1 do
  1123. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=365786623", Character, .6, .8)
  1124. tecks2.Text = string.sub(text,1,i)
  1125. tecks3.Text = string.sub(text,1,i)
  1126. wait(0.01)
  1127. end
  1128. wait(2)
  1129. for i = 1, 50 do
  1130. swait()
  1131. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1132. tecks2.Rotation = tecks2.Rotation - .8
  1133. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1134. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1135. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1136. tecks3.Rotation = tecks2.Rotation + .8
  1137. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1138. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1139. end
  1140. naeeym2:Destroy()
  1141. end)
  1142. chat()
  1143. end
  1144. function onChatted(msg)
  1145. chatfunc(msg)
  1146. end
  1147. Player.Chatted:connect(onChatted)
  1148.  
  1149. abss = Instance.new("BillboardGui",Character)
  1150. abss.Size = UDim2.new(10,0,10,0)
  1151. abss.Enabled = false
  1152. imgl = Instance.new("ImageLabel",abss)
  1153. imgl.Position = UDim2.new(0,0,0,0)
  1154. imgl.Size = UDim2.new(1,0,1,0)
  1155. imgl.Image = "rbxassetid://223123319"
  1156. imgl.ImageColor3 = Color3.new(0, 0, 255)
  1157. imgl.BackgroundTransparency = 1
  1158. imgf = Instance.new("ImageLabel",abss)
  1159. imgf.Position = UDim2.new(0,0,0,0)
  1160. imgf.Size = UDim2.new(1,0,1,0)
  1161. imgf.Image = "rbxassetid://418573253"
  1162. imgf.ImageColor3 = Color3.new(0, 0, 255)
  1163. imgf.BackgroundTransparency = 1
  1164. img2 = Instance.new("ImageLabel",abss)
  1165. img2.Position = UDim2.new(0,0,0,0)
  1166. img2.Size = UDim2.new(1,0,1,0)
  1167. img2.Image = "rbxassetid://223123319"
  1168. img2.ImageColor3 = Color3.new(0, 0, 255)
  1169. img2.BackgroundTransparency = 1
  1170. img3 = Instance.new("ImageLabel",abss)
  1171. img3.Position = UDim2.new(0,0,0,0)
  1172. img3.Size = UDim2.new(1,0,1,0)
  1173. img3.Image = "rbxassetid://418573253"
  1174. img3.ImageColor3 = Color3.new(0, 0, 255)
  1175. img3.BackgroundTransparency = 1
  1176.  
  1177. spawn(function()
  1178. chatfunc("B E N D Y")
  1179. wait(3)
  1180. chatfunc("Editted by pika335. Genocider by grgrgry21")
  1181. wait(3)
  1182. chatfunc("Make on 12/8/2017")
  1183. wait(3)
  1184. chatfunc("Fixer LuckZinHo and VictoriaChristophe :D")
  1185. wait(3)
  1186. chatfunc("Have Fun For My Script And Don't Leak it :D")
  1187. end)
  1188.  
  1189. function attackone()
  1190. attack = true
  1191. Humanoid.WalkSpeed = 0
  1192. if targetted.Name ~= "CKbackup" then
  1193. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1194. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1195. partasdeff.LightEmission = .1
  1196. partasdeff.Size = NumberSequence.new(0.2)
  1197. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1198. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1199. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1200. partasdeff.Transparency = bbb
  1201. partasdeff.Size = aaa
  1202. partasdeff.ZOffset = .9
  1203. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1204. partasdeff.LockedToPart = false
  1205. partasdeff.EmissionDirection = "Back"
  1206. partasdeff.Lifetime = NumberRange.new(1, 2)
  1207. partasdeff.Rate = 1000
  1208. partasdeff.Rotation = NumberRange.new(-100, 100)
  1209. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1210. partasdeff.Speed = NumberRange.new(6)
  1211. partasdeff.VelocitySpread = 10000
  1212. partasdeff.Enabled=false
  1213. for i = 0, 3, 0.1 do
  1214. swait()
  1215. PlayAnimationFromTable({
  1216. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1220. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1221. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1222. }, .1, false)
  1223. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1224. end
  1225. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1226. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1227. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 5.5, .8)
  1228. dmg(targetted)
  1229. wait()
  1230. chatfunc("Got you.")
  1231. partasdeff.Enabled=true
  1232. for i = 0, 1, 0.1 do
  1233. swait()
  1234. PlayAnimationFromTable({
  1235. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1240. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1241. }, .3, false)
  1242. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1243. end
  1244. partasdeff.Enabled=false
  1245. for i = 0, 2, 0.1 do
  1246. swait()
  1247. PlayAnimationFromTable({
  1248. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1254. }, .3, false)
  1255. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1256. end
  1257. coroutine.wrap(function()
  1258. wait()
  1259. partasdeff:Remove()
  1260. end)()
  1261. else
  1262. sel = math.random(1,4)
  1263. if sel == 1 then
  1264. chatfunc("...")
  1265. elseif sel == 2 then
  1266. chatfunc("No...")
  1267. elseif sel == 3 then
  1268. chatfunc("I cant put him on ink...")
  1269. elseif sel == 4 then
  1270. chatfunc("What am I doing?")
  1271. end
  1272. for i = 0, 5, 0.1 do
  1273. swait()
  1274. PlayAnimationFromTable({
  1275. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1276. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1277. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1278. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1279. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281. }, .3, false)
  1282. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1283. end
  1284. end
  1285. Humanoid.WalkSpeed = 10
  1286. attack = false
  1287. end
  1288. local Grabbed = false
  1289.  
  1290. function hedshoot()
  1291. attack = true
  1292.  
  1293. --local GGyro = Instance.new("BodyPosition")
  1294. local grab = nil
  1295. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1296. if v:FindFirstChild('Torso') then
  1297. Grabbed = true
  1298. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1299. grab = v
  1300. end
  1301. end
  1302. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1303. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1304. for i = 0, 1, 0.1 do
  1305. swait()
  1306. if Grabbed == true then
  1307. grab.Humanoid.PlatformStand = true
  1308. --GGyro.position = Partss.Position
  1309. --GGyro.Parent = grab.Head
  1310. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1311. end
  1312. PlayAnimationFromTable({
  1313. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1319. }, .3, false)
  1320. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1321.  
  1322. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1323. end
  1324. if Grabbed == true then
  1325. Humanoid.WalkSpeed = 0
  1326. for i = 0, 2, 0.1 do
  1327. swait()
  1328. if Grabbed == true then
  1329. grab.Humanoid.PlatformStand = true
  1330. --GGyro.position = Partss.Position
  1331. --GGyro.Parent = grab.Head
  1332. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1333. end
  1334. PlayAnimationFromTable({
  1335. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1339. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1340. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1341. }, .3, false)
  1342. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1343. end
  1344. if grab.Name ~= "CKbackup" then
  1345. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1346. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1347. partasdeff.LightEmission = .1
  1348. partasdeff.Size = NumberSequence.new(0.2)
  1349. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1350. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1351. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1352. partasdeff.Transparency = bbb
  1353. partasdeff.Size = aaa
  1354. partasdeff.ZOffset = .9
  1355. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1356. partasdeff.LockedToPart = false
  1357. partasdeff.EmissionDirection = "Back"
  1358. partasdeff.Lifetime = NumberRange.new(1, 2)
  1359. partasdeff.Rate = 1000
  1360. partasdeff.Rotation = NumberRange.new(-100, 100)
  1361. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1362. partasdeff.Speed = NumberRange.new(10)
  1363. partasdeff.VelocitySpread = 20
  1364. partasdeff.Enabled=false
  1365. sel = math.random(1,5)
  1366. if sel == 1 then
  1367. chatfunc("You're done for.")
  1368. elseif sel == 2 then
  1369. chatfunc("You asked for it.")
  1370. elseif sel == 3 then
  1371. chatfunc("Goodbye. Killer")
  1372. elseif sel == 4 then
  1373. chatfunc("Game, over for ink.")
  1374. elseif sel == 5 then
  1375. chatfunc("Heh..")
  1376. end
  1377. for i = 0, 2, 0.1 do
  1378. swait()
  1379. if Grabbed == true then
  1380. grab.Humanoid.PlatformStand = true
  1381. --GGyro.position = Partss.Position
  1382. --GGyro.Parent = grab.Head
  1383. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1384. end
  1385. PlayAnimationFromTable({
  1386. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1387. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1388. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1392. }, .1, false)
  1393. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1394. end
  1395. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1396. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1397. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138137702", Character, 1, .5)
  1398. dmg(grab)
  1399. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1400. partasdeff.Enabled=true
  1401. for i = 0, 1, 0.1 do
  1402. swait()
  1403. PlayAnimationFromTable({
  1404. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410. }, .3, false)
  1411. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1412. end
  1413. partasdeff.Enabled=false
  1414. for i = 0, 2.5, 0.1 do
  1415. swait()
  1416. PlayAnimationFromTable({
  1417. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1422. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423. }, .2, false)
  1424. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1425. end
  1426. coroutine.wrap(function()
  1427. wait(2)
  1428. partasdeff:Remove()
  1429. end)()
  1430. else
  1431. grab.Humanoid.PlatformStand = false
  1432. for i = 0, 3, 0.1 do
  1433. swait()
  1434. PlayAnimationFromTable({
  1435. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441. }, .1, false)
  1442. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1443. end
  1444. sel = math.random(1,3)
  1445. if sel == 1 then
  1446. chatfunc("I'm stupid sorry boris...")
  1447. elseif sel == 2 then
  1448. chatfunc("What am I even doing...?")
  1449. elseif sel == 3 then
  1450. chatfunc("...Boris tell me you here.")
  1451. end
  1452. for i = 0, 5, 0.1 do
  1453. swait()
  1454. PlayAnimationFromTable({
  1455. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1457. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. }, .3, false)
  1462. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1463. end
  1464. end
  1465. end
  1466. --GGyro.Parent = nil
  1467. attack = false
  1468. Grabbed = false
  1469. Humanoid.WalkSpeed = 9
  1470.  
  1471. end
  1472. function moarblood()
  1473. attack = true
  1474. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=541710285", Character, 1, .8)
  1475. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1476. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.6, 0.164706, 0.207843),})
  1477. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1478. wait(.5)
  1479. for i = 0, 1.2, 0.1 do
  1480. swait()
  1481. PlayAnimationFromTable({
  1482. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. }, .2, false)
  1489. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1490. end
  1491. if targetted.Name ~= "CKbackup" then
  1492. local grab = nil
  1493. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1494. if v:FindFirstChild('Head') then
  1495. Grabbed = true
  1496. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1497. grab = v
  1498. end
  1499. end
  1500. Humanoid.WalkSpeed = 0
  1501. for i = 0, 2, 0.1 do
  1502. swait()
  1503. if Grabbed == true then
  1504. grab.Humanoid.PlatformStand = true
  1505. --GGyro.position = Partss.Position
  1506. --GGyro.Parent = grab.Head
  1507. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1508. end
  1509. PlayAnimationFromTable({
  1510. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. }, .25, false)
  1517. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1518. end
  1519. if Grabbed == true then
  1520. sel = math.random(1,3)
  1521. if sel == 1 then
  1522. chatfunc("My turn.")
  1523. elseif sel == 2 then
  1524. chatfunc("You the next!")
  1525. elseif sel == 3 then
  1526. chatfunc("Hope you full of ink and Die!")
  1527. elseif sel == 4 then
  1528. chatfunc("You're hopeless.")
  1529. elseif sel == 5 then
  1530. chatfunc("Hmph.")
  1531. end
  1532. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1533. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1534. partasdeff.LightEmission = .1
  1535. partasdeff.Size = NumberSequence.new(0.2)
  1536. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1537. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1538. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1539. partasdeff.Transparency = bbb
  1540. partasdeff.Size = aaa
  1541. partasdeff.ZOffset = .9
  1542. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1543. partasdeff.LockedToPart = false
  1544. partasdeff.EmissionDirection = "Back"
  1545. partasdeff.Lifetime = NumberRange.new(1, 2)
  1546. partasdeff.Rate = 1000
  1547. partasdeff.Rotation = NumberRange.new(-100, 100)
  1548. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1549. partasdeff.Speed = NumberRange.new(6)
  1550. partasdeff.VelocitySpread = 10000
  1551. partasdeff.Enabled=false
  1552. for i = 0, 3, 0.1 do
  1553. swait()
  1554. if Grabbed == true then
  1555. grab.Humanoid.PlatformStand = true
  1556. --GGyro.position = Partss.Position
  1557. --GGyro.Parent = grab.Head
  1558. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1559. end
  1560. PlayAnimationFromTable({
  1561. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567. }, .1, false)
  1568. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1569. end
  1570. partasdeff.Enabled=true
  1571. grab.Torso.Transparency = 1
  1572. dmg(grab)
  1573. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=245185986", grab.Head, .8, .8)
  1574. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=245185986", grab.Head, 1, .7)
  1575.  
  1576. coroutine.wrap(function()
  1577. wait(.4)
  1578. partasdeff.Enabled=false
  1579. end)()
  1580. for i = 0, 3.5, 0.1 do
  1581. swait()
  1582. PlayAnimationFromTable({
  1583. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. }, .3, false)
  1590. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1591. end
  1592. end
  1593. else
  1594. Humanoid.WalkSpeed = 0
  1595. for i = 0, 3, 0.1 do
  1596. swait()
  1597. PlayAnimationFromTable({
  1598. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604. }, .2, false)
  1605. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1606. end
  1607. sel = math.random(1,3)
  1608. if sel == 1 then
  1609. chatfunc("Bad...")
  1610. elseif sel == 2 then
  1611. chatfunc("Something's wrong now what....")
  1612. elseif sel == 3 then
  1613. chatfunc("Boris...")
  1614. end
  1615. for i = 0, 5, 0.1 do
  1616. swait()
  1617. PlayAnimationFromTable({
  1618. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1620. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624. }, .3, false)
  1625. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1626. end
  1627. end
  1628. attack = false
  1629. Grabbed = false
  1630. k:Remove()
  1631. Humanoid.WalkSpeed = 9
  1632. end
  1633.  
  1634. function painlessrain()
  1635. attack = true
  1636. Humanoid.WalkSpeed = 0
  1637. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1638.  
  1639. coroutine.wrap(function()
  1640. for i = 0, 4 do
  1641. wait(.2)
  1642. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1643. end
  1644. end)()
  1645. for i = 0, 4, 0.1 do
  1646. swait()
  1647. PlayAnimationFromTable({
  1648. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1649. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1650. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1651. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1652. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1653. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654. }, .07, false)
  1655. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1656. end
  1657. for i = 0, 1.5, 0.1 do
  1658. swait()
  1659. PlayAnimationFromTable({
  1660. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1664. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1666. }, .2, false)
  1667. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1668. end
  1669. for i = 0, 3 do
  1670. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1671. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1672. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138137702", Character, 1, .5)
  1673. for i = 0, .5, 0.1 do
  1674. swait()
  1675. PlayAnimationFromTable({
  1676. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682. }, .3, false)
  1683. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1684. end
  1685. for i = 0, .5, 0.1 do
  1686. swait()
  1687. PlayAnimationFromTable({
  1688. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. }, .3, false)
  1695. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1696. end
  1697. end
  1698. attack = false
  1699. Humanoid.WalkSpeed = 8
  1700. wait(.4)
  1701. for i = 0, 8 do
  1702. wait(.2)
  1703. mdmg(ref1, 3)
  1704. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1705. ref1.Position = Mouse.hit.p
  1706. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1707. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1708. end
  1709. ref1:Remove()
  1710. end
  1711.  
  1712. function TargetSelect(person)
  1713. local dd=coroutine.wrap(function()
  1714. if targetted ~= person then
  1715. targetted = person
  1716. img2.Size = UDim2.new(1,0,1,0)
  1717. img2.ImageTransparency = 0
  1718. img2.Position = UDim2.new(0,0,0,0)
  1719. for i = 0, 2, 0.1 do
  1720. swait()
  1721. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1722. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1723. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1724. end
  1725. end
  1726. end)
  1727. dd()
  1728. end
  1729.  
  1730. function LockOn()
  1731. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1732. TargetSelect(Mouse.Target.Parent)
  1733. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=263321145", Character, 1, .8)
  1734. end
  1735. end
  1736.  
  1737.  
  1738. function ofmoosic() -- 2 lazi hoh
  1739. delays = true
  1740. while wait() and kkk and kkk.Volume >= 0.02 do
  1741. kkk.Volume = kkk.Volume - 0.05
  1742. end
  1743. wait(0.1)
  1744. kkk.Pitch = 0
  1745. kkk.PlaybackSpeed = 0
  1746. play = false
  1747. delays = false
  1748. end
  1749. function onmoosic()
  1750. delays = true
  1751. kkk.Pitch = .6
  1752. kkk.PlaybackSpeed = .6
  1753. while wait() and kkk and kkk.Volume <= 1.5 do
  1754. kkk.Volume = kkk.Volume + 0.05
  1755. end
  1756. wait(0.1)
  1757. play = true
  1758. delays = false
  1759. end
  1760. Mouse.Button1Down:connect(function()
  1761. if attack == false and targetted ~= nil then
  1762. attackone()
  1763. end
  1764. end)
  1765.  
  1766. Mouse.KeyDown:connect(function(k)
  1767. k = k:lower()
  1768. if attack == false and k == 'q' then
  1769. LockOn()
  1770. end
  1771. if k == 'z' and attack == false then
  1772. hedshoot()
  1773. elseif k == 'x' and attack == false and targetted ~= nil then
  1774. moarblood()
  1775. elseif k == 'c' and attack == false then
  1776. painlessrain()
  1777. elseif k == 'g' and delays == false and Character.Name == "grgrgry21" then
  1778. delays = true
  1779. chatfunc("Hey Sugarie...")
  1780. wait(2)
  1781. chatfunc("Can I ask you something for uhh.....?")
  1782. wait(3)
  1783. chatfunc("Will you be my....")
  1784. wait(1)
  1785. chatfunc("SacrificBy-")
  1786. wait(.5)
  1787. chatfunc("I mean...")
  1788. wait(1)
  1789. chatfunc("Uhh, forget it or i kill you...")
  1790. delays = false
  1791. elseif k == 'm' and play == true and delays == false then
  1792. ofmoosic()
  1793. elseif k == 'm' and play == false and delays == false then
  1794. onmoosic()
  1795. end
  1796. end)
  1797.  
  1798. kkk = Instance.new("Sound",Character)
  1799. kkk.Volume = 100
  1800. kkk.PlaybackSpeed = 1
  1801. kkk.Pitch = 1
  1802. kkk.SoundId = "rbxassetid://681418426"
  1803. kkk:Play()
  1804. kkk.Name = "a"
  1805. kkk.Looped = true
  1806.  
  1807.  
  1808. coroutine.wrap(function()
  1809. while true do
  1810. swait()
  1811. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1812. if v:IsA("Part") then
  1813. v.Anchored = false
  1814. end
  1815. end
  1816. for i, v in pairs(Character:GetChildren()) do
  1817. if v:IsA("Part") then
  1818. v.Anchored = false
  1819. elseif v:IsA("Accessory") then
  1820. v.Handle.Anchored = false
  1821. end
  1822. end
  1823. end
  1824. end)()
  1825. coroutine.wrap(function()
  1826. while 1 do
  1827. swait()
  1828. if doe <= 360 then
  1829. doe = doe + 2
  1830. else
  1831. doe = 0
  1832. end
  1833. end
  1834. end)()
  1835. while true do
  1836. swait()
  1837. for i, v in pairs(Character:GetChildren()) do
  1838. if v:IsA("Part") then
  1839. v.Material = "SmoothPlastic"
  1840. elseif v:IsA("Accessory") then
  1841. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1842. end
  1843. end
  1844. while true do
  1845. swait()
  1846. Character.Humanoid.MaxHealth = math.huge
  1847. Character.Humanoid.Health = math.huge
  1848. imgl.Rotation = imgl.Rotation + 3
  1849. img2.Rotation = img2.Rotation + 3
  1850. if targetted ~= nil then
  1851. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1852. abss.Enabled = true
  1853. elseif targetted == nil then
  1854. abss.Adornee = nil
  1855. abss.Enabled = false
  1856. end
  1857.  
  1858. while true and imgl.Rotation >= 360 do
  1859. imgl.Rotation = 0
  1860. img2.Rotation = 0
  1861. end
  1862. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1863. velocity = RootPart.Velocity.y
  1864. sine = sine + change
  1865. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1866. if RootPart.Velocity.y > 1 and hit == nil then
  1867. Anim = "Jump"
  1868. if attack == false then
  1869. PlayAnimationFromTable({
  1870. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1871. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1872. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1873. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1874. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1875. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1876. }, .3, false)
  1877. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1878. end
  1879. elseif RootPart.Velocity.y < -1 and hit == nil then
  1880. Anim = "Fall"
  1881. if attack == false then
  1882. PlayAnimationFromTable({
  1883. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1884. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1885. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1886. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1887. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1888. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1889. }, .3, false)
  1890. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1891. end
  1892. elseif Torsovelocity < 1 and hit ~= nil then
  1893. Anim = "Idle"
  1894. if attack == false then
  1895. change = 1
  1896. PlayAnimationFromTable({
  1897. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1898. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1899. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1900. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1901. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903. }, .3, false)
  1904. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1905. end
  1906. elseif Torsovelocity > 2 and hit ~= nil then
  1907. Anim = "Walk"
  1908. if attack == false then
  1909. PlayAnimationFromTable({
  1910. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1911. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1912. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1913. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1914. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1915. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1916. }, .3, false)
  1917. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1918. end
  1919. end
  1920. if 0 < #Effects then
  1921. for e = 1, #Effects do
  1922. if Effects[e] ~= nil then
  1923. local Thing = Effects[e]
  1924. if Thing ~= nil then
  1925. local Part = Thing[1]
  1926. local Mode = Thing[2]
  1927. local Delay = Thing[3]
  1928. local IncX = Thing[4]
  1929. local IncY = Thing[5]
  1930. local IncZ = Thing[6]
  1931. if Thing[2] == "Shoot" then
  1932. local Look = Thing[1]
  1933. local move = 30
  1934. if Thing[8] == 3 then
  1935. move = 10
  1936. end
  1937. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1938. if Thing[10] ~= nil then
  1939. da = pos
  1940. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1941. cfa = CFrame.new(Thing[4], pos)
  1942. tehCF = cfa:lerp(cf2, 0.2)
  1943. Thing[1] = tehCF.lookVector
  1944. end
  1945. local mag = (Thing[4] - pos).magnitude
  1946. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1947. if Thing[8] == 2 then
  1948. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1949. end
  1950. Thing[4] = Thing[4] + Look * move
  1951. Thing[3] = Thing[3] - 1
  1952. if 2 < Thing[5] then
  1953. Thing[5] = Thing[5] - 0.3
  1954. Thing[6] = Thing[6] - 0.3
  1955. end
  1956. if hit ~= nil then
  1957. Thing[3] = 0
  1958. if Thing[8] == 1 or Thing[8] == 3 then
  1959. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1960. else
  1961. if Thing[8] == 2 then
  1962. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1963. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1964. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1965. ref.Anchored = true
  1966. ref.CFrame = CFrame.new(pos)
  1967. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1968. game:GetService("Debris"):AddItem(ref, 0.2)
  1969. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1970. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1971. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1972. end
  1973. end
  1974. end
  1975. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1976. ref.Anchored = true
  1977. ref.CFrame = CFrame.new(pos)
  1978. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1979. game:GetService("Debris"):AddItem(ref, 1)
  1980. end
  1981. if Thing[3] <= 0 then
  1982. table.remove(Effects, e)
  1983. end
  1984. end
  1985. do
  1986. do
  1987. if Thing[2] == "FireWave" then
  1988. if Thing[3] <= Thing[4] then
  1989. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1990. Thing[3] = Thing[3] + 1
  1991. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1992. else
  1993. Part.Parent = nil
  1994. table.remove(Effects, e)
  1995. end
  1996. end
  1997. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1998. if Thing[1].Transparency <= 1 then
  1999. if Thing[2] == "Block1" then
  2000. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2001. Mesh = Thing[7]
  2002. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2003. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2004. else
  2005. if Thing[2] == "Block2" then
  2006. Thing[1].CFrame = Thing[1].CFrame
  2007. Mesh = Thing[7]
  2008. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2009. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2010. else
  2011. if Thing[2] == "Fire" then
  2012. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2013. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2014. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2015. else
  2016. if Thing[2] == "Cylinder" then
  2017. Mesh = Thing[7]
  2018. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2019. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2020. else
  2021. if Thing[2] == "Blood" then
  2022. Mesh = Thing[7]
  2023. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2024. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2025. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2026. else
  2027. if Thing[2] == "Elec" then
  2028. Mesh = Thing[10]
  2029. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2030. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2031. else
  2032. if Thing[2] == "Disappear" then
  2033. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2034. else
  2035. if Thing[2] == "Shatter" then
  2036. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2037. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2038. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2039. Thing[6] = Thing[6] + Thing[5]
  2040. end
  2041. end
  2042. end
  2043. end
  2044. end
  2045. end
  2046. end
  2047. end
  2048. else
  2049. Part.Parent = nil
  2050. table.remove(Effects, e)
  2051. end
  2052. end
  2053. end
  2054. end
  2055. end
  2056. end
  2057. end
  2058. end
  2059. end
  2060. end
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