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Bendy Gun

Basykung7845 May 12th, 2019 89 Never
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4.     print("FE Compatibility code by Basykung7845")
  5.     script.Parent = Player.Character
  6.  
  7.     --RemoteEvent for communicating
  8.     local Event = Instance.new("RemoteEvent")
  9.     Event.Name = "UserInput_Event"
  10.  
  11.     --Fake event to make stuff like Mouse.KeyDown work
  12.     local function fakeEvent()
  13.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14.         t.connect = t.Connect
  15.         return t
  16.     end
  17.  
  18.     --Creating fake input objects with fake variables
  19.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23.     end}
  24.     --Merged 2 functions into one by checking amount of arguments
  25.     CAS.UnbindAction = CAS.BindAction
  26.  
  27.     --This function will trigger the events that have been :Connect()'ed
  28.     local function te(self,ev,...)
  29.         local t = m[ev]
  30.         if t and t._fakeEvent and t.Function then
  31.             t.Function(...)
  32.         end
  33.     end
  34.     m.TrigEvent = te
  35.     UIS.TrigEvent = te
  36.  
  37.     Event.OnServerEvent:Connect(function(plr,io)
  38.         if plr~=Player then return end
  39.         if io.isMouse then
  40.             m.Target = io.Target
  41.             m.Hit = io.Hit
  42.         else
  43.             local b = io.UserInputState == Enum.UserInputState.Begin
  44.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46.             end
  47.             for _,t in pairs(CAS.Actions) do
  48.                 for _,k in pairs(t.Keys) do
  49.                     if k==io.KeyCode then
  50.                         t.Function(t.Name,io.UserInputState,io)
  51.                     end
  52.                 end
  53.             end
  54.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56.         end
  57.     end)
  58.     Event.Parent = NLS([==[
  59.     local Player = game:GetService("Players").LocalPlayer
  60.     local Event = script:WaitForChild("UserInput_Event")
  61.  
  62.     local UIS = game:GetService("UserInputService")
  63.     local input = function(io,a)
  64.         if a then return end
  65.         --Since InputObject is a client-side instance, we create and pass table instead
  66.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67.     end
  68.     UIS.InputBegan:Connect(input)
  69.     UIS.InputEnded:Connect(input)
  70.  
  71.     local Mouse = Player:GetMouse()
  72.     local h,t
  73.     --Give the server mouse data 30 times every second, but only if the values changed
  74.     --If player is not moving their mouse, client won't fire events
  75.     while wait(1/30) do
  76.         if h~=Mouse.Hit or t~=Mouse.Target then
  77.             h,t=Mouse.Hit,Mouse.Target
  78.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  79.         end
  80.     end]==],Player.Character)
  81.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. local p = owner
  85. local char = p.Character
  86. local larm = char["Left Arm"]
  87. local rarm = char["Right Arm"]
  88. local lleg = char["Left Leg"]
  89. local rleg = char["Right Leg"]
  90. local hed = char.Head
  91. local torso = char.Torso
  92. local hum = char.Humanoid
  93. local cam = game.Workspace.CurrentCamera
  94. local root = char.HumanoidRootPart
  95. local deb = false
  96. local shot = 0
  97. local debris=game:service"Debris"
  98. local l = game:GetService("Lighting")
  99. local rs = game:GetService("RunService").RenderStepped
  100. for i,v in pairs(char:children()) do
  101. if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
  102. v:Remove()
  103. end
  104. end
  105. shirt = Instance.new("Shirt", char)
  106. shirt.Name = "Shirt"
  107. pants = Instance.new("Pants", char)
  108. pants.Name = "Pants"
  109. char.Shirt.ShirtTemplate = "rbxassetid://716858027"
  110. char.Pants.PantsTemplate = "rbxassetid://687438377"
  111. local p = owner
  112. local char = p.Character
  113. local larm = char["Left Arm"]
  114. local rarm = char["Right Arm"]
  115. local lleg = char["Left Leg"]
  116. local rleg = char["Right Leg"]
  117. local hed = char.Head
  118. local torso = char.Torso
  119. local hum = char.Humanoid
  120. local cam = game.Workspace.CurrentCamera
  121. local root = char.HumanoidRootPart
  122. local rj = root.RootJoint
  123. local deb = false
  124. local shot = 0
  125. local stanceToggle = "Idle1"
  126. local l = game:GetService("Lighting")
  127. local rs = game:GetService("RunService").RenderStepped
  128. local hb = game:GetService("RunService").Heartbeat
  129. local Stepped = game:GetService("RunService").Stepped
  130. hed.face.Texture = "rbxassetid://0"
  131. eye2 = Instance.new("Part", workspace)
  132. eye2.Anchored = false
  133. eye2.Parent = hed
  134. eye2.TopSurface = 0
  135. eye2.BrickColor = BrickColor.new("Royal purple")
  136. eye2.Material = "Neon"
  137. eye2.BottomSurface = 0
  138. eye2m = Instance.new("SpecialMesh", eye2)
  139. eye2m.MeshId = "rbxassetid://862497341"
  140. eye2m.TextureId = "rbxassetid://862497354"
  141. eye2m.Scale = Vector3.new(0.05, 0.05, 0.05)
  142. ogsize = eye2m.Scale
  143. weld = Instance.new("Weld", hed)
  144. weld.Part0 = eye2
  145. weld.Part1 = hed
  146. weld.Name = "eye2Weld"
  147. weld.C1 = CFrame.new(0,.45,0.05)
  148. local shir = Instance.new("Shirt",char)
  149. local pan = Instance.new("Pants",char)
  150. shir.ShirtTemplate = "http://www.roblox.com/asset/?id=870418443"
  151. pan.PantsTemplate = "http://www.roblox.com/asset/?id=772824951"
  152. spawn(function()
  153.     while wait() do
  154.         for i,v in pairs(char:GetChildren()) do
  155.             if v:IsA('Part') then
  156.                 v.BrickColor = BrickColor.new("Really black")
  157.             end
  158.         end
  159.     end
  160. end)
  161. --[[Psychopath's waifu
  162. I think ck is going to send me in hell...
  163. Genocider by grgrgry21.
  164. Credit to CKbackup's and idk..
  165. Edit by pika335 n stuff... it okay...
  166.              B
  167.           U     R
  168.          N  I N  H
  169.           E     L
  170.              L
  171. ]]--
  172. wait(1 / 60)
  173. Effects = { }
  174. local Player = owner
  175. local Character = Player.Character
  176. local Humanoid = Character.Humanoid
  177. local LeftArm = Character["Left Arm"]
  178. local RightArm = Character["Right Arm"]
  179. local LeftLeg = Character["Left Leg"]
  180. local RightLeg = Character["Right Leg"]
  181. local Head = Character.Head
  182. local Torso = Character.Torso
  183. local Camera = game.Workspace.CurrentCamera
  184. local RootPart = Character.HumanoidRootPart
  185. local RootJoint = RootPart.RootJoint
  186. local attack = false
  187. local Anim = 'Idle'
  188. local attacktype = 1
  189. local delays = false
  190. local play = true
  191. local targetted = nil
  192. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  193. local velocity = RootPart.Velocity.y
  194. local sine = 0
  195. local change = 1
  196. local doe = 0
  197. local Create = LoadLibrary("RbxUtility").Create
  198. Humanoid.WalkSpeed = 8
  199. local m = Create("Model"){
  200.     Parent = Character,
  201.     Name = "WeaponModel",
  202. }
  203.  
  204. Humanoid.Animator.Parent = nil
  205. Character.Animate.Parent = nil
  206.  
  207. local newMotor = function(part0, part1, c0, c1)
  208.     local w = Create('Motor'){
  209.         Parent = part0,
  210.         Part0 = part0,
  211.         Part1 = part1,
  212.         C0 = c0,
  213.         C1 = c1,
  214.     }
  215.     return w
  216. end
  217.  
  218. function clerp(a, b, t)
  219.     return a:lerp(b, t)
  220. end
  221.  
  222. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  223. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  224.  
  225. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  226. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  227. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  228. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  229. RootJoint.C1 = CFrame.new(0, 0, 0)
  230. RootJoint.C0 = CFrame.new(0, 0, 0)
  231. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  232. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  233.  
  234. local rarmc1 = RW.C1
  235. local larmc1 = LW.C1
  236. local rlegc1 = RH.C1
  237. local llegc1 = LH.C1
  238.  
  239. local resetc1 = false
  240.  
  241. function PlayAnimationFromTable(table, speed, bool)
  242.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  243.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  244.     RW.C0 = clerp(RW.C0, table[3], speed)
  245.     LW.C0 = clerp(LW.C0, table[4], speed)
  246.     RH.C0 = clerp(RH.C0, table[5], speed)
  247.     LH.C0 = clerp(LH.C0, table[6], speed)
  248.     if bool == true then
  249.         if resetc1 == false then
  250.             resetc1 = true
  251.             RootJoint.C1 = RootJoint.C1
  252.             Torso.Neck.C1 = Torso.Neck.C1
  253.             RW.C1 = rarmc1
  254.             LW.C1 = larmc1
  255.             RH.C1 = rlegc1
  256.             LH.C1 = llegc1
  257.         end
  258.     end
  259. end
  260.  
  261. ArtificialHB = Create("BindableEvent", script){
  262.     Parent = script,
  263.     Name = "Heartbeat",
  264. }
  265.  
  266. script:WaitForChild("Heartbeat")
  267.  
  268. frame = 1 / 30
  269. tf = 0
  270. allowframeloss = false
  271. tossremainder = false
  272. lastframe = tick()
  273. script.Heartbeat:Fire()
  274.  
  275. game:GetService("RunService").Heartbeat:connect(function(s, p)
  276.     tf = tf + s
  277.     if tf >= frame then
  278.         if allowframeloss then
  279.             script.Heartbeat:Fire()
  280.             lastframe = tick()
  281.         else
  282.             for i = 1, math.floor(tf / frame) do
  283.                 script.Heartbeat:Fire()
  284.             end
  285.             lastframe = tick()
  286.         end
  287.         if tossremainder then
  288.             tf = 0
  289.         else
  290.             tf = tf - frame * math.floor(tf / frame)
  291.         end
  292.     end
  293. end)
  294.  
  295. function swait(num)
  296.     if num == 0 or num == nil then
  297.         ArtificialHB.Event:wait()
  298.     else
  299.         for i = 0, num do
  300.             ArtificialHB.Event:wait()
  301.         end
  302.     end
  303. end
  304.  
  305. function RemoveOutlines(part)
  306.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  307. end
  308.    
  309. CFuncs = { 
  310.     ["Part"] = {
  311.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  312.             local Part = Create("Part"){
  313.                 Parent = Parent,
  314.                 Reflectance = Reflectance,
  315.                 Transparency = Transparency,
  316.                 CanCollide = false,
  317.                 Locked = true,
  318.                 BrickColor = BrickColor.new(tostring(BColor)),
  319.                 Name = Name,
  320.                 Size = Size,
  321.                 Material = Material,
  322.             }
  323.             RemoveOutlines(Part)
  324.             return Part
  325.         end;
  326.     };
  327.    
  328.     ["Mesh"] = {
  329.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  330.             local Msh = Create(Mesh){
  331.                 Parent = Part,
  332.                 Offset = OffSet,
  333.                 Scale = Scale,
  334.             }
  335.             if Mesh == "SpecialMesh" then
  336.                 Msh.MeshType = MeshType
  337.                 Msh.MeshId = MeshId
  338.             end
  339.             return Msh
  340.         end;
  341.     };
  342.    
  343.     ["Mesh"] = {
  344.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  345.             local Msh = Create(Mesh){
  346.                 Parent = Part,
  347.                 Offset = OffSet,
  348.                 Scale = Scale,
  349.             }
  350.             if Mesh == "SpecialMesh" then
  351.                 Msh.MeshType = MeshType
  352.                 Msh.MeshId = MeshId
  353.             end
  354.             return Msh
  355.         end;
  356.     };
  357.    
  358.     ["Weld"] = {
  359.         Create = function(Parent, Part0, Part1, C0, C1)
  360.             local Weld = Create("Weld"){
  361.                 Parent = Parent,
  362.                 Part0 = Part0,
  363.                 Part1 = Part1,
  364.                 C0 = C0,
  365.                 C1 = C1,
  366.             }
  367.             return Weld
  368.         end;
  369.     };
  370.  
  371.     ["Sound"] = {
  372.         Create = function(id, par, vol, pit)
  373.             coroutine.resume(coroutine.create(function()
  374.                 local S = Create("Sound"){
  375.                     Volume = vol,
  376.                     Pitch = pit or 1,
  377.                     SoundId = id,
  378.                     Parent = par or workspace,
  379.                 }
  380.                 wait()
  381.                 S:play()
  382.                 game:GetService("Debris"):AddItem(S, 6)
  383.             end))
  384.         end;
  385.     };
  386.    
  387.     ["ParticleEmitter"] = {
  388.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  389.             local fp = Create("ParticleEmitter"){
  390.                 Parent = Parent,
  391.                 Color = ColorSequence.new(Color1, Color2),
  392.                 LightEmission = LightEmission,
  393.                 Size = Size,
  394.                 Texture = Texture,
  395.                 Transparency = Transparency,
  396.                 ZOffset = ZOffset,
  397.                 Acceleration = Accel,
  398.                 Drag = Drag,
  399.                 LockedToPart = LockedToPart,
  400.                 VelocityInheritance = VelocityInheritance,
  401.                 EmissionDirection = EmissionDirection,
  402.                 Enabled = Enabled,
  403.                 Lifetime = LifeTime,
  404.                 Rate = Rate,
  405.                 Rotation = Rotation,
  406.                 RotSpeed = RotSpeed,
  407.                 Speed = Speed,
  408.                 VelocitySpread = VelocitySpread,
  409.             }
  410.             return fp
  411.         end;
  412.     };
  413.  
  414.     CreateTemplate = {
  415.    
  416.     };
  417. }
  418.  
  419.  
  420.  
  421. New = function(Object, Parent, Name, Data)
  422.     local Object = Instance.new(Object)
  423.     for Index, Value in pairs(Data or {}) do
  424.         Object[Index] = Value
  425.     end
  426.     Object.Parent = Parent
  427.     Object.Name = Name
  428.     return Object
  429. end
  430.    
  431.  
  432. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  433. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  434. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  435.  
  436. Handle = New("Part",m,"Handle",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(6,0,0),})
  437. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  438. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  439. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  440. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  441. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  442. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  443. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  444. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  445. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  446. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  447. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  448. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  449. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  450. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  451. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  452. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  453. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  454. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  455. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  456. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  457. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  458. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  459. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  460. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  461. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  462. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  463. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  464. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  465. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  466. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  467. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  468. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  469. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  470. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  471. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  472. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  473. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  474. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  475. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  476. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  477. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  478. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  479. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  480. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  481. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  482. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  483. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  484. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  485. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  486. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  487. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  488. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  489. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  490. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  491. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  492. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  493. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  494. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  495. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  496. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.0, 0, 0),})
  497. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  498. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  499.  
  500. for _,v in pairs(m:children()) do
  501. if v:IsA("Part") then
  502. v.CanCollide = false
  503. end
  504. end
  505. if Character.Name == "grgrgry21" or Character.Name == "Player1" then
  506. for _,v in pairs(Character:children()) do
  507. if v:IsA("Accessory") then
  508. v:Remove()
  509. end
  510. end
  511. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  512. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  513. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  514. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  515. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  516. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  517. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  518. end
  519.  
  520.  
  521. function rayCast(Position, Direction, Range, Ignore)
  522.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  523. end
  524.  
  525. --[[FindNearestTorso = function(pos)
  526.     local list = (game.Workspace:children())
  527.     local torso = nil
  528.     local dist = 1000
  529.     local temp, human, temp2 = nil, nil, nil
  530.     for x = 1, #list do
  531.         temp2 = list[x]
  532.         if temp2.className == "Model" and temp2.Name ~= Character.Name then
  533.             temp = temp2:findFirstChild("Torso")
  534.             human = temp2:findFirstChild("Humanoid")
  535.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  536.                 local dohit = true
  537.                 if dohit == true then
  538.                     torso = temp
  539.                     dist = (temp.Position - pos).magnitude
  540.                 end
  541.             end
  542.         end
  543.     end
  544.     return torso, dist
  545. end]]
  546. function FindNearestTorso(Position, Distance, SinglePlayer)
  547.     if SinglePlayer then
  548.         return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  549.     end
  550.     local List = {}
  551.     for i, v in pairs(workspace:GetChildren()) do
  552.         if v:IsA("Model") then
  553.             if v:findFirstChild("Torso") then
  554.                 if v ~= Character then
  555.                     if (v.Torso.Position - Position).magnitude <= Distance then
  556.                         table.insert(List, v)
  557.                     end
  558.                 end
  559.             end
  560.         end
  561.     end
  562.     return List
  563. end
  564. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  565.     if hit.Parent == nil then
  566.         return
  567.     end
  568.     local h = hit.Parent:FindFirstChild("Humanoid")
  569.     for _, v in pairs(hit.Parent:children()) do
  570.         if v:IsA("Humanoid") then
  571.             h = v
  572.         end
  573.     end
  574.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  575.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  576.             if hit.Parent.DebounceHit.Value == true then
  577.                 return
  578.             end
  579.         end
  580.         local c = Create("ObjectValue"){
  581.             Name = "creator",
  582.             Value = owner,
  583.             Parent = h,
  584.         }
  585.         game:GetService("Debris"):AddItem(c, .5)
  586.         if HitSound ~= nil and HitPitch ~= nil then
  587.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  588.         end
  589.         local Damage = math.random(minim, maxim)
  590.         local blocked = false
  591.         local block = hit.Parent:findFirstChild("Block")
  592.         if block ~= nil then
  593.             if block.className == "IntValue" then
  594.                 if block.Value > 0 then
  595.                     blocked = true
  596.                     block.Value = block.Value - 1
  597.                     print(block.Value)
  598.                 end
  599.             end
  600.         end
  601.         if blocked == false then
  602.             h.Health = h.Health - Damage
  603.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  604.         else
  605.             h.Health = h.Health - (Damage / 2)
  606.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  607.         end
  608.         if Type == "Knockdown" then
  609.             local hum = hit.Parent.Humanoid
  610.             hum.PlatformStand = true
  611.             coroutine.resume(coroutine.create(function(HHumanoid)
  612.                 swait(1)
  613.                 HHumanoid.PlatformStand = false
  614.             end), hum)
  615.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  616.             local bodvol = Create("BodyVelocity"){
  617.                 velocity = angle * knockback,
  618.                 P = 5000,
  619.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  620.                 Parent = hit,
  621.             }
  622.             local rl = Create("BodyAngularVelocity"){
  623.                 P = 3000,
  624.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  625.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  626.                 Parent = hit,
  627.             }
  628.             game:GetService("Debris"):AddItem(bodvol, .5)
  629.             game:GetService("Debris"):AddItem(rl, .5)
  630.         elseif Type == "Normal" then
  631.             local vp = Create("BodyVelocity"){
  632.                 P = 500,
  633.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  634.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  635.             }
  636.             if knockback > 0 then
  637.                 vp.Parent = hit.Parent.Torso
  638.             end
  639.             game:GetService("Debris"):AddItem(vp, .5)
  640.         elseif Type == "Up" then
  641.             local bodyVelocity = Create("BodyVelocity"){
  642.                 velocity = Vector3.new(0, 20, 0),
  643.                 P = 5000,
  644.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  645.                 Parent = hit,
  646.             }
  647.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  648.         elseif Type == "DarkUp" then
  649.             coroutine.resume(coroutine.create(function()
  650.                 for i = 0, 1, 0.1 do
  651.                     swait()
  652.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  653.                 end
  654.             end))
  655.             local bodyVelocity = Create("BodyVelocity"){
  656.                 velocity = Vector3.new(0, 20, 0),
  657.                 P = 5000,
  658.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  659.                 Parent = hit,
  660.             }
  661.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  662.         elseif Type == "Snare" then
  663.             local bp = Create("BodyPosition"){
  664.                 P = 2000,
  665.                 D = 100,
  666.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  667.                 position = hit.Parent.Torso.Position,
  668.                 Parent = hit.Parent.Torso,
  669.             }
  670.             game:GetService("Debris"):AddItem(bp, 1)
  671.         elseif Type == "Freeze" then
  672.             local BodPos = Create("BodyPosition"){
  673.                 P = 50000,
  674.                 D = 1000,
  675.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  676.                 position = hit.Parent.Torso.Position,
  677.                 Parent = hit.Parent.Torso,
  678.             }
  679.             local BodGy = Create("BodyGyro") {
  680.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  681.                 P = 20e+003,
  682.                 Parent = hit.Parent.Torso,
  683.                 cframe = hit.Parent.Torso.CFrame,
  684.             }
  685.             hit.Parent.Torso.Anchored = true
  686.             coroutine.resume(coroutine.create(function(Part)
  687.                 swait(1.5)
  688.                 Part.Anchored = false
  689.             end), hit.Parent.Torso)
  690.             game:GetService("Debris"):AddItem(BodPos, 3)
  691.             game:GetService("Debris"):AddItem(BodGy, 3)
  692.         end
  693.         local debounce = Create("BoolValue"){
  694.             Name = "DebounceHit",
  695.             Parent = hit.Parent,
  696.             Value = true,
  697.         }
  698.         game:GetService("Debris"):AddItem(debounce, Delay)
  699.         c = Create("ObjectValue"){
  700.             Name = "creator",
  701.             Value = Player,
  702.             Parent = h,
  703.         }
  704.         game:GetService("Debris"):AddItem(c, .5)
  705.     end
  706. end
  707.  
  708. function ShowDamage(Pos, Text, Time, Color)
  709.     local Rate = (1 / 30)
  710.     local Pos = (Pos or Vector3.new(0, 0, 0))
  711.     local Text = (Text or "")
  712.     local Time = (Time or 2)
  713.     local Color = (Color or Color3.new(1, 0, 1))
  714.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  715.     EffectPart.Anchored = true
  716.     local BillboardGui = Create("BillboardGui"){
  717.         Size = UDim2.new(3, 0, 3, 0),
  718.         Adornee = EffectPart,
  719.         Parent = EffectPart,
  720.     }
  721.     local TextLabel = Create("TextLabel"){
  722.         BackgroundTransparency = 1,
  723.         Size = UDim2.new(1, 0, 1, 0),
  724.         Text = Text,
  725.         Font = "SciFi",
  726.         TextColor3 = Color,
  727.         TextScaled = true,
  728.         Parent = BillboardGui,
  729.     }
  730.     game.Debris:AddItem(EffectPart, (Time))
  731.     EffectPart.Parent = game:GetService("Workspace")
  732.     delay(0, function()
  733.         local Frames = (Time / Rate)
  734.         for Frame = 1, Frames do
  735.             wait(Rate)
  736.             local Percent = (Frame / Frames)
  737.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  738.             TextLabel.TextTransparency = Percent
  739.         end
  740.         if EffectPart and EffectPart.Parent then
  741.             EffectPart:Destroy()
  742.         end
  743.     end)
  744. end
  745.  
  746. function dmg(dude)
  747. if dude.Name ~= Character then
  748. dude.Humanoid.PlatformStand = true
  749. local bgf = Instance.new("BodyGyro",dude.Head)
  750. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  751. local val = Instance.new("BoolValue",dude)
  752. val.Name = "IsHit"
  753. for i = 1, 6 do
  754. local blo = Instance.new("Part",game.Workspace)
  755. blo.Size = Vector3.new(.6,.2,.6)
  756. blo.Material = "SmoothPlastic"
  757. blo.BrickColor = BrickColor.new("Crimson")
  758. --blo.Position = dude.Head.Position
  759. blo.CFrame = dude.Head.CFrame
  760. game:GetService("Debris"):AddItem(blo,30)
  761. end
  762. local ds = coroutine.wrap(function()
  763. wait(.2)
  764. dude.Torso:BreakJoints()
  765. end)
  766. ds()
  767. end
  768. end
  769.  
  770. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  771.     --local buddy
  772.     for _, c in pairs(workspace:children()) do
  773.         local hum = c:findFirstChild("Humanoid")
  774.         if hum ~= nil then
  775.             local head = c:findFirstChild("Torso")
  776.             if head ~= nil then
  777.                 local targ = head.Position - Part.Position
  778.                 local mag = targ.magnitude
  779.                 if mag <= Magnitude and c.Name ~= Player.Name then
  780.                 if c.Name ~= Character then
  781.                 if c.Name ~= "CKbackup" then
  782.             local asd = Instance.new("ParticleEmitter",c.Torso)
  783.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  784.             asd.LightEmission = .1
  785.             asd.Size = NumberSequence.new(0.2)
  786.             asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  787.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  788.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  789.             asd.Transparency = bbb
  790.             asd.Size = aaa
  791.             asd.ZOffset = .9
  792.             asd.Acceleration = Vector3.new(0, -5, 0)
  793.             asd.LockedToPart = false
  794.             asd.EmissionDirection = "Back"
  795.             asd.Lifetime = NumberRange.new(1, 2)
  796.             asd.Rate = 1000
  797.             asd.Rotation = NumberRange.new(-100, 100)
  798.             asd.RotSpeed = NumberRange.new(-100, 100)
  799.             asd.Speed = NumberRange.new(6)
  800.             asd.VelocitySpread = 10000
  801.             asd.Enabled=true
  802.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  803.                     dmg(c)
  804.                     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  805.                     coroutine.wrap(function()
  806.                     wait(.2)
  807.                     asd.Enabled = false
  808.                     wait(2)
  809.                     asd:Remove()
  810.                     end)()
  811.                        else
  812.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))      
  813.         Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  814.  
  815.                     end
  816.                 end
  817.             end
  818.         end
  819.     end
  820.     end
  821. end
  822. EffectModel = Create("Model"){
  823.     Parent = Character,
  824.     Name = "Effects",
  825. }
  826.  
  827. Effects = {
  828.     Block = {
  829.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  830.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  831.             prt.Anchored = true
  832.             prt.CFrame = cframe
  833.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  834.             game:GetService("Debris"):AddItem(prt, 10)
  835.             if Type == 1 or Type == nil then
  836.                 table.insert(Effects, {
  837.                     prt,
  838.                     "Block1",
  839.                     delay,
  840.                     x3,
  841.                     y3,
  842.                     z3,
  843.                     msh
  844.                 })
  845.             elseif Type == 2 then
  846.                 table.insert(Effects, {
  847.                     prt,
  848.                     "Block2",
  849.                     delay,
  850.                     x3,
  851.                     y3,
  852.                     z3,
  853.                     msh
  854.                 })
  855.             end
  856.         end;
  857.     };
  858.  
  859.         Cylinder = {
  860.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  861.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  862.             prt.Anchored = true
  863.             prt.CFrame = cframe
  864.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  865.             game:GetService("Debris"):AddItem(prt, 10)
  866.             table.insert(Effects, {
  867.                 prt,
  868.                 "Cylinder",
  869.                 delay,
  870.                 x3,
  871.                 y3,
  872.                 z3,
  873.                 msh
  874.             })
  875.         end;
  876.     };
  877.     Head = {
  878.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  879.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  880.             prt.Anchored = true
  881.             prt.CFrame = cframe
  882.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  883.             game:GetService("Debris"):AddItem(prt, 10)
  884.             table.insert(Effects, {
  885.                 prt,
  886.                 "Cylinder",
  887.                 delay,
  888.                 x3,
  889.                 y3,
  890.                 z3,
  891.                 msh
  892.             })
  893.         end;
  894.     };
  895.    
  896.     Sphere = {
  897.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  898.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  899.             prt.Anchored = true
  900.             prt.CFrame = cframe
  901.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  902.             game:GetService("Debris"):AddItem(prt, 10)
  903.             table.insert(Effects, {
  904.                 prt,
  905.                 "Cylinder",
  906.                 delay,
  907.                 x3,
  908.                 y3,
  909.                 z3,
  910.                 msh
  911.             })
  912.         end;
  913.     };
  914.    
  915.     Elect = {
  916.         Create = function(cff, x, y, z)
  917.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  918.             prt.Anchored = true
  919.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  920.             prt.CFrame = CFrame.new(prt.Position)
  921.             game:GetService("Debris"):AddItem(prt, 2)
  922.             local xval = math.random() / 2
  923.             local yval = math.random() / 2
  924.             local zval = math.random() / 2
  925.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  926.             table.insert(Effects, {
  927.                 prt,
  928.                 "Elec",
  929.                 0.1,
  930.                 x,
  931.                 y,
  932.                 z,
  933.                 xval,
  934.                 yval,
  935.                 zval
  936.             })
  937.         end;
  938.  
  939.     };
  940.    
  941.     Ring = {
  942.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  943.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  944.             prt.Anchored = true
  945.             prt.CFrame = cframe
  946.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  947.             game:GetService("Debris"):AddItem(prt, 10)
  948.             table.insert(Effects, {
  949.                 prt,
  950.                 "Cylinder",
  951.                 delay,
  952.                 x3,
  953.                 y3,
  954.                 z3,
  955.                 msh
  956.             })
  957.         end;
  958.     };
  959.  
  960.  
  961.     Wave = {
  962.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  963.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  964.             prt.Anchored = true
  965.             prt.CFrame = cframe
  966.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  967.             game:GetService("Debris"):AddItem(prt, 10)
  968.             table.insert(Effects, {
  969.                 prt,
  970.                 "Cylinder",
  971.                 delay,
  972.                 x3,
  973.                 y3,
  974.                 z3,
  975.                 msh
  976.             })
  977.         end;
  978.     };
  979.  
  980.     Break = {
  981.         Create = function(brickcolor, cframe, x1, y1, z1)
  982.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  983.             prt.Anchored = true
  984.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  985.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  986.             local num = math.random(10, 50) / 1000
  987.             game:GetService("Debris"):AddItem(prt, 10)
  988.             table.insert(Effects, {
  989.                 prt,
  990.                 "Shatter",
  991.                 num,
  992.                 prt.CFrame,
  993.                 math.random() - math.random(),
  994.                 0,
  995.                 math.random(50, 100) / 100
  996.             })
  997.         end;
  998.     };
  999.    
  1000.     Fire = {
  1001.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1002.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1003.             prt.Anchored = true
  1004.             prt.CFrame = cframe
  1005.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1006.             game:GetService("Debris"):AddItem(prt, 10)
  1007.             table.insert(Effects, {
  1008.                 prt,
  1009.                 "Fire",
  1010.                 delay,
  1011.                 1,
  1012.                 1,
  1013.                 1,
  1014.                 msh
  1015.             })
  1016.         end;
  1017.     };
  1018.    
  1019.     FireWave = {
  1020.         Create = function(brickcolor, cframe, x1, y1, z1)
  1021.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1022.             prt.Anchored = true
  1023.             prt.CFrame = cframe
  1024.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1025.             local d = Create("Decal"){
  1026.                 Parent = prt,
  1027.                 Texture = "rbxassetid://26356434",
  1028.                 Face = "Top",
  1029.             }
  1030.             local d = Create("Decal"){
  1031.                 Parent = prt,
  1032.                 Texture = "rbxassetid://26356434",
  1033.                 Face = "Bottom",
  1034.             }
  1035.             game:GetService("Debris"):AddItem(prt, 10)
  1036.             table.insert(Effects, {
  1037.                 prt,
  1038.                 "FireWave",
  1039.                 1,
  1040.                 30,
  1041.                 math.random(400, 600) / 100,
  1042.                 msh
  1043.             })
  1044.         end;
  1045.     };
  1046.    
  1047.     Lightning = {
  1048.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1049.             local magz = (p0 - p1).magnitude
  1050.             local curpos = p0
  1051.             local trz = {
  1052.                 -ofs,
  1053.                 ofs
  1054.             }
  1055.             for i = 1, tym do
  1056.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1057.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1058.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1059.                 li.Material = "Neon"
  1060.                 if tym == i then
  1061.                     local magz2 = (curpos - p1).magnitude
  1062.                     li.Size = Vector3.new(th, th, magz2)
  1063.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1064.                     table.insert(Effects, {
  1065.                         li,
  1066.                         "Disappear",
  1067.                         last
  1068.                     })
  1069.                 else
  1070.                     do
  1071.                         do
  1072.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1073.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1074.                             game.Debris:AddItem(li, 10)
  1075.                             table.insert(Effects, {
  1076.                                 li,
  1077.                                 "Disappear",
  1078.                                 last
  1079.                             })
  1080.                         end
  1081.                     end
  1082.                 end
  1083.             end
  1084.         end
  1085.     };
  1086.  
  1087.     EffectTemplate = {
  1088.  
  1089.     };
  1090. }
  1091.  
  1092. function chatfunc(text)
  1093. local chat = coroutine.wrap(function()
  1094. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1095. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1096. end
  1097. local naeeym2 = Instance.new("BillboardGui",Character)
  1098. naeeym2.Size = UDim2.new(0,100,0,40)
  1099. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1100. naeeym2.Adornee = Character.Head
  1101. naeeym2.Name = "TalkingBillBoard"
  1102. local tecks2 = Instance.new("TextLabel",naeeym2)
  1103. tecks2.BackgroundTransparency = 1
  1104. tecks2.BorderSizePixel = 0
  1105. tecks2.Text = ""
  1106. tecks2.Font = "Antique"
  1107. tecks2.TextSize = 38
  1108. tecks2.TextStrokeTransparency = 0
  1109. tecks2.TextColor3 = Color3.new(0,0,0)
  1110. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1111. tecks2.Size = UDim2.new(1,0,0.5,0)
  1112. local tecks3 = Instance.new("TextLabel",naeeym2)
  1113. tecks3.BackgroundTransparency = 1
  1114. tecks3.BorderSizePixel = 0
  1115. tecks3.Text = ""
  1116. tecks3.Font = "Antique"
  1117. tecks3.TextSize = 38
  1118. tecks3.TextStrokeTransparency = 0
  1119. tecks3.TextColor3 = Color3.new(0,0,0)
  1120. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1121. tecks3.Size = UDim2.new(1,0,0.5,0)
  1122. for i = 1,string.len(text),1 do
  1123. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=365786623", Character, .6, .8)
  1124. tecks2.Text = string.sub(text,1,i)
  1125. tecks3.Text = string.sub(text,1,i)
  1126. wait(0.01)
  1127. end
  1128. wait(2)
  1129. for i = 1, 50 do
  1130. swait()
  1131. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1132. tecks2.Rotation = tecks2.Rotation - .8
  1133. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1134. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1135. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1136. tecks3.Rotation = tecks2.Rotation + .8
  1137. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1138. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1139. end
  1140. naeeym2:Destroy()
  1141. end)
  1142. chat()
  1143. end
  1144. function onChatted(msg)
  1145. chatfunc(msg)
  1146. end
  1147. Player.Chatted:connect(onChatted)
  1148.  
  1149. abss = Instance.new("BillboardGui",Character)
  1150. abss.Size = UDim2.new(10,0,10,0)
  1151. abss.Enabled = false
  1152. imgl = Instance.new("ImageLabel",abss)
  1153. imgl.Position = UDim2.new(0,0,0,0)
  1154. imgl.Size = UDim2.new(1,0,1,0)
  1155. imgl.Image = "rbxassetid://223123319"
  1156. imgl.ImageColor3 = Color3.new(0, 0, 255)
  1157. imgl.BackgroundTransparency = 1
  1158. imgf = Instance.new("ImageLabel",abss)
  1159. imgf.Position = UDim2.new(0,0,0,0)
  1160. imgf.Size = UDim2.new(1,0,1,0)
  1161. imgf.Image = "rbxassetid://418573253"
  1162. imgf.ImageColor3 = Color3.new(0, 0, 255)
  1163. imgf.BackgroundTransparency = 1
  1164. img2 = Instance.new("ImageLabel",abss)
  1165. img2.Position = UDim2.new(0,0,0,0)
  1166. img2.Size = UDim2.new(1,0,1,0)
  1167. img2.Image = "rbxassetid://223123319"
  1168. img2.ImageColor3 = Color3.new(0, 0, 255)
  1169. img2.BackgroundTransparency = 1
  1170. img3 = Instance.new("ImageLabel",abss)
  1171. img3.Position = UDim2.new(0,0,0,0)
  1172. img3.Size = UDim2.new(1,0,1,0)
  1173. img3.Image = "rbxassetid://418573253"
  1174. img3.ImageColor3 = Color3.new(0, 0, 255)
  1175. img3.BackgroundTransparency = 1
  1176.  
  1177. spawn(function()
  1178. chatfunc("B E N D Y")
  1179. wait(3)
  1180. chatfunc("Editted by pika335. Genocider by grgrgry21")
  1181. wait(3)
  1182. chatfunc("Make on 12/8/2017")
  1183. wait(3)
  1184. chatfunc("Fixer LuckZinHo and VictoriaChristophe :D")
  1185. wait(3)
  1186. chatfunc("Have Fun For My Script And Don't Leak it :D")
  1187. end)
  1188.  
  1189. function attackone()
  1190.     attack = true
  1191.     Humanoid.WalkSpeed = 0
  1192.     if targetted.Name ~= "CKbackup" then
  1193.             local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1194.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1195.             partasdeff.LightEmission = .1
  1196.             partasdeff.Size = NumberSequence.new(0.2)
  1197.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1198.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1199.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1200.             partasdeff.Transparency = bbb
  1201.             partasdeff.Size = aaa
  1202.             partasdeff.ZOffset = .9
  1203.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1204.             partasdeff.LockedToPart = false
  1205.             partasdeff.EmissionDirection = "Back"
  1206.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1207.             partasdeff.Rate = 1000
  1208.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1209.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1210.             partasdeff.Speed = NumberRange.new(6)
  1211.             partasdeff.VelocitySpread = 10000
  1212.             partasdeff.Enabled=false
  1213.     for i = 0, 3, 0.1 do
  1214.         swait()
  1215.         PlayAnimationFromTable({
  1216.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1220.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1221.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1222.         }, .1, false)
  1223.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1224.     end
  1225.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1226.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1227.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 5.5, .8)
  1228.     dmg(targetted)
  1229.     wait()
  1230.     chatfunc("Got you.")
  1231.     partasdeff.Enabled=true
  1232.     for i = 0, 1, 0.1 do
  1233.         swait()
  1234.         PlayAnimationFromTable({
  1235.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236.          CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237.          CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1240.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1241.         }, .3, false)
  1242.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1243.     end
  1244.     partasdeff.Enabled=false
  1245.     for i = 0, 2, 0.1 do
  1246.         swait()
  1247.         PlayAnimationFromTable({
  1248.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1251.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1252.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1253.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1254.         }, .3, false)
  1255.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1256.     end
  1257.     coroutine.wrap(function()
  1258.     wait()
  1259.     partasdeff:Remove()
  1260.     end)()
  1261.     else
  1262.     sel = math.random(1,4)
  1263.     if sel == 1 then   
  1264.     chatfunc("...")
  1265.     elseif sel == 2 then   
  1266.     chatfunc("No...")
  1267.     elseif sel == 3 then
  1268.     chatfunc("I cant put him on ink...")
  1269.         elseif sel == 4 then
  1270.         chatfunc("What am I doing?")
  1271.     end
  1272.     for i = 0, 5, 0.1 do
  1273.         swait()
  1274.         PlayAnimationFromTable({
  1275.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1276.          CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1277.          CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1278.          CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1279.          CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280.          CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281.         }, .3, false)
  1282.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1283.     end
  1284.     end
  1285.     Humanoid.WalkSpeed = 10
  1286.     attack = false
  1287. end
  1288. local Grabbed = false
  1289.  
  1290. function hedshoot()
  1291.     attack = true
  1292.  
  1293.     --local GGyro = Instance.new("BodyPosition")
  1294.     local grab = nil
  1295.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1296.         if v:FindFirstChild('Torso') then
  1297.             Grabbed = true
  1298.                 CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1299.             grab = v
  1300.         end
  1301.     end
  1302.     Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1303. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1304.         for i = 0, 1, 0.1 do
  1305.         swait()
  1306.         if Grabbed == true then
  1307.             grab.Humanoid.PlatformStand = true
  1308.             --GGyro.position = Partss.Position
  1309.             --GGyro.Parent = grab.Head
  1310.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1311.         end
  1312.         PlayAnimationFromTable({
  1313.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316.          CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317.          CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1318.          CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1319.         }, .3, false)
  1320.         RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1321.        
  1322.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1323.         end
  1324.         if Grabbed == true then
  1325.         Humanoid.WalkSpeed = 0
  1326.         for i = 0, 2, 0.1 do
  1327.         swait()
  1328.         if Grabbed == true then
  1329.             grab.Humanoid.PlatformStand = true
  1330.             --GGyro.position = Partss.Position
  1331.             --GGyro.Parent = grab.Head
  1332.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1333.         end
  1334.         PlayAnimationFromTable({
  1335.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1339.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1340.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1341.         }, .3, false)
  1342.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1343.         end
  1344.         if grab.Name ~= "CKbackup" then
  1345.             local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1346.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1347.             partasdeff.LightEmission = .1
  1348.             partasdeff.Size = NumberSequence.new(0.2)
  1349.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1350.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1351.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1352.             partasdeff.Transparency = bbb
  1353.             partasdeff.Size = aaa
  1354.             partasdeff.ZOffset = .9
  1355.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1356.             partasdeff.LockedToPart = false
  1357.             partasdeff.EmissionDirection = "Back"
  1358.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1359.             partasdeff.Rate = 1000
  1360.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1361.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1362.             partasdeff.Speed = NumberRange.new(10)
  1363.             partasdeff.VelocitySpread = 20
  1364.             partasdeff.Enabled=false
  1365.     sel = math.random(1,5)
  1366.     if sel == 1 then   
  1367.     chatfunc("You're done for.")
  1368.     elseif sel == 2 then   
  1369.     chatfunc("You asked for it.")
  1370.     elseif sel == 3 then
  1371.     chatfunc("Goodbye. Killer")
  1372.         elseif sel == 4 then
  1373.         chatfunc("Game, over for ink.")
  1374.         elseif sel == 5 then
  1375.         chatfunc("Heh..")
  1376.     end
  1377.     for i = 0, 2, 0.1 do
  1378.         swait()
  1379.                 if Grabbed == true then
  1380.             grab.Humanoid.PlatformStand = true
  1381.             --GGyro.position = Partss.Position
  1382.             --GGyro.Parent = grab.Head
  1383.             grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1384.         end
  1385.         PlayAnimationFromTable({
  1386.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1387.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1388.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1392.         }, .1, false)
  1393.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1394.     end
  1395.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1396.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1397.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138137702", Character, 1, .5)
  1398.     dmg(grab)
  1399.         grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1400.     partasdeff.Enabled=true
  1401.     for i = 0, 1, 0.1 do
  1402.         swait()
  1403.         PlayAnimationFromTable({
  1404.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406.          CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410.         }, .3, false)
  1411.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1412.     end
  1413.     partasdeff.Enabled=false
  1414.     for i = 0, 2.5, 0.1 do
  1415.         swait()
  1416.         PlayAnimationFromTable({
  1417.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1422.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423.         }, .2, false)
  1424.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1425.     end
  1426.     coroutine.wrap(function()  
  1427.         wait(2)
  1428.     partasdeff:Remove()
  1429.     end)()
  1430.         else
  1431.     grab.Humanoid.PlatformStand = false
  1432.     for i = 0, 3, 0.1 do
  1433.         swait()
  1434.         PlayAnimationFromTable({
  1435.          CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436.          CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437.          CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1438.          CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1439.          CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1440.          CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441.         }, .1, false)
  1442.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1443.     end
  1444. sel = math.random(1,3)
  1445. if sel == 1 then   
  1446. chatfunc("I'm stupid sorry boris...")
  1447. elseif sel == 2 then   
  1448. chatfunc("What am I even doing...?")
  1449. elseif sel == 3 then
  1450. chatfunc("...Boris tell me you here.")
  1451. end
  1452.         for i = 0, 5, 0.1 do
  1453.         swait()
  1454.         PlayAnimationFromTable({
  1455.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1457.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461.         }, .3, false)
  1462.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1463.     end
  1464.     end
  1465.     end
  1466.     --GGyro.Parent = nil
  1467.     attack = false
  1468.     Grabbed = false
  1469.     Humanoid.WalkSpeed = 9
  1470.  
  1471. end
  1472. function moarblood()
  1473.     attack = true
  1474.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=541710285", Character, 1, .8)
  1475.     RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1476. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(.6, 0.164706, 0.207843),})
  1477. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1478. wait(.5)
  1479.     for i = 0, 1.2, 0.1 do
  1480.         swait()
  1481.         PlayAnimationFromTable({
  1482.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488.         }, .2, false)
  1489.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1490.     end
  1491.     if targetted.Name ~= "CKbackup" then
  1492.     local grab = nil
  1493.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1494.         if v:FindFirstChild('Head') then
  1495.             Grabbed = true
  1496.                 CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1497.             grab = v
  1498.         end
  1499.     end
  1500.          Humanoid.WalkSpeed = 0
  1501.         for i = 0, 2, 0.1 do
  1502.         swait()
  1503.         if Grabbed == true then
  1504.             grab.Humanoid.PlatformStand = true
  1505.             --GGyro.position = Partss.Position
  1506.             --GGyro.Parent = grab.Head
  1507.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1508.         end
  1509.         PlayAnimationFromTable({
  1510.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511.          CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513.          CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515.          CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516.         }, .25, false)
  1517.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1518.         end
  1519.         if Grabbed == true then
  1520.                 sel = math.random(1,3)
  1521.     if sel == 1 then   
  1522.     chatfunc("My turn.")
  1523.     elseif sel == 2 then   
  1524.     chatfunc("You the next!")
  1525.     elseif sel == 3 then
  1526.     chatfunc("Hope you full of ink and Die!")
  1527.         elseif sel == 4 then
  1528.         chatfunc("You're hopeless.")
  1529.         elseif sel == 5 then
  1530.         chatfunc("Hmph.")
  1531.     end
  1532.             local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1533.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1534.             partasdeff.LightEmission = .1
  1535.             partasdeff.Size = NumberSequence.new(0.2)
  1536.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1537.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1538.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1539.             partasdeff.Transparency = bbb
  1540.             partasdeff.Size = aaa
  1541.             partasdeff.ZOffset = .9
  1542.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1543.             partasdeff.LockedToPart = false
  1544.             partasdeff.EmissionDirection = "Back"
  1545.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1546.             partasdeff.Rate = 1000
  1547.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1548.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1549.             partasdeff.Speed = NumberRange.new(6)
  1550.             partasdeff.VelocitySpread = 10000
  1551.             partasdeff.Enabled=false   
  1552.     for i = 0, 3, 0.1 do
  1553.         swait()
  1554.         if Grabbed == true then
  1555.             grab.Humanoid.PlatformStand = true
  1556.             --GGyro.position = Partss.Position
  1557.             --GGyro.Parent = grab.Head
  1558.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1559.         end
  1560.         PlayAnimationFromTable({
  1561.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1562.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1564.          CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567.         }, .1, false)
  1568.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1569.     end
  1570.     partasdeff.Enabled=true
  1571.     grab.Torso.Transparency = 1
  1572.     dmg(grab)
  1573.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=245185986", grab.Head, .8, .8)
  1574.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=245185986", grab.Head, 1, .7)
  1575.    
  1576.     coroutine.wrap(function()
  1577.     wait(.4)
  1578.     partasdeff.Enabled=false
  1579.     end)()
  1580.     for i = 0, 3.5, 0.1 do
  1581.         swait()
  1582.         PlayAnimationFromTable({
  1583.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586.          CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589.         }, .3, false)
  1590.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1591.     end
  1592.     end
  1593.     else
  1594.          Humanoid.WalkSpeed = 0
  1595.     for i = 0, 3, 0.1 do
  1596.         swait()
  1597.         PlayAnimationFromTable({
  1598.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1603.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1604.         }, .2, false)
  1605.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1606.     end
  1607. sel = math.random(1,3)
  1608. if sel == 1 then   
  1609. chatfunc("Bad...")
  1610. elseif sel == 2 then   
  1611. chatfunc("Something's wrong now what....")
  1612. elseif sel == 3 then
  1613. chatfunc("Boris...")
  1614. end
  1615.     for i = 0, 5, 0.1 do
  1616.         swait()
  1617.         PlayAnimationFromTable({
  1618.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1620.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1623.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1624.         }, .3, false)
  1625.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1626.     end
  1627.     end
  1628.     attack = false
  1629.     Grabbed = false
  1630.     k:Remove()
  1631.          Humanoid.WalkSpeed = 9
  1632. end
  1633.  
  1634. function painlessrain()
  1635. attack = true
  1636.     Humanoid.WalkSpeed = 0
  1637.    local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1638.  
  1639.     coroutine.wrap(function()
  1640.     for i = 0, 4 do
  1641.     wait(.2)
  1642.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1643.     end
  1644.     end)()
  1645.     for i = 0, 4, 0.1 do
  1646.         swait()
  1647.         PlayAnimationFromTable({
  1648.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1649.          CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1650.          CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1651.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1652.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1653.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654.         }, .07, false)
  1655.         moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1656.     end
  1657.     for i = 0, 1.5, 0.1 do
  1658.         swait()
  1659.         PlayAnimationFromTable({
  1660.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1662.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1664.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1666.         }, .2, false)
  1667.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1668.     end
  1669.     for i = 0, 3 do
  1670.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1671.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1672.     CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138137702", Character, 1, .5)
  1673.     for i = 0, .5, 0.1 do
  1674.         swait()
  1675.         PlayAnimationFromTable({
  1676.          CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678.          CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679.          CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680.          CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681.          CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682.         }, .3, false)
  1683.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1684.     end
  1685.     for i = 0, .5, 0.1 do
  1686.         swait()
  1687.         PlayAnimationFromTable({
  1688.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694.         }, .3, false)
  1695.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1696.     end
  1697.     end
  1698. attack = false
  1699. Humanoid.WalkSpeed = 8
  1700.         wait(.4)
  1701.     for i = 0, 8 do
  1702.         wait(.2)
  1703.         mdmg(ref1, 3)
  1704.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)    
  1705.         ref1.Position = Mouse.hit.p
  1706.         ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1707.         Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1708.     end
  1709.     ref1:Remove()
  1710. end
  1711.  
  1712. function TargetSelect(person)
  1713. local dd=coroutine.wrap(function()
  1714. if targetted ~= person then
  1715. targetted = person
  1716. img2.Size = UDim2.new(1,0,1,0)
  1717. img2.ImageTransparency = 0
  1718. img2.Position = UDim2.new(0,0,0,0)
  1719. for i = 0, 2, 0.1 do
  1720. swait()
  1721. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1722. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1723. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1724. end
  1725. end
  1726. end)
  1727. dd()
  1728. end
  1729.  
  1730. function LockOn()
  1731. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1732. TargetSelect(Mouse.Target.Parent)
  1733. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=263321145", Character, 1, .8)
  1734. end
  1735. end
  1736.  
  1737.  
  1738. function ofmoosic() -- 2 lazi hoh
  1739. delays = true
  1740. while wait() and kkk and kkk.Volume >= 0.02 do
  1741.     kkk.Volume = kkk.Volume - 0.05
  1742. end
  1743. wait(0.1)
  1744. kkk.Pitch = 0
  1745. kkk.PlaybackSpeed = 0
  1746. play = false
  1747. delays = false
  1748. end
  1749. function onmoosic()
  1750. delays = true
  1751. kkk.Pitch = .6
  1752. kkk.PlaybackSpeed = .6
  1753. while wait() and kkk and kkk.Volume <= 1.5 do
  1754.     kkk.Volume = kkk.Volume + 0.05
  1755. end
  1756. wait(0.1)
  1757. play = true
  1758. delays = false
  1759. end
  1760. Mouse.Button1Down:connect(function()
  1761.     if attack == false and targetted ~= nil then
  1762.         attackone()
  1763.     end
  1764. end)
  1765.  
  1766. Mouse.KeyDown:connect(function(k)
  1767.     k = k:lower()
  1768.     if attack == false and k == 'q' then
  1769.     LockOn()
  1770.     end
  1771.     if k == 'z' and attack == false then   
  1772.     hedshoot()
  1773.     elseif k == 'x' and attack == false and targetted ~= nil then
  1774.     moarblood()
  1775.     elseif k == 'c' and attack == false then
  1776.     painlessrain()
  1777.     elseif k == 'g' and delays == false and Character.Name == "grgrgry21" then
  1778.     delays = true
  1779.     chatfunc("Hey Sugarie...")
  1780.     wait(2)
  1781.     chatfunc("Can I ask you something for uhh.....?")
  1782.     wait(3)
  1783.     chatfunc("Will you be my....")
  1784.     wait(1)
  1785.     chatfunc("SacrificBy-")
  1786.     wait(.5)
  1787.     chatfunc("I mean...")
  1788.     wait(1)
  1789.     chatfunc("Uhh, forget it or i kill you...")
  1790.     delays = false
  1791.     elseif k == 'm' and play == true and delays == false then
  1792.     ofmoosic()
  1793.     elseif k == 'm' and play == false and delays == false then
  1794.     onmoosic()
  1795.     end
  1796. end)
  1797.  
  1798. kkk = Instance.new("Sound",Character)
  1799. kkk.Volume = 100
  1800. kkk.PlaybackSpeed = 1
  1801. kkk.Pitch = 1
  1802. kkk.SoundId = "rbxassetid://681418426"
  1803. kkk:Play()
  1804. kkk.Name = "a"
  1805. kkk.Looped = true
  1806.  
  1807.  
  1808. coroutine.wrap(function()
  1809. while true do
  1810. swait()
  1811.     for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1812.         if v:IsA("Part") then
  1813.         v.Anchored = false
  1814.         end
  1815.         end
  1816.     for i, v in pairs(Character:GetChildren()) do
  1817.         if v:IsA("Part") then
  1818.         v.Anchored = false
  1819.         elseif v:IsA("Accessory") then
  1820.         v.Handle.Anchored = false
  1821.         end
  1822.         end
  1823. end
  1824. end)()
  1825. coroutine.wrap(function()
  1826. while 1 do
  1827. swait()
  1828. if doe <= 360 then
  1829.     doe = doe + 2
  1830. else
  1831.     doe = 0
  1832. end
  1833. end
  1834. end)()
  1835. while true do
  1836.     swait()
  1837.     for i, v in pairs(Character:GetChildren()) do
  1838.         if v:IsA("Part") then
  1839.             v.Material = "SmoothPlastic"
  1840.         elseif v:IsA("Accessory") then
  1841.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  1842.         end
  1843.     end
  1844. while true do
  1845. swait()
  1846. Character.Humanoid.MaxHealth = math.huge
  1847. Character.Humanoid.Health = math.huge
  1848. imgl.Rotation = imgl.Rotation + 3
  1849. img2.Rotation = img2.Rotation + 3
  1850. if targetted ~= nil then
  1851. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1852. abss.Enabled = true
  1853. elseif targetted == nil then
  1854. abss.Adornee = nil
  1855. abss.Enabled = false
  1856. end
  1857.  
  1858. while true and imgl.Rotation >= 360 do
  1859. imgl.Rotation = 0  
  1860. img2.Rotation = 0
  1861. end
  1862.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1863.     velocity = RootPart.Velocity.y
  1864.     sine = sine + change
  1865.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1866.         if RootPart.Velocity.y > 1 and hit == nil then
  1867.             Anim = "Jump"
  1868.             if attack == false then
  1869.         PlayAnimationFromTable({
  1870.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1871.          CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1872.          CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1873.          CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1874.          CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1875.          CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1876.         }, .3, false)
  1877.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1878.                     end
  1879.         elseif RootPart.Velocity.y < -1 and hit == nil then
  1880.             Anim = "Fall"
  1881.             if attack == false then
  1882.         PlayAnimationFromTable({
  1883.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1884.          CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1885.          CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1886.          CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1887.          CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1888.          CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1889.         }, .3, false)
  1890.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1891.                     end
  1892.         elseif Torsovelocity < 1 and hit ~= nil then
  1893.             Anim = "Idle"
  1894.             if attack == false then
  1895.                 change = 1
  1896.         PlayAnimationFromTable({
  1897.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1898.          CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1899.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1900.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1901.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903.         }, .3, false)
  1904.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1905.             end
  1906.         elseif Torsovelocity > 2 and hit ~= nil then
  1907.             Anim = "Walk"
  1908.             if attack == false then
  1909.         PlayAnimationFromTable({       
  1910.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1911.          CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1912.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1913.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1914.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1915.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1916.         }, .3, false)
  1917.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1918.             end
  1919.         end
  1920.     if 0 < #Effects then
  1921.         for e = 1, #Effects do
  1922.             if Effects[e] ~= nil then
  1923.                 local Thing = Effects[e]
  1924.                 if Thing ~= nil then
  1925.                     local Part = Thing[1]
  1926.                     local Mode = Thing[2]
  1927.                     local Delay = Thing[3]
  1928.                     local IncX = Thing[4]
  1929.                     local IncY = Thing[5]
  1930.                     local IncZ = Thing[6]
  1931.                     if Thing[2] == "Shoot" then
  1932.                         local Look = Thing[1]
  1933.                         local move = 30
  1934.                         if Thing[8] == 3 then
  1935.                             move = 10
  1936.                         end
  1937.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1938.                         if Thing[10] ~= nil then
  1939.                             da = pos
  1940.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1941.                             cfa = CFrame.new(Thing[4], pos)
  1942.                             tehCF = cfa:lerp(cf2, 0.2)
  1943.                             Thing[1] = tehCF.lookVector
  1944.                         end
  1945.                         local mag = (Thing[4] - pos).magnitude
  1946.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1947.                         if Thing[8] == 2 then
  1948.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1949.                         end
  1950.                         Thing[4] = Thing[4] + Look * move
  1951.                         Thing[3] = Thing[3] - 1
  1952.                         if 2 < Thing[5] then
  1953.                             Thing[5] = Thing[5] - 0.3
  1954.                             Thing[6] = Thing[6] - 0.3
  1955.                         end
  1956.                         if hit ~= nil then
  1957.                             Thing[3] = 0
  1958.                             if Thing[8] == 1 or Thing[8] == 3 then
  1959.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1960.                             else
  1961.                                 if Thing[8] == 2 then
  1962.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1963.                                     if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1964.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1965.                                         ref.Anchored = true
  1966.                                         ref.CFrame = CFrame.new(pos)
  1967.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1968.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  1969.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1970.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1971.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1972.                                     end
  1973.                                 end
  1974.                             end
  1975.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1976.                             ref.Anchored = true
  1977.                             ref.CFrame = CFrame.new(pos)
  1978.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1979.                             game:GetService("Debris"):AddItem(ref, 1)
  1980.                         end
  1981.                         if Thing[3] <= 0 then
  1982.                             table.remove(Effects, e)
  1983.                         end
  1984.                     end
  1985.                     do
  1986.                         do
  1987.                             if Thing[2] == "FireWave" then
  1988.                                 if Thing[3] <= Thing[4] then
  1989.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1990.                                     Thing[3] = Thing[3] + 1
  1991.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1992.                                 else
  1993.                                     Part.Parent = nil
  1994.                                     table.remove(Effects, e)
  1995.                                 end
  1996.                             end
  1997.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1998.                                 if Thing[1].Transparency <= 1 then
  1999.                                     if Thing[2] == "Block1" then
  2000.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2001.                                         Mesh = Thing[7]
  2002.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2003.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2004.                                     else
  2005.                                         if Thing[2] == "Block2" then
  2006.                                             Thing[1].CFrame = Thing[1].CFrame
  2007.                                             Mesh = Thing[7]
  2008.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2009.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2010.                                         else
  2011.                                             if Thing[2] == "Fire" then
  2012.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2013.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2014.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2015.                                             else
  2016.                                                 if Thing[2] == "Cylinder" then
  2017.                                                     Mesh = Thing[7]
  2018.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2019.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2020.                                                 else
  2021.                                                     if Thing[2] == "Blood" then
  2022.                                                         Mesh = Thing[7]
  2023.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2024.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2025.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2026.                                                     else
  2027.                                                         if Thing[2] == "Elec" then
  2028.                                                             Mesh = Thing[10]
  2029.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2030.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2031.                                                         else
  2032.                                                             if Thing[2] == "Disappear" then
  2033.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2034.                                                             else
  2035.                                                                 if Thing[2] == "Shatter" then
  2036.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2037.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2038.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2039.                                                         Thing[6] = Thing[6] + Thing[5]
  2040.                                                                 end
  2041.                                                             end
  2042.                                                         end
  2043.                                                     end
  2044.                                                 end
  2045.                                             end
  2046.                                         end
  2047.                                     end
  2048.                                 else
  2049.                                     Part.Parent = nil
  2050.                                     table.remove(Effects, e)
  2051.                                 end
  2052.                             end
  2053.                         end
  2054.                     end
  2055.                 end
  2056.             end
  2057.         end
  2058.     end
  2059. end
  2060. end
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