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leafbarrett

Kirby: Planet Robobot - Routing v0.2

Mar 4th, 2018
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  1. rj = running jump
  2. dj = double jump (bot)
  3. <>^v = directions
  4. fb >^ # = repeat action # times
  5. fb >^, >, >^, action = chain actions without stopping until next action
  6. fb >^ max = chain action as long as possible
  7. cdash = Cutter Dash (run + B)
  8. cdrop = Cutter Drop (air v + B)
  9. fb = Fireball (run + B)
  10. fb >^ = Fireball angled (hold ^ or v to change direction of fireball)
  11. !!!!! = cube
  12. ===== = power switch
  13. ----- = backup strat/tool
  14.  
  15. need to revise 1-3 and 1-4 to be less ambiguous
  16.  
  17. minigame
  18. middle of 5th note of 3rd loop
  19.  
  20. 1-1 - current power: None
  21. slide down platforms
  22. jump, slide over half of platform
  23. pipe
  24. jump over, land THEN inhale
  25. spit star at can, a-a+b can, slide blocks
  26. =====get cutter, land on SK's pipe, rj > to next pipe, cdash
  27. star
  28. cdash, hop, cdrop, cdash, cdrop, rj >, cdash on pipe
  29. rj >, jump off ladder, cdash > 3, run to pipe
  30. cdrop, run to pipe
  31. fulljump, cdash, hop, cdash into star
  32. =====cdash 2, jump <, drop cutter, get fire
  33. fb into wall, hold left after impact
  34. star
  35. fb to WD cutscene
  36. fb > twice, burst bomb at very end of 2nd
  37. skip clanky cutscene
  38. must quickkill to save time, otherwise don't kill
  39. pipe
  40. fb > to pipe
  41. !!!!!cube 1: jump and float to cube
  42.  
  43. 1-2 - current power: Fire
  44. fb under stars and burst
  45. door
  46. fb > a bunch, slightly down on last
  47. fb > twice, fastfall bomb
  48. fb >, >v, land on ground, run the rest
  49. Bot fight: fb >, cancel, Inferno, take hit, blow fire
  50. get bot; try to not land on things (hitlag)
  51. dj over cans
  52. =====firebot
  53. run to blocks all the way, fire to break all
  54. door
  55. hit 2nd barrel after Waddle Doo
  56. !!!!!cube 1: jump down after star, otherwise you faceplant enemies
  57. dj and hover over block pyramid
  58. burn blockage
  59. turn clockwise
  60. skip cog, jump the pit
  61. turn ccw
  62. dj over burts
  63. highjump over mushroom
  64. turn clockwise
  65. two double-jumps to blocks
  66. run to pipe, run to pipe
  67. fb >^ until landing
  68. hop, fb, burst bomb
  69. punch 4th log only
  70. !!!!!cube 2: in chest
  71. double-jump as far as possible, land on left half of cannon
  72. dj over dee at door
  73. door
  74. turn ccw
  75. skip cog platform
  76. =====cutterbot
  77. dj over BBs
  78. turn twice
  79. =====fb >^ into sword pedestal
  80. jumpattack
  81. !!!!!cube 3: door, cut r chain, cube
  82. turn clockwise
  83.  
  84. 1-3 - current power: Sword
  85. dashattack to door, skip cutscene
  86. =====inhale pill, Doctor
  87. jump and float over spikes (careful!)
  88. take first star? idk
  89. grab battery, star, avoid hammer!
  90. !!!!!cube 1: jump over switcher, jump into cube from right
  91. jump over mega-chip
  92. throw pill to hit block, use pipe
  93. clipboard twice
  94. door
  95. run under chips with battery
  96. jump, jump high to land on platform, clipboard off through gordo
  97. star, jump gap, RUN A SPLIT SEC, clipboard
  98. !!!!!cube 2
  99. =====ditch doctor, grab fire
  100. bot, skip getting powers
  101. jump over hammers, land on last hammer
  102. dj over Doo and cannon?
  103. skip cube, damage through chip
  104. jump down, dj and hover over BBs
  105. !!!!!cube 3: grab cube, drop in front of cannon
  106. leave bot
  107. slide through blocks
  108. fb upwards, ram walls as needed
  109. fb up, up, down, burst button
  110. star
  111. fb >^ max, float to bot
  112. =====cutterbot
  113. turn ccw
  114. bot pair: turn ccw
  115. gigavolt: hands have mercy inv - spam cutters, screws ccw
  116. hold ^ in center for door
  117.  
  118. 1-4 - current power: Fire
  119. skip cutscene
  120. fb up, land after every 2nd fb on slope
  121. door
  122. run until hidden by tube, fb up 5 times
  123. land, run into wall, jump, fb up 3 times, drop, fb up through burt, fb blocks
  124. fb up to net
  125. jump up CENTER of net, headbutt enemy
  126. door
  127. fb twice, run against wall
  128. screen: UP DOWN UP
  129. door opens, jump and fb up wall and until at blocks
  130. burst blocks, rj, fb up, firewheel blocks
  131. fb straight and fall, fb up to wall, jump up
  132. fb to button, burst, up net
  133. door
  134. !!!!!cube 1: chest, grab 1 food if needed while cube spawns
  135. door
  136. jump, net jump, climb to platform
  137. fb up through archer, climb net
  138. platform, fb up, continue along net until next land
  139. CAREFUL fbING HERE! consistent: climb net and dodge lasers. risky: fb up once from leftmost edge of platform, climb up IMMEDIATELY. DON'T GET HIT - your fire will be lost and break on spikes
  140. grab candy, run forward until low enough
  141. !!!!!cube 2: fb into cube
  142. door
  143. fb to net, climb, fb to miniboss
  144. king doo: stand on right side so he goes left on death, candy kill
  145. up net
  146. DON'T GRAB BEAM! this plug's useless
  147. fb up to net, climb
  148. door
  149. fb forward, pipe to bot
  150. =====sparkbot
  151. grab block, place in position, turn and shoot plug
  152. grab block after spark passes, place at second spot, jump over and run against gate
  153. !!!!!cube 3
  154. up net
  155.  
  156. 1-6 EX - current power: Fire
  157. turn ccw, then clockwise
  158. door
  159. turn ccw
  160. jump over poppy, slide down ladder
  161. stop at gap, dj straight, hover over dees, turn ccw
  162. down ladder
  163. dj and hover over burt, dj to platform
  164. dj over poppy
  165. door
  166. fb up twice into wall, jump, fb (careful of hammer)
  167. fb straight, up, straight, straight, land
  168. jump, fb straight, fall, fb straight (hammer), jump, run, drop and fb up to ladder (hammer)
  169. fb down, fb up, land, jump, fb (hammer), fb to door
  170. door
  171. fb through rocky, fb to star (burst if needed)
  172. 3 times: straight fb and fall to star
  173. door
  174. fb up, grab net (make sure to grab it)
  175. jump up the net (CAREFUL OF GORDO! fire lost if you hit it)
  176. risky: land of left side of each platform and fb. consistent: just climb and jump over obstacles
  177. climb onto hot dog platform, run off, fb under ceiling
  178. pipe
  179. run to pipe, fb STRAIGHT (not up!) to pipe, fb to ladder, fb to miniboss
  180. Kibble Blade 2.0: NEED TO REFINE, wind fucks up inferno usage
  181. fb to bomb, fall, jump up, fb down to switch
  182. !!!!!cube 1: chest
  183.  
  184. 1-5 - current power: Fire
  185. keep Fire (revisit with Doctor at some point?)
  186. Fire, risky:
  187. Phase 1: fb, burst on Clanky & release right, inferno for 4 hits; note how many hits breath did
  188. Phase 2: fb up then straight left, land RIGHT in front of clank, inferno for 3 hits, fb right IMMEDIATELY upon 3rd hit; breath must hit 7 times total between phases 1 and 2, or another fb will be needed
  189. Phase 3: inferno in center until Clanky drops down and is hit by inferno directly, then rj, fb, burst right under him
  190. Fire, safe:
  191. Phase 1: fb, burst on Clanky & release right, inferno for 4 hits
  192. Phase 2: fb up then straight left, land RIGHT in front of clank, inferno for 2 hits, fb right on 2nd hit, fb left & burst
  193. Phase 3: inferno in center until Clanky drops down and is hit by inferno directly, then rj, fb, burst right under him
  194. Doctor:
  195. Phase 1: Clipboard, cannon directly in his face and hold backwards a bit, cannon on his nose to block the missile (x2), cannon
  196. Phase 2: Clipboard 4 times, cannon until phase change
  197. Phase 3: Spray Medicine giant bombs, Science Lab
  198.  
  199.  
  200. 2-1 - current power: Fire
  201. fb up for 2 full arcs, then jump onto cube and to star
  202. !!!!!cube 1: don't overshoot! it's between the buildings
  203. do not fb in front of cars here
  204. fb to the star from the cube, either hit it directly or burst under it
  205. door
  206. =====ditch fire(?!), get jet, don't fall off the edge
  207. up, full jet right twice?, land, slide off platforms and go down
  208. door
  209. hover <^ to switch 1
  210. full jet >^ and hover to switch 2
  211. full jet <^ and hover to switch 3
  212. hover up center to star
  213. !!!!!cube 2: go downwards, grab the cube from the chest
  214. door
  215. full jump >, charge jet >^ twice then full jet >^ once
  216. Telepathos: jet cracker spam? needs refinement
  217. full jet >^, hover, charge jet >^ twice
  218. door
  219. full jet >^ until reaching screws
  220. =====ditch jet, grab ESP
  221. break block above and grab battery
  222. slide off ledge, run along (beware car cycles)
  223. use battery
  224. door
  225. !!!!!cube 3: warp >^, drop to gate, PK shift button, cube
  226. jump <, warp <^
  227. door
  228. =====ditch ESP, grab fire
  229. fb >^, >, >^, >^, >, burst
  230.  
  231. 2-2 - current power: Fire
  232. dashjump <, fb >^, >, >v, pipe
  233. fb >^, ladder jump, run >
  234. Bot fight: fb >, burst in front of bot, inferno 2, eat hit, inferno
  235. cog clockwise
  236. avoid giant WDs
  237. =====jetbot
  238. autoscroller! count streets for measurement
  239. !!!!!cube 1: road 5, over the block of terrain past 4
  240. star: center a little ways after road 5
  241. hold > until transition
  242. transition
  243. star: center, just go > immediately
  244. star: below center, after fire guy
  245. star: low, past BBs
  246. star: above center, after gold sticker & PBJ
  247. !!!!!cube 2: <v immediately after star
  248. star: top, immediately after pair of bombs with jet in center
  249. !!!!!cube 3: literally cannot miss this
  250. transition
  251. free healing item!
  252. COGS: uhhhhhh. spam full charge missiles?
  253. transition
  254. fb >^, >
  255.  
  256. 2-3 - current power: Fire
  257. skip cutscene
  258. fb >^ up slope, dashing as needed (every 2 or 3 fbs)
  259. door
  260. climb up
  261. door
  262. fb ^> max, ignore star
  263. fb ^>, ^>, >, >v
  264. climb up, ignore bottom right passage (gold sticker)
  265. fb ^>, ^>
  266. door
  267. climb net, star, climb net, star
  268. Miasmoros: fb >^ during spawn, land right of boss, inferno 2, eat hit, inferno 2, corpse
  269. climb net, fb <^, ignore bomb
  270. door
  271. fb >^, >v, button
  272. screen: HEART SPADE DIAMOND
  273. drop, fb >^, burst to lever
  274. drop, fb >, drop down left side (avoid net)
  275. bounce off ground, land in center of gray platform
  276. fb <^ 2, lever
  277. drop against > wall, fb <^, drop <v to center
  278. drop, fb >^ 2, burst under lever
  279. door
  280. !!!!!cube 1: go up
  281. door
  282. fb >, drop, fb <, bot
  283. =====stonebot
  284. dj off cart to ladder
  285. ignore cart, go up, ignore cart, go up
  286. dj up cart, punch block, drop, punch cart <, <
  287. !!!!!cube 2: dj up to cube
  288. drop onto top of cart then dj over gap
  289. go past cart, go past cart, exit bot
  290. door
  291. fb >^ 3, burst to platform, jump up
  292. !!!!!cube 3: straight up
  293. -----fire >v from cube if needed
  294. fb >^ 5
  295.  
  296. 2-4 - current power: Fire
  297. run > 2 steps, fb >^ 5
  298. door
  299. fb >^ 6, fb >^, >, >^, >^, run to very top of stairs
  300. fb >^ 4 (left side of 3 coin stacks), fb >^, drop onto button, fb >
  301. door
  302. rj >, fb >^ 3, facetank archer
  303. run to edge, fb >^, >, >v
  304. door
  305. oh god dice room
  306. just... don't get hit by the dice, fb along, I need to learn the global cycles for this room
  307. you can fb through the dice, but be careful you don't end it in one, you will lose fire
  308. you can't guard them, they squish you
  309. chest in bg is gold sticker, ignore it
  310. door
  311. run off & fastfall, grab remote
  312. !!!!!cube 1: run kirbybot through maze
  313. door
  314. !!!!!cube 2: short survival autoscroller, third round
  315. cannon spawns far right of 1up
  316. more dice...
  317. fb > through 2 dice, go in pipe
  318. fb < through die, get bot
  319. =====beambot
  320. shoot to clear die, run to dismount, pipe
  321. jump >, run >, drop to button, jump <, run <, pipe
  322. shoot die if it's in the way, run past to dismount, pipe
  323. risky: fb > through dice, go hit button, fb back
  324. safe: go >, going through the tunnel, hit button, backtrack; no point in trying to rush as the cycles will get in your way
  325. pipe, bot, progress while clearing dice as needed
  326. -----tomato if health is low
  327. door
  328. =====ditch beam, grab spark? testing needed
  329. Kibble Blade: spam Super Cannon Blast until dead
  330. !!!!!cube 3: hit a ball into background, cube in chest
  331. jump and shoot barrel, dj hover and shoot barrel
  332.  
  333. 2-6 EX - current power: Fire
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